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path: root/mesalib/src/glsl/opt_dead_builtin_varyings.cpp
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Diffstat (limited to 'mesalib/src/glsl/opt_dead_builtin_varyings.cpp')
-rw-r--r--mesalib/src/glsl/opt_dead_builtin_varyings.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/mesalib/src/glsl/opt_dead_builtin_varyings.cpp b/mesalib/src/glsl/opt_dead_builtin_varyings.cpp
index b336bc0a8..a939a2b64 100644
--- a/mesalib/src/glsl/opt_dead_builtin_varyings.cpp
+++ b/mesalib/src/glsl/opt_dead_builtin_varyings.cpp
@@ -85,10 +85,10 @@ public:
{
ir_variable *var = ir->variable_referenced();
- if (!var || var->mode != this->mode)
+ if (!var || var->data.mode != this->mode)
return visit_continue;
- if (this->find_frag_outputs && var->location == FRAG_RESULT_DATA0) {
+ if (this->find_frag_outputs && var->data.location == FRAG_RESULT_DATA0) {
this->fragdata_array = var;
ir_constant *index = ir->array_index->as_constant();
@@ -105,7 +105,7 @@ public:
return visit_continue_with_parent;
}
- if (!this->find_frag_outputs && var->location == VARYING_SLOT_TEX0) {
+ if (!this->find_frag_outputs && var->data.location == VARYING_SLOT_TEX0) {
this->texcoord_array = var;
ir_constant *index = ir->array_index->as_constant();
@@ -130,17 +130,17 @@ public:
{
ir_variable *var = ir->variable_referenced();
- if (var->mode != this->mode || !var->type->is_array())
+ if (var->data.mode != this->mode || !var->type->is_array())
return visit_continue;
- if (this->find_frag_outputs && var->location == FRAG_RESULT_DATA0) {
+ if (this->find_frag_outputs && var->data.location == FRAG_RESULT_DATA0) {
/* This is a whole array dereference. */
this->fragdata_usage |= (1 << var->type->array_size()) - 1;
this->lower_fragdata_array = false;
return visit_continue;
}
- if (!this->find_frag_outputs && var->location == VARYING_SLOT_TEX0) {
+ if (!this->find_frag_outputs && var->data.location == VARYING_SLOT_TEX0) {
/* This is a whole array dereference like "gl_TexCoord = x;",
* there's probably no point in lowering that.
*/
@@ -152,7 +152,7 @@ public:
virtual ir_visitor_status visit(ir_variable *var)
{
- if (var->mode != this->mode)
+ if (var->data.mode != this->mode)
return visit_continue;
/* Nothing to do here for fragment outputs. */
@@ -160,7 +160,7 @@ public:
return visit_continue;
/* Handle colors and fog. */
- switch (var->location) {
+ switch (var->data.location) {
case VARYING_SLOT_COL0:
this->color[0] = var;
this->color_usage |= 1;
@@ -358,9 +358,9 @@ public:
new_var[i] =
new(ctx) ir_variable(glsl_type::vec4_type, name,
this->info->mode);
- new_var[i]->location = start_location + i;
- new_var[i]->explicit_location = true;
- new_var[i]->explicit_index = 0;
+ new_var[i]->data.location = start_location + i;
+ new_var[i]->data.explicit_location = true;
+ new_var[i]->data.explicit_index = 0;
}
ir->head->insert_before(new_var[i]);