diff options
Diffstat (limited to 'mesalib/src/glsl/ir.h')
-rw-r--r-- | mesalib/src/glsl/ir.h | 207 |
1 files changed, 156 insertions, 51 deletions
diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h index 8003f88ce..90c443c3d 100644 --- a/mesalib/src/glsl/ir.h +++ b/mesalib/src/glsl/ir.h @@ -475,7 +475,7 @@ public: assert(this->interface_type == NULL); this->interface_type = type; if (this->is_interface_instance()) { - this->max_ifc_array_access = + this->u.max_ifc_array_access = rzalloc_array(this, unsigned, type->length); } } @@ -487,7 +487,7 @@ public: */ void change_interface_type(const struct glsl_type *type) { - if (this->max_ifc_array_access != NULL) { + if (this->u.max_ifc_array_access != NULL) { /* max_ifc_array_access has already been allocated, so make sure the * new interface has the same number of fields as the old one. */ @@ -504,7 +504,7 @@ public: */ void reinit_interface_type(const struct glsl_type *type) { - if (this->max_ifc_array_access != NULL) { + if (this->u.max_ifc_array_access != NULL) { #ifndef NDEBUG /* Redeclaring gl_PerVertex is only allowed if none of the built-ins * it defines have been accessed yet; so it's safe to throw away the @@ -512,10 +512,10 @@ public: * zero. */ for (unsigned i = 0; i < this->interface_type->length; i++) - assert(this->max_ifc_array_access[i] == 0); + assert(this->u.max_ifc_array_access[i] == 0); #endif - ralloc_free(this->max_ifc_array_access); - this->max_ifc_array_access = NULL; + ralloc_free(this->u.max_ifc_array_access); + this->u.max_ifc_array_access = NULL; } this->interface_type = NULL; init_interface_type(type); @@ -527,27 +527,80 @@ public: } /** - * Declared type of the variable + * Get the max_ifc_array_access pointer + * + * A "set" function is not needed because the array is dynmically allocated + * as necessary. */ - const struct glsl_type *type; + inline unsigned *get_max_ifc_array_access() + { + assert(this->data._num_state_slots == 0); + return this->u.max_ifc_array_access; + } + + inline unsigned get_num_state_slots() const + { + assert(!this->is_interface_instance() + || this->data._num_state_slots == 0); + return this->data._num_state_slots; + } + + inline void set_num_state_slots(unsigned n) + { + assert(!this->is_interface_instance() + || n == 0); + this->data._num_state_slots = n; + } + + inline ir_state_slot *get_state_slots() + { + return this->is_interface_instance() ? NULL : this->u.state_slots; + } + + inline const ir_state_slot *get_state_slots() const + { + return this->is_interface_instance() ? NULL : this->u.state_slots; + } + + inline ir_state_slot *allocate_state_slots(unsigned n) + { + assert(!this->is_interface_instance()); + + this->u.state_slots = ralloc_array(this, ir_state_slot, n); + this->data._num_state_slots = 0; + + if (this->u.state_slots != NULL) + this->data._num_state_slots = n; + + return this->u.state_slots; + } + + inline bool is_name_ralloced() const + { + return this->name != ir_variable::tmp_name; + } /** - * Declared name of the variable + * Enable emitting extension warnings for this variable */ - const char *name; + void enable_extension_warning(const char *extension); /** - * For variables which satisfy the is_interface_instance() predicate, this - * points to an array of integers such that if the ith member of the - * interface block is an array, max_ifc_array_access[i] is the maximum - * array element of that member that has been accessed. If the ith member - * of the interface block is not an array, max_ifc_array_access[i] is - * unused. + * Get the extension warning string for this variable * - * For variables whose type is not an interface block, this pointer is - * NULL. + * If warnings are not enabled, \c NULL is returned. + */ + const char *get_extension_warning() const; + + /** + * Declared type of the variable + */ + const struct glsl_type *type; + + /** + * Declared name of the variable */ - unsigned *max_ifc_array_access; + const char *name; struct ir_variable_data { @@ -697,6 +750,13 @@ public: */ unsigned index:1; + /** + * \brief Layout qualifier for gl_FragDepth. + * + * This is not equal to \c ir_depth_layout_none if and only if this + * variable is \c gl_FragDepth and a layout qualifier is specified. + */ + ir_depth_layout depth_layout:3; /** * ARB_shader_image_load_store qualifiers. @@ -707,16 +767,34 @@ public: unsigned image_volatile:1; unsigned image_restrict:1; + /** + * Emit a warning if this variable is accessed. + */ + private: + uint8_t warn_extension_index; + + public: /** Image internal format if specified explicitly, otherwise GL_NONE. */ uint16_t image_format; + private: /** - * \brief Layout qualifier for gl_FragDepth. + * Number of state slots used * - * This is not equal to \c ir_depth_layout_none if and only if this - * variable is \c gl_FragDepth and a layout qualifier is specified. + * \note + * This could be stored in as few as 7-bits, if necessary. If it is made + * smaller, add an assertion to \c ir_variable::allocate_state_slots to + * be safe. */ - ir_depth_layout depth_layout; + uint16_t _num_state_slots; + + public: + /** + * Initial binding point for a sampler, atomic, or UBO. + * + * For array types, this represents the binding point for the first element. + */ + int16_t binding; /** * Storage location of the base of this variable @@ -744,13 +822,6 @@ public: unsigned stream; /** - * Initial binding point for a sampler, atomic, or UBO. - * - * For array types, this represents the binding point for the first element. - */ - int binding; - - /** * Location an atomic counter is stored at. */ struct { @@ -764,30 +835,13 @@ public: */ unsigned max_array_access; + /** + * Allow (only) ir_variable direct access private members. + */ + friend class ir_variable; } data; /** - * Built-in state that backs this uniform - * - * Once set at variable creation, \c state_slots must remain invariant. - * This is because, ideally, this array would be shared by all clones of - * this variable in the IR tree. In other words, we'd really like for it - * to be a fly-weight. - * - * If the variable is not a uniform, \c num_state_slots will be zero and - * \c state_slots will be \c NULL. - */ - /*@{*/ - unsigned num_state_slots; /**< Number of state slots used */ - ir_state_slot *state_slots; /**< State descriptors. */ - /*@}*/ - - /** - * Emit a warning if this variable is accessed. - */ - const char *warn_extension; - - /** * Value assigned in the initializer of a variable declared "const" */ ir_constant *constant_value; @@ -803,6 +857,33 @@ public: ir_constant *constant_initializer; private: + static const char *const warn_extension_table[]; + + union { + /** + * For variables which satisfy the is_interface_instance() predicate, + * this points to an array of integers such that if the ith member of + * the interface block is an array, max_ifc_array_access[i] is the + * maximum array element of that member that has been accessed. If the + * ith member of the interface block is not an array, + * max_ifc_array_access[i] is unused. + * + * For variables whose type is not an interface block, this pointer is + * NULL. + */ + unsigned *max_ifc_array_access; + + /** + * Built-in state that backs this uniform + * + * Once set at variable creation, \c state_slots must remain invariant. + * + * If the variable is not a uniform, \c _num_state_slots will be zero + * and \c state_slots will be \c NULL. + */ + ir_state_slot *state_slots; + } u; + /** * For variables that are in an interface block or are an instance of an * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block. @@ -810,6 +891,30 @@ private: * \sa ir_variable::location */ const glsl_type *interface_type; + + /** + * Name used for anonymous compiler temporaries + */ + static const char tmp_name[]; + +public: + /** + * Should the construct keep names for ir_var_temporary variables? + * + * When this global is false, names passed to the constructor for + * \c ir_var_temporary variables will be dropped. Instead, the variable will + * be named "compiler_temp". This name will be in static storage. + * + * \warning + * \b NEVER change the mode of an \c ir_var_temporary. + * + * \warning + * This variable is \b not thread-safe. It is global, \b not + * per-context. It begins life false. A context can, at some point, make + * it true. From that point on, it will be true forever. This should be + * okay since it will only be set true while debugging. + */ + static bool temporaries_allocate_names; }; /** |