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Diffstat (limited to 'mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml')
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml46
1 files changed, 20 insertions, 26 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
index 999a8ef13..1573e7e96 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
@@ -140,33 +140,31 @@
- <function name="IsRenderbuffer" es2="2.0" offset="assign">
+ <function name="IsRenderbuffer" es2="2.0">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
<glx vendorpriv="1422"/>
</function>
- <function name="BindRenderbuffer" es2="2.0" offset="assign">
+ <function name="BindRenderbuffer" es2="2.0">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
<glx rop="235"/>
</function>
- <function name="DeleteRenderbuffers"
- es2="2.0" offset="assign">
+ <function name="DeleteRenderbuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
<glx rop="4317"/>
</function>
- <function name="GenRenderbuffers" es2="2.0" offset="assign">
+ <function name="GenRenderbuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
<glx vendorpriv="1423" always_array="true"/>
</function>
- <function name="RenderbufferStorage"
- es2="2.0" offset="assign">
+ <function name="RenderbufferStorage" es2="2.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -174,7 +172,7 @@
<glx rop="4318"/>
</function>
- <function name="RenderbufferStorageMultisample" offset="assign" es2="3.0">
+ <function name="RenderbufferStorageMultisample" es2="3.0">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
@@ -183,46 +181,44 @@
<glx rop="4331"/>
</function>
- <function name="GetRenderbufferParameteriv" es2="2.0" offset="assign">
+ <function name="GetRenderbufferParameteriv" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
<glx vendorpriv="1424"/>
</function>
- <function name="IsFramebuffer" es2="2.0" offset="assign">
+ <function name="IsFramebuffer" es2="2.0">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
<glx vendorpriv="1425"/>
</function>
- <function name="BindFramebuffer" es2="2.0" offset="assign">
+ <function name="BindFramebuffer" es2="2.0">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
<glx rop="236"/>
</function>
- <function name="DeleteFramebuffers"
- es2="2.0" offset="assign">
+ <function name="DeleteFramebuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
<glx rop="4320"/>
</function>
- <function name="GenFramebuffers" es2="2.0" offset="assign">
+ <function name="GenFramebuffers" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
<glx vendorpriv="1426" always_array="true"/>
</function>
- <function name="CheckFramebufferStatus"
- es2="2.0" offset="assign">
+ <function name="CheckFramebufferStatus" es2="2.0">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
<glx vendorpriv="1427"/>
</function>
- <function name="FramebufferTexture1D" offset="assign">
+ <function name="FramebufferTexture1D">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -231,8 +227,7 @@
<glx rop="4321"/>
</function>
- <function name="FramebufferTexture2D"
- es2="2.0" offset="assign">
+ <function name="FramebufferTexture2D" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -241,7 +236,7 @@
<glx rop="4322"/>
</function>
- <function name="FramebufferTexture3D" offset="assign">
+ <function name="FramebufferTexture3D">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -251,7 +246,7 @@
<glx rop="4323"/>
</function>
- <function name="FramebufferTextureLayer" es2="3.0" offset="assign">
+ <function name="FramebufferTextureLayer" es2="3.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
@@ -260,8 +255,7 @@
<glx rop="237"/>
</function>
- <function name="FramebufferRenderbuffer"
- es2="2.0" offset="assign">
+ <function name="FramebufferRenderbuffer" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
@@ -269,7 +263,7 @@
<glx rop="4324"/>
</function>
- <function name="GetFramebufferAttachmentParameteriv" es2="2.0" offset="assign">
+ <function name="GetFramebufferAttachmentParameteriv" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
@@ -277,7 +271,7 @@
<glx vendorpriv="1428"/>
</function>
- <function name="BlitFramebuffer" es2="3.0" offset="assign">
+ <function name="BlitFramebuffer" es2="3.0">
<param name="srcX0" type="GLint"/>
<param name="srcY0" type="GLint"/>
<param name="srcX1" type="GLint"/>
@@ -291,7 +285,7 @@
<glx rop="4330"/>
</function>
- <function name="GenerateMipmap" es2="2.0" offset="assign">
+ <function name="GenerateMipmap" es2="2.0">
<param name="target" type="GLenum"/>
<glx rop="4325"/>
</function>