diff options
Diffstat (limited to 'mesalib/src/glu/sgi')
-rw-r--r-- | mesalib/src/glu/sgi/include/gluos.h | 172 | ||||
-rw-r--r-- | mesalib/src/glu/sgi/libutil/mipmap.c | 17880 |
2 files changed, 9026 insertions, 9026 deletions
diff --git a/mesalib/src/glu/sgi/include/gluos.h b/mesalib/src/glu/sgi/include/gluos.h index 290a06f02..a80fc0554 100644 --- a/mesalib/src/glu/sgi/include/gluos.h +++ b/mesalib/src/glu/sgi/include/gluos.h @@ -1,86 +1,86 @@ -/* -** gluos.h - operating system dependencies for GLU -** -*/ -#ifdef __VMS -#ifdef __cplusplus -#pragma message disable nocordel -#pragma message disable codeunreachable -#pragma message disable codcauunr -#endif -#endif - -#ifdef __WATCOMC__ -/* Disable *lots* of warnings to get a clean build. I can't be bothered fixing the - * code at the moment, as it is pretty ugly. - */ -#pragma warning 7 10 -#pragma warning 13 10 -#pragma warning 14 10 -#pragma warning 367 10 -#pragma warning 379 10 -#pragma warning 726 10 -#pragma warning 836 10 -#endif - -#ifdef BUILD_FOR_SNAP - -#include <stdlib.h> -#include <stdio.h> -#include <malloc.h> - -#elif defined(_WIN32) - -#include <stdlib.h> /* For _MAX_PATH definition */ -#include <stdio.h> -#include <malloc.h> - -#define WIN32_LEAN_AND_MEAN -#define NOGDI -#define NOIME -#define NOMINMAX - -#ifdef __MINGW64_VERSION_MAJOR - #undef _WIN32_WINNT -#endif - -#ifndef _WIN32_WINNT - /* XXX: Workaround a bug in mingw-w64's headers when NOGDI is set and - * _WIN32_WINNT >= 0x0600 */ - #define _WIN32_WINNT 0x0400 -#endif -#ifndef STRICT - #define STRICT 1 -#endif - -#include <windows.h> - -/* Disable warnings */ -#if defined(_MSC_VER) -#pragma warning(disable : 4101) -#pragma warning(disable : 4244) -#pragma warning(disable : 4761) -#endif - -#if defined(_MSC_VER) && _MSC_VER >= 1200 && _MSC_VER < 1300 -#pragma comment(linker, "/OPT:NOWIN98") -#endif - -#ifndef WINGDIAPI -#define WINGDIAPI -#endif - -#elif defined(__OS2__) - -#include <stdlib.h> -#include <stdio.h> -#include <malloc.h> -#define WINGDIAPI - -#else - -/* Disable Microsoft-specific keywords */ -#define GLAPIENTRY -#define WINGDIAPI - -#endif +/*
+** gluos.h - operating system dependencies for GLU
+**
+*/
+#ifdef __VMS
+#ifdef __cplusplus
+#pragma message disable nocordel
+#pragma message disable codeunreachable
+#pragma message disable codcauunr
+#endif
+#endif
+
+#ifdef __WATCOMC__
+/* Disable *lots* of warnings to get a clean build. I can't be bothered fixing the
+ * code at the moment, as it is pretty ugly.
+ */
+#pragma warning 7 10
+#pragma warning 13 10
+#pragma warning 14 10
+#pragma warning 367 10
+#pragma warning 379 10
+#pragma warning 726 10
+#pragma warning 836 10
+#endif
+
+#ifdef BUILD_FOR_SNAP
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <malloc.h>
+
+#elif defined(_WIN32)
+
+#include <stdlib.h> /* For _MAX_PATH definition */
+#include <stdio.h>
+#include <malloc.h>
+
+#define WIN32_LEAN_AND_MEAN
+#define NOGDI
+#define NOIME
+#define NOMINMAX
+
+#ifdef __MINGW64_VERSION_MAJOR
+ #undef _WIN32_WINNT
+#endif
+
+#ifndef _WIN32_WINNT
+ /* XXX: Workaround a bug in mingw-w64's headers when NOGDI is set and
+ * _WIN32_WINNT >= 0x0600 */
+ #define _WIN32_WINNT 0x0400
+#endif
+#ifndef STRICT
+ #define STRICT 1
+#endif
+
+#include <windows.h>
+
+/* Disable warnings */
+#if defined(_MSC_VER)
+#pragma warning(disable : 4101)
+#pragma warning(disable : 4244)
+#pragma warning(disable : 4761)
+#endif
+
+#if defined(_MSC_VER) && _MSC_VER >= 1200 && _MSC_VER < 1300
+#pragma comment(linker, "/OPT:NOWIN98")
+#endif
+
+#ifndef WINGDIAPI
+#define WINGDIAPI
+#endif
+
+#elif defined(__OS2__)
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <malloc.h>
+#define WINGDIAPI
+
+#else
+
+/* Disable Microsoft-specific keywords */
+#define GLAPIENTRY
+#define WINGDIAPI
+
+#endif
diff --git a/mesalib/src/glu/sgi/libutil/mipmap.c b/mesalib/src/glu/sgi/libutil/mipmap.c index c475c96a2..3ba3667ae 100644 --- a/mesalib/src/glu/sgi/libutil/mipmap.c +++ b/mesalib/src/glu/sgi/libutil/mipmap.c @@ -1,8940 +1,8940 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "gluos.h" -#include <assert.h> -#include <GL/glu.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <limits.h> /* UINT_MAX */ -#include <math.h> - -typedef union { - unsigned char ub[4]; - unsigned short us[2]; - unsigned int ui; - char b[4]; - short s[2]; - int i; - float f; -} Type_Widget; - -/* Pixel storage modes */ -typedef struct { - GLint pack_alignment; - GLint pack_row_length; - GLint pack_skip_rows; - GLint pack_skip_pixels; - GLint pack_lsb_first; - GLint pack_swap_bytes; - GLint pack_skip_images; - GLint pack_image_height; - - GLint unpack_alignment; - GLint unpack_row_length; - GLint unpack_skip_rows; - GLint unpack_skip_pixels; - GLint unpack_lsb_first; - GLint unpack_swap_bytes; - GLint unpack_skip_images; - GLint unpack_image_height; -} PixelStorageModes; - -static int gluBuild1DMipmapLevelsCore(GLenum, GLint, - GLsizei, - GLsizei, - GLenum, GLenum, GLint, GLint, GLint, - const void *); -static int gluBuild2DMipmapLevelsCore(GLenum, GLint, - GLsizei, GLsizei, - GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, - const void *); -static int gluBuild3DMipmapLevelsCore(GLenum, GLint, - GLsizei, GLsizei, GLsizei, - GLsizei, GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, - const void *); - -/* - * internal function declarations - */ -static GLfloat bytes_per_element(GLenum type); -static GLint elements_per_group(GLenum format, GLenum type); -static GLint is_index(GLenum format); -static GLint image_size(GLint width, GLint height, GLenum format, GLenum type); -static void fill_image(const PixelStorageModes *, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const void *userdata, GLushort *newimage); -static void empty_image(const PixelStorageModes *, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const GLushort *oldimage, void *userdata); -static void scale_internal(GLint components, GLint widthin, GLint heightin, - const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout); - -static void scale_internal_ubyte(GLint components, GLint widthin, - GLint heightin, const GLubyte *datain, - GLint widthout, GLint heightout, - GLubyte *dataout, GLint element_size, - GLint ysize, GLint group_size); -static void scale_internal_byte(GLint components, GLint widthin, - GLint heightin, const GLbyte *datain, - GLint widthout, GLint heightout, - GLbyte *dataout, GLint element_size, - GLint ysize, GLint group_size); -static void scale_internal_ushort(GLint components, GLint widthin, - GLint heightin, const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_short(GLint components, GLint widthin, - GLint heightin, const GLshort *datain, - GLint widthout, GLint heightout, - GLshort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_uint(GLint components, GLint widthin, - GLint heightin, const GLuint *datain, - GLint widthout, GLint heightout, - GLuint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_int(GLint components, GLint widthin, - GLint heightin, const GLint *datain, - GLint widthout, GLint heightout, - GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_float(GLint components, GLint widthin, - GLint heightin, const GLfloat *datain, - GLint widthout, GLint heightout, - GLfloat *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); - -static int checkMipmapArgs(GLenum, GLenum, GLenum); -static GLboolean legalFormat(GLenum); -static GLboolean legalType(GLenum); -static GLboolean isTypePackedPixel(GLenum); -static GLboolean isLegalFormatForPackedPixelType(GLenum, GLenum); -static GLboolean isLegalLevels(GLint, GLint, GLint, GLint); -static void closestFit(GLenum, GLint, GLint, GLint, GLenum, GLenum, - GLint *, GLint *); - -/* all extract/shove routines must return double to handle unsigned ints */ -static GLdouble extractUbyte(int, const void *); -static void shoveUbyte(GLdouble, int, void *); -static GLdouble extractSbyte(int, const void *); -static void shoveSbyte(GLdouble, int, void *); -static GLdouble extractUshort(int, const void *); -static void shoveUshort(GLdouble, int, void *); -static GLdouble extractSshort(int, const void *); -static void shoveSshort(GLdouble, int, void *); -static GLdouble extractUint(int, const void *); -static void shoveUint(GLdouble, int, void *); -static GLdouble extractSint(int, const void *); -static void shoveSint(GLdouble, int, void *); -static GLdouble extractFloat(int, const void *); -static void shoveFloat(GLdouble, int, void *); -static void halveImageSlice(int, GLdouble (*)(int, const void *), - void (*)(GLdouble, int, void *), - GLint, GLint, GLint, - const void *, void *, - GLint, GLint, GLint, GLint, GLint); -static void halveImage3D(int, GLdouble (*)(int, const void *), - void (*)(GLdouble, int, void *), - GLint, GLint, GLint, - const void *, void *, - GLint, GLint, GLint, GLint, GLint); - -/* packedpixel type scale routines */ -static void extract332(int,const void *, GLfloat []); -static void shove332(const GLfloat [],int ,void *); -static void extract233rev(int,const void *, GLfloat []); -static void shove233rev(const GLfloat [],int ,void *); -static void extract565(int,const void *, GLfloat []); -static void shove565(const GLfloat [],int ,void *); -static void extract565rev(int,const void *, GLfloat []); -static void shove565rev(const GLfloat [],int ,void *); -static void extract4444(int,const void *, GLfloat []); -static void shove4444(const GLfloat [],int ,void *); -static void extract4444rev(int,const void *, GLfloat []); -static void shove4444rev(const GLfloat [],int ,void *); -static void extract5551(int,const void *, GLfloat []); -static void shove5551(const GLfloat [],int ,void *); -static void extract1555rev(int,const void *, GLfloat []); -static void shove1555rev(const GLfloat [],int ,void *); -static void extract8888(int,const void *, GLfloat []); -static void shove8888(const GLfloat [],int ,void *); -static void extract8888rev(int,const void *, GLfloat []); -static void shove8888rev(const GLfloat [],int ,void *); -static void extract1010102(int,const void *, GLfloat []); -static void shove1010102(const GLfloat [],int ,void *); -static void extract2101010rev(int,const void *, GLfloat []); -static void shove2101010rev(const GLfloat [],int ,void *); -static void scaleInternalPackedPixel(int, - void (*)(int, const void *,GLfloat []), - void (*)(const GLfloat [],int, void *), - GLint,GLint, const void *, - GLint,GLint,void *,GLint,GLint,GLint); -static void halveImagePackedPixel(int, - void (*)(int, const void *,GLfloat []), - void (*)(const GLfloat [],int, void *), - GLint, GLint, const void *, - void *, GLint, GLint, GLint); -static void halve1DimagePackedPixel(int, - void (*)(int, const void *,GLfloat []), - void (*)(const GLfloat [],int, void *), - GLint, GLint, const void *, - void *, GLint, GLint, GLint); - -static void halve1Dimage_ubyte(GLint, GLuint, GLuint,const GLubyte *, - GLubyte *, GLint, GLint, GLint); -static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *, - GLint, GLint, GLint); -static void halve1Dimage_ushort(GLint, GLuint, GLuint, const GLushort *, - GLushort *, GLint, GLint, GLint, GLint); -static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *, - GLint, GLint, GLint, GLint); -static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *, - GLint, GLint, GLint, GLint); -static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *, - GLint, GLint, GLint, GLint); -static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *, - GLint, GLint, GLint, GLint); - -static GLint imageSize3D(GLint, GLint, GLint, GLenum,GLenum); -static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum, - GLenum, GLboolean, const void *, GLushort *); -static void emptyImage3D(const PixelStorageModes *, - GLint, GLint, GLint, GLenum, - GLenum, GLboolean, - const GLushort *, void *); -static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *, - GLint, GLint, GLint, GLushort *); - -static void retrieveStoreModes(PixelStorageModes *psm) -{ - glGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment); - glGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length); - glGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows); - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels); - glGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first); - glGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes); - - glGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment); - glGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length); - glGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows); - glGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels); - glGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first); - glGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes); -} - -static void retrieveStoreModes3D(PixelStorageModes *psm) -{ - glGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment); - glGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length); - glGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows); - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels); - glGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first); - glGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes); - glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &psm->unpack_skip_images); - glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &psm->unpack_image_height); - - glGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment); - glGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length); - glGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows); - glGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels); - glGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first); - glGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes); - glGetIntegerv(GL_PACK_SKIP_IMAGES, &psm->pack_skip_images); - glGetIntegerv(GL_PACK_IMAGE_HEIGHT, &psm->pack_image_height); -} - -static int computeLog(GLuint value) -{ - int i; - - i = 0; - - /* Error! */ - if (value == 0) return -1; - - for (;;) { - if (value & 1) { - /* Error ! */ - if (value != 1) return -1; - return i; - } - value = value >> 1; - i++; - } -} - -/* -** Compute the nearest power of 2 number. This algorithm is a little -** strange, but it works quite well. -*/ -static int nearestPower(GLuint value) -{ - int i; - - i = 1; - - /* Error! */ - if (value == 0) return -1; - - for (;;) { - if (value == 1) { - return i; - } else if (value == 3) { - return i*4; - } - value = value >> 1; - i *= 2; - } -} - -#define __GLU_SWAP_2_BYTES(s)\ -(GLushort)(((GLushort)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) - -#define __GLU_SWAP_4_BYTES(s)\ -(GLuint)(((GLuint)((const GLubyte*)(s))[3])<<24 | \ - ((GLuint)((const GLubyte*)(s))[2])<<16 | \ - ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) - -static void halveImage(GLint components, GLuint width, GLuint height, - const GLushort *datain, GLushort *dataout) -{ - int i, j, k; - int newwidth, newheight; - int delta; - GLushort *s; - const GLushort *t; - - newwidth = width / 2; - newheight = height / 2; - delta = width * components; - s = dataout; - t = datain; - - /* Piece o' cake! */ - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (t[0] + t[components] + t[delta] + - t[delta+components] + 2) / 4; - s++; t++; - } - t += components; - } - t += delta; - } -} - -static void halveImage_ubyte(GLint components, GLuint width, GLuint height, - const GLubyte *datain, GLubyte *dataout, - GLint element_size, GLint ysize, GLint group_size) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLubyte *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_ubyte(components,width,height,datain,dataout, - element_size,ysize,group_size); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLubyte*)t + - *(const GLubyte*)(t+group_size) + - *(const GLubyte*)(t+ysize) + - *(const GLubyte*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, - const GLubyte *dataIn, GLubyte *dataOut, - GLint element_size, GLint ysize, - GLint group_size) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLubyte *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLubyte*)src + - *(const GLubyte*)(src+group_size)) / 2; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLubyte*)src + *(const GLubyte*)(src+ysize)) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - } - - assert(src == &((const char *)dataIn)[ysize*height]); - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); -} /* halve1Dimage_ubyte() */ - -static void halveImage_byte(GLint components, GLuint width, GLuint height, - const GLbyte *datain, GLbyte *dataout, - GLint element_size, - GLint ysize, GLint group_size) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLbyte *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_byte(components,width,height,datain,dataout, - element_size,ysize,group_size); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLbyte*)t + - *(const GLbyte*)(t+group_size) + - *(const GLbyte*)(t+ysize) + - *(const GLbyte*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, - const GLbyte *dataIn, GLbyte *dataOut, - GLint element_size,GLint ysize, GLint group_size) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLbyte *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+group_size)) / 2; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+ysize)) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); -} /* halve1Dimage_byte() */ - -static void halveImage_ushort(GLint components, GLuint width, GLuint height, - const GLushort *datain, GLushort *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLushort *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_ushort(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLushort*)t + - *(const GLushort*)(t+group_size) + - *(const GLushort*)(t+ysize) + - *(const GLushort*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (__GLU_SWAP_2_BYTES(t) + - __GLU_SWAP_2_BYTES(t+group_size) + - __GLU_SWAP_2_BYTES(t+ysize) + - __GLU_SWAP_2_BYTES(t+ysize+group_size)+ 2)/4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, - const GLushort *dataIn, GLushort *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLushort *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLushort ushort[BOX2]; - if (myswap_bytes) { - ushort[0]= __GLU_SWAP_2_BYTES(src); - ushort[1]= __GLU_SWAP_2_BYTES(src+group_size); - } - else { - ushort[0]= *(const GLushort*)src; - ushort[1]= *(const GLushort*)(src+group_size); - } - - *dest= (ushort[0] + ushort[1]) / 2; - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLushort ushort[BOX2]; - if (myswap_bytes) { - ushort[0]= __GLU_SWAP_2_BYTES(src); - ushort[1]= __GLU_SWAP_2_BYTES(src+ysize); - } - else { - ushort[0]= *(const GLushort*)src; - ushort[1]= *(const GLushort*)(src+ysize); - } - *dest= (ushort[0] + ushort[1]) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_ushort() */ - - -static void halveImage_short(GLint components, GLuint width, GLuint height, - const GLshort *datain, GLshort *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLshort *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_short(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLshort*)t + - *(const GLshort*)(t+group_size) + - *(const GLshort*)(t+ysize) + - *(const GLshort*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - GLushort b; - GLint buf; - b = __GLU_SWAP_2_BYTES(t); - buf = *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+group_size); - buf += *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+ysize); - buf += *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+ysize+group_size); - buf += *(const GLshort*)&b; - s[0] = (GLshort)((buf+2)/4); - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -static void halve1Dimage_short(GLint components, GLuint width, GLuint height, - const GLshort *dataIn, GLshort *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLshort *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLshort sshort[BOX2]; - if (myswap_bytes) { - sshort[0]= __GLU_SWAP_2_BYTES(src); - sshort[1]= __GLU_SWAP_2_BYTES(src+group_size); - } - else { - sshort[0]= *(const GLshort*)src; - sshort[1]= *(const GLshort*)(src+group_size); - } - - *dest= (sshort[0] + sshort[1]) / 2; - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLshort sshort[BOX2]; - if (myswap_bytes) { - sshort[0]= __GLU_SWAP_2_BYTES(src); - sshort[1]= __GLU_SWAP_2_BYTES(src+ysize); - } - else { - sshort[0]= *(const GLshort*)src; - sshort[1]= *(const GLshort*)(src+ysize); - } - *dest= (sshort[0] + sshort[1]) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_short() */ - - -static void halveImage_uint(GLint components, GLuint width, GLuint height, - const GLuint *datain, GLuint *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLuint *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_uint(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - /* need to cast to double to hold large unsigned ints */ - s[0] = ((double)*(const GLuint*)t + - (double)*(const GLuint*)(t+group_size) + - (double)*(const GLuint*)(t+ysize) + - (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5; - s++; t += element_size; - - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - /* need to cast to double to hold large unsigned ints */ - GLdouble buf; - buf = (GLdouble)__GLU_SWAP_4_BYTES(t) + - (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) + - (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) + - (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size); - s[0] = (GLuint)(buf/4 + 0.5); - - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, - const GLuint *dataIn, GLuint *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLuint *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+group_size); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+group_size); - } - *dest= ((double)uint[0]+(double)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+ysize); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+ysize); - } - *dest= ((double)uint[0]+(double)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_uint() */ - -static void halveImage_int(GLint components, GLuint width, GLuint height, - const GLint *datain, GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLint *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_int(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = ((float)*(const GLint*)t + - (float)*(const GLint*)(t+group_size) + - (float)*(const GLint*)(t+ysize) + - (float)*(const GLint*)(t+ysize+group_size))/4 + 0.5; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - GLuint b; - GLfloat buf; - b = __GLU_SWAP_4_BYTES(t); - buf = *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+group_size); - buf += *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize); - buf += *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize+group_size); - buf += *(GLint*)&b; - s[0] = (GLint)(buf/4 + 0.5); - - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_int(GLint components, GLuint width, GLuint height, - const GLint *dataIn, GLint *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLint *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+group_size); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+group_size); - } - *dest= ((float)uint[0]+(float)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+ysize); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+ysize); - } - *dest= ((float)uint[0]+(float)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_int() */ - - -static void halveImage_float(GLint components, GLuint width, GLuint height, - const GLfloat *datain, GLfloat *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLfloat *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_float(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLfloat*)t + - *(const GLfloat*)(t+group_size) + - *(const GLfloat*)(t+ysize) + - *(const GLfloat*)(t+ysize+group_size)) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - union { GLuint b; GLfloat f; } swapbuf; - swapbuf.b = __GLU_SWAP_4_BYTES(t); - s[0] = swapbuf.f; - swapbuf.b = __GLU_SWAP_4_BYTES(t+group_size); - s[0] += swapbuf.f; - swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize); - s[0] += swapbuf.f; - swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize+group_size); - s[0] += swapbuf.f; - s[0] /= 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_float(GLint components, GLuint width, GLuint height, - const GLfloat *dataIn, GLfloat *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLfloat *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLfloat sfloat[BOX2]; - if (myswap_bytes) { - sfloat[0]= __GLU_SWAP_4_BYTES(src); - sfloat[1]= __GLU_SWAP_4_BYTES(src+group_size); - } - else { - sfloat[0]= *(const GLfloat*)src; - sfloat[1]= *(const GLfloat*)(src+group_size); - } - - *dest= (sfloat[0] + sfloat[1]) / 2.0; - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLfloat sfloat[BOX2]; - if (myswap_bytes) { - sfloat[0]= __GLU_SWAP_4_BYTES(src); - sfloat[1]= __GLU_SWAP_4_BYTES(src+ysize); - } - else { - sfloat[0]= *(const GLfloat*)src; - sfloat[1]= *(const GLfloat*)(src+ysize); - } - *dest= (sfloat[0] + sfloat[1]) / 2.0; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; /* skip to odd row */ - } - } - - assert(src == &((const char *)dataIn)[ysize*height]); - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); -} /* halve1Dimage_float() */ - -static void scale_internal(GLint components, GLint widthin, GLint heightin, - const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout) -{ - float x, lowx, highx, convx, halfconvx; - float y, lowy, highy, convy, halfconvy; - float xpercent,ypercent; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,yint,xint,xindex,yindex; - int temp; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage(components, widthin, heightin, datain, dataout); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - halfconvx = convx/2; - halfconvy = convy/2; - for (i = 0; i < heightout; i++) { - y = convy * (i+0.5); - if (heightin > heightout) { - highy = y + halfconvy; - lowy = y - halfconvy; - } else { - highy = y + 0.5; - lowy = y - 0.5; - } - for (j = 0; j < widthout; j++) { - x = convx * (j+0.5); - if (widthin > widthout) { - highx = x + halfconvx; - lowx = x - halfconvx; - } else { - highx = x + 0.5; - lowx = x - 0.5; - } - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - area = 0.0; - - y = lowy; - yint = floor(y); - while (y < highy) { - yindex = (yint + heightin) % heightin; - if (highy < yint+1) { - ypercent = highy - y; - } else { - ypercent = yint+1 - y; - } - - x = lowx; - xint = floor(x); - - while (x < highx) { - xindex = (xint + widthin) % widthin; - if (highx < xint+1) { - xpercent = highx - x; - } else { - xpercent = xint+1 - x; - } - - percent = xpercent * ypercent; - area += percent; - temp = (xindex + (yindex * widthin)) * components; - for (k = 0; k < components; k++) { - totals[k] += datain[temp + k] * percent; - } - - xint++; - x = xint; - } - yint++; - y = yint; - } - - temp = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - /* totals[] should be rounded in the case of enlarging an RGB - * ramp when the type is 332 or 4444 - */ - dataout[temp + k] = (totals[k]+0.5)/area; - } - } - } -} - -static void scale_internal_ubyte(GLint components, GLint widthin, - GLint heightin, const GLubyte *datain, - GLint widthout, GLint heightout, - GLubyte *dataout, GLint element_size, - GLint ysize, GLint group_size) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_ubyte(components, widthin, heightin, - (const GLubyte *)datain, (GLubyte *)dataout, - element_size, ysize, group_size); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - totals[k] += (GLubyte)(*(left))*(1-lowx_float) - +(GLubyte)(*(right))*highx_float; - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * x_percent; - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - } - - - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)); - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_byte(GLint components, GLint widthin, - GLint heightin, const GLbyte *datain, - GLint widthout, GLint heightout, - GLbyte *dataout, GLint element_size, - GLint ysize, GLint group_size) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_byte(components, widthin, heightin, - (const GLbyte *)datain, (GLbyte *)dataout, - element_size, ysize, group_size); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - totals[k] += (GLbyte)(*(left))*(1-lowx_float) - +(GLbyte)(*(right))*highx_float; - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * x_percent; - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - } - - - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)); - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_ushort(GLint components, GLint widthin, - GLint heightin, const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_ushort(components, widthin, heightin, - (const GLushort *)datain, (GLushort *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + - __GLU_SWAP_2_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLushort*)left * (1-lowx_float) - + *(const GLushort*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLushort*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index); - } else { - totals[k] += *(const GLushort*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_short(GLint components, GLint widthin, - GLint heightin, const GLshort *datain, - GLint widthout, GLint heightout, - GLshort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - GLushort swapbuf; /* unsigned buffer */ - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_short(components, widthin, heightin, - (const GLshort *)datain, (GLshort *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(left); - totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float); - swapbuf = __GLU_SWAP_2_BYTES(right); - totals[k] += *(const GLshort*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLshort*)left * (1-lowx_float) - + *(const GLshort*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLshort*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf; - } else { - totals[k] += *(const GLshort*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_uint(GLint components, GLint widthin, - GLint heightin, const GLuint *datain, - GLint widthout, GLint heightout, - GLuint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_uint(components, widthin, heightin, - (const GLuint *)datain, (GLuint *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(left) * (1-lowx_float) - + __GLU_SWAP_4_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLuint*)left * (1-lowx_float) - + *(const GLuint*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLuint*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index); - } else { - totals[k] += *(const GLuint*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - /* clamp at UINT_MAX */ - float value= totals[k]/area; - if (value >= (float) UINT_MAX) { /* need '=' */ - dataout[outindex + k] = UINT_MAX; - } - else dataout[outindex + k] = value; - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - - - -static void scale_internal_int(GLint components, GLint widthin, - GLint heightin, const GLint *datain, - GLint widthout, GLint heightout, - GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - GLuint swapbuf; /* unsigned buffer */ - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_int(components, widthin, heightin, - (const GLint *)datain, (GLint *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(left); - totals[k] += *(const GLint*)&swapbuf * (1-lowx_float); - swapbuf = __GLU_SWAP_4_BYTES(right); - totals[k] += *(const GLint*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLint*)left * (1-lowx_float) - + *(const GLint*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLint*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf; - } else { - totals[k] += *(const GLint*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - - - -static void scale_internal_float(GLint components, GLint widthin, - GLint heightin, const GLfloat *datain, - GLint widthout, GLint heightout, - GLfloat *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - union { GLuint b; GLfloat f; } swapbuf; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_float(components, widthin, heightin, - (const GLfloat *)datain, (GLfloat *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(left); - totals[k] += swapbuf.f * (1-lowx_float); - swapbuf.b = __GLU_SWAP_4_BYTES(right); - totals[k] += swapbuf.f * highx_float; - } else { - totals[k] += *(const GLfloat*)left * (1-lowx_float) - + *(const GLfloat*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * x_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f; - } else { - totals[k] += *(const GLfloat*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static int checkMipmapArgs(GLenum internalFormat, GLenum format, GLenum type) -{ - if (!legalFormat(format) || !legalType(type)) { - return GLU_INVALID_ENUM; - } - if (format == GL_STENCIL_INDEX) { - return GLU_INVALID_ENUM; - } - - if (!isLegalFormatForPackedPixelType(format, type)) { - return GLU_INVALID_OPERATION; - } - - return 0; -} /* checkMipmapArgs() */ - -static GLboolean legalFormat(GLenum format) -{ - switch(format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_RGB: - case GL_RGBA: - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_BGR: - case GL_BGRA: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -static GLboolean legalType(GLenum type) -{ - switch(type) { - case GL_BITMAP: - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - return GL_TRUE; - default: - return GL_FALSE; - } -} - -/* */ -static GLboolean isTypePackedPixel(GLenum type) -{ - assert(legalType(type)); - - if (type == GL_UNSIGNED_BYTE_3_3_2 || - type == GL_UNSIGNED_BYTE_2_3_3_REV || - type == GL_UNSIGNED_SHORT_5_6_5 || - type == GL_UNSIGNED_SHORT_5_6_5_REV || - type == GL_UNSIGNED_SHORT_4_4_4_4 || - type == GL_UNSIGNED_SHORT_4_4_4_4_REV || - type == GL_UNSIGNED_SHORT_5_5_5_1 || - type == GL_UNSIGNED_SHORT_1_5_5_5_REV || - type == GL_UNSIGNED_INT_8_8_8_8 || - type == GL_UNSIGNED_INT_8_8_8_8_REV || - type == GL_UNSIGNED_INT_10_10_10_2 || - type == GL_UNSIGNED_INT_2_10_10_10_REV) { - return 1; - } - else return 0; -} /* isTypePackedPixel() */ - -/* Determines if the packed pixel type is compatible with the format */ -static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type) -{ - /* if not a packed pixel type then return true */ - if (!isTypePackedPixel(type)) { - return GL_TRUE; - } - - /* 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB */ - if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV|| - type == GL_UNSIGNED_SHORT_5_6_5|| type == GL_UNSIGNED_SHORT_5_6_5_REV) - && format != GL_RGB) - return GL_FALSE; - - /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV & - * 10_10_10_2/2_10_10_10_REV are only compatible with RGBA, BGRA & ABGR_EXT. - */ - if ((type == GL_UNSIGNED_SHORT_4_4_4_4 || - type == GL_UNSIGNED_SHORT_4_4_4_4_REV || - type == GL_UNSIGNED_SHORT_5_5_5_1 || - type == GL_UNSIGNED_SHORT_1_5_5_5_REV || - type == GL_UNSIGNED_INT_8_8_8_8 || - type == GL_UNSIGNED_INT_8_8_8_8_REV || - type == GL_UNSIGNED_INT_10_10_10_2 || - type == GL_UNSIGNED_INT_2_10_10_10_REV) && - (format != GL_RGBA && - format != GL_BGRA)) { - return GL_FALSE; - } - - return GL_TRUE; -} /* isLegalFormatForPackedPixelType() */ - -static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel, - GLint totalLevels) -{ - if (baseLevel < 0 || baseLevel < userLevel || maxLevel < baseLevel || - totalLevels < maxLevel) - return GL_FALSE; - else return GL_TRUE; -} /* isLegalLevels() */ - -/* Given user requested texture size, determine if it fits. If it - * doesn't then halve both sides and make the determination again - * until it does fit (for IR only). - * Note that proxy textures are not implemented in RE* even though - * they advertise the texture extension. - * Note that proxy textures are implemented but not according to spec in - * IMPACT*. - */ -static void closestFit(GLenum target, GLint width, GLint height, - GLint internalFormat, GLenum format, GLenum type, - GLint *newWidth, GLint *newHeight) -{ - /* Use proxy textures if OpenGL version is >= 1.1 */ - if ( (strtod((const char *)glGetString(GL_VERSION),NULL) >= 1.1) - ) { - GLint widthPowerOf2= nearestPower(width); - GLint heightPowerOf2= nearestPower(height); - GLint proxyWidth; - - do { - /* compute level 1 width & height, clamping each at 1 */ - GLint widthAtLevelOne= (widthPowerOf2 > 1) ? - widthPowerOf2 >> 1 : - widthPowerOf2; - GLint heightAtLevelOne= (heightPowerOf2 > 1) ? - heightPowerOf2 >> 1 : - heightPowerOf2; - GLenum proxyTarget; - assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0); - - /* does width x height at level 1 & all their mipmaps fit? */ - if (target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D) { - proxyTarget = GL_PROXY_TEXTURE_2D; - glTexImage2D(proxyTarget, 1, /* must be non-zero */ - internalFormat, - widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); - } else -#if defined(GL_ARB_texture_cube_map) - if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) || - (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) || - (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { - proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB; - glTexImage2D(proxyTarget, 1, /* must be non-zero */ - internalFormat, - widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); - } else -#endif /* GL_ARB_texture_cube_map */ - { - assert(target == GL_TEXTURE_1D || target == GL_PROXY_TEXTURE_1D); - proxyTarget = GL_PROXY_TEXTURE_1D; - glTexImage1D(proxyTarget, 1, /* must be non-zero */ - internalFormat,widthAtLevelOne,0,format,type,NULL); - } - glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth); - /* does it fit??? */ - if (proxyWidth == 0) { /* nope, so try again with these sizes */ - if (widthPowerOf2 == 1 && heightPowerOf2 == 1) { - /* An 1x1 texture couldn't fit for some reason, so - * break out. This should never happen. But things - * happen. The disadvantage with this if-statement is - * that we will never be aware of when this happens - * since it will silently branch out. - */ - goto noProxyTextures; - } - widthPowerOf2= widthAtLevelOne; - heightPowerOf2= heightAtLevelOne; - } - /* else it does fit */ - } while (proxyWidth == 0); - /* loop must terminate! */ - - /* return the width & height at level 0 that fits */ - *newWidth= widthPowerOf2; - *newHeight= heightPowerOf2; -/*printf("Proxy Textures\n");*/ - } /* if gluCheckExtension() */ - else { /* no texture extension, so do this instead */ - GLint maxsize; - -noProxyTextures: - - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); - /* clamp user's texture sizes to maximum sizes, if necessary */ - *newWidth = nearestPower(width); - if (*newWidth > maxsize) *newWidth = maxsize; - *newHeight = nearestPower(height); - if (*newHeight > maxsize) *newHeight = maxsize; -/*printf("NO proxy textures\n");*/ - } -} /* closestFit() */ - -GLint GLAPIENTRY -gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, - GLenum typein, const void *datain, - GLsizei widthout, GLsizei heightout, GLenum typeout, - void *dataout) -{ - int components; - GLushort *beforeImage; - GLushort *afterImage; - PixelStorageModes psm; - - if (widthin == 0 || heightin == 0 || widthout == 0 || heightout == 0) { - return 0; - } - if (widthin < 0 || heightin < 0 || widthout < 0 || heightout < 0) { - return GLU_INVALID_VALUE; - } - if (!legalFormat(format) || !legalType(typein) || !legalType(typeout)) { - return GLU_INVALID_ENUM; - } - if (!isLegalFormatForPackedPixelType(format, typein)) { - return GLU_INVALID_OPERATION; - } - if (!isLegalFormatForPackedPixelType(format, typeout)) { - return GLU_INVALID_OPERATION; - } - beforeImage = - malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT)); - afterImage = - malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT)); - if (beforeImage == NULL || afterImage == NULL) { - free(beforeImage); - free(afterImage); - return GLU_OUT_OF_MEMORY; - } - - retrieveStoreModes(&psm); - fill_image(&psm,widthin, heightin, format, typein, is_index(format), - datain, beforeImage); - components = elements_per_group(format, 0); - scale_internal(components, widthin, heightin, beforeImage, - widthout, heightout, afterImage); - empty_image(&psm,widthout, heightout, format, typeout, - is_index(format), afterImage, dataout); - free((GLbyte *) beforeImage); - free((GLbyte *) afterImage); - - return 0; -} - -int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, - GLsizei widthPowerOf2, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel,GLint maxLevel, - const void *data) -{ - GLint newwidth; - GLint level, levels; - GLushort *newImage; - GLint newImage_width; - GLushort *otherImage; - GLushort *imageTemp; - GLint memreq; - GLint cmpts; - PixelStorageModes psm; - - assert(checkMipmapArgs(internalFormat,format,type) == 0); - assert(width >= 1); - - otherImage = NULL; - - newwidth= widthPowerOf2; - levels = computeLog(newwidth); - - levels+= userLevel; - - retrieveStoreModes(&psm); - newImage = (GLushort *) - malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT)); - newImage_width = width; - if (newImage == NULL) { - return GLU_OUT_OF_MEMORY; - } - fill_image(&psm,width, 1, format, type, is_index(format), - data, newImage); - cmpts = elements_per_group(format,type); - glPixelStorei(GL_UNPACK_ALIGNMENT, 2); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - /* - ** If swap_bytes was set, swapping occurred in fill_image. - */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - - for (level = userLevel; level <= levels; level++) { - if (newImage_width == newwidth) { - /* Use newImage for this level */ - if (baseLevel <= level && level <= maxLevel) { - glTexImage1D(target, level, internalFormat, newImage_width, - 0, format, GL_UNSIGNED_SHORT, (void *) newImage); - } - } else { - if (otherImage == NULL) { - memreq = image_size(newwidth, 1, format, GL_UNSIGNED_SHORT); - otherImage = (GLushort *) malloc(memreq); - if (otherImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(newImage); - return GLU_OUT_OF_MEMORY; - } - } - scale_internal(cmpts, newImage_width, 1, newImage, - newwidth, 1, otherImage); - /* Swap newImage and otherImage */ - imageTemp = otherImage; - otherImage = newImage; - newImage = imageTemp; - - newImage_width = newwidth; - if (baseLevel <= level && level <= maxLevel) { - glTexImage1D(target, level, internalFormat, newImage_width, - 0, format, GL_UNSIGNED_SHORT, (void *) newImage); - } - } - if (newwidth > 1) newwidth /= 2; - } - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - - free((GLbyte *) newImage); - if (otherImage) { - free((GLbyte *) otherImage); - } - return 0; -} - -GLint GLAPIENTRY -gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, - GLsizei width, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel, GLint maxLevel, - const void *data) -{ - int levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1) { - return GLU_INVALID_VALUE; - } - - levels = computeLog(width); - - levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) - return GLU_INVALID_VALUE; - - return gluBuild1DMipmapLevelsCore(target, internalFormat, - width, - width,format, type, - userLevel, baseLevel, maxLevel, - data); -} /* gluBuild1DMipmapLevels() */ - -GLint GLAPIENTRY -gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, - GLenum format, GLenum type, - const void *data) -{ - GLint widthPowerOf2; - int levels; - GLint dummy; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1) { - return GLU_INVALID_VALUE; - } - - closestFit(target,width,1,internalFormat,format,type,&widthPowerOf2,&dummy); - levels = computeLog(widthPowerOf2); - - return gluBuild1DMipmapLevelsCore(target,internalFormat, - width, - widthPowerOf2, - format,type,0,0,levels,data); -} - -static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, - GLint width, GLint height, GLenum format, - GLenum type, const void *data) -{ - GLint newwidth, newheight; - GLint level, levels; - GLushort *newImage; - GLint newImage_width; - GLint newImage_height; - GLushort *otherImage; - GLushort *imageTemp; - GLint memreq; - GLint cmpts; - PixelStorageModes psm; - - retrieveStoreModes(&psm); - -#if 0 - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); - newwidth = nearestPower(width); - if (newwidth > maxsize) newwidth = maxsize; - newheight = nearestPower(height); - if (newheight > maxsize) newheight = maxsize; -#else - closestFit(target,width,height,internalFormat,format,type, - &newwidth,&newheight); -#endif - levels = computeLog(newwidth); - level = computeLog(newheight); - if (level > levels) levels=level; - - otherImage = NULL; - newImage = (GLushort *) - malloc(image_size(width, height, format, GL_UNSIGNED_SHORT)); - newImage_width = width; - newImage_height = height; - if (newImage == NULL) { - return GLU_OUT_OF_MEMORY; - } - - fill_image(&psm,width, height, format, type, is_index(format), - data, newImage); - - cmpts = elements_per_group(format,type); - glPixelStorei(GL_UNPACK_ALIGNMENT, 2); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - /* - ** If swap_bytes was set, swapping occurred in fill_image. - */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - - for (level = 0; level <= levels; level++) { - if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ - glTexImage2D(target, level, internalFormat, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_SHORT, - (void *) newImage); - } else { - if (otherImage == NULL) { - memreq = - image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT); - otherImage = (GLushort *) malloc(memreq); - if (otherImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(newImage); - return GLU_OUT_OF_MEMORY; - } - } - scale_internal(cmpts, newImage_width, newImage_height, newImage, - newwidth, newheight, otherImage); - /* Swap newImage and otherImage */ - imageTemp = otherImage; - otherImage = newImage; - newImage = imageTemp; - - newImage_width = newwidth; - newImage_height = newheight; - glTexImage2D(target, level, internalFormat, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_SHORT, - (void *) newImage); - } - if (newwidth > 1) newwidth /= 2; - if (newheight > 1) newheight /= 2; - } - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - - free((GLbyte *) newImage); - if (otherImage) { - free((GLbyte *) otherImage); - } - return 0; -} - -/* To make swapping images less error prone */ -#define __GLU_INIT_SWAP_IMAGE void *tmpImage -#define __GLU_SWAP_IMAGE(a,b) tmpImage = a; a = b; b = tmpImage; - -static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLsizei widthPowerOf2, - GLsizei heightPowerOf2, - GLenum format, GLenum type, - GLint userLevel, - GLint baseLevel,GLint maxLevel, - const void *data) -{ - GLint newwidth, newheight; - GLint level, levels; - const void *usersImage; /* passed from user. Don't touch! */ - void *srcImage, *dstImage; /* scratch area to build mipmapped images */ - __GLU_INIT_SWAP_IMAGE; - GLint memreq; - GLint cmpts; - - GLint myswap_bytes, groups_per_line, element_size, group_size; - GLint rowsize, padding; - PixelStorageModes psm; - - assert(checkMipmapArgs(internalFormat,format,type) == 0); - assert(width >= 1 && height >= 1); - - if(type == GL_BITMAP) { - return bitmapBuild2DMipmaps(target, internalFormat, width, height, - format, type, data); - } - - srcImage = dstImage = NULL; - - newwidth= widthPowerOf2; - newheight= heightPowerOf2; - levels = computeLog(newwidth); - level = computeLog(newheight); - if (level > levels) levels=level; - - levels+= userLevel; - - retrieveStoreModes(&psm); - myswap_bytes = psm.unpack_swap_bytes; - cmpts = elements_per_group(format,type); - if (psm.unpack_row_length > 0) { - groups_per_line = psm.unpack_row_length; - } else { - groups_per_line = width; - } - - element_size = bytes_per_element(type); - group_size = element_size * cmpts; - if (element_size == 1) myswap_bytes = 0; - - rowsize = groups_per_line * group_size; - padding = (rowsize % psm.unpack_alignment); - if (padding) { - rowsize += psm.unpack_alignment - padding; - } - usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize + - psm.unpack_skip_pixels * group_size; - - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - - level = userLevel; - - /* already power-of-two square */ - if (width == newwidth && height == newheight) { - /* Use usersImage for level userLevel */ - if (baseLevel <= level && level <= maxLevel) { - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glTexImage2D(target, level, internalFormat, width, - height, 0, format, type, - usersImage); - } - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - if(levels == 0) { /* we're done. clean up and return */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return 0; - } - { - int nextWidth= newwidth/2; - int nextHeight= newheight/2; - - /* clamp to 1 */ - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - memreq = image_size(nextWidth, nextHeight, format, type); - } - - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - else - switch(type) { - case GL_UNSIGNED_BYTE: - halveImage_ubyte(cmpts, width, height, - (const GLubyte *)usersImage, (GLubyte *)dstImage, - element_size, rowsize, group_size); - break; - case GL_BYTE: - halveImage_byte(cmpts, width, height, - (const GLbyte *)usersImage, (GLbyte *)dstImage, - element_size, rowsize, group_size); - break; - case GL_UNSIGNED_SHORT: - halveImage_ushort(cmpts, width, height, - (const GLushort *)usersImage, (GLushort *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_SHORT: - halveImage_short(cmpts, width, height, - (const GLshort *)usersImage, (GLshort *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_INT: - halveImage_uint(cmpts, width, height, - (const GLuint *)usersImage, (GLuint *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_INT: - halveImage_int(cmpts, width, height, - (const GLint *)usersImage, (GLint *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_FLOAT: - halveImage_float(cmpts, width, height, - (const GLfloat *)usersImage, (GLfloat *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_BYTE_3_3_2: - assert(format == GL_RGB); - halveImagePackedPixel(3,extract332,shove332, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - assert(format == GL_RGB); - halveImagePackedPixel(3,extract233rev,shove233rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel(3,extract565,shove565, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel(3,extract565rev,shove565rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel(4,extract4444,shove4444, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel(4,extract4444rev,shove4444rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel(4,extract5551,shove5551, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel(4,extract1555rev,shove1555rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel(4,extract8888,shove8888, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel(4,extract8888rev,shove8888rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel(4,extract1010102,shove1010102, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel(4,extract2101010rev,shove2101010rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - default: - assert(0); - break; - } - newwidth = width/2; - newheight = height/2; - /* clamp to 1 */ - if (newwidth < 1) newwidth= 1; - if (newheight < 1) newheight= 1; - - myswap_bytes = 0; - rowsize = newwidth * group_size; - memreq = image_size(newwidth, newheight, format, type); - /* Swap srcImage and dstImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - /* level userLevel+1 is in srcImage; level userLevel already saved */ - level = userLevel+1; - } else { /* user's image is *not* nice power-of-2 sized square */ - memreq = image_size(newwidth, newheight, format, type); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - - switch(type) { - case GL_UNSIGNED_BYTE: - scale_internal_ubyte(cmpts, width, height, - (const GLubyte *)usersImage, newwidth, newheight, - (GLubyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_BYTE: - scale_internal_byte(cmpts, width, height, - (const GLbyte *)usersImage, newwidth, newheight, - (GLbyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_UNSIGNED_SHORT: - scale_internal_ushort(cmpts, width, height, - (const GLushort *)usersImage, newwidth, newheight, - (GLushort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_SHORT: - scale_internal_short(cmpts, width, height, - (const GLshort *)usersImage, newwidth, newheight, - (GLshort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_INT: - scale_internal_uint(cmpts, width, height, - (const GLuint *)usersImage, newwidth, newheight, - (GLuint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_INT: - scale_internal_int(cmpts, width, height, - (const GLint *)usersImage, newwidth, newheight, - (GLint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_FLOAT: - scale_internal_float(cmpts, width, height, - (const GLfloat *)usersImage, newwidth, newheight, - (GLfloat *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_BYTE_3_3_2: - scaleInternalPackedPixel(3,extract332,shove332, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - scaleInternalPackedPixel(3,extract233rev,shove233rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - scaleInternalPackedPixel(3,extract565,shove565, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - scaleInternalPackedPixel(3,extract565rev,shove565rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - scaleInternalPackedPixel(4,extract4444,shove4444, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - scaleInternalPackedPixel(4,extract4444rev,shove4444rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - scaleInternalPackedPixel(4,extract5551,shove5551, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - scaleInternalPackedPixel(4,extract1555rev,shove1555rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - scaleInternalPackedPixel(4,extract8888,shove8888, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - scaleInternalPackedPixel(4,extract8888rev,shove8888rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - scaleInternalPackedPixel(4,extract1010102,shove1010102, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - scaleInternalPackedPixel(4,extract2101010rev,shove2101010rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - default: - assert(0); - break; - } - myswap_bytes = 0; - rowsize = newwidth * group_size; - /* Swap dstImage and srcImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if(levels != 0) { /* use as little memory as possible */ - { - int nextWidth= newwidth/2; - int nextHeight= newheight/2; - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - - memreq = image_size(nextWidth, nextHeight, format, type); - } - - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - } - /* level userLevel is in srcImage; nothing saved yet */ - level = userLevel; - } - - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, - format, type, (void *)srcImage); - } - - level++; /* update current level for the loop */ - for (; level <= levels; level++) { - switch(type) { - case GL_UNSIGNED_BYTE: - halveImage_ubyte(cmpts, newwidth, newheight, - (GLubyte *)srcImage, (GLubyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_BYTE: - halveImage_byte(cmpts, newwidth, newheight, - (GLbyte *)srcImage, (GLbyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_UNSIGNED_SHORT: - halveImage_ushort(cmpts, newwidth, newheight, - (GLushort *)srcImage, (GLushort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_SHORT: - halveImage_short(cmpts, newwidth, newheight, - (GLshort *)srcImage, (GLshort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_INT: - halveImage_uint(cmpts, newwidth, newheight, - (GLuint *)srcImage, (GLuint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_INT: - halveImage_int(cmpts, newwidth, newheight, - (GLint *)srcImage, (GLint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_FLOAT: - halveImage_float(cmpts, newwidth, newheight, - (GLfloat *)srcImage, (GLfloat *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_BYTE_3_3_2: - halveImagePackedPixel(3,extract332,shove332, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - halveImagePackedPixel(3,extract233rev,shove233rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel(3,extract565,shove565, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel(3,extract565rev,shove565rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel(4,extract4444,shove4444, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel(4,extract4444rev,shove4444rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel(4,extract5551,shove5551, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel(4,extract1555rev,shove1555rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel(4,extract8888,shove8888, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel(4,extract8888rev,shove8888rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel(4,extract1010102,shove1010102, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel(4,extract2101010rev,shove2101010rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - default: - assert(0); - break; - } - - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if (newwidth > 1) { newwidth /= 2; rowsize /= 2;} - if (newheight > 1) newheight /= 2; - { - /* compute amount to pad per row, if any */ - int rowPad= rowsize % psm.unpack_alignment; - - /* should row be padded? */ - if (rowPad == 0) { /* nope, row should not be padded */ - /* call tex image with srcImage untouched since it's not padded */ - if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, - format, type, (void *) srcImage); - } - } - else { /* yes, row should be padded */ - /* compute length of new row in bytes, including padding */ - int newRowLength= rowsize + psm.unpack_alignment - rowPad; - int ii; unsigned char *dstTrav, *srcTrav; /* indices for copying */ - - /* allocate new image for mipmap of size newRowLength x newheight */ - void *newMipmapImage= malloc((size_t) (newRowLength*newheight)); - if (newMipmapImage == NULL) { - /* out of memory so return */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - - /* copy image from srcImage into newMipmapImage by rows */ - for (ii= 0, - dstTrav= (unsigned char *) newMipmapImage, - srcTrav= (unsigned char *) srcImage; - ii< newheight; - ii++, - dstTrav+= newRowLength, /* make sure the correct distance... */ - srcTrav+= rowsize) { /* ...is skipped */ - memcpy(dstTrav,srcTrav,rowsize); - /* note that the pad bytes are not visited and will contain - * garbage, which is ok. - */ - } - - /* ...and use this new image for mipmapping instead */ - if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, - format, type, newMipmapImage); - } - free(newMipmapImage); /* don't forget to free it! */ - } /* else */ - } - } /* for level */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - - free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/ - if (dstImage) { /* if it's non-rectangular and only 1 level */ - free(dstImage); - } - return 0; -} /* gluBuild2DMipmapLevelsCore() */ - -GLint GLAPIENTRY -gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel, GLint maxLevel, - const void *data) -{ - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1) { - return GLU_INVALID_VALUE; - } - - levels = computeLog(width); - level = computeLog(height); - if (level > levels) levels=level; - - levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) - return GLU_INVALID_VALUE; - - return gluBuild2DMipmapLevelsCore(target, internalFormat, - width, height, - width, height, - format, type, - userLevel, baseLevel, maxLevel, - data); -} /* gluBuild2DMipmapLevels() */ - -GLint GLAPIENTRY -gluBuild2DMipmaps(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const void *data) -{ - GLint widthPowerOf2, heightPowerOf2; - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1) { - return GLU_INVALID_VALUE; - } - - closestFit(target,width,height,internalFormat,format,type, - &widthPowerOf2,&heightPowerOf2); - - levels = computeLog(widthPowerOf2); - level = computeLog(heightPowerOf2); - if (level > levels) levels=level; - - return gluBuild2DMipmapLevelsCore(target,internalFormat, - width, height, - widthPowerOf2,heightPowerOf2, - format,type, - 0,0,levels,data); -} /* gluBuild2DMipmaps() */ - -#if 0 -/* -** This routine is for the limited case in which -** type == GL_UNSIGNED_BYTE && format != index && -** unpack_alignment = 1 && unpack_swap_bytes == false -** -** so all of the work data can be kept as ubytes instead of shorts. -*/ -static int fastBuild2DMipmaps(const PixelStorageModes *psm, - GLenum target, GLint components, GLint width, - GLint height, GLenum format, - GLenum type, void *data) -{ - GLint newwidth, newheight; - GLint level, levels; - GLubyte *newImage; - GLint newImage_width; - GLint newImage_height; - GLubyte *otherImage; - GLubyte *imageTemp; - GLint memreq; - GLint cmpts; - - -#if 0 - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); - newwidth = nearestPower(width); - if (newwidth > maxsize) newwidth = maxsize; - newheight = nearestPower(height); - if (newheight > maxsize) newheight = maxsize; -#else - closestFit(target,width,height,components,format,type, - &newwidth,&newheight); -#endif - levels = computeLog(newwidth); - level = computeLog(newheight); - if (level > levels) levels=level; - - cmpts = elements_per_group(format,type); - - otherImage = NULL; - /** - ** No need to copy the user data if its in the packed correctly. - ** Make sure that later routines don't change that data. - */ - if (psm->unpack_skip_rows == 0 && psm->unpack_skip_pixels == 0) { - newImage = (GLubyte *)data; - newImage_width = width; - newImage_height = height; - } else { - GLint rowsize; - GLint groups_per_line; - GLint elements_per_line; - const GLubyte *start; - const GLubyte *iter; - GLubyte *iter2; - GLint i, j; - - newImage = (GLubyte *) - malloc(image_size(width, height, format, GL_UNSIGNED_BYTE)); - newImage_width = width; - newImage_height = height; - if (newImage == NULL) { - return GLU_OUT_OF_MEMORY; - } - - /* - ** Abbreviated version of fill_image for this restricted case. - */ - if (psm->unpack_row_length > 0) { - groups_per_line = psm->unpack_row_length; - } else { - groups_per_line = width; - } - rowsize = groups_per_line * cmpts; - elements_per_line = width * cmpts; - start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize + - psm->unpack_skip_pixels * cmpts; - iter2 = newImage; - - for (i = 0; i < height; i++) { - iter = start; - for (j = 0; j < elements_per_line; j++) { - *iter2 = *iter; - iter++; - iter2++; - } - start += rowsize; - } - } - - - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - - for (level = 0; level <= levels; level++) { - if (newImage_width == newwidth && newImage_height == newheight) { - /* Use newImage for this level */ - glTexImage2D(target, level, components, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_BYTE, - (void *) newImage); - } else { - if (otherImage == NULL) { - memreq = - image_size(newwidth, newheight, format, GL_UNSIGNED_BYTE); - otherImage = (GLubyte *) malloc(memreq); - if (otherImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH,psm->unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES,psm->unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - } -/* - scale_internal_ubyte(cmpts, newImage_width, newImage_height, - newImage, newwidth, newheight, otherImage); -*/ - /* Swap newImage and otherImage */ - imageTemp = otherImage; - otherImage = newImage; - newImage = imageTemp; - - newImage_width = newwidth; - newImage_height = newheight; - glTexImage2D(target, level, components, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_BYTE, - (void *) newImage); - } - if (newwidth > 1) newwidth /= 2; - if (newheight > 1) newheight /= 2; - } - glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm->unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm->unpack_swap_bytes); - - if (newImage != (const GLubyte *)data) { - free((GLbyte *) newImage); - } - if (otherImage && otherImage != (const GLubyte *)data) { - free((GLbyte *) otherImage); - } - return 0; -} -#endif - -/* - * Utility Routines - */ -static GLint elements_per_group(GLenum format, GLenum type) -{ - /* - * Return the number of elements per group of a specified format - */ - - /* If the type is packedpixels then answer is 1 (ignore format) */ - if (type == GL_UNSIGNED_BYTE_3_3_2 || - type == GL_UNSIGNED_BYTE_2_3_3_REV || - type == GL_UNSIGNED_SHORT_5_6_5 || - type == GL_UNSIGNED_SHORT_5_6_5_REV || - type == GL_UNSIGNED_SHORT_4_4_4_4 || - type == GL_UNSIGNED_SHORT_4_4_4_4_REV || - type == GL_UNSIGNED_SHORT_5_5_5_1 || - type == GL_UNSIGNED_SHORT_1_5_5_5_REV || - type == GL_UNSIGNED_INT_8_8_8_8 || - type == GL_UNSIGNED_INT_8_8_8_8_REV || - type == GL_UNSIGNED_INT_10_10_10_2 || - type == GL_UNSIGNED_INT_2_10_10_10_REV) { - return 1; - } - - /* Types are not packed pixels, so get elements per group */ - switch(format) { - case GL_RGB: - case GL_BGR: - return 3; - case GL_LUMINANCE_ALPHA: - return 2; - case GL_RGBA: - case GL_BGRA: - return 4; - default: - return 1; - } -} - -static GLfloat bytes_per_element(GLenum type) -{ - /* - * Return the number of bytes per element, based on the element type - */ - switch(type) { - case GL_BITMAP: - return 1.0 / 8.0; - case GL_UNSIGNED_SHORT: - return(sizeof(GLushort)); - case GL_SHORT: - return(sizeof(GLshort)); - case GL_UNSIGNED_BYTE: - return(sizeof(GLubyte)); - case GL_BYTE: - return(sizeof(GLbyte)); - case GL_INT: - return(sizeof(GLint)); - case GL_UNSIGNED_INT: - return(sizeof(GLuint)); - case GL_FLOAT: - return(sizeof(GLfloat)); - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - return(sizeof(GLubyte)); - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return(sizeof(GLushort)); - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - return(sizeof(GLuint)); - default: - return 4; - } -} - -static GLint is_index(GLenum format) -{ - return format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX; -} - -/* -** Compute memory required for internal packed array of data of given type -** and format. -*/ -static GLint image_size(GLint width, GLint height, GLenum format, GLenum type) -{ - int bytes_per_row; - int components; - -assert(width > 0); -assert(height > 0); - components = elements_per_group(format,type); - if (type == GL_BITMAP) { - bytes_per_row = (width + 7) / 8; - } else { - bytes_per_row = bytes_per_element(type) * width; - } - return bytes_per_row * height * components; -} - -/* -** Extract array from user's data applying all pixel store modes. -** The internal format used is an array of unsigned shorts. -*/ -static void fill_image(const PixelStorageModes *psm, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const void *userdata, GLushort *newimage) -{ - GLint components; - GLint element_size; - GLint rowsize; - GLint padding; - GLint groups_per_line; - GLint group_size; - GLint elements_per_line; - const GLubyte *start; - const GLubyte *iter; - GLushort *iter2; - GLint i, j, k; - GLint myswap_bytes; - - myswap_bytes = psm->unpack_swap_bytes; - components = elements_per_group(format,type); - if (psm->unpack_row_length > 0) { - groups_per_line = psm->unpack_row_length; - } else { - groups_per_line = width; - } - - /* All formats except GL_BITMAP fall out trivially */ - if (type == GL_BITMAP) { - GLint bit_offset; - GLint current_bit; - - rowsize = (groups_per_line * components + 7) / 8; - padding = (rowsize % psm->unpack_alignment); - if (padding) { - rowsize += psm->unpack_alignment - padding; - } - start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + - (psm->unpack_skip_pixels * components / 8); - elements_per_line = width * components; - iter2 = newimage; - for (i = 0; i < height; i++) { - iter = start; - bit_offset = (psm->unpack_skip_pixels * components) % 8; - for (j = 0; j < elements_per_line; j++) { - /* Retrieve bit */ - if (psm->unpack_lsb_first) { - current_bit = iter[0] & (1 << bit_offset); - } else { - current_bit = iter[0] & (1 << (7 - bit_offset)); - } - if (current_bit) { - if (index_format) { - *iter2 = 1; - } else { - *iter2 = 65535; - } - } else { - *iter2 = 0; - } - bit_offset++; - if (bit_offset == 8) { - bit_offset = 0; - iter++; - } - iter2++; - } - start += rowsize; - } - } else { - element_size = bytes_per_element(type); - group_size = element_size * components; - if (element_size == 1) myswap_bytes = 0; - - rowsize = groups_per_line * group_size; - padding = (rowsize % psm->unpack_alignment); - if (padding) { - rowsize += psm->unpack_alignment - padding; - } - start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + - psm->unpack_skip_pixels * group_size; - elements_per_line = width * components; - - iter2 = newimage; - for (i = 0; i < height; i++) { - iter = start; - for (j = 0; j < elements_per_line; j++) { - Type_Widget widget; - float extractComponents[4]; - - switch(type) { - case GL_UNSIGNED_BYTE_3_3_2: - extract332(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - extract233rev(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_BYTE: - if (index_format) { - *iter2++ = *iter; - } else { - *iter2++ = (*iter) * 257; - } - break; - case GL_BYTE: - if (index_format) { - *iter2++ = *((const GLbyte *) iter); - } else { - /* rough approx */ - *iter2++ = (*((const GLbyte *) iter)) * 516; - } - break; - case GL_UNSIGNED_SHORT_5_6_5: - extract565(myswap_bytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - extract565rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - extract4444(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - extract4444rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - extract5551(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - extract1555rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (myswap_bytes) { - widget.ub[0] = iter[1]; - widget.ub[1] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - } - if (type == GL_SHORT) { - if (index_format) { - *iter2++ = widget.s[0]; - } else { - /* rough approx */ - *iter2++ = widget.s[0]*2; - } - } else { - *iter2++ = widget.us[0]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - extract8888(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - extract8888rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - extract1010102(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - extract2101010rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (myswap_bytes) { - widget.ub[0] = iter[3]; - widget.ub[1] = iter[2]; - widget.ub[2] = iter[1]; - widget.ub[3] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - widget.ub[2] = iter[2]; - widget.ub[3] = iter[3]; - } - if (type == GL_FLOAT) { - if (index_format) { - *iter2++ = widget.f; - } else { - *iter2++ = 65535 * widget.f; - } - } else if (type == GL_UNSIGNED_INT) { - if (index_format) { - *iter2++ = widget.ui; - } else { - *iter2++ = widget.ui >> 16; - } - } else { - if (index_format) { - *iter2++ = widget.i; - } else { - *iter2++ = widget.i >> 15; - } - } - break; - } - iter += element_size; - } /* for j */ - start += rowsize; -#if 1 - /* want 'iter' pointing at start, not within, row for assertion - * purposes - */ - iter= start; -#endif - } /* for i */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &newimage[width*height*components]); - } - else { - assert(iter2 == &newimage[width*height* - elements_per_group(format,0)]); - } - assert( iter == &((const GLubyte *)userdata)[rowsize*height + - psm->unpack_skip_rows * rowsize + - psm->unpack_skip_pixels * group_size] ); - - } /* else */ -} /* fill_image() */ - -/* -** Insert array into user's data applying all pixel store modes. -** The internal format is an array of unsigned shorts. -** empty_image() because it is the opposite of fill_image(). -*/ -static void empty_image(const PixelStorageModes *psm, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const GLushort *oldimage, void *userdata) -{ - GLint components; - GLint element_size; - GLint rowsize; - GLint padding; - GLint groups_per_line; - GLint group_size; - GLint elements_per_line; - GLubyte *start; - GLubyte *iter; - const GLushort *iter2; - GLint i, j, k; - GLint myswap_bytes; - - myswap_bytes = psm->pack_swap_bytes; - components = elements_per_group(format,type); - if (psm->pack_row_length > 0) { - groups_per_line = psm->pack_row_length; - } else { - groups_per_line = width; - } - - /* All formats except GL_BITMAP fall out trivially */ - if (type == GL_BITMAP) { - GLint bit_offset; - GLint current_bit; - - rowsize = (groups_per_line * components + 7) / 8; - padding = (rowsize % psm->pack_alignment); - if (padding) { - rowsize += psm->pack_alignment - padding; - } - start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + - (psm->pack_skip_pixels * components / 8); - elements_per_line = width * components; - iter2 = oldimage; - for (i = 0; i < height; i++) { - iter = start; - bit_offset = (psm->pack_skip_pixels * components) % 8; - for (j = 0; j < elements_per_line; j++) { - if (index_format) { - current_bit = iter2[0] & 1; - } else { - if (iter2[0] > 32767) { - current_bit = 1; - } else { - current_bit = 0; - } - } - - if (current_bit) { - if (psm->pack_lsb_first) { - *iter |= (1 << bit_offset); - } else { - *iter |= (1 << (7 - bit_offset)); - } - } else { - if (psm->pack_lsb_first) { - *iter &= ~(1 << bit_offset); - } else { - *iter &= ~(1 << (7 - bit_offset)); - } - } - - bit_offset++; - if (bit_offset == 8) { - bit_offset = 0; - iter++; - } - iter2++; - } - start += rowsize; - } - } else { - float shoveComponents[4]; - - element_size = bytes_per_element(type); - group_size = element_size * components; - if (element_size == 1) myswap_bytes = 0; - - rowsize = groups_per_line * group_size; - padding = (rowsize % psm->pack_alignment); - if (padding) { - rowsize += psm->pack_alignment - padding; - } - start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + - psm->pack_skip_pixels * group_size; - elements_per_line = width * components; - - iter2 = oldimage; - for (i = 0; i < height; i++) { - iter = start; - for (j = 0; j < elements_per_line; j++) { - Type_Widget widget; - - switch(type) { - case GL_UNSIGNED_BYTE_3_3_2: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove332(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove233rev(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_BYTE: - if (index_format) { - *iter = *iter2++; - } else { - *iter = *iter2++ >> 8; - } - break; - case GL_BYTE: - if (index_format) { - *((GLbyte *) iter) = *iter2++; - } else { - *((GLbyte *) iter) = *iter2++ >> 9; - } - break; - case GL_UNSIGNED_SHORT_5_6_5: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove5551(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1555rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (type == GL_SHORT) { - if (index_format) { - widget.s[0] = *iter2++; - } else { - widget.s[0] = *iter2++ >> 1; - } - } else { - widget.us[0] = *iter2++; - } - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888rev(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1010102(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove2101010rev(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (type == GL_FLOAT) { - if (index_format) { - widget.f = *iter2++; - } else { - widget.f = *iter2++ / (float) 65535.0; - } - } else if (type == GL_UNSIGNED_INT) { - if (index_format) { - widget.ui = *iter2++; - } else { - widget.ui = (unsigned int) *iter2++ * 65537; - } - } else { - if (index_format) { - widget.i = *iter2++; - } else { - widget.i = ((unsigned int) *iter2++ * 65537)/2; - } - } - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - iter[2] = widget.ub[2]; - iter[3] = widget.ub[3]; - } - break; - } - iter += element_size; - } /* for j */ - start += rowsize; -#if 1 - /* want 'iter' pointing at start, not within, row for assertion - * purposes - */ - iter= start; -#endif - } /* for i */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &oldimage[width*height*components]); - } - else { - assert(iter2 == &oldimage[width*height* - elements_per_group(format,0)]); - } - assert( iter == &((GLubyte *)userdata)[rowsize*height + - psm->pack_skip_rows * rowsize + - psm->pack_skip_pixels * group_size] ); - - } /* else */ -} /* empty_image() */ - -/*-------------------------------------------------------------------------- - * Decimation of packed pixel types - *-------------------------------------------------------------------------- - */ -static void extract332(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLubyte ubyte= *(const GLubyte *)packedPixel; - - isSwap= isSwap; /* turn off warnings */ - - /* 11100000 == 0xe0 */ - /* 00011100 == 0x1c */ - /* 00000011 == 0x03 */ - - extractComponents[0]= (float)((ubyte & 0xe0) >> 5) / 7.0; - extractComponents[1]= (float)((ubyte & 0x1c) >> 2) / 7.0; /* 7 = 2^3-1 */ - extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */ -} /* extract332() */ - -static void shove332(const GLfloat shoveComponents[], - int index, void *packedPixel) -{ - /* 11100000 == 0xe0 */ - /* 00011100 == 0x1c */ - /* 00000011 == 0x03 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLubyte *)packedPixel)[index] = - ((GLubyte)((shoveComponents[0] * 7)+0.5) << 5) & 0xe0; - ((GLubyte *)packedPixel)[index] |= - ((GLubyte)((shoveComponents[1] * 7)+0.5) << 2) & 0x1c; - ((GLubyte *)packedPixel)[index] |= - ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03; -} /* shove332() */ - -static void extract233rev(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLubyte ubyte= *(const GLubyte *)packedPixel; - - isSwap= isSwap; /* turn off warnings */ - - /* 0000,0111 == 0x07 */ - /* 0011,1000 == 0x38 */ - /* 1100,0000 == 0xC0 */ - - extractComponents[0]= (float)((ubyte & 0x07) ) / 7.0; - extractComponents[1]= (float)((ubyte & 0x38) >> 3) / 7.0; - extractComponents[2]= (float)((ubyte & 0xC0) >> 6) / 3.0; -} /* extract233rev() */ - -static void shove233rev(const GLfloat shoveComponents[], - int index, void *packedPixel) -{ - /* 0000,0111 == 0x07 */ - /* 0011,1000 == 0x38 */ - /* 1100,0000 == 0xC0 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLubyte *)packedPixel)[index] = - ((GLubyte)((shoveComponents[0] * 7.0)+0.5) ) & 0x07; - ((GLubyte *)packedPixel)[index]|= - ((GLubyte)((shoveComponents[1] * 7.0)+0.5) << 3) & 0x38; - ((GLubyte *)packedPixel)[index]|= - ((GLubyte)((shoveComponents[2] * 3.0)+0.5) << 6) & 0xC0; -} /* shove233rev() */ - -static void extract565(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11100000 == 0x07e0 */ - /* 00000000,00011111 == 0x001f */ - - extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ - extractComponents[1]=(float)((ushort & 0x07e0) >> 5) / 63.0;/* 63 = 2^6-1*/ - extractComponents[2]=(float)((ushort & 0x001f) ) / 31.0; -} /* extract565() */ - -static void shove565(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11100000 == 0x07e0 */ - /* 00000000,00011111 == 0x001f */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 63)+0.5) << 5) & 0x07e0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31)+0.5) ) & 0x001f; -} /* shove565() */ - -static void extract565rev(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 00000000,00011111 == 0x001f */ - /* 00000111,11100000 == 0x07e0 */ - /* 11111000,00000000 == 0xf800 */ - - extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; - extractComponents[1]= (float)((ushort & 0x07E0) >> 5) / 63.0; - extractComponents[2]= (float)((ushort & 0xF800) >> 11) / 31.0; -} /* extract565rev() */ - -static void shove565rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00011111 == 0x001f */ - /* 00000111,11100000 == 0x07e0 */ - /* 11111000,00000000 == 0xf800 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31.0)+0.5) ) & 0x001F; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 63.0)+0.5) << 5) & 0x07E0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31.0)+0.5) << 11) & 0xF800; -} /* shove565rev() */ - -static void extract4444(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 11110000,00000000 == 0xf000 */ - /* 00001111,00000000 == 0x0f00 */ - /* 00000000,11110000 == 0x00f0 */ - /* 00000000,00001111 == 0x000f */ - - extractComponents[0]= (float)((ushort & 0xf000) >> 12) / 15.0;/* 15=2^4-1 */ - extractComponents[1]= (float)((ushort & 0x0f00) >> 8) / 15.0; - extractComponents[2]= (float)((ushort & 0x00f0) >> 4) / 15.0; - extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0; -} /* extract4444() */ - -static void shove4444(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 15)+0.5) << 12) & 0xf000; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 15)+0.5) << 8) & 0x0f00; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 15)+0.5) << 4) & 0x00f0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3] * 15)+0.5) ) & 0x000f; -} /* shove4444() */ - -static void extract4444rev(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 00000000,00001111 == 0x000f */ - /* 00000000,11110000 == 0x00f0 */ - /* 00001111,00000000 == 0x0f00 */ - /* 11110000,00000000 == 0xf000 */ - - /* 15 = 2^4-1 */ - extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0; - extractComponents[1]= (float)((ushort & 0x00F0) >> 4) / 15.0; - extractComponents[2]= (float)((ushort & 0x0F00) >> 8) / 15.0; - extractComponents[3]= (float)((ushort & 0xF000) >> 12) / 15.0; -} /* extract4444rev() */ - -static void shove4444rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00001111 == 0x000f */ - /* 00000000,11110000 == 0x00f0 */ - /* 00001111,00000000 == 0x0f00 */ - /* 11110000,00000000 == 0xf000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 15)+0.5) ) & 0x000F; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 15)+0.5) << 4) & 0x00F0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 15)+0.5) << 8) & 0x0F00; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3] * 15)+0.5) << 12) & 0xF000; -} /* shove4444rev() */ - -static void extract5551(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11000000 == 0x07c0 */ - /* 00000000,00111110 == 0x003e */ - /* 00000000,00000001 == 0x0001 */ - - extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ - extractComponents[1]=(float)((ushort & 0x07c0) >> 6) / 31.0; - extractComponents[2]=(float)((ushort & 0x003e) >> 1) / 31.0; - extractComponents[3]=(float)((ushort & 0x0001) ); -} /* extract5551() */ - -static void shove5551(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11000000 == 0x07c0 */ - /* 00000000,00111110 == 0x003e */ - /* 00000000,00000001 == 0x0001 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 31)+0.5) << 6) & 0x07c0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31)+0.5) << 1) & 0x003e; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001; -} /* shove5551() */ - -static void extract1555rev(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 00000000,00011111 == 0x001F */ - /* 00000011,11100000 == 0x03E0 */ - /* 01111100,00000000 == 0x7C00 */ - /* 10000000,00000000 == 0x8000 */ - - /* 31 = 2^5-1 */ - extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; - extractComponents[1]= (float)((ushort & 0x03E0) >> 5) / 31.0; - extractComponents[2]= (float)((ushort & 0x7C00) >> 10) / 31.0; - extractComponents[3]= (float)((ushort & 0x8000) >> 15); -} /* extract1555rev() */ - -static void shove1555rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00011111 == 0x001F */ - /* 00000011,11100000 == 0x03E0 */ - /* 01111100,00000000 == 0x7C00 */ - /* 10000000,00000000 == 0x8000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31)+0.5) ) & 0x001F; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 31)+0.5) << 5) & 0x03E0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31)+0.5) << 10) & 0x7C00; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000; -} /* shove1555rev() */ - -static void extract8888(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - - /* 255 = 2^8-1 */ - extractComponents[0]= (float)((uint & 0xff000000) >> 24) / 255.0; - extractComponents[1]= (float)((uint & 0x00ff0000) >> 16) / 255.0; - extractComponents[2]= (float)((uint & 0x0000ff00) >> 8) / 255.0; - extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0; -} /* extract8888() */ - -static void shove8888(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 255)+0.5) << 24) & 0xff000000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 255)+0.5) << 16) & 0x00ff0000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 255)+0.5) << 8) & 0x0000ff00; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff; -} /* shove8888() */ - -static void extract8888rev(int isSwap, - const void *packedPixel,GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - - /* 255 = 2^8-1 */ - extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0; - extractComponents[1]= (float)((uint & 0x0000FF00) >> 8) / 255.0; - extractComponents[2]= (float)((uint & 0x00FF0000) >> 16) / 255.0; - extractComponents[3]= (float)((uint & 0xFF000000) >> 24) / 255.0; -} /* extract8888rev() */ - -static void shove8888rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 255)+0.5) << 8) & 0x0000FF00; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 255)+0.5) << 16) & 0x00FF0000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 255)+0.5) << 24) & 0xFF000000; -} /* shove8888rev() */ - -static void extract1010102(int isSwap, - const void *packedPixel,GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ - /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ - /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ - /* 00000000,00000000,00000000,00000011 == 0x00000003 */ - - /* 1023 = 2^10-1 */ - extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0; - extractComponents[1]= (float)((uint & 0x003ff000) >> 12) / 1023.0; - extractComponents[2]= (float)((uint & 0x00000ffc) >> 2) / 1023.0; - extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0; -} /* extract1010102() */ - -static void shove1010102(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ - /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ - /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ - /* 00000000,00000000,00000000,00000011 == 0x00000003 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 1023)+0.5) << 22) & 0xffc00000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 1023)+0.5) << 12) & 0x003ff000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 1023)+0.5) << 2) & 0x00000ffc; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003; -} /* shove1010102() */ - -static void extract2101010rev(int isSwap, - const void *packedPixel, - GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 00000000,00000000,00000011,11111111 == 0x000003FF */ - /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ - /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ - /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ - - /* 1023 = 2^10-1 */ - extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0; - extractComponents[1]= (float)((uint & 0x000FFC00) >> 10) / 1023.0; - extractComponents[2]= (float)((uint & 0x3FF00000) >> 20) / 1023.0; - extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0; - /* 3 = 2^2-1 */ -} /* extract2101010rev() */ - -static void shove2101010rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00000000,00000011,11111111 == 0x000003FF */ - /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ - /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ - /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 1023)+0.5) ) & 0x000003FF; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 1023)+0.5) << 10) & 0x000FFC00; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 1023)+0.5) << 20) & 0x3FF00000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000; -} /* shove2101010rev() */ - -static void scaleInternalPackedPixel(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [], int, void *), - GLint widthIn,GLint heightIn, - const void *dataIn, - GLint widthOut,GLint heightOut, - void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes,GLint isSwap) -{ - float convx; - float convy; - float percent; - - /* Max components in a format is 4, so... */ - float totals[4]; - float extractTotals[4], extractMoreTotals[4], shoveTotals[4]; - - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthIn == widthOut*2 && heightIn == heightOut*2) { - halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel, - widthIn, heightIn, dataIn, dataOut, - pixelSizeInBytes,rowSizeInBytes,isSwap); - return; - } - convy = (float) heightIn/heightOut; - convx = (float) widthIn/widthOut; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightOut; i++) { - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthOut; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*pixelSizeInBytes; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; - percent = y_percent * (1-lowx_float); -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * y_percent; - } -#endif - } - temp += pixelSizeInBytes; - right = temp; - percent = y_percent * highx_float; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - - /* calculate the value for pixels in the last row */ - - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)dataIn + xindex + highy_int * rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - for(l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * y_percent; - } -#endif - - } - temp += pixelSizeInBytes; - percent = y_percent * highx_float; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += rowSizeInBytes; - right += rowSizeInBytes; -#if 0 - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + - __GLU_SWAP_2_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLushort*)left * (1-lowx_float) - + *(const GLushort*)right * highx_float; - } - } -#else - (*extractPackedPixel)(isSwap,left,extractTotals); - (*extractPackedPixel)(isSwap,right,extractMoreTotals); - for (k = 0; k < components; k++) { - totals[k]+= (extractTotals[k]*(1-lowx_float) + - extractMoreTotals[k]*highx_float); - } -#endif - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - for(m = lowy_int+1; m < highy_int; m++) { - temp += rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLushort*)temp_index * x_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * x_percent; - } -#endif - } - percent = x_percent * highy_float; - temp += rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - for (l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * y_percent; - } -#endif - } - temp += pixelSizeInBytes; - percent = y_percent * highx_float; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - } - - /* this is for the pixels in the body */ - temp0 = (const char *)dataIn + xindex + pixelSizeInBytes + (lowy_int+1)*rowSizeInBytes; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index); - } else { - totals[k] += *(const GLushort*)temp_index; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k]; - } -#endif - temp += pixelSizeInBytes; - } - temp0 += rowSizeInBytes; - } - - outindex = (j + (i * widthOut)); /* * (components == 1) */ -#if 0 - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } -#else - for (k = 0; k < components; k++) { - shoveTotals[k]= totals[k]/area; - } - (*shovePackedPixel)(shoveTotals,outindex,(void *)dataOut); -#endif - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } - - assert(outindex == (widthOut*heightOut - 1)); -} /* scaleInternalPackedPixel() */ - -/* rowSizeInBytes is at least the width (in bytes) due to padding on - * inputs; not always equal. Output NEVER has row padding. - */ -static void halveImagePackedPixel(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, GLint isSwap) -{ - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert(!(width == 1 && height == 1)); /* can't be 1x1 */ - halve1DimagePackedPixel(components,extractPackedPixel,shovePackedPixel, - width,height,dataIn,dataOut,pixelSizeInBytes, - rowSizeInBytes,isSwap); - return; - } - - { - int ii, jj; - - int halfWidth= width / 2; - int halfHeight= height / 2; - const char *src= (const char *) dataIn; - int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); - int outIndex= 0; - - for (ii= 0; ii< halfHeight; ii++) { - for (jj= 0; jj< halfWidth; jj++) { -#define BOX4 4 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX4][4]; /* 4 is maximum components */ - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+rowSizeInBytes+pixelSizeInBytes), - &extractTotals[3][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX4; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next square of 4 */ - src+= pixelSizeInBytes + pixelSizeInBytes; - } - /* skip past pad bytes, if any, to get to next row */ - src+= padBytes; - - /* src is at beginning of a row here, but it's the second row of - * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... - */ - src+= rowSizeInBytes; - } - - /* both pointers must reach one byte after the end */ - assert(src == &((const char *)dataIn)[rowSizeInBytes*height]); - assert(outIndex == halfWidth * halfHeight); - } -} /* halveImagePackedPixel() */ - -static void halve1DimagePackedPixel(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, GLint isSwap) -{ - int halfWidth= width / 2; - int halfHeight= height / 2; - const char *src= (const char *) dataIn; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - int outIndex= 0; - - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - /* one horizontal row with possible pad bytes */ - - for (jj= 0; jj< halfWidth; jj++) { -#define BOX2 2 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX2][4]; /* 4 is maximum components */ - int cc; - - /* average two at a time, instead of four */ - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 2 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX2; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next group of 2 */ - src+= pixelSizeInBytes + pixelSizeInBytes; - } - - { - int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); - src+= padBytes; /* for assertion only */ - } - assert(src == &((const char *)dataIn)[rowSizeInBytes]); - assert(outIndex == halfWidth * halfHeight); - } - else if (width == 1) { /* 1 column */ - int outIndex= 0; - - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { -#define BOX2 2 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX2][4]; /* 4 is maximum components */ - int cc; - - /* average two at a time, instead of four */ - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 2 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX2; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - src+= rowSizeInBytes + rowSizeInBytes; /* go to row after next */ - } - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height]); - assert(outIndex == halfWidth * halfHeight); - } -} /* halve1DimagePackedPixel() */ - -/*===========================================================================*/ - -#ifdef RESOLVE_3D_TEXTURE_SUPPORT -/* - * This section ensures that GLU 1.3 will load and run on - * a GL 1.1 implementation. It dynamically resolves the - * call to glTexImage3D() which might not be available. - * Or is it might be supported as an extension. - * Contributed by Gerk Huisma <gerk@five-d.demon.nl>. - */ - -typedef void (GLAPIENTRY *TexImage3Dproc)( GLenum target, GLint level, - GLenum internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ); - -static TexImage3Dproc pTexImage3D = 0; - -#if !defined(_WIN32) && !defined(__WIN32__) -# include <dlfcn.h> -# include <sys/types.h> -#else - WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); -#endif - -static void gluTexImage3D( GLenum target, GLint level, - GLenum internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - if (!pTexImage3D) { -#if defined(_WIN32) || defined(__WIN32__) - pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D"); - if (!pTexImage3D) - pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT"); -#else - void *libHandle = dlopen("libgl.so", RTLD_LAZY); - pTexImage3D = (TexImage3Dproc) dlsym(libHandle, "glTexImage3D" ); - if (!pTexImage3D) - pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT"); - dlclose(libHandle); -#endif - } - - /* Now call glTexImage3D */ - if (pTexImage3D) - pTexImage3D(target, level, internalFormat, width, height, - depth, border, format, type, pixels); -} - -#else - -/* Only bind to a GL 1.2 implementation: */ -#define gluTexImage3D glTexImage3D - -#endif - -static GLint imageSize3D(GLint width, GLint height, GLint depth, - GLenum format, GLenum type) -{ - int components= elements_per_group(format,type); - int bytes_per_row= bytes_per_element(type) * width; - -assert(width > 0 && height > 0 && depth > 0); -assert(type != GL_BITMAP); - - return bytes_per_row * height * depth * components; -} /* imageSize3D() */ - -static void fillImage3D(const PixelStorageModes *psm, - GLint width, GLint height, GLint depth, GLenum format, - GLenum type, GLboolean indexFormat, - const void *userImage, GLushort *newImage) -{ - int myswapBytes; - int components; - int groupsPerLine; - int elementSize; - int groupSize; - int rowSize; - int padding; - int elementsPerLine; - int rowsPerImage; - int imageSize; - const GLubyte *start, *rowStart, *iter; - GLushort *iter2; - int ww, hh, dd, k; - - myswapBytes= psm->unpack_swap_bytes; - components= elements_per_group(format,type); - if (psm->unpack_row_length > 0) { - groupsPerLine= psm->unpack_row_length; - } - else { - groupsPerLine= width; - } - elementSize= bytes_per_element(type); - groupSize= elementSize * components; - if (elementSize == 1) myswapBytes= 0; - - /* 3dstuff begin */ - if (psm->unpack_image_height > 0) { - rowsPerImage= psm->unpack_image_height; - } - else { - rowsPerImage= height; - } - /* 3dstuff end */ - - rowSize= groupsPerLine * groupSize; - padding= rowSize % psm->unpack_alignment; - if (padding) { - rowSize+= psm->unpack_alignment - padding; - } - - imageSize= rowsPerImage * rowSize; /* 3dstuff */ - - start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize + - psm->unpack_skip_pixels * groupSize + - /*3dstuff*/ - psm->unpack_skip_images * imageSize; - elementsPerLine = width * components; - - iter2= newImage; - for (dd= 0; dd < depth; dd++) { - rowStart= start; - - for (hh= 0; hh < height; hh++) { - iter= rowStart; - - for (ww= 0; ww < elementsPerLine; ww++) { - Type_Widget widget; - float extractComponents[4]; - - switch(type) { - case GL_UNSIGNED_BYTE: - if (indexFormat) { - *iter2++ = *iter; - } else { - *iter2++ = (*iter) * 257; - } - break; - case GL_BYTE: - if (indexFormat) { - *iter2++ = *((const GLbyte *) iter); - } else { - /* rough approx */ - *iter2++ = (*((const GLbyte *) iter)) * 516; - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - extract332(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - extract233rev(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_6_5: - extract565(myswapBytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - extract565rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - extract4444(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - extract4444rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - extract5551(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - extract1555rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (myswapBytes) { - widget.ub[0] = iter[1]; - widget.ub[1] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - } - if (type == GL_SHORT) { - if (indexFormat) { - *iter2++ = widget.s[0]; - } else { - /* rough approx */ - *iter2++ = widget.s[0]*2; - } - } else { - *iter2++ = widget.us[0]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - extract8888(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - extract8888rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - extract1010102(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - extract2101010rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (myswapBytes) { - widget.ub[0] = iter[3]; - widget.ub[1] = iter[2]; - widget.ub[2] = iter[1]; - widget.ub[3] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - widget.ub[2] = iter[2]; - widget.ub[3] = iter[3]; - } - if (type == GL_FLOAT) { - if (indexFormat) { - *iter2++ = widget.f; - } else { - *iter2++ = 65535 * widget.f; - } - } else if (type == GL_UNSIGNED_INT) { - if (indexFormat) { - *iter2++ = widget.ui; - } else { - *iter2++ = widget.ui >> 16; - } - } else { - if (indexFormat) { - *iter2++ = widget.i; - } else { - *iter2++ = widget.i >> 15; - } - } - break; - default: - assert(0); - } - - iter+= elementSize; - } /* for ww */ - rowStart+= rowSize; - - iter= rowStart; /* for assertion purposes */ - } /* for hh */ - - start+= imageSize; - } /* for dd */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &newImage[width*height*depth*components]); - } - else { - assert(iter2 == &newImage[width*height*depth* - elements_per_group(format,0)]); - } - assert( iter == &((const GLubyte *)userImage)[rowSize*height*depth + - psm->unpack_skip_rows * rowSize + - psm->unpack_skip_pixels * groupSize + - /*3dstuff*/ - psm->unpack_skip_images * imageSize] ); -} /* fillImage3D () */ - -static void scaleInternal3D(GLint components, - GLint widthIn, GLint heightIn, GLint depthIn, - const GLushort *dataIn, - GLint widthOut, GLint heightOut, GLint depthOut, - GLushort *dataOut) -{ - float x, lowx, highx, convx, halfconvx; - float y, lowy, highy, convy, halfconvy; - float z, lowz, highz, convz, halfconvz; - float xpercent,ypercent,zpercent; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float volume; - int i,j,d,k,zint,yint,xint,xindex,yindex,zindex; - int temp; - - convz = (float) depthIn/depthOut; - convy = (float) heightIn/heightOut; - convx = (float) widthIn/widthOut; - halfconvx = convx/2; - halfconvy = convy/2; - halfconvz = convz/2; - for (d = 0; d < depthOut; d++) { - z = convz * (d+0.5); - if (depthIn > depthOut) { - highz = z + halfconvz; - lowz = z - halfconvz; - } else { - highz = z + 0.5; - lowz = z - 0.5; - } - for (i = 0; i < heightOut; i++) { - y = convy * (i+0.5); - if (heightIn > heightOut) { - highy = y + halfconvy; - lowy = y - halfconvy; - } else { - highy = y + 0.5; - lowy = y - 0.5; - } - for (j = 0; j < widthOut; j++) { - x = convx * (j+0.5); - if (widthIn > widthOut) { - highx = x + halfconvx; - lowx = x - halfconvx; - } else { - highx = x + 0.5; - lowx = x - 0.5; - } - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy, - ** lowz) to (highx, highy, highz) on input data into this pixel - ** on output data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - volume = 0.0; - - z = lowz; - zint = floor(z); - while (z < highz) { - zindex = (zint + depthIn) % depthIn; - if (highz < zint+1) { - zpercent = highz - z; - } else { - zpercent = zint+1 - z; - } - - y = lowy; - yint = floor(y); - while (y < highy) { - yindex = (yint + heightIn) % heightIn; - if (highy < yint+1) { - ypercent = highy - y; - } else { - ypercent = yint+1 - y; - } - - x = lowx; - xint = floor(x); - - while (x < highx) { - xindex = (xint + widthIn) % widthIn; - if (highx < xint+1) { - xpercent = highx - x; - } else { - xpercent = xint+1 - x; - } - - percent = xpercent * ypercent * zpercent; - volume += percent; - - temp = (xindex + (yindex*widthIn) + - (zindex*widthIn*heightIn)) * components; - for (k = 0; k < components; k++) { - assert(0 <= (temp+k) && - (temp+k) < - (widthIn*heightIn*depthIn*components)); - totals[k] += dataIn[temp + k] * percent; - } - - xint++; - x = xint; - } /* while x */ - - yint++; - y = yint; - } /* while y */ - - zint++; - z = zint; - } /* while z */ - - temp = (j + (i * widthOut) + - (d*widthOut*heightOut)) * components; - for (k = 0; k < components; k++) { - /* totals[] should be rounded in the case of enlarging an - * RGB ramp when the type is 332 or 4444 - */ - assert(0 <= (temp+k) && - (temp+k) < (widthOut*heightOut*depthOut*components)); - dataOut[temp + k] = (totals[k]+0.5)/volume; - } - } /* for j */ - } /* for i */ - } /* for d */ -} /* scaleInternal3D() */ - -static void emptyImage3D(const PixelStorageModes *psm, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type, GLboolean indexFormat, - const GLushort *oldImage, void *userImage) -{ - int myswapBytes; - int components; - int groupsPerLine; - int elementSize; - int groupSize; - int rowSize; - int padding; - GLubyte *start, *rowStart, *iter; - int elementsPerLine; - const GLushort *iter2; - int ii, jj, dd, k; - int rowsPerImage; - int imageSize; - - myswapBytes= psm->pack_swap_bytes; - components = elements_per_group(format,type); - if (psm->pack_row_length > 0) { - groupsPerLine = psm->pack_row_length; - } - else { - groupsPerLine = width; - } - - elementSize= bytes_per_element(type); - groupSize= elementSize * components; - if (elementSize == 1) myswapBytes= 0; - - /* 3dstuff begin */ - if (psm->pack_image_height > 0) { - rowsPerImage= psm->pack_image_height; - } - else { - rowsPerImage= height; - } - - /* 3dstuff end */ - - rowSize = groupsPerLine * groupSize; - padding = rowSize % psm->pack_alignment; - if (padding) { - rowSize+= psm->pack_alignment - padding; - } - - imageSize= rowsPerImage * rowSize; /* 3dstuff */ - - start = (GLubyte *)userImage + psm->pack_skip_rows * rowSize + - psm->pack_skip_pixels * groupSize + - /*3dstuff*/ - psm->pack_skip_images * imageSize; - elementsPerLine= width * components; - - iter2 = oldImage; - for (dd= 0; dd < depth; dd++) { - rowStart= start; - - for (ii= 0; ii< height; ii++) { - iter = rowStart; - - for (jj = 0; jj < elementsPerLine; jj++) { - Type_Widget widget; - float shoveComponents[4]; - - switch(type){ - case GL_UNSIGNED_BYTE: - if (indexFormat) { - *iter = *iter2++; - } else { - *iter = *iter2++ >> 8; - } - break; - case GL_BYTE: - if (indexFormat) { - *((GLbyte *) iter) = *iter2++; - } else { - *((GLbyte *) iter) = *iter2++ >> 9; - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove332(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove233rev(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_SHORT_5_6_5: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove5551(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1555rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (type == GL_SHORT) { - if (indexFormat) { - widget.s[0] = *iter2++; - } else { - widget.s[0] = *iter2++ >> 1; - } - } else { - widget.us[0] = *iter2++; - } - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888rev(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1010102(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove2101010rev(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (type == GL_FLOAT) { - if (indexFormat) { - widget.f = *iter2++; - } else { - widget.f = *iter2++ / (float) 65535.0; - } - } else if (type == GL_UNSIGNED_INT) { - if (indexFormat) { - widget.ui = *iter2++; - } else { - widget.ui = (unsigned int) *iter2++ * 65537; - } - } else { - if (indexFormat) { - widget.i = *iter2++; - } else { - widget.i = ((unsigned int) *iter2++ * 65537)/2; - } - } - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - iter[2] = widget.ub[2]; - iter[3] = widget.ub[3]; - } - break; - default: - assert(0); - } - - iter+= elementSize; - } /* for jj */ - - rowStart+= rowSize; - } /* for ii */ - - start+= imageSize; - } /* for dd */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &oldImage[width*height*depth*components]); - } - else { - assert(iter2 == &oldImage[width*height*depth* - elements_per_group(format,0)]); - } - assert( iter == &((GLubyte *)userImage)[rowSize*height*depth + - psm->unpack_skip_rows * rowSize + - psm->unpack_skip_pixels * groupSize + - /*3dstuff*/ - psm->unpack_skip_images * imageSize] ); -} /* emptyImage3D() */ - -static -int gluScaleImage3D(GLenum format, - GLint widthIn, GLint heightIn, GLint depthIn, - GLenum typeIn, const void *dataIn, - GLint widthOut, GLint heightOut, GLint depthOut, - GLenum typeOut, void *dataOut) -{ - int components; - GLushort *beforeImage, *afterImage; - PixelStorageModes psm; - - if (widthIn == 0 || heightIn == 0 || depthIn == 0 || - widthOut == 0 || heightOut == 0 || depthOut == 0) { - return 0; - } - - if (widthIn < 0 || heightIn < 0 || depthIn < 0 || - widthOut < 0 || heightOut < 0 || depthOut < 0) { - return GLU_INVALID_VALUE; - } - - if (!legalFormat(format) || !legalType(typeIn) || !legalType(typeOut) || - typeIn == GL_BITMAP || typeOut == GL_BITMAP) { - return GLU_INVALID_ENUM; - } - if (!isLegalFormatForPackedPixelType(format, typeIn)) { - return GLU_INVALID_OPERATION; - } - if (!isLegalFormatForPackedPixelType(format, typeOut)) { - return GLU_INVALID_OPERATION; - } - - beforeImage = malloc(imageSize3D(widthIn, heightIn, depthIn, format, - GL_UNSIGNED_SHORT)); - afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format, - GL_UNSIGNED_SHORT)); - if (beforeImage == NULL || afterImage == NULL) { - free(beforeImage); - free(afterImage); - return GLU_OUT_OF_MEMORY; - } - retrieveStoreModes3D(&psm); - - fillImage3D(&psm,widthIn,heightIn,depthIn,format,typeIn, is_index(format), - dataIn, beforeImage); - components = elements_per_group(format,0); - scaleInternal3D(components,widthIn,heightIn,depthIn,beforeImage, - widthOut,heightOut,depthOut,afterImage); - emptyImage3D(&psm,widthOut,heightOut,depthOut,format,typeOut, - is_index(format),afterImage, dataOut); - free((void *) beforeImage); - free((void *) afterImage); - - return 0; -} /* gluScaleImage3D() */ - - -static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth, - GLint internalFormat, GLenum format, GLenum type, - GLint *newWidth, GLint *newHeight, GLint *newDepth) -{ - GLint widthPowerOf2= nearestPower(width); - GLint heightPowerOf2= nearestPower(height); - GLint depthPowerOf2= nearestPower(depth); - GLint proxyWidth; - - do { - /* compute level 1 width & height & depth, clamping each at 1 */ - GLint widthAtLevelOne= (widthPowerOf2 > 1) ? - widthPowerOf2 >> 1 : - widthPowerOf2; - GLint heightAtLevelOne= (heightPowerOf2 > 1) ? - heightPowerOf2 >> 1 : - heightPowerOf2; - GLint depthAtLevelOne= (depthPowerOf2 > 1) ? - depthPowerOf2 >> 1 : - depthPowerOf2; - GLenum proxyTarget = GL_PROXY_TEXTURE_3D; - assert(widthAtLevelOne > 0); - assert(heightAtLevelOne > 0); - assert(depthAtLevelOne > 0); - - /* does width x height x depth at level 1 & all their mipmaps fit? */ - assert(target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D); - gluTexImage3D(proxyTarget, 1, /* must be non-zero */ - internalFormat, - widthAtLevelOne,heightAtLevelOne,depthAtLevelOne, - 0,format,type,NULL); - glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth); - /* does it fit??? */ - if (proxyWidth == 0) { /* nope, so try again with these sizes */ - if (widthPowerOf2 == 1 && heightPowerOf2 == 1 && - depthPowerOf2 == 1) { - *newWidth= *newHeight= *newDepth= 1; /* must fit 1x1x1 texture */ - return; - } - widthPowerOf2= widthAtLevelOne; - heightPowerOf2= heightAtLevelOne; - depthPowerOf2= depthAtLevelOne; - } - /* else it does fit */ - } while (proxyWidth == 0); - /* loop must terminate! */ - - /* return the width & height at level 0 that fits */ - *newWidth= widthPowerOf2; - *newHeight= heightPowerOf2; - *newDepth= depthPowerOf2; -/*printf("Proxy Textures\n");*/ -} /* closestFit3D() */ - -static void halveImagePackedPixelSlice(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - int ii, jj; - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *)dataIn; - int outIndex= 0; - - assert((width == 1 || height == 1) && depth >= 2); - - if (width == height) { /* a 1-pixel column viewed from top */ - assert(width == 1 && height == 1); - assert(depth >= 2); - - for (ii= 0; ii< halfDepth; ii++) { - float totals[4]; - float extractTotals[BOX2][4]; - int cc; - - (*extractPackedPixel)(isSwap,src,&extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* average 2 pixels since only a column */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX2; - } /* for cc */ - - (*shovePackedPixel)(totals,outIndex,dataOut); - outIndex++; - /* skip over to next group of 2 */ - src+= imageSizeInBytes + imageSizeInBytes; - } /* for ii */ - } - else if (height == 1) { /* horizontal slice viewed from top */ - assert(width != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfWidth; jj++) { - float totals[4]; - float extractTotals[BOX4][4]; - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+imageSizeInBytes+pixelSizeInBytes), - &extractTotals[3][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX4; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next horizontal square of 4 */ - src+= imageSizeInBytes + imageSizeInBytes; - } - } - - /* assert() */ - } - else if (width == 1) { /* vertical slice viewed from top */ - assert(height != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfHeight; jj++) { - float totals[4]; - float extractTotals[BOX4][4]; - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+imageSizeInBytes+rowSizeInBytes), - &extractTotals[3][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX4; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - - /* skip over to next vertical square of 4 */ - src+= imageSizeInBytes + imageSizeInBytes; - } - } - /* assert() */ - } - -} /* halveImagePackedPixelSlice() */ - -static void halveImagePackedPixel3D(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - if (depth == 1) { - assert(1 <= width && 1 <= height); - - halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel, - width,height,dataIn,dataOut,pixelSizeInBytes, - rowSizeInBytes,isSwap); - return; - } - /* a horizontal or vertical slice viewed from top */ - else if (width == 1 || height == 1) { - assert(1 <= depth); - - halveImagePackedPixelSlice(components, - extractPackedPixel,shovePackedPixel, - width, height, depth, dataIn, dataOut, - pixelSizeInBytes, rowSizeInBytes, - imageSizeInBytes, isSwap); - return; - } - { - int ii, jj, dd; - - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *) dataIn; - int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); - int outIndex= 0; - - for (dd= 0; dd < halfDepth; dd++) { - for (ii= 0; ii< halfHeight; ii++) { - for (jj= 0; jj< halfWidth; jj++) { -#define BOX8 8 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX8][4]; /* 4 is maximum components */ - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+rowSizeInBytes+pixelSizeInBytes), - &extractTotals[3][0]); - - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[4][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes+imageSizeInBytes), - &extractTotals[5][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes+imageSizeInBytes), - &extractTotals[6][0]); - (*extractPackedPixel)(isSwap, - (src+rowSizeInBytes+pixelSizeInBytes+imageSizeInBytes), - &extractTotals[7][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 8 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]+ - * extractTotals[4][RED]+extractTotals[5][RED]+ - * extractTotals[6][RED]+extractTotals[7][RED]; - * totals[RED]/= 8.0; - */ - for (kk = 0; kk < BOX8; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX8; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next square of 4 */ - src+= pixelSizeInBytes + pixelSizeInBytes; - } - /* skip past pad bytes, if any, to get to next row */ - src+= padBytes; - - /* src is at beginning of a row here, but it's the second row of - * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... - */ - src+= rowSizeInBytes; - } - - src+= imageSizeInBytes; - } /* for dd */ - - /* both pointers must reach one byte after the end */ - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfWidth * halfHeight * halfDepth); - } /* for dd */ - -} /* halveImagePackedPixel3D() */ - -static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, - GLsizei height, - GLsizei depth, - GLsizei widthPowerOf2, - GLsizei heightPowerOf2, - GLsizei depthPowerOf2, - GLenum format, GLenum type, - GLint userLevel, - GLint baseLevel,GLint maxLevel, - const void *data) -{ - GLint newWidth, newHeight, newDepth; - GLint level, levels; - const void *usersImage; - void *srcImage, *dstImage; - __GLU_INIT_SWAP_IMAGE; - GLint memReq; - GLint cmpts; - - GLint myswapBytes, groupsPerLine, elementSize, groupSize; - GLint rowsPerImage, imageSize; - GLint rowSize, padding; - PixelStorageModes psm; - - assert(checkMipmapArgs(internalFormat,format,type) == 0); - assert(width >= 1 && height >= 1 && depth >= 1); - assert(type != GL_BITMAP); - - srcImage = dstImage = NULL; - - newWidth= widthPowerOf2; - newHeight= heightPowerOf2; - newDepth= depthPowerOf2; - levels = computeLog(newWidth); - level = computeLog(newHeight); - if (level > levels) levels=level; - level = computeLog(newDepth); - if (level > levels) levels=level; - - levels+= userLevel; - - retrieveStoreModes3D(&psm); - myswapBytes = psm.unpack_swap_bytes; - cmpts = elements_per_group(format,type); - if (psm.unpack_row_length > 0) { - groupsPerLine = psm.unpack_row_length; - } else { - groupsPerLine = width; - } - - elementSize = bytes_per_element(type); - groupSize = elementSize * cmpts; - if (elementSize == 1) myswapBytes = 0; - - /* 3dstuff begin */ - if (psm.unpack_image_height > 0) { - rowsPerImage= psm.unpack_image_height; - } - else { - rowsPerImage= height; - } - - /* 3dstuff end */ - rowSize = groupsPerLine * groupSize; - padding = (rowSize % psm.unpack_alignment); - if (padding) { - rowSize += psm.unpack_alignment - padding; - } - - imageSize= rowsPerImage * rowSize; /* 3dstuff */ - - usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize + - psm.unpack_skip_pixels * groupSize + - /* 3dstuff */ - psm.unpack_skip_images * imageSize; - - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0); - - level = userLevel; - - if (width == newWidth && height == newHeight && depth == newDepth) { - /* Use usersImage for level userLevel */ - if (baseLevel <= level && level <= maxLevel) { - gluTexImage3D(target, level, internalFormat, width, - height, depth, 0, format, type, - usersImage); - } - if(levels == 0) { /* we're done. clean up and return */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - return 0; - } - { - int nextWidth= newWidth/2; - int nextHeight= newHeight/2; - int nextDepth= newDepth/2; - - /* clamp to 1 */ - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - if (nextDepth < 1) nextDepth= 1; - memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); - } - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - return GLU_OUT_OF_MEMORY; - } - else - switch(type) { - case GL_UNSIGNED_BYTE: - if (depth > 1) { - halveImage3D(cmpts,extractUbyte,shoveUbyte, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ubyte(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_BYTE: - if (depth > 1) { - halveImage3D(cmpts,extractSbyte,shoveSbyte, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_byte(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_UNSIGNED_SHORT: - if (depth > 1) { - halveImage3D(cmpts,extractUshort,shoveUshort, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ushort(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_SHORT: - if (depth > 1) { - halveImage3D(cmpts,extractSshort,shoveSshort, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_short(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_INT: - if (depth > 1) { - halveImage3D(cmpts,extractUint,shoveUint, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_uint(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_INT: - if (depth > 1) { - halveImage3D(cmpts,extractSint,shoveSint, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_int(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_FLOAT: - if (depth > 1 ) { - halveImage3D(cmpts,extractFloat,shoveFloat, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_float(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - assert(format == GL_RGB); - halveImagePackedPixel3D(3,extract332,shove332, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - assert(format == GL_RGB); - halveImagePackedPixel3D(3,extract233rev,shove233rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel3D(3,extract565,shove565, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel3D(3,extract565rev,shove565rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel3D(4,extract4444,shove4444, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel3D(4,extract4444rev,shove4444rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel3D(4,extract5551,shove5551, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel3D(4,extract1555rev,shove1555rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel3D(4,extract8888,shove8888, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel3D(4,extract8888rev,shove8888rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel3D(4,extract1010102,shove1010102, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - default: - assert(0); - break; - } - newWidth = width/2; - newHeight = height/2; - newDepth = depth/2; - /* clamp to 1 */ - if (newWidth < 1) newWidth= 1; - if (newHeight < 1) newHeight= 1; - if (newDepth < 1) newDepth= 1; - - myswapBytes = 0; - rowSize = newWidth * groupSize; - imageSize= rowSize * newHeight; /* 3dstuff */ - memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); - /* Swap srcImage and dstImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - /* level userLevel+1 is in srcImage; level userLevel already saved */ - level = userLevel+1; - } else {/* user's image is *not* nice power-of-2 sized square */ - memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - return GLU_OUT_OF_MEMORY; - } - /*printf("Build3DMipmaps(): ScaleImage3D %d %d %d->%d %d %d\n", - width,height,depth,newWidth,newHeight,newDepth);*/ - - gluScaleImage3D(format, width, height, depth, type, usersImage, - newWidth, newHeight, newDepth, type, dstImage); - - myswapBytes = 0; - rowSize = newWidth * groupSize; - imageSize = rowSize * newHeight; /* 3dstuff */ - /* Swap dstImage and srcImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if(levels != 0) { /* use as little memory as possible */ - { - int nextWidth= newWidth/2; - int nextHeight= newHeight/2; - int nextDepth= newDepth/2; - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - if (nextDepth < 1) nextDepth= 1; - - memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); - } - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - } - /* level userLevel is in srcImage; nothing saved yet */ - level = userLevel; - } - - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - if (baseLevel <= level && level <= maxLevel) { - gluTexImage3D(target, level, internalFormat, newWidth, newHeight, newDepth, - 0,format, type, (void *)srcImage); - } - level++; /* update current level for the loop */ - for (; level <= levels; level++) { - switch(type) { - case GL_UNSIGNED_BYTE: - if (newDepth > 1) { - halveImage3D(cmpts,extractUbyte,shoveUbyte, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ubyte(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_BYTE: - if (newDepth > 1) { - halveImage3D(cmpts,extractSbyte,shoveSbyte, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_byte(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_UNSIGNED_SHORT: - if (newDepth > 1) { - halveImage3D(cmpts,extractUshort,shoveUshort, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ushort(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_SHORT: - if (newDepth > 1) { - halveImage3D(cmpts,extractSshort,shoveSshort, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_short(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_INT: - if (newDepth > 1) { - halveImage3D(cmpts,extractUint,shoveUint, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_uint(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_INT: - if (newDepth > 1) { - halveImage3D(cmpts,extractSint,shoveSint, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_int(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_FLOAT: - if (newDepth > 1) { - halveImage3D(cmpts,extractFloat,shoveFloat, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_float(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - halveImagePackedPixel3D(3,extract332,shove332, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - halveImagePackedPixel3D(3,extract233rev,shove233rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel3D(3,extract565,shove565, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel3D(3,extract565rev,shove565rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel3D(4,extract4444,shove4444, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel3D(4,extract4444rev,shove4444rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel3D(4,extract5551,shove5551, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel3D(4,extract1555rev,shove1555rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel3D(4,extract8888,shove8888, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel3D(4,extract8888rev,shove8888rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel3D(4,extract1010102,shove1010102, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - default: - assert(0); - break; - } - - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if (newWidth > 1) { newWidth /= 2; rowSize /= 2;} - if (newHeight > 1) { newHeight /= 2; imageSize = rowSize * newHeight; } - if (newDepth > 1) newDepth /= 2; - { - /* call tex image with srcImage untouched since it's not padded */ - if (baseLevel <= level && level <= maxLevel) { - gluTexImage3D(target, level, internalFormat, newWidth, newHeight, - newDepth,0, format, type, (void *) srcImage); - } - } - } /* for level */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - - free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/ - if (dstImage) { /* if it's non-rectangular and only 1 level */ - free(dstImage); - } - return 0; -} /* gluBuild3DMipmapLevelsCore() */ - -GLint GLAPIENTRY -gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel, GLint maxLevel, - const void *data) -{ - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1 || depth < 1) { - return GLU_INVALID_VALUE; - } - - if(type == GL_BITMAP) { - return GLU_INVALID_ENUM; - } - - levels = computeLog(width); - level = computeLog(height); - if (level > levels) levels=level; - level = computeLog(depth); - if (level > levels) levels=level; - - levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) - return GLU_INVALID_VALUE; - - return gluBuild3DMipmapLevelsCore(target, internalFormat, - width, height, depth, - width, height, depth, - format, type, - userLevel, baseLevel, maxLevel, - data); -} /* gluBuild3DMipmapLevels() */ - -GLint GLAPIENTRY -gluBuild3DMipmaps(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const void *data) -{ - GLint widthPowerOf2, heightPowerOf2, depthPowerOf2; - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1 || depth < 1) { - return GLU_INVALID_VALUE; - } - - if(type == GL_BITMAP) { - return GLU_INVALID_ENUM; - } - - closestFit3D(target,width,height,depth,internalFormat,format,type, - &widthPowerOf2,&heightPowerOf2,&depthPowerOf2); - - levels = computeLog(widthPowerOf2); - level = computeLog(heightPowerOf2); - if (level > levels) levels=level; - level = computeLog(depthPowerOf2); - if (level > levels) levels=level; - - return gluBuild3DMipmapLevelsCore(target, internalFormat, - width, height, depth, - widthPowerOf2, heightPowerOf2, - depthPowerOf2, - format, type, 0, 0, levels, - data); -} /* gluBuild3DMipmaps() */ - -static GLdouble extractUbyte(int isSwap, const void *ubyte) -{ - isSwap= isSwap; /* turn off warnings */ - - assert(*((const GLubyte *)ubyte) <= 255); - - return (GLdouble)(*((const GLubyte *)ubyte)); -} /* extractUbyte() */ - -static void shoveUbyte(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value < 256.0); - - ((GLubyte *)data)[index]= (GLubyte)value; -} /* shoveUbyte() */ - -static GLdouble extractSbyte(int isSwap, const void *sbyte) -{ - isSwap= isSwap; /* turn off warnings */ - - assert(*((const GLbyte *)sbyte) <= 127); - - return (GLdouble)(*((const GLbyte *)sbyte)); -} /* extractSbyte() */ - -static void shoveSbyte(GLdouble value, int index, void *data) -{ - ((GLbyte *)data)[index]= (GLbyte)value; -} /* shoveSbyte() */ - -static GLdouble extractUshort(int isSwap, const void *uitem) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(uitem); - } - else { - ushort= *(const GLushort *)uitem; - } - - assert(ushort <= 65535); - - return (GLdouble)ushort; -} /* extractUshort() */ - -static void shoveUshort(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value < 65536.0); - - ((GLushort *)data)[index]= (GLushort)value; -} /* shoveUshort() */ - -static GLdouble extractSshort(int isSwap, const void *sitem) -{ - GLshort sshort; - - if (isSwap) { - sshort= __GLU_SWAP_2_BYTES(sitem); - } - else { - sshort= *(const GLshort *)sitem; - } - - assert(sshort <= 32767); - - return (GLdouble)sshort; -} /* extractSshort() */ - -static void shoveSshort(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value < 32768.0); - - ((GLshort *)data)[index]= (GLshort)value; -} /* shoveSshort() */ - -static GLdouble extractUint(int isSwap, const void *uitem) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(uitem); - } - else { - uint= *(const GLuint *)uitem; - } - - assert(uint <= 0xffffffff); - - return (GLdouble)uint; -} /* extractUint() */ - -static void shoveUint(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value <= (GLdouble) UINT_MAX); - - ((GLuint *)data)[index]= (GLuint)value; -} /* shoveUint() */ - -static GLdouble extractSint(int isSwap, const void *sitem) -{ - GLint sint; - - if (isSwap) { - sint= __GLU_SWAP_4_BYTES(sitem); - } - else { - sint= *(const GLint *)sitem; - } - - assert(sint <= 0x7fffffff); - - return (GLdouble)sint; -} /* extractSint() */ - -static void shoveSint(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value <= (GLdouble) INT_MAX); - - ((GLint *)data)[index]= (GLint)value; -} /* shoveSint() */ - -static GLdouble extractFloat(int isSwap, const void *item) -{ - GLfloat ffloat; - - if (isSwap) { - ffloat= __GLU_SWAP_4_BYTES(item); - } - else { - ffloat= *(const GLfloat *)item; - } - - assert(ffloat <= 1.0); - - return (GLdouble)ffloat; -} /* extractFloat() */ - -static void shoveFloat(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value <= 1.0); - - ((GLfloat *)data)[index]= value; -} /* shoveFloat() */ - -static void halveImageSlice(int components, - GLdouble (*extract)(int, const void *), - void (*shove)(GLdouble, int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint elementSizeInBytes, - GLint groupSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - int ii, jj; - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *)dataIn; - int rowPadBytes= rowSizeInBytes - (width * groupSizeInBytes); - int imagePadBytes= imageSizeInBytes - (width*height*groupSizeInBytes); - int outIndex= 0; - - assert((width == 1 || height == 1) && depth >= 2); - - if (width == height) { /* a 1-pixel column viewed from top */ - /* printf("1-column\n");*/ - assert(width == 1 && height == 1); - assert(depth >= 2); - - for (ii= 0; ii< halfDepth; ii++) { - int cc; - - for (cc = 0; cc < components; cc++) { - double totals[4]; - double extractTotals[BOX2][4]; - int kk; - - extractTotals[0][cc]= (*extract)(isSwap,src); - extractTotals[1][cc]= (*extract)(isSwap,(src+imageSizeInBytes)); - - /* average 2 pixels since only a column */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX2; - - (*shove)(totals[cc],outIndex,dataOut); - outIndex++; - src+= elementSizeInBytes; - } /* for cc */ - - /* skip over to next group of 2 */ - src+= rowSizeInBytes; - } /* for ii */ - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfDepth * components); - } - else if (height == 1) { /* horizontal slice viewed from top */ - /* printf("horizontal slice\n"); */ - assert(width != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfWidth; jj++) { - int cc; - - for (cc = 0; cc < components; cc++) { - int kk; - double totals[4]; - double extractTotals[BOX4][4]; - - extractTotals[0][cc]=(*extract)(isSwap,src); - extractTotals[1][cc]=(*extract)(isSwap, - (src+groupSizeInBytes)); - extractTotals[2][cc]=(*extract)(isSwap, - (src+imageSizeInBytes)); - extractTotals[3][cc]=(*extract)(isSwap, - (src+imageSizeInBytes+groupSizeInBytes)); - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX4; - - (*shove)(totals[cc],outIndex,dataOut); - outIndex++; - - src+= elementSizeInBytes; - } /* for cc */ - - /* skip over to next horizontal square of 4 */ - src+= groupSizeInBytes; - } /* for jj */ - src+= rowPadBytes; - - src+= rowSizeInBytes; - } /* for ii */ - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfWidth * halfDepth * components); - } - else if (width == 1) { /* vertical slice viewed from top */ - /* printf("vertical slice\n"); */ - assert(height != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfHeight; jj++) { - int cc; - - for (cc = 0; cc < components; cc++) { - int kk; - double totals[4]; - double extractTotals[BOX4][4]; - - extractTotals[0][cc]=(*extract)(isSwap,src); - extractTotals[1][cc]=(*extract)(isSwap, - (src+rowSizeInBytes)); - extractTotals[2][cc]=(*extract)(isSwap, - (src+imageSizeInBytes)); - extractTotals[3][cc]=(*extract)(isSwap, - (src+imageSizeInBytes+rowSizeInBytes)); - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX4; - - (*shove)(totals[cc],outIndex,dataOut); - outIndex++; - - src+= elementSizeInBytes; - } /* for cc */ - src+= rowPadBytes; - - /* skip over to next vertical square of 4 */ - src+= rowSizeInBytes; - } /* for jj */ - src+= imagePadBytes; - - src+= imageSizeInBytes; - } /* for ii */ - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfHeight * halfDepth * components); - } - -} /* halveImageSlice() */ - -static void halveImage3D(int components, - GLdouble (*extract)(int, const void *), - void (*shove)(GLdouble, int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint elementSizeInBytes, - GLint groupSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - assert(depth > 1); - - /* a horizontal/vertical/one-column slice viewed from top */ - if (width == 1 || height == 1) { - assert(1 <= depth); - - halveImageSlice(components,extract,shove, width, height, depth, - dataIn, dataOut, elementSizeInBytes, groupSizeInBytes, - rowSizeInBytes, imageSizeInBytes, isSwap); - return; - } - { - int ii, jj, dd; - - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *) dataIn; - int rowPadBytes= rowSizeInBytes - (width*groupSizeInBytes); - int imagePadBytes= imageSizeInBytes - (width*height*groupSizeInBytes); - int outIndex= 0; - - for (dd= 0; dd < halfDepth; dd++) { - for (ii= 0; ii< halfHeight; ii++) { - for (jj= 0; jj< halfWidth; jj++) { - int cc; - - for (cc= 0; cc < components; cc++) { - int kk; -#define BOX8 8 - double totals[4]; /* 4 is maximum components */ - double extractTotals[BOX8][4]; /* 4 is maximum components */ - - extractTotals[0][cc]= (*extract)(isSwap,src); - extractTotals[1][cc]= (*extract)(isSwap, - (src+groupSizeInBytes)); - extractTotals[2][cc]= (*extract)(isSwap, - (src+rowSizeInBytes)); - extractTotals[3][cc]= (*extract)(isSwap, - (src+rowSizeInBytes+groupSizeInBytes)); - - extractTotals[4][cc]= (*extract)(isSwap, - (src+imageSizeInBytes)); - - extractTotals[5][cc]= (*extract)(isSwap, - (src+groupSizeInBytes+imageSizeInBytes)); - extractTotals[6][cc]= (*extract)(isSwap, - (src+rowSizeInBytes+imageSizeInBytes)); - extractTotals[7][cc]= (*extract)(isSwap, - (src+rowSizeInBytes+groupSizeInBytes+imageSizeInBytes)); - - totals[cc]= 0.0; - - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]+ - * extractTotals[4][RED]+extractTotals[5][RED]+ - * extractTotals[6][RED]+extractTotals[7][RED]; - * totals[RED]/= 8.0; - */ - for (kk = 0; kk < BOX8; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX8; - - (*shove)(totals[cc],outIndex,dataOut); - - outIndex++; - - src+= elementSizeInBytes; /* go to next component */ - } /* for cc */ - - /* skip over to next square of 4 */ - src+= groupSizeInBytes; - } /* for jj */ - /* skip past pad bytes, if any, to get to next row */ - src+= rowPadBytes; - - /* src is at beginning of a row here, but it's the second row of - * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... - */ - src+= rowSizeInBytes; - } /* for ii */ - - /* skip past pad bytes, if any, to get to next image */ - src+= imagePadBytes; - - src+= imageSizeInBytes; - } /* for dd */ - - /* both pointers must reach one byte after the end */ - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfWidth * halfHeight * halfDepth * components); - } -} /* halveImage3D() */ - - - -/*** mipmap.c ***/ - +/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#include "gluos.h"
+#include <assert.h>
+#include <GL/glu.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <limits.h> /* UINT_MAX */
+#include <math.h>
+
+typedef union {
+ unsigned char ub[4];
+ unsigned short us[2];
+ unsigned int ui;
+ char b[4];
+ short s[2];
+ int i;
+ float f;
+} Type_Widget;
+
+/* Pixel storage modes */
+typedef struct {
+ GLint pack_alignment;
+ GLint pack_row_length;
+ GLint pack_skip_rows;
+ GLint pack_skip_pixels;
+ GLint pack_lsb_first;
+ GLint pack_swap_bytes;
+ GLint pack_skip_images;
+ GLint pack_image_height;
+
+ GLint unpack_alignment;
+ GLint unpack_row_length;
+ GLint unpack_skip_rows;
+ GLint unpack_skip_pixels;
+ GLint unpack_lsb_first;
+ GLint unpack_swap_bytes;
+ GLint unpack_skip_images;
+ GLint unpack_image_height;
+} PixelStorageModes;
+
+static int gluBuild1DMipmapLevelsCore(GLenum, GLint,
+ GLsizei,
+ GLsizei,
+ GLenum, GLenum, GLint, GLint, GLint,
+ const void *);
+static int gluBuild2DMipmapLevelsCore(GLenum, GLint,
+ GLsizei, GLsizei,
+ GLsizei, GLsizei,
+ GLenum, GLenum, GLint, GLint, GLint,
+ const void *);
+static int gluBuild3DMipmapLevelsCore(GLenum, GLint,
+ GLsizei, GLsizei, GLsizei,
+ GLsizei, GLsizei, GLsizei,
+ GLenum, GLenum, GLint, GLint, GLint,
+ const void *);
+
+/*
+ * internal function declarations
+ */
+static GLfloat bytes_per_element(GLenum type);
+static GLint elements_per_group(GLenum format, GLenum type);
+static GLint is_index(GLenum format);
+static GLint image_size(GLint width, GLint height, GLenum format, GLenum type);
+static void fill_image(const PixelStorageModes *,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
+ const void *userdata, GLushort *newimage);
+static void empty_image(const PixelStorageModes *,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
+ const GLushort *oldimage, void *userdata);
+static void scale_internal(GLint components, GLint widthin, GLint heightin,
+ const GLushort *datain,
+ GLint widthout, GLint heightout,
+ GLushort *dataout);
+
+static void scale_internal_ubyte(GLint components, GLint widthin,
+ GLint heightin, const GLubyte *datain,
+ GLint widthout, GLint heightout,
+ GLubyte *dataout, GLint element_size,
+ GLint ysize, GLint group_size);
+static void scale_internal_byte(GLint components, GLint widthin,
+ GLint heightin, const GLbyte *datain,
+ GLint widthout, GLint heightout,
+ GLbyte *dataout, GLint element_size,
+ GLint ysize, GLint group_size);
+static void scale_internal_ushort(GLint components, GLint widthin,
+ GLint heightin, const GLushort *datain,
+ GLint widthout, GLint heightout,
+ GLushort *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
+static void scale_internal_short(GLint components, GLint widthin,
+ GLint heightin, const GLshort *datain,
+ GLint widthout, GLint heightout,
+ GLshort *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
+static void scale_internal_uint(GLint components, GLint widthin,
+ GLint heightin, const GLuint *datain,
+ GLint widthout, GLint heightout,
+ GLuint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
+static void scale_internal_int(GLint components, GLint widthin,
+ GLint heightin, const GLint *datain,
+ GLint widthout, GLint heightout,
+ GLint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
+static void scale_internal_float(GLint components, GLint widthin,
+ GLint heightin, const GLfloat *datain,
+ GLint widthout, GLint heightout,
+ GLfloat *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
+
+static int checkMipmapArgs(GLenum, GLenum, GLenum);
+static GLboolean legalFormat(GLenum);
+static GLboolean legalType(GLenum);
+static GLboolean isTypePackedPixel(GLenum);
+static GLboolean isLegalFormatForPackedPixelType(GLenum, GLenum);
+static GLboolean isLegalLevels(GLint, GLint, GLint, GLint);
+static void closestFit(GLenum, GLint, GLint, GLint, GLenum, GLenum,
+ GLint *, GLint *);
+
+/* all extract/shove routines must return double to handle unsigned ints */
+static GLdouble extractUbyte(int, const void *);
+static void shoveUbyte(GLdouble, int, void *);
+static GLdouble extractSbyte(int, const void *);
+static void shoveSbyte(GLdouble, int, void *);
+static GLdouble extractUshort(int, const void *);
+static void shoveUshort(GLdouble, int, void *);
+static GLdouble extractSshort(int, const void *);
+static void shoveSshort(GLdouble, int, void *);
+static GLdouble extractUint(int, const void *);
+static void shoveUint(GLdouble, int, void *);
+static GLdouble extractSint(int, const void *);
+static void shoveSint(GLdouble, int, void *);
+static GLdouble extractFloat(int, const void *);
+static void shoveFloat(GLdouble, int, void *);
+static void halveImageSlice(int, GLdouble (*)(int, const void *),
+ void (*)(GLdouble, int, void *),
+ GLint, GLint, GLint,
+ const void *, void *,
+ GLint, GLint, GLint, GLint, GLint);
+static void halveImage3D(int, GLdouble (*)(int, const void *),
+ void (*)(GLdouble, int, void *),
+ GLint, GLint, GLint,
+ const void *, void *,
+ GLint, GLint, GLint, GLint, GLint);
+
+/* packedpixel type scale routines */
+static void extract332(int,const void *, GLfloat []);
+static void shove332(const GLfloat [],int ,void *);
+static void extract233rev(int,const void *, GLfloat []);
+static void shove233rev(const GLfloat [],int ,void *);
+static void extract565(int,const void *, GLfloat []);
+static void shove565(const GLfloat [],int ,void *);
+static void extract565rev(int,const void *, GLfloat []);
+static void shove565rev(const GLfloat [],int ,void *);
+static void extract4444(int,const void *, GLfloat []);
+static void shove4444(const GLfloat [],int ,void *);
+static void extract4444rev(int,const void *, GLfloat []);
+static void shove4444rev(const GLfloat [],int ,void *);
+static void extract5551(int,const void *, GLfloat []);
+static void shove5551(const GLfloat [],int ,void *);
+static void extract1555rev(int,const void *, GLfloat []);
+static void shove1555rev(const GLfloat [],int ,void *);
+static void extract8888(int,const void *, GLfloat []);
+static void shove8888(const GLfloat [],int ,void *);
+static void extract8888rev(int,const void *, GLfloat []);
+static void shove8888rev(const GLfloat [],int ,void *);
+static void extract1010102(int,const void *, GLfloat []);
+static void shove1010102(const GLfloat [],int ,void *);
+static void extract2101010rev(int,const void *, GLfloat []);
+static void shove2101010rev(const GLfloat [],int ,void *);
+static void scaleInternalPackedPixel(int,
+ void (*)(int, const void *,GLfloat []),
+ void (*)(const GLfloat [],int, void *),
+ GLint,GLint, const void *,
+ GLint,GLint,void *,GLint,GLint,GLint);
+static void halveImagePackedPixel(int,
+ void (*)(int, const void *,GLfloat []),
+ void (*)(const GLfloat [],int, void *),
+ GLint, GLint, const void *,
+ void *, GLint, GLint, GLint);
+static void halve1DimagePackedPixel(int,
+ void (*)(int, const void *,GLfloat []),
+ void (*)(const GLfloat [],int, void *),
+ GLint, GLint, const void *,
+ void *, GLint, GLint, GLint);
+
+static void halve1Dimage_ubyte(GLint, GLuint, GLuint,const GLubyte *,
+ GLubyte *, GLint, GLint, GLint);
+static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *,
+ GLint, GLint, GLint);
+static void halve1Dimage_ushort(GLint, GLuint, GLuint, const GLushort *,
+ GLushort *, GLint, GLint, GLint, GLint);
+static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *,
+ GLint, GLint, GLint, GLint);
+static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *,
+ GLint, GLint, GLint, GLint);
+static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *,
+ GLint, GLint, GLint, GLint);
+static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *,
+ GLint, GLint, GLint, GLint);
+
+static GLint imageSize3D(GLint, GLint, GLint, GLenum,GLenum);
+static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum,
+ GLenum, GLboolean, const void *, GLushort *);
+static void emptyImage3D(const PixelStorageModes *,
+ GLint, GLint, GLint, GLenum,
+ GLenum, GLboolean,
+ const GLushort *, void *);
+static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *,
+ GLint, GLint, GLint, GLushort *);
+
+static void retrieveStoreModes(PixelStorageModes *psm)
+{
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment);
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length);
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows);
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels);
+ glGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first);
+ glGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes);
+
+ glGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment);
+ glGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length);
+ glGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows);
+ glGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels);
+ glGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first);
+ glGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes);
+}
+
+static void retrieveStoreModes3D(PixelStorageModes *psm)
+{
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment);
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length);
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows);
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels);
+ glGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first);
+ glGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes);
+ glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &psm->unpack_skip_images);
+ glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &psm->unpack_image_height);
+
+ glGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment);
+ glGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length);
+ glGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows);
+ glGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels);
+ glGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first);
+ glGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes);
+ glGetIntegerv(GL_PACK_SKIP_IMAGES, &psm->pack_skip_images);
+ glGetIntegerv(GL_PACK_IMAGE_HEIGHT, &psm->pack_image_height);
+}
+
+static int computeLog(GLuint value)
+{
+ int i;
+
+ i = 0;
+
+ /* Error! */
+ if (value == 0) return -1;
+
+ for (;;) {
+ if (value & 1) {
+ /* Error ! */
+ if (value != 1) return -1;
+ return i;
+ }
+ value = value >> 1;
+ i++;
+ }
+}
+
+/*
+** Compute the nearest power of 2 number. This algorithm is a little
+** strange, but it works quite well.
+*/
+static int nearestPower(GLuint value)
+{
+ int i;
+
+ i = 1;
+
+ /* Error! */
+ if (value == 0) return -1;
+
+ for (;;) {
+ if (value == 1) {
+ return i;
+ } else if (value == 3) {
+ return i*4;
+ }
+ value = value >> 1;
+ i *= 2;
+ }
+}
+
+#define __GLU_SWAP_2_BYTES(s)\
+(GLushort)(((GLushort)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0])
+
+#define __GLU_SWAP_4_BYTES(s)\
+(GLuint)(((GLuint)((const GLubyte*)(s))[3])<<24 | \
+ ((GLuint)((const GLubyte*)(s))[2])<<16 | \
+ ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0])
+
+static void halveImage(GLint components, GLuint width, GLuint height,
+ const GLushort *datain, GLushort *dataout)
+{
+ int i, j, k;
+ int newwidth, newheight;
+ int delta;
+ GLushort *s;
+ const GLushort *t;
+
+ newwidth = width / 2;
+ newheight = height / 2;
+ delta = width * components;
+ s = dataout;
+ t = datain;
+
+ /* Piece o' cake! */
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ s[0] = (t[0] + t[components] + t[delta] +
+ t[delta+components] + 2) / 4;
+ s++; t++;
+ }
+ t += components;
+ }
+ t += delta;
+ }
+}
+
+static void halveImage_ubyte(GLint components, GLuint width, GLuint height,
+ const GLubyte *datain, GLubyte *dataout,
+ GLint element_size, GLint ysize, GLint group_size)
+{
+ int i, j, k;
+ int newwidth, newheight;
+ int padBytes;
+ GLubyte *s;
+ const char *t;
+
+ /* handle case where there is only 1 column/row */
+ if (width == 1 || height == 1) {
+ assert( !(width == 1 && height == 1) ); /* can't be 1x1 */
+ halve1Dimage_ubyte(components,width,height,datain,dataout,
+ element_size,ysize,group_size);
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+ padBytes = ysize - (width*group_size);
+ s = dataout;
+ t = (const char *)datain;
+
+ /* Piece o' cake! */
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ s[0] = (*(const GLubyte*)t +
+ *(const GLubyte*)(t+group_size) +
+ *(const GLubyte*)(t+ysize) +
+ *(const GLubyte*)(t+ysize+group_size) + 2) / 4;
+ s++; t += element_size;
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+}
+
+/* */
+static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height,
+ const GLubyte *dataIn, GLubyte *dataOut,
+ GLint element_size, GLint ysize,
+ GLint group_size)
+{
+ GLint halfWidth= width / 2;
+ GLint halfHeight= height / 2;
+ const char *src= (const char *) dataIn;
+ GLubyte *dest= dataOut;
+ int jj;
+
+ assert(width == 1 || height == 1); /* must be 1D */
+ assert(width != height); /* can't be square */
+
+ if (height == 1) { /* 1 row */
+ assert(width != 1); /* widthxheight can't be 1x1 */
+ halfHeight= 1;
+
+ for (jj= 0; jj< halfWidth; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+ *dest= (*(const GLubyte*)src +
+ *(const GLubyte*)(src+group_size)) / 2;
+
+ src+= element_size;
+ dest++;
+ }
+ src+= group_size; /* skip to next 2 */
+ }
+ {
+ int padBytes= ysize - (width*group_size);
+ src+= padBytes; /* for assertion only */
+ }
+ }
+ else if (width == 1) { /* 1 column */
+ int padBytes= ysize - (width * group_size);
+ assert(height != 1); /* widthxheight can't be 1x1 */
+ halfWidth= 1;
+ /* one vertical column with possible pad bytes per row */
+ /* average two at a time */
+
+ for (jj= 0; jj< halfHeight; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+ *dest= (*(const GLubyte*)src + *(const GLubyte*)(src+ysize)) / 2;
+
+ src+= element_size;
+ dest++;
+ }
+ src+= padBytes; /* add pad bytes, if any, to get to end to row */
+ src+= ysize;
+ }
+ }
+
+ assert(src == &((const char *)dataIn)[ysize*height]);
+ assert((char *)dest == &((char *)dataOut)
+ [components * element_size * halfWidth * halfHeight]);
+} /* halve1Dimage_ubyte() */
+
+static void halveImage_byte(GLint components, GLuint width, GLuint height,
+ const GLbyte *datain, GLbyte *dataout,
+ GLint element_size,
+ GLint ysize, GLint group_size)
+{
+ int i, j, k;
+ int newwidth, newheight;
+ int padBytes;
+ GLbyte *s;
+ const char *t;
+
+ /* handle case where there is only 1 column/row */
+ if (width == 1 || height == 1) {
+ assert( !(width == 1 && height == 1) ); /* can't be 1x1 */
+ halve1Dimage_byte(components,width,height,datain,dataout,
+ element_size,ysize,group_size);
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+ padBytes = ysize - (width*group_size);
+ s = dataout;
+ t = (const char *)datain;
+
+ /* Piece o' cake! */
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ s[0] = (*(const GLbyte*)t +
+ *(const GLbyte*)(t+group_size) +
+ *(const GLbyte*)(t+ysize) +
+ *(const GLbyte*)(t+ysize+group_size) + 2) / 4;
+ s++; t += element_size;
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+}
+
+static void halve1Dimage_byte(GLint components, GLuint width, GLuint height,
+ const GLbyte *dataIn, GLbyte *dataOut,
+ GLint element_size,GLint ysize, GLint group_size)
+{
+ GLint halfWidth= width / 2;
+ GLint halfHeight= height / 2;
+ const char *src= (const char *) dataIn;
+ GLbyte *dest= dataOut;
+ int jj;
+
+ assert(width == 1 || height == 1); /* must be 1D */
+ assert(width != height); /* can't be square */
+
+ if (height == 1) { /* 1 row */
+ assert(width != 1); /* widthxheight can't be 1x1 */
+ halfHeight= 1;
+
+ for (jj= 0; jj< halfWidth; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+ *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+group_size)) / 2;
+
+ src+= element_size;
+ dest++;
+ }
+ src+= group_size; /* skip to next 2 */
+ }
+ {
+ int padBytes= ysize - (width*group_size);
+ src+= padBytes; /* for assertion only */
+ }
+ }
+ else if (width == 1) { /* 1 column */
+ int padBytes= ysize - (width * group_size);
+ assert(height != 1); /* widthxheight can't be 1x1 */
+ halfWidth= 1;
+ /* one vertical column with possible pad bytes per row */
+ /* average two at a time */
+
+ for (jj= 0; jj< halfHeight; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+ *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+ysize)) / 2;
+
+ src+= element_size;
+ dest++;
+ }
+ src+= padBytes; /* add pad bytes, if any, to get to end to row */
+ src+= ysize;
+ }
+
+ assert(src == &((const char *)dataIn)[ysize*height]);
+ }
+
+ assert((char *)dest == &((char *)dataOut)
+ [components * element_size * halfWidth * halfHeight]);
+} /* halve1Dimage_byte() */
+
+static void halveImage_ushort(GLint components, GLuint width, GLuint height,
+ const GLushort *datain, GLushort *dataout,
+ GLint element_size, GLint ysize, GLint group_size,
+ GLint myswap_bytes)
+{
+ int i, j, k;
+ int newwidth, newheight;
+ int padBytes;
+ GLushort *s;
+ const char *t;
+
+ /* handle case where there is only 1 column/row */
+ if (width == 1 || height == 1) {
+ assert( !(width == 1 && height == 1) ); /* can't be 1x1 */
+ halve1Dimage_ushort(components,width,height,datain,dataout,
+ element_size,ysize,group_size, myswap_bytes);
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+ padBytes = ysize - (width*group_size);
+ s = dataout;
+ t = (const char *)datain;
+
+ /* Piece o' cake! */
+ if (!myswap_bytes)
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ s[0] = (*(const GLushort*)t +
+ *(const GLushort*)(t+group_size) +
+ *(const GLushort*)(t+ysize) +
+ *(const GLushort*)(t+ysize+group_size) + 2) / 4;
+ s++; t += element_size;
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+ else
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ s[0] = (__GLU_SWAP_2_BYTES(t) +
+ __GLU_SWAP_2_BYTES(t+group_size) +
+ __GLU_SWAP_2_BYTES(t+ysize) +
+ __GLU_SWAP_2_BYTES(t+ysize+group_size)+ 2)/4;
+ s++; t += element_size;
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+}
+
+static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height,
+ const GLushort *dataIn, GLushort *dataOut,
+ GLint element_size, GLint ysize,
+ GLint group_size, GLint myswap_bytes)
+{
+ GLint halfWidth= width / 2;
+ GLint halfHeight= height / 2;
+ const char *src= (const char *) dataIn;
+ GLushort *dest= dataOut;
+ int jj;
+
+ assert(width == 1 || height == 1); /* must be 1D */
+ assert(width != height); /* can't be square */
+
+ if (height == 1) { /* 1 row */
+ assert(width != 1); /* widthxheight can't be 1x1 */
+ halfHeight= 1;
+
+ for (jj= 0; jj< halfWidth; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+#define BOX2 2
+ GLushort ushort[BOX2];
+ if (myswap_bytes) {
+ ushort[0]= __GLU_SWAP_2_BYTES(src);
+ ushort[1]= __GLU_SWAP_2_BYTES(src+group_size);
+ }
+ else {
+ ushort[0]= *(const GLushort*)src;
+ ushort[1]= *(const GLushort*)(src+group_size);
+ }
+
+ *dest= (ushort[0] + ushort[1]) / 2;
+ src+= element_size;
+ dest++;
+ }
+ src+= group_size; /* skip to next 2 */
+ }
+ {
+ int padBytes= ysize - (width*group_size);
+ src+= padBytes; /* for assertion only */
+ }
+ }
+ else if (width == 1) { /* 1 column */
+ int padBytes= ysize - (width * group_size);
+ assert(height != 1); /* widthxheight can't be 1x1 */
+ halfWidth= 1;
+ /* one vertical column with possible pad bytes per row */
+ /* average two at a time */
+
+ for (jj= 0; jj< halfHeight; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+#define BOX2 2
+ GLushort ushort[BOX2];
+ if (myswap_bytes) {
+ ushort[0]= __GLU_SWAP_2_BYTES(src);
+ ushort[1]= __GLU_SWAP_2_BYTES(src+ysize);
+ }
+ else {
+ ushort[0]= *(const GLushort*)src;
+ ushort[1]= *(const GLushort*)(src+ysize);
+ }
+ *dest= (ushort[0] + ushort[1]) / 2;
+
+ src+= element_size;
+ dest++;
+ }
+ src+= padBytes; /* add pad bytes, if any, to get to end to row */
+ src+= ysize;
+ }
+
+ assert(src == &((const char *)dataIn)[ysize*height]);
+ }
+
+ assert((char *)dest == &((char *)dataOut)
+ [components * element_size * halfWidth * halfHeight]);
+
+} /* halve1Dimage_ushort() */
+
+
+static void halveImage_short(GLint components, GLuint width, GLuint height,
+ const GLshort *datain, GLshort *dataout,
+ GLint element_size, GLint ysize, GLint group_size,
+ GLint myswap_bytes)
+{
+ int i, j, k;
+ int newwidth, newheight;
+ int padBytes;
+ GLshort *s;
+ const char *t;
+
+ /* handle case where there is only 1 column/row */
+ if (width == 1 || height == 1) {
+ assert( !(width == 1 && height == 1) ); /* can't be 1x1 */
+ halve1Dimage_short(components,width,height,datain,dataout,
+ element_size,ysize,group_size, myswap_bytes);
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+ padBytes = ysize - (width*group_size);
+ s = dataout;
+ t = (const char *)datain;
+
+ /* Piece o' cake! */
+ if (!myswap_bytes)
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ s[0] = (*(const GLshort*)t +
+ *(const GLshort*)(t+group_size) +
+ *(const GLshort*)(t+ysize) +
+ *(const GLshort*)(t+ysize+group_size) + 2) / 4;
+ s++; t += element_size;
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+ else
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ GLushort b;
+ GLint buf;
+ b = __GLU_SWAP_2_BYTES(t);
+ buf = *(const GLshort*)&b;
+ b = __GLU_SWAP_2_BYTES(t+group_size);
+ buf += *(const GLshort*)&b;
+ b = __GLU_SWAP_2_BYTES(t+ysize);
+ buf += *(const GLshort*)&b;
+ b = __GLU_SWAP_2_BYTES(t+ysize+group_size);
+ buf += *(const GLshort*)&b;
+ s[0] = (GLshort)((buf+2)/4);
+ s++; t += element_size;
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+}
+
+static void halve1Dimage_short(GLint components, GLuint width, GLuint height,
+ const GLshort *dataIn, GLshort *dataOut,
+ GLint element_size, GLint ysize,
+ GLint group_size, GLint myswap_bytes)
+{
+ GLint halfWidth= width / 2;
+ GLint halfHeight= height / 2;
+ const char *src= (const char *) dataIn;
+ GLshort *dest= dataOut;
+ int jj;
+
+ assert(width == 1 || height == 1); /* must be 1D */
+ assert(width != height); /* can't be square */
+
+ if (height == 1) { /* 1 row */
+ assert(width != 1); /* widthxheight can't be 1x1 */
+ halfHeight= 1;
+
+ for (jj= 0; jj< halfWidth; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+#define BOX2 2
+ GLshort sshort[BOX2];
+ if (myswap_bytes) {
+ sshort[0]= __GLU_SWAP_2_BYTES(src);
+ sshort[1]= __GLU_SWAP_2_BYTES(src+group_size);
+ }
+ else {
+ sshort[0]= *(const GLshort*)src;
+ sshort[1]= *(const GLshort*)(src+group_size);
+ }
+
+ *dest= (sshort[0] + sshort[1]) / 2;
+ src+= element_size;
+ dest++;
+ }
+ src+= group_size; /* skip to next 2 */
+ }
+ {
+ int padBytes= ysize - (width*group_size);
+ src+= padBytes; /* for assertion only */
+ }
+ }
+ else if (width == 1) { /* 1 column */
+ int padBytes= ysize - (width * group_size);
+ assert(height != 1); /* widthxheight can't be 1x1 */
+ halfWidth= 1;
+ /* one vertical column with possible pad bytes per row */
+ /* average two at a time */
+
+ for (jj= 0; jj< halfHeight; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+#define BOX2 2
+ GLshort sshort[BOX2];
+ if (myswap_bytes) {
+ sshort[0]= __GLU_SWAP_2_BYTES(src);
+ sshort[1]= __GLU_SWAP_2_BYTES(src+ysize);
+ }
+ else {
+ sshort[0]= *(const GLshort*)src;
+ sshort[1]= *(const GLshort*)(src+ysize);
+ }
+ *dest= (sshort[0] + sshort[1]) / 2;
+
+ src+= element_size;
+ dest++;
+ }
+ src+= padBytes; /* add pad bytes, if any, to get to end to row */
+ src+= ysize;
+ }
+
+ assert(src == &((const char *)dataIn)[ysize*height]);
+ }
+
+ assert((char *)dest == &((char *)dataOut)
+ [components * element_size * halfWidth * halfHeight]);
+
+} /* halve1Dimage_short() */
+
+
+static void halveImage_uint(GLint components, GLuint width, GLuint height,
+ const GLuint *datain, GLuint *dataout,
+ GLint element_size, GLint ysize, GLint group_size,
+ GLint myswap_bytes)
+{
+ int i, j, k;
+ int newwidth, newheight;
+ int padBytes;
+ GLuint *s;
+ const char *t;
+
+ /* handle case where there is only 1 column/row */
+ if (width == 1 || height == 1) {
+ assert( !(width == 1 && height == 1) ); /* can't be 1x1 */
+ halve1Dimage_uint(components,width,height,datain,dataout,
+ element_size,ysize,group_size, myswap_bytes);
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+ padBytes = ysize - (width*group_size);
+ s = dataout;
+ t = (const char *)datain;
+
+ /* Piece o' cake! */
+ if (!myswap_bytes)
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ /* need to cast to double to hold large unsigned ints */
+ s[0] = ((double)*(const GLuint*)t +
+ (double)*(const GLuint*)(t+group_size) +
+ (double)*(const GLuint*)(t+ysize) +
+ (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5;
+ s++; t += element_size;
+
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+ else
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ /* need to cast to double to hold large unsigned ints */
+ GLdouble buf;
+ buf = (GLdouble)__GLU_SWAP_4_BYTES(t) +
+ (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) +
+ (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) +
+ (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size);
+ s[0] = (GLuint)(buf/4 + 0.5);
+
+ s++; t += element_size;
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+}
+
+/* */
+static void halve1Dimage_uint(GLint components, GLuint width, GLuint height,
+ const GLuint *dataIn, GLuint *dataOut,
+ GLint element_size, GLint ysize,
+ GLint group_size, GLint myswap_bytes)
+{
+ GLint halfWidth= width / 2;
+ GLint halfHeight= height / 2;
+ const char *src= (const char *) dataIn;
+ GLuint *dest= dataOut;
+ int jj;
+
+ assert(width == 1 || height == 1); /* must be 1D */
+ assert(width != height); /* can't be square */
+
+ if (height == 1) { /* 1 row */
+ assert(width != 1); /* widthxheight can't be 1x1 */
+ halfHeight= 1;
+
+ for (jj= 0; jj< halfWidth; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+#define BOX2 2
+ GLuint uint[BOX2];
+ if (myswap_bytes) {
+ uint[0]= __GLU_SWAP_4_BYTES(src);
+ uint[1]= __GLU_SWAP_4_BYTES(src+group_size);
+ }
+ else {
+ uint[0]= *(const GLuint*)src;
+ uint[1]= *(const GLuint*)(src+group_size);
+ }
+ *dest= ((double)uint[0]+(double)uint[1])/2.0;
+
+ src+= element_size;
+ dest++;
+ }
+ src+= group_size; /* skip to next 2 */
+ }
+ {
+ int padBytes= ysize - (width*group_size);
+ src+= padBytes; /* for assertion only */
+ }
+ }
+ else if (width == 1) { /* 1 column */
+ int padBytes= ysize - (width * group_size);
+ assert(height != 1); /* widthxheight can't be 1x1 */
+ halfWidth= 1;
+ /* one vertical column with possible pad bytes per row */
+ /* average two at a time */
+
+ for (jj= 0; jj< halfHeight; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+#define BOX2 2
+ GLuint uint[BOX2];
+ if (myswap_bytes) {
+ uint[0]= __GLU_SWAP_4_BYTES(src);
+ uint[1]= __GLU_SWAP_4_BYTES(src+ysize);
+ }
+ else {
+ uint[0]= *(const GLuint*)src;
+ uint[1]= *(const GLuint*)(src+ysize);
+ }
+ *dest= ((double)uint[0]+(double)uint[1])/2.0;
+
+ src+= element_size;
+ dest++;
+ }
+ src+= padBytes; /* add pad bytes, if any, to get to end to row */
+ src+= ysize;
+ }
+
+ assert(src == &((const char *)dataIn)[ysize*height]);
+ }
+
+ assert((char *)dest == &((char *)dataOut)
+ [components * element_size * halfWidth * halfHeight]);
+
+} /* halve1Dimage_uint() */
+
+static void halveImage_int(GLint components, GLuint width, GLuint height,
+ const GLint *datain, GLint *dataout, GLint element_size,
+ GLint ysize, GLint group_size, GLint myswap_bytes)
+{
+ int i, j, k;
+ int newwidth, newheight;
+ int padBytes;
+ GLint *s;
+ const char *t;
+
+ /* handle case where there is only 1 column/row */
+ if (width == 1 || height == 1) {
+ assert( !(width == 1 && height == 1) ); /* can't be 1x1 */
+ halve1Dimage_int(components,width,height,datain,dataout,
+ element_size,ysize,group_size, myswap_bytes);
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+ padBytes = ysize - (width*group_size);
+ s = dataout;
+ t = (const char *)datain;
+
+ /* Piece o' cake! */
+ if (!myswap_bytes)
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ s[0] = ((float)*(const GLint*)t +
+ (float)*(const GLint*)(t+group_size) +
+ (float)*(const GLint*)(t+ysize) +
+ (float)*(const GLint*)(t+ysize+group_size))/4 + 0.5;
+ s++; t += element_size;
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+ else
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ GLuint b;
+ GLfloat buf;
+ b = __GLU_SWAP_4_BYTES(t);
+ buf = *(GLint*)&b;
+ b = __GLU_SWAP_4_BYTES(t+group_size);
+ buf += *(GLint*)&b;
+ b = __GLU_SWAP_4_BYTES(t+ysize);
+ buf += *(GLint*)&b;
+ b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
+ buf += *(GLint*)&b;
+ s[0] = (GLint)(buf/4 + 0.5);
+
+ s++; t += element_size;
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+}
+
+/* */
+static void halve1Dimage_int(GLint components, GLuint width, GLuint height,
+ const GLint *dataIn, GLint *dataOut,
+ GLint element_size, GLint ysize,
+ GLint group_size, GLint myswap_bytes)
+{
+ GLint halfWidth= width / 2;
+ GLint halfHeight= height / 2;
+ const char *src= (const char *) dataIn;
+ GLint *dest= dataOut;
+ int jj;
+
+ assert(width == 1 || height == 1); /* must be 1D */
+ assert(width != height); /* can't be square */
+
+ if (height == 1) { /* 1 row */
+ assert(width != 1); /* widthxheight can't be 1x1 */
+ halfHeight= 1;
+
+ for (jj= 0; jj< halfWidth; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+#define BOX2 2
+ GLuint uint[BOX2];
+ if (myswap_bytes) {
+ uint[0]= __GLU_SWAP_4_BYTES(src);
+ uint[1]= __GLU_SWAP_4_BYTES(src+group_size);
+ }
+ else {
+ uint[0]= *(const GLuint*)src;
+ uint[1]= *(const GLuint*)(src+group_size);
+ }
+ *dest= ((float)uint[0]+(float)uint[1])/2.0;
+
+ src+= element_size;
+ dest++;
+ }
+ src+= group_size; /* skip to next 2 */
+ }
+ {
+ int padBytes= ysize - (width*group_size);
+ src+= padBytes; /* for assertion only */
+ }
+ }
+ else if (width == 1) { /* 1 column */
+ int padBytes= ysize - (width * group_size);
+ assert(height != 1); /* widthxheight can't be 1x1 */
+ halfWidth= 1;
+ /* one vertical column with possible pad bytes per row */
+ /* average two at a time */
+
+ for (jj= 0; jj< halfHeight; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+#define BOX2 2
+ GLuint uint[BOX2];
+ if (myswap_bytes) {
+ uint[0]= __GLU_SWAP_4_BYTES(src);
+ uint[1]= __GLU_SWAP_4_BYTES(src+ysize);
+ }
+ else {
+ uint[0]= *(const GLuint*)src;
+ uint[1]= *(const GLuint*)(src+ysize);
+ }
+ *dest= ((float)uint[0]+(float)uint[1])/2.0;
+
+ src+= element_size;
+ dest++;
+ }
+ src+= padBytes; /* add pad bytes, if any, to get to end to row */
+ src+= ysize;
+ }
+
+ assert(src == &((const char *)dataIn)[ysize*height]);
+ }
+
+ assert((char *)dest == &((char *)dataOut)
+ [components * element_size * halfWidth * halfHeight]);
+
+} /* halve1Dimage_int() */
+
+
+static void halveImage_float(GLint components, GLuint width, GLuint height,
+ const GLfloat *datain, GLfloat *dataout,
+ GLint element_size, GLint ysize, GLint group_size,
+ GLint myswap_bytes)
+{
+ int i, j, k;
+ int newwidth, newheight;
+ int padBytes;
+ GLfloat *s;
+ const char *t;
+
+ /* handle case where there is only 1 column/row */
+ if (width == 1 || height == 1) {
+ assert( !(width == 1 && height == 1) ); /* can't be 1x1 */
+ halve1Dimage_float(components,width,height,datain,dataout,
+ element_size,ysize,group_size, myswap_bytes);
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+ padBytes = ysize - (width*group_size);
+ s = dataout;
+ t = (const char *)datain;
+
+ /* Piece o' cake! */
+ if (!myswap_bytes)
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ s[0] = (*(const GLfloat*)t +
+ *(const GLfloat*)(t+group_size) +
+ *(const GLfloat*)(t+ysize) +
+ *(const GLfloat*)(t+ysize+group_size)) / 4;
+ s++; t += element_size;
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+ else
+ for (i = 0; i < newheight; i++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ union { GLuint b; GLfloat f; } swapbuf;
+ swapbuf.b = __GLU_SWAP_4_BYTES(t);
+ s[0] = swapbuf.f;
+ swapbuf.b = __GLU_SWAP_4_BYTES(t+group_size);
+ s[0] += swapbuf.f;
+ swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize);
+ s[0] += swapbuf.f;
+ swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
+ s[0] += swapbuf.f;
+ s[0] /= 4;
+ s++; t += element_size;
+ }
+ t += group_size;
+ }
+ t += padBytes;
+ t += ysize;
+ }
+}
+
+/* */
+static void halve1Dimage_float(GLint components, GLuint width, GLuint height,
+ const GLfloat *dataIn, GLfloat *dataOut,
+ GLint element_size, GLint ysize,
+ GLint group_size, GLint myswap_bytes)
+{
+ GLint halfWidth= width / 2;
+ GLint halfHeight= height / 2;
+ const char *src= (const char *) dataIn;
+ GLfloat *dest= dataOut;
+ int jj;
+
+ assert(width == 1 || height == 1); /* must be 1D */
+ assert(width != height); /* can't be square */
+
+ if (height == 1) { /* 1 row */
+ assert(width != 1); /* widthxheight can't be 1x1 */
+ halfHeight= 1;
+
+ for (jj= 0; jj< halfWidth; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+#define BOX2 2
+ GLfloat sfloat[BOX2];
+ if (myswap_bytes) {
+ sfloat[0]= __GLU_SWAP_4_BYTES(src);
+ sfloat[1]= __GLU_SWAP_4_BYTES(src+group_size);
+ }
+ else {
+ sfloat[0]= *(const GLfloat*)src;
+ sfloat[1]= *(const GLfloat*)(src+group_size);
+ }
+
+ *dest= (sfloat[0] + sfloat[1]) / 2.0;
+ src+= element_size;
+ dest++;
+ }
+ src+= group_size; /* skip to next 2 */
+ }
+ {
+ int padBytes= ysize - (width*group_size);
+ src+= padBytes; /* for assertion only */
+ }
+ }
+ else if (width == 1) { /* 1 column */
+ int padBytes= ysize - (width * group_size);
+ assert(height != 1); /* widthxheight can't be 1x1 */
+ halfWidth= 1;
+ /* one vertical column with possible pad bytes per row */
+ /* average two at a time */
+
+ for (jj= 0; jj< halfHeight; jj++) {
+ int kk;
+ for (kk= 0; kk< components; kk++) {
+#define BOX2 2
+ GLfloat sfloat[BOX2];
+ if (myswap_bytes) {
+ sfloat[0]= __GLU_SWAP_4_BYTES(src);
+ sfloat[1]= __GLU_SWAP_4_BYTES(src+ysize);
+ }
+ else {
+ sfloat[0]= *(const GLfloat*)src;
+ sfloat[1]= *(const GLfloat*)(src+ysize);
+ }
+ *dest= (sfloat[0] + sfloat[1]) / 2.0;
+
+ src+= element_size;
+ dest++;
+ }
+ src+= padBytes; /* add pad bytes, if any, to get to end to row */
+ src+= ysize; /* skip to odd row */
+ }
+ }
+
+ assert(src == &((const char *)dataIn)[ysize*height]);
+ assert((char *)dest == &((char *)dataOut)
+ [components * element_size * halfWidth * halfHeight]);
+} /* halve1Dimage_float() */
+
+static void scale_internal(GLint components, GLint widthin, GLint heightin,
+ const GLushort *datain,
+ GLint widthout, GLint heightout,
+ GLushort *dataout)
+{
+ float x, lowx, highx, convx, halfconvx;
+ float y, lowy, highy, convy, halfconvy;
+ float xpercent,ypercent;
+ float percent;
+ /* Max components in a format is 4, so... */
+ float totals[4];
+ float area;
+ int i,j,k,yint,xint,xindex,yindex;
+ int temp;
+
+ if (widthin == widthout*2 && heightin == heightout*2) {
+ halveImage(components, widthin, heightin, datain, dataout);
+ return;
+ }
+ convy = (float) heightin/heightout;
+ convx = (float) widthin/widthout;
+ halfconvx = convx/2;
+ halfconvy = convy/2;
+ for (i = 0; i < heightout; i++) {
+ y = convy * (i+0.5);
+ if (heightin > heightout) {
+ highy = y + halfconvy;
+ lowy = y - halfconvy;
+ } else {
+ highy = y + 0.5;
+ lowy = y - 0.5;
+ }
+ for (j = 0; j < widthout; j++) {
+ x = convx * (j+0.5);
+ if (widthin > widthout) {
+ highx = x + halfconvx;
+ lowx = x - halfconvx;
+ } else {
+ highx = x + 0.5;
+ lowx = x - 0.5;
+ }
+
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+ area = 0.0;
+
+ y = lowy;
+ yint = floor(y);
+ while (y < highy) {
+ yindex = (yint + heightin) % heightin;
+ if (highy < yint+1) {
+ ypercent = highy - y;
+ } else {
+ ypercent = yint+1 - y;
+ }
+
+ x = lowx;
+ xint = floor(x);
+
+ while (x < highx) {
+ xindex = (xint + widthin) % widthin;
+ if (highx < xint+1) {
+ xpercent = highx - x;
+ } else {
+ xpercent = xint+1 - x;
+ }
+
+ percent = xpercent * ypercent;
+ area += percent;
+ temp = (xindex + (yindex * widthin)) * components;
+ for (k = 0; k < components; k++) {
+ totals[k] += datain[temp + k] * percent;
+ }
+
+ xint++;
+ x = xint;
+ }
+ yint++;
+ y = yint;
+ }
+
+ temp = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ /* totals[] should be rounded in the case of enlarging an RGB
+ * ramp when the type is 332 or 4444
+ */
+ dataout[temp + k] = (totals[k]+0.5)/area;
+ }
+ }
+ }
+}
+
+static void scale_internal_ubyte(GLint components, GLint widthin,
+ GLint heightin, const GLubyte *datain,
+ GLint widthout, GLint heightout,
+ GLubyte *dataout, GLint element_size,
+ GLint ysize, GLint group_size)
+{
+ float convx;
+ float convy;
+ float percent;
+ /* Max components in a format is 4, so... */
+ float totals[4];
+ float area;
+ int i,j,k,xindex;
+
+ const char *temp, *temp0;
+ const char *temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ const char *left, *right;
+
+ if (widthin == widthout*2 && heightin == heightout*2) {
+ halveImage_ubyte(components, widthin, heightin,
+ (const GLubyte *)datain, (GLubyte *)dataout,
+ element_size, ysize, group_size);
+ return;
+ }
+ convy = (float) heightin/heightout;
+ convx = (float) widthin/widthout;
+ convy_int = floor(convy);
+ convy_float = convy - convy_int;
+ convx_int = floor(convx);
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for (i = 0; i < heightout; i++) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * y_percent;
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
+
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ totals[k] += (GLubyte)(*(left))*(1-lowx_float)
+ +(GLubyte)(*(right))*highx_float;
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * x_percent;
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
+ }
+
+
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
+ (lowy_int+1)*ysize;
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index));
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
+ }
+}
+
+static void scale_internal_byte(GLint components, GLint widthin,
+ GLint heightin, const GLbyte *datain,
+ GLint widthout, GLint heightout,
+ GLbyte *dataout, GLint element_size,
+ GLint ysize, GLint group_size)
+{
+ float convx;
+ float convy;
+ float percent;
+ /* Max components in a format is 4, so... */
+ float totals[4];
+ float area;
+ int i,j,k,xindex;
+
+ const char *temp, *temp0;
+ const char *temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ const char *left, *right;
+
+ if (widthin == widthout*2 && heightin == heightout*2) {
+ halveImage_byte(components, widthin, heightin,
+ (const GLbyte *)datain, (GLbyte *)dataout,
+ element_size, ysize, group_size);
+ return;
+ }
+ convy = (float) heightin/heightout;
+ convx = (float) widthin/widthout;
+ convy_int = floor(convy);
+ convy_float = convy - convy_int;
+ convx_int = floor(convx);
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for (i = 0; i < heightout; i++) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * y_percent;
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
+
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ totals[k] += (GLbyte)(*(left))*(1-lowx_float)
+ +(GLbyte)(*(right))*highx_float;
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * x_percent;
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
+ }
+
+
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
+ (lowy_int+1)*ysize;
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index));
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
+ }
+}
+
+static void scale_internal_ushort(GLint components, GLint widthin,
+ GLint heightin, const GLushort *datain,
+ GLint widthout, GLint heightout,
+ GLushort *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
+{
+ float convx;
+ float convy;
+ float percent;
+ /* Max components in a format is 4, so... */
+ float totals[4];
+ float area;
+ int i,j,k,xindex;
+
+ const char *temp, *temp0;
+ const char *temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ const char *left, *right;
+
+ if (widthin == widthout*2 && heightin == heightout*2) {
+ halveImage_ushort(components, widthin, heightin,
+ (const GLushort *)datain, (GLushort *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
+ }
+ convy = (float) heightin/heightout;
+ convx = (float) widthin/widthout;
+ convy_int = floor(convy);
+ convy_float = convy - convy_int;
+ convx_int = floor(convx);
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for (i = 0; i < heightout; i++) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(left) * (1-lowx_float) +
+ __GLU_SWAP_2_BYTES(right) * highx_float;
+ } else {
+ totals[k] += *(const GLushort*)left * (1-lowx_float)
+ + *(const GLushort*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * x_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
+ (lowy_int+1)*ysize;
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index);
+ } else {
+ totals[k] += *(const GLushort*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
+ }
+}
+
+static void scale_internal_short(GLint components, GLint widthin,
+ GLint heightin, const GLshort *datain,
+ GLint widthout, GLint heightout,
+ GLshort *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
+{
+ float convx;
+ float convy;
+ float percent;
+ /* Max components in a format is 4, so... */
+ float totals[4];
+ float area;
+ int i,j,k,xindex;
+
+ const char *temp, *temp0;
+ const char *temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ const char *left, *right;
+
+ GLushort swapbuf; /* unsigned buffer */
+
+ if (widthin == widthout*2 && heightin == heightout*2) {
+ halveImage_short(components, widthin, heightin,
+ (const GLshort *)datain, (GLshort *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
+ }
+ convy = (float) heightin/heightout;
+ convx = (float) widthin/widthout;
+ convy_int = floor(convy);
+ convy_float = convy - convy_int;
+ convx_int = floor(convx);
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for (i = 0; i < heightout; i++) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(left);
+ totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float);
+ swapbuf = __GLU_SWAP_2_BYTES(right);
+ totals[k] += *(const GLshort*)&swapbuf * highx_float;
+ } else {
+ totals[k] += *(const GLshort*)left * (1-lowx_float)
+ + *(const GLshort*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * x_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
+ (lowy_int+1)*ysize;
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_2_BYTES(temp_index);
+ totals[k] += *(const GLshort*)&swapbuf;
+ } else {
+ totals[k] += *(const GLshort*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
+ }
+}
+
+static void scale_internal_uint(GLint components, GLint widthin,
+ GLint heightin, const GLuint *datain,
+ GLint widthout, GLint heightout,
+ GLuint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
+{
+ float convx;
+ float convy;
+ float percent;
+ /* Max components in a format is 4, so... */
+ float totals[4];
+ float area;
+ int i,j,k,xindex;
+
+ const char *temp, *temp0;
+ const char *temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ const char *left, *right;
+
+ if (widthin == widthout*2 && heightin == heightout*2) {
+ halveImage_uint(components, widthin, heightin,
+ (const GLuint *)datain, (GLuint *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
+ }
+ convy = (float) heightin/heightout;
+ convx = (float) widthin/widthout;
+ convy_int = floor(convy);
+ convy_float = convy - convy_int;
+ convx_int = floor(convx);
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for (i = 0; i < heightout; i++) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(left) * (1-lowx_float)
+ + __GLU_SWAP_4_BYTES(right) * highx_float;
+ } else {
+ totals[k] += *(const GLuint*)left * (1-lowx_float)
+ + *(const GLuint*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * x_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
+ (lowy_int+1)*ysize;
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index);
+ } else {
+ totals[k] += *(const GLuint*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ /* clamp at UINT_MAX */
+ float value= totals[k]/area;
+ if (value >= (float) UINT_MAX) { /* need '=' */
+ dataout[outindex + k] = UINT_MAX;
+ }
+ else dataout[outindex + k] = value;
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
+ }
+}
+
+
+
+static void scale_internal_int(GLint components, GLint widthin,
+ GLint heightin, const GLint *datain,
+ GLint widthout, GLint heightout,
+ GLint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
+{
+ float convx;
+ float convy;
+ float percent;
+ /* Max components in a format is 4, so... */
+ float totals[4];
+ float area;
+ int i,j,k,xindex;
+
+ const char *temp, *temp0;
+ const char *temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ const char *left, *right;
+
+ GLuint swapbuf; /* unsigned buffer */
+
+ if (widthin == widthout*2 && heightin == heightout*2) {
+ halveImage_int(components, widthin, heightin,
+ (const GLint *)datain, (GLint *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
+ }
+ convy = (float) heightin/heightout;
+ convx = (float) widthin/widthout;
+ convy_int = floor(convy);
+ convy_float = convy - convy_int;
+ convx_int = floor(convx);
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for (i = 0; i < heightout; i++) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(left);
+ totals[k] += *(const GLint*)&swapbuf * (1-lowx_float);
+ swapbuf = __GLU_SWAP_4_BYTES(right);
+ totals[k] += *(const GLint*)&swapbuf * highx_float;
+ } else {
+ totals[k] += *(const GLint*)left * (1-lowx_float)
+ + *(const GLint*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * x_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
+ (lowy_int+1)*ysize;
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf;
+ } else {
+ totals[k] += *(const GLint*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
+ }
+}
+
+
+
+static void scale_internal_float(GLint components, GLint widthin,
+ GLint heightin, const GLfloat *datain,
+ GLint widthout, GLint heightout,
+ GLfloat *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
+{
+ float convx;
+ float convy;
+ float percent;
+ /* Max components in a format is 4, so... */
+ float totals[4];
+ float area;
+ int i,j,k,xindex;
+
+ const char *temp, *temp0;
+ const char *temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ const char *left, *right;
+
+ union { GLuint b; GLfloat f; } swapbuf;
+
+ if (widthin == widthout*2 && heightin == heightout*2) {
+ halveImage_float(components, widthin, heightin,
+ (const GLfloat *)datain, (GLfloat *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
+ }
+ convy = (float) heightin/heightout;
+ convx = (float) widthin/widthout;
+ convy_int = floor(convy);
+ convy_float = convy - convy_int;
+ convx_int = floor(convx);
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for (i = 0; i < heightout; i++) {
+ /* Clamp here to be sure we don't read beyond input buffer. */
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * y_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * y_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(left);
+ totals[k] += swapbuf.f * (1-lowx_float);
+ swapbuf.b = __GLU_SWAP_4_BYTES(right);
+ totals[k] += swapbuf.f * highx_float;
+ } else {
+ totals[k] += *(const GLfloat*)left * (1-lowx_float)
+ + *(const GLfloat*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * x_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * y_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
+ (lowy_int+1)*ysize;
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf.b = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += swapbuf.f;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
+ }
+}
+
+static int checkMipmapArgs(GLenum internalFormat, GLenum format, GLenum type)
+{
+ if (!legalFormat(format) || !legalType(type)) {
+ return GLU_INVALID_ENUM;
+ }
+ if (format == GL_STENCIL_INDEX) {
+ return GLU_INVALID_ENUM;
+ }
+
+ if (!isLegalFormatForPackedPixelType(format, type)) {
+ return GLU_INVALID_OPERATION;
+ }
+
+ return 0;
+} /* checkMipmapArgs() */
+
+static GLboolean legalFormat(GLenum format)
+{
+ switch(format) {
+ case GL_COLOR_INDEX:
+ case GL_STENCIL_INDEX:
+ case GL_DEPTH_COMPONENT:
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_RGB:
+ case GL_RGBA:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_BGR:
+ case GL_BGRA:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+static GLboolean legalType(GLenum type)
+{
+ switch(type) {
+ case GL_BITMAP:
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+/* */
+static GLboolean isTypePackedPixel(GLenum type)
+{
+ assert(legalType(type));
+
+ if (type == GL_UNSIGNED_BYTE_3_3_2 ||
+ type == GL_UNSIGNED_BYTE_2_3_3_REV ||
+ type == GL_UNSIGNED_SHORT_5_6_5 ||
+ type == GL_UNSIGNED_SHORT_5_6_5_REV ||
+ type == GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL_UNSIGNED_INT_2_10_10_10_REV) {
+ return 1;
+ }
+ else return 0;
+} /* isTypePackedPixel() */
+
+/* Determines if the packed pixel type is compatible with the format */
+static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type)
+{
+ /* if not a packed pixel type then return true */
+ if (!isTypePackedPixel(type)) {
+ return GL_TRUE;
+ }
+
+ /* 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB */
+ if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV||
+ type == GL_UNSIGNED_SHORT_5_6_5|| type == GL_UNSIGNED_SHORT_5_6_5_REV)
+ && format != GL_RGB)
+ return GL_FALSE;
+
+ /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV &
+ * 10_10_10_2/2_10_10_10_REV are only compatible with RGBA, BGRA & ABGR_EXT.
+ */
+ if ((type == GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL_UNSIGNED_INT_2_10_10_10_REV) &&
+ (format != GL_RGBA &&
+ format != GL_BGRA)) {
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+} /* isLegalFormatForPackedPixelType() */
+
+static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel,
+ GLint totalLevels)
+{
+ if (baseLevel < 0 || baseLevel < userLevel || maxLevel < baseLevel ||
+ totalLevels < maxLevel)
+ return GL_FALSE;
+ else return GL_TRUE;
+} /* isLegalLevels() */
+
+/* Given user requested texture size, determine if it fits. If it
+ * doesn't then halve both sides and make the determination again
+ * until it does fit (for IR only).
+ * Note that proxy textures are not implemented in RE* even though
+ * they advertise the texture extension.
+ * Note that proxy textures are implemented but not according to spec in
+ * IMPACT*.
+ */
+static void closestFit(GLenum target, GLint width, GLint height,
+ GLint internalFormat, GLenum format, GLenum type,
+ GLint *newWidth, GLint *newHeight)
+{
+ /* Use proxy textures if OpenGL version is >= 1.1 */
+ if ( (strtod((const char *)glGetString(GL_VERSION),NULL) >= 1.1)
+ ) {
+ GLint widthPowerOf2= nearestPower(width);
+ GLint heightPowerOf2= nearestPower(height);
+ GLint proxyWidth;
+
+ do {
+ /* compute level 1 width & height, clamping each at 1 */
+ GLint widthAtLevelOne= (widthPowerOf2 > 1) ?
+ widthPowerOf2 >> 1 :
+ widthPowerOf2;
+ GLint heightAtLevelOne= (heightPowerOf2 > 1) ?
+ heightPowerOf2 >> 1 :
+ heightPowerOf2;
+ GLenum proxyTarget;
+ assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0);
+
+ /* does width x height at level 1 & all their mipmaps fit? */
+ if (target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D) {
+ proxyTarget = GL_PROXY_TEXTURE_2D;
+ glTexImage2D(proxyTarget, 1, /* must be non-zero */
+ internalFormat,
+ widthAtLevelOne,heightAtLevelOne,0,format,type,NULL);
+ } else
+#if defined(GL_ARB_texture_cube_map)
+ if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
+ proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB;
+ glTexImage2D(proxyTarget, 1, /* must be non-zero */
+ internalFormat,
+ widthAtLevelOne,heightAtLevelOne,0,format,type,NULL);
+ } else
+#endif /* GL_ARB_texture_cube_map */
+ {
+ assert(target == GL_TEXTURE_1D || target == GL_PROXY_TEXTURE_1D);
+ proxyTarget = GL_PROXY_TEXTURE_1D;
+ glTexImage1D(proxyTarget, 1, /* must be non-zero */
+ internalFormat,widthAtLevelOne,0,format,type,NULL);
+ }
+ glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth);
+ /* does it fit??? */
+ if (proxyWidth == 0) { /* nope, so try again with these sizes */
+ if (widthPowerOf2 == 1 && heightPowerOf2 == 1) {
+ /* An 1x1 texture couldn't fit for some reason, so
+ * break out. This should never happen. But things
+ * happen. The disadvantage with this if-statement is
+ * that we will never be aware of when this happens
+ * since it will silently branch out.
+ */
+ goto noProxyTextures;
+ }
+ widthPowerOf2= widthAtLevelOne;
+ heightPowerOf2= heightAtLevelOne;
+ }
+ /* else it does fit */
+ } while (proxyWidth == 0);
+ /* loop must terminate! */
+
+ /* return the width & height at level 0 that fits */
+ *newWidth= widthPowerOf2;
+ *newHeight= heightPowerOf2;
+/*printf("Proxy Textures\n");*/
+ } /* if gluCheckExtension() */
+ else { /* no texture extension, so do this instead */
+ GLint maxsize;
+
+noProxyTextures:
+
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize);
+ /* clamp user's texture sizes to maximum sizes, if necessary */
+ *newWidth = nearestPower(width);
+ if (*newWidth > maxsize) *newWidth = maxsize;
+ *newHeight = nearestPower(height);
+ if (*newHeight > maxsize) *newHeight = maxsize;
+/*printf("NO proxy textures\n");*/
+ }
+} /* closestFit() */
+
+GLint GLAPIENTRY
+gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
+ GLenum typein, const void *datain,
+ GLsizei widthout, GLsizei heightout, GLenum typeout,
+ void *dataout)
+{
+ int components;
+ GLushort *beforeImage;
+ GLushort *afterImage;
+ PixelStorageModes psm;
+
+ if (widthin == 0 || heightin == 0 || widthout == 0 || heightout == 0) {
+ return 0;
+ }
+ if (widthin < 0 || heightin < 0 || widthout < 0 || heightout < 0) {
+ return GLU_INVALID_VALUE;
+ }
+ if (!legalFormat(format) || !legalType(typein) || !legalType(typeout)) {
+ return GLU_INVALID_ENUM;
+ }
+ if (!isLegalFormatForPackedPixelType(format, typein)) {
+ return GLU_INVALID_OPERATION;
+ }
+ if (!isLegalFormatForPackedPixelType(format, typeout)) {
+ return GLU_INVALID_OPERATION;
+ }
+ beforeImage =
+ malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT));
+ afterImage =
+ malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT));
+ if (beforeImage == NULL || afterImage == NULL) {
+ free(beforeImage);
+ free(afterImage);
+ return GLU_OUT_OF_MEMORY;
+ }
+
+ retrieveStoreModes(&psm);
+ fill_image(&psm,widthin, heightin, format, typein, is_index(format),
+ datain, beforeImage);
+ components = elements_per_group(format, 0);
+ scale_internal(components, widthin, heightin, beforeImage,
+ widthout, heightout, afterImage);
+ empty_image(&psm,widthout, heightout, format, typeout,
+ is_index(format), afterImage, dataout);
+ free((GLbyte *) beforeImage);
+ free((GLbyte *) afterImage);
+
+ return 0;
+}
+
+int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
+ GLsizei width,
+ GLsizei widthPowerOf2,
+ GLenum format, GLenum type,
+ GLint userLevel, GLint baseLevel,GLint maxLevel,
+ const void *data)
+{
+ GLint newwidth;
+ GLint level, levels;
+ GLushort *newImage;
+ GLint newImage_width;
+ GLushort *otherImage;
+ GLushort *imageTemp;
+ GLint memreq;
+ GLint cmpts;
+ PixelStorageModes psm;
+
+ assert(checkMipmapArgs(internalFormat,format,type) == 0);
+ assert(width >= 1);
+
+ otherImage = NULL;
+
+ newwidth= widthPowerOf2;
+ levels = computeLog(newwidth);
+
+ levels+= userLevel;
+
+ retrieveStoreModes(&psm);
+ newImage = (GLushort *)
+ malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT));
+ newImage_width = width;
+ if (newImage == NULL) {
+ return GLU_OUT_OF_MEMORY;
+ }
+ fill_image(&psm,width, 1, format, type, is_index(format),
+ data, newImage);
+ cmpts = elements_per_group(format,type);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ /*
+ ** If swap_bytes was set, swapping occurred in fill_image.
+ */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+
+ for (level = userLevel; level <= levels; level++) {
+ if (newImage_width == newwidth) {
+ /* Use newImage for this level */
+ if (baseLevel <= level && level <= maxLevel) {
+ glTexImage1D(target, level, internalFormat, newImage_width,
+ 0, format, GL_UNSIGNED_SHORT, (void *) newImage);
+ }
+ } else {
+ if (otherImage == NULL) {
+ memreq = image_size(newwidth, 1, format, GL_UNSIGNED_SHORT);
+ otherImage = (GLushort *) malloc(memreq);
+ if (otherImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ free(newImage);
+ return GLU_OUT_OF_MEMORY;
+ }
+ }
+ scale_internal(cmpts, newImage_width, 1, newImage,
+ newwidth, 1, otherImage);
+ /* Swap newImage and otherImage */
+ imageTemp = otherImage;
+ otherImage = newImage;
+ newImage = imageTemp;
+
+ newImage_width = newwidth;
+ if (baseLevel <= level && level <= maxLevel) {
+ glTexImage1D(target, level, internalFormat, newImage_width,
+ 0, format, GL_UNSIGNED_SHORT, (void *) newImage);
+ }
+ }
+ if (newwidth > 1) newwidth /= 2;
+ }
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+
+ free((GLbyte *) newImage);
+ if (otherImage) {
+ free((GLbyte *) otherImage);
+ }
+ return 0;
+}
+
+GLint GLAPIENTRY
+gluBuild1DMipmapLevels(GLenum target, GLint internalFormat,
+ GLsizei width,
+ GLenum format, GLenum type,
+ GLint userLevel, GLint baseLevel, GLint maxLevel,
+ const void *data)
+{
+ int levels;
+
+ int rc= checkMipmapArgs(internalFormat,format,type);
+ if (rc != 0) return rc;
+
+ if (width < 1) {
+ return GLU_INVALID_VALUE;
+ }
+
+ levels = computeLog(width);
+
+ levels+= userLevel;
+ if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
+ return GLU_INVALID_VALUE;
+
+ return gluBuild1DMipmapLevelsCore(target, internalFormat,
+ width,
+ width,format, type,
+ userLevel, baseLevel, maxLevel,
+ data);
+} /* gluBuild1DMipmapLevels() */
+
+GLint GLAPIENTRY
+gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width,
+ GLenum format, GLenum type,
+ const void *data)
+{
+ GLint widthPowerOf2;
+ int levels;
+ GLint dummy;
+
+ int rc= checkMipmapArgs(internalFormat,format,type);
+ if (rc != 0) return rc;
+
+ if (width < 1) {
+ return GLU_INVALID_VALUE;
+ }
+
+ closestFit(target,width,1,internalFormat,format,type,&widthPowerOf2,&dummy);
+ levels = computeLog(widthPowerOf2);
+
+ return gluBuild1DMipmapLevelsCore(target,internalFormat,
+ width,
+ widthPowerOf2,
+ format,type,0,0,levels,data);
+}
+
+static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
+ GLint width, GLint height, GLenum format,
+ GLenum type, const void *data)
+{
+ GLint newwidth, newheight;
+ GLint level, levels;
+ GLushort *newImage;
+ GLint newImage_width;
+ GLint newImage_height;
+ GLushort *otherImage;
+ GLushort *imageTemp;
+ GLint memreq;
+ GLint cmpts;
+ PixelStorageModes psm;
+
+ retrieveStoreModes(&psm);
+
+#if 0
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize);
+ newwidth = nearestPower(width);
+ if (newwidth > maxsize) newwidth = maxsize;
+ newheight = nearestPower(height);
+ if (newheight > maxsize) newheight = maxsize;
+#else
+ closestFit(target,width,height,internalFormat,format,type,
+ &newwidth,&newheight);
+#endif
+ levels = computeLog(newwidth);
+ level = computeLog(newheight);
+ if (level > levels) levels=level;
+
+ otherImage = NULL;
+ newImage = (GLushort *)
+ malloc(image_size(width, height, format, GL_UNSIGNED_SHORT));
+ newImage_width = width;
+ newImage_height = height;
+ if (newImage == NULL) {
+ return GLU_OUT_OF_MEMORY;
+ }
+
+ fill_image(&psm,width, height, format, type, is_index(format),
+ data, newImage);
+
+ cmpts = elements_per_group(format,type);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ /*
+ ** If swap_bytes was set, swapping occurred in fill_image.
+ */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+
+ for (level = 0; level <= levels; level++) {
+ if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */
+ glTexImage2D(target, level, internalFormat, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_SHORT,
+ (void *) newImage);
+ } else {
+ if (otherImage == NULL) {
+ memreq =
+ image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT);
+ otherImage = (GLushort *) malloc(memreq);
+ if (otherImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ free(newImage);
+ return GLU_OUT_OF_MEMORY;
+ }
+ }
+ scale_internal(cmpts, newImage_width, newImage_height, newImage,
+ newwidth, newheight, otherImage);
+ /* Swap newImage and otherImage */
+ imageTemp = otherImage;
+ otherImage = newImage;
+ newImage = imageTemp;
+
+ newImage_width = newwidth;
+ newImage_height = newheight;
+ glTexImage2D(target, level, internalFormat, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_SHORT,
+ (void *) newImage);
+ }
+ if (newwidth > 1) newwidth /= 2;
+ if (newheight > 1) newheight /= 2;
+ }
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+
+ free((GLbyte *) newImage);
+ if (otherImage) {
+ free((GLbyte *) otherImage);
+ }
+ return 0;
+}
+
+/* To make swapping images less error prone */
+#define __GLU_INIT_SWAP_IMAGE void *tmpImage
+#define __GLU_SWAP_IMAGE(a,b) tmpImage = a; a = b; b = tmpImage;
+
+static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
+ GLsizei width, GLsizei height,
+ GLsizei widthPowerOf2,
+ GLsizei heightPowerOf2,
+ GLenum format, GLenum type,
+ GLint userLevel,
+ GLint baseLevel,GLint maxLevel,
+ const void *data)
+{
+ GLint newwidth, newheight;
+ GLint level, levels;
+ const void *usersImage; /* passed from user. Don't touch! */
+ void *srcImage, *dstImage; /* scratch area to build mipmapped images */
+ __GLU_INIT_SWAP_IMAGE;
+ GLint memreq;
+ GLint cmpts;
+
+ GLint myswap_bytes, groups_per_line, element_size, group_size;
+ GLint rowsize, padding;
+ PixelStorageModes psm;
+
+ assert(checkMipmapArgs(internalFormat,format,type) == 0);
+ assert(width >= 1 && height >= 1);
+
+ if(type == GL_BITMAP) {
+ return bitmapBuild2DMipmaps(target, internalFormat, width, height,
+ format, type, data);
+ }
+
+ srcImage = dstImage = NULL;
+
+ newwidth= widthPowerOf2;
+ newheight= heightPowerOf2;
+ levels = computeLog(newwidth);
+ level = computeLog(newheight);
+ if (level > levels) levels=level;
+
+ levels+= userLevel;
+
+ retrieveStoreModes(&psm);
+ myswap_bytes = psm.unpack_swap_bytes;
+ cmpts = elements_per_group(format,type);
+ if (psm.unpack_row_length > 0) {
+ groups_per_line = psm.unpack_row_length;
+ } else {
+ groups_per_line = width;
+ }
+
+ element_size = bytes_per_element(type);
+ group_size = element_size * cmpts;
+ if (element_size == 1) myswap_bytes = 0;
+
+ rowsize = groups_per_line * group_size;
+ padding = (rowsize % psm.unpack_alignment);
+ if (padding) {
+ rowsize += psm.unpack_alignment - padding;
+ }
+ usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize +
+ psm.unpack_skip_pixels * group_size;
+
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+
+ level = userLevel;
+
+ /* already power-of-two square */
+ if (width == newwidth && height == newheight) {
+ /* Use usersImage for level userLevel */
+ if (baseLevel <= level && level <= maxLevel) {
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glTexImage2D(target, level, internalFormat, width,
+ height, 0, format, type,
+ usersImage);
+ }
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ if(levels == 0) { /* we're done. clean up and return */
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ return 0;
+ }
+ {
+ int nextWidth= newwidth/2;
+ int nextHeight= newheight/2;
+
+ /* clamp to 1 */
+ if (nextWidth < 1) nextWidth= 1;
+ if (nextHeight < 1) nextHeight= 1;
+ memreq = image_size(nextWidth, nextHeight, format, type);
+ }
+
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ dstImage = (GLubyte *)malloc(memreq);
+ break;
+ case GL_BYTE:
+ dstImage = (GLbyte *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_SHORT:
+ dstImage = (GLushort *)malloc(memreq);
+ break;
+ case GL_SHORT:
+ dstImage = (GLshort *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT:
+ dstImage = (GLuint *)malloc(memreq);
+ break;
+ case GL_INT:
+ dstImage = (GLint *)malloc(memreq);
+ break;
+ case GL_FLOAT:
+ dstImage = (GLfloat *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ dstImage = (GLubyte *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ dstImage = (GLushort *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ dstImage = (GLuint *)malloc(memreq);
+ break;
+ default:
+ return GLU_INVALID_ENUM;
+ }
+ if (dstImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ return GLU_OUT_OF_MEMORY;
+ }
+ else
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ halveImage_ubyte(cmpts, width, height,
+ (const GLubyte *)usersImage, (GLubyte *)dstImage,
+ element_size, rowsize, group_size);
+ break;
+ case GL_BYTE:
+ halveImage_byte(cmpts, width, height,
+ (const GLbyte *)usersImage, (GLbyte *)dstImage,
+ element_size, rowsize, group_size);
+ break;
+ case GL_UNSIGNED_SHORT:
+ halveImage_ushort(cmpts, width, height,
+ (const GLushort *)usersImage, (GLushort *)dstImage,
+ element_size, rowsize, group_size, myswap_bytes);
+ break;
+ case GL_SHORT:
+ halveImage_short(cmpts, width, height,
+ (const GLshort *)usersImage, (GLshort *)dstImage,
+ element_size, rowsize, group_size, myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT:
+ halveImage_uint(cmpts, width, height,
+ (const GLuint *)usersImage, (GLuint *)dstImage,
+ element_size, rowsize, group_size, myswap_bytes);
+ break;
+ case GL_INT:
+ halveImage_int(cmpts, width, height,
+ (const GLint *)usersImage, (GLint *)dstImage,
+ element_size, rowsize, group_size, myswap_bytes);
+ break;
+ case GL_FLOAT:
+ halveImage_float(cmpts, width, height,
+ (const GLfloat *)usersImage, (GLfloat *)dstImage,
+ element_size, rowsize, group_size, myswap_bytes);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ assert(format == GL_RGB);
+ halveImagePackedPixel(3,extract332,shove332,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ assert(format == GL_RGB);
+ halveImagePackedPixel(3,extract233rev,shove233rev,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ halveImagePackedPixel(3,extract565,shove565,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ halveImagePackedPixel(3,extract565rev,shove565rev,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ halveImagePackedPixel(4,extract4444,shove4444,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ halveImagePackedPixel(4,extract4444rev,shove4444rev,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ halveImagePackedPixel(4,extract5551,shove5551,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ halveImagePackedPixel(4,extract1555rev,shove1555rev,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ halveImagePackedPixel(4,extract8888,shove8888,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ halveImagePackedPixel(4,extract8888rev,shove8888rev,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ halveImagePackedPixel(4,extract1010102,shove1010102,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ halveImagePackedPixel(4,extract2101010rev,shove2101010rev,
+ width,height,usersImage,dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ newwidth = width/2;
+ newheight = height/2;
+ /* clamp to 1 */
+ if (newwidth < 1) newwidth= 1;
+ if (newheight < 1) newheight= 1;
+
+ myswap_bytes = 0;
+ rowsize = newwidth * group_size;
+ memreq = image_size(newwidth, newheight, format, type);
+ /* Swap srcImage and dstImage */
+ __GLU_SWAP_IMAGE(srcImage,dstImage);
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ dstImage = (GLubyte *)malloc(memreq);
+ break;
+ case GL_BYTE:
+ dstImage = (GLbyte *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_SHORT:
+ dstImage = (GLushort *)malloc(memreq);
+ break;
+ case GL_SHORT:
+ dstImage = (GLshort *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT:
+ dstImage = (GLuint *)malloc(memreq);
+ break;
+ case GL_INT:
+ dstImage = (GLint *)malloc(memreq);
+ break;
+ case GL_FLOAT:
+ dstImage = (GLfloat *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ dstImage = (GLubyte *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ dstImage = (GLushort *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ dstImage = (GLuint *)malloc(memreq);
+ break;
+ default:
+ return GLU_INVALID_ENUM;
+ }
+ if (dstImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ free(srcImage);
+ return GLU_OUT_OF_MEMORY;
+ }
+ /* level userLevel+1 is in srcImage; level userLevel already saved */
+ level = userLevel+1;
+ } else { /* user's image is *not* nice power-of-2 sized square */
+ memreq = image_size(newwidth, newheight, format, type);
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ dstImage = (GLubyte *)malloc(memreq);
+ break;
+ case GL_BYTE:
+ dstImage = (GLbyte *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_SHORT:
+ dstImage = (GLushort *)malloc(memreq);
+ break;
+ case GL_SHORT:
+ dstImage = (GLshort *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT:
+ dstImage = (GLuint *)malloc(memreq);
+ break;
+ case GL_INT:
+ dstImage = (GLint *)malloc(memreq);
+ break;
+ case GL_FLOAT:
+ dstImage = (GLfloat *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ dstImage = (GLubyte *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ dstImage = (GLushort *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ dstImage = (GLuint *)malloc(memreq);
+ break;
+ default:
+ return GLU_INVALID_ENUM;
+ }
+
+ if (dstImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ return GLU_OUT_OF_MEMORY;
+ }
+
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ scale_internal_ubyte(cmpts, width, height,
+ (const GLubyte *)usersImage, newwidth, newheight,
+ (GLubyte *)dstImage, element_size,
+ rowsize, group_size);
+ break;
+ case GL_BYTE:
+ scale_internal_byte(cmpts, width, height,
+ (const GLbyte *)usersImage, newwidth, newheight,
+ (GLbyte *)dstImage, element_size,
+ rowsize, group_size);
+ break;
+ case GL_UNSIGNED_SHORT:
+ scale_internal_ushort(cmpts, width, height,
+ (const GLushort *)usersImage, newwidth, newheight,
+ (GLushort *)dstImage, element_size,
+ rowsize, group_size, myswap_bytes);
+ break;
+ case GL_SHORT:
+ scale_internal_short(cmpts, width, height,
+ (const GLshort *)usersImage, newwidth, newheight,
+ (GLshort *)dstImage, element_size,
+ rowsize, group_size, myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT:
+ scale_internal_uint(cmpts, width, height,
+ (const GLuint *)usersImage, newwidth, newheight,
+ (GLuint *)dstImage, element_size,
+ rowsize, group_size, myswap_bytes);
+ break;
+ case GL_INT:
+ scale_internal_int(cmpts, width, height,
+ (const GLint *)usersImage, newwidth, newheight,
+ (GLint *)dstImage, element_size,
+ rowsize, group_size, myswap_bytes);
+ break;
+ case GL_FLOAT:
+ scale_internal_float(cmpts, width, height,
+ (const GLfloat *)usersImage, newwidth, newheight,
+ (GLfloat *)dstImage, element_size,
+ rowsize, group_size, myswap_bytes);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ scaleInternalPackedPixel(3,extract332,shove332,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ scaleInternalPackedPixel(3,extract233rev,shove233rev,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ scaleInternalPackedPixel(3,extract565,shove565,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ scaleInternalPackedPixel(3,extract565rev,shove565rev,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ scaleInternalPackedPixel(4,extract4444,shove4444,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ scaleInternalPackedPixel(4,extract4444rev,shove4444rev,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ scaleInternalPackedPixel(4,extract5551,shove5551,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ scaleInternalPackedPixel(4,extract1555rev,shove1555rev,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ scaleInternalPackedPixel(4,extract8888,shove8888,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ scaleInternalPackedPixel(4,extract8888rev,shove8888rev,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ scaleInternalPackedPixel(4,extract1010102,shove1010102,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ scaleInternalPackedPixel(4,extract2101010rev,shove2101010rev,
+ width, height,usersImage,
+ newwidth,newheight,(void *)dstImage,
+ element_size,rowsize,myswap_bytes);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ myswap_bytes = 0;
+ rowsize = newwidth * group_size;
+ /* Swap dstImage and srcImage */
+ __GLU_SWAP_IMAGE(srcImage,dstImage);
+
+ if(levels != 0) { /* use as little memory as possible */
+ {
+ int nextWidth= newwidth/2;
+ int nextHeight= newheight/2;
+ if (nextWidth < 1) nextWidth= 1;
+ if (nextHeight < 1) nextHeight= 1;
+
+ memreq = image_size(nextWidth, nextHeight, format, type);
+ }
+
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ dstImage = (GLubyte *)malloc(memreq);
+ break;
+ case GL_BYTE:
+ dstImage = (GLbyte *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_SHORT:
+ dstImage = (GLushort *)malloc(memreq);
+ break;
+ case GL_SHORT:
+ dstImage = (GLshort *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT:
+ dstImage = (GLuint *)malloc(memreq);
+ break;
+ case GL_INT:
+ dstImage = (GLint *)malloc(memreq);
+ break;
+ case GL_FLOAT:
+ dstImage = (GLfloat *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ dstImage = (GLubyte *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ dstImage = (GLushort *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ dstImage = (GLuint *)malloc(memreq);
+ break;
+ default:
+ return GLU_INVALID_ENUM;
+ }
+ if (dstImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ free(srcImage);
+ return GLU_OUT_OF_MEMORY;
+ }
+ }
+ /* level userLevel is in srcImage; nothing saved yet */
+ level = userLevel;
+ }
+
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ if (baseLevel <= level && level <= maxLevel) {
+ glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
+ format, type, (void *)srcImage);
+ }
+
+ level++; /* update current level for the loop */
+ for (; level <= levels; level++) {
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ halveImage_ubyte(cmpts, newwidth, newheight,
+ (GLubyte *)srcImage, (GLubyte *)dstImage, element_size,
+ rowsize, group_size);
+ break;
+ case GL_BYTE:
+ halveImage_byte(cmpts, newwidth, newheight,
+ (GLbyte *)srcImage, (GLbyte *)dstImage, element_size,
+ rowsize, group_size);
+ break;
+ case GL_UNSIGNED_SHORT:
+ halveImage_ushort(cmpts, newwidth, newheight,
+ (GLushort *)srcImage, (GLushort *)dstImage, element_size,
+ rowsize, group_size, myswap_bytes);
+ break;
+ case GL_SHORT:
+ halveImage_short(cmpts, newwidth, newheight,
+ (GLshort *)srcImage, (GLshort *)dstImage, element_size,
+ rowsize, group_size, myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT:
+ halveImage_uint(cmpts, newwidth, newheight,
+ (GLuint *)srcImage, (GLuint *)dstImage, element_size,
+ rowsize, group_size, myswap_bytes);
+ break;
+ case GL_INT:
+ halveImage_int(cmpts, newwidth, newheight,
+ (GLint *)srcImage, (GLint *)dstImage, element_size,
+ rowsize, group_size, myswap_bytes);
+ break;
+ case GL_FLOAT:
+ halveImage_float(cmpts, newwidth, newheight,
+ (GLfloat *)srcImage, (GLfloat *)dstImage, element_size,
+ rowsize, group_size, myswap_bytes);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ halveImagePackedPixel(3,extract332,shove332,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ halveImagePackedPixel(3,extract233rev,shove233rev,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ halveImagePackedPixel(3,extract565,shove565,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ halveImagePackedPixel(3,extract565rev,shove565rev,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ halveImagePackedPixel(4,extract4444,shove4444,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ halveImagePackedPixel(4,extract4444rev,shove4444rev,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ halveImagePackedPixel(4,extract5551,shove5551,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ halveImagePackedPixel(4,extract1555rev,shove1555rev,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ halveImagePackedPixel(4,extract8888,shove8888,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ halveImagePackedPixel(4,extract8888rev,shove8888rev,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ halveImagePackedPixel(4,extract1010102,shove1010102,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ halveImagePackedPixel(4,extract2101010rev,shove2101010rev,
+ newwidth,newheight,
+ srcImage,dstImage,element_size,rowsize,
+ myswap_bytes);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ __GLU_SWAP_IMAGE(srcImage,dstImage);
+
+ if (newwidth > 1) { newwidth /= 2; rowsize /= 2;}
+ if (newheight > 1) newheight /= 2;
+ {
+ /* compute amount to pad per row, if any */
+ int rowPad= rowsize % psm.unpack_alignment;
+
+ /* should row be padded? */
+ if (rowPad == 0) { /* nope, row should not be padded */
+ /* call tex image with srcImage untouched since it's not padded */
+ if (baseLevel <= level && level <= maxLevel) {
+ glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
+ format, type, (void *) srcImage);
+ }
+ }
+ else { /* yes, row should be padded */
+ /* compute length of new row in bytes, including padding */
+ int newRowLength= rowsize + psm.unpack_alignment - rowPad;
+ int ii; unsigned char *dstTrav, *srcTrav; /* indices for copying */
+
+ /* allocate new image for mipmap of size newRowLength x newheight */
+ void *newMipmapImage= malloc((size_t) (newRowLength*newheight));
+ if (newMipmapImage == NULL) {
+ /* out of memory so return */
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ return GLU_OUT_OF_MEMORY;
+ }
+
+ /* copy image from srcImage into newMipmapImage by rows */
+ for (ii= 0,
+ dstTrav= (unsigned char *) newMipmapImage,
+ srcTrav= (unsigned char *) srcImage;
+ ii< newheight;
+ ii++,
+ dstTrav+= newRowLength, /* make sure the correct distance... */
+ srcTrav+= rowsize) { /* ...is skipped */
+ memcpy(dstTrav,srcTrav,rowsize);
+ /* note that the pad bytes are not visited and will contain
+ * garbage, which is ok.
+ */
+ }
+
+ /* ...and use this new image for mipmapping instead */
+ if (baseLevel <= level && level <= maxLevel) {
+ glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
+ format, type, newMipmapImage);
+ }
+ free(newMipmapImage); /* don't forget to free it! */
+ } /* else */
+ }
+ } /* for level */
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+
+ free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/
+ if (dstImage) { /* if it's non-rectangular and only 1 level */
+ free(dstImage);
+ }
+ return 0;
+} /* gluBuild2DMipmapLevelsCore() */
+
+GLint GLAPIENTRY
+gluBuild2DMipmapLevels(GLenum target, GLint internalFormat,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ GLint userLevel, GLint baseLevel, GLint maxLevel,
+ const void *data)
+{
+ int level, levels;
+
+ int rc= checkMipmapArgs(internalFormat,format,type);
+ if (rc != 0) return rc;
+
+ if (width < 1 || height < 1) {
+ return GLU_INVALID_VALUE;
+ }
+
+ levels = computeLog(width);
+ level = computeLog(height);
+ if (level > levels) levels=level;
+
+ levels+= userLevel;
+ if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
+ return GLU_INVALID_VALUE;
+
+ return gluBuild2DMipmapLevelsCore(target, internalFormat,
+ width, height,
+ width, height,
+ format, type,
+ userLevel, baseLevel, maxLevel,
+ data);
+} /* gluBuild2DMipmapLevels() */
+
+GLint GLAPIENTRY
+gluBuild2DMipmaps(GLenum target, GLint internalFormat,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const void *data)
+{
+ GLint widthPowerOf2, heightPowerOf2;
+ int level, levels;
+
+ int rc= checkMipmapArgs(internalFormat,format,type);
+ if (rc != 0) return rc;
+
+ if (width < 1 || height < 1) {
+ return GLU_INVALID_VALUE;
+ }
+
+ closestFit(target,width,height,internalFormat,format,type,
+ &widthPowerOf2,&heightPowerOf2);
+
+ levels = computeLog(widthPowerOf2);
+ level = computeLog(heightPowerOf2);
+ if (level > levels) levels=level;
+
+ return gluBuild2DMipmapLevelsCore(target,internalFormat,
+ width, height,
+ widthPowerOf2,heightPowerOf2,
+ format,type,
+ 0,0,levels,data);
+} /* gluBuild2DMipmaps() */
+
+#if 0
+/*
+** This routine is for the limited case in which
+** type == GL_UNSIGNED_BYTE && format != index &&
+** unpack_alignment = 1 && unpack_swap_bytes == false
+**
+** so all of the work data can be kept as ubytes instead of shorts.
+*/
+static int fastBuild2DMipmaps(const PixelStorageModes *psm,
+ GLenum target, GLint components, GLint width,
+ GLint height, GLenum format,
+ GLenum type, void *data)
+{
+ GLint newwidth, newheight;
+ GLint level, levels;
+ GLubyte *newImage;
+ GLint newImage_width;
+ GLint newImage_height;
+ GLubyte *otherImage;
+ GLubyte *imageTemp;
+ GLint memreq;
+ GLint cmpts;
+
+
+#if 0
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize);
+ newwidth = nearestPower(width);
+ if (newwidth > maxsize) newwidth = maxsize;
+ newheight = nearestPower(height);
+ if (newheight > maxsize) newheight = maxsize;
+#else
+ closestFit(target,width,height,components,format,type,
+ &newwidth,&newheight);
+#endif
+ levels = computeLog(newwidth);
+ level = computeLog(newheight);
+ if (level > levels) levels=level;
+
+ cmpts = elements_per_group(format,type);
+
+ otherImage = NULL;
+ /**
+ ** No need to copy the user data if its in the packed correctly.
+ ** Make sure that later routines don't change that data.
+ */
+ if (psm->unpack_skip_rows == 0 && psm->unpack_skip_pixels == 0) {
+ newImage = (GLubyte *)data;
+ newImage_width = width;
+ newImage_height = height;
+ } else {
+ GLint rowsize;
+ GLint groups_per_line;
+ GLint elements_per_line;
+ const GLubyte *start;
+ const GLubyte *iter;
+ GLubyte *iter2;
+ GLint i, j;
+
+ newImage = (GLubyte *)
+ malloc(image_size(width, height, format, GL_UNSIGNED_BYTE));
+ newImage_width = width;
+ newImage_height = height;
+ if (newImage == NULL) {
+ return GLU_OUT_OF_MEMORY;
+ }
+
+ /*
+ ** Abbreviated version of fill_image for this restricted case.
+ */
+ if (psm->unpack_row_length > 0) {
+ groups_per_line = psm->unpack_row_length;
+ } else {
+ groups_per_line = width;
+ }
+ rowsize = groups_per_line * cmpts;
+ elements_per_line = width * cmpts;
+ start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize +
+ psm->unpack_skip_pixels * cmpts;
+ iter2 = newImage;
+
+ for (i = 0; i < height; i++) {
+ iter = start;
+ for (j = 0; j < elements_per_line; j++) {
+ *iter2 = *iter;
+ iter++;
+ iter2++;
+ }
+ start += rowsize;
+ }
+ }
+
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+
+ for (level = 0; level <= levels; level++) {
+ if (newImage_width == newwidth && newImage_height == newheight) {
+ /* Use newImage for this level */
+ glTexImage2D(target, level, components, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_BYTE,
+ (void *) newImage);
+ } else {
+ if (otherImage == NULL) {
+ memreq =
+ image_size(newwidth, newheight, format, GL_UNSIGNED_BYTE);
+ otherImage = (GLubyte *) malloc(memreq);
+ if (otherImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH,psm->unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES,psm->unpack_swap_bytes);
+ return GLU_OUT_OF_MEMORY;
+ }
+ }
+/*
+ scale_internal_ubyte(cmpts, newImage_width, newImage_height,
+ newImage, newwidth, newheight, otherImage);
+*/
+ /* Swap newImage and otherImage */
+ imageTemp = otherImage;
+ otherImage = newImage;
+ newImage = imageTemp;
+
+ newImage_width = newwidth;
+ newImage_height = newheight;
+ glTexImage2D(target, level, components, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_BYTE,
+ (void *) newImage);
+ }
+ if (newwidth > 1) newwidth /= 2;
+ if (newheight > 1) newheight /= 2;
+ }
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm->unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm->unpack_swap_bytes);
+
+ if (newImage != (const GLubyte *)data) {
+ free((GLbyte *) newImage);
+ }
+ if (otherImage && otherImage != (const GLubyte *)data) {
+ free((GLbyte *) otherImage);
+ }
+ return 0;
+}
+#endif
+
+/*
+ * Utility Routines
+ */
+static GLint elements_per_group(GLenum format, GLenum type)
+{
+ /*
+ * Return the number of elements per group of a specified format
+ */
+
+ /* If the type is packedpixels then answer is 1 (ignore format) */
+ if (type == GL_UNSIGNED_BYTE_3_3_2 ||
+ type == GL_UNSIGNED_BYTE_2_3_3_REV ||
+ type == GL_UNSIGNED_SHORT_5_6_5 ||
+ type == GL_UNSIGNED_SHORT_5_6_5_REV ||
+ type == GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL_UNSIGNED_INT_2_10_10_10_REV) {
+ return 1;
+ }
+
+ /* Types are not packed pixels, so get elements per group */
+ switch(format) {
+ case GL_RGB:
+ case GL_BGR:
+ return 3;
+ case GL_LUMINANCE_ALPHA:
+ return 2;
+ case GL_RGBA:
+ case GL_BGRA:
+ return 4;
+ default:
+ return 1;
+ }
+}
+
+static GLfloat bytes_per_element(GLenum type)
+{
+ /*
+ * Return the number of bytes per element, based on the element type
+ */
+ switch(type) {
+ case GL_BITMAP:
+ return 1.0 / 8.0;
+ case GL_UNSIGNED_SHORT:
+ return(sizeof(GLushort));
+ case GL_SHORT:
+ return(sizeof(GLshort));
+ case GL_UNSIGNED_BYTE:
+ return(sizeof(GLubyte));
+ case GL_BYTE:
+ return(sizeof(GLbyte));
+ case GL_INT:
+ return(sizeof(GLint));
+ case GL_UNSIGNED_INT:
+ return(sizeof(GLuint));
+ case GL_FLOAT:
+ return(sizeof(GLfloat));
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ return(sizeof(GLubyte));
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ return(sizeof(GLushort));
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ return(sizeof(GLuint));
+ default:
+ return 4;
+ }
+}
+
+static GLint is_index(GLenum format)
+{
+ return format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX;
+}
+
+/*
+** Compute memory required for internal packed array of data of given type
+** and format.
+*/
+static GLint image_size(GLint width, GLint height, GLenum format, GLenum type)
+{
+ int bytes_per_row;
+ int components;
+
+assert(width > 0);
+assert(height > 0);
+ components = elements_per_group(format,type);
+ if (type == GL_BITMAP) {
+ bytes_per_row = (width + 7) / 8;
+ } else {
+ bytes_per_row = bytes_per_element(type) * width;
+ }
+ return bytes_per_row * height * components;
+}
+
+/*
+** Extract array from user's data applying all pixel store modes.
+** The internal format used is an array of unsigned shorts.
+*/
+static void fill_image(const PixelStorageModes *psm,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
+ const void *userdata, GLushort *newimage)
+{
+ GLint components;
+ GLint element_size;
+ GLint rowsize;
+ GLint padding;
+ GLint groups_per_line;
+ GLint group_size;
+ GLint elements_per_line;
+ const GLubyte *start;
+ const GLubyte *iter;
+ GLushort *iter2;
+ GLint i, j, k;
+ GLint myswap_bytes;
+
+ myswap_bytes = psm->unpack_swap_bytes;
+ components = elements_per_group(format,type);
+ if (psm->unpack_row_length > 0) {
+ groups_per_line = psm->unpack_row_length;
+ } else {
+ groups_per_line = width;
+ }
+
+ /* All formats except GL_BITMAP fall out trivially */
+ if (type == GL_BITMAP) {
+ GLint bit_offset;
+ GLint current_bit;
+
+ rowsize = (groups_per_line * components + 7) / 8;
+ padding = (rowsize % psm->unpack_alignment);
+ if (padding) {
+ rowsize += psm->unpack_alignment - padding;
+ }
+ start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize +
+ (psm->unpack_skip_pixels * components / 8);
+ elements_per_line = width * components;
+ iter2 = newimage;
+ for (i = 0; i < height; i++) {
+ iter = start;
+ bit_offset = (psm->unpack_skip_pixels * components) % 8;
+ for (j = 0; j < elements_per_line; j++) {
+ /* Retrieve bit */
+ if (psm->unpack_lsb_first) {
+ current_bit = iter[0] & (1 << bit_offset);
+ } else {
+ current_bit = iter[0] & (1 << (7 - bit_offset));
+ }
+ if (current_bit) {
+ if (index_format) {
+ *iter2 = 1;
+ } else {
+ *iter2 = 65535;
+ }
+ } else {
+ *iter2 = 0;
+ }
+ bit_offset++;
+ if (bit_offset == 8) {
+ bit_offset = 0;
+ iter++;
+ }
+ iter2++;
+ }
+ start += rowsize;
+ }
+ } else {
+ element_size = bytes_per_element(type);
+ group_size = element_size * components;
+ if (element_size == 1) myswap_bytes = 0;
+
+ rowsize = groups_per_line * group_size;
+ padding = (rowsize % psm->unpack_alignment);
+ if (padding) {
+ rowsize += psm->unpack_alignment - padding;
+ }
+ start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize +
+ psm->unpack_skip_pixels * group_size;
+ elements_per_line = width * components;
+
+ iter2 = newimage;
+ for (i = 0; i < height; i++) {
+ iter = start;
+ for (j = 0; j < elements_per_line; j++) {
+ Type_Widget widget;
+ float extractComponents[4];
+
+ switch(type) {
+ case GL_UNSIGNED_BYTE_3_3_2:
+ extract332(0,iter,extractComponents);
+ for (k = 0; k < 3; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ extract233rev(0,iter,extractComponents);
+ for (k = 0; k < 3; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_BYTE:
+ if (index_format) {
+ *iter2++ = *iter;
+ } else {
+ *iter2++ = (*iter) * 257;
+ }
+ break;
+ case GL_BYTE:
+ if (index_format) {
+ *iter2++ = *((const GLbyte *) iter);
+ } else {
+ /* rough approx */
+ *iter2++ = (*((const GLbyte *) iter)) * 516;
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ extract565(myswap_bytes,iter,extractComponents);
+ for (k = 0; k < 3; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ extract565rev(myswap_bytes,iter,extractComponents);
+ for (k = 0; k < 3; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ extract4444(myswap_bytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ extract4444rev(myswap_bytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ extract5551(myswap_bytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ extract1555rev(myswap_bytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ case GL_SHORT:
+ if (myswap_bytes) {
+ widget.ub[0] = iter[1];
+ widget.ub[1] = iter[0];
+ } else {
+ widget.ub[0] = iter[0];
+ widget.ub[1] = iter[1];
+ }
+ if (type == GL_SHORT) {
+ if (index_format) {
+ *iter2++ = widget.s[0];
+ } else {
+ /* rough approx */
+ *iter2++ = widget.s[0]*2;
+ }
+ } else {
+ *iter2++ = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ extract8888(myswap_bytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ extract8888rev(myswap_bytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ extract1010102(myswap_bytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ extract2101010rev(myswap_bytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ if (myswap_bytes) {
+ widget.ub[0] = iter[3];
+ widget.ub[1] = iter[2];
+ widget.ub[2] = iter[1];
+ widget.ub[3] = iter[0];
+ } else {
+ widget.ub[0] = iter[0];
+ widget.ub[1] = iter[1];
+ widget.ub[2] = iter[2];
+ widget.ub[3] = iter[3];
+ }
+ if (type == GL_FLOAT) {
+ if (index_format) {
+ *iter2++ = widget.f;
+ } else {
+ *iter2++ = 65535 * widget.f;
+ }
+ } else if (type == GL_UNSIGNED_INT) {
+ if (index_format) {
+ *iter2++ = widget.ui;
+ } else {
+ *iter2++ = widget.ui >> 16;
+ }
+ } else {
+ if (index_format) {
+ *iter2++ = widget.i;
+ } else {
+ *iter2++ = widget.i >> 15;
+ }
+ }
+ break;
+ }
+ iter += element_size;
+ } /* for j */
+ start += rowsize;
+#if 1
+ /* want 'iter' pointing at start, not within, row for assertion
+ * purposes
+ */
+ iter= start;
+#endif
+ } /* for i */
+
+ /* iterators should be one byte past end */
+ if (!isTypePackedPixel(type)) {
+ assert(iter2 == &newimage[width*height*components]);
+ }
+ else {
+ assert(iter2 == &newimage[width*height*
+ elements_per_group(format,0)]);
+ }
+ assert( iter == &((const GLubyte *)userdata)[rowsize*height +
+ psm->unpack_skip_rows * rowsize +
+ psm->unpack_skip_pixels * group_size] );
+
+ } /* else */
+} /* fill_image() */
+
+/*
+** Insert array into user's data applying all pixel store modes.
+** The internal format is an array of unsigned shorts.
+** empty_image() because it is the opposite of fill_image().
+*/
+static void empty_image(const PixelStorageModes *psm,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
+ const GLushort *oldimage, void *userdata)
+{
+ GLint components;
+ GLint element_size;
+ GLint rowsize;
+ GLint padding;
+ GLint groups_per_line;
+ GLint group_size;
+ GLint elements_per_line;
+ GLubyte *start;
+ GLubyte *iter;
+ const GLushort *iter2;
+ GLint i, j, k;
+ GLint myswap_bytes;
+
+ myswap_bytes = psm->pack_swap_bytes;
+ components = elements_per_group(format,type);
+ if (psm->pack_row_length > 0) {
+ groups_per_line = psm->pack_row_length;
+ } else {
+ groups_per_line = width;
+ }
+
+ /* All formats except GL_BITMAP fall out trivially */
+ if (type == GL_BITMAP) {
+ GLint bit_offset;
+ GLint current_bit;
+
+ rowsize = (groups_per_line * components + 7) / 8;
+ padding = (rowsize % psm->pack_alignment);
+ if (padding) {
+ rowsize += psm->pack_alignment - padding;
+ }
+ start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize +
+ (psm->pack_skip_pixels * components / 8);
+ elements_per_line = width * components;
+ iter2 = oldimage;
+ for (i = 0; i < height; i++) {
+ iter = start;
+ bit_offset = (psm->pack_skip_pixels * components) % 8;
+ for (j = 0; j < elements_per_line; j++) {
+ if (index_format) {
+ current_bit = iter2[0] & 1;
+ } else {
+ if (iter2[0] > 32767) {
+ current_bit = 1;
+ } else {
+ current_bit = 0;
+ }
+ }
+
+ if (current_bit) {
+ if (psm->pack_lsb_first) {
+ *iter |= (1 << bit_offset);
+ } else {
+ *iter |= (1 << (7 - bit_offset));
+ }
+ } else {
+ if (psm->pack_lsb_first) {
+ *iter &= ~(1 << bit_offset);
+ } else {
+ *iter &= ~(1 << (7 - bit_offset));
+ }
+ }
+
+ bit_offset++;
+ if (bit_offset == 8) {
+ bit_offset = 0;
+ iter++;
+ }
+ iter2++;
+ }
+ start += rowsize;
+ }
+ } else {
+ float shoveComponents[4];
+
+ element_size = bytes_per_element(type);
+ group_size = element_size * components;
+ if (element_size == 1) myswap_bytes = 0;
+
+ rowsize = groups_per_line * group_size;
+ padding = (rowsize % psm->pack_alignment);
+ if (padding) {
+ rowsize += psm->pack_alignment - padding;
+ }
+ start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize +
+ psm->pack_skip_pixels * group_size;
+ elements_per_line = width * components;
+
+ iter2 = oldimage;
+ for (i = 0; i < height; i++) {
+ iter = start;
+ for (j = 0; j < elements_per_line; j++) {
+ Type_Widget widget;
+
+ switch(type) {
+ case GL_UNSIGNED_BYTE_3_3_2:
+ for (k = 0; k < 3; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove332(shoveComponents,0,(void *)iter);
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ for (k = 0; k < 3; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove233rev(shoveComponents,0,(void *)iter);
+ break;
+ case GL_UNSIGNED_BYTE:
+ if (index_format) {
+ *iter = *iter2++;
+ } else {
+ *iter = *iter2++ >> 8;
+ }
+ break;
+ case GL_BYTE:
+ if (index_format) {
+ *((GLbyte *) iter) = *iter2++;
+ } else {
+ *((GLbyte *) iter) = *iter2++ >> 9;
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ for (k = 0; k < 3; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove565(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswap_bytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ }
+ else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ for (k = 0; k < 3; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove565rev(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswap_bytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ }
+ else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove4444(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswap_bytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ } else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove4444rev(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswap_bytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ } else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove5551(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswap_bytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ } else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove1555rev(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswap_bytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ } else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ case GL_SHORT:
+ if (type == GL_SHORT) {
+ if (index_format) {
+ widget.s[0] = *iter2++;
+ } else {
+ widget.s[0] = *iter2++ >> 1;
+ }
+ } else {
+ widget.us[0] = *iter2++;
+ }
+ if (myswap_bytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ } else {
+ iter[0] = widget.ub[0];
+ iter[1] = widget.ub[1];
+ }
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove8888(shoveComponents,0,(void *)&widget.ui);
+ if (myswap_bytes) {
+ iter[3] = widget.ub[0];
+ iter[2] = widget.ub[1];
+ iter[1] = widget.ub[2];
+ iter[0] = widget.ub[3];
+ } else {
+ *(GLuint *)iter= widget.ui;
+ }
+
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove8888rev(shoveComponents,0,(void *)&widget.ui);
+ if (myswap_bytes) {
+ iter[3] = widget.ub[0];
+ iter[2] = widget.ub[1];
+ iter[1] = widget.ub[2];
+ iter[0] = widget.ub[3];
+ } else {
+ *(GLuint *)iter= widget.ui;
+ }
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove1010102(shoveComponents,0,(void *)&widget.ui);
+ if (myswap_bytes) {
+ iter[3] = widget.ub[0];
+ iter[2] = widget.ub[1];
+ iter[1] = widget.ub[2];
+ iter[0] = widget.ub[3];
+ } else {
+ *(GLuint *)iter= widget.ui;
+ }
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove2101010rev(shoveComponents,0,(void *)&widget.ui);
+ if (myswap_bytes) {
+ iter[3] = widget.ub[0];
+ iter[2] = widget.ub[1];
+ iter[1] = widget.ub[2];
+ iter[0] = widget.ub[3];
+ } else {
+ *(GLuint *)iter= widget.ui;
+ }
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ if (type == GL_FLOAT) {
+ if (index_format) {
+ widget.f = *iter2++;
+ } else {
+ widget.f = *iter2++ / (float) 65535.0;
+ }
+ } else if (type == GL_UNSIGNED_INT) {
+ if (index_format) {
+ widget.ui = *iter2++;
+ } else {
+ widget.ui = (unsigned int) *iter2++ * 65537;
+ }
+ } else {
+ if (index_format) {
+ widget.i = *iter2++;
+ } else {
+ widget.i = ((unsigned int) *iter2++ * 65537)/2;
+ }
+ }
+ if (myswap_bytes) {
+ iter[3] = widget.ub[0];
+ iter[2] = widget.ub[1];
+ iter[1] = widget.ub[2];
+ iter[0] = widget.ub[3];
+ } else {
+ iter[0] = widget.ub[0];
+ iter[1] = widget.ub[1];
+ iter[2] = widget.ub[2];
+ iter[3] = widget.ub[3];
+ }
+ break;
+ }
+ iter += element_size;
+ } /* for j */
+ start += rowsize;
+#if 1
+ /* want 'iter' pointing at start, not within, row for assertion
+ * purposes
+ */
+ iter= start;
+#endif
+ } /* for i */
+
+ /* iterators should be one byte past end */
+ if (!isTypePackedPixel(type)) {
+ assert(iter2 == &oldimage[width*height*components]);
+ }
+ else {
+ assert(iter2 == &oldimage[width*height*
+ elements_per_group(format,0)]);
+ }
+ assert( iter == &((GLubyte *)userdata)[rowsize*height +
+ psm->pack_skip_rows * rowsize +
+ psm->pack_skip_pixels * group_size] );
+
+ } /* else */
+} /* empty_image() */
+
+/*--------------------------------------------------------------------------
+ * Decimation of packed pixel types
+ *--------------------------------------------------------------------------
+ */
+static void extract332(int isSwap,
+ const void *packedPixel, GLfloat extractComponents[])
+{
+ GLubyte ubyte= *(const GLubyte *)packedPixel;
+
+ isSwap= isSwap; /* turn off warnings */
+
+ /* 11100000 == 0xe0 */
+ /* 00011100 == 0x1c */
+ /* 00000011 == 0x03 */
+
+ extractComponents[0]= (float)((ubyte & 0xe0) >> 5) / 7.0;
+ extractComponents[1]= (float)((ubyte & 0x1c) >> 2) / 7.0; /* 7 = 2^3-1 */
+ extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */
+} /* extract332() */
+
+static void shove332(const GLfloat shoveComponents[],
+ int index, void *packedPixel)
+{
+ /* 11100000 == 0xe0 */
+ /* 00011100 == 0x1c */
+ /* 00000011 == 0x03 */
+
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLubyte *)packedPixel)[index] =
+ ((GLubyte)((shoveComponents[0] * 7)+0.5) << 5) & 0xe0;
+ ((GLubyte *)packedPixel)[index] |=
+ ((GLubyte)((shoveComponents[1] * 7)+0.5) << 2) & 0x1c;
+ ((GLubyte *)packedPixel)[index] |=
+ ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03;
+} /* shove332() */
+
+static void extract233rev(int isSwap,
+ const void *packedPixel, GLfloat extractComponents[])
+{
+ GLubyte ubyte= *(const GLubyte *)packedPixel;
+
+ isSwap= isSwap; /* turn off warnings */
+
+ /* 0000,0111 == 0x07 */
+ /* 0011,1000 == 0x38 */
+ /* 1100,0000 == 0xC0 */
+
+ extractComponents[0]= (float)((ubyte & 0x07) ) / 7.0;
+ extractComponents[1]= (float)((ubyte & 0x38) >> 3) / 7.0;
+ extractComponents[2]= (float)((ubyte & 0xC0) >> 6) / 3.0;
+} /* extract233rev() */
+
+static void shove233rev(const GLfloat shoveComponents[],
+ int index, void *packedPixel)
+{
+ /* 0000,0111 == 0x07 */
+ /* 0011,1000 == 0x38 */
+ /* 1100,0000 == 0xC0 */
+
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLubyte *)packedPixel)[index] =
+ ((GLubyte)((shoveComponents[0] * 7.0)+0.5) ) & 0x07;
+ ((GLubyte *)packedPixel)[index]|=
+ ((GLubyte)((shoveComponents[1] * 7.0)+0.5) << 3) & 0x38;
+ ((GLubyte *)packedPixel)[index]|=
+ ((GLubyte)((shoveComponents[2] * 3.0)+0.5) << 6) & 0xC0;
+} /* shove233rev() */
+
+static void extract565(int isSwap,
+ const void *packedPixel, GLfloat extractComponents[])
+{
+ GLushort ushort;
+
+ if (isSwap) {
+ ushort= __GLU_SWAP_2_BYTES(packedPixel);
+ }
+ else {
+ ushort= *(const GLushort *)packedPixel;
+ }
+
+ /* 11111000,00000000 == 0xf800 */
+ /* 00000111,11100000 == 0x07e0 */
+ /* 00000000,00011111 == 0x001f */
+
+ extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/
+ extractComponents[1]=(float)((ushort & 0x07e0) >> 5) / 63.0;/* 63 = 2^6-1*/
+ extractComponents[2]=(float)((ushort & 0x001f) ) / 31.0;
+} /* extract565() */
+
+static void shove565(const GLfloat shoveComponents[],
+ int index,void *packedPixel)
+{
+ /* 11111000,00000000 == 0xf800 */
+ /* 00000111,11100000 == 0x07e0 */
+ /* 00000000,00011111 == 0x001f */
+
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLushort *)packedPixel)[index] =
+ ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[1] * 63)+0.5) << 5) & 0x07e0;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[2] * 31)+0.5) ) & 0x001f;
+} /* shove565() */
+
+static void extract565rev(int isSwap,
+ const void *packedPixel, GLfloat extractComponents[])
+{
+ GLushort ushort;
+
+ if (isSwap) {
+ ushort= __GLU_SWAP_2_BYTES(packedPixel);
+ }
+ else {
+ ushort= *(const GLushort *)packedPixel;
+ }
+
+ /* 00000000,00011111 == 0x001f */
+ /* 00000111,11100000 == 0x07e0 */
+ /* 11111000,00000000 == 0xf800 */
+
+ extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0;
+ extractComponents[1]= (float)((ushort & 0x07E0) >> 5) / 63.0;
+ extractComponents[2]= (float)((ushort & 0xF800) >> 11) / 31.0;
+} /* extract565rev() */
+
+static void shove565rev(const GLfloat shoveComponents[],
+ int index,void *packedPixel)
+{
+ /* 00000000,00011111 == 0x001f */
+ /* 00000111,11100000 == 0x07e0 */
+ /* 11111000,00000000 == 0xf800 */
+
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLushort *)packedPixel)[index] =
+ ((GLushort)((shoveComponents[0] * 31.0)+0.5) ) & 0x001F;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[1] * 63.0)+0.5) << 5) & 0x07E0;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[2] * 31.0)+0.5) << 11) & 0xF800;
+} /* shove565rev() */
+
+static void extract4444(int isSwap,const void *packedPixel,
+ GLfloat extractComponents[])
+{
+ GLushort ushort;
+
+ if (isSwap) {
+ ushort= __GLU_SWAP_2_BYTES(packedPixel);
+ }
+ else {
+ ushort= *(const GLushort *)packedPixel;
+ }
+
+ /* 11110000,00000000 == 0xf000 */
+ /* 00001111,00000000 == 0x0f00 */
+ /* 00000000,11110000 == 0x00f0 */
+ /* 00000000,00001111 == 0x000f */
+
+ extractComponents[0]= (float)((ushort & 0xf000) >> 12) / 15.0;/* 15=2^4-1 */
+ extractComponents[1]= (float)((ushort & 0x0f00) >> 8) / 15.0;
+ extractComponents[2]= (float)((ushort & 0x00f0) >> 4) / 15.0;
+ extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0;
+} /* extract4444() */
+
+static void shove4444(const GLfloat shoveComponents[],
+ int index,void *packedPixel)
+{
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+ assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLushort *)packedPixel)[index] =
+ ((GLushort)((shoveComponents[0] * 15)+0.5) << 12) & 0xf000;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[1] * 15)+0.5) << 8) & 0x0f00;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[2] * 15)+0.5) << 4) & 0x00f0;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[3] * 15)+0.5) ) & 0x000f;
+} /* shove4444() */
+
+static void extract4444rev(int isSwap,const void *packedPixel,
+ GLfloat extractComponents[])
+{
+ GLushort ushort;
+
+ if (isSwap) {
+ ushort= __GLU_SWAP_2_BYTES(packedPixel);
+ }
+ else {
+ ushort= *(const GLushort *)packedPixel;
+ }
+
+ /* 00000000,00001111 == 0x000f */
+ /* 00000000,11110000 == 0x00f0 */
+ /* 00001111,00000000 == 0x0f00 */
+ /* 11110000,00000000 == 0xf000 */
+
+ /* 15 = 2^4-1 */
+ extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0;
+ extractComponents[1]= (float)((ushort & 0x00F0) >> 4) / 15.0;
+ extractComponents[2]= (float)((ushort & 0x0F00) >> 8) / 15.0;
+ extractComponents[3]= (float)((ushort & 0xF000) >> 12) / 15.0;
+} /* extract4444rev() */
+
+static void shove4444rev(const GLfloat shoveComponents[],
+ int index,void *packedPixel)
+{
+ /* 00000000,00001111 == 0x000f */
+ /* 00000000,11110000 == 0x00f0 */
+ /* 00001111,00000000 == 0x0f00 */
+ /* 11110000,00000000 == 0xf000 */
+
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+ assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLushort *)packedPixel)[index] =
+ ((GLushort)((shoveComponents[0] * 15)+0.5) ) & 0x000F;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[1] * 15)+0.5) << 4) & 0x00F0;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[2] * 15)+0.5) << 8) & 0x0F00;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[3] * 15)+0.5) << 12) & 0xF000;
+} /* shove4444rev() */
+
+static void extract5551(int isSwap,const void *packedPixel,
+ GLfloat extractComponents[])
+{
+ GLushort ushort;
+
+ if (isSwap) {
+ ushort= __GLU_SWAP_2_BYTES(packedPixel);
+ }
+ else {
+ ushort= *(const GLushort *)packedPixel;
+ }
+
+ /* 11111000,00000000 == 0xf800 */
+ /* 00000111,11000000 == 0x07c0 */
+ /* 00000000,00111110 == 0x003e */
+ /* 00000000,00000001 == 0x0001 */
+
+ extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/
+ extractComponents[1]=(float)((ushort & 0x07c0) >> 6) / 31.0;
+ extractComponents[2]=(float)((ushort & 0x003e) >> 1) / 31.0;
+ extractComponents[3]=(float)((ushort & 0x0001) );
+} /* extract5551() */
+
+static void shove5551(const GLfloat shoveComponents[],
+ int index,void *packedPixel)
+{
+ /* 11111000,00000000 == 0xf800 */
+ /* 00000111,11000000 == 0x07c0 */
+ /* 00000000,00111110 == 0x003e */
+ /* 00000000,00000001 == 0x0001 */
+
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+ assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLushort *)packedPixel)[index] =
+ ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[1] * 31)+0.5) << 6) & 0x07c0;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[2] * 31)+0.5) << 1) & 0x003e;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001;
+} /* shove5551() */
+
+static void extract1555rev(int isSwap,const void *packedPixel,
+ GLfloat extractComponents[])
+{
+ GLushort ushort;
+
+ if (isSwap) {
+ ushort= __GLU_SWAP_2_BYTES(packedPixel);
+ }
+ else {
+ ushort= *(const GLushort *)packedPixel;
+ }
+
+ /* 00000000,00011111 == 0x001F */
+ /* 00000011,11100000 == 0x03E0 */
+ /* 01111100,00000000 == 0x7C00 */
+ /* 10000000,00000000 == 0x8000 */
+
+ /* 31 = 2^5-1 */
+ extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0;
+ extractComponents[1]= (float)((ushort & 0x03E0) >> 5) / 31.0;
+ extractComponents[2]= (float)((ushort & 0x7C00) >> 10) / 31.0;
+ extractComponents[3]= (float)((ushort & 0x8000) >> 15);
+} /* extract1555rev() */
+
+static void shove1555rev(const GLfloat shoveComponents[],
+ int index,void *packedPixel)
+{
+ /* 00000000,00011111 == 0x001F */
+ /* 00000011,11100000 == 0x03E0 */
+ /* 01111100,00000000 == 0x7C00 */
+ /* 10000000,00000000 == 0x8000 */
+
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+ assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLushort *)packedPixel)[index] =
+ ((GLushort)((shoveComponents[0] * 31)+0.5) ) & 0x001F;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[1] * 31)+0.5) << 5) & 0x03E0;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[2] * 31)+0.5) << 10) & 0x7C00;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000;
+} /* shove1555rev() */
+
+static void extract8888(int isSwap,
+ const void *packedPixel, GLfloat extractComponents[])
+{
+ GLuint uint;
+
+ if (isSwap) {
+ uint= __GLU_SWAP_4_BYTES(packedPixel);
+ }
+ else {
+ uint= *(const GLuint *)packedPixel;
+ }
+
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+
+ /* 255 = 2^8-1 */
+ extractComponents[0]= (float)((uint & 0xff000000) >> 24) / 255.0;
+ extractComponents[1]= (float)((uint & 0x00ff0000) >> 16) / 255.0;
+ extractComponents[2]= (float)((uint & 0x0000ff00) >> 8) / 255.0;
+ extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0;
+} /* extract8888() */
+
+static void shove8888(const GLfloat shoveComponents[],
+ int index,void *packedPixel)
+{
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+ assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLuint *)packedPixel)[index] =
+ ((GLuint)((shoveComponents[0] * 255)+0.5) << 24) & 0xff000000;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[1] * 255)+0.5) << 16) & 0x00ff0000;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[2] * 255)+0.5) << 8) & 0x0000ff00;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff;
+} /* shove8888() */
+
+static void extract8888rev(int isSwap,
+ const void *packedPixel,GLfloat extractComponents[])
+{
+ GLuint uint;
+
+ if (isSwap) {
+ uint= __GLU_SWAP_4_BYTES(packedPixel);
+ }
+ else {
+ uint= *(const GLuint *)packedPixel;
+ }
+
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+
+ /* 255 = 2^8-1 */
+ extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0;
+ extractComponents[1]= (float)((uint & 0x0000FF00) >> 8) / 255.0;
+ extractComponents[2]= (float)((uint & 0x00FF0000) >> 16) / 255.0;
+ extractComponents[3]= (float)((uint & 0xFF000000) >> 24) / 255.0;
+} /* extract8888rev() */
+
+static void shove8888rev(const GLfloat shoveComponents[],
+ int index,void *packedPixel)
+{
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+ assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLuint *)packedPixel)[index] =
+ ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[1] * 255)+0.5) << 8) & 0x0000FF00;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[2] * 255)+0.5) << 16) & 0x00FF0000;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[3] * 255)+0.5) << 24) & 0xFF000000;
+} /* shove8888rev() */
+
+static void extract1010102(int isSwap,
+ const void *packedPixel,GLfloat extractComponents[])
+{
+ GLuint uint;
+
+ if (isSwap) {
+ uint= __GLU_SWAP_4_BYTES(packedPixel);
+ }
+ else {
+ uint= *(const GLuint *)packedPixel;
+ }
+
+ /* 11111111,11000000,00000000,00000000 == 0xffc00000 */
+ /* 00000000,00111111,11110000,00000000 == 0x003ff000 */
+ /* 00000000,00000000,00001111,11111100 == 0x00000ffc */
+ /* 00000000,00000000,00000000,00000011 == 0x00000003 */
+
+ /* 1023 = 2^10-1 */
+ extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0;
+ extractComponents[1]= (float)((uint & 0x003ff000) >> 12) / 1023.0;
+ extractComponents[2]= (float)((uint & 0x00000ffc) >> 2) / 1023.0;
+ extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0;
+} /* extract1010102() */
+
+static void shove1010102(const GLfloat shoveComponents[],
+ int index,void *packedPixel)
+{
+ /* 11111111,11000000,00000000,00000000 == 0xffc00000 */
+ /* 00000000,00111111,11110000,00000000 == 0x003ff000 */
+ /* 00000000,00000000,00001111,11111100 == 0x00000ffc */
+ /* 00000000,00000000,00000000,00000011 == 0x00000003 */
+
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+ assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLuint *)packedPixel)[index] =
+ ((GLuint)((shoveComponents[0] * 1023)+0.5) << 22) & 0xffc00000;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[1] * 1023)+0.5) << 12) & 0x003ff000;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[2] * 1023)+0.5) << 2) & 0x00000ffc;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003;
+} /* shove1010102() */
+
+static void extract2101010rev(int isSwap,
+ const void *packedPixel,
+ GLfloat extractComponents[])
+{
+ GLuint uint;
+
+ if (isSwap) {
+ uint= __GLU_SWAP_4_BYTES(packedPixel);
+ }
+ else {
+ uint= *(const GLuint *)packedPixel;
+ }
+
+ /* 00000000,00000000,00000011,11111111 == 0x000003FF */
+ /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */
+ /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */
+ /* 11000000,00000000,00000000,00000000 == 0xC0000000 */
+
+ /* 1023 = 2^10-1 */
+ extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0;
+ extractComponents[1]= (float)((uint & 0x000FFC00) >> 10) / 1023.0;
+ extractComponents[2]= (float)((uint & 0x3FF00000) >> 20) / 1023.0;
+ extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0;
+ /* 3 = 2^2-1 */
+} /* extract2101010rev() */
+
+static void shove2101010rev(const GLfloat shoveComponents[],
+ int index,void *packedPixel)
+{
+ /* 00000000,00000000,00000011,11111111 == 0x000003FF */
+ /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */
+ /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */
+ /* 11000000,00000000,00000000,00000000 == 0xC0000000 */
+
+ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
+ assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
+ assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
+ assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
+
+ /* due to limited precision, need to round before shoving */
+ ((GLuint *)packedPixel)[index] =
+ ((GLuint)((shoveComponents[0] * 1023)+0.5) ) & 0x000003FF;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[1] * 1023)+0.5) << 10) & 0x000FFC00;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[2] * 1023)+0.5) << 20) & 0x3FF00000;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000;
+} /* shove2101010rev() */
+
+static void scaleInternalPackedPixel(int components,
+ void (*extractPackedPixel)
+ (int, const void *,GLfloat []),
+ void (*shovePackedPixel)
+ (const GLfloat [], int, void *),
+ GLint widthIn,GLint heightIn,
+ const void *dataIn,
+ GLint widthOut,GLint heightOut,
+ void *dataOut,
+ GLint pixelSizeInBytes,
+ GLint rowSizeInBytes,GLint isSwap)
+{
+ float convx;
+ float convy;
+ float percent;
+
+ /* Max components in a format is 4, so... */
+ float totals[4];
+ float extractTotals[4], extractMoreTotals[4], shoveTotals[4];
+
+ float area;
+ int i,j,k,xindex;
+
+ const char *temp, *temp0;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ const char *left, *right;
+
+ if (widthIn == widthOut*2 && heightIn == heightOut*2) {
+ halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel,
+ widthIn, heightIn, dataIn, dataOut,
+ pixelSizeInBytes,rowSizeInBytes,isSwap);
+ return;
+ }
+ convy = (float) heightIn/heightOut;
+ convx = (float) widthIn/widthOut;
+ convy_int = floor(convy);
+ convy_float = convy - convy_int;
+ convx_int = floor(convx);
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for (i = 0; i < heightOut; i++) {
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthOut; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*pixelSizeInBytes;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes;
+ percent = y_percent * (1-lowx_float);
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * percent;
+ }
+#endif
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += pixelSizeInBytes;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * y_percent;
+ }
+#endif
+ }
+ temp += pixelSizeInBytes;
+ right = temp;
+ percent = y_percent * highx_float;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * percent;
+ }
+#endif
+
+ /* calculate the value for pixels in the last row */
+
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)dataIn + xindex + highy_int * rowSizeInBytes;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * percent;
+ }
+#endif
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += pixelSizeInBytes;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * y_percent;
+ }
+#endif
+
+ }
+ temp += pixelSizeInBytes;
+ percent = y_percent * highx_float;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * percent;
+ }
+#endif
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += rowSizeInBytes;
+ right += rowSizeInBytes;
+#if 0
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(left) * (1-lowx_float) +
+ __GLU_SWAP_2_BYTES(right) * highx_float;
+ } else {
+ totals[k] += *(const GLushort*)left * (1-lowx_float)
+ + *(const GLushort*)right * highx_float;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,left,extractTotals);
+ (*extractPackedPixel)(isSwap,right,extractMoreTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= (extractTotals[k]*(1-lowx_float) +
+ extractMoreTotals[k]*highx_float);
+ }
+#endif
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * percent;
+ }
+#endif
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += rowSizeInBytes;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * x_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * x_percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * x_percent;
+ }
+#endif
+ }
+ percent = x_percent * highy_float;
+ temp += rowSizeInBytes;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * percent;
+ }
+#endif
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+ temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * percent;
+ }
+#endif
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += pixelSizeInBytes;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * y_percent;
+ }
+#endif
+ }
+ temp += pixelSizeInBytes;
+ percent = y_percent * highx_float;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * percent;
+ }
+#endif
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes;
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k] * percent;
+ }
+#endif
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)dataIn + xindex + pixelSizeInBytes + (lowy_int+1)*rowSizeInBytes;
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+#if 0
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index);
+ } else {
+ totals[k] += *(const GLushort*)temp_index;
+ }
+ }
+#else
+ (*extractPackedPixel)(isSwap,temp,extractTotals);
+ for (k = 0; k < components; k++) {
+ totals[k]+= extractTotals[k];
+ }
+#endif
+ temp += pixelSizeInBytes;
+ }
+ temp0 += rowSizeInBytes;
+ }
+
+ outindex = (j + (i * widthOut)); /* * (components == 1) */
+#if 0
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+#else
+ for (k = 0; k < components; k++) {
+ shoveTotals[k]= totals[k]/area;
+ }
+ (*shovePackedPixel)(shoveTotals,outindex,(void *)dataOut);
+#endif
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
+ }
+
+ assert(outindex == (widthOut*heightOut - 1));
+} /* scaleInternalPackedPixel() */
+
+/* rowSizeInBytes is at least the width (in bytes) due to padding on
+ * inputs; not always equal. Output NEVER has row padding.
+ */
+static void halveImagePackedPixel(int components,
+ void (*extractPackedPixel)
+ (int, const void *,GLfloat []),
+ void (*shovePackedPixel)
+ (const GLfloat [],int, void *),
+ GLint width, GLint height,
+ const void *dataIn, void *dataOut,
+ GLint pixelSizeInBytes,
+ GLint rowSizeInBytes, GLint isSwap)
+{
+ /* handle case where there is only 1 column/row */
+ if (width == 1 || height == 1) {
+ assert(!(width == 1 && height == 1)); /* can't be 1x1 */
+ halve1DimagePackedPixel(components,extractPackedPixel,shovePackedPixel,
+ width,height,dataIn,dataOut,pixelSizeInBytes,
+ rowSizeInBytes,isSwap);
+ return;
+ }
+
+ {
+ int ii, jj;
+
+ int halfWidth= width / 2;
+ int halfHeight= height / 2;
+ const char *src= (const char *) dataIn;
+ int padBytes= rowSizeInBytes - (width*pixelSizeInBytes);
+ int outIndex= 0;
+
+ for (ii= 0; ii< halfHeight; ii++) {
+ for (jj= 0; jj< halfWidth; jj++) {
+#define BOX4 4
+ float totals[4]; /* 4 is maximum components */
+ float extractTotals[BOX4][4]; /* 4 is maximum components */
+ int cc;
+
+ (*extractPackedPixel)(isSwap,src,
+ &extractTotals[0][0]);
+ (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes),
+ &extractTotals[1][0]);
+ (*extractPackedPixel)(isSwap,(src+rowSizeInBytes),
+ &extractTotals[2][0]);
+ (*extractPackedPixel)(isSwap,
+ (src+rowSizeInBytes+pixelSizeInBytes),
+ &extractTotals[3][0]);
+ for (cc = 0; cc < components; cc++) {
+ int kk;
+
+ /* grab 4 pixels to average */
+ totals[cc]= 0.0;
+ /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
+ * extractTotals[2][RED]+extractTotals[3][RED];
+ * totals[RED]/= 4.0;
+ */
+ for (kk = 0; kk < BOX4; kk++) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX4;
+ }
+ (*shovePackedPixel)(totals,outIndex,dataOut);
+
+ outIndex++;
+ /* skip over to next square of 4 */
+ src+= pixelSizeInBytes + pixelSizeInBytes;
+ }
+ /* skip past pad bytes, if any, to get to next row */
+ src+= padBytes;
+
+ /* src is at beginning of a row here, but it's the second row of
+ * the square block of 4 pixels that we just worked on so we
+ * need to go one more row.
+ * i.e.,
+ * OO...
+ * here -->OO...
+ * but want -->OO...
+ * OO...
+ * ...
+ */
+ src+= rowSizeInBytes;
+ }
+
+ /* both pointers must reach one byte after the end */
+ assert(src == &((const char *)dataIn)[rowSizeInBytes*height]);
+ assert(outIndex == halfWidth * halfHeight);
+ }
+} /* halveImagePackedPixel() */
+
+static void halve1DimagePackedPixel(int components,
+ void (*extractPackedPixel)
+ (int, const void *,GLfloat []),
+ void (*shovePackedPixel)
+ (const GLfloat [],int, void *),
+ GLint width, GLint height,
+ const void *dataIn, void *dataOut,
+ GLint pixelSizeInBytes,
+ GLint rowSizeInBytes, GLint isSwap)
+{
+ int halfWidth= width / 2;
+ int halfHeight= height / 2;
+ const char *src= (const char *) dataIn;
+ int jj;
+
+ assert(width == 1 || height == 1); /* must be 1D */
+ assert(width != height); /* can't be square */
+
+ if (height == 1) { /* 1 row */
+ int outIndex= 0;
+
+ assert(width != 1); /* widthxheight can't be 1x1 */
+ halfHeight= 1;
+
+ /* one horizontal row with possible pad bytes */
+
+ for (jj= 0; jj< halfWidth; jj++) {
+#define BOX2 2
+ float totals[4]; /* 4 is maximum components */
+ float extractTotals[BOX2][4]; /* 4 is maximum components */
+ int cc;
+
+ /* average two at a time, instead of four */
+ (*extractPackedPixel)(isSwap,src,
+ &extractTotals[0][0]);
+ (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes),
+ &extractTotals[1][0]);
+ for (cc = 0; cc < components; cc++) {
+ int kk;
+
+ /* grab 2 pixels to average */
+ totals[cc]= 0.0;
+ /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED];
+ * totals[RED]/= 2.0;
+ */
+ for (kk = 0; kk < BOX2; kk++) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX2;
+ }
+ (*shovePackedPixel)(totals,outIndex,dataOut);
+
+ outIndex++;
+ /* skip over to next group of 2 */
+ src+= pixelSizeInBytes + pixelSizeInBytes;
+ }
+
+ {
+ int padBytes= rowSizeInBytes - (width*pixelSizeInBytes);
+ src+= padBytes; /* for assertion only */
+ }
+ assert(src == &((const char *)dataIn)[rowSizeInBytes]);
+ assert(outIndex == halfWidth * halfHeight);
+ }
+ else if (width == 1) { /* 1 column */
+ int outIndex= 0;
+
+ assert(height != 1); /* widthxheight can't be 1x1 */
+ halfWidth= 1;
+ /* one vertical column with possible pad bytes per row */
+ /* average two at a time */
+
+ for (jj= 0; jj< halfHeight; jj++) {
+#define BOX2 2
+ float totals[4]; /* 4 is maximum components */
+ float extractTotals[BOX2][4]; /* 4 is maximum components */
+ int cc;
+
+ /* average two at a time, instead of four */
+ (*extractPackedPixel)(isSwap,src,
+ &extractTotals[0][0]);
+ (*extractPackedPixel)(isSwap,(src+rowSizeInBytes),
+ &extractTotals[1][0]);
+ for (cc = 0; cc < components; cc++) {
+ int kk;
+
+ /* grab 2 pixels to average */
+ totals[cc]= 0.0;
+ /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED];
+ * totals[RED]/= 2.0;
+ */
+ for (kk = 0; kk < BOX2; kk++) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX2;
+ }
+ (*shovePackedPixel)(totals,outIndex,dataOut);
+
+ outIndex++;
+ src+= rowSizeInBytes + rowSizeInBytes; /* go to row after next */
+ }
+
+ assert(src == &((const char *)dataIn)[rowSizeInBytes*height]);
+ assert(outIndex == halfWidth * halfHeight);
+ }
+} /* halve1DimagePackedPixel() */
+
+/*===========================================================================*/
+
+#ifdef RESOLVE_3D_TEXTURE_SUPPORT
+/*
+ * This section ensures that GLU 1.3 will load and run on
+ * a GL 1.1 implementation. It dynamically resolves the
+ * call to glTexImage3D() which might not be available.
+ * Or is it might be supported as an extension.
+ * Contributed by Gerk Huisma <gerk@five-d.demon.nl>.
+ */
+
+typedef void (GLAPIENTRY *TexImage3Dproc)( GLenum target, GLint level,
+ GLenum internalFormat,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels );
+
+static TexImage3Dproc pTexImage3D = 0;
+
+#if !defined(_WIN32) && !defined(__WIN32__)
+# include <dlfcn.h>
+# include <sys/types.h>
+#else
+ WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
+#endif
+
+static void gluTexImage3D( GLenum target, GLint level,
+ GLenum internalFormat,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ if (!pTexImage3D) {
+#if defined(_WIN32) || defined(__WIN32__)
+ pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D");
+ if (!pTexImage3D)
+ pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT");
+#else
+ void *libHandle = dlopen("libgl.so", RTLD_LAZY);
+ pTexImage3D = (TexImage3Dproc) dlsym(libHandle, "glTexImage3D" );
+ if (!pTexImage3D)
+ pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT");
+ dlclose(libHandle);
+#endif
+ }
+
+ /* Now call glTexImage3D */
+ if (pTexImage3D)
+ pTexImage3D(target, level, internalFormat, width, height,
+ depth, border, format, type, pixels);
+}
+
+#else
+
+/* Only bind to a GL 1.2 implementation: */
+#define gluTexImage3D glTexImage3D
+
+#endif
+
+static GLint imageSize3D(GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type)
+{
+ int components= elements_per_group(format,type);
+ int bytes_per_row= bytes_per_element(type) * width;
+
+assert(width > 0 && height > 0 && depth > 0);
+assert(type != GL_BITMAP);
+
+ return bytes_per_row * height * depth * components;
+} /* imageSize3D() */
+
+static void fillImage3D(const PixelStorageModes *psm,
+ GLint width, GLint height, GLint depth, GLenum format,
+ GLenum type, GLboolean indexFormat,
+ const void *userImage, GLushort *newImage)
+{
+ int myswapBytes;
+ int components;
+ int groupsPerLine;
+ int elementSize;
+ int groupSize;
+ int rowSize;
+ int padding;
+ int elementsPerLine;
+ int rowsPerImage;
+ int imageSize;
+ const GLubyte *start, *rowStart, *iter;
+ GLushort *iter2;
+ int ww, hh, dd, k;
+
+ myswapBytes= psm->unpack_swap_bytes;
+ components= elements_per_group(format,type);
+ if (psm->unpack_row_length > 0) {
+ groupsPerLine= psm->unpack_row_length;
+ }
+ else {
+ groupsPerLine= width;
+ }
+ elementSize= bytes_per_element(type);
+ groupSize= elementSize * components;
+ if (elementSize == 1) myswapBytes= 0;
+
+ /* 3dstuff begin */
+ if (psm->unpack_image_height > 0) {
+ rowsPerImage= psm->unpack_image_height;
+ }
+ else {
+ rowsPerImage= height;
+ }
+ /* 3dstuff end */
+
+ rowSize= groupsPerLine * groupSize;
+ padding= rowSize % psm->unpack_alignment;
+ if (padding) {
+ rowSize+= psm->unpack_alignment - padding;
+ }
+
+ imageSize= rowsPerImage * rowSize; /* 3dstuff */
+
+ start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize +
+ psm->unpack_skip_pixels * groupSize +
+ /*3dstuff*/
+ psm->unpack_skip_images * imageSize;
+ elementsPerLine = width * components;
+
+ iter2= newImage;
+ for (dd= 0; dd < depth; dd++) {
+ rowStart= start;
+
+ for (hh= 0; hh < height; hh++) {
+ iter= rowStart;
+
+ for (ww= 0; ww < elementsPerLine; ww++) {
+ Type_Widget widget;
+ float extractComponents[4];
+
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ if (indexFormat) {
+ *iter2++ = *iter;
+ } else {
+ *iter2++ = (*iter) * 257;
+ }
+ break;
+ case GL_BYTE:
+ if (indexFormat) {
+ *iter2++ = *((const GLbyte *) iter);
+ } else {
+ /* rough approx */
+ *iter2++ = (*((const GLbyte *) iter)) * 516;
+ }
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ extract332(0,iter,extractComponents);
+ for (k = 0; k < 3; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ extract233rev(0,iter,extractComponents);
+ for (k = 0; k < 3; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ extract565(myswapBytes,iter,extractComponents);
+ for (k = 0; k < 3; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ extract565rev(myswapBytes,iter,extractComponents);
+ for (k = 0; k < 3; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ extract4444(myswapBytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ extract4444rev(myswapBytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ extract5551(myswapBytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ extract1555rev(myswapBytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ case GL_SHORT:
+ if (myswapBytes) {
+ widget.ub[0] = iter[1];
+ widget.ub[1] = iter[0];
+ } else {
+ widget.ub[0] = iter[0];
+ widget.ub[1] = iter[1];
+ }
+ if (type == GL_SHORT) {
+ if (indexFormat) {
+ *iter2++ = widget.s[0];
+ } else {
+ /* rough approx */
+ *iter2++ = widget.s[0]*2;
+ }
+ } else {
+ *iter2++ = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ extract8888(myswapBytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ extract8888rev(myswapBytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ extract1010102(myswapBytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ extract2101010rev(myswapBytes,iter,extractComponents);
+ for (k = 0; k < 4; k++) {
+ *iter2++ = (GLushort)(extractComponents[k]*65535);
+ }
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ if (myswapBytes) {
+ widget.ub[0] = iter[3];
+ widget.ub[1] = iter[2];
+ widget.ub[2] = iter[1];
+ widget.ub[3] = iter[0];
+ } else {
+ widget.ub[0] = iter[0];
+ widget.ub[1] = iter[1];
+ widget.ub[2] = iter[2];
+ widget.ub[3] = iter[3];
+ }
+ if (type == GL_FLOAT) {
+ if (indexFormat) {
+ *iter2++ = widget.f;
+ } else {
+ *iter2++ = 65535 * widget.f;
+ }
+ } else if (type == GL_UNSIGNED_INT) {
+ if (indexFormat) {
+ *iter2++ = widget.ui;
+ } else {
+ *iter2++ = widget.ui >> 16;
+ }
+ } else {
+ if (indexFormat) {
+ *iter2++ = widget.i;
+ } else {
+ *iter2++ = widget.i >> 15;
+ }
+ }
+ break;
+ default:
+ assert(0);
+ }
+
+ iter+= elementSize;
+ } /* for ww */
+ rowStart+= rowSize;
+
+ iter= rowStart; /* for assertion purposes */
+ } /* for hh */
+
+ start+= imageSize;
+ } /* for dd */
+
+ /* iterators should be one byte past end */
+ if (!isTypePackedPixel(type)) {
+ assert(iter2 == &newImage[width*height*depth*components]);
+ }
+ else {
+ assert(iter2 == &newImage[width*height*depth*
+ elements_per_group(format,0)]);
+ }
+ assert( iter == &((const GLubyte *)userImage)[rowSize*height*depth +
+ psm->unpack_skip_rows * rowSize +
+ psm->unpack_skip_pixels * groupSize +
+ /*3dstuff*/
+ psm->unpack_skip_images * imageSize] );
+} /* fillImage3D () */
+
+static void scaleInternal3D(GLint components,
+ GLint widthIn, GLint heightIn, GLint depthIn,
+ const GLushort *dataIn,
+ GLint widthOut, GLint heightOut, GLint depthOut,
+ GLushort *dataOut)
+{
+ float x, lowx, highx, convx, halfconvx;
+ float y, lowy, highy, convy, halfconvy;
+ float z, lowz, highz, convz, halfconvz;
+ float xpercent,ypercent,zpercent;
+ float percent;
+ /* Max components in a format is 4, so... */
+ float totals[4];
+ float volume;
+ int i,j,d,k,zint,yint,xint,xindex,yindex,zindex;
+ int temp;
+
+ convz = (float) depthIn/depthOut;
+ convy = (float) heightIn/heightOut;
+ convx = (float) widthIn/widthOut;
+ halfconvx = convx/2;
+ halfconvy = convy/2;
+ halfconvz = convz/2;
+ for (d = 0; d < depthOut; d++) {
+ z = convz * (d+0.5);
+ if (depthIn > depthOut) {
+ highz = z + halfconvz;
+ lowz = z - halfconvz;
+ } else {
+ highz = z + 0.5;
+ lowz = z - 0.5;
+ }
+ for (i = 0; i < heightOut; i++) {
+ y = convy * (i+0.5);
+ if (heightIn > heightOut) {
+ highy = y + halfconvy;
+ lowy = y - halfconvy;
+ } else {
+ highy = y + 0.5;
+ lowy = y - 0.5;
+ }
+ for (j = 0; j < widthOut; j++) {
+ x = convx * (j+0.5);
+ if (widthIn > widthOut) {
+ highx = x + halfconvx;
+ lowx = x - halfconvx;
+ } else {
+ highx = x + 0.5;
+ lowx = x - 0.5;
+ }
+
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy,
+ ** lowz) to (highx, highy, highz) on input data into this pixel
+ ** on output data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+ volume = 0.0;
+
+ z = lowz;
+ zint = floor(z);
+ while (z < highz) {
+ zindex = (zint + depthIn) % depthIn;
+ if (highz < zint+1) {
+ zpercent = highz - z;
+ } else {
+ zpercent = zint+1 - z;
+ }
+
+ y = lowy;
+ yint = floor(y);
+ while (y < highy) {
+ yindex = (yint + heightIn) % heightIn;
+ if (highy < yint+1) {
+ ypercent = highy - y;
+ } else {
+ ypercent = yint+1 - y;
+ }
+
+ x = lowx;
+ xint = floor(x);
+
+ while (x < highx) {
+ xindex = (xint + widthIn) % widthIn;
+ if (highx < xint+1) {
+ xpercent = highx - x;
+ } else {
+ xpercent = xint+1 - x;
+ }
+
+ percent = xpercent * ypercent * zpercent;
+ volume += percent;
+
+ temp = (xindex + (yindex*widthIn) +
+ (zindex*widthIn*heightIn)) * components;
+ for (k = 0; k < components; k++) {
+ assert(0 <= (temp+k) &&
+ (temp+k) <
+ (widthIn*heightIn*depthIn*components));
+ totals[k] += dataIn[temp + k] * percent;
+ }
+
+ xint++;
+ x = xint;
+ } /* while x */
+
+ yint++;
+ y = yint;
+ } /* while y */
+
+ zint++;
+ z = zint;
+ } /* while z */
+
+ temp = (j + (i * widthOut) +
+ (d*widthOut*heightOut)) * components;
+ for (k = 0; k < components; k++) {
+ /* totals[] should be rounded in the case of enlarging an
+ * RGB ramp when the type is 332 or 4444
+ */
+ assert(0 <= (temp+k) &&
+ (temp+k) < (widthOut*heightOut*depthOut*components));
+ dataOut[temp + k] = (totals[k]+0.5)/volume;
+ }
+ } /* for j */
+ } /* for i */
+ } /* for d */
+} /* scaleInternal3D() */
+
+static void emptyImage3D(const PixelStorageModes *psm,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type, GLboolean indexFormat,
+ const GLushort *oldImage, void *userImage)
+{
+ int myswapBytes;
+ int components;
+ int groupsPerLine;
+ int elementSize;
+ int groupSize;
+ int rowSize;
+ int padding;
+ GLubyte *start, *rowStart, *iter;
+ int elementsPerLine;
+ const GLushort *iter2;
+ int ii, jj, dd, k;
+ int rowsPerImage;
+ int imageSize;
+
+ myswapBytes= psm->pack_swap_bytes;
+ components = elements_per_group(format,type);
+ if (psm->pack_row_length > 0) {
+ groupsPerLine = psm->pack_row_length;
+ }
+ else {
+ groupsPerLine = width;
+ }
+
+ elementSize= bytes_per_element(type);
+ groupSize= elementSize * components;
+ if (elementSize == 1) myswapBytes= 0;
+
+ /* 3dstuff begin */
+ if (psm->pack_image_height > 0) {
+ rowsPerImage= psm->pack_image_height;
+ }
+ else {
+ rowsPerImage= height;
+ }
+
+ /* 3dstuff end */
+
+ rowSize = groupsPerLine * groupSize;
+ padding = rowSize % psm->pack_alignment;
+ if (padding) {
+ rowSize+= psm->pack_alignment - padding;
+ }
+
+ imageSize= rowsPerImage * rowSize; /* 3dstuff */
+
+ start = (GLubyte *)userImage + psm->pack_skip_rows * rowSize +
+ psm->pack_skip_pixels * groupSize +
+ /*3dstuff*/
+ psm->pack_skip_images * imageSize;
+ elementsPerLine= width * components;
+
+ iter2 = oldImage;
+ for (dd= 0; dd < depth; dd++) {
+ rowStart= start;
+
+ for (ii= 0; ii< height; ii++) {
+ iter = rowStart;
+
+ for (jj = 0; jj < elementsPerLine; jj++) {
+ Type_Widget widget;
+ float shoveComponents[4];
+
+ switch(type){
+ case GL_UNSIGNED_BYTE:
+ if (indexFormat) {
+ *iter = *iter2++;
+ } else {
+ *iter = *iter2++ >> 8;
+ }
+ break;
+ case GL_BYTE:
+ if (indexFormat) {
+ *((GLbyte *) iter) = *iter2++;
+ } else {
+ *((GLbyte *) iter) = *iter2++ >> 9;
+ }
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ for (k = 0; k < 3; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove332(shoveComponents,0,(void *)iter);
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ for (k = 0; k < 3; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove233rev(shoveComponents,0,(void *)iter);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ for (k = 0; k < 3; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove565(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswapBytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ }
+ else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ for (k = 0; k < 3; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove565rev(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswapBytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ }
+ else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove4444(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswapBytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ } else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove4444rev(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswapBytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ } else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove5551(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswapBytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ } else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove1555rev(shoveComponents,0,(void *)&widget.us[0]);
+ if (myswapBytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ } else {
+ *(GLushort *)iter = widget.us[0];
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ case GL_SHORT:
+ if (type == GL_SHORT) {
+ if (indexFormat) {
+ widget.s[0] = *iter2++;
+ } else {
+ widget.s[0] = *iter2++ >> 1;
+ }
+ } else {
+ widget.us[0] = *iter2++;
+ }
+ if (myswapBytes) {
+ iter[0] = widget.ub[1];
+ iter[1] = widget.ub[0];
+ } else {
+ iter[0] = widget.ub[0];
+ iter[1] = widget.ub[1];
+ }
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove8888(shoveComponents,0,(void *)&widget.ui);
+ if (myswapBytes) {
+ iter[3] = widget.ub[0];
+ iter[2] = widget.ub[1];
+ iter[1] = widget.ub[2];
+ iter[0] = widget.ub[3];
+ } else {
+ *(GLuint *)iter= widget.ui;
+ }
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove8888rev(shoveComponents,0,(void *)&widget.ui);
+ if (myswapBytes) {
+ iter[3] = widget.ub[0];
+ iter[2] = widget.ub[1];
+ iter[1] = widget.ub[2];
+ iter[0] = widget.ub[3];
+ } else {
+ *(GLuint *)iter= widget.ui;
+ }
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove1010102(shoveComponents,0,(void *)&widget.ui);
+ if (myswapBytes) {
+ iter[3] = widget.ub[0];
+ iter[2] = widget.ub[1];
+ iter[1] = widget.ub[2];
+ iter[0] = widget.ub[3];
+ } else {
+ *(GLuint *)iter= widget.ui;
+ }
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ for (k = 0; k < 4; k++) {
+ shoveComponents[k]= *iter2++ / 65535.0;
+ }
+ shove2101010rev(shoveComponents,0,(void *)&widget.ui);
+ if (myswapBytes) {
+ iter[3] = widget.ub[0];
+ iter[2] = widget.ub[1];
+ iter[1] = widget.ub[2];
+ iter[0] = widget.ub[3];
+ } else {
+ *(GLuint *)iter= widget.ui;
+ }
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ if (type == GL_FLOAT) {
+ if (indexFormat) {
+ widget.f = *iter2++;
+ } else {
+ widget.f = *iter2++ / (float) 65535.0;
+ }
+ } else if (type == GL_UNSIGNED_INT) {
+ if (indexFormat) {
+ widget.ui = *iter2++;
+ } else {
+ widget.ui = (unsigned int) *iter2++ * 65537;
+ }
+ } else {
+ if (indexFormat) {
+ widget.i = *iter2++;
+ } else {
+ widget.i = ((unsigned int) *iter2++ * 65537)/2;
+ }
+ }
+ if (myswapBytes) {
+ iter[3] = widget.ub[0];
+ iter[2] = widget.ub[1];
+ iter[1] = widget.ub[2];
+ iter[0] = widget.ub[3];
+ } else {
+ iter[0] = widget.ub[0];
+ iter[1] = widget.ub[1];
+ iter[2] = widget.ub[2];
+ iter[3] = widget.ub[3];
+ }
+ break;
+ default:
+ assert(0);
+ }
+
+ iter+= elementSize;
+ } /* for jj */
+
+ rowStart+= rowSize;
+ } /* for ii */
+
+ start+= imageSize;
+ } /* for dd */
+
+ /* iterators should be one byte past end */
+ if (!isTypePackedPixel(type)) {
+ assert(iter2 == &oldImage[width*height*depth*components]);
+ }
+ else {
+ assert(iter2 == &oldImage[width*height*depth*
+ elements_per_group(format,0)]);
+ }
+ assert( iter == &((GLubyte *)userImage)[rowSize*height*depth +
+ psm->unpack_skip_rows * rowSize +
+ psm->unpack_skip_pixels * groupSize +
+ /*3dstuff*/
+ psm->unpack_skip_images * imageSize] );
+} /* emptyImage3D() */
+
+static
+int gluScaleImage3D(GLenum format,
+ GLint widthIn, GLint heightIn, GLint depthIn,
+ GLenum typeIn, const void *dataIn,
+ GLint widthOut, GLint heightOut, GLint depthOut,
+ GLenum typeOut, void *dataOut)
+{
+ int components;
+ GLushort *beforeImage, *afterImage;
+ PixelStorageModes psm;
+
+ if (widthIn == 0 || heightIn == 0 || depthIn == 0 ||
+ widthOut == 0 || heightOut == 0 || depthOut == 0) {
+ return 0;
+ }
+
+ if (widthIn < 0 || heightIn < 0 || depthIn < 0 ||
+ widthOut < 0 || heightOut < 0 || depthOut < 0) {
+ return GLU_INVALID_VALUE;
+ }
+
+ if (!legalFormat(format) || !legalType(typeIn) || !legalType(typeOut) ||
+ typeIn == GL_BITMAP || typeOut == GL_BITMAP) {
+ return GLU_INVALID_ENUM;
+ }
+ if (!isLegalFormatForPackedPixelType(format, typeIn)) {
+ return GLU_INVALID_OPERATION;
+ }
+ if (!isLegalFormatForPackedPixelType(format, typeOut)) {
+ return GLU_INVALID_OPERATION;
+ }
+
+ beforeImage = malloc(imageSize3D(widthIn, heightIn, depthIn, format,
+ GL_UNSIGNED_SHORT));
+ afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format,
+ GL_UNSIGNED_SHORT));
+ if (beforeImage == NULL || afterImage == NULL) {
+ free(beforeImage);
+ free(afterImage);
+ return GLU_OUT_OF_MEMORY;
+ }
+ retrieveStoreModes3D(&psm);
+
+ fillImage3D(&psm,widthIn,heightIn,depthIn,format,typeIn, is_index(format),
+ dataIn, beforeImage);
+ components = elements_per_group(format,0);
+ scaleInternal3D(components,widthIn,heightIn,depthIn,beforeImage,
+ widthOut,heightOut,depthOut,afterImage);
+ emptyImage3D(&psm,widthOut,heightOut,depthOut,format,typeOut,
+ is_index(format),afterImage, dataOut);
+ free((void *) beforeImage);
+ free((void *) afterImage);
+
+ return 0;
+} /* gluScaleImage3D() */
+
+
+static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth,
+ GLint internalFormat, GLenum format, GLenum type,
+ GLint *newWidth, GLint *newHeight, GLint *newDepth)
+{
+ GLint widthPowerOf2= nearestPower(width);
+ GLint heightPowerOf2= nearestPower(height);
+ GLint depthPowerOf2= nearestPower(depth);
+ GLint proxyWidth;
+
+ do {
+ /* compute level 1 width & height & depth, clamping each at 1 */
+ GLint widthAtLevelOne= (widthPowerOf2 > 1) ?
+ widthPowerOf2 >> 1 :
+ widthPowerOf2;
+ GLint heightAtLevelOne= (heightPowerOf2 > 1) ?
+ heightPowerOf2 >> 1 :
+ heightPowerOf2;
+ GLint depthAtLevelOne= (depthPowerOf2 > 1) ?
+ depthPowerOf2 >> 1 :
+ depthPowerOf2;
+ GLenum proxyTarget = GL_PROXY_TEXTURE_3D;
+ assert(widthAtLevelOne > 0);
+ assert(heightAtLevelOne > 0);
+ assert(depthAtLevelOne > 0);
+
+ /* does width x height x depth at level 1 & all their mipmaps fit? */
+ assert(target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D);
+ gluTexImage3D(proxyTarget, 1, /* must be non-zero */
+ internalFormat,
+ widthAtLevelOne,heightAtLevelOne,depthAtLevelOne,
+ 0,format,type,NULL);
+ glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth);
+ /* does it fit??? */
+ if (proxyWidth == 0) { /* nope, so try again with these sizes */
+ if (widthPowerOf2 == 1 && heightPowerOf2 == 1 &&
+ depthPowerOf2 == 1) {
+ *newWidth= *newHeight= *newDepth= 1; /* must fit 1x1x1 texture */
+ return;
+ }
+ widthPowerOf2= widthAtLevelOne;
+ heightPowerOf2= heightAtLevelOne;
+ depthPowerOf2= depthAtLevelOne;
+ }
+ /* else it does fit */
+ } while (proxyWidth == 0);
+ /* loop must terminate! */
+
+ /* return the width & height at level 0 that fits */
+ *newWidth= widthPowerOf2;
+ *newHeight= heightPowerOf2;
+ *newDepth= depthPowerOf2;
+/*printf("Proxy Textures\n");*/
+} /* closestFit3D() */
+
+static void halveImagePackedPixelSlice(int components,
+ void (*extractPackedPixel)
+ (int, const void *,GLfloat []),
+ void (*shovePackedPixel)
+ (const GLfloat [],int, void *),
+ GLint width, GLint height, GLint depth,
+ const void *dataIn, void *dataOut,
+ GLint pixelSizeInBytes,
+ GLint rowSizeInBytes,
+ GLint imageSizeInBytes,
+ GLint isSwap)
+{
+ int ii, jj;
+ int halfWidth= width / 2;
+ int halfHeight= height / 2;
+ int halfDepth= depth / 2;
+ const char *src= (const char *)dataIn;
+ int outIndex= 0;
+
+ assert((width == 1 || height == 1) && depth >= 2);
+
+ if (width == height) { /* a 1-pixel column viewed from top */
+ assert(width == 1 && height == 1);
+ assert(depth >= 2);
+
+ for (ii= 0; ii< halfDepth; ii++) {
+ float totals[4];
+ float extractTotals[BOX2][4];
+ int cc;
+
+ (*extractPackedPixel)(isSwap,src,&extractTotals[0][0]);
+ (*extractPackedPixel)(isSwap,(src+imageSizeInBytes),
+ &extractTotals[1][0]);
+ for (cc = 0; cc < components; cc++) {
+ int kk;
+
+ /* average 2 pixels since only a column */
+ totals[cc]= 0.0;
+ /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED];
+ * totals[RED]/= 2.0;
+ */
+ for (kk = 0; kk < BOX2; kk++) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX2;
+ } /* for cc */
+
+ (*shovePackedPixel)(totals,outIndex,dataOut);
+ outIndex++;
+ /* skip over to next group of 2 */
+ src+= imageSizeInBytes + imageSizeInBytes;
+ } /* for ii */
+ }
+ else if (height == 1) { /* horizontal slice viewed from top */
+ assert(width != 1);
+
+ for (ii= 0; ii< halfDepth; ii++) {
+ for (jj= 0; jj< halfWidth; jj++) {
+ float totals[4];
+ float extractTotals[BOX4][4];
+ int cc;
+
+ (*extractPackedPixel)(isSwap,src,
+ &extractTotals[0][0]);
+ (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes),
+ &extractTotals[1][0]);
+ (*extractPackedPixel)(isSwap,(src+imageSizeInBytes),
+ &extractTotals[2][0]);
+ (*extractPackedPixel)(isSwap,
+ (src+imageSizeInBytes+pixelSizeInBytes),
+ &extractTotals[3][0]);
+ for (cc = 0; cc < components; cc++) {
+ int kk;
+
+ /* grab 4 pixels to average */
+ totals[cc]= 0.0;
+ /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
+ * extractTotals[2][RED]+extractTotals[3][RED];
+ * totals[RED]/= 4.0;
+ */
+ for (kk = 0; kk < BOX4; kk++) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX4;
+ }
+ (*shovePackedPixel)(totals,outIndex,dataOut);
+
+ outIndex++;
+ /* skip over to next horizontal square of 4 */
+ src+= imageSizeInBytes + imageSizeInBytes;
+ }
+ }
+
+ /* assert() */
+ }
+ else if (width == 1) { /* vertical slice viewed from top */
+ assert(height != 1);
+
+ for (ii= 0; ii< halfDepth; ii++) {
+ for (jj= 0; jj< halfHeight; jj++) {
+ float totals[4];
+ float extractTotals[BOX4][4];
+ int cc;
+
+ (*extractPackedPixel)(isSwap,src,
+ &extractTotals[0][0]);
+ (*extractPackedPixel)(isSwap,(src+rowSizeInBytes),
+ &extractTotals[1][0]);
+ (*extractPackedPixel)(isSwap,(src+imageSizeInBytes),
+ &extractTotals[2][0]);
+ (*extractPackedPixel)(isSwap,
+ (src+imageSizeInBytes+rowSizeInBytes),
+ &extractTotals[3][0]);
+ for (cc = 0; cc < components; cc++) {
+ int kk;
+
+ /* grab 4 pixels to average */
+ totals[cc]= 0.0;
+ /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
+ * extractTotals[2][RED]+extractTotals[3][RED];
+ * totals[RED]/= 4.0;
+ */
+ for (kk = 0; kk < BOX4; kk++) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX4;
+ }
+ (*shovePackedPixel)(totals,outIndex,dataOut);
+
+ outIndex++;
+
+ /* skip over to next vertical square of 4 */
+ src+= imageSizeInBytes + imageSizeInBytes;
+ }
+ }
+ /* assert() */
+ }
+
+} /* halveImagePackedPixelSlice() */
+
+static void halveImagePackedPixel3D(int components,
+ void (*extractPackedPixel)
+ (int, const void *,GLfloat []),
+ void (*shovePackedPixel)
+ (const GLfloat [],int, void *),
+ GLint width, GLint height, GLint depth,
+ const void *dataIn, void *dataOut,
+ GLint pixelSizeInBytes,
+ GLint rowSizeInBytes,
+ GLint imageSizeInBytes,
+ GLint isSwap)
+{
+ if (depth == 1) {
+ assert(1 <= width && 1 <= height);
+
+ halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel,
+ width,height,dataIn,dataOut,pixelSizeInBytes,
+ rowSizeInBytes,isSwap);
+ return;
+ }
+ /* a horizontal or vertical slice viewed from top */
+ else if (width == 1 || height == 1) {
+ assert(1 <= depth);
+
+ halveImagePackedPixelSlice(components,
+ extractPackedPixel,shovePackedPixel,
+ width, height, depth, dataIn, dataOut,
+ pixelSizeInBytes, rowSizeInBytes,
+ imageSizeInBytes, isSwap);
+ return;
+ }
+ {
+ int ii, jj, dd;
+
+ int halfWidth= width / 2;
+ int halfHeight= height / 2;
+ int halfDepth= depth / 2;
+ const char *src= (const char *) dataIn;
+ int padBytes= rowSizeInBytes - (width*pixelSizeInBytes);
+ int outIndex= 0;
+
+ for (dd= 0; dd < halfDepth; dd++) {
+ for (ii= 0; ii< halfHeight; ii++) {
+ for (jj= 0; jj< halfWidth; jj++) {
+#define BOX8 8
+ float totals[4]; /* 4 is maximum components */
+ float extractTotals[BOX8][4]; /* 4 is maximum components */
+ int cc;
+
+ (*extractPackedPixel)(isSwap,src,
+ &extractTotals[0][0]);
+ (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes),
+ &extractTotals[1][0]);
+ (*extractPackedPixel)(isSwap,(src+rowSizeInBytes),
+ &extractTotals[2][0]);
+ (*extractPackedPixel)(isSwap,
+ (src+rowSizeInBytes+pixelSizeInBytes),
+ &extractTotals[3][0]);
+
+ (*extractPackedPixel)(isSwap,(src+imageSizeInBytes),
+ &extractTotals[4][0]);
+ (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes+imageSizeInBytes),
+ &extractTotals[5][0]);
+ (*extractPackedPixel)(isSwap,(src+rowSizeInBytes+imageSizeInBytes),
+ &extractTotals[6][0]);
+ (*extractPackedPixel)(isSwap,
+ (src+rowSizeInBytes+pixelSizeInBytes+imageSizeInBytes),
+ &extractTotals[7][0]);
+ for (cc = 0; cc < components; cc++) {
+ int kk;
+
+ /* grab 8 pixels to average */
+ totals[cc]= 0.0;
+ /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
+ * extractTotals[2][RED]+extractTotals[3][RED]+
+ * extractTotals[4][RED]+extractTotals[5][RED]+
+ * extractTotals[6][RED]+extractTotals[7][RED];
+ * totals[RED]/= 8.0;
+ */
+ for (kk = 0; kk < BOX8; kk++) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX8;
+ }
+ (*shovePackedPixel)(totals,outIndex,dataOut);
+
+ outIndex++;
+ /* skip over to next square of 4 */
+ src+= pixelSizeInBytes + pixelSizeInBytes;
+ }
+ /* skip past pad bytes, if any, to get to next row */
+ src+= padBytes;
+
+ /* src is at beginning of a row here, but it's the second row of
+ * the square block of 4 pixels that we just worked on so we
+ * need to go one more row.
+ * i.e.,
+ * OO...
+ * here -->OO...
+ * but want -->OO...
+ * OO...
+ * ...
+ */
+ src+= rowSizeInBytes;
+ }
+
+ src+= imageSizeInBytes;
+ } /* for dd */
+
+ /* both pointers must reach one byte after the end */
+ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]);
+ assert(outIndex == halfWidth * halfHeight * halfDepth);
+ } /* for dd */
+
+} /* halveImagePackedPixel3D() */
+
+static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLsizei widthPowerOf2,
+ GLsizei heightPowerOf2,
+ GLsizei depthPowerOf2,
+ GLenum format, GLenum type,
+ GLint userLevel,
+ GLint baseLevel,GLint maxLevel,
+ const void *data)
+{
+ GLint newWidth, newHeight, newDepth;
+ GLint level, levels;
+ const void *usersImage;
+ void *srcImage, *dstImage;
+ __GLU_INIT_SWAP_IMAGE;
+ GLint memReq;
+ GLint cmpts;
+
+ GLint myswapBytes, groupsPerLine, elementSize, groupSize;
+ GLint rowsPerImage, imageSize;
+ GLint rowSize, padding;
+ PixelStorageModes psm;
+
+ assert(checkMipmapArgs(internalFormat,format,type) == 0);
+ assert(width >= 1 && height >= 1 && depth >= 1);
+ assert(type != GL_BITMAP);
+
+ srcImage = dstImage = NULL;
+
+ newWidth= widthPowerOf2;
+ newHeight= heightPowerOf2;
+ newDepth= depthPowerOf2;
+ levels = computeLog(newWidth);
+ level = computeLog(newHeight);
+ if (level > levels) levels=level;
+ level = computeLog(newDepth);
+ if (level > levels) levels=level;
+
+ levels+= userLevel;
+
+ retrieveStoreModes3D(&psm);
+ myswapBytes = psm.unpack_swap_bytes;
+ cmpts = elements_per_group(format,type);
+ if (psm.unpack_row_length > 0) {
+ groupsPerLine = psm.unpack_row_length;
+ } else {
+ groupsPerLine = width;
+ }
+
+ elementSize = bytes_per_element(type);
+ groupSize = elementSize * cmpts;
+ if (elementSize == 1) myswapBytes = 0;
+
+ /* 3dstuff begin */
+ if (psm.unpack_image_height > 0) {
+ rowsPerImage= psm.unpack_image_height;
+ }
+ else {
+ rowsPerImage= height;
+ }
+
+ /* 3dstuff end */
+ rowSize = groupsPerLine * groupSize;
+ padding = (rowSize % psm.unpack_alignment);
+ if (padding) {
+ rowSize += psm.unpack_alignment - padding;
+ }
+
+ imageSize= rowsPerImage * rowSize; /* 3dstuff */
+
+ usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize +
+ psm.unpack_skip_pixels * groupSize +
+ /* 3dstuff */
+ psm.unpack_skip_images * imageSize;
+
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0);
+
+ level = userLevel;
+
+ if (width == newWidth && height == newHeight && depth == newDepth) {
+ /* Use usersImage for level userLevel */
+ if (baseLevel <= level && level <= maxLevel) {
+ gluTexImage3D(target, level, internalFormat, width,
+ height, depth, 0, format, type,
+ usersImage);
+ }
+ if(levels == 0) { /* we're done. clean up and return */
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height);
+ return 0;
+ }
+ {
+ int nextWidth= newWidth/2;
+ int nextHeight= newHeight/2;
+ int nextDepth= newDepth/2;
+
+ /* clamp to 1 */
+ if (nextWidth < 1) nextWidth= 1;
+ if (nextHeight < 1) nextHeight= 1;
+ if (nextDepth < 1) nextDepth= 1;
+ memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type);
+ }
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ dstImage = (GLubyte *)malloc(memReq);
+ break;
+ case GL_BYTE:
+ dstImage = (GLbyte *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_SHORT:
+ dstImage = (GLushort *)malloc(memReq);
+ break;
+ case GL_SHORT:
+ dstImage = (GLshort *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_INT:
+ dstImage = (GLuint *)malloc(memReq);
+ break;
+ case GL_INT:
+ dstImage = (GLint *)malloc(memReq);
+ break;
+ case GL_FLOAT:
+ dstImage = (GLfloat *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ dstImage = (GLubyte *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ dstImage = (GLushort *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ dstImage = (GLuint *)malloc(memReq);
+ break;
+ default:
+ return GLU_INVALID_ENUM; /* assertion */
+ }
+ if (dstImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height);
+ return GLU_OUT_OF_MEMORY;
+ }
+ else
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ if (depth > 1) {
+ halveImage3D(cmpts,extractUbyte,shoveUbyte,
+ width,height,depth,
+ usersImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_ubyte(cmpts,width,height,usersImage,dstImage,
+ elementSize,rowSize,groupSize);
+ }
+ break;
+ case GL_BYTE:
+ if (depth > 1) {
+ halveImage3D(cmpts,extractSbyte,shoveSbyte,
+ width,height,depth,
+ usersImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_byte(cmpts,width,height,usersImage,dstImage,
+ elementSize,rowSize,groupSize);
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ if (depth > 1) {
+ halveImage3D(cmpts,extractUshort,shoveUshort,
+ width,height,depth,
+ usersImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_ushort(cmpts,width,height,usersImage,dstImage,
+ elementSize,rowSize,groupSize,myswapBytes);
+ }
+ break;
+ case GL_SHORT:
+ if (depth > 1) {
+ halveImage3D(cmpts,extractSshort,shoveSshort,
+ width,height,depth,
+ usersImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_short(cmpts,width,height,usersImage,dstImage,
+ elementSize,rowSize,groupSize,myswapBytes);
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ if (depth > 1) {
+ halveImage3D(cmpts,extractUint,shoveUint,
+ width,height,depth,
+ usersImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_uint(cmpts,width,height,usersImage,dstImage,
+ elementSize,rowSize,groupSize,myswapBytes);
+ }
+ break;
+ case GL_INT:
+ if (depth > 1) {
+ halveImage3D(cmpts,extractSint,shoveSint,
+ width,height,depth,
+ usersImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_int(cmpts,width,height,usersImage,dstImage,
+ elementSize,rowSize,groupSize,myswapBytes);
+ }
+ break;
+ case GL_FLOAT:
+ if (depth > 1 ) {
+ halveImage3D(cmpts,extractFloat,shoveFloat,
+ width,height,depth,
+ usersImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_float(cmpts,width,height,usersImage,dstImage,
+ elementSize,rowSize,groupSize,myswapBytes);
+ }
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ assert(format == GL_RGB);
+ halveImagePackedPixel3D(3,extract332,shove332,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ assert(format == GL_RGB);
+ halveImagePackedPixel3D(3,extract233rev,shove233rev,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ halveImagePackedPixel3D(3,extract565,shove565,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ halveImagePackedPixel3D(3,extract565rev,shove565rev,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ halveImagePackedPixel3D(4,extract4444,shove4444,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ halveImagePackedPixel3D(4,extract4444rev,shove4444rev,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ halveImagePackedPixel3D(4,extract5551,shove5551,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ halveImagePackedPixel3D(4,extract1555rev,shove1555rev,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ halveImagePackedPixel3D(4,extract8888,shove8888,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ halveImagePackedPixel3D(4,extract8888rev,shove8888rev,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ halveImagePackedPixel3D(4,extract1010102,shove1010102,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev,
+ width,height,depth,usersImage,dstImage,
+ elementSize,rowSize,imageSize,myswapBytes);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ newWidth = width/2;
+ newHeight = height/2;
+ newDepth = depth/2;
+ /* clamp to 1 */
+ if (newWidth < 1) newWidth= 1;
+ if (newHeight < 1) newHeight= 1;
+ if (newDepth < 1) newDepth= 1;
+
+ myswapBytes = 0;
+ rowSize = newWidth * groupSize;
+ imageSize= rowSize * newHeight; /* 3dstuff */
+ memReq = imageSize3D(newWidth, newHeight, newDepth, format, type);
+ /* Swap srcImage and dstImage */
+ __GLU_SWAP_IMAGE(srcImage,dstImage);
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ dstImage = (GLubyte *)malloc(memReq);
+ break;
+ case GL_BYTE:
+ dstImage = (GLbyte *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_SHORT:
+ dstImage = (GLushort *)malloc(memReq);
+ break;
+ case GL_SHORT:
+ dstImage = (GLshort *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_INT:
+ dstImage = (GLuint *)malloc(memReq);
+ break;
+ case GL_INT:
+ dstImage = (GLint *)malloc(memReq);
+ break;
+ case GL_FLOAT:
+ dstImage = (GLfloat *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ dstImage = (GLubyte *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ dstImage = (GLushort *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ dstImage = (GLuint *)malloc(memReq);
+ break;
+ default:
+ return GLU_INVALID_ENUM; /* assertion */
+ }
+ if (dstImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height);
+ free(srcImage);
+ return GLU_OUT_OF_MEMORY;
+ }
+ /* level userLevel+1 is in srcImage; level userLevel already saved */
+ level = userLevel+1;
+ } else {/* user's image is *not* nice power-of-2 sized square */
+ memReq = imageSize3D(newWidth, newHeight, newDepth, format, type);
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ dstImage = (GLubyte *)malloc(memReq);
+ break;
+ case GL_BYTE:
+ dstImage = (GLbyte *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_SHORT:
+ dstImage = (GLushort *)malloc(memReq);
+ break;
+ case GL_SHORT:
+ dstImage = (GLshort *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_INT:
+ dstImage = (GLuint *)malloc(memReq);
+ break;
+ case GL_INT:
+ dstImage = (GLint *)malloc(memReq);
+ break;
+ case GL_FLOAT:
+ dstImage = (GLfloat *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ dstImage = (GLubyte *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ dstImage = (GLushort *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ dstImage = (GLuint *)malloc(memReq);
+ break;
+ default:
+ return GLU_INVALID_ENUM; /* assertion */
+ }
+
+ if (dstImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height);
+ return GLU_OUT_OF_MEMORY;
+ }
+ /*printf("Build3DMipmaps(): ScaleImage3D %d %d %d->%d %d %d\n",
+ width,height,depth,newWidth,newHeight,newDepth);*/
+
+ gluScaleImage3D(format, width, height, depth, type, usersImage,
+ newWidth, newHeight, newDepth, type, dstImage);
+
+ myswapBytes = 0;
+ rowSize = newWidth * groupSize;
+ imageSize = rowSize * newHeight; /* 3dstuff */
+ /* Swap dstImage and srcImage */
+ __GLU_SWAP_IMAGE(srcImage,dstImage);
+
+ if(levels != 0) { /* use as little memory as possible */
+ {
+ int nextWidth= newWidth/2;
+ int nextHeight= newHeight/2;
+ int nextDepth= newDepth/2;
+ if (nextWidth < 1) nextWidth= 1;
+ if (nextHeight < 1) nextHeight= 1;
+ if (nextDepth < 1) nextDepth= 1;
+
+ memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type);
+ }
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ dstImage = (GLubyte *)malloc(memReq);
+ break;
+ case GL_BYTE:
+ dstImage = (GLbyte *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_SHORT:
+ dstImage = (GLushort *)malloc(memReq);
+ break;
+ case GL_SHORT:
+ dstImage = (GLshort *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_INT:
+ dstImage = (GLuint *)malloc(memReq);
+ break;
+ case GL_INT:
+ dstImage = (GLint *)malloc(memReq);
+ break;
+ case GL_FLOAT:
+ dstImage = (GLfloat *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ dstImage = (GLubyte *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ dstImage = (GLushort *)malloc(memReq);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ dstImage = (GLuint *)malloc(memReq);
+ break;
+ default:
+ return GLU_INVALID_ENUM; /* assertion */
+ }
+ if (dstImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height);
+ free(srcImage);
+ return GLU_OUT_OF_MEMORY;
+ }
+ }
+ /* level userLevel is in srcImage; nothing saved yet */
+ level = userLevel;
+ }
+
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ if (baseLevel <= level && level <= maxLevel) {
+ gluTexImage3D(target, level, internalFormat, newWidth, newHeight, newDepth,
+ 0,format, type, (void *)srcImage);
+ }
+ level++; /* update current level for the loop */
+ for (; level <= levels; level++) {
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ if (newDepth > 1) {
+ halveImage3D(cmpts,extractUbyte,shoveUbyte,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_ubyte(cmpts,newWidth,newHeight,srcImage,dstImage,
+ elementSize,rowSize,groupSize);
+ }
+ break;
+ case GL_BYTE:
+ if (newDepth > 1) {
+ halveImage3D(cmpts,extractSbyte,shoveSbyte,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_byte(cmpts,newWidth,newHeight,srcImage,dstImage,
+ elementSize,rowSize,groupSize);
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ if (newDepth > 1) {
+ halveImage3D(cmpts,extractUshort,shoveUshort,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_ushort(cmpts,newWidth,newHeight,srcImage,dstImage,
+ elementSize,rowSize,groupSize,myswapBytes);
+ }
+ break;
+ case GL_SHORT:
+ if (newDepth > 1) {
+ halveImage3D(cmpts,extractSshort,shoveSshort,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_short(cmpts,newWidth,newHeight,srcImage,dstImage,
+ elementSize,rowSize,groupSize,myswapBytes);
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ if (newDepth > 1) {
+ halveImage3D(cmpts,extractUint,shoveUint,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_uint(cmpts,newWidth,newHeight,srcImage,dstImage,
+ elementSize,rowSize,groupSize,myswapBytes);
+ }
+ break;
+ case GL_INT:
+ if (newDepth > 1) {
+ halveImage3D(cmpts,extractSint,shoveSint,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_int(cmpts,newWidth,newHeight,srcImage,dstImage,
+ elementSize,rowSize,groupSize,myswapBytes);
+ }
+ break;
+ case GL_FLOAT:
+ if (newDepth > 1) {
+ halveImage3D(cmpts,extractFloat,shoveFloat,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,groupSize,rowSize,
+ imageSize,myswapBytes);
+ }
+ else {
+ halveImage_float(cmpts,newWidth,newHeight,srcImage,dstImage,
+ elementSize,rowSize,groupSize,myswapBytes);
+ }
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ halveImagePackedPixel3D(3,extract332,shove332,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ halveImagePackedPixel3D(3,extract233rev,shove233rev,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ halveImagePackedPixel3D(3,extract565,shove565,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ halveImagePackedPixel3D(3,extract565rev,shove565rev,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ halveImagePackedPixel3D(4,extract4444,shove4444,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ halveImagePackedPixel3D(4,extract4444rev,shove4444rev,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ halveImagePackedPixel3D(4,extract5551,shove5551,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ halveImagePackedPixel3D(4,extract1555rev,shove1555rev,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ halveImagePackedPixel3D(4,extract8888,shove8888,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ halveImagePackedPixel3D(4,extract8888rev,shove8888rev,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ halveImagePackedPixel3D(4,extract1010102,shove1010102,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev,
+ newWidth,newHeight,newDepth,
+ srcImage,dstImage,elementSize,rowSize,
+ imageSize,myswapBytes);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ __GLU_SWAP_IMAGE(srcImage,dstImage);
+
+ if (newWidth > 1) { newWidth /= 2; rowSize /= 2;}
+ if (newHeight > 1) { newHeight /= 2; imageSize = rowSize * newHeight; }
+ if (newDepth > 1) newDepth /= 2;
+ {
+ /* call tex image with srcImage untouched since it's not padded */
+ if (baseLevel <= level && level <= maxLevel) {
+ gluTexImage3D(target, level, internalFormat, newWidth, newHeight,
+ newDepth,0, format, type, (void *) srcImage);
+ }
+ }
+ } /* for level */
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height);
+
+ free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/
+ if (dstImage) { /* if it's non-rectangular and only 1 level */
+ free(dstImage);
+ }
+ return 0;
+} /* gluBuild3DMipmapLevelsCore() */
+
+GLint GLAPIENTRY
+gluBuild3DMipmapLevels(GLenum target, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ GLint userLevel, GLint baseLevel, GLint maxLevel,
+ const void *data)
+{
+ int level, levels;
+
+ int rc= checkMipmapArgs(internalFormat,format,type);
+ if (rc != 0) return rc;
+
+ if (width < 1 || height < 1 || depth < 1) {
+ return GLU_INVALID_VALUE;
+ }
+
+ if(type == GL_BITMAP) {
+ return GLU_INVALID_ENUM;
+ }
+
+ levels = computeLog(width);
+ level = computeLog(height);
+ if (level > levels) levels=level;
+ level = computeLog(depth);
+ if (level > levels) levels=level;
+
+ levels+= userLevel;
+ if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
+ return GLU_INVALID_VALUE;
+
+ return gluBuild3DMipmapLevelsCore(target, internalFormat,
+ width, height, depth,
+ width, height, depth,
+ format, type,
+ userLevel, baseLevel, maxLevel,
+ data);
+} /* gluBuild3DMipmapLevels() */
+
+GLint GLAPIENTRY
+gluBuild3DMipmaps(GLenum target, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const void *data)
+{
+ GLint widthPowerOf2, heightPowerOf2, depthPowerOf2;
+ int level, levels;
+
+ int rc= checkMipmapArgs(internalFormat,format,type);
+ if (rc != 0) return rc;
+
+ if (width < 1 || height < 1 || depth < 1) {
+ return GLU_INVALID_VALUE;
+ }
+
+ if(type == GL_BITMAP) {
+ return GLU_INVALID_ENUM;
+ }
+
+ closestFit3D(target,width,height,depth,internalFormat,format,type,
+ &widthPowerOf2,&heightPowerOf2,&depthPowerOf2);
+
+ levels = computeLog(widthPowerOf2);
+ level = computeLog(heightPowerOf2);
+ if (level > levels) levels=level;
+ level = computeLog(depthPowerOf2);
+ if (level > levels) levels=level;
+
+ return gluBuild3DMipmapLevelsCore(target, internalFormat,
+ width, height, depth,
+ widthPowerOf2, heightPowerOf2,
+ depthPowerOf2,
+ format, type, 0, 0, levels,
+ data);
+} /* gluBuild3DMipmaps() */
+
+static GLdouble extractUbyte(int isSwap, const void *ubyte)
+{
+ isSwap= isSwap; /* turn off warnings */
+
+ assert(*((const GLubyte *)ubyte) <= 255);
+
+ return (GLdouble)(*((const GLubyte *)ubyte));
+} /* extractUbyte() */
+
+static void shoveUbyte(GLdouble value, int index, void *data)
+{
+ assert(0.0 <= value && value < 256.0);
+
+ ((GLubyte *)data)[index]= (GLubyte)value;
+} /* shoveUbyte() */
+
+static GLdouble extractSbyte(int isSwap, const void *sbyte)
+{
+ isSwap= isSwap; /* turn off warnings */
+
+ assert(*((const GLbyte *)sbyte) <= 127);
+
+ return (GLdouble)(*((const GLbyte *)sbyte));
+} /* extractSbyte() */
+
+static void shoveSbyte(GLdouble value, int index, void *data)
+{
+ ((GLbyte *)data)[index]= (GLbyte)value;
+} /* shoveSbyte() */
+
+static GLdouble extractUshort(int isSwap, const void *uitem)
+{
+ GLushort ushort;
+
+ if (isSwap) {
+ ushort= __GLU_SWAP_2_BYTES(uitem);
+ }
+ else {
+ ushort= *(const GLushort *)uitem;
+ }
+
+ assert(ushort <= 65535);
+
+ return (GLdouble)ushort;
+} /* extractUshort() */
+
+static void shoveUshort(GLdouble value, int index, void *data)
+{
+ assert(0.0 <= value && value < 65536.0);
+
+ ((GLushort *)data)[index]= (GLushort)value;
+} /* shoveUshort() */
+
+static GLdouble extractSshort(int isSwap, const void *sitem)
+{
+ GLshort sshort;
+
+ if (isSwap) {
+ sshort= __GLU_SWAP_2_BYTES(sitem);
+ }
+ else {
+ sshort= *(const GLshort *)sitem;
+ }
+
+ assert(sshort <= 32767);
+
+ return (GLdouble)sshort;
+} /* extractSshort() */
+
+static void shoveSshort(GLdouble value, int index, void *data)
+{
+ assert(0.0 <= value && value < 32768.0);
+
+ ((GLshort *)data)[index]= (GLshort)value;
+} /* shoveSshort() */
+
+static GLdouble extractUint(int isSwap, const void *uitem)
+{
+ GLuint uint;
+
+ if (isSwap) {
+ uint= __GLU_SWAP_4_BYTES(uitem);
+ }
+ else {
+ uint= *(const GLuint *)uitem;
+ }
+
+ assert(uint <= 0xffffffff);
+
+ return (GLdouble)uint;
+} /* extractUint() */
+
+static void shoveUint(GLdouble value, int index, void *data)
+{
+ assert(0.0 <= value && value <= (GLdouble) UINT_MAX);
+
+ ((GLuint *)data)[index]= (GLuint)value;
+} /* shoveUint() */
+
+static GLdouble extractSint(int isSwap, const void *sitem)
+{
+ GLint sint;
+
+ if (isSwap) {
+ sint= __GLU_SWAP_4_BYTES(sitem);
+ }
+ else {
+ sint= *(const GLint *)sitem;
+ }
+
+ assert(sint <= 0x7fffffff);
+
+ return (GLdouble)sint;
+} /* extractSint() */
+
+static void shoveSint(GLdouble value, int index, void *data)
+{
+ assert(0.0 <= value && value <= (GLdouble) INT_MAX);
+
+ ((GLint *)data)[index]= (GLint)value;
+} /* shoveSint() */
+
+static GLdouble extractFloat(int isSwap, const void *item)
+{
+ GLfloat ffloat;
+
+ if (isSwap) {
+ ffloat= __GLU_SWAP_4_BYTES(item);
+ }
+ else {
+ ffloat= *(const GLfloat *)item;
+ }
+
+ assert(ffloat <= 1.0);
+
+ return (GLdouble)ffloat;
+} /* extractFloat() */
+
+static void shoveFloat(GLdouble value, int index, void *data)
+{
+ assert(0.0 <= value && value <= 1.0);
+
+ ((GLfloat *)data)[index]= value;
+} /* shoveFloat() */
+
+static void halveImageSlice(int components,
+ GLdouble (*extract)(int, const void *),
+ void (*shove)(GLdouble, int, void *),
+ GLint width, GLint height, GLint depth,
+ const void *dataIn, void *dataOut,
+ GLint elementSizeInBytes,
+ GLint groupSizeInBytes,
+ GLint rowSizeInBytes,
+ GLint imageSizeInBytes,
+ GLint isSwap)
+{
+ int ii, jj;
+ int halfWidth= width / 2;
+ int halfHeight= height / 2;
+ int halfDepth= depth / 2;
+ const char *src= (const char *)dataIn;
+ int rowPadBytes= rowSizeInBytes - (width * groupSizeInBytes);
+ int imagePadBytes= imageSizeInBytes - (width*height*groupSizeInBytes);
+ int outIndex= 0;
+
+ assert((width == 1 || height == 1) && depth >= 2);
+
+ if (width == height) { /* a 1-pixel column viewed from top */
+ /* printf("1-column\n");*/
+ assert(width == 1 && height == 1);
+ assert(depth >= 2);
+
+ for (ii= 0; ii< halfDepth; ii++) {
+ int cc;
+
+ for (cc = 0; cc < components; cc++) {
+ double totals[4];
+ double extractTotals[BOX2][4];
+ int kk;
+
+ extractTotals[0][cc]= (*extract)(isSwap,src);
+ extractTotals[1][cc]= (*extract)(isSwap,(src+imageSizeInBytes));
+
+ /* average 2 pixels since only a column */
+ totals[cc]= 0.0;
+ /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED];
+ * totals[RED]/= 2.0;
+ */
+ for (kk = 0; kk < BOX2; kk++) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (double)BOX2;
+
+ (*shove)(totals[cc],outIndex,dataOut);
+ outIndex++;
+ src+= elementSizeInBytes;
+ } /* for cc */
+
+ /* skip over to next group of 2 */
+ src+= rowSizeInBytes;
+ } /* for ii */
+
+ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]);
+ assert(outIndex == halfDepth * components);
+ }
+ else if (height == 1) { /* horizontal slice viewed from top */
+ /* printf("horizontal slice\n"); */
+ assert(width != 1);
+
+ for (ii= 0; ii< halfDepth; ii++) {
+ for (jj= 0; jj< halfWidth; jj++) {
+ int cc;
+
+ for (cc = 0; cc < components; cc++) {
+ int kk;
+ double totals[4];
+ double extractTotals[BOX4][4];
+
+ extractTotals[0][cc]=(*extract)(isSwap,src);
+ extractTotals[1][cc]=(*extract)(isSwap,
+ (src+groupSizeInBytes));
+ extractTotals[2][cc]=(*extract)(isSwap,
+ (src+imageSizeInBytes));
+ extractTotals[3][cc]=(*extract)(isSwap,
+ (src+imageSizeInBytes+groupSizeInBytes));
+
+ /* grab 4 pixels to average */
+ totals[cc]= 0.0;
+ /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
+ * extractTotals[2][RED]+extractTotals[3][RED];
+ * totals[RED]/= 4.0;
+ */
+ for (kk = 0; kk < BOX4; kk++) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (double)BOX4;
+
+ (*shove)(totals[cc],outIndex,dataOut);
+ outIndex++;
+
+ src+= elementSizeInBytes;
+ } /* for cc */
+
+ /* skip over to next horizontal square of 4 */
+ src+= groupSizeInBytes;
+ } /* for jj */
+ src+= rowPadBytes;
+
+ src+= rowSizeInBytes;
+ } /* for ii */
+
+ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]);
+ assert(outIndex == halfWidth * halfDepth * components);
+ }
+ else if (width == 1) { /* vertical slice viewed from top */
+ /* printf("vertical slice\n"); */
+ assert(height != 1);
+
+ for (ii= 0; ii< halfDepth; ii++) {
+ for (jj= 0; jj< halfHeight; jj++) {
+ int cc;
+
+ for (cc = 0; cc < components; cc++) {
+ int kk;
+ double totals[4];
+ double extractTotals[BOX4][4];
+
+ extractTotals[0][cc]=(*extract)(isSwap,src);
+ extractTotals[1][cc]=(*extract)(isSwap,
+ (src+rowSizeInBytes));
+ extractTotals[2][cc]=(*extract)(isSwap,
+ (src+imageSizeInBytes));
+ extractTotals[3][cc]=(*extract)(isSwap,
+ (src+imageSizeInBytes+rowSizeInBytes));
+
+ /* grab 4 pixels to average */
+ totals[cc]= 0.0;
+ /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
+ * extractTotals[2][RED]+extractTotals[3][RED];
+ * totals[RED]/= 4.0;
+ */
+ for (kk = 0; kk < BOX4; kk++) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (double)BOX4;
+
+ (*shove)(totals[cc],outIndex,dataOut);
+ outIndex++;
+
+ src+= elementSizeInBytes;
+ } /* for cc */
+ src+= rowPadBytes;
+
+ /* skip over to next vertical square of 4 */
+ src+= rowSizeInBytes;
+ } /* for jj */
+ src+= imagePadBytes;
+
+ src+= imageSizeInBytes;
+ } /* for ii */
+
+ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]);
+ assert(outIndex == halfHeight * halfDepth * components);
+ }
+
+} /* halveImageSlice() */
+
+static void halveImage3D(int components,
+ GLdouble (*extract)(int, const void *),
+ void (*shove)(GLdouble, int, void *),
+ GLint width, GLint height, GLint depth,
+ const void *dataIn, void *dataOut,
+ GLint elementSizeInBytes,
+ GLint groupSizeInBytes,
+ GLint rowSizeInBytes,
+ GLint imageSizeInBytes,
+ GLint isSwap)
+{
+ assert(depth > 1);
+
+ /* a horizontal/vertical/one-column slice viewed from top */
+ if (width == 1 || height == 1) {
+ assert(1 <= depth);
+
+ halveImageSlice(components,extract,shove, width, height, depth,
+ dataIn, dataOut, elementSizeInBytes, groupSizeInBytes,
+ rowSizeInBytes, imageSizeInBytes, isSwap);
+ return;
+ }
+ {
+ int ii, jj, dd;
+
+ int halfWidth= width / 2;
+ int halfHeight= height / 2;
+ int halfDepth= depth / 2;
+ const char *src= (const char *) dataIn;
+ int rowPadBytes= rowSizeInBytes - (width*groupSizeInBytes);
+ int imagePadBytes= imageSizeInBytes - (width*height*groupSizeInBytes);
+ int outIndex= 0;
+
+ for (dd= 0; dd < halfDepth; dd++) {
+ for (ii= 0; ii< halfHeight; ii++) {
+ for (jj= 0; jj< halfWidth; jj++) {
+ int cc;
+
+ for (cc= 0; cc < components; cc++) {
+ int kk;
+#define BOX8 8
+ double totals[4]; /* 4 is maximum components */
+ double extractTotals[BOX8][4]; /* 4 is maximum components */
+
+ extractTotals[0][cc]= (*extract)(isSwap,src);
+ extractTotals[1][cc]= (*extract)(isSwap,
+ (src+groupSizeInBytes));
+ extractTotals[2][cc]= (*extract)(isSwap,
+ (src+rowSizeInBytes));
+ extractTotals[3][cc]= (*extract)(isSwap,
+ (src+rowSizeInBytes+groupSizeInBytes));
+
+ extractTotals[4][cc]= (*extract)(isSwap,
+ (src+imageSizeInBytes));
+
+ extractTotals[5][cc]= (*extract)(isSwap,
+ (src+groupSizeInBytes+imageSizeInBytes));
+ extractTotals[6][cc]= (*extract)(isSwap,
+ (src+rowSizeInBytes+imageSizeInBytes));
+ extractTotals[7][cc]= (*extract)(isSwap,
+ (src+rowSizeInBytes+groupSizeInBytes+imageSizeInBytes));
+
+ totals[cc]= 0.0;
+
+ /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
+ * extractTotals[2][RED]+extractTotals[3][RED]+
+ * extractTotals[4][RED]+extractTotals[5][RED]+
+ * extractTotals[6][RED]+extractTotals[7][RED];
+ * totals[RED]/= 8.0;
+ */
+ for (kk = 0; kk < BOX8; kk++) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (double)BOX8;
+
+ (*shove)(totals[cc],outIndex,dataOut);
+
+ outIndex++;
+
+ src+= elementSizeInBytes; /* go to next component */
+ } /* for cc */
+
+ /* skip over to next square of 4 */
+ src+= groupSizeInBytes;
+ } /* for jj */
+ /* skip past pad bytes, if any, to get to next row */
+ src+= rowPadBytes;
+
+ /* src is at beginning of a row here, but it's the second row of
+ * the square block of 4 pixels that we just worked on so we
+ * need to go one more row.
+ * i.e.,
+ * OO...
+ * here -->OO...
+ * but want -->OO...
+ * OO...
+ * ...
+ */
+ src+= rowSizeInBytes;
+ } /* for ii */
+
+ /* skip past pad bytes, if any, to get to next image */
+ src+= imagePadBytes;
+
+ src+= imageSizeInBytes;
+ } /* for dd */
+
+ /* both pointers must reach one byte after the end */
+ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]);
+ assert(outIndex == halfWidth * halfHeight * halfDepth * components);
+ }
+} /* halveImage3D() */
+
+
+
+/*** mipmap.c ***/
+
|