diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/glprocs.h')
-rw-r--r-- | mesalib/src/mapi/glapi/glprocs.h | 1480 |
1 files changed, 741 insertions, 739 deletions
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h index b71df9227..deedb7d9b 100644 --- a/mesalib/src/mapi/glapi/glprocs.h +++ b/mesalib/src/mapi/glapi/glprocs.h @@ -646,6 +646,7 @@ static const char gl_string_table[] = "glIsSync\0"
"glWaitSync\0"
"glDrawElementsBaseVertex\0"
+ "glDrawElementsInstancedBaseVertex\0"
"glDrawRangeElementsBaseVertex\0"
"glMultiDrawElementsBaseVertex\0"
"glBlendEquationSeparateiARB\0"
@@ -1360,7 +1361,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_647 mgl_dispatch_stub_647
#define gl_dispatch_stub_648 mgl_dispatch_stub_648
#define gl_dispatch_stub_649 mgl_dispatch_stub_649
#define gl_dispatch_stub_650 mgl_dispatch_stub_650
@@ -1368,8 +1368,8 @@ static const char gl_string_table[] = #define gl_dispatch_stub_652 mgl_dispatch_stub_652
#define gl_dispatch_stub_653 mgl_dispatch_stub_653
#define gl_dispatch_stub_654 mgl_dispatch_stub_654
-#define gl_dispatch_stub_689 mgl_dispatch_stub_689
-#define gl_dispatch_stub_731 mgl_dispatch_stub_731
+#define gl_dispatch_stub_655 mgl_dispatch_stub_655
+#define gl_dispatch_stub_690 mgl_dispatch_stub_690
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
#define gl_dispatch_stub_733 mgl_dispatch_stub_733
#define gl_dispatch_stub_734 mgl_dispatch_stub_734
@@ -1378,23 +1378,24 @@ static const char gl_string_table[] = #define gl_dispatch_stub_737 mgl_dispatch_stub_737
#define gl_dispatch_stub_738 mgl_dispatch_stub_738
#define gl_dispatch_stub_739 mgl_dispatch_stub_739
-#define gl_dispatch_stub_820 mgl_dispatch_stub_820
+#define gl_dispatch_stub_740 mgl_dispatch_stub_740
#define gl_dispatch_stub_821 mgl_dispatch_stub_821
#define gl_dispatch_stub_822 mgl_dispatch_stub_822
#define gl_dispatch_stub_823 mgl_dispatch_stub_823
#define gl_dispatch_stub_824 mgl_dispatch_stub_824
-#define gl_dispatch_stub_833 mgl_dispatch_stub_833
+#define gl_dispatch_stub_825 mgl_dispatch_stub_825
#define gl_dispatch_stub_834 mgl_dispatch_stub_834
-#define gl_dispatch_stub_852 mgl_dispatch_stub_852
+#define gl_dispatch_stub_835 mgl_dispatch_stub_835
#define gl_dispatch_stub_853 mgl_dispatch_stub_853
#define gl_dispatch_stub_854 mgl_dispatch_stub_854
-#define gl_dispatch_stub_912 mgl_dispatch_stub_912
+#define gl_dispatch_stub_855 mgl_dispatch_stub_855
#define gl_dispatch_stub_913 mgl_dispatch_stub_913
-#define gl_dispatch_stub_921 mgl_dispatch_stub_921
+#define gl_dispatch_stub_914 mgl_dispatch_stub_914
#define gl_dispatch_stub_922 mgl_dispatch_stub_922
#define gl_dispatch_stub_923 mgl_dispatch_stub_923
#define gl_dispatch_stub_924 mgl_dispatch_stub_924
#define gl_dispatch_stub_925 mgl_dispatch_stub_925
+#define gl_dispatch_stub_926 mgl_dispatch_stub_926
#endif /* USE_MGL_NAMESPACE */
@@ -1412,41 +1413,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_647(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_648(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_649(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_650(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_651(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_652(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_653(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_654(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_689(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_731(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_732(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_733(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_734(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_735(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_736(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_737(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_738(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_739(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_820(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_821(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_822(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_823(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_824(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_833(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_834(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_852(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_853(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_912(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_913(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_921(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_922(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_648(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_649(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_650(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_651(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_652(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_653(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_654(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_655(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_690(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_732(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_733(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_734(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_735(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_736(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_737(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_738(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_739(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_740(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_821(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_822(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_823(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_824(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_825(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_834(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_835(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_853(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_913(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_914(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_922(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_923(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_924(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_925(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_924(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_925(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_926(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2044,703 +2045,704 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591),
NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592),
NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593),
- NAME_FUNC_OFFSET( 9569, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 594),
- NAME_FUNC_OFFSET( 9599, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 595),
- NAME_FUNC_OFFSET( 9629, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596),
- NAME_FUNC_OFFSET( 9657, glBlendEquationiARB, glBlendEquationiARB, NULL, 597),
- NAME_FUNC_OFFSET( 9677, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598),
- NAME_FUNC_OFFSET( 9701, glBlendFunciARB, glBlendFunciARB, NULL, 599),
- NAME_FUNC_OFFSET( 9717, glBindSampler, glBindSampler, NULL, 600),
- NAME_FUNC_OFFSET( 9731, glDeleteSamplers, glDeleteSamplers, NULL, 601),
- NAME_FUNC_OFFSET( 9748, glGenSamplers, glGenSamplers, NULL, 602),
- NAME_FUNC_OFFSET( 9762, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 603),
- NAME_FUNC_OFFSET( 9787, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 604),
- NAME_FUNC_OFFSET( 9813, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 605),
- NAME_FUNC_OFFSET( 9837, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 606),
- NAME_FUNC_OFFSET( 9861, glIsSampler, glIsSampler, NULL, 607),
- NAME_FUNC_OFFSET( 9873, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 608),
- NAME_FUNC_OFFSET( 9895, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 609),
- NAME_FUNC_OFFSET( 9918, glSamplerParameterf, glSamplerParameterf, NULL, 610),
- NAME_FUNC_OFFSET( 9938, glSamplerParameterfv, glSamplerParameterfv, NULL, 611),
- NAME_FUNC_OFFSET( 9959, glSamplerParameteri, glSamplerParameteri, NULL, 612),
- NAME_FUNC_OFFSET( 9979, glSamplerParameteriv, glSamplerParameteriv, NULL, 613),
- NAME_FUNC_OFFSET(10000, glBindTransformFeedback, glBindTransformFeedback, NULL, 614),
- NAME_FUNC_OFFSET(10024, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 615),
- NAME_FUNC_OFFSET(10051, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 616),
- NAME_FUNC_OFFSET(10075, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 617),
- NAME_FUNC_OFFSET(10099, glIsTransformFeedback, glIsTransformFeedback, NULL, 618),
- NAME_FUNC_OFFSET(10121, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 619),
- NAME_FUNC_OFFSET(10146, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 620),
- NAME_FUNC_OFFSET(10172, glClearDepthf, glClearDepthf, NULL, 621),
- NAME_FUNC_OFFSET(10186, glDepthRangef, glDepthRangef, NULL, 622),
- NAME_FUNC_OFFSET(10200, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 623),
- NAME_FUNC_OFFSET(10227, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 624),
- NAME_FUNC_OFFSET(10251, glShaderBinary, glShaderBinary, NULL, 625),
- NAME_FUNC_OFFSET(10266, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 626),
- NAME_FUNC_OFFSET(10294, glGetnColorTableARB, glGetnColorTableARB, NULL, 627),
- NAME_FUNC_OFFSET(10314, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 628),
- NAME_FUNC_OFFSET(10342, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 629),
- NAME_FUNC_OFFSET(10369, glGetnHistogramARB, glGetnHistogramARB, NULL, 630),
- NAME_FUNC_OFFSET(10388, glGetnMapdvARB, glGetnMapdvARB, NULL, 631),
- NAME_FUNC_OFFSET(10403, glGetnMapfvARB, glGetnMapfvARB, NULL, 632),
- NAME_FUNC_OFFSET(10418, glGetnMapivARB, glGetnMapivARB, NULL, 633),
- NAME_FUNC_OFFSET(10433, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 634),
- NAME_FUNC_OFFSET(10449, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 635),
- NAME_FUNC_OFFSET(10469, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 636),
- NAME_FUNC_OFFSET(10490, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 637),
- NAME_FUNC_OFFSET(10511, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 638),
- NAME_FUNC_OFFSET(10535, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 639),
- NAME_FUNC_OFFSET(10560, glGetnTexImageARB, glGetnTexImageARB, NULL, 640),
- NAME_FUNC_OFFSET(10578, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 641),
- NAME_FUNC_OFFSET(10597, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 642),
- NAME_FUNC_OFFSET(10616, glGetnUniformivARB, glGetnUniformivARB, NULL, 643),
- NAME_FUNC_OFFSET(10635, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 644),
- NAME_FUNC_OFFSET(10655, glReadnPixelsARB, glReadnPixelsARB, NULL, 645),
- NAME_FUNC_OFFSET(10672, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 646),
- NAME_FUNC_OFFSET(10691, gl_dispatch_stub_647, gl_dispatch_stub_647, NULL, 647),
- NAME_FUNC_OFFSET(10723, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648),
- NAME_FUNC_OFFSET(10755, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649),
- NAME_FUNC_OFFSET(10783, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, 650),
- NAME_FUNC_OFFSET(10812, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, 651),
- NAME_FUNC_OFFSET(10840, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, 652),
- NAME_FUNC_OFFSET(10869, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
- NAME_FUNC_OFFSET(10886, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654),
- NAME_FUNC_OFFSET(10906, glColorPointerEXT, glColorPointerEXT, NULL, 655),
- NAME_FUNC_OFFSET(10924, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 656),
- NAME_FUNC_OFFSET(10945, glIndexPointerEXT, glIndexPointerEXT, NULL, 657),
- NAME_FUNC_OFFSET(10963, glNormalPointerEXT, glNormalPointerEXT, NULL, 658),
- NAME_FUNC_OFFSET(10982, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 659),
- NAME_FUNC_OFFSET(11003, glVertexPointerEXT, glVertexPointerEXT, NULL, 660),
- NAME_FUNC_OFFSET(11022, glPointParameterfEXT, glPointParameterfEXT, NULL, 661),
- NAME_FUNC_OFFSET(11043, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662),
- NAME_FUNC_OFFSET(11065, glLockArraysEXT, glLockArraysEXT, NULL, 663),
- NAME_FUNC_OFFSET(11081, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 664),
- NAME_FUNC_OFFSET(11099, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 665),
- NAME_FUNC_OFFSET(11121, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 666),
- NAME_FUNC_OFFSET(11144, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 667),
- NAME_FUNC_OFFSET(11166, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 668),
- NAME_FUNC_OFFSET(11189, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 669),
- NAME_FUNC_OFFSET(11211, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 670),
- NAME_FUNC_OFFSET(11234, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 671),
- NAME_FUNC_OFFSET(11256, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 672),
- NAME_FUNC_OFFSET(11279, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 673),
- NAME_FUNC_OFFSET(11301, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 674),
- NAME_FUNC_OFFSET(11324, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 675),
- NAME_FUNC_OFFSET(11347, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 676),
- NAME_FUNC_OFFSET(11371, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 677),
- NAME_FUNC_OFFSET(11394, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 678),
- NAME_FUNC_OFFSET(11418, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 679),
- NAME_FUNC_OFFSET(11441, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 680),
- NAME_FUNC_OFFSET(11465, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 681),
- NAME_FUNC_OFFSET(11492, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 682),
- NAME_FUNC_OFFSET(11513, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 683),
- NAME_FUNC_OFFSET(11536, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 684),
- NAME_FUNC_OFFSET(11557, glFogCoorddEXT, glFogCoorddEXT, NULL, 685),
- NAME_FUNC_OFFSET(11572, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 686),
- NAME_FUNC_OFFSET(11588, glFogCoordfEXT, glFogCoordfEXT, NULL, 687),
- NAME_FUNC_OFFSET(11603, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 688),
- NAME_FUNC_OFFSET(11619, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689),
- NAME_FUNC_OFFSET(11637, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690),
- NAME_FUNC_OFFSET(11660, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 691),
- NAME_FUNC_OFFSET(11686, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 692),
- NAME_FUNC_OFFSET(11707, glCombinerInputNV, glCombinerInputNV, NULL, 693),
- NAME_FUNC_OFFSET(11725, glCombinerOutputNV, glCombinerOutputNV, NULL, 694),
- NAME_FUNC_OFFSET(11744, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 695),
- NAME_FUNC_OFFSET(11767, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 696),
- NAME_FUNC_OFFSET(11791, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 697),
- NAME_FUNC_OFFSET(11814, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 698),
- NAME_FUNC_OFFSET(11838, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 699),
- NAME_FUNC_OFFSET(11861, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 700),
- NAME_FUNC_OFFSET(11893, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 701),
- NAME_FUNC_OFFSET(11925, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 702),
- NAME_FUNC_OFFSET(11958, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 703),
- NAME_FUNC_OFFSET(11991, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 704),
- NAME_FUNC_OFFSET(12028, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 705),
- NAME_FUNC_OFFSET(12065, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 706),
- NAME_FUNC_OFFSET(12085, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707),
- NAME_FUNC_OFFSET(12103, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 708),
- NAME_FUNC_OFFSET(12122, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709),
- NAME_FUNC_OFFSET(12140, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710),
- NAME_FUNC_OFFSET(12159, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 711),
- NAME_FUNC_OFFSET(12177, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 712),
- NAME_FUNC_OFFSET(12196, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713),
- NAME_FUNC_OFFSET(12214, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714),
- NAME_FUNC_OFFSET(12233, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715),
- NAME_FUNC_OFFSET(12251, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716),
- NAME_FUNC_OFFSET(12270, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717),
- NAME_FUNC_OFFSET(12288, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718),
- NAME_FUNC_OFFSET(12307, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719),
- NAME_FUNC_OFFSET(12325, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720),
- NAME_FUNC_OFFSET(12344, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721),
- NAME_FUNC_OFFSET(12362, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722),
- NAME_FUNC_OFFSET(12381, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 723),
- NAME_FUNC_OFFSET(12399, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 724),
- NAME_FUNC_OFFSET(12418, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 725),
- NAME_FUNC_OFFSET(12436, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 726),
- NAME_FUNC_OFFSET(12455, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 727),
- NAME_FUNC_OFFSET(12473, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 728),
- NAME_FUNC_OFFSET(12492, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 729),
- NAME_FUNC_OFFSET(12510, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 730),
- NAME_FUNC_OFFSET(12529, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
- NAME_FUNC_OFFSET(12554, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
- NAME_FUNC_OFFSET(12581, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733),
- NAME_FUNC_OFFSET(12598, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734),
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- NAME_FUNC_OFFSET(13011, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 756),
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- NAME_FUNC_OFFSET(13593, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 785),
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- NAME_FUNC_OFFSET(13680, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 789),
- NAME_FUNC_OFFSET(13701, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 790),
- NAME_FUNC_OFFSET(13722, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 791),
- NAME_FUNC_OFFSET(13743, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 792),
- NAME_FUNC_OFFSET(13764, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 793),
- NAME_FUNC_OFFSET(13785, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 794),
- NAME_FUNC_OFFSET(13806, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 795),
- NAME_FUNC_OFFSET(13827, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 796),
- NAME_FUNC_OFFSET(13848, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 797),
- NAME_FUNC_OFFSET(13869, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 798),
- NAME_FUNC_OFFSET(13890, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 799),
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- NAME_FUNC_OFFSET(13966, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 802),
- NAME_FUNC_OFFSET(13990, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 803),
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- NAME_FUNC_OFFSET(14036, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 805),
- NAME_FUNC_OFFSET(14058, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 806),
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- NAME_FUNC_OFFSET(14151, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 810),
- NAME_FUNC_OFFSET(14173, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 811),
- NAME_FUNC_OFFSET(14195, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 812),
- NAME_FUNC_OFFSET(14221, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 813),
- NAME_FUNC_OFFSET(14244, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 814),
- NAME_FUNC_OFFSET(14268, glPassTexCoordATI, glPassTexCoordATI, NULL, 815),
- NAME_FUNC_OFFSET(14286, glSampleMapATI, glSampleMapATI, NULL, 816),
- NAME_FUNC_OFFSET(14301, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 817),
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- NAME_FUNC_OFFSET(14352, glPointParameterivNV, glPointParameterivNV, NULL, 819),
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- NAME_FUNC_OFFSET(14396, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821),
- NAME_FUNC_OFFSET(14419, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
- NAME_FUNC_OFFSET(14445, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823),
- NAME_FUNC_OFFSET(14468, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824),
- NAME_FUNC_OFFSET(14489, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 825),
- NAME_FUNC_OFFSET(14520, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 826),
- NAME_FUNC_OFFSET(14551, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 827),
- NAME_FUNC_OFFSET(14579, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 828),
- NAME_FUNC_OFFSET(14608, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 829),
- NAME_FUNC_OFFSET(14636, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 830),
- NAME_FUNC_OFFSET(14665, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 831),
- NAME_FUNC_OFFSET(14691, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 832),
- NAME_FUNC_OFFSET(14712, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833),
- NAME_FUNC_OFFSET(14729, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
- NAME_FUNC_OFFSET(14756, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 835),
- NAME_FUNC_OFFSET(14777, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 836),
- NAME_FUNC_OFFSET(14799, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 837),
- NAME_FUNC_OFFSET(14827, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 838),
- NAME_FUNC_OFFSET(14851, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 839),
- NAME_FUNC_OFFSET(14876, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 840),
- NAME_FUNC_OFFSET(14905, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 841),
- NAME_FUNC_OFFSET(14931, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 842),
- NAME_FUNC_OFFSET(14957, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 843),
- NAME_FUNC_OFFSET(14983, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 844),
- NAME_FUNC_OFFSET(15004, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 845),
- NAME_FUNC_OFFSET(15026, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 846),
- NAME_FUNC_OFFSET(15046, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 847),
- NAME_FUNC_OFFSET(15087, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 848),
- NAME_FUNC_OFFSET(15119, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 849),
- NAME_FUNC_OFFSET(15138, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 850),
- NAME_FUNC_OFFSET(15158, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 851),
- NAME_FUNC_OFFSET(15183, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852),
- NAME_FUNC_OFFSET(15204, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853),
- NAME_FUNC_OFFSET(15228, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
- NAME_FUNC_OFFSET(15258, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 855),
- NAME_FUNC_OFFSET(15284, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 856),
- NAME_FUNC_OFFSET(15309, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 857),
- NAME_FUNC_OFFSET(15328, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 858),
- NAME_FUNC_OFFSET(15352, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 859),
- NAME_FUNC_OFFSET(15377, glUniform1uiEXT, glUniform1uiEXT, NULL, 860),
- NAME_FUNC_OFFSET(15393, glUniform1uivEXT, glUniform1uivEXT, NULL, 861),
- NAME_FUNC_OFFSET(15410, glUniform2uiEXT, glUniform2uiEXT, NULL, 862),
- NAME_FUNC_OFFSET(15426, glUniform2uivEXT, glUniform2uivEXT, NULL, 863),
- NAME_FUNC_OFFSET(15443, glUniform3uiEXT, glUniform3uiEXT, NULL, 864),
- NAME_FUNC_OFFSET(15459, glUniform3uivEXT, glUniform3uivEXT, NULL, 865),
- NAME_FUNC_OFFSET(15476, glUniform4uiEXT, glUniform4uiEXT, NULL, 866),
- NAME_FUNC_OFFSET(15492, glUniform4uivEXT, glUniform4uivEXT, NULL, 867),
- NAME_FUNC_OFFSET(15509, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 868),
- NAME_FUNC_OFFSET(15530, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 869),
- NAME_FUNC_OFFSET(15552, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 870),
- NAME_FUNC_OFFSET(15574, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 871),
- NAME_FUNC_OFFSET(15597, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 872),
- NAME_FUNC_OFFSET(15618, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 873),
- NAME_FUNC_OFFSET(15640, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 874),
- NAME_FUNC_OFFSET(15662, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 875),
- NAME_FUNC_OFFSET(15685, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 876),
- NAME_FUNC_OFFSET(15706, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 877),
- NAME_FUNC_OFFSET(15728, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 878),
- NAME_FUNC_OFFSET(15750, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 879),
- NAME_FUNC_OFFSET(15773, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 880),
- NAME_FUNC_OFFSET(15795, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 881),
- NAME_FUNC_OFFSET(15816, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 882),
- NAME_FUNC_OFFSET(15838, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 883),
- NAME_FUNC_OFFSET(15860, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 884),
- NAME_FUNC_OFFSET(15883, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 885),
- NAME_FUNC_OFFSET(15905, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 886),
- NAME_FUNC_OFFSET(15928, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 887),
- NAME_FUNC_OFFSET(15951, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 888),
- NAME_FUNC_OFFSET(15977, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 889),
- NAME_FUNC_OFFSET(16006, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 890),
- NAME_FUNC_OFFSET(16028, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 891),
- NAME_FUNC_OFFSET(16048, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 892),
- NAME_FUNC_OFFSET(16067, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 893),
- NAME_FUNC_OFFSET(16091, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 894),
- NAME_FUNC_OFFSET(16115, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 895),
- NAME_FUNC_OFFSET(16137, glClearColorIiEXT, glClearColorIiEXT, NULL, 896),
- NAME_FUNC_OFFSET(16155, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 897),
- NAME_FUNC_OFFSET(16174, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 898),
- NAME_FUNC_OFFSET(16198, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 899),
- NAME_FUNC_OFFSET(16223, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 900),
- NAME_FUNC_OFFSET(16244, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 901),
- NAME_FUNC_OFFSET(16266, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 902),
- NAME_FUNC_OFFSET(16293, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 903),
- NAME_FUNC_OFFSET(16318, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 904),
- NAME_FUNC_OFFSET(16346, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 905),
- NAME_FUNC_OFFSET(16366, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 906),
- NAME_FUNC_OFFSET(16388, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 907),
- NAME_FUNC_OFFSET(16409, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 908),
- NAME_FUNC_OFFSET(16435, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 909),
- NAME_FUNC_OFFSET(16468, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 910),
- NAME_FUNC_OFFSET(16499, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 911),
- NAME_FUNC_OFFSET(16520, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
- NAME_FUNC_OFFSET(16551, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
- NAME_FUNC_OFFSET(16571, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 914),
- NAME_FUNC_OFFSET(16599, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 915),
- NAME_FUNC_OFFSET(16622, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 916),
- NAME_FUNC_OFFSET(16647, glActiveProgramEXT, glActiveProgramEXT, NULL, 917),
- NAME_FUNC_OFFSET(16666, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 918),
- NAME_FUNC_OFFSET(16691, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 919),
- NAME_FUNC_OFFSET(16713, glTextureBarrierNV, glTextureBarrierNV, NULL, 920),
- NAME_FUNC_OFFSET(16732, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
- NAME_FUNC_OFFSET(16757, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
- NAME_FUNC_OFFSET(16786, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
- NAME_FUNC_OFFSET(16817, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
- NAME_FUNC_OFFSET(16841, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
- NAME_FUNC_OFFSET(16866, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 926),
- NAME_FUNC_OFFSET(16905, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 927),
- NAME_FUNC_OFFSET(16934, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16952, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(16969, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(16985, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(17010, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(17030, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(17050, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(17073, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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- NAME_FUNC_OFFSET(17116, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(17133, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(17150, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(17165, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(17189, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(17208, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(17227, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(17243, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(17262, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(17285, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(17301, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(17317, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(17344, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(17371, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(17391, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(17410, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(17429, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(17459, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(17489, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(17519, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(17549, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(17568, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(17591, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(17616, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(17641, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(17668, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(17696, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(17723, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(17751, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(17780, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(17809, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(17835, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(17866, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(17897, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(17921, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(17944, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(17962, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17991, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(18020, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(18035, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(18061, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(18087, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(18102, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(18114, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(18134, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(18151, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(18167, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(18186, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
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- NAME_FUNC_OFFSET(18543, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
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- NAME_FUNC_OFFSET(18672, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
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- NAME_FUNC_OFFSET(18971, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
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- NAME_FUNC_OFFSET(19017, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(19040, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
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- NAME_FUNC_OFFSET(19235, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
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- NAME_FUNC_OFFSET(19325, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
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- NAME_FUNC_OFFSET(19384, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
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- NAME_FUNC_OFFSET(19436, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET(19454, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(19471, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
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- NAME_FUNC_OFFSET(19506, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
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- NAME_FUNC_OFFSET(19646, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(19664, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
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- NAME_FUNC_OFFSET(19702, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(19721, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(19740, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(19760, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(19780, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(19800, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(19818, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(19835, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(19853, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(19870, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(19888, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(19906, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(19923, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(19941, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(19960, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(19979, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(19998, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
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- NAME_FUNC_OFFSET(20033, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(20046, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(20062, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(20078, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(20091, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(20114, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(20134, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET(20153, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(20164, glMapBufferARB, glMapBufferARB, NULL, 519),
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- NAME_FUNC_OFFSET(20190, glBeginQueryARB, glBeginQueryARB, NULL, 521),
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- NAME_FUNC_OFFSET(20295, glIsQueryARB, glIsQueryARB, NULL, 528),
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- NAME_FUNC_OFFSET(20321, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(20340, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
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- NAME_FUNC_OFFSET(20379, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(20394, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(20409, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(20423, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(20438, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(20450, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(20463, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(20475, glUniform1ivARB, glUniform1ivARB, NULL, 550),
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- NAME_FUNC_OFFSET(20500, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(20513, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(20525, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(20538, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(20550, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(20563, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(20575, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(20588, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(20600, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(20613, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET(20625, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(20638, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(20657, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(20676, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
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- NAME_FUNC_OFFSET(21078, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654),
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- NAME_FUNC_OFFSET(21115, glPointParameterfEXT, glPointParameterfEXT, NULL, 661),
- NAME_FUNC_OFFSET(21136, glPointParameterfEXT, glPointParameterfEXT, NULL, 661),
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- NAME_FUNC_OFFSET(21177, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662),
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- NAME_FUNC_OFFSET(21241, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 666),
- NAME_FUNC_OFFSET(21261, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 667),
- NAME_FUNC_OFFSET(21280, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 668),
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- NAME_FUNC_OFFSET(21319, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 670),
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- NAME_FUNC_OFFSET(21358, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 672),
- NAME_FUNC_OFFSET(21378, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 673),
- NAME_FUNC_OFFSET(21397, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 674),
- NAME_FUNC_OFFSET(21417, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 675),
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- NAME_FUNC_OFFSET(21458, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 677),
- NAME_FUNC_OFFSET(21478, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 678),
- NAME_FUNC_OFFSET(21499, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 679),
- NAME_FUNC_OFFSET(21519, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 680),
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- NAME_FUNC_OFFSET(21582, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 683),
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- NAME_FUNC_OFFSET(21632, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 686),
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- NAME_FUNC_OFFSET(21690, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690),
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- NAME_FUNC_OFFSET(21728, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707),
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- NAME_FUNC_OFFSET(21792, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709),
- NAME_FUNC_OFFSET(21809, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710),
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- NAME_FUNC_OFFSET(21906, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713),
- NAME_FUNC_OFFSET(21920, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713),
- NAME_FUNC_OFFSET(21937, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714),
- NAME_FUNC_OFFSET(21952, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714),
- NAME_FUNC_OFFSET(21970, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715),
- NAME_FUNC_OFFSET(21984, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715),
- NAME_FUNC_OFFSET(22001, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716),
- NAME_FUNC_OFFSET(22016, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716),
- NAME_FUNC_OFFSET(22034, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717),
- NAME_FUNC_OFFSET(22048, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717),
- NAME_FUNC_OFFSET(22065, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718),
- NAME_FUNC_OFFSET(22080, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718),
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- NAME_FUNC_OFFSET(22112, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719),
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- NAME_FUNC_OFFSET(22144, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720),
- NAME_FUNC_OFFSET(22162, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721),
- NAME_FUNC_OFFSET(22176, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721),
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- NAME_FUNC_OFFSET(22263, glGenProgramsNV, glGenProgramsNV, NULL, 744),
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- NAME_FUNC_OFFSET(22408, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824),
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- NAME_FUNC_OFFSET(22448, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
- NAME_FUNC_OFFSET(22472, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
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- NAME_FUNC_OFFSET(22604, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 840),
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- NAME_FUNC_OFFSET(22717, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 845),
- NAME_FUNC_OFFSET(22736, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 846),
- NAME_FUNC_OFFSET(22753, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 847),
- NAME_FUNC_OFFSET(22791, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 848),
- NAME_FUNC_OFFSET(22820, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 849),
- NAME_FUNC_OFFSET(22836, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 850),
- NAME_FUNC_OFFSET(22853, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 851),
- NAME_FUNC_OFFSET(22875, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852),
- NAME_FUNC_OFFSET(22893, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 855),
- NAME_FUNC_OFFSET(22916, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 856),
- NAME_FUNC_OFFSET(22938, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 857),
- NAME_FUNC_OFFSET(22954, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 858),
- NAME_FUNC_OFFSET(22975, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 859),
- NAME_FUNC_OFFSET(22997, glUniform1uiEXT, glUniform1uiEXT, NULL, 860),
- NAME_FUNC_OFFSET(23010, glUniform1uivEXT, glUniform1uivEXT, NULL, 861),
- NAME_FUNC_OFFSET(23024, glUniform2uiEXT, glUniform2uiEXT, NULL, 862),
- NAME_FUNC_OFFSET(23037, glUniform2uivEXT, glUniform2uivEXT, NULL, 863),
- NAME_FUNC_OFFSET(23051, glUniform3uiEXT, glUniform3uiEXT, NULL, 864),
- NAME_FUNC_OFFSET(23064, glUniform3uivEXT, glUniform3uivEXT, NULL, 865),
- NAME_FUNC_OFFSET(23078, glUniform4uiEXT, glUniform4uiEXT, NULL, 866),
- NAME_FUNC_OFFSET(23091, glUniform4uivEXT, glUniform4uivEXT, NULL, 867),
- NAME_FUNC_OFFSET(23105, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 868),
- NAME_FUNC_OFFSET(23123, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 869),
- NAME_FUNC_OFFSET(23142, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 870),
- NAME_FUNC_OFFSET(23161, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 871),
- NAME_FUNC_OFFSET(23181, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 872),
- NAME_FUNC_OFFSET(23199, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 873),
- NAME_FUNC_OFFSET(23218, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 874),
- NAME_FUNC_OFFSET(23237, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 875),
- NAME_FUNC_OFFSET(23257, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 876),
- NAME_FUNC_OFFSET(23275, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 877),
- NAME_FUNC_OFFSET(23294, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 878),
- NAME_FUNC_OFFSET(23313, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 879),
- NAME_FUNC_OFFSET(23333, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 880),
- NAME_FUNC_OFFSET(23352, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 881),
- NAME_FUNC_OFFSET(23370, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 882),
- NAME_FUNC_OFFSET(23389, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 883),
- NAME_FUNC_OFFSET(23408, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 884),
- NAME_FUNC_OFFSET(23428, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 885),
- NAME_FUNC_OFFSET(23447, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 886),
- NAME_FUNC_OFFSET(23467, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 887),
- NAME_FUNC_OFFSET(23487, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 888),
- NAME_FUNC_OFFSET(23510, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 889),
- NAME_FUNC_OFFSET(23536, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 890),
- NAME_FUNC_OFFSET(23549, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 891),
- NAME_FUNC_OFFSET(23560, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 892),
- NAME_FUNC_OFFSET(23570, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 893),
- NAME_FUNC_OFFSET(23586, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 894),
- NAME_FUNC_OFFSET(23602, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 895),
- NAME_FUNC_OFFSET(23615, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 898),
- NAME_FUNC_OFFSET(23636, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 899),
- NAME_FUNC_OFFSET(23658, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 900),
- NAME_FUNC_OFFSET(23676, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 901),
- NAME_FUNC_OFFSET(23695, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 902),
- NAME_FUNC_OFFSET(23720, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 903),
- NAME_FUNC_OFFSET(23743, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 904),
- NAME_FUNC_OFFSET(23768, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 905),
- NAME_FUNC_OFFSET(23785, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 907),
- NAME_FUNC_OFFSET(23803, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 908),
- NAME_FUNC_OFFSET(23826, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 909),
- NAME_FUNC_OFFSET(23856, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 910),
- NAME_FUNC_OFFSET(23884, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 911),
+ NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594),
+ NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595),
+ NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596),
+ NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597),
+ NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
+ NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599),
+ NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600),
+ NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601),
+ NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602),
+ NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603),
+ NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604),
+ NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605),
+ NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606),
+ NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607),
+ NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608),
+ NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609),
+ NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610),
+ NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611),
+ NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612),
+ NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613),
+ NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614),
+ NAME_FUNC_OFFSET(10034, glBindTransformFeedback, glBindTransformFeedback, NULL, 615),
+ NAME_FUNC_OFFSET(10058, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 616),
+ NAME_FUNC_OFFSET(10085, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 617),
+ NAME_FUNC_OFFSET(10109, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 618),
+ NAME_FUNC_OFFSET(10133, glIsTransformFeedback, glIsTransformFeedback, NULL, 619),
+ NAME_FUNC_OFFSET(10155, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 620),
+ NAME_FUNC_OFFSET(10180, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 621),
+ NAME_FUNC_OFFSET(10206, glClearDepthf, glClearDepthf, NULL, 622),
+ NAME_FUNC_OFFSET(10220, glDepthRangef, glDepthRangef, NULL, 623),
+ NAME_FUNC_OFFSET(10234, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 624),
+ NAME_FUNC_OFFSET(10261, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 625),
+ NAME_FUNC_OFFSET(10285, glShaderBinary, glShaderBinary, NULL, 626),
+ NAME_FUNC_OFFSET(10300, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 627),
+ NAME_FUNC_OFFSET(10328, glGetnColorTableARB, glGetnColorTableARB, NULL, 628),
+ NAME_FUNC_OFFSET(10348, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 629),
+ NAME_FUNC_OFFSET(10376, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 630),
+ NAME_FUNC_OFFSET(10403, glGetnHistogramARB, glGetnHistogramARB, NULL, 631),
+ NAME_FUNC_OFFSET(10422, glGetnMapdvARB, glGetnMapdvARB, NULL, 632),
+ NAME_FUNC_OFFSET(10437, glGetnMapfvARB, glGetnMapfvARB, NULL, 633),
+ NAME_FUNC_OFFSET(10452, glGetnMapivARB, glGetnMapivARB, NULL, 634),
+ NAME_FUNC_OFFSET(10467, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 635),
+ NAME_FUNC_OFFSET(10483, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 636),
+ NAME_FUNC_OFFSET(10503, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 637),
+ NAME_FUNC_OFFSET(10524, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 638),
+ NAME_FUNC_OFFSET(10545, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 639),
+ NAME_FUNC_OFFSET(10569, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 640),
+ NAME_FUNC_OFFSET(10594, glGetnTexImageARB, glGetnTexImageARB, NULL, 641),
+ NAME_FUNC_OFFSET(10612, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 642),
+ NAME_FUNC_OFFSET(10631, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 643),
+ NAME_FUNC_OFFSET(10650, glGetnUniformivARB, glGetnUniformivARB, NULL, 644),
+ NAME_FUNC_OFFSET(10669, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 645),
+ NAME_FUNC_OFFSET(10689, glReadnPixelsARB, glReadnPixelsARB, NULL, 646),
+ NAME_FUNC_OFFSET(10706, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 647),
+ NAME_FUNC_OFFSET(10725, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648),
+ NAME_FUNC_OFFSET(10757, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649),
+ NAME_FUNC_OFFSET(10789, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, 650),
+ NAME_FUNC_OFFSET(10817, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, 651),
+ NAME_FUNC_OFFSET(10846, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, 652),
+ NAME_FUNC_OFFSET(10874, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
+ NAME_FUNC_OFFSET(10903, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654),
+ NAME_FUNC_OFFSET(10920, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, 655),
+ NAME_FUNC_OFFSET(10940, glColorPointerEXT, glColorPointerEXT, NULL, 656),
+ NAME_FUNC_OFFSET(10958, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 657),
+ NAME_FUNC_OFFSET(10979, glIndexPointerEXT, glIndexPointerEXT, NULL, 658),
+ NAME_FUNC_OFFSET(10997, glNormalPointerEXT, glNormalPointerEXT, NULL, 659),
+ NAME_FUNC_OFFSET(11016, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 660),
+ NAME_FUNC_OFFSET(11037, glVertexPointerEXT, glVertexPointerEXT, NULL, 661),
+ NAME_FUNC_OFFSET(11056, glPointParameterfEXT, glPointParameterfEXT, NULL, 662),
+ NAME_FUNC_OFFSET(11077, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 663),
+ NAME_FUNC_OFFSET(11099, glLockArraysEXT, glLockArraysEXT, NULL, 664),
+ NAME_FUNC_OFFSET(11115, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 665),
+ NAME_FUNC_OFFSET(11133, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 666),
+ NAME_FUNC_OFFSET(11155, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 667),
+ NAME_FUNC_OFFSET(11178, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 668),
+ NAME_FUNC_OFFSET(11200, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 669),
+ NAME_FUNC_OFFSET(11223, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 670),
+ NAME_FUNC_OFFSET(11245, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 671),
+ NAME_FUNC_OFFSET(11268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 672),
+ NAME_FUNC_OFFSET(11290, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 673),
+ NAME_FUNC_OFFSET(11313, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 674),
+ NAME_FUNC_OFFSET(11335, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 675),
+ NAME_FUNC_OFFSET(11358, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 676),
+ NAME_FUNC_OFFSET(11381, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 677),
+ NAME_FUNC_OFFSET(11405, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 678),
+ NAME_FUNC_OFFSET(11428, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 679),
+ NAME_FUNC_OFFSET(11452, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 680),
+ NAME_FUNC_OFFSET(11475, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 681),
+ NAME_FUNC_OFFSET(11499, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 682),
+ NAME_FUNC_OFFSET(11526, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 683),
+ NAME_FUNC_OFFSET(11547, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 684),
+ NAME_FUNC_OFFSET(11570, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 685),
+ NAME_FUNC_OFFSET(11591, glFogCoorddEXT, glFogCoorddEXT, NULL, 686),
+ NAME_FUNC_OFFSET(11606, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 687),
+ NAME_FUNC_OFFSET(11622, glFogCoordfEXT, glFogCoordfEXT, NULL, 688),
+ NAME_FUNC_OFFSET(11637, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 689),
+ NAME_FUNC_OFFSET(11653, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
+ NAME_FUNC_OFFSET(11671, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 691),
+ NAME_FUNC_OFFSET(11694, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 692),
+ NAME_FUNC_OFFSET(11720, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 693),
+ NAME_FUNC_OFFSET(11741, glCombinerInputNV, glCombinerInputNV, NULL, 694),
+ NAME_FUNC_OFFSET(11759, glCombinerOutputNV, glCombinerOutputNV, NULL, 695),
+ NAME_FUNC_OFFSET(11778, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 696),
+ NAME_FUNC_OFFSET(11801, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 697),
+ NAME_FUNC_OFFSET(11825, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 698),
+ NAME_FUNC_OFFSET(11848, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 699),
+ NAME_FUNC_OFFSET(11872, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 700),
+ NAME_FUNC_OFFSET(11895, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 701),
+ NAME_FUNC_OFFSET(11927, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 702),
+ NAME_FUNC_OFFSET(11959, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 703),
+ NAME_FUNC_OFFSET(11992, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 704),
+ NAME_FUNC_OFFSET(12025, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 705),
+ NAME_FUNC_OFFSET(12062, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 706),
+ NAME_FUNC_OFFSET(12099, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 707),
+ NAME_FUNC_OFFSET(12119, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 708),
+ NAME_FUNC_OFFSET(12137, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 709),
+ NAME_FUNC_OFFSET(12156, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 710),
+ NAME_FUNC_OFFSET(12174, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 711),
+ NAME_FUNC_OFFSET(12193, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 712),
+ NAME_FUNC_OFFSET(12211, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 713),
+ NAME_FUNC_OFFSET(12230, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 714),
+ NAME_FUNC_OFFSET(12248, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 715),
+ NAME_FUNC_OFFSET(12267, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 716),
+ NAME_FUNC_OFFSET(12285, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 717),
+ NAME_FUNC_OFFSET(12304, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 718),
+ NAME_FUNC_OFFSET(12322, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 719),
+ NAME_FUNC_OFFSET(12341, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 720),
+ NAME_FUNC_OFFSET(12359, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 721),
+ NAME_FUNC_OFFSET(12378, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 722),
+ NAME_FUNC_OFFSET(12396, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 723),
+ NAME_FUNC_OFFSET(12415, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 724),
+ NAME_FUNC_OFFSET(12433, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 725),
+ NAME_FUNC_OFFSET(12452, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 726),
+ NAME_FUNC_OFFSET(12470, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 727),
+ NAME_FUNC_OFFSET(12489, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 728),
+ NAME_FUNC_OFFSET(12507, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 729),
+ NAME_FUNC_OFFSET(12526, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 730),
+ NAME_FUNC_OFFSET(12544, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 731),
+ NAME_FUNC_OFFSET(12563, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(12588, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733),
+ NAME_FUNC_OFFSET(12615, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734),
+ NAME_FUNC_OFFSET(12632, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, 735),
+ NAME_FUNC_OFFSET(12648, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, 736),
+ NAME_FUNC_OFFSET(12662, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, 737),
+ NAME_FUNC_OFFSET(12677, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, 738),
+ NAME_FUNC_OFFSET(12689, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, 739),
+ NAME_FUNC_OFFSET(12702, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, 740),
+ NAME_FUNC_OFFSET(12716, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 741),
+ NAME_FUNC_OFFSET(12740, glBindProgramNV, glBindProgramNV, NULL, 742),
+ NAME_FUNC_OFFSET(12756, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 743),
+ NAME_FUNC_OFFSET(12775, glExecuteProgramNV, glExecuteProgramNV, NULL, 744),
+ NAME_FUNC_OFFSET(12794, glGenProgramsNV, glGenProgramsNV, NULL, 745),
+ NAME_FUNC_OFFSET(12810, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 746),
+ NAME_FUNC_OFFSET(12836, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 747),
+ NAME_FUNC_OFFSET(12862, glGetProgramStringNV, glGetProgramStringNV, NULL, 748),
+ NAME_FUNC_OFFSET(12883, glGetProgramivNV, glGetProgramivNV, NULL, 749),
+ NAME_FUNC_OFFSET(12900, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 750),
+ NAME_FUNC_OFFSET(12921, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 751),
+ NAME_FUNC_OFFSET(12949, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 752),
+ NAME_FUNC_OFFSET(12971, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 753),
+ NAME_FUNC_OFFSET(12993, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 754),
+ NAME_FUNC_OFFSET(13015, glIsProgramNV, glIsProgramNV, NULL, 755),
+ NAME_FUNC_OFFSET(13029, glLoadProgramNV, glLoadProgramNV, NULL, 756),
+ NAME_FUNC_OFFSET(13045, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 757),
+ NAME_FUNC_OFFSET(13070, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 758),
+ NAME_FUNC_OFFSET(13095, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 759),
+ NAME_FUNC_OFFSET(13123, glTrackMatrixNV, glTrackMatrixNV, NULL, 760),
+ NAME_FUNC_OFFSET(13139, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 761),
+ NAME_FUNC_OFFSET(13158, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 762),
+ NAME_FUNC_OFFSET(13178, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 763),
+ NAME_FUNC_OFFSET(13197, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 764),
+ NAME_FUNC_OFFSET(13217, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 765),
+ NAME_FUNC_OFFSET(13236, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 766),
+ NAME_FUNC_OFFSET(13256, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 767),
+ NAME_FUNC_OFFSET(13275, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 768),
+ NAME_FUNC_OFFSET(13295, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 769),
+ NAME_FUNC_OFFSET(13314, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 770),
+ NAME_FUNC_OFFSET(13334, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 771),
+ NAME_FUNC_OFFSET(13353, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 772),
+ NAME_FUNC_OFFSET(13373, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 773),
+ NAME_FUNC_OFFSET(13392, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 774),
+ NAME_FUNC_OFFSET(13412, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 775),
+ NAME_FUNC_OFFSET(13431, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 776),
+ NAME_FUNC_OFFSET(13451, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 777),
+ NAME_FUNC_OFFSET(13470, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 778),
+ NAME_FUNC_OFFSET(13490, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 779),
+ NAME_FUNC_OFFSET(13509, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 780),
+ NAME_FUNC_OFFSET(13529, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 781),
+ NAME_FUNC_OFFSET(13548, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 782),
+ NAME_FUNC_OFFSET(13568, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 783),
+ NAME_FUNC_OFFSET(13587, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 784),
+ NAME_FUNC_OFFSET(13607, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 785),
+ NAME_FUNC_OFFSET(13627, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 786),
+ NAME_FUNC_OFFSET(13648, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 787),
+ NAME_FUNC_OFFSET(13672, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 788),
+ NAME_FUNC_OFFSET(13693, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 789),
+ NAME_FUNC_OFFSET(13714, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 790),
+ NAME_FUNC_OFFSET(13735, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13756, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 792),
+ NAME_FUNC_OFFSET(13777, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 793),
+ NAME_FUNC_OFFSET(13798, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 794),
+ NAME_FUNC_OFFSET(13819, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 795),
+ NAME_FUNC_OFFSET(13840, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 796),
+ NAME_FUNC_OFFSET(13861, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 797),
+ NAME_FUNC_OFFSET(13882, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 798),
+ NAME_FUNC_OFFSET(13903, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 799),
+ NAME_FUNC_OFFSET(13924, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 800),
+ NAME_FUNC_OFFSET(13946, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 801),
+ NAME_FUNC_OFFSET(13973, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 802),
+ NAME_FUNC_OFFSET(14000, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 803),
+ NAME_FUNC_OFFSET(14024, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 804),
+ NAME_FUNC_OFFSET(14048, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 805),
+ NAME_FUNC_OFFSET(14070, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 806),
+ NAME_FUNC_OFFSET(14092, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 807),
+ NAME_FUNC_OFFSET(14114, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 808),
+ NAME_FUNC_OFFSET(14139, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 809),
+ NAME_FUNC_OFFSET(14163, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 810),
+ NAME_FUNC_OFFSET(14185, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 811),
+ NAME_FUNC_OFFSET(14207, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 812),
+ NAME_FUNC_OFFSET(14229, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 813),
+ NAME_FUNC_OFFSET(14255, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 814),
+ NAME_FUNC_OFFSET(14278, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 815),
+ NAME_FUNC_OFFSET(14302, glPassTexCoordATI, glPassTexCoordATI, NULL, 816),
+ NAME_FUNC_OFFSET(14320, glSampleMapATI, glSampleMapATI, NULL, 817),
+ NAME_FUNC_OFFSET(14335, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 818),
+ NAME_FUNC_OFFSET(14366, glPointParameteriNV, glPointParameteriNV, NULL, 819),
+ NAME_FUNC_OFFSET(14386, glPointParameterivNV, glPointParameterivNV, NULL, 820),
+ NAME_FUNC_OFFSET(14407, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821),
+ NAME_FUNC_OFFSET(14430, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
+ NAME_FUNC_OFFSET(14453, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823),
+ NAME_FUNC_OFFSET(14479, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824),
+ NAME_FUNC_OFFSET(14502, gl_dispatch_stub_825, gl_dispatch_stub_825, NULL, 825),
+ NAME_FUNC_OFFSET(14523, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 826),
+ NAME_FUNC_OFFSET(14554, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 827),
+ NAME_FUNC_OFFSET(14585, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 828),
+ NAME_FUNC_OFFSET(14613, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 829),
+ NAME_FUNC_OFFSET(14642, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 830),
+ NAME_FUNC_OFFSET(14670, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 831),
+ NAME_FUNC_OFFSET(14699, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 832),
+ NAME_FUNC_OFFSET(14725, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 833),
+ NAME_FUNC_OFFSET(14746, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
+ NAME_FUNC_OFFSET(14763, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835),
+ NAME_FUNC_OFFSET(14790, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14811, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14833, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14861, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14885, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14910, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 841),
+ NAME_FUNC_OFFSET(14939, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 842),
+ NAME_FUNC_OFFSET(14965, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 843),
+ NAME_FUNC_OFFSET(14991, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15017, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15038, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15060, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15080, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15121, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15153, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15172, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15192, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15217, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853),
+ NAME_FUNC_OFFSET(15238, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
+ NAME_FUNC_OFFSET(15262, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
+ NAME_FUNC_OFFSET(15292, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15318, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15343, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15362, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15386, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15411, glUniform1uiEXT, glUniform1uiEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15427, glUniform1uivEXT, glUniform1uivEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15444, glUniform2uiEXT, glUniform2uiEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15460, glUniform2uivEXT, glUniform2uivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15477, glUniform3uiEXT, glUniform3uiEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15493, glUniform3uivEXT, glUniform3uivEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15510, glUniform4uiEXT, glUniform4uiEXT, NULL, 867),
+ NAME_FUNC_OFFSET(15526, glUniform4uivEXT, glUniform4uivEXT, NULL, 868),
+ NAME_FUNC_OFFSET(15543, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15564, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15586, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15608, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15631, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15652, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15674, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15696, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15719, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 877),
+ NAME_FUNC_OFFSET(15740, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 878),
+ NAME_FUNC_OFFSET(15762, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 879),
+ NAME_FUNC_OFFSET(15784, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 880),
+ NAME_FUNC_OFFSET(15807, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15829, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15850, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15872, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 884),
+ NAME_FUNC_OFFSET(15894, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15917, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15939, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15962, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15985, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 889),
+ NAME_FUNC_OFFSET(16011, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 890),
+ NAME_FUNC_OFFSET(16040, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 891),
+ NAME_FUNC_OFFSET(16062, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 892),
+ NAME_FUNC_OFFSET(16082, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 893),
+ NAME_FUNC_OFFSET(16101, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 894),
+ NAME_FUNC_OFFSET(16125, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 895),
+ NAME_FUNC_OFFSET(16149, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 896),
+ NAME_FUNC_OFFSET(16171, glClearColorIiEXT, glClearColorIiEXT, NULL, 897),
+ NAME_FUNC_OFFSET(16189, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 898),
+ NAME_FUNC_OFFSET(16208, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 899),
+ NAME_FUNC_OFFSET(16232, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(16257, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(16278, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(16300, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 903),
+ NAME_FUNC_OFFSET(16327, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 904),
+ NAME_FUNC_OFFSET(16352, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 905),
+ NAME_FUNC_OFFSET(16380, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 906),
+ NAME_FUNC_OFFSET(16400, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 907),
+ NAME_FUNC_OFFSET(16422, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 908),
+ NAME_FUNC_OFFSET(16443, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 909),
+ NAME_FUNC_OFFSET(16469, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 910),
+ NAME_FUNC_OFFSET(16502, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 911),
+ NAME_FUNC_OFFSET(16533, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 912),
+ NAME_FUNC_OFFSET(16554, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
+ NAME_FUNC_OFFSET(16585, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
+ NAME_FUNC_OFFSET(16605, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 915),
+ NAME_FUNC_OFFSET(16633, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 916),
+ NAME_FUNC_OFFSET(16656, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 917),
+ NAME_FUNC_OFFSET(16681, glActiveProgramEXT, glActiveProgramEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16700, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16725, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 920),
+ NAME_FUNC_OFFSET(16747, glTextureBarrierNV, glTextureBarrierNV, NULL, 921),
+ NAME_FUNC_OFFSET(16766, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
+ NAME_FUNC_OFFSET(16791, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
+ NAME_FUNC_OFFSET(16820, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
+ NAME_FUNC_OFFSET(16851, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
+ NAME_FUNC_OFFSET(16875, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
+ NAME_FUNC_OFFSET(16900, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 927),
+ NAME_FUNC_OFFSET(16939, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 928),
+ NAME_FUNC_OFFSET(16968, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16986, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17003, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17019, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17044, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17064, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17084, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17107, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(17130, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(17150, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(17167, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(17184, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(17199, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(17223, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(17242, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(17261, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(17277, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(17296, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(17319, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17335, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17351, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(17378, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(17405, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(17425, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(17444, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(17463, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(17493, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(17523, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(17553, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(17583, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(17602, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(17625, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(17650, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(17675, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(17702, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(17730, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(17757, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(17785, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(17814, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(17843, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(17869, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17900, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17931, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17955, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17978, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17996, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18025, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18054, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18069, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18095, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18121, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18136, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(18148, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(18168, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(18185, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(18201, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18220, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18243, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(18259, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(18281, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(18299, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(18318, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(18336, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(18355, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(18373, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(18392, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(18410, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(18429, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(18447, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(18466, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(18484, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(18503, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(18521, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(18540, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(18558, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(18577, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(18595, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(18614, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(18632, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(18651, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(18669, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(18688, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(18706, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(18725, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(18743, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(18762, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(18780, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(18799, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(18817, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(18836, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(18854, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(18873, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18896, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18919, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18942, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18965, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18988, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(19005, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(19028, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19051, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19074, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(19100, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(19126, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(19152, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
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+ NAME_FUNC_OFFSET(21616, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 684),
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+ NAME_FUNC_OFFSET(21666, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 687),
+ NAME_FUNC_OFFSET(21679, glFogCoordfEXT, glFogCoordfEXT, NULL, 688),
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+ NAME_FUNC_OFFSET(21779, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 709),
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+ NAME_FUNC_OFFSET(22506, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835),
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+ NAME_FUNC_OFFSET(22870, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 851),
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+ NAME_FUNC_OFFSET(23594, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23604, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23620, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23636, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 896),
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+ NAME_FUNC_OFFSET(23670, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23692, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23710, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(23729, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 903),
+ NAME_FUNC_OFFSET(23754, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 904),
+ NAME_FUNC_OFFSET(23777, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23802, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23819, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23837, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23860, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23890, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23918, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 912),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
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