diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/glprocs.h')
-rw-r--r-- | mesalib/src/mapi/glapi/glprocs.h | 1438 |
1 files changed, 720 insertions, 718 deletions
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h index 46c0696e0..04f51b7dc 100644 --- a/mesalib/src/mapi/glapi/glprocs.h +++ b/mesalib/src/mapi/glapi/glprocs.h @@ -624,6 +624,7 @@ static const char gl_string_table[] = "glGetActiveAttribARB\0"
"glGetAttribLocationARB\0"
"glDrawBuffersARB\0"
+ "glClampColorARB\0"
"glDrawArraysInstancedARB\0"
"glDrawElementsInstancedARB\0"
"glRenderbufferStorageMultisample\0"
@@ -1320,7 +1321,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_611 mgl_dispatch_stub_611
#define gl_dispatch_stub_612 mgl_dispatch_stub_612
#define gl_dispatch_stub_613 mgl_dispatch_stub_613
#define gl_dispatch_stub_614 mgl_dispatch_stub_614
@@ -1328,8 +1328,8 @@ static const char gl_string_table[] = #define gl_dispatch_stub_616 mgl_dispatch_stub_616
#define gl_dispatch_stub_617 mgl_dispatch_stub_617
#define gl_dispatch_stub_618 mgl_dispatch_stub_618
-#define gl_dispatch_stub_653 mgl_dispatch_stub_653
-#define gl_dispatch_stub_695 mgl_dispatch_stub_695
+#define gl_dispatch_stub_619 mgl_dispatch_stub_619
+#define gl_dispatch_stub_654 mgl_dispatch_stub_654
#define gl_dispatch_stub_696 mgl_dispatch_stub_696
#define gl_dispatch_stub_697 mgl_dispatch_stub_697
#define gl_dispatch_stub_698 mgl_dispatch_stub_698
@@ -1338,23 +1338,24 @@ static const char gl_string_table[] = #define gl_dispatch_stub_701 mgl_dispatch_stub_701
#define gl_dispatch_stub_702 mgl_dispatch_stub_702
#define gl_dispatch_stub_703 mgl_dispatch_stub_703
-#define gl_dispatch_stub_784 mgl_dispatch_stub_784
+#define gl_dispatch_stub_704 mgl_dispatch_stub_704
#define gl_dispatch_stub_785 mgl_dispatch_stub_785
#define gl_dispatch_stub_786 mgl_dispatch_stub_786
#define gl_dispatch_stub_787 mgl_dispatch_stub_787
#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_797 mgl_dispatch_stub_797
+#define gl_dispatch_stub_789 mgl_dispatch_stub_789
#define gl_dispatch_stub_798 mgl_dispatch_stub_798
-#define gl_dispatch_stub_816 mgl_dispatch_stub_816
+#define gl_dispatch_stub_799 mgl_dispatch_stub_799
#define gl_dispatch_stub_817 mgl_dispatch_stub_817
#define gl_dispatch_stub_818 mgl_dispatch_stub_818
-#define gl_dispatch_stub_876 mgl_dispatch_stub_876
+#define gl_dispatch_stub_819 mgl_dispatch_stub_819
#define gl_dispatch_stub_877 mgl_dispatch_stub_877
-#define gl_dispatch_stub_885 mgl_dispatch_stub_885
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
#define gl_dispatch_stub_886 mgl_dispatch_stub_886
#define gl_dispatch_stub_887 mgl_dispatch_stub_887
#define gl_dispatch_stub_888 mgl_dispatch_stub_888
#define gl_dispatch_stub_889 mgl_dispatch_stub_889
+#define gl_dispatch_stub_890 mgl_dispatch_stub_890
#endif /* USE_MGL_NAMESPACE */
@@ -1372,41 +1373,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_617(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_618(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_653(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_695(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_696(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_697(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_698(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_699(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_700(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_701(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_702(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_703(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_784(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_785(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_786(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_787(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_797(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_798(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_816(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_817(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_885(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_617(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_618(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_619(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_654(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_696(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_697(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_698(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_699(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_700(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_701(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_702(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_703(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_704(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_785(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_786(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_787(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_788(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_789(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_798(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_799(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_817(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_878(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_886(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_887(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_889(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_888(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_889(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_890(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1982,685 +1983,686 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
- NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
- NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
- NAME_FUNC_OFFSET( 9300, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578),
- NAME_FUNC_OFFSET( 9325, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579),
- NAME_FUNC_OFFSET( 9350, glMapBufferRange, glMapBufferRange, NULL, 580),
- NAME_FUNC_OFFSET( 9367, glBindVertexArray, glBindVertexArray, NULL, 581),
- NAME_FUNC_OFFSET( 9385, glGenVertexArrays, glGenVertexArrays, NULL, 582),
- NAME_FUNC_OFFSET( 9403, glCopyBufferSubData, glCopyBufferSubData, NULL, 583),
- NAME_FUNC_OFFSET( 9423, glClientWaitSync, glClientWaitSync, NULL, 584),
- NAME_FUNC_OFFSET( 9440, glDeleteSync, glDeleteSync, NULL, 585),
- NAME_FUNC_OFFSET( 9453, glFenceSync, glFenceSync, NULL, 586),
- NAME_FUNC_OFFSET( 9465, glGetInteger64v, glGetInteger64v, NULL, 587),
- NAME_FUNC_OFFSET( 9481, glGetSynciv, glGetSynciv, NULL, 588),
- NAME_FUNC_OFFSET( 9493, glIsSync, glIsSync, NULL, 589),
- NAME_FUNC_OFFSET( 9502, glWaitSync, glWaitSync, NULL, 590),
- NAME_FUNC_OFFSET( 9513, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 591),
- NAME_FUNC_OFFSET( 9538, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 592),
- NAME_FUNC_OFFSET( 9568, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 593),
- NAME_FUNC_OFFSET( 9598, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 594),
- NAME_FUNC_OFFSET( 9626, glBlendEquationiARB, glBlendEquationiARB, NULL, 595),
- NAME_FUNC_OFFSET( 9646, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 596),
- NAME_FUNC_OFFSET( 9670, glBlendFunciARB, glBlendFunciARB, NULL, 597),
- NAME_FUNC_OFFSET( 9686, glBindTransformFeedback, glBindTransformFeedback, NULL, 598),
- NAME_FUNC_OFFSET( 9710, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 599),
- NAME_FUNC_OFFSET( 9737, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 600),
- NAME_FUNC_OFFSET( 9761, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 601),
- NAME_FUNC_OFFSET( 9785, glIsTransformFeedback, glIsTransformFeedback, NULL, 602),
- NAME_FUNC_OFFSET( 9807, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 603),
- NAME_FUNC_OFFSET( 9832, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 604),
- NAME_FUNC_OFFSET( 9858, glClearDepthf, glClearDepthf, NULL, 605),
- NAME_FUNC_OFFSET( 9872, glDepthRangef, glDepthRangef, NULL, 606),
- NAME_FUNC_OFFSET( 9886, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 607),
- NAME_FUNC_OFFSET( 9913, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 608),
- NAME_FUNC_OFFSET( 9937, glShaderBinary, glShaderBinary, NULL, 609),
- NAME_FUNC_OFFSET( 9952, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 610),
- NAME_FUNC_OFFSET( 9971, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
- NAME_FUNC_OFFSET(10003, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
- NAME_FUNC_OFFSET(10035, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
- NAME_FUNC_OFFSET(10063, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
- NAME_FUNC_OFFSET(10092, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615),
- NAME_FUNC_OFFSET(10120, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616),
- NAME_FUNC_OFFSET(10149, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
- NAME_FUNC_OFFSET(10166, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
- NAME_FUNC_OFFSET(10186, glColorPointerEXT, glColorPointerEXT, NULL, 619),
- NAME_FUNC_OFFSET(10204, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 620),
- NAME_FUNC_OFFSET(10225, glIndexPointerEXT, glIndexPointerEXT, NULL, 621),
- NAME_FUNC_OFFSET(10243, glNormalPointerEXT, glNormalPointerEXT, NULL, 622),
- NAME_FUNC_OFFSET(10262, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 623),
- NAME_FUNC_OFFSET(10283, glVertexPointerEXT, glVertexPointerEXT, NULL, 624),
- NAME_FUNC_OFFSET(10302, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(10323, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(10345, glLockArraysEXT, glLockArraysEXT, NULL, 627),
- NAME_FUNC_OFFSET(10361, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 628),
- NAME_FUNC_OFFSET(10379, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
- NAME_FUNC_OFFSET(10401, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
- NAME_FUNC_OFFSET(10424, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
- NAME_FUNC_OFFSET(10446, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
- NAME_FUNC_OFFSET(10469, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
- NAME_FUNC_OFFSET(10491, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
- NAME_FUNC_OFFSET(10514, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
- NAME_FUNC_OFFSET(10536, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
- NAME_FUNC_OFFSET(10559, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
- NAME_FUNC_OFFSET(10581, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
- NAME_FUNC_OFFSET(10604, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
- NAME_FUNC_OFFSET(10627, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
- NAME_FUNC_OFFSET(10651, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
- NAME_FUNC_OFFSET(10674, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
- NAME_FUNC_OFFSET(10698, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
- NAME_FUNC_OFFSET(10721, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
- NAME_FUNC_OFFSET(10745, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
- NAME_FUNC_OFFSET(10772, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
- NAME_FUNC_OFFSET(10793, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
- NAME_FUNC_OFFSET(10816, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
- NAME_FUNC_OFFSET(10837, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
- NAME_FUNC_OFFSET(10852, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
- NAME_FUNC_OFFSET(10868, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
- NAME_FUNC_OFFSET(10883, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
- NAME_FUNC_OFFSET(10899, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
- NAME_FUNC_OFFSET(10917, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
- NAME_FUNC_OFFSET(10940, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 655),
- NAME_FUNC_OFFSET(10966, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 656),
- NAME_FUNC_OFFSET(10987, glCombinerInputNV, glCombinerInputNV, NULL, 657),
- NAME_FUNC_OFFSET(11005, glCombinerOutputNV, glCombinerOutputNV, NULL, 658),
- NAME_FUNC_OFFSET(11024, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 659),
- NAME_FUNC_OFFSET(11047, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 660),
- NAME_FUNC_OFFSET(11071, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 661),
- NAME_FUNC_OFFSET(11094, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 662),
- NAME_FUNC_OFFSET(11118, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 663),
- NAME_FUNC_OFFSET(11141, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 664),
- NAME_FUNC_OFFSET(11173, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 665),
- NAME_FUNC_OFFSET(11205, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 666),
- NAME_FUNC_OFFSET(11238, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 667),
- NAME_FUNC_OFFSET(11271, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 668),
- NAME_FUNC_OFFSET(11308, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 669),
- NAME_FUNC_OFFSET(11345, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 670),
- NAME_FUNC_OFFSET(11365, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
- NAME_FUNC_OFFSET(11383, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
- NAME_FUNC_OFFSET(11402, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
- NAME_FUNC_OFFSET(11420, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
- NAME_FUNC_OFFSET(11439, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
- NAME_FUNC_OFFSET(11457, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
- NAME_FUNC_OFFSET(11476, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
- NAME_FUNC_OFFSET(11494, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
- NAME_FUNC_OFFSET(11513, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
- NAME_FUNC_OFFSET(11531, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
- NAME_FUNC_OFFSET(11550, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
- NAME_FUNC_OFFSET(11568, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
- NAME_FUNC_OFFSET(11587, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
- NAME_FUNC_OFFSET(11605, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
- NAME_FUNC_OFFSET(11624, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
- NAME_FUNC_OFFSET(11642, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
- NAME_FUNC_OFFSET(11661, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 687),
- NAME_FUNC_OFFSET(11679, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 688),
- NAME_FUNC_OFFSET(11698, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 689),
- NAME_FUNC_OFFSET(11716, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 690),
- NAME_FUNC_OFFSET(11735, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 691),
- NAME_FUNC_OFFSET(11753, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 692),
- NAME_FUNC_OFFSET(11772, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 693),
- NAME_FUNC_OFFSET(11790, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 694),
- NAME_FUNC_OFFSET(11809, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
- NAME_FUNC_OFFSET(11834, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
- NAME_FUNC_OFFSET(11861, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
- NAME_FUNC_OFFSET(11878, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572),
+ NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576),
+ NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577),
+ NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578),
+ NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579),
+ NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580),
+ NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581),
+ NAME_FUNC_OFFSET( 9383, glBindVertexArray, glBindVertexArray, NULL, 582),
+ NAME_FUNC_OFFSET( 9401, glGenVertexArrays, glGenVertexArrays, NULL, 583),
+ NAME_FUNC_OFFSET( 9419, glCopyBufferSubData, glCopyBufferSubData, NULL, 584),
+ NAME_FUNC_OFFSET( 9439, glClientWaitSync, glClientWaitSync, NULL, 585),
+ NAME_FUNC_OFFSET( 9456, glDeleteSync, glDeleteSync, NULL, 586),
+ NAME_FUNC_OFFSET( 9469, glFenceSync, glFenceSync, NULL, 587),
+ NAME_FUNC_OFFSET( 9481, glGetInteger64v, glGetInteger64v, NULL, 588),
+ NAME_FUNC_OFFSET( 9497, glGetSynciv, glGetSynciv, NULL, 589),
+ NAME_FUNC_OFFSET( 9509, glIsSync, glIsSync, NULL, 590),
+ NAME_FUNC_OFFSET( 9518, glWaitSync, glWaitSync, NULL, 591),
+ NAME_FUNC_OFFSET( 9529, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 592),
+ NAME_FUNC_OFFSET( 9554, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 593),
+ NAME_FUNC_OFFSET( 9584, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 594),
+ NAME_FUNC_OFFSET( 9614, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 595),
+ NAME_FUNC_OFFSET( 9642, glBlendEquationiARB, glBlendEquationiARB, NULL, 596),
+ NAME_FUNC_OFFSET( 9662, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 597),
+ NAME_FUNC_OFFSET( 9686, glBlendFunciARB, glBlendFunciARB, NULL, 598),
+ NAME_FUNC_OFFSET( 9702, glBindTransformFeedback, glBindTransformFeedback, NULL, 599),
+ NAME_FUNC_OFFSET( 9726, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 600),
+ NAME_FUNC_OFFSET( 9753, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 601),
+ NAME_FUNC_OFFSET( 9777, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 602),
+ NAME_FUNC_OFFSET( 9801, glIsTransformFeedback, glIsTransformFeedback, NULL, 603),
+ NAME_FUNC_OFFSET( 9823, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 604),
+ NAME_FUNC_OFFSET( 9848, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 605),
+ NAME_FUNC_OFFSET( 9874, glClearDepthf, glClearDepthf, NULL, 606),
+ NAME_FUNC_OFFSET( 9888, glDepthRangef, glDepthRangef, NULL, 607),
+ NAME_FUNC_OFFSET( 9902, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 608),
+ NAME_FUNC_OFFSET( 9929, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 609),
+ NAME_FUNC_OFFSET( 9953, glShaderBinary, glShaderBinary, NULL, 610),
+ NAME_FUNC_OFFSET( 9968, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 611),
+ NAME_FUNC_OFFSET( 9987, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
+ NAME_FUNC_OFFSET(10019, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(10051, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
+ NAME_FUNC_OFFSET(10079, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615),
+ NAME_FUNC_OFFSET(10108, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616),
+ NAME_FUNC_OFFSET(10136, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(10165, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
+ NAME_FUNC_OFFSET(10182, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619),
+ NAME_FUNC_OFFSET(10202, glColorPointerEXT, glColorPointerEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10220, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10241, glIndexPointerEXT, glIndexPointerEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10259, glNormalPointerEXT, glNormalPointerEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10278, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10299, glVertexPointerEXT, glVertexPointerEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10318, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10339, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10361, glLockArraysEXT, glLockArraysEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10377, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10395, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10417, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10440, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10462, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10485, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10507, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10530, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10552, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10575, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10597, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10620, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10643, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10667, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10690, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 643),
+ NAME_FUNC_OFFSET(10714, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10737, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 645),
+ NAME_FUNC_OFFSET(10761, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 646),
+ NAME_FUNC_OFFSET(10788, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 647),
+ NAME_FUNC_OFFSET(10809, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 648),
+ NAME_FUNC_OFFSET(10832, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 649),
+ NAME_FUNC_OFFSET(10853, glFogCoorddEXT, glFogCoorddEXT, NULL, 650),
+ NAME_FUNC_OFFSET(10868, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 651),
+ NAME_FUNC_OFFSET(10884, glFogCoordfEXT, glFogCoordfEXT, NULL, 652),
+ NAME_FUNC_OFFSET(10899, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 653),
+ NAME_FUNC_OFFSET(10915, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654),
+ NAME_FUNC_OFFSET(10933, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655),
+ NAME_FUNC_OFFSET(10956, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 656),
+ NAME_FUNC_OFFSET(10982, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 657),
+ NAME_FUNC_OFFSET(11003, glCombinerInputNV, glCombinerInputNV, NULL, 658),
+ NAME_FUNC_OFFSET(11021, glCombinerOutputNV, glCombinerOutputNV, NULL, 659),
+ NAME_FUNC_OFFSET(11040, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 660),
+ NAME_FUNC_OFFSET(11063, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 661),
+ NAME_FUNC_OFFSET(11087, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 662),
+ NAME_FUNC_OFFSET(11110, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 663),
+ NAME_FUNC_OFFSET(11134, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 664),
+ NAME_FUNC_OFFSET(11157, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 665),
+ NAME_FUNC_OFFSET(11189, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 666),
+ NAME_FUNC_OFFSET(11221, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 667),
+ NAME_FUNC_OFFSET(11254, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 668),
+ NAME_FUNC_OFFSET(11287, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 669),
+ NAME_FUNC_OFFSET(11324, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 670),
+ NAME_FUNC_OFFSET(11361, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11381, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11399, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11418, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11436, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11455, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11473, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11492, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11510, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11529, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11547, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11566, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11584, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11603, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684),
+ NAME_FUNC_OFFSET(11621, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685),
+ NAME_FUNC_OFFSET(11640, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686),
+ NAME_FUNC_OFFSET(11658, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687),
+ NAME_FUNC_OFFSET(11677, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 688),
+ NAME_FUNC_OFFSET(11695, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 689),
+ NAME_FUNC_OFFSET(11714, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 690),
+ NAME_FUNC_OFFSET(11732, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 691),
+ NAME_FUNC_OFFSET(11751, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 692),
+ NAME_FUNC_OFFSET(11769, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 693),
+ NAME_FUNC_OFFSET(11788, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 694),
+ NAME_FUNC_OFFSET(11806, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 695),
+ NAME_FUNC_OFFSET(11825, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
+ NAME_FUNC_OFFSET(11850, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11877, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
NAME_FUNC_OFFSET(11894, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
- NAME_FUNC_OFFSET(11908, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
- NAME_FUNC_OFFSET(11923, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
- NAME_FUNC_OFFSET(11935, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
- NAME_FUNC_OFFSET(11948, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
- NAME_FUNC_OFFSET(11962, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 704),
- NAME_FUNC_OFFSET(11986, glBindProgramNV, glBindProgramNV, NULL, 705),
- NAME_FUNC_OFFSET(12002, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
- NAME_FUNC_OFFSET(12021, glExecuteProgramNV, glExecuteProgramNV, NULL, 707),
- NAME_FUNC_OFFSET(12040, glGenProgramsNV, glGenProgramsNV, NULL, 708),
- NAME_FUNC_OFFSET(12056, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 709),
- NAME_FUNC_OFFSET(12082, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 710),
- NAME_FUNC_OFFSET(12108, glGetProgramStringNV, glGetProgramStringNV, NULL, 711),
- NAME_FUNC_OFFSET(12129, glGetProgramivNV, glGetProgramivNV, NULL, 712),
- NAME_FUNC_OFFSET(12146, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 713),
- NAME_FUNC_OFFSET(12167, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
- NAME_FUNC_OFFSET(12195, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 715),
- NAME_FUNC_OFFSET(12217, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 716),
- NAME_FUNC_OFFSET(12239, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 717),
- NAME_FUNC_OFFSET(12261, glIsProgramNV, glIsProgramNV, NULL, 718),
- NAME_FUNC_OFFSET(12275, glLoadProgramNV, glLoadProgramNV, NULL, 719),
- NAME_FUNC_OFFSET(12291, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 720),
- NAME_FUNC_OFFSET(12316, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 721),
- NAME_FUNC_OFFSET(12341, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 722),
- NAME_FUNC_OFFSET(12369, glTrackMatrixNV, glTrackMatrixNV, NULL, 723),
- NAME_FUNC_OFFSET(12385, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 724),
- NAME_FUNC_OFFSET(12404, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 725),
- NAME_FUNC_OFFSET(12424, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 726),
- NAME_FUNC_OFFSET(12443, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 727),
- NAME_FUNC_OFFSET(12463, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 728),
- NAME_FUNC_OFFSET(12482, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 729),
- NAME_FUNC_OFFSET(12502, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 730),
- NAME_FUNC_OFFSET(12521, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 731),
- NAME_FUNC_OFFSET(12541, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 732),
- NAME_FUNC_OFFSET(12560, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 733),
- NAME_FUNC_OFFSET(12580, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 734),
- NAME_FUNC_OFFSET(12599, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 735),
- NAME_FUNC_OFFSET(12619, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 736),
- NAME_FUNC_OFFSET(12638, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 737),
- NAME_FUNC_OFFSET(12658, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 738),
- NAME_FUNC_OFFSET(12677, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 739),
- NAME_FUNC_OFFSET(12697, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 740),
- NAME_FUNC_OFFSET(12716, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 741),
- NAME_FUNC_OFFSET(12736, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 742),
- NAME_FUNC_OFFSET(12755, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 743),
- NAME_FUNC_OFFSET(12775, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 744),
- NAME_FUNC_OFFSET(12794, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 745),
- NAME_FUNC_OFFSET(12814, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 746),
- NAME_FUNC_OFFSET(12833, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 747),
- NAME_FUNC_OFFSET(12853, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 748),
- NAME_FUNC_OFFSET(12873, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 749),
- NAME_FUNC_OFFSET(12894, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 750),
- NAME_FUNC_OFFSET(12918, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 751),
- NAME_FUNC_OFFSET(12939, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 752),
- NAME_FUNC_OFFSET(12960, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 753),
- NAME_FUNC_OFFSET(12981, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 754),
- NAME_FUNC_OFFSET(13002, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 755),
- NAME_FUNC_OFFSET(13023, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 756),
- NAME_FUNC_OFFSET(13044, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 757),
- NAME_FUNC_OFFSET(13065, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 758),
- NAME_FUNC_OFFSET(13086, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 759),
- NAME_FUNC_OFFSET(13107, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 760),
- NAME_FUNC_OFFSET(13128, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 761),
- NAME_FUNC_OFFSET(13149, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 762),
- NAME_FUNC_OFFSET(13170, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 763),
- NAME_FUNC_OFFSET(13192, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 764),
- NAME_FUNC_OFFSET(13219, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 765),
- NAME_FUNC_OFFSET(13246, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 766),
- NAME_FUNC_OFFSET(13270, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 767),
- NAME_FUNC_OFFSET(13294, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 768),
- NAME_FUNC_OFFSET(13316, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 769),
- NAME_FUNC_OFFSET(13338, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 770),
- NAME_FUNC_OFFSET(13360, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 771),
- NAME_FUNC_OFFSET(13385, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 772),
- NAME_FUNC_OFFSET(13409, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 773),
- NAME_FUNC_OFFSET(13431, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 774),
- NAME_FUNC_OFFSET(13453, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 775),
- NAME_FUNC_OFFSET(13475, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 776),
- NAME_FUNC_OFFSET(13501, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 777),
- NAME_FUNC_OFFSET(13524, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 778),
- NAME_FUNC_OFFSET(13548, glPassTexCoordATI, glPassTexCoordATI, NULL, 779),
- NAME_FUNC_OFFSET(13566, glSampleMapATI, glSampleMapATI, NULL, 780),
- NAME_FUNC_OFFSET(13581, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 781),
- NAME_FUNC_OFFSET(13612, glPointParameteriNV, glPointParameteriNV, NULL, 782),
- NAME_FUNC_OFFSET(13632, glPointParameterivNV, glPointParameterivNV, NULL, 783),
- NAME_FUNC_OFFSET(13653, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
- NAME_FUNC_OFFSET(13676, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
- NAME_FUNC_OFFSET(13699, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
- NAME_FUNC_OFFSET(13725, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
- NAME_FUNC_OFFSET(13748, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(13769, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 789),
- NAME_FUNC_OFFSET(13800, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 790),
- NAME_FUNC_OFFSET(13831, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 791),
- NAME_FUNC_OFFSET(13859, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 792),
- NAME_FUNC_OFFSET(13888, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 793),
- NAME_FUNC_OFFSET(13916, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 794),
- NAME_FUNC_OFFSET(13945, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
- NAME_FUNC_OFFSET(13971, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 796),
- NAME_FUNC_OFFSET(13992, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797),
- NAME_FUNC_OFFSET(14009, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
- NAME_FUNC_OFFSET(14036, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
- NAME_FUNC_OFFSET(14057, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
- NAME_FUNC_OFFSET(14079, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
- NAME_FUNC_OFFSET(14107, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
- NAME_FUNC_OFFSET(14131, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
- NAME_FUNC_OFFSET(14156, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(14185, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
- NAME_FUNC_OFFSET(14211, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
- NAME_FUNC_OFFSET(14237, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
- NAME_FUNC_OFFSET(14263, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
- NAME_FUNC_OFFSET(14284, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
- NAME_FUNC_OFFSET(14306, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
- NAME_FUNC_OFFSET(14326, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
- NAME_FUNC_OFFSET(14367, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
- NAME_FUNC_OFFSET(14399, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
- NAME_FUNC_OFFSET(14418, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
- NAME_FUNC_OFFSET(14438, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
- NAME_FUNC_OFFSET(14463, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
- NAME_FUNC_OFFSET(14484, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
- NAME_FUNC_OFFSET(14508, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
- NAME_FUNC_OFFSET(14538, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
- NAME_FUNC_OFFSET(14564, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
- NAME_FUNC_OFFSET(14589, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
- NAME_FUNC_OFFSET(14608, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
- NAME_FUNC_OFFSET(14632, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
- NAME_FUNC_OFFSET(14657, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(14673, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(14690, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
- NAME_FUNC_OFFSET(14706, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
- NAME_FUNC_OFFSET(14723, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(14739, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(14756, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
- NAME_FUNC_OFFSET(14772, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
- NAME_FUNC_OFFSET(14789, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
- NAME_FUNC_OFFSET(14810, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
- NAME_FUNC_OFFSET(14832, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
- NAME_FUNC_OFFSET(14854, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
- NAME_FUNC_OFFSET(14877, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
- NAME_FUNC_OFFSET(14898, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
- NAME_FUNC_OFFSET(14920, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
- NAME_FUNC_OFFSET(14942, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
- NAME_FUNC_OFFSET(14965, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
- NAME_FUNC_OFFSET(14986, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
- NAME_FUNC_OFFSET(15008, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
- NAME_FUNC_OFFSET(15030, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
- NAME_FUNC_OFFSET(15053, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
- NAME_FUNC_OFFSET(15075, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
- NAME_FUNC_OFFSET(15096, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
- NAME_FUNC_OFFSET(15118, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
- NAME_FUNC_OFFSET(15140, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
- NAME_FUNC_OFFSET(15163, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
- NAME_FUNC_OFFSET(15185, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
- NAME_FUNC_OFFSET(15208, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
- NAME_FUNC_OFFSET(15231, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
- NAME_FUNC_OFFSET(15257, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
- NAME_FUNC_OFFSET(15286, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
- NAME_FUNC_OFFSET(15308, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
- NAME_FUNC_OFFSET(15328, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
- NAME_FUNC_OFFSET(15347, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
- NAME_FUNC_OFFSET(15371, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
- NAME_FUNC_OFFSET(15395, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
- NAME_FUNC_OFFSET(15417, glClearColorIiEXT, glClearColorIiEXT, NULL, 860),
- NAME_FUNC_OFFSET(15435, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 861),
- NAME_FUNC_OFFSET(15454, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
- NAME_FUNC_OFFSET(15478, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
- NAME_FUNC_OFFSET(15503, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
- NAME_FUNC_OFFSET(15524, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
- NAME_FUNC_OFFSET(15546, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
- NAME_FUNC_OFFSET(15573, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
- NAME_FUNC_OFFSET(15598, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
- NAME_FUNC_OFFSET(15626, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
- NAME_FUNC_OFFSET(15646, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 870),
- NAME_FUNC_OFFSET(15668, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
- NAME_FUNC_OFFSET(15689, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
- NAME_FUNC_OFFSET(15715, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
- NAME_FUNC_OFFSET(15748, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
- NAME_FUNC_OFFSET(15779, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
- NAME_FUNC_OFFSET(15800, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
- NAME_FUNC_OFFSET(15831, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
- NAME_FUNC_OFFSET(15851, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 878),
- NAME_FUNC_OFFSET(15879, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 879),
- NAME_FUNC_OFFSET(15902, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 880),
- NAME_FUNC_OFFSET(15927, glActiveProgramEXT, glActiveProgramEXT, NULL, 881),
- NAME_FUNC_OFFSET(15946, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 882),
- NAME_FUNC_OFFSET(15971, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 883),
- NAME_FUNC_OFFSET(15993, glTextureBarrierNV, glTextureBarrierNV, NULL, 884),
- NAME_FUNC_OFFSET(16012, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
- NAME_FUNC_OFFSET(16037, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
- NAME_FUNC_OFFSET(16066, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
- NAME_FUNC_OFFSET(16097, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
- NAME_FUNC_OFFSET(16121, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
- NAME_FUNC_OFFSET(16146, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 890),
- NAME_FUNC_OFFSET(16185, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 891),
- NAME_FUNC_OFFSET(16214, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16232, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(16249, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(16265, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(16290, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(16310, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(16330, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(16353, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(16376, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(16396, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(16413, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16430, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16445, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16469, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16488, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16507, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16523, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16542, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16565, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(11910, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
+ NAME_FUNC_OFFSET(11924, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
+ NAME_FUNC_OFFSET(11939, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
+ NAME_FUNC_OFFSET(11951, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
+ NAME_FUNC_OFFSET(11964, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704),
+ NAME_FUNC_OFFSET(11978, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 705),
+ NAME_FUNC_OFFSET(12002, glBindProgramNV, glBindProgramNV, NULL, 706),
+ NAME_FUNC_OFFSET(12018, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 707),
+ NAME_FUNC_OFFSET(12037, glExecuteProgramNV, glExecuteProgramNV, NULL, 708),
+ NAME_FUNC_OFFSET(12056, glGenProgramsNV, glGenProgramsNV, NULL, 709),
+ NAME_FUNC_OFFSET(12072, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 710),
+ NAME_FUNC_OFFSET(12098, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 711),
+ NAME_FUNC_OFFSET(12124, glGetProgramStringNV, glGetProgramStringNV, NULL, 712),
+ NAME_FUNC_OFFSET(12145, glGetProgramivNV, glGetProgramivNV, NULL, 713),
+ NAME_FUNC_OFFSET(12162, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 714),
+ NAME_FUNC_OFFSET(12183, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715),
+ NAME_FUNC_OFFSET(12211, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 716),
+ NAME_FUNC_OFFSET(12233, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 717),
+ NAME_FUNC_OFFSET(12255, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 718),
+ NAME_FUNC_OFFSET(12277, glIsProgramNV, glIsProgramNV, NULL, 719),
+ NAME_FUNC_OFFSET(12291, glLoadProgramNV, glLoadProgramNV, NULL, 720),
+ NAME_FUNC_OFFSET(12307, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 721),
+ NAME_FUNC_OFFSET(12332, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 722),
+ NAME_FUNC_OFFSET(12357, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 723),
+ NAME_FUNC_OFFSET(12385, glTrackMatrixNV, glTrackMatrixNV, NULL, 724),
+ NAME_FUNC_OFFSET(12401, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 725),
+ NAME_FUNC_OFFSET(12420, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 726),
+ NAME_FUNC_OFFSET(12440, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 727),
+ NAME_FUNC_OFFSET(12459, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 728),
+ NAME_FUNC_OFFSET(12479, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 729),
+ NAME_FUNC_OFFSET(12498, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 730),
+ NAME_FUNC_OFFSET(12518, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 731),
+ NAME_FUNC_OFFSET(12537, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 732),
+ NAME_FUNC_OFFSET(12557, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 733),
+ NAME_FUNC_OFFSET(12576, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 734),
+ NAME_FUNC_OFFSET(12596, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 735),
+ NAME_FUNC_OFFSET(12615, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 736),
+ NAME_FUNC_OFFSET(12635, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 737),
+ NAME_FUNC_OFFSET(12654, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 738),
+ NAME_FUNC_OFFSET(12674, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 739),
+ NAME_FUNC_OFFSET(12693, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 740),
+ NAME_FUNC_OFFSET(12713, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 741),
+ NAME_FUNC_OFFSET(12732, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 742),
+ NAME_FUNC_OFFSET(12752, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 743),
+ NAME_FUNC_OFFSET(12771, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 744),
+ NAME_FUNC_OFFSET(12791, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 745),
+ NAME_FUNC_OFFSET(12810, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 746),
+ NAME_FUNC_OFFSET(12830, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 747),
+ NAME_FUNC_OFFSET(12849, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 748),
+ NAME_FUNC_OFFSET(12869, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 749),
+ NAME_FUNC_OFFSET(12889, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 750),
+ NAME_FUNC_OFFSET(12910, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 751),
+ NAME_FUNC_OFFSET(12934, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 752),
+ NAME_FUNC_OFFSET(12955, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 753),
+ NAME_FUNC_OFFSET(12976, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 754),
+ NAME_FUNC_OFFSET(12997, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 755),
+ NAME_FUNC_OFFSET(13018, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 756),
+ NAME_FUNC_OFFSET(13039, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 757),
+ NAME_FUNC_OFFSET(13060, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 758),
+ NAME_FUNC_OFFSET(13081, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 759),
+ NAME_FUNC_OFFSET(13102, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 760),
+ NAME_FUNC_OFFSET(13123, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 761),
+ NAME_FUNC_OFFSET(13144, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 762),
+ NAME_FUNC_OFFSET(13165, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 763),
+ NAME_FUNC_OFFSET(13186, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 764),
+ NAME_FUNC_OFFSET(13208, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 765),
+ NAME_FUNC_OFFSET(13235, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 766),
+ NAME_FUNC_OFFSET(13262, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 767),
+ NAME_FUNC_OFFSET(13286, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 768),
+ NAME_FUNC_OFFSET(13310, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 769),
+ NAME_FUNC_OFFSET(13332, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 770),
+ NAME_FUNC_OFFSET(13354, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 771),
+ NAME_FUNC_OFFSET(13376, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 772),
+ NAME_FUNC_OFFSET(13401, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 773),
+ NAME_FUNC_OFFSET(13425, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 774),
+ NAME_FUNC_OFFSET(13447, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 775),
+ NAME_FUNC_OFFSET(13469, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 776),
+ NAME_FUNC_OFFSET(13491, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 777),
+ NAME_FUNC_OFFSET(13517, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 778),
+ NAME_FUNC_OFFSET(13540, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 779),
+ NAME_FUNC_OFFSET(13564, glPassTexCoordATI, glPassTexCoordATI, NULL, 780),
+ NAME_FUNC_OFFSET(13582, glSampleMapATI, glSampleMapATI, NULL, 781),
+ NAME_FUNC_OFFSET(13597, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 782),
+ NAME_FUNC_OFFSET(13628, glPointParameteriNV, glPointParameteriNV, NULL, 783),
+ NAME_FUNC_OFFSET(13648, glPointParameterivNV, glPointParameterivNV, NULL, 784),
+ NAME_FUNC_OFFSET(13669, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
+ NAME_FUNC_OFFSET(13692, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+ NAME_FUNC_OFFSET(13715, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(13741, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(13764, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
+ NAME_FUNC_OFFSET(13785, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13816, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13847, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 792),
+ NAME_FUNC_OFFSET(13875, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 793),
+ NAME_FUNC_OFFSET(13904, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 794),
+ NAME_FUNC_OFFSET(13932, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 795),
+ NAME_FUNC_OFFSET(13961, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 796),
+ NAME_FUNC_OFFSET(13987, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 797),
+ NAME_FUNC_OFFSET(14008, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+ NAME_FUNC_OFFSET(14025, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799),
+ NAME_FUNC_OFFSET(14052, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14073, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14095, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14123, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14147, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14172, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14201, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 806),
+ NAME_FUNC_OFFSET(14227, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(14253, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 808),
+ NAME_FUNC_OFFSET(14279, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14300, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14322, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 811),
+ NAME_FUNC_OFFSET(14342, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(14383, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14415, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14434, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14454, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14479, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
+ NAME_FUNC_OFFSET(14500, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
+ NAME_FUNC_OFFSET(14524, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819),
+ NAME_FUNC_OFFSET(14554, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14580, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14605, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14624, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14648, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14673, glUniform1uiEXT, glUniform1uiEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14689, glUniform1uivEXT, glUniform1uivEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14706, glUniform2uiEXT, glUniform2uiEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14722, glUniform2uivEXT, glUniform2uivEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14739, glUniform3uiEXT, glUniform3uiEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14755, glUniform3uivEXT, glUniform3uivEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14772, glUniform4uiEXT, glUniform4uiEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14788, glUniform4uivEXT, glUniform4uivEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14805, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14826, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14848, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14870, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14893, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14914, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14936, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14958, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14981, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15002, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15024, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15046, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15069, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15091, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15112, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15134, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15156, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15179, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15201, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15224, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15247, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15273, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15302, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15324, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15344, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15363, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15387, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15411, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15433, glClearColorIiEXT, glClearColorIiEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15451, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15470, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15494, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15519, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15540, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15562, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 867),
+ NAME_FUNC_OFFSET(15589, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 868),
+ NAME_FUNC_OFFSET(15614, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15642, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15662, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15684, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15705, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15764, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15795, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15816, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(15847, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(15867, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 879),
+ NAME_FUNC_OFFSET(15895, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 880),
+ NAME_FUNC_OFFSET(15918, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 881),
+ NAME_FUNC_OFFSET(15943, glActiveProgramEXT, glActiveProgramEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15962, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15987, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 884),
+ NAME_FUNC_OFFSET(16009, glTextureBarrierNV, glTextureBarrierNV, NULL, 885),
+ NAME_FUNC_OFFSET(16028, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
+ NAME_FUNC_OFFSET(16053, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+ NAME_FUNC_OFFSET(16082, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
+ NAME_FUNC_OFFSET(16113, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
+ NAME_FUNC_OFFSET(16137, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
+ NAME_FUNC_OFFSET(16162, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 891),
+ NAME_FUNC_OFFSET(16201, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 892),
+ NAME_FUNC_OFFSET(16230, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16248, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16265, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16281, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16306, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16326, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16346, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16369, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(16392, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(16412, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16429, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16446, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16461, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16485, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16504, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16523, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16539, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16558, glDrawRangeElements, glDrawRangeElements, NULL, 338),
NAME_FUNC_OFFSET(16581, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16597, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16624, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16651, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16671, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16690, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16709, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16739, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16769, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16799, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16829, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16848, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(16871, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(16896, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16921, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16948, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(16976, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(17003, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(17031, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(17060, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(17089, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(17115, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(17146, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(17177, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(17201, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(17224, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(17242, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17271, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(17300, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(17315, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17341, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17367, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17382, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17394, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17414, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17431, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17447, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17466, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17489, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17505, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17527, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17545, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17564, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17582, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17601, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17619, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17638, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17656, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17675, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(17693, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(17712, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(17730, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(17749, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(17767, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(17786, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(17804, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(17823, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17841, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(17860, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(17878, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17897, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(17915, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(17934, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(17952, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(17971, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(17989, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(18008, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(18026, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(18045, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(18063, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(18082, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(18100, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(18119, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(18142, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET(18165, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET(18188, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET(18211, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(18234, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(18251, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET(18274, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(18297, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(18320, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(18346, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(18372, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(18398, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET(18422, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET(18449, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET(18475, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET(18495, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET(18515, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET(18535, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET(18558, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(18582, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET(18605, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET(18629, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET(18646, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET(18664, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(18681, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET(18699, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET(18716, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET(18734, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(18751, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET(18769, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(18786, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET(18804, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET(18821, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET(18839, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(18856, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(18874, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(18891, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(18909, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(18926, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(18944, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(18963, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(18982, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(19001, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(19020, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(19040, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(19060, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(19080, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(19098, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(19115, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(19133, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(19150, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(19168, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(19186, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(19203, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(19221, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(19240, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(19259, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(19278, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET(19300, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET(19313, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(19326, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(19342, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(19358, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(19371, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(19394, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(19414, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET(19433, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(19444, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(19456, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(19470, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET(19483, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET(19499, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET(19510, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(19523, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET(19542, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET(19562, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(19575, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET(19585, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(19601, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(19620, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET(19638, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET(19659, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(19674, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(19689, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(19703, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(19718, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(19730, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(19743, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(19755, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET(19768, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET(19780, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(19793, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(19805, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(19818, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(19830, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(19843, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(19855, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(19868, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(19880, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(19893, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET(19905, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(19918, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(19937, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(19956, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET(19975, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET(19988, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET(20006, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET(20027, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET(20045, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET(20065, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20079, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20096, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(20121, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(20143, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20170, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20194, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET(20230, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(16597, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16613, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16640, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16667, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16687, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16706, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16725, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16755, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16785, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16815, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16845, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16864, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16887, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16912, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16937, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16964, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16992, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(17019, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(17047, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(17076, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(17105, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(17131, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17162, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17193, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17217, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17240, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17258, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17287, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17316, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17331, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17357, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17383, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17398, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17410, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17430, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17447, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17463, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17482, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17505, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17521, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17543, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17561, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17580, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17598, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17617, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17635, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17654, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17672, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17691, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17709, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17728, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17746, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17765, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17783, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17802, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17820, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17839, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17857, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17876, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17894, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17913, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17931, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17950, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17968, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17987, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(18005, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(18024, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(18042, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(18061, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(18079, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(18098, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(18116, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(18135, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18158, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18181, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18204, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18227, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18250, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18267, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18290, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18313, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18336, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18362, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18388, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18414, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(18438, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(18465, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(18491, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(18511, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(18531, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(18551, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18574, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18598, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18621, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18645, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(18662, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(18680, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(18697, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(18715, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(18732, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(18750, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(18767, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(18785, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(18802, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18820, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(18837, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(18855, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18872, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18890, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(18907, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18925, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(18942, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(18960, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18979, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(18998, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(19017, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(19036, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(19056, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(19076, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(19096, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(19114, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(19131, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(19149, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(19166, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(19184, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(19202, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(19219, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(19237, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19256, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19275, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19294, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19316, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19329, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19342, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19358, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19374, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19387, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19410, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19430, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19449, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19460, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19472, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19486, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19499, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19515, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19526, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19539, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19558, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19578, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19591, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19601, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19617, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19636, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19654, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19675, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19690, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19705, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19719, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19734, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19746, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19759, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19771, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19784, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19796, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19809, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19821, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19834, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19846, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19859, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19871, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19884, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19896, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19909, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19921, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19934, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19953, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19972, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(19991, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(20004, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(20022, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(20043, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(20061, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(20081, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20095, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20112, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20137, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20159, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20186, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20210, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
NAME_FUNC_OFFSET(20246, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
- NAME_FUNC_OFFSET(20265, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20283, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20304, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20326, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(20345, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(20367, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(20390, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
- NAME_FUNC_OFFSET(20409, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
- NAME_FUNC_OFFSET(20429, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
- NAME_FUNC_OFFSET(20448, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
- NAME_FUNC_OFFSET(20468, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
- NAME_FUNC_OFFSET(20487, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
- NAME_FUNC_OFFSET(20507, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
- NAME_FUNC_OFFSET(20526, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
- NAME_FUNC_OFFSET(20546, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
- NAME_FUNC_OFFSET(20565, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
- NAME_FUNC_OFFSET(20585, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
- NAME_FUNC_OFFSET(20605, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
- NAME_FUNC_OFFSET(20626, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
- NAME_FUNC_OFFSET(20646, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
- NAME_FUNC_OFFSET(20667, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
- NAME_FUNC_OFFSET(20687, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
- NAME_FUNC_OFFSET(20708, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
- NAME_FUNC_OFFSET(20732, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
- NAME_FUNC_OFFSET(20750, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
- NAME_FUNC_OFFSET(20770, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
- NAME_FUNC_OFFSET(20788, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
- NAME_FUNC_OFFSET(20800, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
- NAME_FUNC_OFFSET(20813, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
- NAME_FUNC_OFFSET(20825, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
- NAME_FUNC_OFFSET(20838, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
- NAME_FUNC_OFFSET(20858, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
- NAME_FUNC_OFFSET(20882, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
- NAME_FUNC_OFFSET(20896, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
- NAME_FUNC_OFFSET(20913, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
- NAME_FUNC_OFFSET(20928, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
- NAME_FUNC_OFFSET(20946, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
- NAME_FUNC_OFFSET(20960, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
- NAME_FUNC_OFFSET(20977, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
- NAME_FUNC_OFFSET(20992, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
- NAME_FUNC_OFFSET(21010, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
- NAME_FUNC_OFFSET(21024, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
- NAME_FUNC_OFFSET(21041, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
- NAME_FUNC_OFFSET(21056, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
- NAME_FUNC_OFFSET(21074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
- NAME_FUNC_OFFSET(21088, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
- NAME_FUNC_OFFSET(21105, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
- NAME_FUNC_OFFSET(21120, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
- NAME_FUNC_OFFSET(21138, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
- NAME_FUNC_OFFSET(21152, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
- NAME_FUNC_OFFSET(21169, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
- NAME_FUNC_OFFSET(21184, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
- NAME_FUNC_OFFSET(21202, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
- NAME_FUNC_OFFSET(21216, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
- NAME_FUNC_OFFSET(21233, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
- NAME_FUNC_OFFSET(21248, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
- NAME_FUNC_OFFSET(21266, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
- NAME_FUNC_OFFSET(21280, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
- NAME_FUNC_OFFSET(21297, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
- NAME_FUNC_OFFSET(21312, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
- NAME_FUNC_OFFSET(21330, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
- NAME_FUNC_OFFSET(21344, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
- NAME_FUNC_OFFSET(21361, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
- NAME_FUNC_OFFSET(21376, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
- NAME_FUNC_OFFSET(21394, glBindProgramNV, glBindProgramNV, NULL, 705),
- NAME_FUNC_OFFSET(21411, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
- NAME_FUNC_OFFSET(21431, glGenProgramsNV, glGenProgramsNV, NULL, 708),
- NAME_FUNC_OFFSET(21448, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
- NAME_FUNC_OFFSET(21474, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
- NAME_FUNC_OFFSET(21503, glIsProgramNV, glIsProgramNV, NULL, 718),
- NAME_FUNC_OFFSET(21518, glPointParameteriNV, glPointParameteriNV, NULL, 782),
- NAME_FUNC_OFFSET(21536, glPointParameterivNV, glPointParameterivNV, NULL, 783),
- NAME_FUNC_OFFSET(21555, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
- NAME_FUNC_OFFSET(21576, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(21592, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
- NAME_FUNC_OFFSET(21616, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
- NAME_FUNC_OFFSET(21640, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
- NAME_FUNC_OFFSET(21667, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
- NAME_FUNC_OFFSET(21685, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
- NAME_FUNC_OFFSET(21704, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
- NAME_FUNC_OFFSET(21729, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
- NAME_FUNC_OFFSET(21750, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
- NAME_FUNC_OFFSET(21772, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(21798, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
- NAME_FUNC_OFFSET(21821, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
- NAME_FUNC_OFFSET(21844, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
- NAME_FUNC_OFFSET(21867, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
- NAME_FUNC_OFFSET(21885, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
- NAME_FUNC_OFFSET(21904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
- NAME_FUNC_OFFSET(21921, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
- NAME_FUNC_OFFSET(21959, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
- NAME_FUNC_OFFSET(21988, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
- NAME_FUNC_OFFSET(22004, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
- NAME_FUNC_OFFSET(22021, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
- NAME_FUNC_OFFSET(22043, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
- NAME_FUNC_OFFSET(22061, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
- NAME_FUNC_OFFSET(22084, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
- NAME_FUNC_OFFSET(22106, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
- NAME_FUNC_OFFSET(22122, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
- NAME_FUNC_OFFSET(22143, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
- NAME_FUNC_OFFSET(22165, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(22178, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(22192, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
- NAME_FUNC_OFFSET(22205, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
- NAME_FUNC_OFFSET(22219, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(22232, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(22246, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
- NAME_FUNC_OFFSET(22259, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
- NAME_FUNC_OFFSET(22273, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
- NAME_FUNC_OFFSET(22291, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
- NAME_FUNC_OFFSET(22310, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
- NAME_FUNC_OFFSET(22329, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
- NAME_FUNC_OFFSET(22349, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
- NAME_FUNC_OFFSET(22367, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
- NAME_FUNC_OFFSET(22386, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
- NAME_FUNC_OFFSET(22405, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
- NAME_FUNC_OFFSET(22425, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
- NAME_FUNC_OFFSET(22443, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
- NAME_FUNC_OFFSET(22462, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
- NAME_FUNC_OFFSET(22481, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
- NAME_FUNC_OFFSET(22501, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
- NAME_FUNC_OFFSET(22520, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
- NAME_FUNC_OFFSET(22538, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
- NAME_FUNC_OFFSET(22557, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
- NAME_FUNC_OFFSET(22576, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
- NAME_FUNC_OFFSET(22596, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
- NAME_FUNC_OFFSET(22615, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
- NAME_FUNC_OFFSET(22635, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
- NAME_FUNC_OFFSET(22655, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
- NAME_FUNC_OFFSET(22678, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
- NAME_FUNC_OFFSET(22704, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
- NAME_FUNC_OFFSET(22717, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
- NAME_FUNC_OFFSET(22728, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
- NAME_FUNC_OFFSET(22738, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
- NAME_FUNC_OFFSET(22754, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
- NAME_FUNC_OFFSET(22770, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
- NAME_FUNC_OFFSET(22783, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
- NAME_FUNC_OFFSET(22804, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
- NAME_FUNC_OFFSET(22826, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
- NAME_FUNC_OFFSET(22844, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
- NAME_FUNC_OFFSET(22863, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
- NAME_FUNC_OFFSET(22888, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
- NAME_FUNC_OFFSET(22911, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
- NAME_FUNC_OFFSET(22936, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
- NAME_FUNC_OFFSET(22953, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
- NAME_FUNC_OFFSET(22971, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
- NAME_FUNC_OFFSET(22994, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
- NAME_FUNC_OFFSET(23024, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
- NAME_FUNC_OFFSET(23052, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
+ NAME_FUNC_OFFSET(20262, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619),
+ NAME_FUNC_OFFSET(20281, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20299, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20320, glPointParameterfEXT, glPointParameterfEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20342, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20361, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20383, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20406, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20425, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20445, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20464, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20484, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20503, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20523, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20542, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20562, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20581, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20601, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20621, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20642, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20662, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 643),
+ NAME_FUNC_OFFSET(20683, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20703, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 645),
+ NAME_FUNC_OFFSET(20724, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 646),
+ NAME_FUNC_OFFSET(20748, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 647),
+ NAME_FUNC_OFFSET(20766, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 648),
+ NAME_FUNC_OFFSET(20786, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 649),
+ NAME_FUNC_OFFSET(20804, glFogCoorddEXT, glFogCoorddEXT, NULL, 650),
+ NAME_FUNC_OFFSET(20816, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 651),
+ NAME_FUNC_OFFSET(20829, glFogCoordfEXT, glFogCoordfEXT, NULL, 652),
+ NAME_FUNC_OFFSET(20841, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 653),
+ NAME_FUNC_OFFSET(20854, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655),
+ NAME_FUNC_OFFSET(20874, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655),
+ NAME_FUNC_OFFSET(20898, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20912, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20929, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20944, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20962, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20976, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20993, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21008, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21026, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21040, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21057, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21072, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21090, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21104, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21121, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21136, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21154, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21168, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21185, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21200, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21218, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21232, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21249, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21264, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21282, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21296, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21313, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21328, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21346, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21360, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21377, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687),
+ NAME_FUNC_OFFSET(21392, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687),
+ NAME_FUNC_OFFSET(21410, glBindProgramNV, glBindProgramNV, NULL, 706),
+ NAME_FUNC_OFFSET(21427, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 707),
+ NAME_FUNC_OFFSET(21447, glGenProgramsNV, glGenProgramsNV, NULL, 709),
+ NAME_FUNC_OFFSET(21464, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715),
+ NAME_FUNC_OFFSET(21490, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715),
+ NAME_FUNC_OFFSET(21519, glIsProgramNV, glIsProgramNV, NULL, 719),
+ NAME_FUNC_OFFSET(21534, glPointParameteriNV, glPointParameteriNV, NULL, 783),
+ NAME_FUNC_OFFSET(21552, glPointParameterivNV, glPointParameterivNV, NULL, 784),
+ NAME_FUNC_OFFSET(21571, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(21592, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
+ NAME_FUNC_OFFSET(21608, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 796),
+ NAME_FUNC_OFFSET(21632, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799),
+ NAME_FUNC_OFFSET(21656, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799),
+ NAME_FUNC_OFFSET(21683, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21701, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21720, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21745, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21766, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21788, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21814, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 806),
+ NAME_FUNC_OFFSET(21837, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(21860, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 808),
+ NAME_FUNC_OFFSET(21883, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21901, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21920, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 811),
+ NAME_FUNC_OFFSET(21937, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(21975, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(22004, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 814),
+ NAME_FUNC_OFFSET(22020, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 815),
+ NAME_FUNC_OFFSET(22037, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 816),
+ NAME_FUNC_OFFSET(22059, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
+ NAME_FUNC_OFFSET(22077, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22100, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22122, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22138, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22159, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22181, glUniform1uiEXT, glUniform1uiEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22194, glUniform1uivEXT, glUniform1uivEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22208, glUniform2uiEXT, glUniform2uiEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22221, glUniform2uivEXT, glUniform2uivEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22235, glUniform3uiEXT, glUniform3uiEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22248, glUniform3uivEXT, glUniform3uivEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22262, glUniform4uiEXT, glUniform4uiEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22275, glUniform4uivEXT, glUniform4uivEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22289, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22307, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22326, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22345, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22365, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22383, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22402, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22421, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22441, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22459, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22478, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22497, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22517, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22536, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22554, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22573, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22592, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22612, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22631, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22651, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22671, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22694, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22720, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22733, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(22744, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22754, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22770, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22786, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 860),
+ NAME_FUNC_OFFSET(22799, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22820, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22842, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22860, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 866),
+ NAME_FUNC_OFFSET(22879, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 867),
+ NAME_FUNC_OFFSET(22904, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 868),
+ NAME_FUNC_OFFSET(22927, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 869),
+ NAME_FUNC_OFFSET(22952, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 870),
+ NAME_FUNC_OFFSET(22969, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 872),
+ NAME_FUNC_OFFSET(22987, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 873),
+ NAME_FUNC_OFFSET(23010, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 874),
+ NAME_FUNC_OFFSET(23040, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 875),
+ NAME_FUNC_OFFSET(23068, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 876),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
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