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Diffstat (limited to 'mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc')
-rw-r--r-- | mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc | 371 |
1 files changed, 0 insertions, 371 deletions
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc deleted file mode 100644 index 861c71bb3..000000000 --- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc +++ /dev/null @@ -1,371 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include "glimports.h" -#include "sampleComp.h" -#include "sampleCompTop.h" -#include "sampleCompBot.h" -#include "sampleCompRight.h" - - - -#define max(a,b) ((a>b)? a:b) -#define min(a,b) ((a>b)? b:a) - -void sampleConnectedComp(Real* topVertex, Real* botVertex, - vertexArray* leftChain, - Int leftStartIndex, Int leftEndIndex, - vertexArray* rightChain, - Int rightStartIndex, Int rightEndIndex, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex1, Int gridIndex2, - Int up_leftCornerWhere, - Int up_leftCornerIndex, - Int up_rightCornerWhere, - Int up_rightCornerIndex, - Int down_leftCornerWhere, - Int down_leftCornerIndex, - Int down_rightCornerWhere, - Int down_rightCornerIndex, - primStream* pStream, - rectBlockArray* rbArray - ) -{ - - sampleCompLeft(topVertex, botVertex, - leftChain, - leftStartIndex, leftEndIndex, - rightChain, - rightStartIndex, rightEndIndex, - leftGridChain, - gridIndex1, - gridIndex2, - up_leftCornerWhere, - up_leftCornerIndex, - down_leftCornerWhere, - down_leftCornerIndex, - pStream); - - - sampleCompRight(topVertex, botVertex, - leftChain, - leftStartIndex, leftEndIndex, - rightChain, - rightStartIndex, - rightEndIndex, - rightGridChain, - gridIndex1, gridIndex2, - up_rightCornerWhere, - up_rightCornerIndex, - down_rightCornerWhere, - down_rightCornerIndex, - pStream); - - - sampleCompTop(topVertex, - leftChain, - leftStartIndex, - rightChain, - rightStartIndex, - leftGridChain, - rightGridChain, - gridIndex1, - up_leftCornerWhere, - up_leftCornerIndex, - up_rightCornerWhere, - up_rightCornerIndex, - pStream); - - sampleCompBot(botVertex, - leftChain, - leftEndIndex, - rightChain, - rightEndIndex, - leftGridChain, - rightGridChain, - gridIndex2, - down_leftCornerWhere, - down_leftCornerIndex, - down_rightCornerWhere, - down_rightCornerIndex, - pStream); - - - //the center - - rbArray->insert(new rectBlock(leftGridChain, rightGridChain, gridIndex1, gridIndex2)); - - -} - -/*notice that we need rightChain because the - *corners could be on the rightChain. - *here comp means component. - */ -void sampleCompLeft(Real* topVertex, Real* botVertex, - vertexArray* leftChain, - Int leftStartIndex, Int leftEndIndex, - vertexArray* rightChain, - Int rightStartIndex, Int rightEndIndex, - gridBoundaryChain* leftGridChain, - Int gridIndex1, Int gridIndex2, - Int up_leftCornerWhere, - Int up_leftCornerIndex, - Int down_leftCornerWhere, - Int down_leftCornerIndex, - primStream* pStream) -{ - /*find out whether there is a trim vertex which is - *inbetween the top and bot grid lines or not. - */ - Int midIndex1; - Int midIndex2; - Int gridMidIndex1 = 0, gridMidIndex2 = 0; - //midIndex1: array[i] <= v, array[i-1] > v - //midIndex2: array[i] >= v, array[i+1] < v - // v(gridMidIndex1) >= v(midindex1) > v(gridMidIndex1+1) - // v(gridMidIndex2-1) >= v(midIndex2) > v(gridMidIndex2) ?? - midIndex1 = leftChain->findIndexBelowGen( - leftGridChain->get_v_value(gridIndex1), - leftStartIndex, - leftEndIndex); - - midIndex2 = -1; /*initilization*/ - if(midIndex1<= leftEndIndex && gridIndex1<gridIndex2) - if(leftChain->getVertex(midIndex1)[1] >= leftGridChain->get_v_value(gridIndex2)) - { - midIndex2 = leftChain->findIndexAboveGen( - leftGridChain->get_v_value(gridIndex2), - midIndex1, //midIndex1 <= midIndex2. - leftEndIndex); - gridMidIndex1 = leftGridChain->lookfor(leftChain->getVertex(midIndex1)[1], - gridIndex1, gridIndex2); - gridMidIndex2 = 1+leftGridChain->lookfor(leftChain->getVertex(midIndex2)[1], - gridMidIndex1, gridIndex2); - } - - - /*to interprete the corner information*/ - Real* cornerTop; - Real* cornerBot; - Int cornerLeftStart; - Int cornerLeftEnd; - Int cornerRightUpEnd; - Int cornerRightDownStart; - if(up_leftCornerWhere == 0) /*left corner is on left chain*/ - { - cornerTop = leftChain->getVertex(up_leftCornerIndex); - cornerLeftStart = up_leftCornerIndex+1; - cornerRightUpEnd = -1; /*no right*/ - } - else if(up_leftCornerWhere == 1) /*left corner is on top*/ - { - cornerTop = topVertex; - cornerLeftStart = leftStartIndex; - cornerRightUpEnd = -1; /*no right*/ - } - else /*left corner is on right chain*/ - { - cornerTop = topVertex; - cornerLeftStart = leftStartIndex; - cornerRightUpEnd = up_leftCornerIndex; - } - - if(down_leftCornerWhere == 0) /*left corner is on left chain*/ - { - cornerBot = leftChain->getVertex(down_leftCornerIndex); - cornerLeftEnd = down_leftCornerIndex-1; - cornerRightDownStart = rightEndIndex+1; /*no right*/ - } - else if(down_leftCornerWhere == 1) /*left corner is on bot*/ - { - cornerBot = botVertex; - cornerLeftEnd = leftEndIndex; - cornerRightDownStart = rightEndIndex+1; /*no right*/ - } - else /*left corner is on the right chian*/ - { - cornerBot = botVertex; - cornerLeftEnd = leftEndIndex; - cornerRightDownStart = down_leftCornerIndex; - } - - - - - /*sample*/ - if(midIndex2 >= 0) /*there is a trim point inbewteen grid lines*/ - { - - sampleLeftSingleTrimEdgeRegionGen(cornerTop, leftChain->getVertex(midIndex1), - leftChain, - cornerLeftStart, - midIndex1-1, - leftGridChain, - gridIndex1, - gridMidIndex1, - rightChain, - rightStartIndex, - cornerRightUpEnd, - 0, //no right down section - -1, - pStream); - - sampleLeftSingleTrimEdgeRegionGen(leftChain->getVertex(midIndex2), - cornerBot, - leftChain, - midIndex2+1, - cornerLeftEnd, - leftGridChain, - gridMidIndex2, - gridIndex2, - rightChain, - 0, //no right up section - -1, - cornerRightDownStart, - rightEndIndex, - pStream); - - - sampleLeftStripRecF(leftChain, - midIndex1, - midIndex2, - leftGridChain, - gridMidIndex1, - gridMidIndex2, - pStream); - } - else - { - sampleLeftSingleTrimEdgeRegionGen(cornerTop, cornerBot, - leftChain, - cornerLeftStart, - cornerLeftEnd, - leftGridChain, - gridIndex1, - gridIndex2, - rightChain, - rightStartIndex, - cornerRightUpEnd, - cornerRightDownStart, - rightEndIndex, - pStream); - } -} - -void sampleLeftSingleTrimEdgeRegionGen(Real topVert[2], Real botVert[2], - vertexArray* leftChain, - Int leftStart, - Int leftEnd, - gridBoundaryChain* gridChain, - Int gridBeginIndex, - Int gridEndIndex, - vertexArray* rightChain, - Int rightUpBegin, - Int rightUpEnd, - Int rightDownBegin, - Int rightDownEnd, - primStream* pStream) -{ - Int i,j,k; - - /*creat an array to store all the up and down secments of the right chain, - *and the left end grid points - * - *although vertex array is a dynamic array, but to gain efficiency, - *it is better to initiliza the exact array size - */ - vertexArray vArray(gridEndIndex-gridBeginIndex+1 + - max(0,rightUpEnd - rightUpBegin+1)+ - max(0,rightDownEnd - rightDownBegin+1)); - - /*append the vertices on the up section of thr right chain*/ - for(i=rightUpBegin; i<= rightUpEnd; i++) - vArray.appendVertex(rightChain->getVertex(i)); - - /*append the vertices of the left extremal grid points, - *and at the same time, perform triangulation for the stair cases - */ - vArray.appendVertex(gridChain->get_vertex(gridBeginIndex)); - - for(k=1, i=gridBeginIndex+1; i<=gridEndIndex; i++, k++) - { - vArray.appendVertex(gridChain->get_vertex(i)); - - /*output the fan of the grid points of the (i)th and (i-1)th grid line. - */ - if(gridChain->getUlineIndex(i) < gridChain->getUlineIndex(i-1)) - { - pStream->begin(); - pStream->insert(gridChain->get_vertex(i-1)); - for(j=gridChain->getUlineIndex(i); j<= gridChain->getUlineIndex(i-1); j++) - pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i)); - pStream->end(PRIMITIVE_STREAM_FAN); - } - else if(gridChain->getUlineIndex(i) > gridChain->getUlineIndex(i-1)) - { - pStream->begin(); - pStream->insert(gridChain->get_vertex(i)); - for(j=gridChain->getUlineIndex(i); j>= gridChain->getUlineIndex(i-1); j--) - pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i-1)); - pStream->end(PRIMITIVE_STREAM_FAN); - } - /*otherwisem, the two are equal, so there is no fan to outout*/ - } - - /*then append all the vertices on the down section of the right chain*/ - for(i=rightDownBegin; i<= rightDownEnd; i++) - vArray.appendVertex(rightChain->getVertex(i)); - - monoTriangulationRecGen(topVert, botVert, - leftChain, leftStart, leftEnd, - &vArray, 0, vArray.getNumElements()-1, - pStream); - -} - - - - - - - - - |