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-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp20
-rw-r--r--mesalib/src/glsl/builtin_variables.cpp1
-rw-r--r--mesalib/src/glsl/ir.cpp3
-rw-r--r--mesalib/src/glsl/ir.h36
-rw-r--r--mesalib/src/glsl/ir_clone.cpp1
-rw-r--r--mesalib/src/glsl/link_interface_blocks.cpp102
-rw-r--r--mesalib/src/glsl/linker.cpp9
-rw-r--r--mesalib/src/glsl/linker.h10
8 files changed, 145 insertions, 37 deletions
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 76b256c73..01280478c 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -3355,6 +3355,15 @@ ast_declarator_list::hir(exec_list *instructions,
ir_variable *earlier =
get_variable_being_redeclared(var, decl->get_location(), state,
false /* allow_all_redeclarations */);
+ if (earlier != NULL) {
+ if (strncmp(var->name, "gl_", 3) == 0 &&
+ earlier->how_declared == ir_var_declared_in_block) {
+ _mesa_glsl_error(&loc, state,
+ "`%s' has already been redeclared using "
+ "gl_PerVertex", var->name);
+ }
+ earlier->how_declared = ir_var_declared_normally;
+ }
if (decl->initializer != NULL) {
result = process_initializer((earlier == NULL) ? var : earlier,
@@ -5048,6 +5057,7 @@ ast_interface_block::hir(exec_list *instructions,
_mesa_glsl_error(&loc, state, "`%s' redeclared",
this->instance_name);
}
+ earlier->how_declared = ir_var_declared_normally;
earlier->type = var->type;
earlier->reinit_interface_type(block_type);
delete var;
@@ -5078,7 +5088,11 @@ ast_interface_block::hir(exec_list *instructions,
_mesa_glsl_error(&loc, state,
"redeclaration of gl_PerVertex can only "
"include built-in variables");
+ } else if (earlier->how_declared == ir_var_declared_normally) {
+ _mesa_glsl_error(&loc, state,
+ "`%s' has already been redeclared", var->name);
} else {
+ earlier->how_declared = ir_var_declared_in_block;
earlier->reinit_interface_type(block_type);
}
continue;
@@ -5125,6 +5139,12 @@ ast_interface_block::hir(exec_list *instructions,
if (var != NULL &&
var->get_interface_type() == earlier_per_vertex &&
var->mode == var_mode) {
+ if (var->how_declared == ir_var_declared_normally) {
+ _mesa_glsl_error(&loc, state,
+ "redeclaration of gl_PerVertex cannot "
+ "follow a redeclaration of `%s'",
+ var->name);
+ }
state->symbols->disable_variable(var->name);
var->remove();
}
diff --git a/mesalib/src/glsl/builtin_variables.cpp b/mesalib/src/glsl/builtin_variables.cpp
index 4d441045a..d57324c2f 100644
--- a/mesalib/src/glsl/builtin_variables.cpp
+++ b/mesalib/src/glsl/builtin_variables.cpp
@@ -434,6 +434,7 @@ builtin_variable_generator::add_variable(const char *name,
enum ir_variable_mode mode, int slot)
{
ir_variable *var = new(symtab) ir_variable(type, name, mode);
+ var->how_declared = ir_var_declared_implicitly;
switch (var->mode) {
case ir_var_auto:
diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp
index 1b4973612..ffff2976a 100644
--- a/mesalib/src/glsl/ir.cpp
+++ b/mesalib/src/glsl/ir.cpp
@@ -1586,7 +1586,8 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
ir_variable_mode mode)
: max_array_access(0), max_ifc_array_access(NULL),
read_only(false), centroid(false), invariant(false),
- mode(mode), interpolation(INTERP_QUALIFIER_NONE), atomic()
+ how_declared(ir_var_declared_normally), mode(mode),
+ interpolation(INTERP_QUALIFIER_NONE), atomic()
{
this->ir_type = ir_type_variable;
this->type = type;
diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h
index 7859702ed..4f775da4b 100644
--- a/mesalib/src/glsl/ir.h
+++ b/mesalib/src/glsl/ir.h
@@ -294,6 +294,34 @@ enum ir_variable_mode {
};
/**
+ * Enum keeping track of how a variable was declared. For error checking of
+ * the gl_PerVertex redeclaration rules.
+ */
+enum ir_var_declaration_type {
+ /**
+ * Normal declaration (for most variables, this means an explicit
+ * declaration. Exception: temporaries are always implicitly declared, but
+ * they still use ir_var_declared_normally).
+ *
+ * Note: an ir_variable that represents a named interface block uses
+ * ir_var_declared_normally.
+ */
+ ir_var_declared_normally = 0,
+
+ /**
+ * Variable was explicitly declared (or re-declared) in an unnamed
+ * interface block.
+ */
+ ir_var_declared_in_block,
+
+ /**
+ * Variable is an implicitly declared built-in that has not been explicitly
+ * re-declared by the shader.
+ */
+ ir_var_declared_implicitly,
+};
+
+/**
* \brief Layout qualifiers for gl_FragDepth.
*
* The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
@@ -526,6 +554,14 @@ public:
unsigned assigned:1;
/**
+ * Enum indicating how the variable was declared. See
+ * ir_var_declaration_type.
+ *
+ * This is used to detect certain kinds of illegal variable redeclarations.
+ */
+ unsigned how_declared:2;
+
+ /**
* Storage class of the variable.
*
* \sa ir_variable_mode
diff --git a/mesalib/src/glsl/ir_clone.cpp b/mesalib/src/glsl/ir_clone.cpp
index b0f173a62..40ed33afc 100644
--- a/mesalib/src/glsl/ir_clone.cpp
+++ b/mesalib/src/glsl/ir_clone.cpp
@@ -68,6 +68,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
var->has_initializer = this->has_initializer;
var->depth_layout = this->depth_layout;
var->assigned = this->assigned;
+ var->how_declared = this->how_declared;
var->used = this->used;
var->num_state_slots = this->num_state_slots;
diff --git a/mesalib/src/glsl/link_interface_blocks.cpp b/mesalib/src/glsl/link_interface_blocks.cpp
index a7fceb9ba..6900fa94e 100644
--- a/mesalib/src/glsl/link_interface_blocks.cpp
+++ b/mesalib/src/glsl/link_interface_blocks.cpp
@@ -60,6 +60,7 @@ struct interface_block_definition
if (var->type->is_array())
array_size = var->type->length;
}
+ explicitly_declared = (var->how_declared != ir_var_declared_implicitly);
}
/**
@@ -77,6 +78,12 @@ struct interface_block_definition
* Otherwise -1.
*/
int array_size;
+
+ /**
+ * True if this interface block was explicitly declared in the shader;
+ * false if it was an implicitly declared built-in interface block.
+ */
+ bool explicitly_declared;
};
@@ -91,8 +98,14 @@ intrastage_match(interface_block_definition *a,
ir_variable_mode mode)
{
/* Types must match. */
- if (a->type != b->type)
- return false;
+ if (a->type != b->type) {
+ /* Exception: if both the interface blocks are implicitly declared,
+ * don't force their types to match. They might mismatch due to the two
+ * shaders using different GLSL versions, and that's ok.
+ */
+ if (a->explicitly_declared || b->explicitly_declared)
+ return false;
+ }
/* Presence/absence of interface names must match. */
if ((a->instance_name == NULL) != (b->instance_name == NULL))
@@ -144,8 +157,14 @@ interstage_match(const interface_block_definition *producer,
assert(producer->array_size != 0);
/* Types must match. */
- if (consumer->type != producer->type)
- return false;
+ if (consumer->type != producer->type) {
+ /* Exception: if both the interface blocks are implicitly declared,
+ * don't force their types to match. They might mismatch due to the two
+ * shaders using different GLSL versions, and that's ok.
+ */
+ if (consumer->explicitly_declared || producer->explicitly_declared)
+ return false;
+ }
if (extra_array_level) {
/* Consumer must be an array, and producer must not. */
if (consumer->array_size == -1)
@@ -289,57 +308,78 @@ validate_intrastage_interface_blocks(struct gl_shader_program *prog,
}
void
-validate_interstage_interface_blocks(struct gl_shader_program *prog,
- const gl_shader *producer,
- const gl_shader *consumer)
+validate_interstage_inout_blocks(struct gl_shader_program *prog,
+ const gl_shader *producer,
+ const gl_shader *consumer)
{
- interface_block_definitions inout_interfaces;
- interface_block_definitions uniform_interfaces;
+ interface_block_definitions definitions;
const bool extra_array_level = consumer->Type == GL_GEOMETRY_SHADER;
- /* Add non-output interfaces from the consumer to the symbol table. */
+ /* Add input interfaces from the consumer to the symbol table. */
foreach_list(node, consumer->ir) {
ir_variable *var = ((ir_instruction *) node)->as_variable();
- if (!var || !var->get_interface_type() || var->mode == ir_var_shader_out)
+ if (!var || !var->get_interface_type() || var->mode != ir_var_shader_in)
continue;
- interface_block_definitions *definitions = var->mode == ir_var_uniform ?
- &uniform_interfaces : &inout_interfaces;
- definitions->store(interface_block_definition(var));
+ definitions.store(interface_block_definition(var));
}
- /* Verify that the producer's interfaces match. */
+ /* Verify that the producer's output interfaces match. */
foreach_list(node, producer->ir) {
ir_variable *var = ((ir_instruction *) node)->as_variable();
- if (!var || !var->get_interface_type() || var->mode == ir_var_shader_in)
+ if (!var || !var->get_interface_type() || var->mode != ir_var_shader_out)
continue;
- interface_block_definitions *definitions = var->mode == ir_var_uniform ?
- &uniform_interfaces : &inout_interfaces;
interface_block_definition *consumer_def =
- definitions->lookup(var->get_interface_type()->name);
+ definitions.lookup(var->get_interface_type()->name);
/* The consumer doesn't use this output block. Ignore it. */
if (consumer_def == NULL)
continue;
const interface_block_definition producer_def(var);
- bool match;
- if (var->mode == ir_var_uniform) {
- /* Uniform matching rules are the same for interstage and intrastage
- * linking.
- */
- match = intrastage_match(consumer_def, &producer_def,
- (ir_variable_mode) var->mode);
- } else {
- match = interstage_match(&producer_def, consumer_def,
- extra_array_level);
- }
- if (!match) {
+ if (!interstage_match(&producer_def, consumer_def, extra_array_level)) {
linker_error(prog, "definitions of interface block `%s' do not "
"match\n", var->get_interface_type()->name);
return;
}
}
}
+
+
+void
+validate_interstage_uniform_blocks(struct gl_shader_program *prog,
+ gl_shader **stages, int num_stages)
+{
+ interface_block_definitions definitions;
+
+ for (int i = 0; i < num_stages; i++) {
+ if (stages[i] == NULL)
+ continue;
+
+ const gl_shader *stage = stages[i];
+ foreach_list(node, stage->ir) {
+ ir_variable *var = ((ir_instruction *) node)->as_variable();
+ if (!var || !var->get_interface_type() || var->mode != ir_var_uniform)
+ continue;
+
+ interface_block_definition *old_def =
+ definitions.lookup(var->get_interface_type()->name);
+ const interface_block_definition new_def(var);
+ if (old_def == NULL) {
+ definitions.store(new_def);
+ } else {
+ /* Interstage uniform matching rules are the same as intrastage
+ * uniform matchin rules (for uniforms, it is as though all
+ * shaders are in the same shader stage).
+ */
+ if (!intrastage_match(old_def, &new_def, ir_var_uniform)) {
+ linker_error(prog, "definitions of interface block `%s' do not "
+ "match\n", var->get_interface_type()->name);
+ return;
+ }
+ }
+ }
+ }
+}
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index 1d53b6599..fac186a63 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -2154,8 +2154,8 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
if (prog->_LinkedShaders[i] == NULL)
continue;
- validate_interstage_interface_blocks(prog, prog->_LinkedShaders[prev],
- prog->_LinkedShaders[i]);
+ validate_interstage_inout_blocks(prog, prog->_LinkedShaders[prev],
+ prog->_LinkedShaders[i]);
if (!prog->LinkStatus)
goto done;
@@ -2168,6 +2168,11 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
prev = i;
}
+ /* Cross-validate uniform blocks between shader stages */
+ validate_interstage_uniform_blocks(prog, prog->_LinkedShaders,
+ MESA_SHADER_TYPES);
+ if (!prog->LinkStatus)
+ goto done;
for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) {
if (prog->_LinkedShaders[i] != NULL)
diff --git a/mesalib/src/glsl/linker.h b/mesalib/src/glsl/linker.h
index 7b1f6f9c5..130915db4 100644
--- a/mesalib/src/glsl/linker.h
+++ b/mesalib/src/glsl/linker.h
@@ -65,9 +65,13 @@ validate_intrastage_interface_blocks(struct gl_shader_program *prog,
unsigned num_shaders);
void
-validate_interstage_interface_blocks(struct gl_shader_program *prog,
- const gl_shader *producer,
- const gl_shader *consumer);
+validate_interstage_inout_blocks(struct gl_shader_program *prog,
+ const gl_shader *producer,
+ const gl_shader *consumer);
+
+void
+validate_interstage_uniform_blocks(struct gl_shader_program *prog,
+ gl_shader **stages, int num_stages);
extern void
link_assign_atomic_counter_resources(struct gl_context *ctx,