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-rw-r--r--mesalib/src/glsl/standalone_scaffolding.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/mesalib/src/glsl/standalone_scaffolding.h b/mesalib/src/glsl/standalone_scaffolding.h
index 0a2cde8a3..7afb1c313 100644
--- a/mesalib/src/glsl/standalone_scaffolding.h
+++ b/mesalib/src/glsl/standalone_scaffolding.h
@@ -31,6 +31,7 @@
#ifndef STANDALONE_SCAFFOLDING_H
#define STANDALONE_SCAFFOLDING_H
+#include <assert.h>
#include "main/mtypes.h"
extern "C" void
@@ -47,6 +48,22 @@ extern "C" void
_mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id,
const char *msg, int len);
+static inline gl_shader_type
+_mesa_shader_type_to_index(GLenum v)
+{
+ switch (v) {
+ case GL_VERTEX_SHADER:
+ return MESA_SHADER_VERTEX;
+ case GL_FRAGMENT_SHADER:
+ return MESA_SHADER_FRAGMENT;
+ case GL_GEOMETRY_SHADER:
+ return MESA_SHADER_GEOMETRY;
+ default:
+ assert(!"bad value in _mesa_shader_type_to_index()");
+ return MESA_SHADER_TYPES;
+ }
+}
+
/**
* Initialize the given gl_context structure to a reasonable set of
* defaults representing the minimum capabilities required by the