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+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+/*
+ * backend.c++
+ *
+ */
+
+/* Bezier surface backend
+ - interprets display mode (wireframe,shaded,...)
+*/
+#include <stdio.h>
+#include "glimports.h"
+#include "mystdio.h"
+#include "backend.h"
+#include "basiccrveval.h"
+#include "basicsurfeval.h"
+#include "nurbsconsts.h"
+
+#define NOWIREFRAME
+
+
+/*-------------------------------------------------------------------------
+ * bgnsurf - preamble to surface definition and evaluations
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::bgnsurf( int wiretris, int wirequads, long nuid )
+{
+/*#ifndef NOWIREFRAME*/ //need this for old version
+ wireframetris = wiretris;
+ wireframequads = wirequads;
+/*#endif*/
+
+ /*in the spec, GLU_DISPLAY_MODE is either
+ * GLU_FILL
+ * GLU_OUTLINE_POLY
+ * GLU_OUTLINE_PATCH.
+ *In fact, GLU_FLL is has the same effect as
+ * set GL_FRONT_AND_BACK to be GL_FILL
+ * and GLU_OUTLINE_POLY is the same as set
+ * GL_FRONT_AND_BACK to be GL_LINE
+ *It is more efficient to do this once at the beginning of
+ *each surface than to do it for each primitive.
+ * The internal has more options: outline_triangle and outline_quad
+ *can be seperated. But since this is not in spec, and more importantly,
+ *this is not so useful, so we don't need to keep this option.
+ */
+
+ surfaceEvaluator.bgnmap2f( nuid );
+
+ if(wiretris)
+ surfaceEvaluator.polymode(N_MESHLINE);
+ else
+ surfaceEvaluator.polymode(N_MESHFILL);
+}
+
+void
+Backend::patch( REAL ulo, REAL uhi, REAL vlo, REAL vhi )
+{
+ surfaceEvaluator.domain2f( ulo, uhi, vlo, vhi );
+}
+
+void
+Backend::surfbbox( long type, REAL *from, REAL *to )
+{
+ surfaceEvaluator.range2f( type, from, to );
+}
+
+/*-------------------------------------------------------------------------
+ * surfpts - pass a desription of a surface map
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::surfpts(
+ long type, /* geometry, color, texture, normal */
+ REAL *pts, /* control points */
+ long ustride, /* distance to next point in u direction */
+ long vstride, /* distance to next point in v direction */
+ int uorder, /* u parametric order */
+ int vorder, /* v parametric order */
+ REAL ulo, /* u lower bound */
+ REAL uhi, /* u upper bound */
+ REAL vlo, /* v lower bound */
+ REAL vhi ) /* v upper bound */
+{
+ surfaceEvaluator.map2f( type,ulo,uhi,ustride,uorder,vlo,vhi,vstride,vorder,pts );
+ surfaceEvaluator.enable( type );
+}
+
+/*-------------------------------------------------------------------------
+ * surfgrid - define a lattice of points with origin and offset
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::surfgrid( REAL u0, REAL u1, long nu, REAL v0, REAL v1, long nv )
+{
+ surfaceEvaluator.mapgrid2f( nu, u0, u1, nv, v0, v1 );
+}
+
+/*-------------------------------------------------------------------------
+ * surfmesh - evaluate a mesh of points on lattice
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::surfmesh( long u, long v, long n, long m )
+{
+#ifndef NOWIREFRAME
+ if( wireframequads ) {
+ long v0, v1;
+ long u0f = u, u1f = u+n;
+ long v0f = v, v1f = v+m;
+ long parity = (u & 1);
+
+ for( v0 = v0f, v1 = v0f++ ; v0<v1f; v0 = v1, v1++ ) {
+ surfaceEvaluator.bgnline();
+ for( long u = u0f; u<=u1f; u++ ) {
+ if( parity ) {
+ surfaceEvaluator.evalpoint2i( u, v0 );
+ surfaceEvaluator.evalpoint2i( u, v1 );
+ } else {
+ surfaceEvaluator.evalpoint2i( u, v1 );
+ surfaceEvaluator.evalpoint2i( u, v0 );
+ }
+ parity = 1 - parity;
+ }
+ surfaceEvaluator.endline();
+ }
+ } else {
+ surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m );
+ }
+#else
+ if( wireframequads ) {
+
+ surfaceEvaluator.mapmesh2f( N_MESHLINE, u, u+n, v, v+m );
+ } else {
+
+ surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m );
+ }
+#endif
+}
+
+/*-------------------------------------------------------------------------
+ * endsurf - postamble to surface
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::endsurf( void )
+{
+ surfaceEvaluator.endmap2f();
+}
+
+/***************************************/
+void
+Backend::bgntfan( void )
+{
+ surfaceEvaluator.bgntfan();
+/*
+ if(wireframetris)
+ surfaceEvaluator.polymode( N_MESHLINE );
+ else
+ surfaceEvaluator.polymode( N_MESHFILL );
+*/
+}
+
+void
+Backend::endtfan( void )
+{
+ surfaceEvaluator.endtfan();
+}
+
+void
+Backend::bgnqstrip( void )
+{
+ surfaceEvaluator.bgnqstrip();
+/*
+ if(wireframequads)
+ surfaceEvaluator.polymode( N_MESHLINE );
+ else
+ surfaceEvaluator.polymode( N_MESHFILL );
+*/
+}
+
+void
+Backend::endqstrip( void )
+{
+ surfaceEvaluator.endqstrip();
+}
+
+void
+Backend::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val,
+ int n_lower, REAL v_lower, REAL* lower_val
+ )
+{
+ surfaceEvaluator.evalUStrip(n_upper, v_upper, upper_val,
+ n_lower, v_lower, lower_val);
+}
+
+void
+Backend::evalVStrip(int n_left, REAL u_left, REAL* left_val,
+ int n_right, REAL u_right, REAL* right_val
+ )
+{
+ surfaceEvaluator.evalVStrip(n_left, u_left, left_val,
+ n_right, u_right, right_val);
+}
+
+/***************************************/
+
+
+/*-------------------------------------------------------------------------
+ * bgntmesh - preamble to a triangle mesh
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::bgntmesh( const char * )
+{
+#ifndef NOWIREFRAME
+
+ meshindex = 0; /* I think these need to be initialized to zero */
+ npts = 0;
+
+ if( !wireframetris ) {
+ surfaceEvaluator.bgntmesh();
+ }
+#else
+
+ if( wireframetris ) {
+ surfaceEvaluator.bgntmesh();
+ surfaceEvaluator.polymode( N_MESHLINE );
+ } else {
+ surfaceEvaluator.bgntmesh();
+ surfaceEvaluator.polymode( N_MESHFILL );
+ }
+#endif
+}
+
+void
+Backend::tmeshvert( GridTrimVertex *v )
+{
+ if( v->isGridVert() ) {
+ tmeshvert( v->g );
+ } else {
+ tmeshvert( v->t );
+ }
+}
+
+void
+Backend::tmeshvertNOGE(TrimVertex *t)
+{
+// surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], temp, ttt);
+#ifdef USE_OPTTT
+ surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], t->cache_point, t->cache_normal);
+#endif
+}
+
+//opt for a line with the same u.
+void
+Backend::tmeshvertNOGE_BU(TrimVertex *t)
+{
+#ifdef USE_OPTTT
+ surfaceEvaluator.inDoEvalCoord2NOGE_BU( t->param[0], t->param[1], t->cache_point, t->cache_normal);
+#endif
+}
+
+//opt for a line with the same v.
+void
+Backend::tmeshvertNOGE_BV(TrimVertex *t)
+{
+#ifdef USE_OPTTT
+ surfaceEvaluator.inDoEvalCoord2NOGE_BV( t->param[0], t->param[1], t->cache_point, t->cache_normal);
+#endif
+}
+
+void
+Backend::preEvaluateBU(REAL u)
+{
+ surfaceEvaluator.inPreEvaluateBU_intfac(u);
+}
+
+void
+Backend::preEvaluateBV(REAL v)
+{
+ surfaceEvaluator.inPreEvaluateBV_intfac(v);
+}
+
+
+/*-------------------------------------------------------------------------
+ * tmeshvert - evaluate a point on a triangle mesh
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::tmeshvert( TrimVertex *t )
+{
+
+#ifndef NOWIREFRAME
+ const long nuid = t->nuid;
+#endif
+ const REAL u = t->param[0];
+ const REAL v = t->param[1];
+
+#ifndef NOWIREFRAME
+ npts++;
+ if( wireframetris ) {
+ if( npts >= 3 ) {
+ surfaceEvaluator.bgnclosedline();
+ if( mesh[0][2] == 0 )
+ surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
+ if( mesh[1][2] == 0 )
+ surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
+ surfaceEvaluator.evalcoord2f( nuid, u, v );
+ surfaceEvaluator.endclosedline();
+ }
+ mesh[meshindex][0] = u;
+ mesh[meshindex][1] = v;
+ mesh[meshindex][2] = 0;
+ mesh[meshindex][3] = nuid;
+ meshindex = (meshindex+1) % 2;
+ } else {
+ surfaceEvaluator.evalcoord2f( nuid, u, v );
+ }
+#else
+
+ surfaceEvaluator.evalcoord2f( 0, u, v );
+//for uninitial memory read surfaceEvaluator.evalcoord2f( nuid, u, v );
+#endif
+}
+
+//the same as tmeshvert(trimvertex), for efficiency purpose
+void
+Backend::tmeshvert( REAL u, REAL v )
+{
+#ifndef NOWIREFRAME
+ const long nuid = 0;
+
+ npts++;
+ if( wireframetris ) {
+ if( npts >= 3 ) {
+ surfaceEvaluator.bgnclosedline();
+ if( mesh[0][2] == 0 )
+ surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
+ if( mesh[1][2] == 0 )
+ surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
+ surfaceEvaluator.evalcoord2f( nuid, u, v );
+ surfaceEvaluator.endclosedline();
+ }
+ mesh[meshindex][0] = u;
+ mesh[meshindex][1] = v;
+ mesh[meshindex][2] = 0;
+ mesh[meshindex][3] = nuid;
+ meshindex = (meshindex+1) % 2;
+ } else {
+ surfaceEvaluator.evalcoord2f( nuid, u, v );
+ }
+#else
+
+ surfaceEvaluator.evalcoord2f( 0, u, v );
+#endif
+}
+
+/*-------------------------------------------------------------------------
+ * tmeshvert - evaluate a grid point of a triangle mesh
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::tmeshvert( GridVertex *g )
+{
+ const long u = g->gparam[0];
+ const long v = g->gparam[1];
+
+#ifndef NOWIREFRAME
+ npts++;
+ if( wireframetris ) {
+ if( npts >= 3 ) {
+ surfaceEvaluator.bgnclosedline();
+ if( mesh[0][2] == 0 )
+ surfaceEvaluator.evalcoord2f( (long) mesh[0][3], mesh[0][0], mesh[0][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
+ if( mesh[1][2] == 0 )
+ surfaceEvaluator.evalcoord2f( (long) mesh[1][3], mesh[1][0], mesh[1][1] );
+ else
+ surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
+ surfaceEvaluator.evalpoint2i( u, v );
+ surfaceEvaluator.endclosedline();
+ }
+ mesh[meshindex][0] = u;
+ mesh[meshindex][1] = v;
+ mesh[meshindex][2] = 1;
+ meshindex = (meshindex+1) % 2;
+ } else {
+ surfaceEvaluator.evalpoint2i( u, v );
+ }
+#else
+ surfaceEvaluator.evalpoint2i( u, v );
+#endif
+}
+
+/*-------------------------------------------------------------------------
+ * swaptmesh - perform a swap of the triangle mesh pointers
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::swaptmesh( void )
+{
+#ifndef NOWIREFRAME
+ if( wireframetris ) {
+ meshindex = 1 - meshindex;
+ } else {
+ surfaceEvaluator.swaptmesh();
+ }
+#else
+ surfaceEvaluator.swaptmesh();
+#endif
+}
+
+/*-------------------------------------------------------------------------
+ * endtmesh - postamble to triangle mesh
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::endtmesh( void )
+{
+#ifndef NOWIREFRAME
+ if( ! wireframetris )
+ surfaceEvaluator.endtmesh();
+#else
+ surfaceEvaluator.endtmesh();
+/* surfaceEvaluator.polymode( N_MESHFILL );*/
+#endif
+}
+
+
+/*-------------------------------------------------------------------------
+ * bgnoutline - preamble to outlined rendering
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::bgnoutline( void )
+{
+ surfaceEvaluator.bgnline();
+}
+
+/*-------------------------------------------------------------------------
+ * linevert - evaluate a point on an outlined contour
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::linevert( TrimVertex *t )
+{
+ surfaceEvaluator.evalcoord2f( t->nuid, t->param[0], t->param[1] );
+}
+
+/*-------------------------------------------------------------------------
+ * linevert - evaluate a grid point of an outlined contour
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::linevert( GridVertex *g )
+{
+ surfaceEvaluator.evalpoint2i( g->gparam[0], g->gparam[1] );
+}
+
+/*-------------------------------------------------------------------------
+ * endoutline - postamble to outlined rendering
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::endoutline( void )
+{
+ surfaceEvaluator.endline();
+}
+
+/*-------------------------------------------------------------------------
+ * triangle - output a triangle
+ *-------------------------------------------------------------------------
+ */
+void
+Backend::triangle( TrimVertex *a, TrimVertex *b, TrimVertex *c )
+{
+/* bgntmesh( "spittriangle" );*/
+ bgntfan();
+ tmeshvert( a );
+ tmeshvert( b );
+ tmeshvert( c );
+ endtfan();
+/* endtmesh();*/
+}
+
+void
+Backend::bgncurv( void )
+{
+ curveEvaluator.bgnmap1f( 0 );
+}
+
+void
+Backend::segment( REAL ulo, REAL uhi )
+{
+ curveEvaluator.domain1f( ulo, uhi );
+}
+
+void
+Backend::curvpts(
+ long type, /* geometry, color, texture, normal */
+ REAL *pts, /* control points */
+ long stride, /* distance to next point */
+ int order, /* parametric order */
+ REAL ulo, /* lower parametric bound */
+ REAL uhi ) /* upper parametric bound */
+
+{
+ curveEvaluator.map1f( type, ulo, uhi, stride, order, pts );
+ curveEvaluator.enable( type );
+}
+
+void
+Backend::curvgrid( REAL u0, REAL u1, long nu )
+{
+ curveEvaluator.mapgrid1f( nu, u0, u1 );
+}
+
+void
+Backend::curvmesh( long from, long n )
+{
+ curveEvaluator.mapmesh1f( N_MESHFILL, from, from+n );
+}
+
+void
+Backend::curvpt(REAL u)
+{
+ curveEvaluator.evalcoord1f( 0, u );
+}
+
+void
+Backend::bgnline( void )
+{
+ curveEvaluator.bgnline();
+}
+
+void
+Backend::endline( void )
+{
+ curveEvaluator.endline();
+}
+
+void
+Backend::endcurv( void )
+{
+ curveEvaluator.endmap1f();
+}