diff options
Diffstat (limited to 'mesalib/src/glsl/lower_instructions.cpp')
-rw-r--r-- | mesalib/src/glsl/lower_instructions.cpp | 581 |
1 files changed, 293 insertions, 288 deletions
diff --git a/mesalib/src/glsl/lower_instructions.cpp b/mesalib/src/glsl/lower_instructions.cpp index 6e44d1319..806f86399 100644 --- a/mesalib/src/glsl/lower_instructions.cpp +++ b/mesalib/src/glsl/lower_instructions.cpp @@ -1,288 +1,293 @@ -/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file lower_instructions.cpp
- *
- * Many GPUs lack native instructions for certain expression operations, and
- * must replace them with some other expression tree. This pass lowers some
- * of the most common cases, allowing the lowering code to be implemented once
- * rather than in each driver backend.
- *
- * Currently supported transformations:
- * - SUB_TO_ADD_NEG
- * - DIV_TO_MUL_RCP
- * - EXP_TO_EXP2
- * - POW_TO_EXP2
- * - LOG_TO_LOG2
- * - MOD_TO_FRACT
- *
- * SUB_TO_ADD_NEG:
- * ---------------
- * Breaks an ir_binop_sub expression down to add(op0, neg(op1))
- *
- * This simplifies expression reassociation, and for many backends
- * there is no subtract operation separate from adding the negation.
- * For backends with native subtract operations, they will probably
- * want to recognize add(op0, neg(op1)) or the other way around to
- * produce a subtract anyway.
- *
- * DIV_TO_MUL_RCP:
- * ---------------
- * Breaks an ir_unop_div expression down to op0 * (rcp(op1)).
- *
- * Many GPUs don't have a divide instruction (945 and 965 included),
- * but they do have an RCP instruction to compute an approximate
- * reciprocal. By breaking the operation down, constant reciprocals
- * can get constant folded.
- *
- * EXP_TO_EXP2 and LOG_TO_LOG2:
- * ----------------------------
- * Many GPUs don't have a base e log or exponent instruction, but they
- * do have base 2 versions, so this pass converts exp and log to exp2
- * and log2 operations.
- *
- * POW_TO_EXP2:
- * -----------
- * Many older GPUs don't have an x**y instruction. For these GPUs, convert
- * x**y to 2**(y * log2(x)).
- *
- * MOD_TO_FRACT:
- * -------------
- * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1))
- *
- * Many GPUs don't have a MOD instruction (945 and 965 included), and
- * if we have to break it down like this anyway, it gives an
- * opportunity to do things like constant fold the (1.0 / op1) easily.
- */
-
-#include "main/core.h" /* for M_LOG2E */
-#include "glsl_types.h"
-#include "ir.h"
-#include "ir_optimization.h"
-
-class lower_instructions_visitor : public ir_hierarchical_visitor {
-public:
- lower_instructions_visitor(unsigned lower)
- : progress(false), lower(lower) { }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool progress;
-
-private:
- unsigned lower; /** Bitfield of which operations to lower */
-
- void sub_to_add_neg(ir_expression *);
- void div_to_mul_rcp(ir_expression *);
- void mod_to_fract(ir_expression *);
- void exp_to_exp2(ir_expression *);
- void pow_to_exp2(ir_expression *);
- void log_to_log2(ir_expression *);
-};
-
-/**
- * Determine if a particular type of lowering should occur
- */
-#define lowering(x) (this->lower & x)
-
-bool
-lower_instructions(exec_list *instructions, unsigned what_to_lower)
-{
- lower_instructions_visitor v(what_to_lower);
-
- visit_list_elements(&v, instructions);
- return v.progress;
-}
-
-void
-lower_instructions_visitor::sub_to_add_neg(ir_expression *ir)
-{
- ir->operation = ir_binop_add;
- ir->operands[1] = new(ir) ir_expression(ir_unop_neg, ir->operands[1]->type,
- ir->operands[1], NULL);
- this->progress = true;
-}
-
-void
-lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
-{
- if (!ir->operands[1]->type->is_integer()) {
- /* New expression for the 1.0 / op1 */
- ir_rvalue *expr;
- expr = new(ir) ir_expression(ir_unop_rcp,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
-
- /* op0 / op1 -> op0 * (1.0 / op1) */
- ir->operation = ir_binop_mul;
- ir->operands[1] = expr;
- } else {
- /* Be careful with integer division -- we need to do it as a
- * float and re-truncate, since rcp(n > 1) of an integer would
- * just be 0.
- */
- ir_rvalue *op0, *op1;
- const struct glsl_type *vec_type;
-
- vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->operands[1]->type->vector_elements,
- ir->operands[1]->type->matrix_columns);
-
- if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
- op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
- else
- op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
-
- op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
-
- vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->operands[0]->type->vector_elements,
- ir->operands[0]->type->matrix_columns);
-
- if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
- op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
- else
- op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
-
- op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
-
- ir->operation = ir_unop_f2i;
- ir->operands[0] = op0;
- ir->operands[1] = NULL;
- }
-
- this->progress = true;
-}
-
-void
-lower_instructions_visitor::exp_to_exp2(ir_expression *ir)
-{
- ir_constant *log2_e = new(ir) ir_constant(float(M_LOG2E));
-
- ir->operation = ir_unop_exp2;
- ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[0]->type,
- ir->operands[0], log2_e);
- this->progress = true;
-}
-
-void
-lower_instructions_visitor::pow_to_exp2(ir_expression *ir)
-{
- ir_expression *const log2_x =
- new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
- ir->operands[0]);
-
- ir->operation = ir_unop_exp2;
- ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[1]->type,
- ir->operands[1], log2_x);
- ir->operands[1] = NULL;
- this->progress = true;
-}
-
-void
-lower_instructions_visitor::log_to_log2(ir_expression *ir)
-{
- ir->operation = ir_binop_mul;
- ir->operands[0] = new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
- ir->operands[0], NULL);
- ir->operands[1] = new(ir) ir_constant(float(1.0 / M_LOG2E));
- this->progress = true;
-}
-
-void
-lower_instructions_visitor::mod_to_fract(ir_expression *ir)
-{
- ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b",
- ir_var_temporary);
- this->base_ir->insert_before(temp);
-
- ir_assignment *const assign =
- new(ir) ir_assignment(new(ir) ir_dereference_variable(temp),
- ir->operands[1], NULL);
-
- this->base_ir->insert_before(assign);
-
- ir_expression *const div_expr =
- new(ir) ir_expression(ir_binop_div, ir->operands[0]->type,
- ir->operands[0],
- new(ir) ir_dereference_variable(temp));
-
- /* Don't generate new IR that would need to be lowered in an additional
- * pass.
- */
- if (lowering(DIV_TO_MUL_RCP))
- div_to_mul_rcp(div_expr);
-
- ir_rvalue *expr = new(ir) ir_expression(ir_unop_fract,
- ir->operands[0]->type,
- div_expr,
- NULL);
-
- ir->operation = ir_binop_mul;
- ir->operands[0] = new(ir) ir_dereference_variable(temp);
- ir->operands[1] = expr;
- this->progress = true;
-}
-
-ir_visitor_status
-lower_instructions_visitor::visit_leave(ir_expression *ir)
-{
- switch (ir->operation) {
- case ir_binop_sub:
- if (lowering(SUB_TO_ADD_NEG))
- sub_to_add_neg(ir);
- break;
-
- case ir_binop_div:
- if (lowering(DIV_TO_MUL_RCP))
- div_to_mul_rcp(ir);
- break;
-
- case ir_unop_exp:
- if (lowering(EXP_TO_EXP2))
- exp_to_exp2(ir);
- break;
-
- case ir_unop_log:
- if (lowering(LOG_TO_LOG2))
- log_to_log2(ir);
- break;
-
- case ir_binop_mod:
- if (lowering(MOD_TO_FRACT))
- mod_to_fract(ir);
- break;
-
- case ir_binop_pow:
- if (lowering(POW_TO_EXP2))
- pow_to_exp2(ir);
- break;
-
- default:
- return visit_continue;
- }
-
- return visit_continue;
-}
+/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_instructions.cpp + * + * Many GPUs lack native instructions for certain expression operations, and + * must replace them with some other expression tree. This pass lowers some + * of the most common cases, allowing the lowering code to be implemented once + * rather than in each driver backend. + * + * Currently supported transformations: + * - SUB_TO_ADD_NEG + * - DIV_TO_MUL_RCP + * - EXP_TO_EXP2 + * - POW_TO_EXP2 + * - LOG_TO_LOG2 + * - MOD_TO_FRACT + * + * SUB_TO_ADD_NEG: + * --------------- + * Breaks an ir_binop_sub expression down to add(op0, neg(op1)) + * + * This simplifies expression reassociation, and for many backends + * there is no subtract operation separate from adding the negation. + * For backends with native subtract operations, they will probably + * want to recognize add(op0, neg(op1)) or the other way around to + * produce a subtract anyway. + * + * DIV_TO_MUL_RCP: + * --------------- + * Breaks an ir_unop_div expression down to op0 * (rcp(op1)). + * + * Many GPUs don't have a divide instruction (945 and 965 included), + * but they do have an RCP instruction to compute an approximate + * reciprocal. By breaking the operation down, constant reciprocals + * can get constant folded. + * + * EXP_TO_EXP2 and LOG_TO_LOG2: + * ---------------------------- + * Many GPUs don't have a base e log or exponent instruction, but they + * do have base 2 versions, so this pass converts exp and log to exp2 + * and log2 operations. + * + * POW_TO_EXP2: + * ----------- + * Many older GPUs don't have an x**y instruction. For these GPUs, convert + * x**y to 2**(y * log2(x)). + * + * MOD_TO_FRACT: + * ------------- + * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1)) + * + * Many GPUs don't have a MOD instruction (945 and 965 included), and + * if we have to break it down like this anyway, it gives an + * opportunity to do things like constant fold the (1.0 / op1) easily. + */ + +#include "main/core.h" /* for M_LOG2E */ +#include "glsl_types.h" +#include "ir.h" +#include "ir_optimization.h" + +class lower_instructions_visitor : public ir_hierarchical_visitor { +public: + lower_instructions_visitor(unsigned lower) + : progress(false), lower(lower) { } + + ir_visitor_status visit_leave(ir_expression *); + + bool progress; + +private: + unsigned lower; /** Bitfield of which operations to lower */ + + void sub_to_add_neg(ir_expression *); + void div_to_mul_rcp(ir_expression *); + void mod_to_fract(ir_expression *); + void exp_to_exp2(ir_expression *); + void pow_to_exp2(ir_expression *); + void log_to_log2(ir_expression *); +}; + +/** + * Determine if a particular type of lowering should occur + */ +#define lowering(x) (this->lower & x) + +bool +lower_instructions(exec_list *instructions, unsigned what_to_lower) +{ + lower_instructions_visitor v(what_to_lower); + + visit_list_elements(&v, instructions); + return v.progress; +} + +void +lower_instructions_visitor::sub_to_add_neg(ir_expression *ir) +{ + ir->operation = ir_binop_add; + ir->operands[1] = new(ir) ir_expression(ir_unop_neg, ir->operands[1]->type, + ir->operands[1], NULL); + this->progress = true; +} + +void +lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir) +{ + if (!ir->operands[1]->type->is_integer()) { + /* New expression for the 1.0 / op1 */ + ir_rvalue *expr; + expr = new(ir) ir_expression(ir_unop_rcp, + ir->operands[1]->type, + ir->operands[1], + NULL); + + /* op0 / op1 -> op0 * (1.0 / op1) */ + ir->operation = ir_binop_mul; + ir->operands[1] = expr; + } else { + /* Be careful with integer division -- we need to do it as a + * float and re-truncate, since rcp(n > 1) of an integer would + * just be 0. + */ + ir_rvalue *op0, *op1; + const struct glsl_type *vec_type; + + vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, + ir->operands[1]->type->vector_elements, + ir->operands[1]->type->matrix_columns); + + if (ir->operands[1]->type->base_type == GLSL_TYPE_INT) + op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL); + else + op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL); + + op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL); + + vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, + ir->operands[0]->type->vector_elements, + ir->operands[0]->type->matrix_columns); + + if (ir->operands[0]->type->base_type == GLSL_TYPE_INT) + op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL); + else + op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL); + + op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1); + + if (ir->operands[1]->type->base_type == GLSL_TYPE_INT) { + ir->operation = ir_unop_f2i; + ir->operands[0] = op0; + } else { + ir->operation = ir_unop_i2u; + ir->operands[0] = new(ir) ir_expression(ir_unop_f2i, op0); + } + ir->operands[1] = NULL; + } + + this->progress = true; +} + +void +lower_instructions_visitor::exp_to_exp2(ir_expression *ir) +{ + ir_constant *log2_e = new(ir) ir_constant(float(M_LOG2E)); + + ir->operation = ir_unop_exp2; + ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[0]->type, + ir->operands[0], log2_e); + this->progress = true; +} + +void +lower_instructions_visitor::pow_to_exp2(ir_expression *ir) +{ + ir_expression *const log2_x = + new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type, + ir->operands[0]); + + ir->operation = ir_unop_exp2; + ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[1]->type, + ir->operands[1], log2_x); + ir->operands[1] = NULL; + this->progress = true; +} + +void +lower_instructions_visitor::log_to_log2(ir_expression *ir) +{ + ir->operation = ir_binop_mul; + ir->operands[0] = new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type, + ir->operands[0], NULL); + ir->operands[1] = new(ir) ir_constant(float(1.0 / M_LOG2E)); + this->progress = true; +} + +void +lower_instructions_visitor::mod_to_fract(ir_expression *ir) +{ + ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b", + ir_var_temporary); + this->base_ir->insert_before(temp); + + ir_assignment *const assign = + new(ir) ir_assignment(new(ir) ir_dereference_variable(temp), + ir->operands[1], NULL); + + this->base_ir->insert_before(assign); + + ir_expression *const div_expr = + new(ir) ir_expression(ir_binop_div, ir->operands[0]->type, + ir->operands[0], + new(ir) ir_dereference_variable(temp)); + + /* Don't generate new IR that would need to be lowered in an additional + * pass. + */ + if (lowering(DIV_TO_MUL_RCP)) + div_to_mul_rcp(div_expr); + + ir_rvalue *expr = new(ir) ir_expression(ir_unop_fract, + ir->operands[0]->type, + div_expr, + NULL); + + ir->operation = ir_binop_mul; + ir->operands[0] = new(ir) ir_dereference_variable(temp); + ir->operands[1] = expr; + this->progress = true; +} + +ir_visitor_status +lower_instructions_visitor::visit_leave(ir_expression *ir) +{ + switch (ir->operation) { + case ir_binop_sub: + if (lowering(SUB_TO_ADD_NEG)) + sub_to_add_neg(ir); + break; + + case ir_binop_div: + if (lowering(DIV_TO_MUL_RCP)) + div_to_mul_rcp(ir); + break; + + case ir_unop_exp: + if (lowering(EXP_TO_EXP2)) + exp_to_exp2(ir); + break; + + case ir_unop_log: + if (lowering(LOG_TO_LOG2)) + log_to_log2(ir); + break; + + case ir_binop_mod: + if (lowering(MOD_TO_FRACT) && ir->type->is_float()) + mod_to_fract(ir); + break; + + case ir_binop_pow: + if (lowering(POW_TO_EXP2)) + pow_to_exp2(ir); + break; + + default: + return visit_continue; + } + + return visit_continue; +} |