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-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml226
-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile1
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml2
3 files changed, 229 insertions, 0 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml b/mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml
new file mode 100644
index 000000000..7d12d9774
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml
@@ -0,0 +1,226 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_vertex_type_2_10_10_10_rev" number="86">
+
+ <enum name="INT_2_10_10_10_REV" value = "0x8D9F"/>
+
+ <function name="VertexP2ui" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="value" type="GLuint"/>
+ </function>
+
+ <function name="VertexP3ui" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="value" type="GLuint"/>
+ </function>
+
+ <function name="VertexP4ui" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="value" type="GLuint"/>
+ </function>
+
+ <function name="VertexP2uiv" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexP3uiv" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexP4uiv" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="TexCoordP1ui" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="GLuint"/>
+ </function>
+
+ <function name="TexCoordP2ui" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="GLuint"/>
+ </function>
+
+ <function name="TexCoordP3ui" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="GLuint"/>
+ </function>
+
+ <function name="TexCoordP4ui" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="GLuint"/>
+ </function>
+
+ <function name="TexCoordP1uiv" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="const GLuint *"/>
+ </function>
+
+ <function name="TexCoordP2uiv" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="const GLuint *"/>
+ </function>
+
+ <function name="TexCoordP3uiv" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="const GLuint *"/>
+ </function>
+
+ <function name="TexCoordP4uiv" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="const GLuint *"/>
+ </function>
+
+ <function name="MultiTexCoordP1ui" offset="assign">
+ <param name="texture" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="GLuint"/>
+ </function>
+
+ <function name="MultiTexCoordP2ui" offset="assign">
+ <param name="texture" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="GLuint"/>
+ </function>
+
+ <function name="MultiTexCoordP3ui" offset="assign">
+ <param name="texture" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="GLuint"/>
+ </function>
+
+ <function name="MultiTexCoordP4ui" offset="assign">
+ <param name="texture" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="GLuint"/>
+ </function>
+
+ <function name="MultiTexCoordP1uiv" offset="assign">
+ <param name="texture" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="const GLuint *"/>
+ </function>
+
+ <function name="MultiTexCoordP2uiv" offset="assign">
+ <param name="texture" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="const GLuint *"/>
+ </function>
+
+ <function name="MultiTexCoordP3uiv" offset="assign">
+ <param name="texture" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="const GLuint *"/>
+ </function>
+
+ <function name="MultiTexCoordP4uiv" offset="assign">
+ <param name="texture" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="const GLuint *"/>
+ </function>
+
+ <function name="NormalP3ui" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="GLuint"/>
+ </function>
+
+ <function name="NormalP3uiv" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="coords" type="const GLuint *"/>
+ </function>
+
+ <function name="ColorP3ui" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="color" type="GLuint"/>
+ </function>
+
+ <function name="ColorP4ui" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="color" type="GLuint"/>
+ </function>
+
+ <function name="ColorP3uiv" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="color" type="const GLuint *"/>
+ </function>
+
+ <function name="ColorP4uiv" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="color" type="const GLuint *"/>
+ </function>
+
+ <function name="SecondaryColorP3ui" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="color" type="GLuint"/>
+ </function>
+
+ <function name="SecondaryColorP3uiv" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="color" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribP1ui" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="value" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribP2ui" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="value" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribP3ui" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="value" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribP4ui" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="value" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribP1uiv" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribP2uiv" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribP3uiv" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribP4uiv" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/Makefile b/mesalib/src/mapi/glapi/gen/Makefile
index c386b8766..ec82d48ce 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile
+++ b/mesalib/src/mapi/glapi/gen/Makefile
@@ -89,6 +89,7 @@ API_XML = \
ARB_texture_buffer_object.xml \
ARB_vertex_array_object.xml \
AMD_draw_buffers_blend.xml \
+ ARB_vertex_type_2_10_10_10_rev.xml \
APPLE_object_purgeable.xml \
APPLE_vertex_array_object.xml \
EXT_draw_buffers2.xml \
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 7a7b1e903..bf811ce46 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -12537,4 +12537,6 @@
<xi:include href="ARB_texture_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_vertex_type_2_10_10_10_rev.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
</OpenGLAPI>