diff options
Diffstat (limited to 'mesalib/src/glsl/ir_optimization.h')
-rw-r--r-- | mesalib/src/glsl/ir_optimization.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/mesalib/src/glsl/ir_optimization.h b/mesalib/src/glsl/ir_optimization.h index a8885d722..d38d5e303 100644 --- a/mesalib/src/glsl/ir_optimization.h +++ b/mesalib/src/glsl/ir_optimization.h @@ -37,6 +37,7 @@ #define MOD_TO_FRACT 0x20 #define INT_DIV_TO_MUL_RCP 0x40 #define LRP_TO_ARITH 0x80 +#define BITFIELD_INSERT_TO_BFM_BFI 0x100 /** * \see class lower_packing_builtins_visitor @@ -65,7 +66,8 @@ enum lower_packing_builtins_op { bool do_common_optimization(exec_list *ir, bool linked, bool uniform_locations_assigned, - unsigned max_unroll_iterations); + unsigned max_unroll_iterations, + const struct gl_shader_compiler_options *options); bool do_algebraic(exec_list *instructions); bool do_constant_folding(exec_list *instructions); @@ -78,6 +80,7 @@ bool do_dead_code(exec_list *instructions, bool uniform_locations_assigned); bool do_dead_code_local(exec_list *instructions); bool do_dead_code_unlinked(exec_list *instructions); bool do_dead_functions(exec_list *instructions); +bool opt_flip_matrices(exec_list *instructions); bool do_function_inlining(exec_list *instructions); bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false); bool do_lower_texture_projection(exec_list *instructions); @@ -106,6 +109,8 @@ void lower_ubo_reference(struct gl_shader *shader, exec_list *instructions); void lower_packed_varyings(void *mem_ctx, unsigned location_base, unsigned locations_used, ir_variable_mode mode, gl_shader *shader); +bool lower_vector_insert(exec_list *instructions, bool lower_nonconstant_index); +void lower_named_interface_blocks(void *mem_ctx, gl_shader *shader); bool optimize_redundant_jumps(exec_list *instructions); bool optimize_split_arrays(exec_list *instructions, bool linked); |