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path: root/mesalib/src/glsl/standalone_scaffolding.cpp
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Diffstat (limited to 'mesalib/src/glsl/standalone_scaffolding.cpp')
-rw-r--r--mesalib/src/glsl/standalone_scaffolding.cpp19
1 files changed, 19 insertions, 0 deletions
diff --git a/mesalib/src/glsl/standalone_scaffolding.cpp b/mesalib/src/glsl/standalone_scaffolding.cpp
index 33d3804c6..0fb4f5b16 100644
--- a/mesalib/src/glsl/standalone_scaffolding.cpp
+++ b/mesalib/src/glsl/standalone_scaffolding.cpp
@@ -34,6 +34,24 @@
#include "ralloc.h"
void
+_mesa_warning(struct gl_context *ctx, const char *fmt, ...)
+{
+ va_list vargs;
+ (void) ctx;
+
+ va_start(vargs, fmt);
+
+ /* This output is not thread-safe, but that's good enough for the
+ * standalone compiler.
+ */
+ fprintf(stderr, "Mesa warning: ");
+ vfprintf(stderr, fmt, vargs);
+ fprintf(stderr, "\n");
+
+ va_end(vargs);
+}
+
+void
_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
struct gl_shader *sh)
{
@@ -81,6 +99,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.EXT_texture3D = true;
ctx->Extensions.OES_EGL_image_external = true;
ctx->Extensions.ARB_shader_bit_encoding = true;
+ ctx->Extensions.ARB_shading_language_packing = true;
ctx->Extensions.OES_standard_derivatives = true;
ctx->Extensions.ARB_texture_cube_map_array = true;