aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/glsl/glsl_types.h
diff options
context:
space:
mode:
Diffstat (limited to 'mesalib/src/glsl/glsl_types.h')
-rw-r--r--mesalib/src/glsl/glsl_types.h97
1 files changed, 24 insertions, 73 deletions
diff --git a/mesalib/src/glsl/glsl_types.h b/mesalib/src/glsl/glsl_types.h
index 31e3dd253..cb5208029 100644
--- a/mesalib/src/glsl/glsl_types.h
+++ b/mesalib/src/glsl/glsl_types.h
@@ -153,40 +153,28 @@ struct glsl_type {
struct glsl_struct_field *structure; /**< List of struct fields. */
} fields;
-
/**
* \name Pointers to various public type singletons
*/
/*@{*/
- static const glsl_type *const error_type;
- static const glsl_type *const void_type;
- static const glsl_type *const int_type;
- static const glsl_type *const ivec2_type;
- static const glsl_type *const ivec3_type;
- static const glsl_type *const ivec4_type;
- static const glsl_type *const uint_type;
- static const glsl_type *const uvec2_type;
- static const glsl_type *const uvec3_type;
- static const glsl_type *const uvec4_type;
- static const glsl_type *const float_type;
- static const glsl_type *const vec2_type;
- static const glsl_type *const vec3_type;
- static const glsl_type *const vec4_type;
- static const glsl_type *const bool_type;
- static const glsl_type *const bvec2_type;
- static const glsl_type *const bvec3_type;
- static const glsl_type *const bvec4_type;
- static const glsl_type *const mat2_type;
- static const glsl_type *const mat2x3_type;
- static const glsl_type *const mat2x4_type;
- static const glsl_type *const mat3x2_type;
- static const glsl_type *const mat3_type;
- static const glsl_type *const mat3x4_type;
- static const glsl_type *const mat4x2_type;
- static const glsl_type *const mat4x3_type;
- static const glsl_type *const mat4_type;
+#undef DECL_TYPE
+#define DECL_TYPE(NAME, ...) \
+ static const glsl_type *const NAME##_type;
+#undef STRUCT_TYPE
+#define STRUCT_TYPE(NAME) \
+ static const glsl_type *const struct_##NAME##_type;
+#include "builtin_type_macros.h"
/*@}*/
+ /**
+ * Convenience accessors for vector types (shorter than get_instance()).
+ * @{
+ */
+ static const glsl_type *const vec(unsigned components);
+ static const glsl_type *const ivec(unsigned components);
+ static const glsl_type *const uvec(unsigned components);
+ static const glsl_type *const bvec(unsigned components);
+ /**@}*/
/**
* For numeric and boolean derrived types returns the basic scalar type
@@ -542,53 +530,14 @@ private:
static unsigned record_key_hash(const void *key);
/**
- * \name Pointers to various type singletons
- */
- /*@{*/
- static const glsl_type _error_type;
- static const glsl_type _void_type;
- static const glsl_type _sampler3D_type;
- static const glsl_type _samplerCubeShadow_type;
- static const glsl_type builtin_core_types[];
- static const glsl_type builtin_structure_types[];
- static const glsl_type builtin_110_deprecated_structure_types[];
- static const glsl_type builtin_110_types[];
- static const glsl_type builtin_120_types[];
- static const glsl_type builtin_130_types[];
- static const glsl_type builtin_140_types[];
- static const glsl_type builtin_ARB_texture_rectangle_types[];
- static const glsl_type builtin_EXT_texture_array_types[];
- static const glsl_type builtin_EXT_texture_buffer_object_types[];
- static const glsl_type builtin_OES_EGL_image_external_types[];
- static const glsl_type builtin_ARB_texture_cube_map_array_types[];
- static const glsl_type builtin_ARB_texture_multisample_types[];
- /*@}*/
-
- /**
- * \name Methods to populate a symbol table with built-in types.
- *
- * \internal
- * This is one of the truely annoying things about C++. Methods that are
- * completely internal and private to a type still have to be advertised to
- * the world in a public header file.
+ * \name Built-in type flyweights
*/
/*@{*/
- static void generate_100ES_types(glsl_symbol_table *);
- static void generate_300ES_types(glsl_symbol_table *);
- static void generate_110_types(glsl_symbol_table *, bool add_deprecated,
- bool skip_1d);
- static void generate_120_types(glsl_symbol_table *, bool add_deprecated,
- bool skip_1d);
- static void generate_130_types(glsl_symbol_table *, bool add_deprecated,
- bool skip_1d);
- static void generate_140_types(glsl_symbol_table *);
- static void generate_150_types(glsl_symbol_table *);
- static void generate_ARB_texture_rectangle_types(glsl_symbol_table *, bool);
- static void generate_EXT_texture_array_types(glsl_symbol_table *, bool);
- static void generate_OES_texture_3D_types(glsl_symbol_table *, bool);
- static void generate_OES_EGL_image_external_types(glsl_symbol_table *, bool);
- static void generate_ARB_texture_cube_map_array_types(glsl_symbol_table *, bool);
- static void generate_ARB_texture_multisample_types(glsl_symbol_table *, bool);
+#undef DECL_TYPE
+#define DECL_TYPE(NAME, ...) static const glsl_type _##NAME##_type;
+#undef STRUCT_TYPE
+#define STRUCT_TYPE(NAME) static const glsl_type _struct_##NAME##_type;
+#include "builtin_type_macros.h"
/*@}*/
/**
@@ -616,6 +565,8 @@ glsl_align(unsigned int a, unsigned int align)
return (a + align - 1) / align * align;
}
+#undef DECL_TYPE
+#undef STRUCT_TYPE
#endif /* __cplusplus */
#endif /* GLSL_TYPES_H */