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Diffstat (limited to 'mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc')
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1 files changed, 836 insertions, 0 deletions
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc new file mode 100644 index 000000000..297c62997 --- /dev/null +++ b/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc @@ -0,0 +1,836 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +*/ + +#include <stdlib.h> +#include <stdio.h> +#include <time.h> + +#include "zlassert.h" +#include "partitionY.h" +#include "searchTree.h" +#include "quicksort.h" +#include "polyUtil.h" + + +#define max(a,b) ((a>b)? a:b) +#define min(a,b) ((a>b)? b:a) + + +/*retrurn + *-1: if A < B (Ya<Yb) || (Ya==Yb) + * 0: if A == B + * 1: if A>B + */ +static Int compVertInY(Real A[2], Real B[2]) +{ + if( (A[1] < B[1]) || (A[1]==B[1] && A[0]<B[0])) + return -1; + else if + ( A[1] == B[1] && A[0] == B[0]) return 0; + else + return 1; +} + +/*v is a vertex: the head of en edge, + *e is an edge, + *return 1 if e is below v: assume v1 and v2 are the two endpoints of e: + * v1<= v, v2<=v. + */ +Int isBelow(directedLine *v, directedLine *e) +{ + Real* vert = v->head(); + if( compVertInY(e->head(), vert) != 1 + && compVertInY(e->tail(), vert) != 1 + ) + return 1; + else + return 0; +} + +/*v is a vertex: the head of en edge, + *e is an edge, + *return 1 if e is below v: assume v1 and v2 are the two endpoints of e: + * v1>= v, v2>=v. + */ +Int isAbove(directedLine *v, directedLine *e) +{ + Real* vert = v->head(); + if( compVertInY(e->head(), vert) != -1 + && compVertInY(e->tail(), vert) != -1 + ) + return 1; + else + return 0; +} + +Int isCusp(directedLine *v) +{ + Real *A=v->getPrev()->head(); + Real *B=v->head(); + Real *C=v->tail(); + if(A[1] < B[1] && B[1] < C[1]) + return 0; + else if(A[1] > B[1] && B[1] > C[1]) + return 0; + else if(A[1] < B[1] && C[1] < B[1]) + return 1; + else if(A[1] > B[1] && C[1] > B[1]) + return 1; + + if(isAbove(v, v) && isAbove(v, v->getPrev()) || + isBelow(v, v) && isBelow(v, v->getPrev())) + return 1; + else + return 0; +} + +/*crossproduct is strictly less than 0*/ +Int isReflex(directedLine *v) +{ + Real* A = v->getPrev()->head(); + Real* B = v->head(); + Real* C = v->tail(); + Real Bx,By, Cx, Cy; + Bx = B[0] - A[0]; + By = B[1] - A[1]; + Cx = C[0] - A[0]; + Cy = C[1] - A[1]; + + if(Bx*Cy - Cx*By < 0) return 1; + else return 0; +} + + /*return + *0: not-cusp + *1: interior cusp + *2: exterior cusp + */ +Int cuspType(directedLine *v) +{ + if(! isCusp(v)) return 0; + else if(isReflex(v)) return 1; + else + return 2; +} + +sweepRange* sweepRangeMake(directedLine* left, Int leftType, + directedLine* right, Int rightType) +{ + sweepRange* ret = (sweepRange*)malloc(sizeof(sweepRange)); + assert(ret); + ret->left = left; + ret->leftType = leftType; + ret->right = right; + ret->rightType = rightType; + return ret; +} + +void sweepRangeDelete(sweepRange* range) +{ + free(range); +} + +Int sweepRangeEqual(sweepRange* src1, sweepRange* src2) +{ + Int leftEqual; + Int rightEqual; + + + /*The case when both are vertices should not happen*/ + assert(! (src1->leftType == 0 && src2->leftType == 0)); + if(src1->leftType == 0 && src2->leftType == 1){ + if(src1->left == src2->left || + src1->left->getPrev() == src2->left + ) + leftEqual = 1; + else + leftEqual = 0; + } + else if(src1->leftType == 1 && src2->leftType == 1){ + if(src1->left == src2->left) + leftEqual = 1; + else + leftEqual = 0; + } + else /*src1->leftType == 1 && src2->leftType == 0*/{ + if(src1->left == src2->left || + src1->left == src2->left->getPrev() + ) + leftEqual = 1; + else + leftEqual = 0; + } + + /*the same thing for right*/ + /*The case when both are vertices should not happen*/ + assert(! (src1->rightType == 0 && src2->rightType == 0)); + if(src1->rightType == 0 && src2->rightType == 1){ + if(src1->right == src2->right || + src1->right->getPrev() == src2->right + ) + rightEqual = 1; + else + rightEqual = 0; + } + else if(src1->rightType == 1 && src2->rightType == 1){ + if(src1->right == src2->right) + rightEqual = 1; + else + rightEqual = 0; + } + else /*src1->rightType == 1 && src2->rightType == 0*/{ + if(src1->right == src2->right || + src1->right == src2->right->getPrev() + ) + rightEqual = 1; + else + rightEqual = 0; + } + + return (leftEqual == 1 || rightEqual == 1); +} + +/*given (x_1, y_1) and (x_2, y_2), and y + *return x such that (x,y) is on the line + */ +inline/*static*/ Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y) +{ + return ((y2==y1)? (x1+x2)*Real(0.5) : x1 + ((y-y1)/(y2-y1)) * (x2-x1)); +/* + if(y2 == y1) return (x1+x2)*0.5; + else return x1 + ((y-y1)/(y2-y1)) * (x2-x1); +*/ +} + +/*compare two edges of a polygon. + *edge A < edge B if there is a horizontal line so that the intersection + *with A is to the left of the intersection with B. + *This function is used in sweepY for the dynamic search tree insertion to + *order the edges. + * Implementation: (x_1,y_1) and (x_2, y_2) + */ +static Int compEdges(directedLine *e1, directedLine *e2) +{ + Real* head1 = e1->head(); + Real* tail1 = e1->tail(); + Real* head2 = e2->head(); + Real* tail2 = e2->tail(); +/* + Real h10 = head1[0]; + Real h11 = head1[1]; + Real t10 = tail1[0]; + Real t11 = tail1[1]; + Real h20 = head2[0]; + Real h21 = head2[1]; + Real t20 = tail2[0]; + Real t21 = tail2[1]; +*/ + Real e1_Ymax, e1_Ymin, e2_Ymax, e2_Ymin; +/* + if(h11>t11) { + e1_Ymax= h11; + e1_Ymin= t11; + } + else{ + e1_Ymax = t11; + e1_Ymin = h11; + } + + if(h21>t21) { + e2_Ymax= h21; + e2_Ymin= t21; + } + else{ + e2_Ymax = t21; + e2_Ymin = h21; + } +*/ + + if(head1[1]>tail1[1]) { + e1_Ymax= head1[1]; + e1_Ymin= tail1[1]; + } + else{ + e1_Ymax = tail1[1]; + e1_Ymin = head1[1]; + } + + if(head2[1]>tail2[1]) { + e2_Ymax= head2[1]; + e2_Ymin= tail2[1]; + } + else{ + e2_Ymax = tail2[1]; + e2_Ymin = head2[1]; + } + + + /*Real e1_Ymax = max(head1[1], tail1[1]);*/ /*max(e1->head()[1], e1->tail()[1]);*/ + /*Real e1_Ymin = min(head1[1], tail1[1]);*/ /*min(e1->head()[1], e1->tail()[1]);*/ + /*Real e2_Ymax = max(head2[1], tail2[1]);*/ /*max(e2->head()[1], e2->tail()[1]);*/ + /*Real e2_Ymin = min(head2[1], tail2[1]);*/ /*min(e2->head()[1], e2->tail()[1]);*/ + + Real Ymax = min(e1_Ymax, e2_Ymax); + Real Ymin = max(e1_Ymin, e2_Ymin); + + Real y = Real(0.5)*(Ymax + Ymin); + +/* Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y); + Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y); +*/ +/* + Real x1 = intersectHoriz(h10, h11, t10, t11, y); + Real x2 = intersectHoriz(h20, h21, t20, t21, y); +*/ + Real x1 = intersectHoriz(head1[0], head1[1], tail1[0], tail1[1], y); + Real x2 = intersectHoriz(head2[0], head2[1], tail2[0], tail2[1], y); + + if(x1<= x2) return -1; + else return 1; +} + +/*used by sort precedures + */ +static Int compInY(directedLine* v1, directedLine* v2) +{ + return v1->compInY(v2); +} + +void findDiagonals(Int total_num_edges, directedLine** sortedVertices, sweepRange** ranges, Int& num_diagonals, directedLine** diagonal_vertices) +{ + Int i,j,k; + + k=0; + + for(i=0; i<total_num_edges; i++) + { + directedLine* vert =sortedVertices[i]; + directedLine* thisEdge = vert; + directedLine* prevEdge = vert->getPrev(); +/* +printf("find i=%i\n", i); +printf("the vertex is\n"); +vert->printSingle(); +*/ + if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge) && compEdges(prevEdge, thisEdge)<0) + { + /*this is an upward interior cusp*/ + diagonal_vertices[k++] = vert; + + for(j=i+1; j<total_num_edges; j++) + if(sweepRangeEqual(ranges[i], ranges[j])) + { + diagonal_vertices[k++] = sortedVertices[j]; + break; + } + assert(j<total_num_edges); + + + } + else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge) && compEdges(prevEdge, thisEdge)>0) + { + /*this is an downward interior cusp*/ + diagonal_vertices[k++] = vert; + for(j=i-1; j>=0; j--) + if(sweepRangeEqual(ranges[i], ranges[j])) + { + diagonal_vertices[k++] = sortedVertices[j]; + break; + } +/* printf("j=%i\n", j);*/ + assert(j>=0); + + + + } + } + num_diagonals = k/2; +} + +/*get rid of repeated diagonlas so that each diagonal appears only once in the array + */ +Int deleteRepeatDiagonals(Int num_diagonals, directedLine** diagonal_vertices, directedLine** new_vertices) +{ + Int i,k; + Int j,l; + Int index; + index=0; + for(i=0,k=0; i<num_diagonals; i++, k+=2) + { + Int isRepeated=0; + /*check the diagonla (diagonal_vertice[k], diagonal_vertices[k+1]) + *is repeated or not + */ + for(j=0,l=0; j<index; j++, l+=2) + { + if( + (diagonal_vertices[k] == new_vertices[l] && + diagonal_vertices[k+1] == new_vertices[l+1] + ) + || + ( + diagonal_vertices[k] == new_vertices[l+1] && + diagonal_vertices[k+1] == new_vertices[l] + ) + ) + { + isRepeated=1; + break; + } + } + if(! isRepeated) + { + new_vertices[index+index] = diagonal_vertices[k]; + new_vertices[index+index+1] = diagonal_vertices[k+1]; + index++; + } + } + return index; +} + +/*for debug only*/ +directedLine** DBGfindDiagonals(directedLine *polygons, Int& num_diagonals) +{ + Int total_num_edges = 0; + directedLine** array = polygons->toArrayAllPolygons(total_num_edges); + quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY); + sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * total_num_edges); + assert(ranges); + + sweepY(total_num_edges, array, ranges); + + directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges); + assert(diagonal_vertices); + findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices); + + num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices); + return diagonal_vertices; + +} + + +/*partition into Y-monotone polygons*/ +directedLine* partitionY(directedLine *polygons, sampledLine **retSampledLines) +{ + Int total_num_edges = 0; + directedLine** array = polygons->toArrayAllPolygons(total_num_edges); + + quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY); + + sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * (total_num_edges)); + assert(ranges); + + + + sweepY(total_num_edges, array, ranges); + + + + /*the diagonal vertices are stored as: + *v0-v1: 1st diagonal + *v2-v3: 2nd diagonal + *v5-v5: 3rd diagonal + *... + */ + + + Int num_diagonals; + /*number diagonals is < total_num_edges*total_num_edges*/ + directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges*2/*total_num_edges*/); + assert(diagonal_vertices); + + + + findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices); + + + + directedLine* ret_polygons = polygons; + sampledLine* newSampledLines = NULL; + Int i,k; + +num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices); + + + + Int *removedDiagonals=(Int*)malloc(sizeof(Int) * num_diagonals); + for(i=0; i<num_diagonals; i++) + removedDiagonals[i] = 0; + + + + + + for(i=0,k=0; i<num_diagonals; i++,k+=2) + { + + + directedLine* v1=diagonal_vertices[k]; + directedLine* v2=diagonal_vertices[k+1]; + directedLine* ret_p1; + directedLine* ret_p2; + + /*we ahve to determine whether v1 and v2 belong to the same polygon before + *their structure are modified by connectDiagonal(). + */ +/* + directedLine *root1 = v1->findRoot(); + directedLine *root2 = v2->findRoot(); + assert(root1); + assert(root2); +*/ + +directedLine* root1 = v1->rootLinkFindRoot(); +directedLine* root2 = v2->rootLinkFindRoot(); + + if(root1 != root2) + { + + removedDiagonals[i] = 1; + sampledLine* generatedLine; + + + + v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); + + + + newSampledLines = generatedLine->insert(newSampledLines); +/* + ret_polygons = ret_polygons->cutoffPolygon(root1); + + ret_polygons = ret_polygons->cutoffPolygon(root2); + ret_polygons = ret_p1->insertPolygon(ret_polygons); +root1->rootLinkSet(ret_p1); +root2->rootLinkSet(ret_p1); +ret_p1->rootLinkSet(NULL); +ret_p2->rootLinkSet(ret_p1); +*/ + ret_polygons = ret_polygons->cutoffPolygon(root2); + + + +root2->rootLinkSet(root1); +ret_p1->rootLinkSet(root1); +ret_p2->rootLinkSet(root1); + + /*now that we have connected the diagonal v1 and v2, + *we have to check those unprocessed diagonals which + *have v1 or v2 as an end point. Notice that the head of v1 + *has the same coodinates as the head of v2->prev, and the head of + *v2 has the same coordinate as the head of v1->prev. + *Suppose these is a diagonal (v1, x). If (v1,x) is still a valid + *diagonal, then x should be on the left hand side of the directed line: *v1->prev->head -- v1->head -- v1->tail. Otherwise, (v1,x) should be + *replaced by (v2->prev, x), that is, x is on the left of + * v2->prev->prev->head, v2->prev->head, v2->prev->tail. + */ + Int ii, kk; + for(ii=0, kk=0; ii<num_diagonals; ii++, kk+=2) + if( removedDiagonals[ii]==0) + { + directedLine* d1=diagonal_vertices[kk]; + directedLine* d2=diagonal_vertices[kk+1]; + /*check d1, and replace diagonal_vertices[kk] if necessary*/ + if(d1 == v1) { + /*check if d2 is to left of v1->prev->head:v1->head:v1->tail*/ + if(! pointLeft2Lines(v1->getPrev()->head(), + v1->head(), v1->tail(), d2->head())) + { +/* + assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), + v2->getPrev()->head(), + v2->getPrev()->tail(), d2->head())); +*/ + diagonal_vertices[kk] = v2->getPrev(); + } + } + if(d1 == v2) { + /*check if d2 is to left of v2->prev->head:v2->head:v2->tail*/ + if(! pointLeft2Lines(v2->getPrev()->head(), + v2->head(), v2->tail(), d2->head())) + { +/* + assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), + v1->getPrev()->head(), + v1->getPrev()->tail(), d2->head())); +*/ + diagonal_vertices[kk] = v1->getPrev(); + } + } + /*check d2 and replace diagonal_vertices[k+1] if necessary*/ + if(d2 == v1) { + /*check if d1 is to left of v1->prev->head:v1->head:v1->tail*/ + if(! pointLeft2Lines(v1->getPrev()->head(), + v1->head(), v1->tail(), d1->head())) + { +/* assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), + v2->getPrev()->head(), + v2->getPrev()->tail(), d1->head())); +*/ + diagonal_vertices[kk+1] = v2->getPrev(); + } + } + if(d2 == v2) { + /*check if d1 is to left of v2->prev->head:v2->head:v2->tail*/ + if(! pointLeft2Lines(v2->getPrev()->head(), + v2->head(), v2->tail(), d1->head())) + { +/* assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), + v1->getPrev()->head(), + v1->getPrev()->tail(), d1->head())); +*/ + diagonal_vertices[kk+1] = v1->getPrev(); + } + } + } +}/*end if (root1 not equal to root 2)*/ +} + + /*second pass, now all diagoals should belong to the same polygon*/ + + + + for(i=0,k=0; i<num_diagonals; i++, k += 2) + if(removedDiagonals[i] == 0) + { + + + directedLine* v1=diagonal_vertices[k]; + directedLine* v2=diagonal_vertices[k+1]; + + + + directedLine* ret_p1; + directedLine* ret_p2; + + /*we ahve to determine whether v1 and v2 belong to the same polygon before + *their structure are modified by connectDiagonal(). + */ + directedLine *root1 = v1->findRoot(); +/* + directedLine *root2 = v2->findRoot(); + + + + assert(root1); + assert(root2); + assert(root1 == root2); + */ + sampledLine* generatedLine; + + + + v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); + newSampledLines = generatedLine->insert(newSampledLines); + + ret_polygons = ret_polygons->cutoffPolygon(root1); + + ret_polygons = ret_p1->insertPolygon(ret_polygons); + + ret_polygons = ret_p2->insertPolygon(ret_polygons); + + + + for(Int j=i+1; j<num_diagonals; j++) + { + if(removedDiagonals[j] ==0) + { + + directedLine* temp1=diagonal_vertices[2*j]; + directedLine* temp2=diagonal_vertices[2*j+1]; + if(temp1==v1 || temp1==v2 || temp2==v1 || temp2==v2) + if(! temp1->samePolygon(temp1, temp2)) + { + /*if temp1 and temp2 are in different polygons, + *then one of them must be v1 or v2. + */ + + + + assert(temp1==v1 || temp1 == v2 || temp2==v1 || temp2 ==v2); + if(temp1==v1) + { + diagonal_vertices[2*j] = v2->getPrev(); + } + if(temp2==v1) + { + diagonal_vertices[2*j+1] = v2->getPrev(); + } + if(temp1==v2) + { + diagonal_vertices[2*j] = v1->getPrev(); + } + if(temp2==v2) + { + diagonal_vertices[2*j+1] = v1->getPrev(); + } + } + } + } + + } + + /*clean up spaces*/ + free(array); + free(ranges); + free(diagonal_vertices); + free(removedDiagonals); + + *retSampledLines = newSampledLines; + return ret_polygons; +} + +/*given a set of simple polygons where the interior + *is decided by left-hand principle, + *return a range (sight) for each vertex. This is called + *Trapezoidalization. + */ +void sweepY(Int nVertices, directedLine** sortedVertices, sweepRange** ret_ranges) +{ + Int i; + /*for each vertex in the sorted list, update the binary search tree. + *and store the range information for each vertex. + */ + treeNode* searchTree = NULL; + for(i=0; i<nVertices;i++) + { + + directedLine* vert = sortedVertices[i]; + + directedLine* thisEdge = vert; + directedLine* prevEdge = vert->getPrev(); + + if(isBelow(vert, thisEdge) && isAbove(vert, prevEdge)) + { + + /*case 1: this < v < prev + *the polygon is going down at v, the interior is to + *the right hand side. + * find the edge to the right of thisEdge for right range. + * delete thisEdge + * insert prevEdge + */ + treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges); + assert(thisNode); + + treeNode* succ = TreeNodeSuccessor(thisNode); + assert(succ); + searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode); + searchTree = TreeNodeInsert(searchTree, TreeNodeMake(prevEdge), ( Int (*) (void *, void *))compEdges); + + + ret_ranges[i] = sweepRangeMake(vert, 0, (directedLine*) (succ->key), 1); + + } + else if(isAbove(vert, thisEdge) && isBelow(vert, prevEdge)) + { + + /*case 2: this > v > prev + *the polygon is going up at v, the interior is to + *the left hand side. + * find the edge to the left of thisEdge for left range. + * delete prevEdge + * insert thisEdge + */ + treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges); + assert(prevNode); + treeNode* pred = TreeNodePredecessor(prevNode); + searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode); + searchTree = TreeNodeInsert(searchTree, TreeNodeMake(thisEdge), ( Int (*) (void *, void *))compEdges); + ret_ranges[i] = sweepRangeMake((directedLine*)(pred->key), 1, vert, 0); + } + else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge)) + { + + /*case 3: insert both edges*/ + treeNode* thisNode = TreeNodeMake(thisEdge); + treeNode* prevNode = TreeNodeMake(prevEdge); + searchTree = TreeNodeInsert(searchTree, thisNode, ( Int (*) (void *, void *))compEdges); + searchTree = TreeNodeInsert(searchTree, prevNode, ( Int (*) (void *, void *))compEdges); + if(compEdges(thisEdge, prevEdge)<0) /*interior cusp*/ + { + + treeNode* leftEdge = TreeNodePredecessor(thisNode); + treeNode* rightEdge = TreeNodeSuccessor(prevNode); + ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1, + (directedLine*) rightEdge->key, 1 + ); + } + else /*exterior cusp*/ + { + + ret_ranges[i] = sweepRangeMake( prevEdge, 1, thisEdge, 1); + } + } + else if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge)) + { + + /*case 4: delete both edges*/ + treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges); + treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges); + if(compEdges(thisEdge, prevEdge)>0) /*interior cusp*/ + { + treeNode* leftEdge = TreeNodePredecessor(prevNode); + treeNode* rightEdge = TreeNodeSuccessor(thisNode); + ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1, + (directedLine*) rightEdge->key, 1 + ); + } + else /*exterior cusp*/ + { + ret_ranges[i] = sweepRangeMake( thisEdge, 1, prevEdge, 1); + } + searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode); + searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode); + } + else + { + fprintf(stderr,"error in partitionY.C, invalid case\n"); + printf("vert is\n"); + vert->printSingle(); + printf("thisEdge is\n"); + thisEdge->printSingle(); + printf("prevEdge is\n"); + prevEdge->printSingle(); + + exit(1); + } + } + + /*finaly clean up space: delete the search tree*/ + TreeNodeDeleteWholeTree(searchTree); +} |