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path: root/mesalib/src/mapi/glapi/glprocs.h
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Diffstat (limited to 'mesalib/src/mapi/glapi/glprocs.h')
-rw-r--r--mesalib/src/mapi/glapi/glprocs.h1900
1 files changed, 950 insertions, 950 deletions
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h
index 10c69c850..09595b57d 100644
--- a/mesalib/src/mapi/glapi/glprocs.h
+++ b/mesalib/src/mapi/glapi/glprocs.h
@@ -488,7 +488,6 @@ static const char gl_string_table[] =
"glClearBufferiv\0"
"glClearBufferuiv\0"
"glGetStringi\0"
- "glTexBuffer\0"
"glFramebufferTexture\0"
"glGetBufferParameteri64v\0"
"glGetInteger64i_v\0"
@@ -1240,6 +1239,7 @@ static const char gl_string_table[] =
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"glRenderbufferStorageMultisampleEXT\0"
+ "glTexBuffer\0"
"glBlendEquationSeparateIndexedAMD\0"
"glBlendEquationIndexedAMD\0"
"glBlendFuncSeparateIndexedAMD\0"
@@ -1413,6 +1413,7 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
+#define gl_dispatch_stub_697 mgl_dispatch_stub_697
#define gl_dispatch_stub_698 mgl_dispatch_stub_698
#define gl_dispatch_stub_699 mgl_dispatch_stub_699
#define gl_dispatch_stub_700 mgl_dispatch_stub_700
@@ -1420,8 +1421,8 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_702 mgl_dispatch_stub_702
#define gl_dispatch_stub_703 mgl_dispatch_stub_703
#define gl_dispatch_stub_704 mgl_dispatch_stub_704
-#define gl_dispatch_stub_705 mgl_dispatch_stub_705
-#define gl_dispatch_stub_740 mgl_dispatch_stub_740
+#define gl_dispatch_stub_739 mgl_dispatch_stub_739
+#define gl_dispatch_stub_781 mgl_dispatch_stub_781
#define gl_dispatch_stub_782 mgl_dispatch_stub_782
#define gl_dispatch_stub_783 mgl_dispatch_stub_783
#define gl_dispatch_stub_784 mgl_dispatch_stub_784
@@ -1430,24 +1431,23 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_787 mgl_dispatch_stub_787
#define gl_dispatch_stub_788 mgl_dispatch_stub_788
#define gl_dispatch_stub_789 mgl_dispatch_stub_789
-#define gl_dispatch_stub_790 mgl_dispatch_stub_790
+#define gl_dispatch_stub_870 mgl_dispatch_stub_870
#define gl_dispatch_stub_871 mgl_dispatch_stub_871
#define gl_dispatch_stub_872 mgl_dispatch_stub_872
#define gl_dispatch_stub_873 mgl_dispatch_stub_873
#define gl_dispatch_stub_874 mgl_dispatch_stub_874
-#define gl_dispatch_stub_875 mgl_dispatch_stub_875
+#define gl_dispatch_stub_883 mgl_dispatch_stub_883
#define gl_dispatch_stub_884 mgl_dispatch_stub_884
-#define gl_dispatch_stub_885 mgl_dispatch_stub_885
+#define gl_dispatch_stub_902 mgl_dispatch_stub_902
#define gl_dispatch_stub_903 mgl_dispatch_stub_903
#define gl_dispatch_stub_904 mgl_dispatch_stub_904
-#define gl_dispatch_stub_905 mgl_dispatch_stub_905
+#define gl_dispatch_stub_962 mgl_dispatch_stub_962
#define gl_dispatch_stub_963 mgl_dispatch_stub_963
-#define gl_dispatch_stub_964 mgl_dispatch_stub_964
+#define gl_dispatch_stub_971 mgl_dispatch_stub_971
#define gl_dispatch_stub_972 mgl_dispatch_stub_972
#define gl_dispatch_stub_973 mgl_dispatch_stub_973
#define gl_dispatch_stub_974 mgl_dispatch_stub_974
#define gl_dispatch_stub_975 mgl_dispatch_stub_975
-#define gl_dispatch_stub_976 mgl_dispatch_stub_976
#endif /* USE_MGL_NAMESPACE */
@@ -1465,41 +1465,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_702(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_703(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_704(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_705(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_740(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_783(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_784(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_785(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_786(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_787(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_789(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_790(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_871(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_872(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_873(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_874(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_875(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_884(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_885(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_903(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_904(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_905(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_964(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_972(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_702(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_703(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_704(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_739(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_781(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_783(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_784(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_785(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_786(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_787(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_788(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_789(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_870(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_871(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_872(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_873(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_874(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_883(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_884(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_902(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_904(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_971(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_972(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_973(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_974(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_975(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_976(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_974(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_975(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1939,914 +1939,914 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
- NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436),
- NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437),
- NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438),
- NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
- NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440),
- NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455),
- NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456),
- NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457),
- NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458),
- NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459),
- NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
- NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468),
- NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469),
- NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470),
- NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471),
- NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472),
- NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
- NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531),
- NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532),
- NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
- NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
- NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536),
- NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537),
- NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
- NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539),
- NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540),
- NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572),
- NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
- NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
- NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576),
- NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577),
- NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578),
- NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579),
- NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580),
- NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581),
- NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582),
- NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583),
- NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584),
- NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585),
- NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586),
- NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587),
- NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588),
- NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589),
- NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590),
- NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591),
- NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592),
- NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593),
- NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594),
- NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595),
- NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596),
- NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597),
- NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
- NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599),
- NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600),
- NAME_FUNC_OFFSET( 9751, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 601),
- NAME_FUNC_OFFSET( 9781, glGetFragDataIndex, glGetFragDataIndex, NULL, 602),
- NAME_FUNC_OFFSET( 9800, glBindSampler, glBindSampler, NULL, 603),
- NAME_FUNC_OFFSET( 9814, glDeleteSamplers, glDeleteSamplers, NULL, 604),
- NAME_FUNC_OFFSET( 9831, glGenSamplers, glGenSamplers, NULL, 605),
- NAME_FUNC_OFFSET( 9845, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 606),
- NAME_FUNC_OFFSET( 9870, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 607),
- NAME_FUNC_OFFSET( 9896, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 608),
- NAME_FUNC_OFFSET( 9920, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 609),
- NAME_FUNC_OFFSET( 9944, glIsSampler, glIsSampler, NULL, 610),
- NAME_FUNC_OFFSET( 9956, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 611),
- NAME_FUNC_OFFSET( 9978, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 612),
- NAME_FUNC_OFFSET(10001, glSamplerParameterf, glSamplerParameterf, NULL, 613),
- NAME_FUNC_OFFSET(10021, glSamplerParameterfv, glSamplerParameterfv, NULL, 614),
- NAME_FUNC_OFFSET(10042, glSamplerParameteri, glSamplerParameteri, NULL, 615),
- NAME_FUNC_OFFSET(10062, glSamplerParameteriv, glSamplerParameteriv, NULL, 616),
- NAME_FUNC_OFFSET(10083, glColorP3ui, glColorP3ui, NULL, 617),
- NAME_FUNC_OFFSET(10095, glColorP3uiv, glColorP3uiv, NULL, 618),
- NAME_FUNC_OFFSET(10108, glColorP4ui, glColorP4ui, NULL, 619),
- NAME_FUNC_OFFSET(10120, glColorP4uiv, glColorP4uiv, NULL, 620),
- NAME_FUNC_OFFSET(10133, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 621),
- NAME_FUNC_OFFSET(10153, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 622),
- NAME_FUNC_OFFSET(10174, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 623),
- NAME_FUNC_OFFSET(10194, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 624),
- NAME_FUNC_OFFSET(10215, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 625),
- NAME_FUNC_OFFSET(10235, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 626),
- NAME_FUNC_OFFSET(10256, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 627),
- NAME_FUNC_OFFSET(10276, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 628),
- NAME_FUNC_OFFSET(10297, glNormalP3ui, glNormalP3ui, NULL, 629),
- NAME_FUNC_OFFSET(10310, glNormalP3uiv, glNormalP3uiv, NULL, 630),
- NAME_FUNC_OFFSET(10324, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 631),
- NAME_FUNC_OFFSET(10345, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 632),
- NAME_FUNC_OFFSET(10367, glTexCoordP1ui, glTexCoordP1ui, NULL, 633),
- NAME_FUNC_OFFSET(10382, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 634),
- NAME_FUNC_OFFSET(10398, glTexCoordP2ui, glTexCoordP2ui, NULL, 635),
- NAME_FUNC_OFFSET(10413, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 636),
- NAME_FUNC_OFFSET(10429, glTexCoordP3ui, glTexCoordP3ui, NULL, 637),
- NAME_FUNC_OFFSET(10444, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 638),
- NAME_FUNC_OFFSET(10460, glTexCoordP4ui, glTexCoordP4ui, NULL, 639),
- NAME_FUNC_OFFSET(10475, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 640),
- NAME_FUNC_OFFSET(10491, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 641),
- NAME_FUNC_OFFSET(10510, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 642),
- NAME_FUNC_OFFSET(10530, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 643),
- NAME_FUNC_OFFSET(10549, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 644),
- NAME_FUNC_OFFSET(10569, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 645),
- NAME_FUNC_OFFSET(10588, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 646),
- NAME_FUNC_OFFSET(10608, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 647),
- NAME_FUNC_OFFSET(10627, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 648),
- NAME_FUNC_OFFSET(10647, glVertexP2ui, glVertexP2ui, NULL, 649),
- NAME_FUNC_OFFSET(10660, glVertexP2uiv, glVertexP2uiv, NULL, 650),
- NAME_FUNC_OFFSET(10674, glVertexP3ui, glVertexP3ui, NULL, 651),
- NAME_FUNC_OFFSET(10687, glVertexP3uiv, glVertexP3uiv, NULL, 652),
- NAME_FUNC_OFFSET(10701, glVertexP4ui, glVertexP4ui, NULL, 653),
- NAME_FUNC_OFFSET(10714, glVertexP4uiv, glVertexP4uiv, NULL, 654),
- NAME_FUNC_OFFSET(10728, glBindTransformFeedback, glBindTransformFeedback, NULL, 655),
- NAME_FUNC_OFFSET(10752, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 656),
- NAME_FUNC_OFFSET(10779, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 657),
- NAME_FUNC_OFFSET(10803, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 658),
- NAME_FUNC_OFFSET(10827, glIsTransformFeedback, glIsTransformFeedback, NULL, 659),
- NAME_FUNC_OFFSET(10849, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 660),
- NAME_FUNC_OFFSET(10874, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 661),
- NAME_FUNC_OFFSET(10900, glClearDepthf, glClearDepthf, NULL, 662),
- NAME_FUNC_OFFSET(10914, glDepthRangef, glDepthRangef, NULL, 663),
- NAME_FUNC_OFFSET(10928, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 664),
- NAME_FUNC_OFFSET(10955, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 665),
- NAME_FUNC_OFFSET(10979, glShaderBinary, glShaderBinary, NULL, 666),
- NAME_FUNC_OFFSET(10994, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 667),
- NAME_FUNC_OFFSET(11020, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 668),
- NAME_FUNC_OFFSET(11045, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 669),
- NAME_FUNC_OFFSET(11069, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 670),
- NAME_FUNC_OFFSET(11093, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 671),
- NAME_FUNC_OFFSET(11121, glGetnColorTableARB, glGetnColorTableARB, NULL, 672),
- NAME_FUNC_OFFSET(11141, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 673),
- NAME_FUNC_OFFSET(11169, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 674),
- NAME_FUNC_OFFSET(11196, glGetnHistogramARB, glGetnHistogramARB, NULL, 675),
- NAME_FUNC_OFFSET(11215, glGetnMapdvARB, glGetnMapdvARB, NULL, 676),
- NAME_FUNC_OFFSET(11230, glGetnMapfvARB, glGetnMapfvARB, NULL, 677),
- NAME_FUNC_OFFSET(11245, glGetnMapivARB, glGetnMapivARB, NULL, 678),
- NAME_FUNC_OFFSET(11260, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 679),
- NAME_FUNC_OFFSET(11276, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 680),
- NAME_FUNC_OFFSET(11296, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 681),
- NAME_FUNC_OFFSET(11317, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 682),
- NAME_FUNC_OFFSET(11338, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 683),
- NAME_FUNC_OFFSET(11362, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 684),
- NAME_FUNC_OFFSET(11387, glGetnTexImageARB, glGetnTexImageARB, NULL, 685),
- NAME_FUNC_OFFSET(11405, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 686),
- NAME_FUNC_OFFSET(11424, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 687),
- NAME_FUNC_OFFSET(11443, glGetnUniformivARB, glGetnUniformivARB, NULL, 688),
- NAME_FUNC_OFFSET(11462, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 689),
- NAME_FUNC_OFFSET(11482, glReadnPixelsARB, glReadnPixelsARB, NULL, 690),
- NAME_FUNC_OFFSET(11499, glTexStorage1D, glTexStorage1D, NULL, 691),
- NAME_FUNC_OFFSET(11514, glTexStorage2D, glTexStorage2D, NULL, 692),
- NAME_FUNC_OFFSET(11529, glTexStorage3D, glTexStorage3D, NULL, 693),
- NAME_FUNC_OFFSET(11544, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 694),
- NAME_FUNC_OFFSET(11566, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 695),
- NAME_FUNC_OFFSET(11588, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 696),
- NAME_FUNC_OFFSET(11610, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 697),
- NAME_FUNC_OFFSET(11629, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
- NAME_FUNC_OFFSET(11661, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
- NAME_FUNC_OFFSET(11693, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
- NAME_FUNC_OFFSET(11721, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
- NAME_FUNC_OFFSET(11750, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
- NAME_FUNC_OFFSET(11778, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
- NAME_FUNC_OFFSET(11807, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704),
- NAME_FUNC_OFFSET(11824, gl_dispatch_stub_705, gl_dispatch_stub_705, NULL, 705),
- NAME_FUNC_OFFSET(11844, glColorPointerEXT, glColorPointerEXT, NULL, 706),
- NAME_FUNC_OFFSET(11862, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 707),
- NAME_FUNC_OFFSET(11883, glIndexPointerEXT, glIndexPointerEXT, NULL, 708),
- NAME_FUNC_OFFSET(11901, glNormalPointerEXT, glNormalPointerEXT, NULL, 709),
- NAME_FUNC_OFFSET(11920, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 710),
- NAME_FUNC_OFFSET(11941, glVertexPointerEXT, glVertexPointerEXT, NULL, 711),
- NAME_FUNC_OFFSET(11960, glPointParameterfEXT, glPointParameterfEXT, NULL, 712),
- NAME_FUNC_OFFSET(11981, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 713),
- NAME_FUNC_OFFSET(12003, glLockArraysEXT, glLockArraysEXT, NULL, 714),
- NAME_FUNC_OFFSET(12019, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 715),
- NAME_FUNC_OFFSET(12037, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 716),
- NAME_FUNC_OFFSET(12059, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 717),
- NAME_FUNC_OFFSET(12082, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 718),
- NAME_FUNC_OFFSET(12104, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 719),
- NAME_FUNC_OFFSET(12127, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 720),
- NAME_FUNC_OFFSET(12149, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 721),
- NAME_FUNC_OFFSET(12172, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 722),
- NAME_FUNC_OFFSET(12194, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 723),
- NAME_FUNC_OFFSET(12217, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 724),
- NAME_FUNC_OFFSET(12239, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 725),
- NAME_FUNC_OFFSET(12262, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 726),
- NAME_FUNC_OFFSET(12285, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 727),
- NAME_FUNC_OFFSET(12309, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 728),
- NAME_FUNC_OFFSET(12332, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 729),
- NAME_FUNC_OFFSET(12356, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 730),
- NAME_FUNC_OFFSET(12379, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 731),
- NAME_FUNC_OFFSET(12403, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 732),
- NAME_FUNC_OFFSET(12430, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 733),
- NAME_FUNC_OFFSET(12451, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 734),
- NAME_FUNC_OFFSET(12474, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 735),
- NAME_FUNC_OFFSET(12495, glFogCoorddEXT, glFogCoorddEXT, NULL, 736),
- NAME_FUNC_OFFSET(12510, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 737),
- NAME_FUNC_OFFSET(12526, glFogCoordfEXT, glFogCoordfEXT, NULL, 738),
- NAME_FUNC_OFFSET(12541, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 739),
- NAME_FUNC_OFFSET(12557, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, 740),
- NAME_FUNC_OFFSET(12575, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 741),
- NAME_FUNC_OFFSET(12598, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 742),
- NAME_FUNC_OFFSET(12624, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 743),
- NAME_FUNC_OFFSET(12645, glCombinerInputNV, glCombinerInputNV, NULL, 744),
- NAME_FUNC_OFFSET(12663, glCombinerOutputNV, glCombinerOutputNV, NULL, 745),
- NAME_FUNC_OFFSET(12682, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 746),
- NAME_FUNC_OFFSET(12705, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 747),
- NAME_FUNC_OFFSET(12729, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 748),
- NAME_FUNC_OFFSET(12752, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 749),
- NAME_FUNC_OFFSET(12776, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 750),
- NAME_FUNC_OFFSET(12799, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 751),
- NAME_FUNC_OFFSET(12831, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 752),
- NAME_FUNC_OFFSET(12863, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 753),
- NAME_FUNC_OFFSET(12896, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 754),
- NAME_FUNC_OFFSET(12929, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 755),
- NAME_FUNC_OFFSET(12966, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 756),
- NAME_FUNC_OFFSET(13003, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 757),
- NAME_FUNC_OFFSET(13023, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758),
- NAME_FUNC_OFFSET(13041, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
- NAME_FUNC_OFFSET(13060, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760),
- NAME_FUNC_OFFSET(13078, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
- NAME_FUNC_OFFSET(13097, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
- NAME_FUNC_OFFSET(13115, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
- NAME_FUNC_OFFSET(13134, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
- NAME_FUNC_OFFSET(13152, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
- NAME_FUNC_OFFSET(13171, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766),
- NAME_FUNC_OFFSET(13189, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767),
- NAME_FUNC_OFFSET(13208, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768),
- NAME_FUNC_OFFSET(13226, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769),
- NAME_FUNC_OFFSET(13245, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770),
- NAME_FUNC_OFFSET(13263, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
- NAME_FUNC_OFFSET(13282, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
- NAME_FUNC_OFFSET(13300, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
- NAME_FUNC_OFFSET(13319, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 774),
- NAME_FUNC_OFFSET(13337, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 775),
- NAME_FUNC_OFFSET(13356, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 776),
- NAME_FUNC_OFFSET(13374, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 777),
- NAME_FUNC_OFFSET(13393, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 778),
- NAME_FUNC_OFFSET(13411, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 779),
- NAME_FUNC_OFFSET(13430, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 780),
- NAME_FUNC_OFFSET(13448, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 781),
- NAME_FUNC_OFFSET(13467, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
- NAME_FUNC_OFFSET(13492, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
- NAME_FUNC_OFFSET(13519, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
- NAME_FUNC_OFFSET(13536, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
- NAME_FUNC_OFFSET(13552, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
- NAME_FUNC_OFFSET(13566, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET( 6254, glFramebufferTexture, glFramebufferTexture, NULL, 436),
+ NAME_FUNC_OFFSET( 6275, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 437),
+ NAME_FUNC_OFFSET( 6300, glGetInteger64i_v, glGetInteger64i_v, NULL, 438),
+ NAME_FUNC_OFFSET( 6318, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 439),
+ NAME_FUNC_OFFSET( 6340, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440),
+ NAME_FUNC_OFFSET( 6366, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441),
+ NAME_FUNC_OFFSET( 6392, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442),
+ NAME_FUNC_OFFSET( 6418, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443),
+ NAME_FUNC_OFFSET( 6444, glSampleCoverageARB, glSampleCoverageARB, NULL, 444),
+ NAME_FUNC_OFFSET( 6464, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445),
+ NAME_FUNC_OFFSET( 6490, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446),
+ NAME_FUNC_OFFSET( 6516, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
+ NAME_FUNC_OFFSET( 6542, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448),
+ NAME_FUNC_OFFSET( 6571, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449),
+ NAME_FUNC_OFFSET( 6600, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450),
+ NAME_FUNC_OFFSET( 6629, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451),
+ NAME_FUNC_OFFSET( 6656, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452),
+ NAME_FUNC_OFFSET( 6686, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET( 6715, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 454),
+ NAME_FUNC_OFFSET( 6745, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 455),
+ NAME_FUNC_OFFSET( 6775, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 456),
+ NAME_FUNC_OFFSET( 6807, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 457),
+ NAME_FUNC_OFFSET( 6839, glGetProgramStringARB, glGetProgramStringARB, NULL, 458),
+ NAME_FUNC_OFFSET( 6861, glGetProgramivARB, glGetProgramivARB, NULL, 459),
+ NAME_FUNC_OFFSET( 6879, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460),
+ NAME_FUNC_OFFSET( 6902, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461),
+ NAME_FUNC_OFFSET( 6925, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462),
+ NAME_FUNC_OFFSET( 6948, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463),
+ NAME_FUNC_OFFSET( 6975, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464),
+ NAME_FUNC_OFFSET( 7003, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465),
+ NAME_FUNC_OFFSET( 7030, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466),
+ NAME_FUNC_OFFSET( 7058, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 467),
+ NAME_FUNC_OFFSET( 7087, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 468),
+ NAME_FUNC_OFFSET( 7117, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 469),
+ NAME_FUNC_OFFSET( 7146, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 470),
+ NAME_FUNC_OFFSET( 7176, glProgramStringARB, glProgramStringARB, NULL, 471),
+ NAME_FUNC_OFFSET( 7195, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472),
+ NAME_FUNC_OFFSET( 7215, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473),
+ NAME_FUNC_OFFSET( 7236, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474),
+ NAME_FUNC_OFFSET( 7256, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475),
+ NAME_FUNC_OFFSET( 7277, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476),
+ NAME_FUNC_OFFSET( 7297, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477),
+ NAME_FUNC_OFFSET( 7318, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478),
+ NAME_FUNC_OFFSET( 7338, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479),
+ NAME_FUNC_OFFSET( 7359, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480),
+ NAME_FUNC_OFFSET( 7379, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481),
+ NAME_FUNC_OFFSET( 7400, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482),
+ NAME_FUNC_OFFSET( 7420, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483),
+ NAME_FUNC_OFFSET( 7441, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484),
+ NAME_FUNC_OFFSET( 7461, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485),
+ NAME_FUNC_OFFSET( 7482, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486),
+ NAME_FUNC_OFFSET( 7502, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487),
+ NAME_FUNC_OFFSET( 7523, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488),
+ NAME_FUNC_OFFSET( 7543, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489),
+ NAME_FUNC_OFFSET( 7564, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490),
+ NAME_FUNC_OFFSET( 7586, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491),
+ NAME_FUNC_OFFSET( 7608, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492),
+ NAME_FUNC_OFFSET( 7630, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493),
+ NAME_FUNC_OFFSET( 7652, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494),
+ NAME_FUNC_OFFSET( 7675, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495),
+ NAME_FUNC_OFFSET( 7698, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496),
+ NAME_FUNC_OFFSET( 7721, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497),
+ NAME_FUNC_OFFSET( 7742, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498),
+ NAME_FUNC_OFFSET( 7762, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499),
+ NAME_FUNC_OFFSET( 7783, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500),
+ NAME_FUNC_OFFSET( 7803, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501),
+ NAME_FUNC_OFFSET( 7824, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502),
+ NAME_FUNC_OFFSET( 7845, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503),
+ NAME_FUNC_OFFSET( 7865, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504),
+ NAME_FUNC_OFFSET( 7886, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505),
+ NAME_FUNC_OFFSET( 7908, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506),
+ NAME_FUNC_OFFSET( 7930, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507),
+ NAME_FUNC_OFFSET( 7952, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508),
+ NAME_FUNC_OFFSET( 7977, glBindBufferARB, glBindBufferARB, NULL, 509),
+ NAME_FUNC_OFFSET( 7993, glBufferDataARB, glBufferDataARB, NULL, 510),
+ NAME_FUNC_OFFSET( 8009, glBufferSubDataARB, glBufferSubDataARB, NULL, 511),
+ NAME_FUNC_OFFSET( 8028, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512),
+ NAME_FUNC_OFFSET( 8047, glGenBuffersARB, glGenBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET( 8063, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514),
+ NAME_FUNC_OFFSET( 8089, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515),
+ NAME_FUNC_OFFSET( 8112, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516),
+ NAME_FUNC_OFFSET( 8134, glIsBufferARB, glIsBufferARB, NULL, 517),
+ NAME_FUNC_OFFSET( 8148, glMapBufferARB, glMapBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET( 8163, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET( 8180, glBeginQueryARB, glBeginQueryARB, NULL, 520),
+ NAME_FUNC_OFFSET( 8196, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
+ NAME_FUNC_OFFSET( 8215, glEndQueryARB, glEndQueryARB, NULL, 522),
+ NAME_FUNC_OFFSET( 8229, glGenQueriesARB, glGenQueriesARB, NULL, 523),
+ NAME_FUNC_OFFSET( 8245, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
+ NAME_FUNC_OFFSET( 8267, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
+ NAME_FUNC_OFFSET( 8290, glGetQueryivARB, glGetQueryivARB, NULL, 526),
+ NAME_FUNC_OFFSET( 8306, glIsQueryARB, glIsQueryARB, NULL, 527),
+ NAME_FUNC_OFFSET( 8319, glAttachObjectARB, glAttachObjectARB, NULL, 528),
+ NAME_FUNC_OFFSET( 8337, glCompileShaderARB, glCompileShaderARB, NULL, 529),
+ NAME_FUNC_OFFSET( 8356, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 530),
+ NAME_FUNC_OFFSET( 8381, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 531),
+ NAME_FUNC_OFFSET( 8405, glDeleteObjectARB, glDeleteObjectARB, NULL, 532),
+ NAME_FUNC_OFFSET( 8423, glDetachObjectARB, glDetachObjectARB, NULL, 533),
+ NAME_FUNC_OFFSET( 8441, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
+ NAME_FUNC_OFFSET( 8463, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 535),
+ NAME_FUNC_OFFSET( 8487, glGetHandleARB, glGetHandleARB, NULL, 536),
+ NAME_FUNC_OFFSET( 8502, glGetInfoLogARB, glGetInfoLogARB, NULL, 537),
+ NAME_FUNC_OFFSET( 8518, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 538),
+ NAME_FUNC_OFFSET( 8544, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 539),
+ NAME_FUNC_OFFSET( 8570, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
+ NAME_FUNC_OFFSET( 8591, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
+ NAME_FUNC_OFFSET( 8615, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
+ NAME_FUNC_OFFSET( 8633, glGetUniformivARB, glGetUniformivARB, NULL, 543),
+ NAME_FUNC_OFFSET( 8651, glLinkProgramARB, glLinkProgramARB, NULL, 544),
+ NAME_FUNC_OFFSET( 8668, glShaderSourceARB, glShaderSourceARB, NULL, 545),
+ NAME_FUNC_OFFSET( 8686, glUniform1fARB, glUniform1fARB, NULL, 546),
+ NAME_FUNC_OFFSET( 8701, glUniform1fvARB, glUniform1fvARB, NULL, 547),
+ NAME_FUNC_OFFSET( 8717, glUniform1iARB, glUniform1iARB, NULL, 548),
+ NAME_FUNC_OFFSET( 8732, glUniform1ivARB, glUniform1ivARB, NULL, 549),
+ NAME_FUNC_OFFSET( 8748, glUniform2fARB, glUniform2fARB, NULL, 550),
+ NAME_FUNC_OFFSET( 8763, glUniform2fvARB, glUniform2fvARB, NULL, 551),
+ NAME_FUNC_OFFSET( 8779, glUniform2iARB, glUniform2iARB, NULL, 552),
+ NAME_FUNC_OFFSET( 8794, glUniform2ivARB, glUniform2ivARB, NULL, 553),
+ NAME_FUNC_OFFSET( 8810, glUniform3fARB, glUniform3fARB, NULL, 554),
+ NAME_FUNC_OFFSET( 8825, glUniform3fvARB, glUniform3fvARB, NULL, 555),
+ NAME_FUNC_OFFSET( 8841, glUniform3iARB, glUniform3iARB, NULL, 556),
+ NAME_FUNC_OFFSET( 8856, glUniform3ivARB, glUniform3ivARB, NULL, 557),
+ NAME_FUNC_OFFSET( 8872, glUniform4fARB, glUniform4fARB, NULL, 558),
+ NAME_FUNC_OFFSET( 8887, glUniform4fvARB, glUniform4fvARB, NULL, 559),
+ NAME_FUNC_OFFSET( 8903, glUniform4iARB, glUniform4iARB, NULL, 560),
+ NAME_FUNC_OFFSET( 8918, glUniform4ivARB, glUniform4ivARB, NULL, 561),
+ NAME_FUNC_OFFSET( 8934, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
+ NAME_FUNC_OFFSET( 8956, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
+ NAME_FUNC_OFFSET( 8978, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
+ NAME_FUNC_OFFSET( 9000, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
+ NAME_FUNC_OFFSET( 9022, glValidateProgramARB, glValidateProgramARB, NULL, 566),
+ NAME_FUNC_OFFSET( 9043, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567),
+ NAME_FUNC_OFFSET( 9067, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
+ NAME_FUNC_OFFSET( 9088, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
+ NAME_FUNC_OFFSET( 9111, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET( 9128, glClampColorARB, glClampColorARB, NULL, 571),
+ NAME_FUNC_OFFSET( 9144, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET( 9169, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET( 9196, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET( 9229, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
+ NAME_FUNC_OFFSET( 9253, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
+ NAME_FUNC_OFFSET( 9281, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
+ NAME_FUNC_OFFSET( 9304, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578),
+ NAME_FUNC_OFFSET( 9329, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579),
+ NAME_FUNC_OFFSET( 9354, glMapBufferRange, glMapBufferRange, NULL, 580),
+ NAME_FUNC_OFFSET( 9371, glTexBufferARB, glTexBufferARB, NULL, 581),
+ NAME_FUNC_OFFSET( 9386, glBindVertexArray, glBindVertexArray, NULL, 582),
+ NAME_FUNC_OFFSET( 9404, glGenVertexArrays, glGenVertexArrays, NULL, 583),
+ NAME_FUNC_OFFSET( 9422, glCopyBufferSubData, glCopyBufferSubData, NULL, 584),
+ NAME_FUNC_OFFSET( 9442, glClientWaitSync, glClientWaitSync, NULL, 585),
+ NAME_FUNC_OFFSET( 9459, glDeleteSync, glDeleteSync, NULL, 586),
+ NAME_FUNC_OFFSET( 9472, glFenceSync, glFenceSync, NULL, 587),
+ NAME_FUNC_OFFSET( 9484, glGetInteger64v, glGetInteger64v, NULL, 588),
+ NAME_FUNC_OFFSET( 9500, glGetSynciv, glGetSynciv, NULL, 589),
+ NAME_FUNC_OFFSET( 9512, glIsSync, glIsSync, NULL, 590),
+ NAME_FUNC_OFFSET( 9521, glWaitSync, glWaitSync, NULL, 591),
+ NAME_FUNC_OFFSET( 9532, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 592),
+ NAME_FUNC_OFFSET( 9557, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 593),
+ NAME_FUNC_OFFSET( 9591, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 594),
+ NAME_FUNC_OFFSET( 9621, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 595),
+ NAME_FUNC_OFFSET( 9651, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596),
+ NAME_FUNC_OFFSET( 9679, glBlendEquationiARB, glBlendEquationiARB, NULL, 597),
+ NAME_FUNC_OFFSET( 9699, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598),
+ NAME_FUNC_OFFSET( 9723, glBlendFunciARB, glBlendFunciARB, NULL, 599),
+ NAME_FUNC_OFFSET( 9739, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 600),
+ NAME_FUNC_OFFSET( 9769, glGetFragDataIndex, glGetFragDataIndex, NULL, 601),
+ NAME_FUNC_OFFSET( 9788, glBindSampler, glBindSampler, NULL, 602),
+ NAME_FUNC_OFFSET( 9802, glDeleteSamplers, glDeleteSamplers, NULL, 603),
+ NAME_FUNC_OFFSET( 9819, glGenSamplers, glGenSamplers, NULL, 604),
+ NAME_FUNC_OFFSET( 9833, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 605),
+ NAME_FUNC_OFFSET( 9858, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 606),
+ NAME_FUNC_OFFSET( 9884, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 607),
+ NAME_FUNC_OFFSET( 9908, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 608),
+ NAME_FUNC_OFFSET( 9932, glIsSampler, glIsSampler, NULL, 609),
+ NAME_FUNC_OFFSET( 9944, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 610),
+ NAME_FUNC_OFFSET( 9966, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 611),
+ NAME_FUNC_OFFSET( 9989, glSamplerParameterf, glSamplerParameterf, NULL, 612),
+ NAME_FUNC_OFFSET(10009, glSamplerParameterfv, glSamplerParameterfv, NULL, 613),
+ NAME_FUNC_OFFSET(10030, glSamplerParameteri, glSamplerParameteri, NULL, 614),
+ NAME_FUNC_OFFSET(10050, glSamplerParameteriv, glSamplerParameteriv, NULL, 615),
+ NAME_FUNC_OFFSET(10071, glColorP3ui, glColorP3ui, NULL, 616),
+ NAME_FUNC_OFFSET(10083, glColorP3uiv, glColorP3uiv, NULL, 617),
+ NAME_FUNC_OFFSET(10096, glColorP4ui, glColorP4ui, NULL, 618),
+ NAME_FUNC_OFFSET(10108, glColorP4uiv, glColorP4uiv, NULL, 619),
+ NAME_FUNC_OFFSET(10121, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 620),
+ NAME_FUNC_OFFSET(10141, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 621),
+ NAME_FUNC_OFFSET(10162, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 622),
+ NAME_FUNC_OFFSET(10182, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 623),
+ NAME_FUNC_OFFSET(10203, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 624),
+ NAME_FUNC_OFFSET(10223, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 625),
+ NAME_FUNC_OFFSET(10244, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 626),
+ NAME_FUNC_OFFSET(10264, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 627),
+ NAME_FUNC_OFFSET(10285, glNormalP3ui, glNormalP3ui, NULL, 628),
+ NAME_FUNC_OFFSET(10298, glNormalP3uiv, glNormalP3uiv, NULL, 629),
+ NAME_FUNC_OFFSET(10312, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 630),
+ NAME_FUNC_OFFSET(10333, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 631),
+ NAME_FUNC_OFFSET(10355, glTexCoordP1ui, glTexCoordP1ui, NULL, 632),
+ NAME_FUNC_OFFSET(10370, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 633),
+ NAME_FUNC_OFFSET(10386, glTexCoordP2ui, glTexCoordP2ui, NULL, 634),
+ NAME_FUNC_OFFSET(10401, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 635),
+ NAME_FUNC_OFFSET(10417, glTexCoordP3ui, glTexCoordP3ui, NULL, 636),
+ NAME_FUNC_OFFSET(10432, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 637),
+ NAME_FUNC_OFFSET(10448, glTexCoordP4ui, glTexCoordP4ui, NULL, 638),
+ NAME_FUNC_OFFSET(10463, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 639),
+ NAME_FUNC_OFFSET(10479, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 640),
+ NAME_FUNC_OFFSET(10498, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 641),
+ NAME_FUNC_OFFSET(10518, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 642),
+ NAME_FUNC_OFFSET(10537, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 643),
+ NAME_FUNC_OFFSET(10557, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 644),
+ NAME_FUNC_OFFSET(10576, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 645),
+ NAME_FUNC_OFFSET(10596, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 646),
+ NAME_FUNC_OFFSET(10615, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 647),
+ NAME_FUNC_OFFSET(10635, glVertexP2ui, glVertexP2ui, NULL, 648),
+ NAME_FUNC_OFFSET(10648, glVertexP2uiv, glVertexP2uiv, NULL, 649),
+ NAME_FUNC_OFFSET(10662, glVertexP3ui, glVertexP3ui, NULL, 650),
+ NAME_FUNC_OFFSET(10675, glVertexP3uiv, glVertexP3uiv, NULL, 651),
+ NAME_FUNC_OFFSET(10689, glVertexP4ui, glVertexP4ui, NULL, 652),
+ NAME_FUNC_OFFSET(10702, glVertexP4uiv, glVertexP4uiv, NULL, 653),
+ NAME_FUNC_OFFSET(10716, glBindTransformFeedback, glBindTransformFeedback, NULL, 654),
+ NAME_FUNC_OFFSET(10740, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 655),
+ NAME_FUNC_OFFSET(10767, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 656),
+ NAME_FUNC_OFFSET(10791, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 657),
+ NAME_FUNC_OFFSET(10815, glIsTransformFeedback, glIsTransformFeedback, NULL, 658),
+ NAME_FUNC_OFFSET(10837, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 659),
+ NAME_FUNC_OFFSET(10862, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 660),
+ NAME_FUNC_OFFSET(10888, glClearDepthf, glClearDepthf, NULL, 661),
+ NAME_FUNC_OFFSET(10902, glDepthRangef, glDepthRangef, NULL, 662),
+ NAME_FUNC_OFFSET(10916, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 663),
+ NAME_FUNC_OFFSET(10943, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 664),
+ NAME_FUNC_OFFSET(10967, glShaderBinary, glShaderBinary, NULL, 665),
+ NAME_FUNC_OFFSET(10982, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 666),
+ NAME_FUNC_OFFSET(11008, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 667),
+ NAME_FUNC_OFFSET(11033, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 668),
+ NAME_FUNC_OFFSET(11057, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 669),
+ NAME_FUNC_OFFSET(11081, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 670),
+ NAME_FUNC_OFFSET(11109, glGetnColorTableARB, glGetnColorTableARB, NULL, 671),
+ NAME_FUNC_OFFSET(11129, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 672),
+ NAME_FUNC_OFFSET(11157, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 673),
+ NAME_FUNC_OFFSET(11184, glGetnHistogramARB, glGetnHistogramARB, NULL, 674),
+ NAME_FUNC_OFFSET(11203, glGetnMapdvARB, glGetnMapdvARB, NULL, 675),
+ NAME_FUNC_OFFSET(11218, glGetnMapfvARB, glGetnMapfvARB, NULL, 676),
+ NAME_FUNC_OFFSET(11233, glGetnMapivARB, glGetnMapivARB, NULL, 677),
+ NAME_FUNC_OFFSET(11248, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 678),
+ NAME_FUNC_OFFSET(11264, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 679),
+ NAME_FUNC_OFFSET(11284, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 680),
+ NAME_FUNC_OFFSET(11305, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 681),
+ NAME_FUNC_OFFSET(11326, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 682),
+ NAME_FUNC_OFFSET(11350, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 683),
+ NAME_FUNC_OFFSET(11375, glGetnTexImageARB, glGetnTexImageARB, NULL, 684),
+ NAME_FUNC_OFFSET(11393, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 685),
+ NAME_FUNC_OFFSET(11412, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 686),
+ NAME_FUNC_OFFSET(11431, glGetnUniformivARB, glGetnUniformivARB, NULL, 687),
+ NAME_FUNC_OFFSET(11450, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 688),
+ NAME_FUNC_OFFSET(11470, glReadnPixelsARB, glReadnPixelsARB, NULL, 689),
+ NAME_FUNC_OFFSET(11487, glTexStorage1D, glTexStorage1D, NULL, 690),
+ NAME_FUNC_OFFSET(11502, glTexStorage2D, glTexStorage2D, NULL, 691),
+ NAME_FUNC_OFFSET(11517, glTexStorage3D, glTexStorage3D, NULL, 692),
+ NAME_FUNC_OFFSET(11532, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 693),
+ NAME_FUNC_OFFSET(11554, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 694),
+ NAME_FUNC_OFFSET(11576, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 695),
+ NAME_FUNC_OFFSET(11598, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 696),
+ NAME_FUNC_OFFSET(11617, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11649, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(11681, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
+ NAME_FUNC_OFFSET(11709, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
+ NAME_FUNC_OFFSET(11738, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
+ NAME_FUNC_OFFSET(11766, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
+ NAME_FUNC_OFFSET(11795, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
+ NAME_FUNC_OFFSET(11812, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704),
+ NAME_FUNC_OFFSET(11832, glColorPointerEXT, glColorPointerEXT, NULL, 705),
+ NAME_FUNC_OFFSET(11850, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 706),
+ NAME_FUNC_OFFSET(11871, glIndexPointerEXT, glIndexPointerEXT, NULL, 707),
+ NAME_FUNC_OFFSET(11889, glNormalPointerEXT, glNormalPointerEXT, NULL, 708),
+ NAME_FUNC_OFFSET(11908, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 709),
+ NAME_FUNC_OFFSET(11929, glVertexPointerEXT, glVertexPointerEXT, NULL, 710),
+ NAME_FUNC_OFFSET(11948, glPointParameterfEXT, glPointParameterfEXT, NULL, 711),
+ NAME_FUNC_OFFSET(11969, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712),
+ NAME_FUNC_OFFSET(11991, glLockArraysEXT, glLockArraysEXT, NULL, 713),
+ NAME_FUNC_OFFSET(12007, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 714),
+ NAME_FUNC_OFFSET(12025, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 715),
+ NAME_FUNC_OFFSET(12047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 716),
+ NAME_FUNC_OFFSET(12070, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 717),
+ NAME_FUNC_OFFSET(12092, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 718),
+ NAME_FUNC_OFFSET(12115, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 719),
+ NAME_FUNC_OFFSET(12137, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 720),
+ NAME_FUNC_OFFSET(12160, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 721),
+ NAME_FUNC_OFFSET(12182, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 722),
+ NAME_FUNC_OFFSET(12205, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 723),
+ NAME_FUNC_OFFSET(12227, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 724),
+ NAME_FUNC_OFFSET(12250, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 725),
+ NAME_FUNC_OFFSET(12273, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12297, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 727),
+ NAME_FUNC_OFFSET(12320, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 728),
+ NAME_FUNC_OFFSET(12344, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 729),
+ NAME_FUNC_OFFSET(12367, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 730),
+ NAME_FUNC_OFFSET(12391, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 731),
+ NAME_FUNC_OFFSET(12418, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 732),
+ NAME_FUNC_OFFSET(12439, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 733),
+ NAME_FUNC_OFFSET(12462, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 734),
+ NAME_FUNC_OFFSET(12483, glFogCoorddEXT, glFogCoorddEXT, NULL, 735),
+ NAME_FUNC_OFFSET(12498, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 736),
+ NAME_FUNC_OFFSET(12514, glFogCoordfEXT, glFogCoordfEXT, NULL, 737),
+ NAME_FUNC_OFFSET(12529, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 738),
+ NAME_FUNC_OFFSET(12545, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, 739),
+ NAME_FUNC_OFFSET(12563, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 740),
+ NAME_FUNC_OFFSET(12586, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 741),
+ NAME_FUNC_OFFSET(12612, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 742),
+ NAME_FUNC_OFFSET(12633, glCombinerInputNV, glCombinerInputNV, NULL, 743),
+ NAME_FUNC_OFFSET(12651, glCombinerOutputNV, glCombinerOutputNV, NULL, 744),
+ NAME_FUNC_OFFSET(12670, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 745),
+ NAME_FUNC_OFFSET(12693, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 746),
+ NAME_FUNC_OFFSET(12717, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 747),
+ NAME_FUNC_OFFSET(12740, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 748),
+ NAME_FUNC_OFFSET(12764, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 749),
+ NAME_FUNC_OFFSET(12787, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 750),
+ NAME_FUNC_OFFSET(12819, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 751),
+ NAME_FUNC_OFFSET(12851, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 752),
+ NAME_FUNC_OFFSET(12884, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 753),
+ NAME_FUNC_OFFSET(12917, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 754),
+ NAME_FUNC_OFFSET(12954, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 755),
+ NAME_FUNC_OFFSET(12991, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 756),
+ NAME_FUNC_OFFSET(13011, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757),
+ NAME_FUNC_OFFSET(13029, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758),
+ NAME_FUNC_OFFSET(13048, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759),
+ NAME_FUNC_OFFSET(13066, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760),
+ NAME_FUNC_OFFSET(13085, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761),
+ NAME_FUNC_OFFSET(13103, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762),
+ NAME_FUNC_OFFSET(13122, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763),
+ NAME_FUNC_OFFSET(13140, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764),
+ NAME_FUNC_OFFSET(13159, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765),
+ NAME_FUNC_OFFSET(13177, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766),
+ NAME_FUNC_OFFSET(13196, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767),
+ NAME_FUNC_OFFSET(13214, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768),
+ NAME_FUNC_OFFSET(13233, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769),
+ NAME_FUNC_OFFSET(13251, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770),
+ NAME_FUNC_OFFSET(13270, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771),
+ NAME_FUNC_OFFSET(13288, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772),
+ NAME_FUNC_OFFSET(13307, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 773),
+ NAME_FUNC_OFFSET(13325, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 774),
+ NAME_FUNC_OFFSET(13344, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 775),
+ NAME_FUNC_OFFSET(13362, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 776),
+ NAME_FUNC_OFFSET(13381, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 777),
+ NAME_FUNC_OFFSET(13399, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 778),
+ NAME_FUNC_OFFSET(13418, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 779),
+ NAME_FUNC_OFFSET(13436, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 780),
+ NAME_FUNC_OFFSET(13455, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
+ NAME_FUNC_OFFSET(13480, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
+ NAME_FUNC_OFFSET(13507, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
+ NAME_FUNC_OFFSET(13524, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
+ NAME_FUNC_OFFSET(13540, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
+ NAME_FUNC_OFFSET(13554, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+ NAME_FUNC_OFFSET(13569, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
NAME_FUNC_OFFSET(13581, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(13593, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
- NAME_FUNC_OFFSET(13606, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790),
- NAME_FUNC_OFFSET(13620, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 791),
- NAME_FUNC_OFFSET(13644, glBindProgramNV, glBindProgramNV, NULL, 792),
- NAME_FUNC_OFFSET(13660, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 793),
- NAME_FUNC_OFFSET(13679, glExecuteProgramNV, glExecuteProgramNV, NULL, 794),
- NAME_FUNC_OFFSET(13698, glGenProgramsNV, glGenProgramsNV, NULL, 795),
- NAME_FUNC_OFFSET(13714, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 796),
- NAME_FUNC_OFFSET(13740, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 797),
- NAME_FUNC_OFFSET(13766, glGetProgramStringNV, glGetProgramStringNV, NULL, 798),
- NAME_FUNC_OFFSET(13787, glGetProgramivNV, glGetProgramivNV, NULL, 799),
- NAME_FUNC_OFFSET(13804, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 800),
- NAME_FUNC_OFFSET(13825, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801),
- NAME_FUNC_OFFSET(13853, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 802),
- NAME_FUNC_OFFSET(13875, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 803),
- NAME_FUNC_OFFSET(13897, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 804),
- NAME_FUNC_OFFSET(13919, glIsProgramNV, glIsProgramNV, NULL, 805),
- NAME_FUNC_OFFSET(13933, glLoadProgramNV, glLoadProgramNV, NULL, 806),
- NAME_FUNC_OFFSET(13949, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 807),
- NAME_FUNC_OFFSET(13974, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 808),
- NAME_FUNC_OFFSET(13999, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 809),
- NAME_FUNC_OFFSET(14027, glTrackMatrixNV, glTrackMatrixNV, NULL, 810),
- NAME_FUNC_OFFSET(14043, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 811),
- NAME_FUNC_OFFSET(14062, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 812),
- NAME_FUNC_OFFSET(14082, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 813),
- NAME_FUNC_OFFSET(14101, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 814),
- NAME_FUNC_OFFSET(14121, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 815),
- NAME_FUNC_OFFSET(14140, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 816),
- NAME_FUNC_OFFSET(14160, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 817),
- NAME_FUNC_OFFSET(14179, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 818),
- NAME_FUNC_OFFSET(14199, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 819),
- NAME_FUNC_OFFSET(14218, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 820),
- NAME_FUNC_OFFSET(14238, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 821),
- NAME_FUNC_OFFSET(14257, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 822),
- NAME_FUNC_OFFSET(14277, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 823),
- NAME_FUNC_OFFSET(14296, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 824),
- NAME_FUNC_OFFSET(14316, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 825),
- NAME_FUNC_OFFSET(14335, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 826),
- NAME_FUNC_OFFSET(14355, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 827),
- NAME_FUNC_OFFSET(14374, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 828),
- NAME_FUNC_OFFSET(14394, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 829),
- NAME_FUNC_OFFSET(14413, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 830),
- NAME_FUNC_OFFSET(14433, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 831),
- NAME_FUNC_OFFSET(14452, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 832),
- NAME_FUNC_OFFSET(14472, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 833),
- NAME_FUNC_OFFSET(14491, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 834),
- NAME_FUNC_OFFSET(14511, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 835),
- NAME_FUNC_OFFSET(14531, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 836),
- NAME_FUNC_OFFSET(14552, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 837),
- NAME_FUNC_OFFSET(14576, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 838),
- NAME_FUNC_OFFSET(14597, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 839),
- NAME_FUNC_OFFSET(14618, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 840),
- NAME_FUNC_OFFSET(14639, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 841),
- NAME_FUNC_OFFSET(14660, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 842),
- NAME_FUNC_OFFSET(14681, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 843),
- NAME_FUNC_OFFSET(14702, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 844),
- NAME_FUNC_OFFSET(14723, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 845),
- NAME_FUNC_OFFSET(14744, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 846),
- NAME_FUNC_OFFSET(14765, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 847),
- NAME_FUNC_OFFSET(14786, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 848),
- NAME_FUNC_OFFSET(14807, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 849),
- NAME_FUNC_OFFSET(14828, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 850),
- NAME_FUNC_OFFSET(14850, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 851),
- NAME_FUNC_OFFSET(14877, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 852),
- NAME_FUNC_OFFSET(14904, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 853),
- NAME_FUNC_OFFSET(14928, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 854),
- NAME_FUNC_OFFSET(14952, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 855),
- NAME_FUNC_OFFSET(14974, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 856),
- NAME_FUNC_OFFSET(14996, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 857),
- NAME_FUNC_OFFSET(15018, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 858),
- NAME_FUNC_OFFSET(15043, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 859),
- NAME_FUNC_OFFSET(15067, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 860),
- NAME_FUNC_OFFSET(15089, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 861),
- NAME_FUNC_OFFSET(15111, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 862),
- NAME_FUNC_OFFSET(15133, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 863),
- NAME_FUNC_OFFSET(15159, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 864),
- NAME_FUNC_OFFSET(15182, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 865),
- NAME_FUNC_OFFSET(15206, glPassTexCoordATI, glPassTexCoordATI, NULL, 866),
- NAME_FUNC_OFFSET(15224, glSampleMapATI, glSampleMapATI, NULL, 867),
- NAME_FUNC_OFFSET(15239, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 868),
- NAME_FUNC_OFFSET(15270, glPointParameteriNV, glPointParameteriNV, NULL, 869),
- NAME_FUNC_OFFSET(15290, glPointParameterivNV, glPointParameterivNV, NULL, 870),
- NAME_FUNC_OFFSET(15311, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
- NAME_FUNC_OFFSET(15334, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(15357, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(15383, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
- NAME_FUNC_OFFSET(15406, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
- NAME_FUNC_OFFSET(15427, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 876),
- NAME_FUNC_OFFSET(15458, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 877),
- NAME_FUNC_OFFSET(15489, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 878),
- NAME_FUNC_OFFSET(15517, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 879),
- NAME_FUNC_OFFSET(15546, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 880),
- NAME_FUNC_OFFSET(15574, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 881),
- NAME_FUNC_OFFSET(15603, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 882),
- NAME_FUNC_OFFSET(15629, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 883),
- NAME_FUNC_OFFSET(15650, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
- NAME_FUNC_OFFSET(15667, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
- NAME_FUNC_OFFSET(15694, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 886),
- NAME_FUNC_OFFSET(15715, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 887),
- NAME_FUNC_OFFSET(15737, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 888),
- NAME_FUNC_OFFSET(15765, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 889),
- NAME_FUNC_OFFSET(15789, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 890),
- NAME_FUNC_OFFSET(15814, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 891),
- NAME_FUNC_OFFSET(15843, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 892),
- NAME_FUNC_OFFSET(15869, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 893),
- NAME_FUNC_OFFSET(15895, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 894),
- NAME_FUNC_OFFSET(15921, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 895),
- NAME_FUNC_OFFSET(15942, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 896),
- NAME_FUNC_OFFSET(15964, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 897),
- NAME_FUNC_OFFSET(15984, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 898),
- NAME_FUNC_OFFSET(16025, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 899),
- NAME_FUNC_OFFSET(16057, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 900),
- NAME_FUNC_OFFSET(16076, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 901),
- NAME_FUNC_OFFSET(16096, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 902),
- NAME_FUNC_OFFSET(16121, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
- NAME_FUNC_OFFSET(16142, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
- NAME_FUNC_OFFSET(16166, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
- NAME_FUNC_OFFSET(16196, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 906),
- NAME_FUNC_OFFSET(16222, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 907),
- NAME_FUNC_OFFSET(16247, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 908),
- NAME_FUNC_OFFSET(16266, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 909),
- NAME_FUNC_OFFSET(16290, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 910),
- NAME_FUNC_OFFSET(16315, glUniform1uiEXT, glUniform1uiEXT, NULL, 911),
- NAME_FUNC_OFFSET(16331, glUniform1uivEXT, glUniform1uivEXT, NULL, 912),
- NAME_FUNC_OFFSET(16348, glUniform2uiEXT, glUniform2uiEXT, NULL, 913),
- NAME_FUNC_OFFSET(16364, glUniform2uivEXT, glUniform2uivEXT, NULL, 914),
- NAME_FUNC_OFFSET(16381, glUniform3uiEXT, glUniform3uiEXT, NULL, 915),
- NAME_FUNC_OFFSET(16397, glUniform3uivEXT, glUniform3uivEXT, NULL, 916),
- NAME_FUNC_OFFSET(16414, glUniform4uiEXT, glUniform4uiEXT, NULL, 917),
- NAME_FUNC_OFFSET(16430, glUniform4uivEXT, glUniform4uivEXT, NULL, 918),
- NAME_FUNC_OFFSET(16447, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 919),
- NAME_FUNC_OFFSET(16468, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 920),
- NAME_FUNC_OFFSET(16490, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 921),
- NAME_FUNC_OFFSET(16512, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 922),
- NAME_FUNC_OFFSET(16535, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 923),
- NAME_FUNC_OFFSET(16556, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 924),
- NAME_FUNC_OFFSET(16578, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 925),
- NAME_FUNC_OFFSET(16600, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 926),
- NAME_FUNC_OFFSET(16623, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 927),
- NAME_FUNC_OFFSET(16644, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 928),
- NAME_FUNC_OFFSET(16666, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 929),
- NAME_FUNC_OFFSET(16688, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 930),
- NAME_FUNC_OFFSET(16711, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 931),
- NAME_FUNC_OFFSET(16733, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 932),
- NAME_FUNC_OFFSET(16754, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 933),
- NAME_FUNC_OFFSET(16776, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 934),
- NAME_FUNC_OFFSET(16798, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 935),
- NAME_FUNC_OFFSET(16821, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 936),
- NAME_FUNC_OFFSET(16843, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 937),
- NAME_FUNC_OFFSET(16866, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 938),
- NAME_FUNC_OFFSET(16889, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 939),
- NAME_FUNC_OFFSET(16915, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940),
- NAME_FUNC_OFFSET(16944, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 941),
- NAME_FUNC_OFFSET(16966, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 942),
- NAME_FUNC_OFFSET(16986, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 943),
- NAME_FUNC_OFFSET(17005, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 944),
- NAME_FUNC_OFFSET(17029, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 945),
- NAME_FUNC_OFFSET(17053, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 946),
- NAME_FUNC_OFFSET(17075, glClearColorIiEXT, glClearColorIiEXT, NULL, 947),
- NAME_FUNC_OFFSET(17093, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 948),
- NAME_FUNC_OFFSET(17112, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 949),
- NAME_FUNC_OFFSET(17136, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 950),
- NAME_FUNC_OFFSET(17161, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 951),
- NAME_FUNC_OFFSET(17182, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 952),
- NAME_FUNC_OFFSET(17204, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 953),
- NAME_FUNC_OFFSET(17231, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 954),
- NAME_FUNC_OFFSET(17256, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 955),
- NAME_FUNC_OFFSET(17284, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 956),
- NAME_FUNC_OFFSET(17304, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 957),
- NAME_FUNC_OFFSET(17326, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 958),
- NAME_FUNC_OFFSET(17347, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 959),
- NAME_FUNC_OFFSET(17373, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 960),
- NAME_FUNC_OFFSET(17406, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 961),
- NAME_FUNC_OFFSET(17437, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 962),
- NAME_FUNC_OFFSET(17458, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
- NAME_FUNC_OFFSET(17489, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
- NAME_FUNC_OFFSET(17509, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 965),
- NAME_FUNC_OFFSET(17537, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 966),
- NAME_FUNC_OFFSET(17560, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 967),
- NAME_FUNC_OFFSET(17585, glActiveProgramEXT, glActiveProgramEXT, NULL, 968),
- NAME_FUNC_OFFSET(17604, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 969),
- NAME_FUNC_OFFSET(17629, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 970),
- NAME_FUNC_OFFSET(17651, glTextureBarrierNV, glTextureBarrierNV, NULL, 971),
- NAME_FUNC_OFFSET(17670, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
- NAME_FUNC_OFFSET(17695, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973),
- NAME_FUNC_OFFSET(17724, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974),
- NAME_FUNC_OFFSET(17755, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975),
- NAME_FUNC_OFFSET(17779, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976),
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- NAME_FUNC_OFFSET(19573, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
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- NAME_FUNC_OFFSET(19629, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(19647, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(19666, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
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- NAME_FUNC_OFFSET(19823, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
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- NAME_FUNC_OFFSET(19869, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(19892, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
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- NAME_FUNC_OFFSET(19932, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(19955, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(19978, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(20004, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(20030, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(20056, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
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- NAME_FUNC_OFFSET(22682, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758),
- NAME_FUNC_OFFSET(22699, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
- NAME_FUNC_OFFSET(22714, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
- NAME_FUNC_OFFSET(22732, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760),
- NAME_FUNC_OFFSET(22746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760),
- NAME_FUNC_OFFSET(22763, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
- NAME_FUNC_OFFSET(22778, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
- NAME_FUNC_OFFSET(22796, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
- NAME_FUNC_OFFSET(22810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
- NAME_FUNC_OFFSET(22827, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
- NAME_FUNC_OFFSET(22842, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
- NAME_FUNC_OFFSET(22860, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
- NAME_FUNC_OFFSET(22874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
- NAME_FUNC_OFFSET(22891, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
- NAME_FUNC_OFFSET(22906, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
- NAME_FUNC_OFFSET(22924, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766),
- NAME_FUNC_OFFSET(22938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766),
- NAME_FUNC_OFFSET(22955, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767),
- NAME_FUNC_OFFSET(22970, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767),
- NAME_FUNC_OFFSET(22988, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768),
- NAME_FUNC_OFFSET(23002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768),
- NAME_FUNC_OFFSET(23019, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769),
- NAME_FUNC_OFFSET(23034, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769),
- NAME_FUNC_OFFSET(23052, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770),
- NAME_FUNC_OFFSET(23066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770),
- NAME_FUNC_OFFSET(23083, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
- NAME_FUNC_OFFSET(23098, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
- NAME_FUNC_OFFSET(23116, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
- NAME_FUNC_OFFSET(23130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
- NAME_FUNC_OFFSET(23147, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
- NAME_FUNC_OFFSET(23162, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
- NAME_FUNC_OFFSET(23180, glBindProgramNV, glBindProgramNV, NULL, 792),
- NAME_FUNC_OFFSET(23197, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 793),
- NAME_FUNC_OFFSET(23217, glGenProgramsNV, glGenProgramsNV, NULL, 795),
- NAME_FUNC_OFFSET(23234, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801),
- NAME_FUNC_OFFSET(23260, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801),
- NAME_FUNC_OFFSET(23289, glIsProgramNV, glIsProgramNV, NULL, 805),
- NAME_FUNC_OFFSET(23304, glPointParameteriNV, glPointParameteriNV, NULL, 869),
- NAME_FUNC_OFFSET(23322, glPointParameterivNV, glPointParameterivNV, NULL, 870),
- NAME_FUNC_OFFSET(23341, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(23362, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
- NAME_FUNC_OFFSET(23378, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 882),
- NAME_FUNC_OFFSET(23402, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
- NAME_FUNC_OFFSET(23426, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
- NAME_FUNC_OFFSET(23453, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 886),
- NAME_FUNC_OFFSET(23471, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 887),
- NAME_FUNC_OFFSET(23490, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 888),
- NAME_FUNC_OFFSET(23515, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 889),
- NAME_FUNC_OFFSET(23536, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 890),
- NAME_FUNC_OFFSET(23558, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 891),
- NAME_FUNC_OFFSET(23584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 892),
- NAME_FUNC_OFFSET(23607, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 893),
- NAME_FUNC_OFFSET(23630, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 894),
- NAME_FUNC_OFFSET(23653, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 895),
- NAME_FUNC_OFFSET(23671, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 896),
- NAME_FUNC_OFFSET(23690, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 897),
- NAME_FUNC_OFFSET(23707, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 898),
- NAME_FUNC_OFFSET(23745, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 899),
- NAME_FUNC_OFFSET(23774, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 900),
- NAME_FUNC_OFFSET(23790, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 901),
- NAME_FUNC_OFFSET(23807, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 902),
- NAME_FUNC_OFFSET(23829, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
- NAME_FUNC_OFFSET(23847, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 906),
- NAME_FUNC_OFFSET(23870, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 907),
- NAME_FUNC_OFFSET(23892, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 908),
- NAME_FUNC_OFFSET(23908, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 909),
- NAME_FUNC_OFFSET(23929, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 910),
- NAME_FUNC_OFFSET(23951, glUniform1uiEXT, glUniform1uiEXT, NULL, 911),
- NAME_FUNC_OFFSET(23964, glUniform1uivEXT, glUniform1uivEXT, NULL, 912),
- NAME_FUNC_OFFSET(23978, glUniform2uiEXT, glUniform2uiEXT, NULL, 913),
- NAME_FUNC_OFFSET(23991, glUniform2uivEXT, glUniform2uivEXT, NULL, 914),
- NAME_FUNC_OFFSET(24005, glUniform3uiEXT, glUniform3uiEXT, NULL, 915),
- NAME_FUNC_OFFSET(24018, glUniform3uivEXT, glUniform3uivEXT, NULL, 916),
- NAME_FUNC_OFFSET(24032, glUniform4uiEXT, glUniform4uiEXT, NULL, 917),
- NAME_FUNC_OFFSET(24045, glUniform4uivEXT, glUniform4uivEXT, NULL, 918),
- NAME_FUNC_OFFSET(24059, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 919),
- NAME_FUNC_OFFSET(24077, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 920),
- NAME_FUNC_OFFSET(24096, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 921),
- NAME_FUNC_OFFSET(24115, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 922),
- NAME_FUNC_OFFSET(24135, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 923),
- NAME_FUNC_OFFSET(24153, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 924),
- NAME_FUNC_OFFSET(24172, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 925),
- NAME_FUNC_OFFSET(24191, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 926),
- NAME_FUNC_OFFSET(24211, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 927),
- NAME_FUNC_OFFSET(24229, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 928),
- NAME_FUNC_OFFSET(24248, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 929),
- NAME_FUNC_OFFSET(24267, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 930),
- NAME_FUNC_OFFSET(24287, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 931),
- NAME_FUNC_OFFSET(24306, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 932),
- NAME_FUNC_OFFSET(24324, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 933),
- NAME_FUNC_OFFSET(24343, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 934),
- NAME_FUNC_OFFSET(24362, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 935),
- NAME_FUNC_OFFSET(24382, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 936),
- NAME_FUNC_OFFSET(24401, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 937),
- NAME_FUNC_OFFSET(24421, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 938),
- NAME_FUNC_OFFSET(24441, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 939),
- NAME_FUNC_OFFSET(24464, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940),
- NAME_FUNC_OFFSET(24490, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940),
- NAME_FUNC_OFFSET(24519, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 941),
- NAME_FUNC_OFFSET(24532, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 942),
- NAME_FUNC_OFFSET(24543, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 943),
- NAME_FUNC_OFFSET(24553, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 944),
- NAME_FUNC_OFFSET(24569, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 945),
- NAME_FUNC_OFFSET(24585, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 946),
- NAME_FUNC_OFFSET(24598, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 949),
- NAME_FUNC_OFFSET(24619, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 950),
- NAME_FUNC_OFFSET(24641, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 951),
- NAME_FUNC_OFFSET(24659, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 952),
- NAME_FUNC_OFFSET(24678, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 953),
- NAME_FUNC_OFFSET(24703, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 954),
- NAME_FUNC_OFFSET(24726, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 955),
- NAME_FUNC_OFFSET(24751, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 956),
- NAME_FUNC_OFFSET(24768, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 958),
- NAME_FUNC_OFFSET(24786, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 959),
- NAME_FUNC_OFFSET(24809, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 960),
- NAME_FUNC_OFFSET(24839, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 961),
- NAME_FUNC_OFFSET(24867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 962),
+ NAME_FUNC_OFFSET(13594, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
+ NAME_FUNC_OFFSET(13608, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 790),
+ NAME_FUNC_OFFSET(13632, glBindProgramNV, glBindProgramNV, NULL, 791),
+ NAME_FUNC_OFFSET(13648, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 792),
+ NAME_FUNC_OFFSET(13667, glExecuteProgramNV, glExecuteProgramNV, NULL, 793),
+ NAME_FUNC_OFFSET(13686, glGenProgramsNV, glGenProgramsNV, NULL, 794),
+ NAME_FUNC_OFFSET(13702, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 795),
+ NAME_FUNC_OFFSET(13728, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 796),
+ NAME_FUNC_OFFSET(13754, glGetProgramStringNV, glGetProgramStringNV, NULL, 797),
+ NAME_FUNC_OFFSET(13775, glGetProgramivNV, glGetProgramivNV, NULL, 798),
+ NAME_FUNC_OFFSET(13792, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 799),
+ NAME_FUNC_OFFSET(13813, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 800),
+ NAME_FUNC_OFFSET(13841, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 801),
+ NAME_FUNC_OFFSET(13863, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 802),
+ NAME_FUNC_OFFSET(13885, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 803),
+ NAME_FUNC_OFFSET(13907, glIsProgramNV, glIsProgramNV, NULL, 804),
+ NAME_FUNC_OFFSET(13921, glLoadProgramNV, glLoadProgramNV, NULL, 805),
+ NAME_FUNC_OFFSET(13937, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 806),
+ NAME_FUNC_OFFSET(13962, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 807),
+ NAME_FUNC_OFFSET(13987, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 808),
+ NAME_FUNC_OFFSET(14015, glTrackMatrixNV, glTrackMatrixNV, NULL, 809),
+ NAME_FUNC_OFFSET(14031, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 810),
+ NAME_FUNC_OFFSET(14050, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 811),
+ NAME_FUNC_OFFSET(14070, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 812),
+ NAME_FUNC_OFFSET(14089, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 813),
+ NAME_FUNC_OFFSET(14109, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 814),
+ NAME_FUNC_OFFSET(14128, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 815),
+ NAME_FUNC_OFFSET(14148, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 816),
+ NAME_FUNC_OFFSET(14167, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 817),
+ NAME_FUNC_OFFSET(14187, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 818),
+ NAME_FUNC_OFFSET(14206, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 819),
+ NAME_FUNC_OFFSET(14226, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 820),
+ NAME_FUNC_OFFSET(14245, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 821),
+ NAME_FUNC_OFFSET(14265, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 822),
+ NAME_FUNC_OFFSET(14284, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 823),
+ NAME_FUNC_OFFSET(14304, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 824),
+ NAME_FUNC_OFFSET(14323, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 825),
+ NAME_FUNC_OFFSET(14343, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 826),
+ NAME_FUNC_OFFSET(14362, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 827),
+ NAME_FUNC_OFFSET(14382, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 828),
+ NAME_FUNC_OFFSET(14401, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 829),
+ NAME_FUNC_OFFSET(14421, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 830),
+ NAME_FUNC_OFFSET(14440, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 831),
+ NAME_FUNC_OFFSET(14460, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 832),
+ NAME_FUNC_OFFSET(14479, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 833),
+ NAME_FUNC_OFFSET(14499, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 834),
+ NAME_FUNC_OFFSET(14519, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 835),
+ NAME_FUNC_OFFSET(14540, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 836),
+ NAME_FUNC_OFFSET(14564, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 837),
+ NAME_FUNC_OFFSET(14585, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 838),
+ NAME_FUNC_OFFSET(14606, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 839),
+ NAME_FUNC_OFFSET(14627, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 840),
+ NAME_FUNC_OFFSET(14648, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 841),
+ NAME_FUNC_OFFSET(14669, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 842),
+ NAME_FUNC_OFFSET(14690, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 843),
+ NAME_FUNC_OFFSET(14711, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 844),
+ NAME_FUNC_OFFSET(14732, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 845),
+ NAME_FUNC_OFFSET(14753, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 846),
+ NAME_FUNC_OFFSET(14774, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 847),
+ NAME_FUNC_OFFSET(14795, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 848),
+ NAME_FUNC_OFFSET(14816, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 849),
+ NAME_FUNC_OFFSET(14838, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 850),
+ NAME_FUNC_OFFSET(14865, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 851),
+ NAME_FUNC_OFFSET(14892, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 852),
+ NAME_FUNC_OFFSET(14916, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 853),
+ NAME_FUNC_OFFSET(14940, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 854),
+ NAME_FUNC_OFFSET(14962, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 855),
+ NAME_FUNC_OFFSET(14984, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 856),
+ NAME_FUNC_OFFSET(15006, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 857),
+ NAME_FUNC_OFFSET(15031, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 858),
+ NAME_FUNC_OFFSET(15055, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 859),
+ NAME_FUNC_OFFSET(15077, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 860),
+ NAME_FUNC_OFFSET(15099, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 861),
+ NAME_FUNC_OFFSET(15121, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 862),
+ NAME_FUNC_OFFSET(15147, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 863),
+ NAME_FUNC_OFFSET(15170, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 864),
+ NAME_FUNC_OFFSET(15194, glPassTexCoordATI, glPassTexCoordATI, NULL, 865),
+ NAME_FUNC_OFFSET(15212, glSampleMapATI, glSampleMapATI, NULL, 866),
+ NAME_FUNC_OFFSET(15227, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 867),
+ NAME_FUNC_OFFSET(15258, glPointParameteriNV, glPointParameteriNV, NULL, 868),
+ NAME_FUNC_OFFSET(15278, glPointParameterivNV, glPointParameterivNV, NULL, 869),
+ NAME_FUNC_OFFSET(15299, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870),
+ NAME_FUNC_OFFSET(15322, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(15345, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(15371, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(15394, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
+ NAME_FUNC_OFFSET(15415, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 875),
+ NAME_FUNC_OFFSET(15446, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 876),
+ NAME_FUNC_OFFSET(15477, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 877),
+ NAME_FUNC_OFFSET(15505, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 878),
+ NAME_FUNC_OFFSET(15534, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 879),
+ NAME_FUNC_OFFSET(15562, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 880),
+ NAME_FUNC_OFFSET(15591, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 881),
+ NAME_FUNC_OFFSET(15617, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 882),
+ NAME_FUNC_OFFSET(15638, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
+ NAME_FUNC_OFFSET(15655, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
+ NAME_FUNC_OFFSET(15682, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15703, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15725, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15753, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15777, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 889),
+ NAME_FUNC_OFFSET(15802, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 890),
+ NAME_FUNC_OFFSET(15831, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 891),
+ NAME_FUNC_OFFSET(15857, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 892),
+ NAME_FUNC_OFFSET(15883, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 893),
+ NAME_FUNC_OFFSET(15909, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 894),
+ NAME_FUNC_OFFSET(15930, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 895),
+ NAME_FUNC_OFFSET(15952, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 896),
+ NAME_FUNC_OFFSET(15972, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 897),
+ NAME_FUNC_OFFSET(16013, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 898),
+ NAME_FUNC_OFFSET(16045, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 899),
+ NAME_FUNC_OFFSET(16064, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 900),
+ NAME_FUNC_OFFSET(16084, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 901),
+ NAME_FUNC_OFFSET(16109, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
+ NAME_FUNC_OFFSET(16130, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
+ NAME_FUNC_OFFSET(16154, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
+ NAME_FUNC_OFFSET(16184, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 905),
+ NAME_FUNC_OFFSET(16210, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 906),
+ NAME_FUNC_OFFSET(16235, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 907),
+ NAME_FUNC_OFFSET(16254, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 908),
+ NAME_FUNC_OFFSET(16278, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 909),
+ NAME_FUNC_OFFSET(16303, glUniform1uiEXT, glUniform1uiEXT, NULL, 910),
+ NAME_FUNC_OFFSET(16319, glUniform1uivEXT, glUniform1uivEXT, NULL, 911),
+ NAME_FUNC_OFFSET(16336, glUniform2uiEXT, glUniform2uiEXT, NULL, 912),
+ NAME_FUNC_OFFSET(16352, glUniform2uivEXT, glUniform2uivEXT, NULL, 913),
+ NAME_FUNC_OFFSET(16369, glUniform3uiEXT, glUniform3uiEXT, NULL, 914),
+ NAME_FUNC_OFFSET(16385, glUniform3uivEXT, glUniform3uivEXT, NULL, 915),
+ NAME_FUNC_OFFSET(16402, glUniform4uiEXT, glUniform4uiEXT, NULL, 916),
+ NAME_FUNC_OFFSET(16418, glUniform4uivEXT, glUniform4uivEXT, NULL, 917),
+ NAME_FUNC_OFFSET(16435, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16456, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16478, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 920),
+ NAME_FUNC_OFFSET(16500, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 921),
+ NAME_FUNC_OFFSET(16523, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 922),
+ NAME_FUNC_OFFSET(16544, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 923),
+ NAME_FUNC_OFFSET(16566, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 924),
+ NAME_FUNC_OFFSET(16588, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 925),
+ NAME_FUNC_OFFSET(16611, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 926),
+ NAME_FUNC_OFFSET(16632, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 927),
+ NAME_FUNC_OFFSET(16654, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 928),
+ NAME_FUNC_OFFSET(16676, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 929),
+ NAME_FUNC_OFFSET(16699, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 930),
+ NAME_FUNC_OFFSET(16721, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 931),
+ NAME_FUNC_OFFSET(16742, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 932),
+ NAME_FUNC_OFFSET(16764, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 933),
+ NAME_FUNC_OFFSET(16786, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 934),
+ NAME_FUNC_OFFSET(16809, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 935),
+ NAME_FUNC_OFFSET(16831, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 936),
+ NAME_FUNC_OFFSET(16854, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 937),
+ NAME_FUNC_OFFSET(16877, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 938),
+ NAME_FUNC_OFFSET(16903, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 939),
+ NAME_FUNC_OFFSET(16932, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 940),
+ NAME_FUNC_OFFSET(16954, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 941),
+ NAME_FUNC_OFFSET(16974, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 942),
+ NAME_FUNC_OFFSET(16993, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 943),
+ NAME_FUNC_OFFSET(17017, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 944),
+ NAME_FUNC_OFFSET(17041, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 945),
+ NAME_FUNC_OFFSET(17063, glClearColorIiEXT, glClearColorIiEXT, NULL, 946),
+ NAME_FUNC_OFFSET(17081, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 947),
+ NAME_FUNC_OFFSET(17100, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 948),
+ NAME_FUNC_OFFSET(17124, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 949),
+ NAME_FUNC_OFFSET(17149, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 950),
+ NAME_FUNC_OFFSET(17170, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 951),
+ NAME_FUNC_OFFSET(17192, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 952),
+ NAME_FUNC_OFFSET(17219, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 953),
+ NAME_FUNC_OFFSET(17244, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 954),
+ NAME_FUNC_OFFSET(17272, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 955),
+ NAME_FUNC_OFFSET(17292, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 956),
+ NAME_FUNC_OFFSET(17314, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 957),
+ NAME_FUNC_OFFSET(17335, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 958),
+ NAME_FUNC_OFFSET(17361, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 959),
+ NAME_FUNC_OFFSET(17394, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 960),
+ NAME_FUNC_OFFSET(17425, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 961),
+ NAME_FUNC_OFFSET(17446, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
+ NAME_FUNC_OFFSET(17477, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
+ NAME_FUNC_OFFSET(17497, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 964),
+ NAME_FUNC_OFFSET(17525, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 965),
+ NAME_FUNC_OFFSET(17548, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 966),
+ NAME_FUNC_OFFSET(17573, glActiveProgramEXT, glActiveProgramEXT, NULL, 967),
+ NAME_FUNC_OFFSET(17592, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 968),
+ NAME_FUNC_OFFSET(17617, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 969),
+ NAME_FUNC_OFFSET(17639, glTextureBarrierNV, glTextureBarrierNV, NULL, 970),
+ NAME_FUNC_OFFSET(17658, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971),
+ NAME_FUNC_OFFSET(17683, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
+ NAME_FUNC_OFFSET(17712, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973),
+ NAME_FUNC_OFFSET(17743, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974),
+ NAME_FUNC_OFFSET(17767, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975),
+ NAME_FUNC_OFFSET(17792, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 976),
+ NAME_FUNC_OFFSET(17831, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 977),
+ NAME_FUNC_OFFSET(17860, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(17878, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17895, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17911, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17936, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17956, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17976, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17999, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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+ NAME_FUNC_OFFSET(18059, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(18076, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(18091, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(18115, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(18134, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(18153, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(18169, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(18188, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(18211, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18227, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18243, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(18270, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(18297, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(18317, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18336, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18355, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18385, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18415, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18445, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18475, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(18494, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(18517, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(18542, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(18567, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(18594, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(18622, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18649, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18677, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18706, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18735, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18761, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18792, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18823, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18847, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(18870, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(18888, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18917, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18946, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18961, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18987, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(19013, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(19028, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(19040, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(19060, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(19077, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(19093, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(19112, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(19135, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(19151, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(19173, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(19191, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(19210, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(19228, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(19247, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(19265, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(19284, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(19302, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(19321, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(19339, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(19358, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(19376, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(19395, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(19413, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(19432, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(19450, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(19469, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(19487, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(19506, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(19524, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(19543, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(19561, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(19580, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(19598, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(19617, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(19635, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(19654, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(19672, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(19691, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(19709, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(19728, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(19746, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(19765, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(19788, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440),
+ NAME_FUNC_OFFSET(19811, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441),
+ NAME_FUNC_OFFSET(19834, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442),
+ NAME_FUNC_OFFSET(19857, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443),
+ NAME_FUNC_OFFSET(19880, glSampleCoverageARB, glSampleCoverageARB, NULL, 444),
+ NAME_FUNC_OFFSET(19897, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445),
+ NAME_FUNC_OFFSET(19920, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446),
+ NAME_FUNC_OFFSET(19943, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19966, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19992, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449),
+ NAME_FUNC_OFFSET(20018, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450),
+ NAME_FUNC_OFFSET(20044, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451),
+ NAME_FUNC_OFFSET(20068, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452),
+ NAME_FUNC_OFFSET(20095, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(20121, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460),
+ NAME_FUNC_OFFSET(20141, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461),
+ NAME_FUNC_OFFSET(20161, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462),
+ NAME_FUNC_OFFSET(20181, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463),
+ NAME_FUNC_OFFSET(20204, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464),
+ NAME_FUNC_OFFSET(20228, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465),
+ NAME_FUNC_OFFSET(20251, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466),
+ NAME_FUNC_OFFSET(20275, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472),
+ NAME_FUNC_OFFSET(20292, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473),
+ NAME_FUNC_OFFSET(20310, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474),
+ NAME_FUNC_OFFSET(20327, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475),
+ NAME_FUNC_OFFSET(20345, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476),
+ NAME_FUNC_OFFSET(20362, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477),
+ NAME_FUNC_OFFSET(20380, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478),
+ NAME_FUNC_OFFSET(20397, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479),
+ NAME_FUNC_OFFSET(20415, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480),
+ NAME_FUNC_OFFSET(20432, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481),
+ NAME_FUNC_OFFSET(20450, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482),
+ NAME_FUNC_OFFSET(20467, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483),
+ NAME_FUNC_OFFSET(20485, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484),
+ NAME_FUNC_OFFSET(20502, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485),
+ NAME_FUNC_OFFSET(20520, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486),
+ NAME_FUNC_OFFSET(20537, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487),
+ NAME_FUNC_OFFSET(20555, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488),
+ NAME_FUNC_OFFSET(20572, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489),
+ NAME_FUNC_OFFSET(20590, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490),
+ NAME_FUNC_OFFSET(20609, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491),
+ NAME_FUNC_OFFSET(20628, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492),
+ NAME_FUNC_OFFSET(20647, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493),
+ NAME_FUNC_OFFSET(20666, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494),
+ NAME_FUNC_OFFSET(20686, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495),
+ NAME_FUNC_OFFSET(20706, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496),
+ NAME_FUNC_OFFSET(20726, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497),
+ NAME_FUNC_OFFSET(20744, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498),
+ NAME_FUNC_OFFSET(20761, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499),
+ NAME_FUNC_OFFSET(20779, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500),
+ NAME_FUNC_OFFSET(20796, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501),
+ NAME_FUNC_OFFSET(20814, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502),
+ NAME_FUNC_OFFSET(20832, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503),
+ NAME_FUNC_OFFSET(20849, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504),
+ NAME_FUNC_OFFSET(20867, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505),
+ NAME_FUNC_OFFSET(20886, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506),
+ NAME_FUNC_OFFSET(20905, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507),
+ NAME_FUNC_OFFSET(20924, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508),
+ NAME_FUNC_OFFSET(20946, glBindBufferARB, glBindBufferARB, NULL, 509),
+ NAME_FUNC_OFFSET(20959, glBufferDataARB, glBufferDataARB, NULL, 510),
+ NAME_FUNC_OFFSET(20972, glBufferSubDataARB, glBufferSubDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(20988, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512),
+ NAME_FUNC_OFFSET(21004, glGenBuffersARB, glGenBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(21017, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514),
+ NAME_FUNC_OFFSET(21040, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515),
+ NAME_FUNC_OFFSET(21060, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516),
+ NAME_FUNC_OFFSET(21079, glIsBufferARB, glIsBufferARB, NULL, 517),
+ NAME_FUNC_OFFSET(21090, glMapBufferARB, glMapBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(21102, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(21116, glBeginQueryARB, glBeginQueryARB, NULL, 520),
+ NAME_FUNC_OFFSET(21129, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
+ NAME_FUNC_OFFSET(21145, glEndQueryARB, glEndQueryARB, NULL, 522),
+ NAME_FUNC_OFFSET(21156, glGenQueriesARB, glGenQueriesARB, NULL, 523),
+ NAME_FUNC_OFFSET(21169, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
+ NAME_FUNC_OFFSET(21188, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
+ NAME_FUNC_OFFSET(21208, glGetQueryivARB, glGetQueryivARB, NULL, 526),
+ NAME_FUNC_OFFSET(21221, glIsQueryARB, glIsQueryARB, NULL, 527),
+ NAME_FUNC_OFFSET(21231, glCompileShaderARB, glCompileShaderARB, NULL, 529),
+ NAME_FUNC_OFFSET(21247, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
+ NAME_FUNC_OFFSET(21266, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
+ NAME_FUNC_OFFSET(21284, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
+ NAME_FUNC_OFFSET(21305, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
+ NAME_FUNC_OFFSET(21320, glGetUniformivARB, glGetUniformivARB, NULL, 543),
+ NAME_FUNC_OFFSET(21335, glLinkProgramARB, glLinkProgramARB, NULL, 544),
+ NAME_FUNC_OFFSET(21349, glShaderSourceARB, glShaderSourceARB, NULL, 545),
+ NAME_FUNC_OFFSET(21364, glUniform1fARB, glUniform1fARB, NULL, 546),
+ NAME_FUNC_OFFSET(21376, glUniform1fvARB, glUniform1fvARB, NULL, 547),
+ NAME_FUNC_OFFSET(21389, glUniform1iARB, glUniform1iARB, NULL, 548),
+ NAME_FUNC_OFFSET(21401, glUniform1ivARB, glUniform1ivARB, NULL, 549),
+ NAME_FUNC_OFFSET(21414, glUniform2fARB, glUniform2fARB, NULL, 550),
+ NAME_FUNC_OFFSET(21426, glUniform2fvARB, glUniform2fvARB, NULL, 551),
+ NAME_FUNC_OFFSET(21439, glUniform2iARB, glUniform2iARB, NULL, 552),
+ NAME_FUNC_OFFSET(21451, glUniform2ivARB, glUniform2ivARB, NULL, 553),
+ NAME_FUNC_OFFSET(21464, glUniform3fARB, glUniform3fARB, NULL, 554),
+ NAME_FUNC_OFFSET(21476, glUniform3fvARB, glUniform3fvARB, NULL, 555),
+ NAME_FUNC_OFFSET(21489, glUniform3iARB, glUniform3iARB, NULL, 556),
+ NAME_FUNC_OFFSET(21501, glUniform3ivARB, glUniform3ivARB, NULL, 557),
+ NAME_FUNC_OFFSET(21514, glUniform4fARB, glUniform4fARB, NULL, 558),
+ NAME_FUNC_OFFSET(21526, glUniform4fvARB, glUniform4fvARB, NULL, 559),
+ NAME_FUNC_OFFSET(21539, glUniform4iARB, glUniform4iARB, NULL, 560),
+ NAME_FUNC_OFFSET(21551, glUniform4ivARB, glUniform4ivARB, NULL, 561),
+ NAME_FUNC_OFFSET(21564, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
+ NAME_FUNC_OFFSET(21583, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(21602, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(21621, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
+ NAME_FUNC_OFFSET(21634, glValidateProgramARB, glValidateProgramARB, NULL, 566),
+ NAME_FUNC_OFFSET(21652, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567),
+ NAME_FUNC_OFFSET(21673, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
+ NAME_FUNC_OFFSET(21691, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
+ NAME_FUNC_OFFSET(21711, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(21725, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(21742, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(21758, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(21783, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(21805, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21832, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21856, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(21892, glTexBufferARB, glTexBufferARB, NULL, 581),
+ NAME_FUNC_OFFSET(21904, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596),
+ NAME_FUNC_OFFSET(21938, glBlendEquationiARB, glBlendEquationiARB, NULL, 597),
+ NAME_FUNC_OFFSET(21964, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598),
+ NAME_FUNC_OFFSET(21994, glBlendFunciARB, glBlendFunciARB, NULL, 599),
+ NAME_FUNC_OFFSET(22016, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
+ NAME_FUNC_OFFSET(22032, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704),
+ NAME_FUNC_OFFSET(22051, glPointParameterfEXT, glPointParameterfEXT, NULL, 711),
+ NAME_FUNC_OFFSET(22069, glPointParameterfEXT, glPointParameterfEXT, NULL, 711),
+ NAME_FUNC_OFFSET(22090, glPointParameterfEXT, glPointParameterfEXT, NULL, 711),
+ NAME_FUNC_OFFSET(22112, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712),
+ NAME_FUNC_OFFSET(22131, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712),
+ NAME_FUNC_OFFSET(22153, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712),
+ NAME_FUNC_OFFSET(22176, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 715),
+ NAME_FUNC_OFFSET(22195, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 716),
+ NAME_FUNC_OFFSET(22215, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 717),
+ NAME_FUNC_OFFSET(22234, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 718),
+ NAME_FUNC_OFFSET(22254, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 719),
+ NAME_FUNC_OFFSET(22273, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 720),
+ NAME_FUNC_OFFSET(22293, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 721),
+ NAME_FUNC_OFFSET(22312, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 722),
+ NAME_FUNC_OFFSET(22332, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 723),
+ NAME_FUNC_OFFSET(22351, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 724),
+ NAME_FUNC_OFFSET(22371, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 725),
+ NAME_FUNC_OFFSET(22391, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 726),
+ NAME_FUNC_OFFSET(22412, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 727),
+ NAME_FUNC_OFFSET(22432, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 728),
+ NAME_FUNC_OFFSET(22453, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 729),
+ NAME_FUNC_OFFSET(22473, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 730),
+ NAME_FUNC_OFFSET(22494, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 731),
+ NAME_FUNC_OFFSET(22518, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 732),
+ NAME_FUNC_OFFSET(22536, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 733),
+ NAME_FUNC_OFFSET(22556, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 734),
+ NAME_FUNC_OFFSET(22574, glFogCoorddEXT, glFogCoorddEXT, NULL, 735),
+ NAME_FUNC_OFFSET(22586, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 736),
+ NAME_FUNC_OFFSET(22599, glFogCoordfEXT, glFogCoordfEXT, NULL, 737),
+ NAME_FUNC_OFFSET(22611, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 738),
+ NAME_FUNC_OFFSET(22624, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 740),
+ NAME_FUNC_OFFSET(22644, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 740),
+ NAME_FUNC_OFFSET(22668, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22682, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22699, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22714, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22732, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22763, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22778, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22796, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22827, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22842, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22860, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22891, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22906, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22924, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22955, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22970, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22988, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767),
+ NAME_FUNC_OFFSET(23002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767),
+ NAME_FUNC_OFFSET(23019, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768),
+ NAME_FUNC_OFFSET(23034, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768),
+ NAME_FUNC_OFFSET(23052, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769),
+ NAME_FUNC_OFFSET(23066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769),
+ NAME_FUNC_OFFSET(23083, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770),
+ NAME_FUNC_OFFSET(23098, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770),
+ NAME_FUNC_OFFSET(23116, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771),
+ NAME_FUNC_OFFSET(23130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771),
+ NAME_FUNC_OFFSET(23147, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772),
+ NAME_FUNC_OFFSET(23162, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772),
+ NAME_FUNC_OFFSET(23180, glBindProgramNV, glBindProgramNV, NULL, 791),
+ NAME_FUNC_OFFSET(23197, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 792),
+ NAME_FUNC_OFFSET(23217, glGenProgramsNV, glGenProgramsNV, NULL, 794),
+ NAME_FUNC_OFFSET(23234, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 800),
+ NAME_FUNC_OFFSET(23260, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 800),
+ NAME_FUNC_OFFSET(23289, glIsProgramNV, glIsProgramNV, NULL, 804),
+ NAME_FUNC_OFFSET(23304, glPointParameteriNV, glPointParameteriNV, NULL, 868),
+ NAME_FUNC_OFFSET(23322, glPointParameterivNV, glPointParameterivNV, NULL, 869),
+ NAME_FUNC_OFFSET(23341, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(23362, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
+ NAME_FUNC_OFFSET(23378, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 881),
+ NAME_FUNC_OFFSET(23402, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
+ NAME_FUNC_OFFSET(23426, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
+ NAME_FUNC_OFFSET(23453, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23471, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23490, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23515, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23536, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 889),
+ NAME_FUNC_OFFSET(23558, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 890),
+ NAME_FUNC_OFFSET(23584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 891),
+ NAME_FUNC_OFFSET(23607, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 892),
+ NAME_FUNC_OFFSET(23630, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23653, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23671, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23690, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 896),
+ NAME_FUNC_OFFSET(23707, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 897),
+ NAME_FUNC_OFFSET(23745, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 898),
+ NAME_FUNC_OFFSET(23774, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 899),
+ NAME_FUNC_OFFSET(23790, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23807, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23829, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
+ NAME_FUNC_OFFSET(23847, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23870, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23892, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23908, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23929, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23951, glUniform1uiEXT, glUniform1uiEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23964, glUniform1uivEXT, glUniform1uivEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23978, glUniform2uiEXT, glUniform2uiEXT, NULL, 912),
+ NAME_FUNC_OFFSET(23991, glUniform2uivEXT, glUniform2uivEXT, NULL, 913),
+ NAME_FUNC_OFFSET(24005, glUniform3uiEXT, glUniform3uiEXT, NULL, 914),
+ NAME_FUNC_OFFSET(24018, glUniform3uivEXT, glUniform3uivEXT, NULL, 915),
+ NAME_FUNC_OFFSET(24032, glUniform4uiEXT, glUniform4uiEXT, NULL, 916),
+ NAME_FUNC_OFFSET(24045, glUniform4uivEXT, glUniform4uivEXT, NULL, 917),
+ NAME_FUNC_OFFSET(24059, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 918),
+ NAME_FUNC_OFFSET(24077, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 919),
+ NAME_FUNC_OFFSET(24096, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 920),
+ NAME_FUNC_OFFSET(24115, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 921),
+ NAME_FUNC_OFFSET(24135, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 922),
+ NAME_FUNC_OFFSET(24153, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 923),
+ NAME_FUNC_OFFSET(24172, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 924),
+ NAME_FUNC_OFFSET(24191, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 925),
+ NAME_FUNC_OFFSET(24211, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 926),
+ NAME_FUNC_OFFSET(24229, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 927),
+ NAME_FUNC_OFFSET(24248, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 928),
+ NAME_FUNC_OFFSET(24267, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 929),
+ NAME_FUNC_OFFSET(24287, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 930),
+ NAME_FUNC_OFFSET(24306, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 931),
+ NAME_FUNC_OFFSET(24324, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 932),
+ NAME_FUNC_OFFSET(24343, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 933),
+ NAME_FUNC_OFFSET(24362, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24382, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 935),
+ NAME_FUNC_OFFSET(24401, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 936),
+ NAME_FUNC_OFFSET(24421, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 937),
+ NAME_FUNC_OFFSET(24441, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 938),
+ NAME_FUNC_OFFSET(24464, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 939),
+ NAME_FUNC_OFFSET(24490, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 939),
+ NAME_FUNC_OFFSET(24519, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 940),
+ NAME_FUNC_OFFSET(24532, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 941),
+ NAME_FUNC_OFFSET(24543, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 942),
+ NAME_FUNC_OFFSET(24553, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 943),
+ NAME_FUNC_OFFSET(24569, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 944),
+ NAME_FUNC_OFFSET(24585, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 945),
+ NAME_FUNC_OFFSET(24598, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 948),
+ NAME_FUNC_OFFSET(24619, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 949),
+ NAME_FUNC_OFFSET(24641, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 950),
+ NAME_FUNC_OFFSET(24659, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 951),
+ NAME_FUNC_OFFSET(24678, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 952),
+ NAME_FUNC_OFFSET(24703, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 953),
+ NAME_FUNC_OFFSET(24726, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 954),
+ NAME_FUNC_OFFSET(24751, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 955),
+ NAME_FUNC_OFFSET(24768, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 957),
+ NAME_FUNC_OFFSET(24786, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 958),
+ NAME_FUNC_OFFSET(24809, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 959),
+ NAME_FUNC_OFFSET(24839, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 960),
+ NAME_FUNC_OFFSET(24867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 961),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};