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diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionX.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionX.cc
deleted file mode 100644
index e25e30b0f..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionX.cc
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@@ -1,162 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "partitionX.h"
-
-#define CONCAVITY_ZERO 1.0e-6 //this number is used to test whether a vertex is concave (refelx)
- //or not. The test needs to compute the area of the three adjacent
- //vertices to see if the are is positive or negative.
-
-Int isCuspX(directedLine *v)
-{
- //if v->prev <= v && v->next <= v
- //|| v->prev >= v && v->next >= v
- Real* T = v->head();
- Real* P = v->getPrev()->head();
- Real* N = v->getNext()->head();
- if(
- (compV2InX(T,P) != -1 &&
- compV2InX(T,N) != -1
- ) ||
- (compV2InX(T,P) != 1 &&
- compV2InX(T,N) != 1
- )
- )
- return 1;
- else
- return 0;
-}
-
-Int isReflexX(directedLine* v)
-{
- Real* A = v->getPrev()->head();
- Real* B = v->head();
- Real* C = v->tail();
- Real Bx,By, Cx, Cy;
- //scale them in case they are too small
- Bx = 10*(B[0] - A[0]);
- By = 10*(B[1] - A[1]);
- Cx = 10*(C[0] - A[0]);
- Cy = 10*(C[1] - A[1]);
-
- if(Bx*Cy - Cx*By < -CONCAVITY_ZERO) return 1;
- else return 0;
-}
-
-
-/*return
- *0: not-cusp
- *1: interior cusp
- *2: exterior cusp
- */
-Int cuspTypeX(directedLine *v)
-{
- if(! isCuspX(v)) return 0;
- else
- {
-//printf("isCusp,%f,%f\n", v->head()[0], v->head()[1]);
- if(isReflexX(v))
- {
-// printf("isReflex\n");
- return 1;
- }
- else
- {
-// printf("not isReflex\n");
- return 2;
- }
- }
-}
-
-Int numInteriorCuspsX(directedLine *polygon)
-{
- directedLine *temp;
- int ret = 0;
- if(cuspTypeX(polygon) == 1)
- ret++;
- for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext())
- if(cuspTypeX(temp) == 1)
- ret++;
- return ret;
-}
-
-
-void findInteriorCuspsX(directedLine *polygon, Int& ret_n_interior_cusps,
- directedLine** ret_interior_cusps)
-{
- directedLine *temp;
- ret_n_interior_cusps = 0;
- if(cuspTypeX(polygon) == 1)
- {
- ret_interior_cusps[ret_n_interior_cusps++] = polygon;
- }
- for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext())
- if(cuspTypeX(temp) == 1)
- {
- ret_interior_cusps[ret_n_interior_cusps++] = temp;
- }
-}
-
-directedLine* findDiagonal_singleCuspX(directedLine* cusp)
-{
- directedLine* temp;
- Int is_minimal = ((compV2InX(cusp->head(), cusp->tail()) == -1)? 1:0);
-
- if(is_minimal)
- for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext())
- {
- if(compV2InX(cusp->head(), temp->head()) == 1)
- {
- return temp;
- }
- }
- else //is maxmal
- for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext())
- {
- if(compV2InX(cusp->head(), temp->head()) == -1)
- {
- return temp;
- }
- }
- return NULL;
-}
-
-
-