diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/gen-es/es2_API.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen-es/es2_API.xml | 294 |
1 files changed, 0 insertions, 294 deletions
diff --git a/mesalib/src/mapi/glapi/gen-es/es2_API.xml b/mesalib/src/mapi/glapi/gen-es/es2_API.xml deleted file mode 100644 index f8af63b94..000000000 --- a/mesalib/src/mapi/glapi/gen-es/es2_API.xml +++ /dev/null @@ -1,294 +0,0 @@ -<?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> - -<!-- OpenGL ES 2.x API --> - -<OpenGLAPI> - -<xi:include href="base2_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<!-- core subset of OpenGL 2.0 defined in OpenGL ES 2.0 --> -<category name="core2.0"> - <!-- addition to base1.0 --> - <enum name="NONE" value="0x0"/> - <enum name="INT" count="4" value="0x1404"> - <size name="CallLists"/> - </enum> - <enum name="UNSIGNED_INT" count="4" value="0x1405"> - <size name="CallLists"/> - </enum> - <enum name="STENCIL_INDEX" value="0x1901"/> - <enum name="DEPTH_COMPONENT" value="0x1902"/> - - <function name="TexImage2D" offset="183"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLint"/> <!-- XXX the actual type is GLenum... --> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="border" type="GLint"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> - <glx rop="110" large="true"/> - </function> - - <!-- addition to base1.1 --> - <enum name="RGBA4" value="0x8056"/> - <enum name="RGB5_A1" value="0x8057"/> - - <!-- addition to base1.2 --> - <enum name="CONSTANT_COLOR" value="0x8001"/> - <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/> - <enum name="CONSTANT_ALPHA" value="0x8003"/> - <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/> - <enum name="BLEND_COLOR" count="4" value="0x8005"> - <size name="Get" mode="get"/> - </enum> - <enum name="FUNC_ADD" value="0x8006"/> - <enum name="BLEND_EQUATION" count="1" value="0x8009"> - <size name="Get" mode="get"/> - </enum> - <enum name="FUNC_SUBTRACT" value="0x800A"/> - <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/> - - <function name="BlendColor" offset="336"> - <param name="red" type="GLclampf"/> - <param name="green" type="GLclampf"/> - <param name="blue" type="GLclampf"/> - <param name="alpha" type="GLclampf"/> - <glx rop="4096"/> - </function> - - <function name="BlendEquation" offset="337"> - <param name="mode" type="GLenum"/> - <glx rop="4097"/> - </function> - - <!-- addition to base1.3 --> - <enum name="TEXTURE_CUBE_MAP" count="1" value="0x8513"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_BINDING_CUBE_MAP" count="1" value="0x8514"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/> - <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" value="0x8516"/> - <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517"/> - <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y" value="0x8518"/> - <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519"/> - <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z" value="0x851A"/> - <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" count="1" value="0x851C"> - <size name="Get" mode="get"/> - </enum> - - <!-- addition to base1.4 --> - <enum name="BLEND_DST_RGB" count="1" value="0x80C8"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLEND_SRC_RGB" count="1" value="0x80C9"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB"> - <size name="Get" mode="get"/> - </enum> - <enum name="DEPTH_COMPONENT16" value="0x81A5"/> - <enum name="MIRRORED_REPEAT" value="0x8370"/> - <enum name="INCR_WRAP" value="0x8507"/> - <enum name="DECR_WRAP" value="0x8508"/> - - <function name="BlendFuncSeparate" offset="assign"> - <param name="sfactorRGB" type="GLenum"/> - <param name="dfactorRGB" type="GLenum"/> - <param name="sfactorAlpha" type="GLenum"/> - <param name="dfactorAlpha" type="GLenum"/> - <glx rop="4134"/> - </function> - - <!-- addition to base1.5 --> - <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" count="1" value="0x889F"> - <size name="GetVertexAttribdv" mode="get"/> - <size name="GetVertexAttribfv" mode="get"/> - <size name="GetVertexAttribiv" mode="get"/> - </enum> - <enum name="STREAM_DRAW" value="0x88E0"/> - - <!-- addition to base2.0 --> - <!-- base2.0 should have everything defined --> -</category> - -<!-- OpenGL ES 2.0 --> -<category name="es2.0"> - <!-- addition to core2.0 --> - <enum name="LOW_FLOAT" value="0x8DF0"/> - <enum name="MEDIUM_FLOAT" value="0x8DF1"/> - <enum name="HIGH_FLOAT" value="0x8DF2"/> - <enum name="LOW_INT" value="0x8DF3"/> - <enum name="MEDIUM_INT" value="0x8DF4"/> - <enum name="HIGH_INT" value="0x8DF5"/> - <enum name="SHADER_BINARY_FORMATS" value="0x8DF8"/> - <enum name="NUM_SHADER_BINARY_FORMATS" value="0x8DF9"/> - <enum name="SHADER_COMPILER" value="0x8DFA"/> - <enum name="MAX_VERTEX_UNIFORM_VECTORS" value="0x8DFB"/> - <enum name="MAX_VARYING_VECTORS" value="0x8DFC"/> - <enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/> - - <function name="GetShaderPrecisionFormat" offset="assign"> - <param name="shadertype" type="GLenum"/> - <param name="precisiontype" type="GLenum"/> - <param name="range" type="GLint *"/> - <param name="precision" type="GLint *"/> - </function> - - <function name="ReleaseShaderCompiler" offset="assign"> - </function> - - <function name="ShaderBinary" offset="assign"> - <param name="n" type="GLsizei"/> - <param name="shaders" type="const GLuint *"/> - <param name="binaryformat" type="GLenum"/> - <param name="binary" type="const GLvoid *"/> - <param name="length" type="GLsizei"/> - </function> - - <!-- from GL_OES_fixed_point --> - <enum name="FIXED" value="0x140C"/> - <type name="fixed" size="4" /> - - <!-- from GL_OES_framebuffer_object --> - <enum name="INVALID_FRAMEBUFFER_OPERATION" value="0x0506"/> - <enum name="MAX_RENDERBUFFER_SIZE" value="0x84E8"/> - <enum name="FRAMEBUFFER_BINDING" value="0x8CA6"/> - <enum name="RENDERBUFFER_BINDING" value="0x8CA7"/> - <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" value="0x8CD0"/> - <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" value="0x8CD1"/> - <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" value="0x8CD2"/> - <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" value="0x8CD3"/> - <enum name="FRAMEBUFFER_COMPLETE" value="0x8CD5"/> - <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT" value="0x8CD6"/> - <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" value="0x8CD7"/> - <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS" value="0x8CD9"/> - <enum name="FRAMEBUFFER_UNSUPPORTED" value="0x8CDD"/> - <enum name="COLOR_ATTACHMENT0" value="0x8CE0"/> - <enum name="DEPTH_ATTACHMENT" value="0x8D00"/> - <enum name="STENCIL_ATTACHMENT" value="0x8D20"/> - <enum name="FRAMEBUFFER" value="0x8D40"/> - <enum name="RENDERBUFFER" value="0x8D41"/> - <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/> - <enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/> - <enum name="RENDERBUFFER_INTERNAL_FORMAT" value="0x8D44"/> - <enum name="STENCIL_INDEX8" value="0x8D48"/> - <enum name="RENDERBUFFER_RED_SIZE" value="0x8D50"/> - <enum name="RENDERBUFFER_GREEN_SIZE" value="0x8D51"/> - <enum name="RENDERBUFFER_BLUE_SIZE" value="0x8D52"/> - <enum name="RENDERBUFFER_ALPHA_SIZE" value="0x8D53"/> - <enum name="RENDERBUFFER_DEPTH_SIZE" value="0x8D54"/> - <enum name="RENDERBUFFER_STENCIL_SIZE" value="0x8D55"/> - <enum name="RGB565" value="0x8D62"/> - - <function name="BindFramebuffer" offset="assign"> - <param name="target" type="GLenum"/> - <param name="framebuffer" type="GLuint"/> - </function> - - <function name="BindRenderbuffer" offset="assign"> - <param name="target" type="GLenum"/> - <param name="renderbuffer" type="GLuint"/> - </function> - - <function name="CheckFramebufferStatus" offset="assign"> - <param name="target" type="GLenum"/> - <return type="GLenum"/> - </function> - - <function name="DeleteFramebuffers" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="framebuffers" type="const GLuint *" count="n"/> - </function> - - <function name="DeleteRenderbuffers" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="renderbuffers" type="const GLuint *" count="n"/> - </function> - - <function name="FramebufferRenderbuffer" offset="assign"> - <param name="target" type="GLenum"/> - <param name="attachment" type="GLenum"/> - <param name="renderbuffertarget" type="GLenum"/> - <param name="renderbuffer" type="GLuint"/> - </function> - - <function name="FramebufferTexture2D" offset="assign"> - <param name="target" type="GLenum"/> - <param name="attachment" type="GLenum"/> - <param name="textarget" type="GLenum"/> - <param name="texture" type="GLuint"/> - <param name="level" type="GLint"/> - </function> - - <function name="GenerateMipmap" offset="assign"> - <param name="target" type="GLenum"/> - </function> - - <function name="GenFramebuffers" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="framebuffers" type="GLuint *" count="n" output="true"/> - </function> - - <function name="GenRenderbuffers" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="renderbuffers" type="GLuint *" count="n" output="true"/> - </function> - - <function name="GetFramebufferAttachmentParameteriv" offset="assign"> - <param name="target" type="GLenum"/> - <param name="attachment" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true"/> - </function> - - <function name="GetRenderbufferParameteriv" offset="assign"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true"/> - </function> - - <function name="IsFramebuffer" offset="assign"> - <param name="framebuffer" type="GLuint"/> - <return type="GLboolean"/> - </function> - - <function name="IsRenderbuffer" offset="assign"> - <param name="renderbuffer" type="GLuint"/> - <return type="GLboolean"/> - </function> - - <function name="RenderbufferStorage" offset="assign"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - </function> - - <!-- from GL_OES_read_format --> - <enum name="IMPLEMENTATION_COLOR_READ_TYPE" value="0x8B9A"/> - <enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/> - - <!-- from GL_OES_single_precision --> - <function name="ClearDepthf" offset="assign"> - <param name="depth" type="GLclampf"/> - </function> - - <function name="DepthRangef" offset="assign"> - <param name="zNear" type="GLclampf"/> - <param name="zFar" type="GLclampf"/> - </function> -</category> - -<xi:include href="es2_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> -<xi:include href="es2_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -</OpenGLAPI> |