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diff --git a/mesalib/src/glu/sgi/libnurbs/internals/uarray.cc b/mesalib/src/glu/sgi/libnurbs/internals/uarray.cc
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+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+/*
+ * uarray.c++
+ *
+ */
+
+#include "glimports.h"
+#include "myassert.h"
+#include "mystdio.h"
+#include "uarray.h"
+#include "arc.h"
+
+Uarray::Uarray( void )
+{
+ uarray = 0;
+ size = 0;
+}
+
+Uarray::~Uarray( void )
+{
+ if( uarray ) delete[] uarray;
+}
+
+long
+Uarray::init( REAL delta, Arc_ptr lo, Arc_ptr hi )
+{
+ ulines = (long) ((hi->tail()[0] - lo->tail()[0])/delta) + 3;
+ if( size < ulines ) {
+ size = ulines * 2;
+ if( uarray ) delete[] uarray;
+ uarray = new REAL[size];
+ assert( uarray != 0);
+ }
+ uarray[0] = lo->tail()[0] - delta/2.0;
+ for( long i = 1 ; i != ulines; i++ )
+ uarray[i] = uarray[0] + i*delta;
+ return ulines;
+}
+