diff options
Diffstat (limited to 'mesalib/src/glsl')
-rw-r--r-- | mesalib/src/glsl/glsl_parser_extras.cpp | 51 | ||||
-rw-r--r-- | mesalib/src/glsl/glsl_parser_extras.h | 3 | ||||
-rw-r--r-- | mesalib/src/glsl/standalone_scaffolding.cpp | 6 | ||||
-rw-r--r-- | mesalib/src/glsl/standalone_scaffolding.h | 4 |
4 files changed, 48 insertions, 16 deletions
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index ae7a365f4..6f1c86b43 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -36,8 +36,9 @@ extern "C" { #include "ir_optimization.h" #include "loop_analysis.h" -_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx, +_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, GLenum target, void *mem_ctx) + : ctx(_ctx) { switch (target) { case GL_VERTEX_SHADER: this->target = vertex_shader; break; @@ -134,24 +135,49 @@ _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target) return "unknown"; } +/* This helper function will append the given message to the shader's + info log and report it via GL_ARB_debug_output. Per that extension, + 'type' is one of the enum values classifying the message, and + 'id' is the implementation-defined ID of the given message. */ +static void +_mesa_glsl_msg(const YYLTYPE *locp, _mesa_glsl_parse_state *state, + GLenum type, GLuint id, const char *fmt, va_list ap) +{ + bool error = (type == GL_DEBUG_TYPE_ERROR_ARB); + + assert(state->info_log != NULL); + + /* Get the offset that the new message will be written to. */ + int msg_offset = strlen(state->info_log); + + ralloc_asprintf_append(&state->info_log, "%u:%u(%u): %s: ", + locp->source, + locp->first_line, + locp->first_column, + error ? "error" : "warning"); + ralloc_vasprintf_append(&state->info_log, fmt, ap); + + const char *const msg = &state->info_log[msg_offset]; + struct gl_context *ctx = state->ctx; + /* Report the error via GL_ARB_debug_output. */ + if (error) + _mesa_shader_debug(ctx, type, id, msg, strlen(msg)); + + ralloc_strcat(&state->info_log, "\n"); +} void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state, const char *fmt, ...) { va_list ap; + GLenum type = GL_DEBUG_TYPE_ERROR_ARB; state->error = true; - assert(state->info_log != NULL); - ralloc_asprintf_append(&state->info_log, "%u:%u(%u): error: ", - locp->source, - locp->first_line, - locp->first_column); va_start(ap, fmt); - ralloc_vasprintf_append(&state->info_log, fmt, ap); + _mesa_glsl_msg(locp, state, type, SHADER_ERROR_UNKNOWN, fmt, ap); va_end(ap); - ralloc_strcat(&state->info_log, "\n"); } @@ -160,16 +186,11 @@ _mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state, const char *fmt, ...) { va_list ap; + GLenum type = GL_DEBUG_TYPE_OTHER_ARB; - assert(state->info_log != NULL); - ralloc_asprintf_append(&state->info_log, "%u:%u(%u): warning: ", - locp->source, - locp->first_line, - locp->first_column); va_start(ap, fmt); - ralloc_vasprintf_append(&state->info_log, fmt, ap); + _mesa_glsl_msg(locp, state, type, 0, fmt, ap); va_end(ap); - ralloc_strcat(&state->info_log, "\n"); } diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h index 55676f5a9..1a909c68b 100644 --- a/mesalib/src/glsl/glsl_parser_extras.h +++ b/mesalib/src/glsl/glsl_parser_extras.h @@ -57,7 +57,7 @@ struct glsl_switch_state { }; struct _mesa_glsl_parse_state { - _mesa_glsl_parse_state(struct gl_context *ctx, GLenum target, + _mesa_glsl_parse_state(struct gl_context *_ctx, GLenum target, void *mem_ctx); /* Callers of this ralloc-based new need not call delete. It's @@ -77,6 +77,7 @@ struct _mesa_glsl_parse_state { ralloc_free(mem); } + struct gl_context *const ctx; void *scanner; exec_list translation_unit; glsl_symbol_table *symbols; diff --git a/mesalib/src/glsl/standalone_scaffolding.cpp b/mesalib/src/glsl/standalone_scaffolding.cpp index 24cc64ad9..f15f2d882 100644 --- a/mesalib/src/glsl/standalone_scaffolding.cpp +++ b/mesalib/src/glsl/standalone_scaffolding.cpp @@ -41,6 +41,12 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, *ptr = sh; } +void +_mesa_shader_debug(struct gl_context *, GLenum, GLuint, + const char *, int) +{ +} + struct gl_shader * _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type) { diff --git a/mesalib/src/glsl/standalone_scaffolding.h b/mesalib/src/glsl/standalone_scaffolding.h index 877332006..41ce35bef 100644 --- a/mesalib/src/glsl/standalone_scaffolding.h +++ b/mesalib/src/glsl/standalone_scaffolding.h @@ -40,6 +40,10 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, extern "C" struct gl_shader * _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); +extern "C" void +_mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint id, + const char *msg, int len); + /** * Initialize the given gl_context structure to a reasonable set of * defaults representing the minimum capabilities required by the |