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Diffstat (limited to 'mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc')
-rw-r--r-- | mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc | 836 |
1 files changed, 0 insertions, 836 deletions
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc deleted file mode 100644 index e097461ac..000000000 --- a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc +++ /dev/null @@ -1,836 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include <time.h> - -#include "zlassert.h" -#include "partitionY.h" -#include "searchTree.h" -#include "quicksort.h" -#include "polyUtil.h" - - -#define max(a,b) ((a>b)? a:b) -#define min(a,b) ((a>b)? b:a) - - -/*retrurn - *-1: if A < B (Ya<Yb) || (Ya==Yb) - * 0: if A == B - * 1: if A>B - */ -static Int compVertInY(Real A[2], Real B[2]) -{ - if( (A[1] < B[1]) || (A[1]==B[1] && A[0]<B[0])) - return -1; - else if - ( A[1] == B[1] && A[0] == B[0]) return 0; - else - return 1; -} - -/*v is a vertex: the head of en edge, - *e is an edge, - *return 1 if e is below v: assume v1 and v2 are the two endpoints of e: - * v1<= v, v2<=v. - */ -Int isBelow(directedLine *v, directedLine *e) -{ - Real* vert = v->head(); - if( compVertInY(e->head(), vert) != 1 - && compVertInY(e->tail(), vert) != 1 - ) - return 1; - else - return 0; -} - -/*v is a vertex: the head of en edge, - *e is an edge, - *return 1 if e is below v: assume v1 and v2 are the two endpoints of e: - * v1>= v, v2>=v. - */ -Int isAbove(directedLine *v, directedLine *e) -{ - Real* vert = v->head(); - if( compVertInY(e->head(), vert) != -1 - && compVertInY(e->tail(), vert) != -1 - ) - return 1; - else - return 0; -} - -Int isCusp(directedLine *v) -{ - Real *A=v->getPrev()->head(); - Real *B=v->head(); - Real *C=v->tail(); - if(A[1] < B[1] && B[1] < C[1]) - return 0; - else if(A[1] > B[1] && B[1] > C[1]) - return 0; - else if(A[1] < B[1] && C[1] < B[1]) - return 1; - else if(A[1] > B[1] && C[1] > B[1]) - return 1; - - if((isAbove(v, v) && isAbove(v, v->getPrev())) || - (isBelow(v, v) && isBelow(v, v->getPrev()))) - return 1; - else - return 0; -} - -/*crossproduct is strictly less than 0*/ -Int isReflex(directedLine *v) -{ - Real* A = v->getPrev()->head(); - Real* B = v->head(); - Real* C = v->tail(); - Real Bx,By, Cx, Cy; - Bx = B[0] - A[0]; - By = B[1] - A[1]; - Cx = C[0] - A[0]; - Cy = C[1] - A[1]; - - if(Bx*Cy - Cx*By < 0) return 1; - else return 0; -} - - /*return - *0: not-cusp - *1: interior cusp - *2: exterior cusp - */ -Int cuspType(directedLine *v) -{ - if(! isCusp(v)) return 0; - else if(isReflex(v)) return 1; - else - return 2; -} - -sweepRange* sweepRangeMake(directedLine* left, Int leftType, - directedLine* right, Int rightType) -{ - sweepRange* ret = (sweepRange*)malloc(sizeof(sweepRange)); - assert(ret); - ret->left = left; - ret->leftType = leftType; - ret->right = right; - ret->rightType = rightType; - return ret; -} - -void sweepRangeDelete(sweepRange* range) -{ - free(range); -} - -Int sweepRangeEqual(sweepRange* src1, sweepRange* src2) -{ - Int leftEqual; - Int rightEqual; - - - /*The case when both are vertices should not happen*/ - assert(! (src1->leftType == 0 && src2->leftType == 0)); - if(src1->leftType == 0 && src2->leftType == 1){ - if(src1->left == src2->left || - src1->left->getPrev() == src2->left - ) - leftEqual = 1; - else - leftEqual = 0; - } - else if(src1->leftType == 1 && src2->leftType == 1){ - if(src1->left == src2->left) - leftEqual = 1; - else - leftEqual = 0; - } - else /*src1->leftType == 1 && src2->leftType == 0*/{ - if(src1->left == src2->left || - src1->left == src2->left->getPrev() - ) - leftEqual = 1; - else - leftEqual = 0; - } - - /*the same thing for right*/ - /*The case when both are vertices should not happen*/ - assert(! (src1->rightType == 0 && src2->rightType == 0)); - if(src1->rightType == 0 && src2->rightType == 1){ - if(src1->right == src2->right || - src1->right->getPrev() == src2->right - ) - rightEqual = 1; - else - rightEqual = 0; - } - else if(src1->rightType == 1 && src2->rightType == 1){ - if(src1->right == src2->right) - rightEqual = 1; - else - rightEqual = 0; - } - else /*src1->rightType == 1 && src2->rightType == 0*/{ - if(src1->right == src2->right || - src1->right == src2->right->getPrev() - ) - rightEqual = 1; - else - rightEqual = 0; - } - - return (leftEqual == 1 || rightEqual == 1); -} - -/*given (x_1, y_1) and (x_2, y_2), and y - *return x such that (x,y) is on the line - */ -inline/*static*/ Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y) -{ - return ((y2==y1)? (x1+x2)*Real(0.5) : x1 + ((y-y1)/(y2-y1)) * (x2-x1)); -/* - if(y2 == y1) return (x1+x2)*0.5; - else return x1 + ((y-y1)/(y2-y1)) * (x2-x1); -*/ -} - -/*compare two edges of a polygon. - *edge A < edge B if there is a horizontal line so that the intersection - *with A is to the left of the intersection with B. - *This function is used in sweepY for the dynamic search tree insertion to - *order the edges. - * Implementation: (x_1,y_1) and (x_2, y_2) - */ -static Int compEdges(directedLine *e1, directedLine *e2) -{ - Real* head1 = e1->head(); - Real* tail1 = e1->tail(); - Real* head2 = e2->head(); - Real* tail2 = e2->tail(); -/* - Real h10 = head1[0]; - Real h11 = head1[1]; - Real t10 = tail1[0]; - Real t11 = tail1[1]; - Real h20 = head2[0]; - Real h21 = head2[1]; - Real t20 = tail2[0]; - Real t21 = tail2[1]; -*/ - Real e1_Ymax, e1_Ymin, e2_Ymax, e2_Ymin; -/* - if(h11>t11) { - e1_Ymax= h11; - e1_Ymin= t11; - } - else{ - e1_Ymax = t11; - e1_Ymin = h11; - } - - if(h21>t21) { - e2_Ymax= h21; - e2_Ymin= t21; - } - else{ - e2_Ymax = t21; - e2_Ymin = h21; - } -*/ - - if(head1[1]>tail1[1]) { - e1_Ymax= head1[1]; - e1_Ymin= tail1[1]; - } - else{ - e1_Ymax = tail1[1]; - e1_Ymin = head1[1]; - } - - if(head2[1]>tail2[1]) { - e2_Ymax= head2[1]; - e2_Ymin= tail2[1]; - } - else{ - e2_Ymax = tail2[1]; - e2_Ymin = head2[1]; - } - - - /*Real e1_Ymax = max(head1[1], tail1[1]);*/ /*max(e1->head()[1], e1->tail()[1]);*/ - /*Real e1_Ymin = min(head1[1], tail1[1]);*/ /*min(e1->head()[1], e1->tail()[1]);*/ - /*Real e2_Ymax = max(head2[1], tail2[1]);*/ /*max(e2->head()[1], e2->tail()[1]);*/ - /*Real e2_Ymin = min(head2[1], tail2[1]);*/ /*min(e2->head()[1], e2->tail()[1]);*/ - - Real Ymax = min(e1_Ymax, e2_Ymax); - Real Ymin = max(e1_Ymin, e2_Ymin); - - Real y = Real(0.5)*(Ymax + Ymin); - -/* Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y); - Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y); -*/ -/* - Real x1 = intersectHoriz(h10, h11, t10, t11, y); - Real x2 = intersectHoriz(h20, h21, t20, t21, y); -*/ - Real x1 = intersectHoriz(head1[0], head1[1], tail1[0], tail1[1], y); - Real x2 = intersectHoriz(head2[0], head2[1], tail2[0], tail2[1], y); - - if(x1<= x2) return -1; - else return 1; -} - -/*used by sort precedures - */ -static Int compInY(directedLine* v1, directedLine* v2) -{ - return v1->compInY(v2); -} - -void findDiagonals(Int total_num_edges, directedLine** sortedVertices, sweepRange** ranges, Int& num_diagonals, directedLine** diagonal_vertices) -{ - Int i,j,k; - - k=0; - - for(i=0; i<total_num_edges; i++) - { - directedLine* vert =sortedVertices[i]; - directedLine* thisEdge = vert; - directedLine* prevEdge = vert->getPrev(); -/* -printf("find i=%i\n", i); -printf("the vertex is\n"); -vert->printSingle(); -*/ - if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge) && compEdges(prevEdge, thisEdge)<0) - { - /*this is an upward interior cusp*/ - diagonal_vertices[k++] = vert; - - for(j=i+1; j<total_num_edges; j++) - if(sweepRangeEqual(ranges[i], ranges[j])) - { - diagonal_vertices[k++] = sortedVertices[j]; - break; - } - assert(j<total_num_edges); - - - } - else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge) && compEdges(prevEdge, thisEdge)>0) - { - /*this is an downward interior cusp*/ - diagonal_vertices[k++] = vert; - for(j=i-1; j>=0; j--) - if(sweepRangeEqual(ranges[i], ranges[j])) - { - diagonal_vertices[k++] = sortedVertices[j]; - break; - } -/* printf("j=%i\n", j);*/ - assert(j>=0); - - - - } - } - num_diagonals = k/2; -} - -/*get rid of repeated diagonlas so that each diagonal appears only once in the array - */ -Int deleteRepeatDiagonals(Int num_diagonals, directedLine** diagonal_vertices, directedLine** new_vertices) -{ - Int i,k; - Int j,l; - Int index; - index=0; - for(i=0,k=0; i<num_diagonals; i++, k+=2) - { - Int isRepeated=0; - /*check the diagonla (diagonal_vertice[k], diagonal_vertices[k+1]) - *is repeated or not - */ - for(j=0,l=0; j<index; j++, l+=2) - { - if( - (diagonal_vertices[k] == new_vertices[l] && - diagonal_vertices[k+1] == new_vertices[l+1] - ) - || - ( - diagonal_vertices[k] == new_vertices[l+1] && - diagonal_vertices[k+1] == new_vertices[l] - ) - ) - { - isRepeated=1; - break; - } - } - if(! isRepeated) - { - new_vertices[index+index] = diagonal_vertices[k]; - new_vertices[index+index+1] = diagonal_vertices[k+1]; - index++; - } - } - return index; -} - -/*for debug only*/ -directedLine** DBGfindDiagonals(directedLine *polygons, Int& num_diagonals) -{ - Int total_num_edges = 0; - directedLine** array = polygons->toArrayAllPolygons(total_num_edges); - quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY); - sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * total_num_edges); - assert(ranges); - - sweepY(total_num_edges, array, ranges); - - directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges); - assert(diagonal_vertices); - findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices); - - num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices); - return diagonal_vertices; - -} - - -/*partition into Y-monotone polygons*/ -directedLine* partitionY(directedLine *polygons, sampledLine **retSampledLines) -{ - Int total_num_edges = 0; - directedLine** array = polygons->toArrayAllPolygons(total_num_edges); - - quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY); - - sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * (total_num_edges)); - assert(ranges); - - - - sweepY(total_num_edges, array, ranges); - - - - /*the diagonal vertices are stored as: - *v0-v1: 1st diagonal - *v2-v3: 2nd diagonal - *v5-v5: 3rd diagonal - *... - */ - - - Int num_diagonals; - /*number diagonals is < total_num_edges*total_num_edges*/ - directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges*2/*total_num_edges*/); - assert(diagonal_vertices); - - - - findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices); - - - - directedLine* ret_polygons = polygons; - sampledLine* newSampledLines = NULL; - Int i,k; - -num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices); - - - - Int *removedDiagonals=(Int*)malloc(sizeof(Int) * num_diagonals); - for(i=0; i<num_diagonals; i++) - removedDiagonals[i] = 0; - - - - - - for(i=0,k=0; i<num_diagonals; i++,k+=2) - { - - - directedLine* v1=diagonal_vertices[k]; - directedLine* v2=diagonal_vertices[k+1]; - directedLine* ret_p1; - directedLine* ret_p2; - - /*we ahve to determine whether v1 and v2 belong to the same polygon before - *their structure are modified by connectDiagonal(). - */ -/* - directedLine *root1 = v1->findRoot(); - directedLine *root2 = v2->findRoot(); - assert(root1); - assert(root2); -*/ - -directedLine* root1 = v1->rootLinkFindRoot(); -directedLine* root2 = v2->rootLinkFindRoot(); - - if(root1 != root2) - { - - removedDiagonals[i] = 1; - sampledLine* generatedLine; - - - - v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); - - - - newSampledLines = generatedLine->insert(newSampledLines); -/* - ret_polygons = ret_polygons->cutoffPolygon(root1); - - ret_polygons = ret_polygons->cutoffPolygon(root2); - ret_polygons = ret_p1->insertPolygon(ret_polygons); -root1->rootLinkSet(ret_p1); -root2->rootLinkSet(ret_p1); -ret_p1->rootLinkSet(NULL); -ret_p2->rootLinkSet(ret_p1); -*/ - ret_polygons = ret_polygons->cutoffPolygon(root2); - - - -root2->rootLinkSet(root1); -ret_p1->rootLinkSet(root1); -ret_p2->rootLinkSet(root1); - - /*now that we have connected the diagonal v1 and v2, - *we have to check those unprocessed diagonals which - *have v1 or v2 as an end point. Notice that the head of v1 - *has the same coodinates as the head of v2->prev, and the head of - *v2 has the same coordinate as the head of v1->prev. - *Suppose these is a diagonal (v1, x). If (v1,x) is still a valid - *diagonal, then x should be on the left hand side of the directed line: *v1->prev->head -- v1->head -- v1->tail. Otherwise, (v1,x) should be - *replaced by (v2->prev, x), that is, x is on the left of - * v2->prev->prev->head, v2->prev->head, v2->prev->tail. - */ - Int ii, kk; - for(ii=0, kk=0; ii<num_diagonals; ii++, kk+=2) - if( removedDiagonals[ii]==0) - { - directedLine* d1=diagonal_vertices[kk]; - directedLine* d2=diagonal_vertices[kk+1]; - /*check d1, and replace diagonal_vertices[kk] if necessary*/ - if(d1 == v1) { - /*check if d2 is to left of v1->prev->head:v1->head:v1->tail*/ - if(! pointLeft2Lines(v1->getPrev()->head(), - v1->head(), v1->tail(), d2->head())) - { -/* - assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), - v2->getPrev()->head(), - v2->getPrev()->tail(), d2->head())); -*/ - diagonal_vertices[kk] = v2->getPrev(); - } - } - if(d1 == v2) { - /*check if d2 is to left of v2->prev->head:v2->head:v2->tail*/ - if(! pointLeft2Lines(v2->getPrev()->head(), - v2->head(), v2->tail(), d2->head())) - { -/* - assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), - v1->getPrev()->head(), - v1->getPrev()->tail(), d2->head())); -*/ - diagonal_vertices[kk] = v1->getPrev(); - } - } - /*check d2 and replace diagonal_vertices[k+1] if necessary*/ - if(d2 == v1) { - /*check if d1 is to left of v1->prev->head:v1->head:v1->tail*/ - if(! pointLeft2Lines(v1->getPrev()->head(), - v1->head(), v1->tail(), d1->head())) - { -/* assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), - v2->getPrev()->head(), - v2->getPrev()->tail(), d1->head())); -*/ - diagonal_vertices[kk+1] = v2->getPrev(); - } - } - if(d2 == v2) { - /*check if d1 is to left of v2->prev->head:v2->head:v2->tail*/ - if(! pointLeft2Lines(v2->getPrev()->head(), - v2->head(), v2->tail(), d1->head())) - { -/* assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), - v1->getPrev()->head(), - v1->getPrev()->tail(), d1->head())); -*/ - diagonal_vertices[kk+1] = v1->getPrev(); - } - } - } -}/*end if (root1 not equal to root 2)*/ -} - - /*second pass, now all diagoals should belong to the same polygon*/ - - - - for(i=0,k=0; i<num_diagonals; i++, k += 2) - if(removedDiagonals[i] == 0) - { - - - directedLine* v1=diagonal_vertices[k]; - directedLine* v2=diagonal_vertices[k+1]; - - - - directedLine* ret_p1; - directedLine* ret_p2; - - /*we ahve to determine whether v1 and v2 belong to the same polygon before - *their structure are modified by connectDiagonal(). - */ - directedLine *root1 = v1->findRoot(); -/* - directedLine *root2 = v2->findRoot(); - - - - assert(root1); - assert(root2); - assert(root1 == root2); - */ - sampledLine* generatedLine; - - - - v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); - newSampledLines = generatedLine->insert(newSampledLines); - - ret_polygons = ret_polygons->cutoffPolygon(root1); - - ret_polygons = ret_p1->insertPolygon(ret_polygons); - - ret_polygons = ret_p2->insertPolygon(ret_polygons); - - - - for(Int j=i+1; j<num_diagonals; j++) - { - if(removedDiagonals[j] ==0) - { - - directedLine* temp1=diagonal_vertices[2*j]; - directedLine* temp2=diagonal_vertices[2*j+1]; - if(temp1==v1 || temp1==v2 || temp2==v1 || temp2==v2) - if(! temp1->samePolygon(temp1, temp2)) - { - /*if temp1 and temp2 are in different polygons, - *then one of them must be v1 or v2. - */ - - - - assert(temp1==v1 || temp1 == v2 || temp2==v1 || temp2 ==v2); - if(temp1==v1) - { - diagonal_vertices[2*j] = v2->getPrev(); - } - if(temp2==v1) - { - diagonal_vertices[2*j+1] = v2->getPrev(); - } - if(temp1==v2) - { - diagonal_vertices[2*j] = v1->getPrev(); - } - if(temp2==v2) - { - diagonal_vertices[2*j+1] = v1->getPrev(); - } - } - } - } - - } - - /*clean up spaces*/ - free(array); - free(ranges); - free(diagonal_vertices); - free(removedDiagonals); - - *retSampledLines = newSampledLines; - return ret_polygons; -} - -/*given a set of simple polygons where the interior - *is decided by left-hand principle, - *return a range (sight) for each vertex. This is called - *Trapezoidalization. - */ -void sweepY(Int nVertices, directedLine** sortedVertices, sweepRange** ret_ranges) -{ - Int i; - /*for each vertex in the sorted list, update the binary search tree. - *and store the range information for each vertex. - */ - treeNode* searchTree = NULL; - for(i=0; i<nVertices;i++) - { - - directedLine* vert = sortedVertices[i]; - - directedLine* thisEdge = vert; - directedLine* prevEdge = vert->getPrev(); - - if(isBelow(vert, thisEdge) && isAbove(vert, prevEdge)) - { - - /*case 1: this < v < prev - *the polygon is going down at v, the interior is to - *the right hand side. - * find the edge to the right of thisEdge for right range. - * delete thisEdge - * insert prevEdge - */ - treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges); - assert(thisNode); - - treeNode* succ = TreeNodeSuccessor(thisNode); - assert(succ); - searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode); - searchTree = TreeNodeInsert(searchTree, TreeNodeMake(prevEdge), ( Int (*) (void *, void *))compEdges); - - - ret_ranges[i] = sweepRangeMake(vert, 0, (directedLine*) (succ->key), 1); - - } - else if(isAbove(vert, thisEdge) && isBelow(vert, prevEdge)) - { - - /*case 2: this > v > prev - *the polygon is going up at v, the interior is to - *the left hand side. - * find the edge to the left of thisEdge for left range. - * delete prevEdge - * insert thisEdge - */ - treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges); - assert(prevNode); - treeNode* pred = TreeNodePredecessor(prevNode); - searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode); - searchTree = TreeNodeInsert(searchTree, TreeNodeMake(thisEdge), ( Int (*) (void *, void *))compEdges); - ret_ranges[i] = sweepRangeMake((directedLine*)(pred->key), 1, vert, 0); - } - else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge)) - { - - /*case 3: insert both edges*/ - treeNode* thisNode = TreeNodeMake(thisEdge); - treeNode* prevNode = TreeNodeMake(prevEdge); - searchTree = TreeNodeInsert(searchTree, thisNode, ( Int (*) (void *, void *))compEdges); - searchTree = TreeNodeInsert(searchTree, prevNode, ( Int (*) (void *, void *))compEdges); - if(compEdges(thisEdge, prevEdge)<0) /*interior cusp*/ - { - - treeNode* leftEdge = TreeNodePredecessor(thisNode); - treeNode* rightEdge = TreeNodeSuccessor(prevNode); - ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1, - (directedLine*) rightEdge->key, 1 - ); - } - else /*exterior cusp*/ - { - - ret_ranges[i] = sweepRangeMake( prevEdge, 1, thisEdge, 1); - } - } - else if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge)) - { - - /*case 4: delete both edges*/ - treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges); - treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges); - if(compEdges(thisEdge, prevEdge)>0) /*interior cusp*/ - { - treeNode* leftEdge = TreeNodePredecessor(prevNode); - treeNode* rightEdge = TreeNodeSuccessor(thisNode); - ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1, - (directedLine*) rightEdge->key, 1 - ); - } - else /*exterior cusp*/ - { - ret_ranges[i] = sweepRangeMake( thisEdge, 1, prevEdge, 1); - } - searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode); - searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode); - } - else - { - fprintf(stderr,"error in partitionY.C, invalid case\n"); - printf("vert is\n"); - vert->printSingle(); - printf("thisEdge is\n"); - thisEdge->printSingle(); - printf("prevEdge is\n"); - prevEdge->printSingle(); - - exit(1); - } - } - - /*finaly clean up space: delete the search tree*/ - TreeNodeDeleteWholeTree(searchTree); -} |