diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/GL3x.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen/GL3x.xml | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/mesalib/src/mapi/glapi/gen/GL3x.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml index 82566d8a3..5949d3e1d 100644 --- a/mesalib/src/mapi/glapi/gen/GL3x.xml +++ b/mesalib/src/mapi/glapi/gen/GL3x.xml @@ -154,14 +154,15 @@ <return type="const GLubyte *"/> </function> - <function name="ClampColor" alias="ClampColorARB"> + <function name="ClampColor" offset="assign"> <param name="target" type="GLenum"/> <param name="clamp" type="GLenum"/> + <glx rop="234"/> </function> <!-- These functions alias ones form GL_ARB_draw_buffers2 --> - <function name="ColorMaski" alias="ColorMaskIndexedEXT"> + <function name="ColorMaski" offset="assign"> <param name="buf" type="GLuint"/> <param name="r" type="GLboolean"/> <param name="g" type="GLboolean"/> @@ -169,29 +170,29 @@ <param name="a" type="GLboolean"/> </function> - <function name="GetBooleani_v" alias="GetBooleanIndexedvEXT"> + <function name="GetBooleani_v" offset="assign"> <param name="value" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLboolean *"/> </function> - <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT" es2="3.0"> + <function name="GetIntegeri_v" es2="3.0" offset="assign"> <param name="value" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLint *"/> </function> - <function name="Enablei" alias="EnableIndexedEXT"> + <function name="Enablei" offset="assign"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> </function> - <function name="Disablei" alias="DisableIndexedEXT"> + <function name="Disablei" offset="assign"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> </function> - <function name="IsEnabledi" alias="IsEnabledIndexedEXT"> + <function name="IsEnabledi" offset="assign"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <return type="GLboolean"/> @@ -199,26 +200,26 @@ <!-- These functions alias ones form GL_EXT_transform_feedback --> - <function name="GetFragDataLocation" alias="GetFragDataLocationEXT" es2="3.0"> + <function name="GetFragDataLocation" es2="3.0" offset="assign"> <param name="program" type="GLuint"/> <param name="name" type="const GLchar *"/> <return type="GLint"/> </function> - <function name="BindFragDataLocation" alias="BindFragDataLocationEXT"> + <function name="BindFragDataLocation" offset="assign"> <param name="program" type="GLuint"/> <param name="colorNumber" type="GLuint"/> <param name="name" type="const GLchar *"/> </function> - <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT" es2="3.0"> + <function name="BeginTransformFeedback" es2="3.0" offset="assign"> <param name="mode" type="GLenum"/> </function> - <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT" es2="3.0"> + <function name="EndTransformFeedback" es2="3.0" offset="assign"> </function> - <function name="BindBufferRange" alias="BindBufferRangeEXT" es2="3.0"> + <function name="BindBufferRange" es2="3.0" offset="assign"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="buffer" type="GLuint"/> @@ -226,20 +227,20 @@ <param name="size" type="GLsizeiptr"/> </function> - <function name="BindBufferBase" alias="BindBufferBaseEXT" es2="3.0"> + <function name="BindBufferBase" es2="3.0" offset="assign"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="buffer" type="GLuint"/> </function> - <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT" es2="3.0"> + <function name="TransformFeedbackVaryings" es2="3.0" offset="assign"> <param name="program" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="varyings" type="const GLchar * const *"/> <param name="bufferMode" type="GLenum"/> </function> - <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT" es2="3.0"> + <function name="GetTransformFeedbackVarying" es2="3.0" offset="assign"> <param name="program" type="GLuint"/> <param name="index" type="GLuint"/> <param name="bufSize" type="GLsizei"/> @@ -251,17 +252,17 @@ <!-- These functions alias ones from GL_NV_conditional_render --> - <function name="BeginConditionalRender" alias="BeginConditionalRenderNV"> + <function name="BeginConditionalRender" offset="assign"> <param name="query" type="GLuint"/> <param name="mode" type="GLenum"/> </function> - <function name="EndConditionalRender" alias="EndConditionalRenderNV"> + <function name="EndConditionalRender" offset="assign"> </function> <!-- These functions alias ones from GL_EXT_gpu_shader4 --> - <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT" es2="3.0"> + <function name="VertexAttribIPointer" es2="3.0" offset="assign"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> @@ -269,13 +270,13 @@ <param name="pointer" type="const GLvoid *"/> </function> - <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT" es2="3.0"> + <function name="GetVertexAttribIiv" es2="3.0" offset="assign"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> - <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT" es2="3.0"> + <function name="GetVertexAttribIuiv" es2="3.0" offset="assign"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *"/> @@ -333,7 +334,7 @@ <param name="w" type="GLuint"/> </function> - <function name="VertexAttribI1iv" alias="VertexAttribI1ivEXT"> + <function name="VertexAttribI1iv" offset="assign"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> @@ -353,7 +354,7 @@ <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI1uiv" alias="VertexAttribI1uivEXT"> + <function name="VertexAttribI1uiv" offset="assign"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> @@ -373,51 +374,51 @@ <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI4bv" alias="VertexAttribI4bvEXT"> + <function name="VertexAttribI4bv" offset="assign"> <param name="index" type="GLuint"/> <param name="v" type="const GLbyte *"/> </function> - <function name="VertexAttribI4sv" alias="VertexAttribI4svEXT"> + <function name="VertexAttribI4sv" offset="assign"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *"/> </function> - <function name="VertexAttribI4ubv" alias="VertexAttribI4ubvEXT"> + <function name="VertexAttribI4ubv" offset="assign"> <param name="index" type="GLuint"/> <param name="v" type="const GLubyte *"/> </function> - <function name="VertexAttribI4usv" alias="VertexAttribI4usvEXT"> + <function name="VertexAttribI4usv" offset="assign"> <param name="index" type="GLuint"/> <param name="v" type="const GLushort *"/> </function> - <function name="GetUniformuiv" alias="GetUniformuivEXT" es2="3.0"> + <function name="GetUniformuiv" es2="3.0" offset="assign"> <param name="program" type="GLuint"/> <param name="location" type="GLint"/> <param name="params" type="GLuint *"/> </function> - <function name="Uniform1ui" alias="Uniform1uiEXT" es2="3.0"> + <function name="Uniform1ui" es2="3.0" offset="assign"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> </function> - <function name="Uniform2ui" alias="Uniform2uiEXT" es2="3.0"> + <function name="Uniform2ui" es2="3.0" offset="assign"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> </function> - <function name="Uniform3ui" alias="Uniform3uiEXT" es2="3.0"> + <function name="Uniform3ui" es2="3.0" offset="assign"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> <param name="z" type="GLuint"/> </function> - <function name="Uniform4ui" alias="Uniform4uiEXT" es2="3.0"> + <function name="Uniform4ui" es2="3.0" offset="assign"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> @@ -425,25 +426,25 @@ <param name="w" type="GLuint"/> </function> - <function name="Uniform1uiv" alias="Uniform1uivEXT" es2="3.0"> + <function name="Uniform1uiv" es2="3.0" offset="assign"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform2uiv" alias="Uniform2uivEXT" es2="3.0"> + <function name="Uniform2uiv" es2="3.0" offset="assign"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform3uiv" alias="Uniform3uivEXT" es2="3.0"> + <function name="Uniform3uiv" es2="3.0" offset="assign"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform4uiv" alias="Uniform4uivEXT" es2="3.0"> + <function name="Uniform4uiv" es2="3.0" offset="assign"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> @@ -451,25 +452,25 @@ <!-- These functions alias ones from GL_EXT_texture_integer --> - <function name="TexParameterIiv" alias="TexParameterIivEXT"> + <function name="TexParameterIiv" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *"/> </function> - <function name="TexParameterIuiv" alias="TexParameterIuivEXT"> + <function name="TexParameterIuiv" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLuint *"/> </function> - <function name="GetTexParameterIiv" alias="GetTexParameterIivEXT"> + <function name="GetTexParameterIiv" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> - <function name="GetTexParameterIuiv" alias="GetTexParameterIuivEXT"> + <function name="GetTexParameterIuiv" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *"/> @@ -560,13 +561,13 @@ <param name="primcount" type="GLsizei"/> </function> - <function name="TexBuffer" offset="assign" alias="TexBufferARB"> + <function name="TexBuffer" offset="assign"> <param name="target" type="GLenum"/> <param name="internalFormat" type="GLenum"/> <param name="buffer" type="GLuint"/> </function> - <function name="PrimitiveRestartIndex" alias="PrimitiveRestartIndexNV"> + <function name="PrimitiveRestartIndex" offset="assign"> <param name="index" type="GLuint"/> </function> @@ -629,8 +630,7 @@ <enum name="TEXTURE_SWIZZLE_A" value="0x8E45"/> <enum name="TEXTURE_SWIZZLE_RGBA" value="0x8E46"/> - <function name="VertexAttribDivisor" offset="assign" es2="3.0" - alias="VertexAttribDivisorARB"> + <function name="VertexAttribDivisor" offset="assign" es2="3.0"> <param name="index" type="GLuint"/> <param name="divisor" type="GLuint"/> </function> |