diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml | 46 |
1 files changed, 20 insertions, 26 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml index 999a8ef13..1573e7e96 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml @@ -140,33 +140,31 @@ - <function name="IsRenderbuffer" es2="2.0" offset="assign"> + <function name="IsRenderbuffer" es2="2.0"> <param name="renderbuffer" type="GLuint"/> <return type="GLboolean"/> <glx vendorpriv="1422"/> </function> - <function name="BindRenderbuffer" es2="2.0" offset="assign"> + <function name="BindRenderbuffer" es2="2.0"> <param name="target" type="GLenum"/> <param name="renderbuffer" type="GLuint"/> <glx rop="235"/> </function> - <function name="DeleteRenderbuffers" - es2="2.0" offset="assign"> + <function name="DeleteRenderbuffers" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="renderbuffers" type="const GLuint *" count="n"/> <glx rop="4317"/> </function> - <function name="GenRenderbuffers" es2="2.0" offset="assign"> + <function name="GenRenderbuffers" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="renderbuffers" type="GLuint *" count="n" output="true"/> <glx vendorpriv="1423" always_array="true"/> </function> - <function name="RenderbufferStorage" - es2="2.0" offset="assign"> + <function name="RenderbufferStorage" es2="2.0"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -174,7 +172,7 @@ <glx rop="4318"/> </function> - <function name="RenderbufferStorageMultisample" offset="assign" es2="3.0"> + <function name="RenderbufferStorageMultisample" es2="3.0"> <param name="target" type="GLenum"/> <param name="samples" type="GLsizei"/> <param name="internalformat" type="GLenum"/> @@ -183,46 +181,44 @@ <glx rop="4331"/> </function> - <function name="GetRenderbufferParameteriv" es2="2.0" offset="assign"> + <function name="GetRenderbufferParameteriv" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true"/> <glx vendorpriv="1424"/> </function> - <function name="IsFramebuffer" es2="2.0" offset="assign"> + <function name="IsFramebuffer" es2="2.0"> <param name="framebuffer" type="GLuint"/> <return type="GLboolean"/> <glx vendorpriv="1425"/> </function> - <function name="BindFramebuffer" es2="2.0" offset="assign"> + <function name="BindFramebuffer" es2="2.0"> <param name="target" type="GLenum"/> <param name="framebuffer" type="GLuint"/> <glx rop="236"/> </function> - <function name="DeleteFramebuffers" - es2="2.0" offset="assign"> + <function name="DeleteFramebuffers" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="framebuffers" type="const GLuint *" count="n"/> <glx rop="4320"/> </function> - <function name="GenFramebuffers" es2="2.0" offset="assign"> + <function name="GenFramebuffers" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="framebuffers" type="GLuint *" count="n" output="true"/> <glx vendorpriv="1426" always_array="true"/> </function> - <function name="CheckFramebufferStatus" - es2="2.0" offset="assign"> + <function name="CheckFramebufferStatus" es2="2.0"> <param name="target" type="GLenum"/> <return type="GLenum"/> <glx vendorpriv="1427"/> </function> - <function name="FramebufferTexture1D" offset="assign"> + <function name="FramebufferTexture1D"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="textarget" type="GLenum"/> @@ -231,8 +227,7 @@ <glx rop="4321"/> </function> - <function name="FramebufferTexture2D" - es2="2.0" offset="assign"> + <function name="FramebufferTexture2D" es2="2.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="textarget" type="GLenum"/> @@ -241,7 +236,7 @@ <glx rop="4322"/> </function> - <function name="FramebufferTexture3D" offset="assign"> + <function name="FramebufferTexture3D"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="textarget" type="GLenum"/> @@ -251,7 +246,7 @@ <glx rop="4323"/> </function> - <function name="FramebufferTextureLayer" es2="3.0" offset="assign"> + <function name="FramebufferTextureLayer" es2="3.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="texture" type="GLuint"/> @@ -260,8 +255,7 @@ <glx rop="237"/> </function> - <function name="FramebufferRenderbuffer" - es2="2.0" offset="assign"> + <function name="FramebufferRenderbuffer" es2="2.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="renderbuffertarget" type="GLenum"/> @@ -269,7 +263,7 @@ <glx rop="4324"/> </function> - <function name="GetFramebufferAttachmentParameteriv" es2="2.0" offset="assign"> + <function name="GetFramebufferAttachmentParameteriv" es2="2.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="pname" type="GLenum"/> @@ -277,7 +271,7 @@ <glx vendorpriv="1428"/> </function> - <function name="BlitFramebuffer" es2="3.0" offset="assign"> + <function name="BlitFramebuffer" es2="3.0"> <param name="srcX0" type="GLint"/> <param name="srcY0" type="GLint"/> <param name="srcX1" type="GLint"/> @@ -291,7 +285,7 @@ <glx rop="4330"/> </function> - <function name="GenerateMipmap" es2="2.0" offset="assign"> + <function name="GenerateMipmap" es2="2.0"> <param name="target" type="GLenum"/> <glx rop="4325"/> </function> |