diff options
Diffstat (limited to 'mesalib/src/glsl/standalone_scaffolding.cpp')
-rw-r--r-- | mesalib/src/glsl/standalone_scaffolding.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/mesalib/src/glsl/standalone_scaffolding.cpp b/mesalib/src/glsl/standalone_scaffolding.cpp index 91794719b..6c25010b7 100644 --- a/mesalib/src/glsl/standalone_scaffolding.cpp +++ b/mesalib/src/glsl/standalone_scaffolding.cpp @@ -91,6 +91,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.dummy_false = false; ctx->Extensions.dummy_true = true; + ctx->Extensions.ARB_compute_shader = true; ctx->Extensions.ARB_conservative_depth = true; ctx->Extensions.ARB_draw_instanced = true; ctx->Extensions.ARB_ES2_compatibility = true; @@ -140,6 +141,17 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = 32; ctx->Const.MaxDrawBuffers = 1; + ctx->Const.MaxComputeWorkGroupCount[0] = 65535; + ctx->Const.MaxComputeWorkGroupCount[1] = 65535; + ctx->Const.MaxComputeWorkGroupCount[2] = 65535; + ctx->Const.MaxComputeWorkGroupSize[0] = 1024; + ctx->Const.MaxComputeWorkGroupSize[1] = 1024; + ctx->Const.MaxComputeWorkGroupSize[2] = 64; + ctx->Const.MaxComputeWorkGroupInvocations = 1024; + ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; + ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; + ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ + ctx->Const.Program[MESA_SHADER_COMPUTE].MaxOutputComponents = 0; /* not used */ /* Set up default shader compiler options. */ struct gl_shader_compiler_options options; |