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-rw-r--r--mesalib/src/glsl/ast.h23
-rw-r--r--mesalib/src/glsl/ast_type.cpp45
-rw-r--r--mesalib/src/glsl/glsl_parser.yy65
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.cpp18
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.h24
-rw-r--r--mesalib/src/glsl/link_uniforms.cpp19
-rw-r--r--mesalib/src/glsl/linker.cpp34
7 files changed, 169 insertions, 59 deletions
diff --git a/mesalib/src/glsl/ast.h b/mesalib/src/glsl/ast.h
index 3c0a2b838..bba2481a0 100644
--- a/mesalib/src/glsl/ast.h
+++ b/mesalib/src/glsl/ast.h
@@ -342,6 +342,25 @@ enum {
};
struct ast_type_qualifier {
+ /* Callers of this ralloc-based new need not call delete. It's
+ * easier to just ralloc_free 'ctx' (or any of its ancestors). */
+ static void* operator new(size_t size, void *ctx)
+ {
+ void *node;
+
+ node = rzalloc_size(ctx, size);
+ assert(node != NULL);
+
+ return node;
+ }
+
+ /* If the user *does* call delete, that's OK, we will just
+ * ralloc_free in that case. */
+ static void operator delete(void *table)
+ {
+ ralloc_free(table);
+ }
+
union {
struct {
unsigned invariant:1;
@@ -428,6 +447,10 @@ struct ast_type_qualifier {
* returned string is undefined but not null.
*/
const char *interpolation_string() const;
+
+ bool merge_qualifier(YYLTYPE *loc,
+ _mesa_glsl_parse_state *state,
+ ast_type_qualifier q);
};
class ast_declarator_list;
diff --git a/mesalib/src/glsl/ast_type.cpp b/mesalib/src/glsl/ast_type.cpp
index 6c44f8c41..29493e2f6 100644
--- a/mesalib/src/glsl/ast_type.cpp
+++ b/mesalib/src/glsl/ast_type.cpp
@@ -71,3 +71,48 @@ ast_type_qualifier::interpolation_string() const
else
return NULL;
}
+
+bool
+ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
+ _mesa_glsl_parse_state *state,
+ ast_type_qualifier q)
+{
+ ast_type_qualifier ubo_mat_mask;
+ ubo_mat_mask.flags.i = 0;
+ ubo_mat_mask.flags.q.row_major = 1;
+ ubo_mat_mask.flags.q.column_major = 1;
+
+ ast_type_qualifier ubo_layout_mask;
+ ubo_layout_mask.flags.i = 0;
+ ubo_layout_mask.flags.q.std140 = 1;
+ ubo_layout_mask.flags.q.packed = 1;
+ ubo_layout_mask.flags.q.shared = 1;
+
+ /* Uniform block layout qualifiers get to overwrite each
+ * other (rightmost having priority), while all other
+ * qualifiers currently don't allow duplicates.
+ */
+
+ if ((this->flags.i & q.flags.i & ~(ubo_mat_mask.flags.i |
+ ubo_layout_mask.flags.i)) != 0) {
+ _mesa_glsl_error(loc, state,
+ "duplicate layout qualifiers used\n");
+ return false;
+ }
+
+ if ((q.flags.i & ubo_mat_mask.flags.i) != 0)
+ this->flags.i &= ~ubo_mat_mask.flags.i;
+ if ((q.flags.i & ubo_layout_mask.flags.i) != 0)
+ this->flags.i &= ~ubo_layout_mask.flags.i;
+
+ this->flags.i |= q.flags.i;
+
+ if (q.flags.q.explicit_location)
+ this->location = q.location;
+
+ if (q.flags.q.explicit_index)
+ this->index = q.index;
+
+ return true;
+}
+
diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy
index f61d6b8dd..04c64f096 100644
--- a/mesalib/src/glsl/glsl_parser.yy
+++ b/mesalib/src/glsl/glsl_parser.yy
@@ -29,6 +29,7 @@
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_types.h"
+#include "main/context.h"
#define YYLEX_PARAM state->scanner
@@ -259,19 +260,25 @@ version_statement:
switch ($2) {
case 100:
state->es_shader = true;
- supported = state->Const.GLSL_100ES;
+ supported = state->ctx->API == API_OPENGLES2 ||
+ state->ctx->Extensions.ARB_ES2_compatibility;
break;
case 110:
- supported = state->Const.GLSL_110;
- break;
case 120:
- supported = state->Const.GLSL_120;
- break;
+ /* FINISHME: Once the OpenGL 3.0 'forward compatible' context or
+ * the OpenGL 3.2 Core context is supported, this logic will need
+ * change. Older versions of GLSL are no longer supported
+ * outside the compatibility contexts of 3.x.
+ */
case 130:
- supported = state->Const.GLSL_130;
- break;
case 140:
- supported = state->Const.GLSL_140;
+ case 150:
+ case 330:
+ case 400:
+ case 410:
+ case 420:
+ supported = _mesa_is_desktop_gl(state->ctx) &&
+ ((unsigned) $2) <= state->ctx->Const.GLSLVersion;
break;
default:
supported = false;
@@ -291,6 +298,10 @@ version_statement:
state->version_string,
state->supported_version_string);
}
+
+ if (state->language_version >= 140) {
+ state->ARB_uniform_buffer_object_enable = true;
+ }
}
;
@@ -301,7 +312,7 @@ pragma_statement:
| PRAGMA_OPTIMIZE_OFF EOL
| PRAGMA_INVARIANT_ALL EOL
{
- if (state->language_version < 120 && !state->Const.GLSL_100ES) {
+ if (state->language_version == 110) {
_mesa_glsl_warning(& @1, state,
"pragma `invariant(all)' not supported in %s",
state->version_string);
@@ -1102,20 +1113,10 @@ layout_qualifier_id_list:
layout_qualifier_id
| layout_qualifier_id_list ',' layout_qualifier_id
{
- if (($1.flags.i & $3.flags.i) != 0) {
- _mesa_glsl_error(& @3, state,
- "duplicate layout qualifiers used\n");
+ $$ = $1;
+ if (!$$.merge_qualifier(& @3, state, $3)) {
YYERROR;
}
-
- $$ = $1;
- $$.flags.i |= $3.flags.i;
-
- if ($3.flags.q.explicit_location)
- $$.location = $3.location;
-
- if ($3.flags.q.explicit_index)
- $$.index = $3.index;
}
;
@@ -1905,6 +1906,7 @@ external_declaration:
function_definition { $$ = $1; }
| declaration { $$ = $1; }
| pragma_statement { $$ = NULL; }
+ | layout_defaults { $$ = NULL; }
;
function_definition:
@@ -1925,14 +1927,18 @@ uniform_block:
UNIFORM NEW_IDENTIFIER '{' member_list '}' ';'
{
void *ctx = state;
- ast_type_qualifier no_qual;
- memset(&no_qual, 0, sizeof(no_qual));
- $$ = new(ctx) ast_uniform_block(no_qual, $2, $4);
+ $$ = new(ctx) ast_uniform_block(*state->default_uniform_qualifier,
+ $2, $4);
}
| layout_qualifier UNIFORM NEW_IDENTIFIER '{' member_list '}' ';'
{
void *ctx = state;
- $$ = new(ctx) ast_uniform_block($1, $3, $5);
+
+ ast_type_qualifier qual = *state->default_uniform_qualifier;
+ if (!qual.merge_qualifier(& @1, state, $1)) {
+ YYERROR;
+ }
+ $$ = new(ctx) ast_uniform_block(qual, $3, $5);
}
;
@@ -1986,3 +1992,12 @@ member_declaration:
$$->declarations.push_degenerate_list_at_head(& $3->link);
}
;
+
+layout_defaults:
+ layout_qualifier UNIFORM ';'
+ {
+ if (!state->default_uniform_qualifier->merge_qualifier(& @1, state,
+ $1)) {
+ YYERROR;
+ }
+ }
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index 7a9b22197..09e1e590d 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -85,23 +85,11 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
- /* Note: Once the OpenGL 3.0 'forward compatible' context or the OpenGL 3.2
- * Core context is supported, this logic will need change. Older versions of
- * GLSL are no longer supported outside the compatibility contexts of 3.x.
- */
- this->Const.GLSL_100ES = (ctx->API == API_OPENGLES2)
- || ctx->Extensions.ARB_ES2_compatibility;
- bool is_desktop_gl = _mesa_is_desktop_gl(ctx);
- this->Const.GLSL_110 = is_desktop_gl;
- this->Const.GLSL_120 = is_desktop_gl && (ctx->Const.GLSLVersion >= 120);
- this->Const.GLSL_130 = is_desktop_gl && (ctx->Const.GLSLVersion >= 130);
- this->Const.GLSL_140 = is_desktop_gl && (ctx->Const.GLSLVersion >= 140);
-
const unsigned lowest_version =
(ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility
? 100 : 110;
const unsigned highest_version =
- is_desktop_gl ? ctx->Const.GLSLVersion : 100;
+ _mesa_is_desktop_gl(ctx) ? ctx->Const.GLSLVersion : 100;
char *supported = ralloc_strdup(this, "");
for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) {
@@ -119,6 +107,10 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
if (ctx->Const.ForceGLSLExtensionsWarn)
_mesa_glsl_process_extension("all", NULL, "warn", NULL, this);
+
+ this->default_uniform_qualifier = new(this) ast_type_qualifier();
+ this->default_uniform_qualifier->flags.q.shared = 1;
+ this->default_uniform_qualifier->flags.q.column_major = 1;
}
const char *
diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h
index cf6dfbe3b..5fc243ffe 100644
--- a/mesalib/src/glsl/glsl_parser_extras.h
+++ b/mesalib/src/glsl/glsl_parser_extras.h
@@ -96,6 +96,13 @@ struct _mesa_glsl_parse_state {
enum _mesa_glsl_parser_targets target;
/**
+ * Default uniform layout qualifiers tracked during parsing.
+ * Currently affects uniform blocks and uniform buffer variables in
+ * those blocks.
+ */
+ class ast_type_qualifier *default_uniform_qualifier;
+
+ /**
* Printable list of GLSL versions supported by the current context
*
* \note
@@ -126,23 +133,6 @@ struct _mesa_glsl_parse_state {
/* ARB_draw_buffers */
unsigned MaxDrawBuffers;
-
- /**
- * Set of GLSL versions supported by the current context
- *
- * Knowing that version X is supported doesn't mean that versions before
- * X are also supported. Version 1.00 is only supported in an ES2
- * context or when GL_ARB_ES2_compatibility is supported. In an OpenGL
- * 3.0 "forward compatible" context, GLSL 1.10 and 1.20 are \b not
- * supported.
- */
- /*@{*/
- unsigned GLSL_100ES:1;
- unsigned GLSL_110:1;
- unsigned GLSL_120:1;
- unsigned GLSL_130:1;
- unsigned GLSL_140:1;
- /*@}*/
} Const;
/**
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp
index 307f5de09..7c3d74b82 100644
--- a/mesalib/src/glsl/link_uniforms.cpp
+++ b/mesalib/src/glsl/link_uniforms.cpp
@@ -328,10 +328,21 @@ private:
this->uniforms[id].offset = this->ubo_byte_offset;
this->ubo_byte_offset += type->std140_size(ubo_var->RowMajor);
- this->uniforms[id].array_stride = 0;
- this->uniforms[id].matrix_stride = 0;
- this->uniforms[id].row_major = base_type->is_matrix() &&
- ubo_var->RowMajor;
+ if (type->is_array()) {
+ this->uniforms[id].array_stride =
+ align(type->fields.array->std140_size(ubo_var->RowMajor), 16);
+ } else {
+ this->uniforms[id].array_stride = 0;
+ }
+
+ if (type->is_matrix() ||
+ (type->is_array() && type->fields.array->is_matrix())) {
+ this->uniforms[id].matrix_stride = 16;
+ this->uniforms[id].row_major = ubo_var->RowMajor;
+ } else {
+ this->uniforms[id].matrix_stride = 0;
+ this->uniforms[id].row_major = false;
+ }
} else {
this->uniforms[id].block_index = -1;
this->uniforms[id].offset = -1;
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index bfdde4023..34ce13372 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -2324,6 +2324,12 @@ check_resources(struct gl_context *ctx, struct gl_shader_program *prog)
0 /* FINISHME: Geometry shaders. */
};
+ const unsigned max_uniform_blocks[MESA_SHADER_TYPES] = {
+ ctx->Const.VertexProgram.MaxUniformBlocks,
+ ctx->Const.FragmentProgram.MaxUniformBlocks,
+ ctx->Const.GeometryProgram.MaxUniformBlocks,
+ };
+
for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
struct gl_shader *sh = prog->_LinkedShaders[i];
@@ -2348,6 +2354,34 @@ check_resources(struct gl_context *ctx, struct gl_shader_program *prog)
}
}
+ unsigned blocks[MESA_SHADER_TYPES] = {0};
+ unsigned total_uniform_blocks = 0;
+
+ for (unsigned i = 0; i < prog->NumUniformBlocks; i++) {
+ for (unsigned j = 0; j < MESA_SHADER_TYPES; j++) {
+ if (prog->UniformBlockStageIndex[j][i] != -1) {
+ blocks[j]++;
+ total_uniform_blocks++;
+ }
+ }
+
+ if (total_uniform_blocks > ctx->Const.MaxCombinedUniformBlocks) {
+ linker_error(prog, "Too many combined uniform blocks (%d/%d)",
+ prog->NumUniformBlocks,
+ ctx->Const.MaxCombinedUniformBlocks);
+ } else {
+ for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
+ if (blocks[i] > max_uniform_blocks[i]) {
+ linker_error(prog, "Too many %s uniform blocks (%d/%d)",
+ shader_names[i],
+ blocks[i],
+ max_uniform_blocks[i]);
+ break;
+ }
+ }
+ }
+ }
+
return prog->LinkStatus;
}