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Diffstat (limited to 'mesalib/src/glu/sgi/libnurbs/interface/glsurfeval.h')
-rw-r--r-- | mesalib/src/glu/sgi/libnurbs/interface/glsurfeval.h | 404 |
1 files changed, 0 insertions, 404 deletions
diff --git a/mesalib/src/glu/sgi/libnurbs/interface/glsurfeval.h b/mesalib/src/glu/sgi/libnurbs/interface/glsurfeval.h deleted file mode 100644 index 621e59391..000000000 --- a/mesalib/src/glu/sgi/libnurbs/interface/glsurfeval.h +++ /dev/null @@ -1,404 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * glsurfeval.h - * - */ - -#ifndef __gluglsurfeval_h_ -#define __gluglsurfeval_h_ - -#include "basicsurfeval.h" -#include "bezierPatchMesh.h" //in case output triangles -#include <GL/gl.h> -#include <GL/glu.h> - -class SurfaceMap; -class OpenGLSurfaceEvaluator; -class StoredVertex; - -#define TYPECOORD 1 -#define TYPEPOINT 2 - -/* Cache up to 3 vertices from tmeshes */ -#define VERTEX_CACHE_SIZE 3 - -/*for internal evaluator callback stuff*/ -#ifndef IN_MAX_BEZIER_ORDER -#define IN_MAX_BEZIER_ORDER 40 /*XXX should be bigger than machine order*/ -#endif - -#ifndef IN_MAX_DIMENSION -#define IN_MAX_DIMENSION 4 -#endif - -typedef struct surfEvalMachine{ - REAL uprime;//cached previusly evaluated uprime. - REAL vprime; - int k; /*the dimension*/ - REAL u1; - REAL u2; - int ustride; - int uorder; - REAL v1; - REAL v2; - int vstride; - int vorder; - REAL ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION]; - REAL ucoeff[IN_MAX_BEZIER_ORDER]; /*cache the polynomial values*/ - REAL vcoeff[IN_MAX_BEZIER_ORDER]; - REAL ucoeffDeriv[IN_MAX_BEZIER_ORDER]; /*cache the polynomial derivatives*/ - REAL vcoeffDeriv[IN_MAX_BEZIER_ORDER]; -} surfEvalMachine; - - - -class StoredVertex { -public: - StoredVertex() { type = 0; coord[0] = 0; coord[1] = 0; point[0] = 0; point[1] = 0; } - ~StoredVertex(void) {} - void saveEvalCoord(REAL x, REAL y) - {coord[0] = x; coord[1] = y; type = TYPECOORD; } - void saveEvalPoint(long x, long y) - {point[0] = x; point[1] = y; type = TYPEPOINT; } - void invoke(OpenGLSurfaceEvaluator *eval); - -private: - int type; - REAL coord[2]; - long point[2]; -}; - -class OpenGLSurfaceEvaluator : public BasicSurfaceEvaluator { -public: - OpenGLSurfaceEvaluator(); - virtual ~OpenGLSurfaceEvaluator( void ); - void polymode( long style ); - void range2f( long, REAL *, REAL * ); - void domain2f( REAL, REAL, REAL, REAL ); - void addMap( SurfaceMap * ) { } - - void enable( long ); - void disable( long ); - void bgnmap2f( long ); - void map2f( long, REAL, REAL, long, long, - REAL, REAL, long, long, REAL * ); - void mapgrid2f( long, REAL, REAL, long, REAL, REAL ); - void mapmesh2f( long, long, long, long, long ); - void evalcoord2f( long, REAL, REAL ); - void evalpoint2i( long, long ); - void endmap2f( void ); - - void bgnline( void ); - void endline( void ); - void bgnclosedline( void ); - void endclosedline( void ); - void bgntmesh( void ); - void swaptmesh( void ); - void endtmesh( void ); - void bgnqstrip( void ); - void endqstrip( void ); - - void bgntfan( void ); - void endtfan( void ); - void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, - int n_lower, REAL v_lower, REAL* lower_val); - void evalVStrip(int n_left, REAL u_left, REAL* left_val, - int n_right, REAL u_right, REAL* right_val); - - void coord2f( REAL, REAL ); - void point2i( long, long ); - - void newtmeshvert( REAL, REAL ); - void newtmeshvert( long, long ); - -#ifdef _WIN32 - void putCallBack(GLenum which, void (GLAPIENTRY *fn)() ); -#else - void putCallBack(GLenum which, _GLUfuncptr fn ); -#endif - - int get_vertices_call_back() - { - return output_triangles; - } - void put_vertices_call_back(int flag) - { - output_triangles = flag; - } - - void put_callback_auto_normal(int flag) - { - callback_auto_normal = flag; - } - - int get_callback_auto_normal() - { - return callback_auto_normal; - } - - void set_callback_userData(void* data) - { - userData = data; - } - - /**************begin for LOD_eval_list***********/ - void LOD_eval_list(int level); - - - - -private: - StoredVertex *vertexCache[VERTEX_CACHE_SIZE]; - int tmeshing; - int which; - int vcount; - - GLint gl_polygon_mode[2];/*to save and restore so that - *no side effect - */ - bezierPatchMesh *global_bpm; //for output triangles - int output_triangles; //true 1 or false 0 - - - - void (GLAPIENTRY *beginCallBackN) (GLenum type); - void (GLAPIENTRY *endCallBackN) (void); - void (GLAPIENTRY *vertexCallBackN) (const GLfloat *vert); - void (GLAPIENTRY *normalCallBackN) (const GLfloat *normal); - void (GLAPIENTRY *colorCallBackN) (const GLfloat *color); - void (GLAPIENTRY *texcoordCallBackN) (const GLfloat *texcoord); - - void (GLAPIENTRY *beginCallBackData) (GLenum type, void* data); - void (GLAPIENTRY *endCallBackData) (void* data); - void (GLAPIENTRY *vertexCallBackData) (const GLfloat *vert, void* data); - void (GLAPIENTRY *normalCallBackData) (const GLfloat *normal, void* data); - void (GLAPIENTRY *colorCallBackData) (const GLfloat *color, void* data); - void (GLAPIENTRY *texcoordCallBackData) (const GLfloat *texcoord, void* data); - - void beginCallBack (GLenum type, void* data); - void endCallBack (void* data); - void vertexCallBack (const GLfloat *vert, void* data); - void normalCallBack (const GLfloat *normal, void* data); - void colorCallBack (const GLfloat *color, void* data); - void texcoordCallBack (const GLfloat *texcoord, void* data); - - - void* userData; //the opaque pointer for Data callback functions. - - /*LOD evaluation*/ - void LOD_triangle(REAL A[2], REAL B[2], REAL C[2], - int level); - void LOD_eval(int num_vert, REAL* verts, int type, int level); - - int LOD_eval_level; //set by LOD_eval_list() - - /*************begin for internal evaluators*****************/ - - /*the following global variables are only defined in this file. - *They are used to cache the precomputed Bezier polynomial values. - *These calues may be used consecutively in which case we don't have - *recompute these values again. - */ - int global_uorder; /*store the uorder in the previous evaluation*/ - int global_vorder; /*store the vorder in the previous evaluation*/ - REAL global_uprime; - REAL global_vprime; - REAL global_vprime_BV; - REAL global_uprime_BU; - int global_uorder_BV; /*store the uorder in the previous evaluation*/ - int global_vorder_BV; /*store the vorder in the previous evaluation*/ - int global_uorder_BU; /*store the uorder in the previous evaluation*/ - int global_vorder_BU; /*store the vorder in the previous evaluation*/ - - REAL global_ucoeff[IN_MAX_BEZIER_ORDER]; /*cache the polynomial values*/ - REAL global_vcoeff[IN_MAX_BEZIER_ORDER]; - REAL global_ucoeffDeriv[IN_MAX_BEZIER_ORDER]; /*cache the polynomial derivatives*/ - REAL global_vcoeffDeriv[IN_MAX_BEZIER_ORDER]; - - REAL global_BV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; - REAL global_PBV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; - REAL global_BU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; - REAL global_PBU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; - REAL* global_baseData; - - int global_ev_k; /*the dimension*/ - REAL global_ev_u1; - REAL global_ev_u2; - int global_ev_ustride; - int global_ev_uorder; - REAL global_ev_v1; - REAL global_ev_v2; - int global_ev_vstride; - int global_ev_vorder; - REAL global_ev_ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION]; - - REAL global_grid_u0; - REAL global_grid_u1; - int global_grid_nu; - REAL global_grid_v0; - REAL global_grid_v1; - int global_grid_nv; - -/*functions*/ - void inDoDomain2WithDerivs(int k, REAL u, REAL v, - REAL u1, REAL u2, int uorder, - REAL v1, REAL v2, int vorder, - REAL *baseData, - REAL *retPoint, REAL *retdu, REAL *retdv); - void inPreEvaluate(int order, REAL vprime, REAL *coeff); - void inPreEvaluateWithDeriv(int order, REAL vprime, REAL *coeff, REAL *coeffDeriv); - void inComputeFirstPartials(REAL *p, REAL *pu, REAL *pv); - void inComputeNormal2(REAL *pu, REAL *pv, REAL *n); - void inDoEvalCoord2(REAL u, REAL v, - REAL *retPoint, REAL *retNormal); - void inDoEvalCoord2NOGE(REAL u, REAL v, - REAL *retPoint, REAL *retNormal); - void inMap2f(int k, - REAL ulower, - REAL uupper, - int ustride, - int uorder, - REAL vlower, - REAL vupper, - int vstride, - int vorder, - REAL *ctlPoints); - - void inMapGrid2f(int nu, REAL u0, REAL u1, - int nv, REAL v0, REAL v1); - - void inEvalMesh2(int lowU, int lowV, int highU, int highV); - void inEvalPoint2(int i, int j); - void inEvalCoord2f(REAL u, REAL v); - -void inEvalULine(int n_points, REAL v, REAL* u_vals, - int stride, REAL ret_points[][3], REAL ret_normals[][3]); - -void inEvalVLine(int n_points, REAL u, REAL* v_vals, - int stride, REAL ret_points[][3], REAL ret_normals[][3]); - -void inEvalUStrip(int n_upper, REAL v_upper, REAL* upper_val, - int n_lower, REAL v_lower, REAL* lower_val - ); -void inEvalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val); - -void inPreEvaluateBV(int k, int uorder, int vorder, REAL vprime, REAL *baseData); -void inPreEvaluateBU(int k, int uorder, int vorder, REAL uprime, REAL *baseData); -void inPreEvaluateBV_intfac(REAL v ) - { - inPreEvaluateBV(global_ev_k, global_ev_uorder, global_ev_vorder, (v-global_ev_v1)/(global_ev_v2-global_ev_v1), global_ev_ctlPoints); - } - -void inPreEvaluateBU_intfac(REAL u) - { - inPreEvaluateBU(global_ev_k, global_ev_uorder, global_ev_vorder, (u-global_ev_u1)/(global_ev_u2-global_ev_u1), global_ev_ctlPoints); - } - -void inDoDomain2WithDerivsBV(int k, REAL u, REAL v, - REAL u1, REAL u2, int uorder, - REAL v1, REAL v2, int vorder, - REAL *baseData, - REAL *retPoint, REAL* retdu, REAL *retdv); - -void inDoDomain2WithDerivsBU(int k, REAL u, REAL v, - REAL u1, REAL u2, int uorder, - REAL v1, REAL v2, int vorder, - REAL *baseData, - REAL *retPoint, REAL* retdu, REAL *retdv); - - -void inDoEvalCoord2NOGE_BV(REAL u, REAL v, - REAL *retPoint, REAL *retNormal); - -void inDoEvalCoord2NOGE_BU(REAL u, REAL v, - REAL *retPoint, REAL *retNormal); - -void inBPMEval(bezierPatchMesh* bpm); -void inBPMListEval(bezierPatchMesh* list); - -/*-------------begin for surfEvalMachine -------------*/ -surfEvalMachine em_vertex; -surfEvalMachine em_normal; -surfEvalMachine em_color; -surfEvalMachine em_texcoord; - -int auto_normal_flag; //whether to output normla or not in callback - //determined by GL_AUTO_NORMAL and callback_auto_normal -int callback_auto_normal; //GLU_CALLBACK_AUTO_NORMAL_EXT -int vertex_flag; -int normal_flag; -int color_flag; -int texcoord_flag; - -void inMap2fEM(int which, //0:vert,1:norm,2:color,3:tex - int dimension, - REAL ulower, - REAL uupper, - int ustride, - int uorder, - REAL vlower, - REAL vupper, - int vstride, - int vorder, - REAL *ctlPoints); - -void inDoDomain2WithDerivsEM(surfEvalMachine *em, REAL u, REAL v, - REAL *retPoint, REAL *retdu, REAL *retdv); -void inDoDomain2EM(surfEvalMachine *em, REAL u, REAL v, - REAL *retPoint); - void inDoEvalCoord2EM(REAL u, REAL v); - -void inBPMEvalEM(bezierPatchMesh* bpm); -void inBPMListEvalEM(bezierPatchMesh* list); - -/*-------------end for surfEvalMachine -------------*/ - - - /*************end for internal evaluators*****************/ - -}; - -inline void StoredVertex::invoke(OpenGLSurfaceEvaluator *eval) -{ - switch(type) { - case TYPECOORD: - eval->coord2f(coord[0], coord[1]); - break; - case TYPEPOINT: - eval->point2i(point[0], point[1]); - break; - default: - break; - } -} - -#endif /* __gluglsurfeval_h_ */ |