diff options
Diffstat (limited to 'mesalib/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h')
-rw-r--r-- | mesalib/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h | 121 |
1 files changed, 0 insertions, 121 deletions
diff --git a/mesalib/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h b/mesalib/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h deleted file mode 100644 index ba6868a30..000000000 --- a/mesalib/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h +++ /dev/null @@ -1,121 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _BEZIERPATCHMESH_H -#define _BEZIERPATCHMESH_H - -#include <GL/gl.h> -#include "bezierPatch.h" - -typedef struct bezierPatchMesh{ - bezierPatch *bpatch; /*vertex*/ - bezierPatch *bpatch_normal; - bezierPatch *bpatch_texcoord; /*s,t,r,q*/ - bezierPatch *bpatch_color; /*RGBA*/ - - float *UVarray; /*all UV components of all vertices of all strips*/ - int *length_array; /*[i] is the number of vertices in the ith strip*/ - GLenum *type_array; /*[i] is the type of the ith primitive*/ - - /*to support dynamic insertion*/ - int size_UVarray; - int index_UVarray; - int size_length_array; - int index_length_array; - - int counter; /*track the current strip size*/ - GLenum type; /*track the current type: 0: GL_TRIANGLES, 1: GL_TRIANGLE_STRIP*/ - - /*we eventually want to evaluate from (u,v) to (x,y,z) and draw them*/ - float *vertex_array; /*each vertex contains three components*/ - float *normal_array; /*each normal contains three components*/ - float *color_array; - float *texcoord_array; - - /*in case we need a linked list*/ - struct bezierPatchMesh *next; -} bezierPatchMesh; - -#ifdef __cplusplus -extern "C" { -#endif - - - -bezierPatchMesh *bezierPatchMeshMake(int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints, int size_UVarray, int size_length_array); - -/*initilize patches to be null*/ -bezierPatchMesh *bezierPatchMeshMake2(int size_UVarray, int size_length_array); - -void bezierPatchMeshPutPatch(bezierPatchMesh *bpm, int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints); - -void bezierPatchMeshDelete(bezierPatchMesh *bpm); - -void bezierPatchMeshBeginStrip(bezierPatchMesh *bpm, GLenum type); - -void bezierPatchMeshEndStrip(bezierPatchMesh *bpm); - -void bezierPatchMeshInsertUV(bezierPatchMesh *bpm, float u, float v); - -void bezierPatchMeshPrint(bezierPatchMesh *bpm); - -bezierPatchMesh* bezierPatchMeshListInsert(bezierPatchMesh* list, bezierPatchMesh* bpm); - -void bezierPatchMeshListPrint(bezierPatchMesh* list); - -int bezierPatchMeshListTotalStrips(bezierPatchMesh* list); - -int bezierPatchMeshListTotalVert(bezierPatchMesh* list); -int bezierPatchMeshNumTriangles(bezierPatchMesh* bpm); -int bezierPatchMeshListNumTriangles(bezierPatchMesh* list); - -void bezierPatchMeshDelDeg(bezierPatchMesh* bpm); - - -void bezierPatchMeshEval(bezierPatchMesh* bpm); - -void bezierPatchMeshDraw(bezierPatchMesh* bpm); - -void bezierPatchMeshListDraw(bezierPatchMesh* list); -void bezierPatchMeshListEval(bezierPatchMesh* list); -void bezierPatchMeshListCollect(bezierPatchMesh* list, float **vertex_array, float **normal_array, int **length_array, GLenum **type_array, int *num_strips); - -void bezierPatchMeshListDelDeg(bezierPatchMesh* list); -void bezierPatchMeshListDelete(bezierPatchMesh *list); -bezierPatchMesh* bezierPatchMeshListReverse(bezierPatchMesh* list); -void drawStrips(float *vertex_array, float *normal_array, int *length_array, GLenum *type_array, int num_strips); - -#ifdef __cplusplus -} -#endif - -#endif |