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+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+/*
+ * mesher.h
+ *
+ */
+
+#ifndef __glumesher_h_
+#define __glumesher_h_
+
+#include "hull.h"
+
+class TrimRegion;
+class Backend;
+class Pool;
+// struct GridTrimVertex;
+
+
+class Mesher : virtual public TrimRegion, public Hull {
+public:
+ Mesher( Backend & );
+ ~Mesher( void );
+ void init( unsigned int );
+ void mesh( void );
+
+private:
+ static const float ZERO;
+ Backend& backend;
+
+ Pool p;
+ unsigned int stacksize;
+ GridTrimVertex ** vdata;
+ GridTrimVertex * last[2];
+ int itop;
+ int lastedge;
+
+ inline void openMesh( void );
+ inline void swapMesh( void );
+ inline void closeMesh( void );
+ inline int isCcw( int );
+ inline int isCw( int );
+ inline void clearStack( void );
+ inline void push( GridTrimVertex * );
+ inline void pop( long );
+ inline void move( int, int );
+ inline int equal( int, int );
+ inline void copy( int, int );
+ inline void output( int );
+ void addUpper( void );
+ void addLower( void );
+ void addLast( void );
+ void finishUpper( GridTrimVertex * );
+ void finishLower( GridTrimVertex * );
+};
+#endif /* __glumesher_h_ */