diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/gen-es/es1_COMPAT.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen-es/es1_COMPAT.xml | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/mesalib/src/mapi/glapi/gen-es/es1_COMPAT.xml b/mesalib/src/mapi/glapi/gen-es/es1_COMPAT.xml new file mode 100644 index 000000000..096cea88d --- /dev/null +++ b/mesalib/src/mapi/glapi/gen-es/es1_COMPAT.xml @@ -0,0 +1,135 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> + +<OpenGLAPI> + +<!-- This file defines the functions that are needed by Mesa. It + makes sure the generated glapi headers are compatible with Mesa. + It mainly consists of missing functions and aliases in OpenGL ES. +--> + +<xi:include href="es_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- except for those defined by es_COMPAT.xml, these are also needed --> +<category name="compat"> + <!-- OpenGL 1.0 --> + <function name="TexGenf" alias="TexGenfOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="117"/> + </function> + + <function name="TexGenfv" alias="TexGenfvOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="118"/> + </function> + + <function name="TexGeni" alias="TexGeniOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="119"/> + </function> + + <function name="TexGeniv" alias="TexGenivOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="120"/> + </function> + + <function name="GetTexGenfv" alias="GetTexGenfvOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="133"/> + </function> + + <function name="GetTexGeniv" alias="GetTexGenivOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="134"/> + </function> + + <!-- OpenGL 1.2 --> + <function name="BlendColor" offset="336" static_dispatch="false"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="4096"/> + </function> + + <function name="BlendEquation" alias="BlendEquationOES" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function> + + <function name="TexImage3D" offset="371" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3D" offset="372" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> + + <function name="CopyTexSubImage3D" offset="373" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4123"/> + </function> + + <!-- GL_ARB_multitexture --> + <function name="ActiveTextureARB" alias="ActiveTexture" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="ClientActiveTextureARB" alias="ClientActiveTexture" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="MultiTexCoord4fARB" alias="MultiTexCoord4f" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> +</category> + +</OpenGLAPI> |