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Diffstat (limited to 'mesalib/src/mapi/glapi/glapitemp.h')
-rw-r--r--mesalib/src/mapi/glapi/glapitemp.h260
1 files changed, 151 insertions, 109 deletions
diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h
index a0282ddc0..a421d72c9 100644
--- a/mesalib/src/mapi/glapi/glapitemp.h
+++ b/mesalib/src/mapi/glapi/glapitemp.h
@@ -5372,71 +5372,107 @@ KEYWORD1 void KEYWORD2 NAME(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLs
DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data), (F, "glReadnPixelsARB(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, height, format, type, bufSize, (const void *) data));
}
+KEYWORD1 void KEYWORD2 NAME(TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)
+{
+ (void) target; (void) levels; (void) internalFormat; (void) width;
+ DISPATCH(TexStorage1D, (target, levels, internalFormat, width), (F, "glTexStorage1D(0x%x, %d, 0x%x, %d);\n", target, levels, internalFormat, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
+{
+ (void) target; (void) levels; (void) internalFormat; (void) width; (void) height;
+ DISPATCH(TexStorage2D, (target, levels, internalFormat, width, height), (F, "glTexStorage2D(0x%x, %d, 0x%x, %d, %d);\n", target, levels, internalFormat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)
+{
+ (void) target; (void) levels; (void) internalFormat; (void) width; (void) height; (void) depth;
+ DISPATCH(TexStorage3D, (target, levels, internalFormat, width, height, depth), (F, "glTexStorage3D(0x%x, %d, 0x%x, %d, %d, %d);\n", target, levels, internalFormat, width, height, depth));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)
+{
+ (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width;
+ DISPATCH(TextureStorage1DEXT, (texture, target, levels, internalFormat, width), (F, "glTextureStorage1DEXT(%d, 0x%x, %d, 0x%x, %d);\n", texture, target, levels, internalFormat, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
+{
+ (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width; (void) height;
+ DISPATCH(TextureStorage2DEXT, (texture, target, levels, internalFormat, width, height), (F, "glTextureStorage2DEXT(%d, 0x%x, %d, 0x%x, %d, %d);\n", texture, target, levels, internalFormat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)
+{
+ (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width; (void) height; (void) depth;
+ DISPATCH(TextureStorage3DEXT, (texture, target, levels, internalFormat, width, height, depth), (F, "glTextureStorage3DEXT(%d, 0x%x, %d, 0x%x, %d, %d, %d);\n", texture, target, levels, internalFormat, width, height, depth));
+}
+
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
(void) factor; (void) bias;
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLenum pname, GLfloat * params)
{
(void) pname; (void) params;
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pname, GLint * params)
{
(void) pname; (void) params;
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLenum pname, GLfloat param)
{
(void) pname; (void) param;
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLenum pname, const GLfloat * params)
{
(void) pname; (void) params;
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(GLenum pname, GLint param)
{
(void) pname; (void) param;
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, const GLint * params)
{
(void) pname; (void) params;
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLclampf value, GLboolean invert)
{
(void) value; (void) invert;
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pattern)
{
(void) pattern;
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
@@ -5496,9 +5532,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_706)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_706)(GLenum pname, GLfloat param)
{
(void) pname; (void) param;
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
@@ -5522,9 +5558,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_707)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_707)(GLenum pname, const GLfloat * params)
{
(void) pname; (void) params;
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
@@ -5829,9 +5865,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_728)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_728)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum mode)
{
(void) mode;
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
@@ -5849,9 +5885,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
(void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha;
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
@@ -6287,73 +6323,73 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
(void) mode; (void) first; (void) count; (void) primcount; (void) modestride;
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
(void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) modestride;
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLsizei n, const GLuint * fences)
{
(void) n; (void) fences;
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint fence)
{
(void) fence;
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLsizei n, GLuint * fences)
{
(void) n; (void) fences;
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLuint fence, GLenum pname, GLint * params)
{
(void) fence; (void) pname; (void) params;
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_776)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_782)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_776)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_782)(GLuint fence)
{
(void) fence;
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint fence, GLenum condition)
{
(void) fence; (void) condition;
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_784)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_784)(GLuint fence)
{
(void) fence;
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
@@ -6885,17 +6921,17 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_859)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_859)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum face)
{
(void) face;
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_860)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_860)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint array)
{
(void) array;
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
@@ -6907,17 +6943,17 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_861)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_861)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLsizei n, const GLuint * arrays)
{
(void) n; (void) arrays;
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_862)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_868)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_862)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_868)(GLsizei n, GLuint * arrays)
{
(void) n; (void) arrays;
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
@@ -6929,9 +6965,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_863)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_869)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_863)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_869)(GLuint array)
{
(void) array;
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
@@ -6990,9 +7026,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLclampd zmin, GLclampd zmax)
{
(void) zmin; (void) zmax;
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
@@ -7004,9 +7040,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum modeRGB, GLenum modeA)
{
(void) modeRGB; (void) modeA;
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
@@ -7222,25 +7258,25 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
(void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter;
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLenum target, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLenum target, GLenum pname, GLint param)
{
(void) target; (void) pname; (void) param;
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLintptr offset, GLsizeiptr size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_899)(GLenum target, GLintptr offset, GLsizeiptr size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLintptr offset, GLsizeiptr size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_899)(GLenum target, GLintptr offset, GLsizeiptr size)
{
(void) target; (void) offset; (void) size;
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
@@ -7914,17 +7950,17 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_951)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_951)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_957)(GLenum target, GLenum pname, GLvoid ** params)
{
(void) target; (void) pname; (void) params;
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_952)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_952)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_958)(GLenum target, GLsizei length, GLvoid * pointer)
{
(void) target; (void) length; (void) pointer;
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
@@ -7971,41 +8007,41 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_960)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_960)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
(void) frontfunc; (void) backfunc; (void) ref; (void) mask;
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
(void) target; (void) index; (void) count; (void) params;
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_968)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_968)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
(void) target; (void) index; (void) count; (void) params;
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_969)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_969)(GLuint id, GLenum pname, GLint64EXT * params)
{
(void) id; (void) pname; (void) params;
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_970)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_970)(GLuint id, GLenum pname, GLuint64EXT * params)
{
(void) id; (void) pname; (void) params;
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
@@ -8881,15 +8917,21 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetnUniformivARB),
TABLE_ENTRY(GetnUniformuivARB),
TABLE_ENTRY(ReadnPixelsARB),
+ TABLE_ENTRY(TexStorage1D),
+ TABLE_ENTRY(TexStorage2D),
+ TABLE_ENTRY(TexStorage3D),
+ TABLE_ENTRY(TextureStorage1DEXT),
+ TABLE_ENTRY(TextureStorage2DEXT),
+ TABLE_ENTRY(TextureStorage3DEXT),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_686),
- TABLE_ENTRY(_dispatch_stub_687),
- TABLE_ENTRY(_dispatch_stub_688),
- TABLE_ENTRY(_dispatch_stub_689),
- TABLE_ENTRY(_dispatch_stub_690),
- TABLE_ENTRY(_dispatch_stub_691),
TABLE_ENTRY(_dispatch_stub_692),
TABLE_ENTRY(_dispatch_stub_693),
+ TABLE_ENTRY(_dispatch_stub_694),
+ TABLE_ENTRY(_dispatch_stub_695),
+ TABLE_ENTRY(_dispatch_stub_696),
+ TABLE_ENTRY(_dispatch_stub_697),
+ TABLE_ENTRY(_dispatch_stub_698),
+ TABLE_ENTRY(_dispatch_stub_699),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -8924,7 +8966,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_728),
+ TABLE_ENTRY(_dispatch_stub_734),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -8966,15 +9008,15 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_770),
- TABLE_ENTRY(_dispatch_stub_771),
- TABLE_ENTRY(_dispatch_stub_772),
- TABLE_ENTRY(_dispatch_stub_773),
- TABLE_ENTRY(_dispatch_stub_774),
- TABLE_ENTRY(_dispatch_stub_775),
TABLE_ENTRY(_dispatch_stub_776),
TABLE_ENTRY(_dispatch_stub_777),
TABLE_ENTRY(_dispatch_stub_778),
+ TABLE_ENTRY(_dispatch_stub_779),
+ TABLE_ENTRY(_dispatch_stub_780),
+ TABLE_ENTRY(_dispatch_stub_781),
+ TABLE_ENTRY(_dispatch_stub_782),
+ TABLE_ENTRY(_dispatch_stub_783),
+ TABLE_ENTRY(_dispatch_stub_784),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -9055,11 +9097,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_859),
- TABLE_ENTRY(_dispatch_stub_860),
- TABLE_ENTRY(_dispatch_stub_861),
- TABLE_ENTRY(_dispatch_stub_862),
- TABLE_ENTRY(_dispatch_stub_863),
+ TABLE_ENTRY(_dispatch_stub_865),
+ TABLE_ENTRY(_dispatch_stub_866),
+ TABLE_ENTRY(_dispatch_stub_867),
+ TABLE_ENTRY(_dispatch_stub_868),
+ TABLE_ENTRY(_dispatch_stub_869),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
@@ -9068,8 +9110,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(ProgramNamedParameter4fvNV),
TABLE_ENTRY(PrimitiveRestartIndexNV),
TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_872),
- TABLE_ENTRY(_dispatch_stub_873),
+ TABLE_ENTRY(_dispatch_stub_878),
+ TABLE_ENTRY(_dispatch_stub_879),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -9087,9 +9129,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_891),
- TABLE_ENTRY(_dispatch_stub_892),
- TABLE_ENTRY(_dispatch_stub_893),
+ TABLE_ENTRY(_dispatch_stub_897),
+ TABLE_ENTRY(_dispatch_stub_898),
+ TABLE_ENTRY(_dispatch_stub_899),
TABLE_ENTRY(BindFragDataLocationEXT),
TABLE_ENTRY(GetFragDataLocationEXT),
TABLE_ENTRY(GetUniformuivEXT),
@@ -9147,8 +9189,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_951),
- TABLE_ENTRY(_dispatch_stub_952),
+ TABLE_ENTRY(_dispatch_stub_957),
+ TABLE_ENTRY(_dispatch_stub_958),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
@@ -9156,11 +9198,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(CreateShaderProgramEXT),
TABLE_ENTRY(UseShaderProgramEXT),
TABLE_ENTRY(TextureBarrierNV),
- TABLE_ENTRY(_dispatch_stub_960),
- TABLE_ENTRY(_dispatch_stub_961),
- TABLE_ENTRY(_dispatch_stub_962),
- TABLE_ENTRY(_dispatch_stub_963),
- TABLE_ENTRY(_dispatch_stub_964),
+ TABLE_ENTRY(_dispatch_stub_966),
+ TABLE_ENTRY(_dispatch_stub_967),
+ TABLE_ENTRY(_dispatch_stub_968),
+ TABLE_ENTRY(_dispatch_stub_969),
+ TABLE_ENTRY(_dispatch_stub_970),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
@@ -9472,10 +9514,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(BlendFuncIndexedAMD),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
- TABLE_ENTRY(_dispatch_stub_700),
+ TABLE_ENTRY(_dispatch_stub_706),
TABLE_ENTRY(PointParameterfv),
TABLE_ENTRY(PointParameterfvARB),
- TABLE_ENTRY(_dispatch_stub_701),
+ TABLE_ENTRY(_dispatch_stub_707),
TABLE_ENTRY(SecondaryColor3b),
TABLE_ENTRY(SecondaryColor3bv),
TABLE_ENTRY(SecondaryColor3d),
@@ -9501,7 +9543,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(FogCoordf),
TABLE_ENTRY(FogCoordfv),
TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_729),
+ TABLE_ENTRY(_dispatch_stub_735),
TABLE_ENTRY(WindowPos2d),
TABLE_ENTRY(WindowPos2dARB),
TABLE_ENTRY(WindowPos2dv),