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path: root/mesalib/src/glsl/nir/nir_lower_samplers.cpp
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Diffstat (limited to 'mesalib/src/glsl/nir/nir_lower_samplers.cpp')
-rw-r--r--mesalib/src/glsl/nir/nir_lower_samplers.cpp61
1 files changed, 31 insertions, 30 deletions
diff --git a/mesalib/src/glsl/nir/nir_lower_samplers.cpp b/mesalib/src/glsl/nir/nir_lower_samplers.cpp
index cf8ab8325..7a0b0a09f 100644
--- a/mesalib/src/glsl/nir/nir_lower_samplers.cpp
+++ b/mesalib/src/glsl/nir/nir_lower_samplers.cpp
@@ -70,44 +70,45 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr
case nir_deref_type_array: {
nir_deref_array *deref_array = nir_deref_as_array(deref->child);
+ assert(deref_array->deref_array_type != nir_deref_array_type_wildcard);
+
+ if (deref_array->deref.child) {
+ ralloc_asprintf_append(&name, "[%u]",
+ deref_array->deref_array_type == nir_deref_array_type_direct ?
+ deref_array->base_offset : 0);
+ } else {
+ assert(deref->child->type->base_type == GLSL_TYPE_SAMPLER);
+ instr->sampler_index = deref_array->base_offset;
+ }
+
/* XXX: We're assuming here that the indirect is the last array
* thing we have. This should be ok for now as we don't support
* arrays_of_arrays yet.
*/
-
- instr->sampler_index *= glsl_get_length(deref->type);
- switch (deref_array->deref_array_type) {
- case nir_deref_array_type_direct:
- instr->sampler_index += deref_array->base_offset;
- if (deref_array->deref.child)
- ralloc_asprintf_append(&name, "[%u]", deref_array->base_offset);
- break;
- case nir_deref_array_type_indirect: {
- instr->src = reralloc(instr, instr->src, nir_tex_src,
- instr->num_srcs + 1);
- memset(&instr->src[instr->num_srcs], 0, sizeof *instr->src);
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
+ /* First, we have to resize the array of texture sources */
+ nir_tex_src *new_srcs = rzalloc_array(instr, nir_tex_src,
+ instr->num_srcs + 1);
+
+ for (unsigned i = 0; i < instr->num_srcs; i++) {
+ new_srcs[i].src_type = instr->src[i].src_type;
+ nir_instr_move_src(&instr->instr, &new_srcs[i].src,
+ &instr->src[i].src);
+ }
+
+ ralloc_free(instr->src);
+ instr->src = new_srcs;
+
+ /* Now we can go ahead and move the source over to being a
+ * first-class texture source.
+ */
instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset;
instr->num_srcs++;
-
- nir_instr_rewrite_src(&instr->instr,
- &instr->src[instr->num_srcs - 1].src,
- deref_array->indirect);
+ nir_instr_move_src(&instr->instr,
+ &instr->src[instr->num_srcs - 1].src,
+ &deref_array->indirect);
instr->sampler_array_size = glsl_get_length(deref->type);
-
- nir_src empty;
- memset(&empty, 0, sizeof empty);
- nir_instr_rewrite_src(&instr->instr, &deref_array->indirect, empty);
-
- if (deref_array->deref.child)
- ralloc_strcat(&name, "[0]");
- break;
- }
-
- case nir_deref_array_type_wildcard:
- unreachable("Cannot copy samplers");
- default:
- unreachable("Invalid deref array type");
}
break;
}