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-rw-r--r--mesalib/src/glsl/ast_array_index.cpp3
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp2
-rw-r--r--mesalib/src/glsl/builtin_variables.cpp6
-rw-r--r--mesalib/src/glsl/ir_validate.cpp1
-rw-r--r--mesalib/src/glsl/link_uniform_block_active_visitor.cpp50
-rw-r--r--mesalib/src/glsl/link_uniform_blocks.cpp6
-rw-r--r--mesalib/src/glsl/lower_ubo_reference.cpp56
7 files changed, 82 insertions, 42 deletions
diff --git a/mesalib/src/glsl/ast_array_index.cpp b/mesalib/src/glsl/ast_array_index.cpp
index f3b060ea6..50f9987c8 100644
--- a/mesalib/src/glsl/ast_array_index.cpp
+++ b/mesalib/src/glsl/ast_array_index.cpp
@@ -181,7 +181,8 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
if (array->type->is_unsized_array()) {
_mesa_glsl_error(&loc, state, "unsized array index must be constant");
} else if (array->type->fields.array->is_interface()
- && array->variable_referenced()->data.mode == ir_var_uniform) {
+ && array->variable_referenced()->data.mode == ir_var_uniform
+ && !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
/* Page 46 in section 4.3.7 of the OpenGL ES 3.00 spec says:
*
* "All indexes used to index a uniform block array must be
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 328cd1b1b..a15ee9c05 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -5212,7 +5212,7 @@ ast_process_structure_or_interface_block(exec_list *instructions,
fields[i].row_major = false;
}
- i++;
+ i++;
}
}
diff --git a/mesalib/src/glsl/builtin_variables.cpp b/mesalib/src/glsl/builtin_variables.cpp
index 34973023f..4c5b9c070 100644
--- a/mesalib/src/glsl/builtin_variables.cpp
+++ b/mesalib/src/glsl/builtin_variables.cpp
@@ -672,6 +672,12 @@ builtin_variable_generator::generate_constants()
}
if (state->is_version(430, 0) || state->ARB_compute_shader_enable) {
+ add_const("gl_MaxComputeAtomicCounterBuffers", MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS);
+ add_const("gl_MaxComputeAtomicCounters", MAX_COMPUTE_ATOMIC_COUNTERS);
+ add_const("gl_MaxComputeImageUniforms", MAX_COMPUTE_IMAGE_UNIFORMS);
+ add_const("gl_MaxComputeTextureImageUnits", MAX_COMPUTE_TEXTURE_IMAGE_UNITS);
+ add_const("gl_MaxComputeUniformComponents", MAX_COMPUTE_UNIFORM_COMPONENTS);
+
add_const_ivec3("gl_MaxComputeWorkGroupCount",
state->Const.MaxComputeWorkGroupCount[0],
state->Const.MaxComputeWorkGroupCount[1],
diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp
index 37e1ce33e..4f85b7db8 100644
--- a/mesalib/src/glsl/ir_validate.cpp
+++ b/mesalib/src/glsl/ir_validate.cpp
@@ -495,7 +495,6 @@ ir_validate::visit_leave(ir_expression *ir)
break;
case ir_binop_ubo_load:
- assert(ir->operands[0]->as_constant());
assert(ir->operands[0]->type == glsl_type::uint_type);
assert(ir->operands[1]->type == glsl_type::uint_type);
diff --git a/mesalib/src/glsl/link_uniform_block_active_visitor.cpp b/mesalib/src/glsl/link_uniform_block_active_visitor.cpp
index d19ce20c7..854309f9b 100644
--- a/mesalib/src/glsl/link_uniform_block_active_visitor.cpp
+++ b/mesalib/src/glsl/link_uniform_block_active_visitor.cpp
@@ -109,32 +109,44 @@ link_uniform_block_active_visitor::visit_enter(ir_dereference_array *ir)
assert((b->num_array_elements == 0) == (b->array_elements == NULL));
assert(b->type != NULL);
- /* Determine whether or not this array index has already been added to the
- * list of active array indices. At this point all constant folding must
- * have occured, and the array index must be a constant.
- */
ir_constant *c = ir->array_index->as_constant();
- assert(c != NULL);
- const unsigned idx = c->get_uint_component(0);
+ if (c) {
+ /* Index is a constant, so mark just that element used, if not already */
+ const unsigned idx = c->get_uint_component(0);
- unsigned i;
- for (i = 0; i < b->num_array_elements; i++) {
- if (b->array_elements[i] == idx)
- break;
- }
+ unsigned i;
+ for (i = 0; i < b->num_array_elements; i++) {
+ if (b->array_elements[i] == idx)
+ break;
+ }
- assert(i <= b->num_array_elements);
+ assert(i <= b->num_array_elements);
- if (i == b->num_array_elements) {
- b->array_elements = reralloc(this->mem_ctx,
- b->array_elements,
- unsigned,
- b->num_array_elements + 1);
+ if (i == b->num_array_elements) {
+ b->array_elements = reralloc(this->mem_ctx,
+ b->array_elements,
+ unsigned,
+ b->num_array_elements + 1);
- b->array_elements[b->num_array_elements] = idx;
+ b->array_elements[b->num_array_elements] = idx;
- b->num_array_elements++;
+ b->num_array_elements++;
+ }
+ } else {
+ /* The array index is not a constant, so mark the entire array used. */
+ assert(b->type->is_array());
+ if (b->num_array_elements < b->type->length) {
+ b->num_array_elements = b->type->length;
+ b->array_elements = reralloc(this->mem_ctx,
+ b->array_elements,
+ unsigned,
+ b->num_array_elements);
+
+ for (unsigned i = 0; i < b->num_array_elements; i++) {
+ b->array_elements[i] = i;
+ }
+ }
}
return visit_continue_with_parent;
diff --git a/mesalib/src/glsl/link_uniform_blocks.cpp b/mesalib/src/glsl/link_uniform_blocks.cpp
index 53a18c934..fef3626bf 100644
--- a/mesalib/src/glsl/link_uniform_blocks.cpp
+++ b/mesalib/src/glsl/link_uniform_blocks.cpp
@@ -92,13 +92,13 @@ private:
unsigned len = strlen(close_bracket + 1) + 1;
memmove(open_bracket, close_bracket + 1, len);
- } else {
+ } else {
v->IndexName = v->Name;
}
const unsigned alignment = record_type
- ? record_type->std140_base_alignment(v->RowMajor)
- : type->std140_base_alignment(v->RowMajor);
+ ? record_type->std140_base_alignment(v->RowMajor)
+ : type->std140_base_alignment(v->RowMajor);
unsigned size = type->std140_size(v->RowMajor);
this->offset = glsl_align(this->offset, alignment);
diff --git a/mesalib/src/glsl/lower_ubo_reference.cpp b/mesalib/src/glsl/lower_ubo_reference.cpp
index 90e65bd0e..67b752d3d 100644
--- a/mesalib/src/glsl/lower_ubo_reference.cpp
+++ b/mesalib/src/glsl/lower_ubo_reference.cpp
@@ -57,7 +57,7 @@ public:
void *mem_ctx;
struct gl_shader *shader;
struct gl_uniform_buffer_variable *ubo_var;
- unsigned uniform_block;
+ ir_rvalue *uniform_block;
bool progress;
};
@@ -69,9 +69,11 @@ public:
* \c UniformBlocks array.
*/
static const char *
-interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d)
+interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d,
+ ir_rvalue **nonconst_block_index)
{
- ir_constant *previous_index = NULL;
+ ir_rvalue *previous_index = NULL;
+ *nonconst_block_index = NULL;
while (d != NULL) {
switch (d->ir_type) {
@@ -79,13 +81,21 @@ interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d)
ir_dereference_variable *v = (ir_dereference_variable *) d;
if (previous_index
&& v->var->is_interface_instance()
- && v->var->type->is_array())
- return ralloc_asprintf(mem_ctx,
- "%s[%d]",
- base_name,
- previous_index->get_uint_component(0));
- else
+ && v->var->type->is_array()) {
+
+ ir_constant *const_index = previous_index->as_constant();
+ if (!const_index) {
+ *nonconst_block_index = previous_index;
+ return ralloc_asprintf(mem_ctx, "%s[0]", base_name);
+ } else {
+ return ralloc_asprintf(mem_ctx,
+ "%s[%d]",
+ base_name,
+ const_index->get_uint_component(0));
+ }
+ } else {
return base_name;
+ }
break;
}
@@ -101,7 +111,8 @@ interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d)
ir_dereference_array *a = (ir_dereference_array *) d;
d = a->array->as_dereference();
- previous_index = a->array_index->as_constant();
+ previous_index = a->array_index;
+
break;
}
@@ -131,14 +142,24 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
mem_ctx = ralloc_parent(*rvalue);
+ ir_rvalue *nonconst_block_index;
const char *const field_name =
interface_field_name(mem_ctx, (char *) var->get_interface_type()->name,
- deref);
+ deref, &nonconst_block_index);
- this->uniform_block = -1;
+ this->uniform_block = NULL;
for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {
if (strcmp(field_name, shader->UniformBlocks[i].Name) == 0) {
- this->uniform_block = i;
+
+ ir_constant *index = new(mem_ctx) ir_constant(i);
+
+ if (nonconst_block_index) {
+ if (nonconst_block_index->type != glsl_type::uint_type)
+ nonconst_block_index = i2u(nonconst_block_index);
+ this->uniform_block = add(nonconst_block_index, index);
+ } else {
+ this->uniform_block = index;
+ }
struct gl_uniform_block *block = &shader->UniformBlocks[i];
@@ -149,7 +170,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
}
}
- assert(this->uniform_block != (unsigned) -1);
+ assert(this->uniform_block);
ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
unsigned const_offset = 0;
@@ -267,11 +288,12 @@ ir_expression *
lower_ubo_reference_visitor::ubo_load(const glsl_type *type,
ir_rvalue *offset)
{
+ ir_rvalue *block_ref = this->uniform_block->clone(mem_ctx, NULL);
return new(mem_ctx)
ir_expression(ir_binop_ubo_load,
- type,
- new(mem_ctx) ir_constant(this->uniform_block),
- offset);
+ type,
+ block_ref,
+ offset);
}