diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/glprocs.h')
-rw-r--r-- | mesalib/src/mapi/glapi/glprocs.h | 1580 |
1 files changed, 792 insertions, 788 deletions
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h index 3047d2f49..10c69c850 100644 --- a/mesalib/src/mapi/glapi/glprocs.h +++ b/mesalib/src/mapi/glapi/glprocs.h @@ -653,6 +653,8 @@ static const char gl_string_table[] = "glBlendEquationiARB\0" "glBlendFuncSeparateiARB\0" "glBlendFunciARB\0" + "glBindFragDataLocationIndexed\0" + "glGetFragDataIndex\0" "glBindSampler\0" "glDeleteSamplers\0" "glGenSamplers\0" @@ -1411,17 +1413,15 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_696 mgl_dispatch_stub_696 -#define gl_dispatch_stub_697 mgl_dispatch_stub_697 #define gl_dispatch_stub_698 mgl_dispatch_stub_698 #define gl_dispatch_stub_699 mgl_dispatch_stub_699 #define gl_dispatch_stub_700 mgl_dispatch_stub_700 #define gl_dispatch_stub_701 mgl_dispatch_stub_701 #define gl_dispatch_stub_702 mgl_dispatch_stub_702 #define gl_dispatch_stub_703 mgl_dispatch_stub_703 -#define gl_dispatch_stub_738 mgl_dispatch_stub_738 -#define gl_dispatch_stub_780 mgl_dispatch_stub_780 -#define gl_dispatch_stub_781 mgl_dispatch_stub_781 +#define gl_dispatch_stub_704 mgl_dispatch_stub_704 +#define gl_dispatch_stub_705 mgl_dispatch_stub_705 +#define gl_dispatch_stub_740 mgl_dispatch_stub_740 #define gl_dispatch_stub_782 mgl_dispatch_stub_782 #define gl_dispatch_stub_783 mgl_dispatch_stub_783 #define gl_dispatch_stub_784 mgl_dispatch_stub_784 @@ -1429,23 +1429,25 @@ static const char gl_string_table[] = #define gl_dispatch_stub_786 mgl_dispatch_stub_786 #define gl_dispatch_stub_787 mgl_dispatch_stub_787 #define gl_dispatch_stub_788 mgl_dispatch_stub_788 -#define gl_dispatch_stub_869 mgl_dispatch_stub_869 -#define gl_dispatch_stub_870 mgl_dispatch_stub_870 +#define gl_dispatch_stub_789 mgl_dispatch_stub_789 +#define gl_dispatch_stub_790 mgl_dispatch_stub_790 #define gl_dispatch_stub_871 mgl_dispatch_stub_871 #define gl_dispatch_stub_872 mgl_dispatch_stub_872 #define gl_dispatch_stub_873 mgl_dispatch_stub_873 -#define gl_dispatch_stub_882 mgl_dispatch_stub_882 -#define gl_dispatch_stub_883 mgl_dispatch_stub_883 -#define gl_dispatch_stub_901 mgl_dispatch_stub_901 -#define gl_dispatch_stub_902 mgl_dispatch_stub_902 +#define gl_dispatch_stub_874 mgl_dispatch_stub_874 +#define gl_dispatch_stub_875 mgl_dispatch_stub_875 +#define gl_dispatch_stub_884 mgl_dispatch_stub_884 +#define gl_dispatch_stub_885 mgl_dispatch_stub_885 #define gl_dispatch_stub_903 mgl_dispatch_stub_903 -#define gl_dispatch_stub_961 mgl_dispatch_stub_961 -#define gl_dispatch_stub_962 mgl_dispatch_stub_962 -#define gl_dispatch_stub_970 mgl_dispatch_stub_970 -#define gl_dispatch_stub_971 mgl_dispatch_stub_971 +#define gl_dispatch_stub_904 mgl_dispatch_stub_904 +#define gl_dispatch_stub_905 mgl_dispatch_stub_905 +#define gl_dispatch_stub_963 mgl_dispatch_stub_963 +#define gl_dispatch_stub_964 mgl_dispatch_stub_964 #define gl_dispatch_stub_972 mgl_dispatch_stub_972 #define gl_dispatch_stub_973 mgl_dispatch_stub_973 #define gl_dispatch_stub_974 mgl_dispatch_stub_974 +#define gl_dispatch_stub_975 mgl_dispatch_stub_975 +#define gl_dispatch_stub_976 mgl_dispatch_stub_976 #endif /* USE_MGL_NAMESPACE */ @@ -1463,41 +1465,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_702(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_703(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_738(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_780(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_781(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_783(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_784(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_785(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_786(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_787(GLuint fence, GLenum condition); +void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_702(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_703(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_704(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_705(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_740(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_783(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_784(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_785(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_786(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_787(GLuint fence, GLenum pname, GLint * params); GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_869(GLenum face); -void GLAPIENTRY gl_dispatch_stub_870(GLuint array); -void GLAPIENTRY gl_dispatch_stub_871(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_872(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_873(GLuint array); -void GLAPIENTRY gl_dispatch_stub_882(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_883(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_901(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_902(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_961(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_970(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_971(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_972(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_973(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_974(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_789(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_790(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_871(GLenum face); +void GLAPIENTRY gl_dispatch_stub_872(GLuint array); +void GLAPIENTRY gl_dispatch_stub_873(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_874(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_875(GLuint array); +void GLAPIENTRY gl_dispatch_stub_884(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_885(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_903(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_904(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_905(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_964(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_972(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_973(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_974(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_975(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_976(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2102,747 +2104,749 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600), - NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601), - NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602), - NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603), - NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604), - NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605), - NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606), - NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607), - NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608), - NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609), - NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610), - NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611), - NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612), - NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613), - NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614), - NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615), - NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616), - NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617), - NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618), - NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 619), - NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 620), - NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 621), - NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 622), - NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 623), - NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 624), - NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 625), - NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 626), - NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627), - NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628), - NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 629), - NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 630), - NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631), - NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632), - NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633), - NAME_FUNC_OFFSET(10364, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 634), - NAME_FUNC_OFFSET(10380, glTexCoordP3ui, glTexCoordP3ui, NULL, 635), - NAME_FUNC_OFFSET(10395, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 636), - NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637), - NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638), - NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639), - NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 640), - NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641), - NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 642), - NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643), - NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 644), - NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645), - NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 646), - NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647), - NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648), - NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649), - NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650), - NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651), - NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652), - NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, NULL, 653), - NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 654), - NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 655), - NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 656), - NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, 657), - NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 658), - NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 659), - NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660), - NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661), - NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662), - NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663), - NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664), - NAME_FUNC_OFFSET(10945, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 665), - NAME_FUNC_OFFSET(10971, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 666), - NAME_FUNC_OFFSET(10996, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 667), - NAME_FUNC_OFFSET(11020, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 668), - NAME_FUNC_OFFSET(11044, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 669), - NAME_FUNC_OFFSET(11072, glGetnColorTableARB, glGetnColorTableARB, NULL, 670), - NAME_FUNC_OFFSET(11092, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 671), - NAME_FUNC_OFFSET(11120, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 672), - NAME_FUNC_OFFSET(11147, glGetnHistogramARB, glGetnHistogramARB, NULL, 673), - NAME_FUNC_OFFSET(11166, glGetnMapdvARB, glGetnMapdvARB, NULL, 674), - NAME_FUNC_OFFSET(11181, glGetnMapfvARB, glGetnMapfvARB, NULL, 675), - NAME_FUNC_OFFSET(11196, glGetnMapivARB, glGetnMapivARB, NULL, 676), - NAME_FUNC_OFFSET(11211, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 677), - NAME_FUNC_OFFSET(11227, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 678), - NAME_FUNC_OFFSET(11247, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 679), - NAME_FUNC_OFFSET(11268, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 680), - NAME_FUNC_OFFSET(11289, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 681), - NAME_FUNC_OFFSET(11313, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 682), - NAME_FUNC_OFFSET(11338, glGetnTexImageARB, glGetnTexImageARB, NULL, 683), - NAME_FUNC_OFFSET(11356, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 684), - NAME_FUNC_OFFSET(11375, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 685), - NAME_FUNC_OFFSET(11394, glGetnUniformivARB, glGetnUniformivARB, NULL, 686), - NAME_FUNC_OFFSET(11413, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 687), - NAME_FUNC_OFFSET(11433, glReadnPixelsARB, glReadnPixelsARB, NULL, 688), - NAME_FUNC_OFFSET(11450, glTexStorage1D, glTexStorage1D, NULL, 689), - NAME_FUNC_OFFSET(11465, glTexStorage2D, glTexStorage2D, NULL, 690), - NAME_FUNC_OFFSET(11480, glTexStorage3D, glTexStorage3D, NULL, 691), - NAME_FUNC_OFFSET(11495, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 692), - NAME_FUNC_OFFSET(11517, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 693), - NAME_FUNC_OFFSET(11539, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 694), - NAME_FUNC_OFFSET(11561, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 695), - NAME_FUNC_OFFSET(11580, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), - NAME_FUNC_OFFSET(11612, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), - NAME_FUNC_OFFSET(11644, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(11672, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), - NAME_FUNC_OFFSET(11701, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700), - NAME_FUNC_OFFSET(11729, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701), - NAME_FUNC_OFFSET(11758, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), - NAME_FUNC_OFFSET(11775, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), - NAME_FUNC_OFFSET(11795, glColorPointerEXT, glColorPointerEXT, NULL, 704), - NAME_FUNC_OFFSET(11813, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 705), - NAME_FUNC_OFFSET(11834, glIndexPointerEXT, glIndexPointerEXT, NULL, 706), - NAME_FUNC_OFFSET(11852, glNormalPointerEXT, glNormalPointerEXT, NULL, 707), - NAME_FUNC_OFFSET(11871, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 708), - NAME_FUNC_OFFSET(11892, glVertexPointerEXT, glVertexPointerEXT, NULL, 709), - NAME_FUNC_OFFSET(11911, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), - NAME_FUNC_OFFSET(11932, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), - NAME_FUNC_OFFSET(11954, glLockArraysEXT, glLockArraysEXT, NULL, 712), - NAME_FUNC_OFFSET(11970, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 713), - NAME_FUNC_OFFSET(11988, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 714), - NAME_FUNC_OFFSET(12010, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 715), - NAME_FUNC_OFFSET(12033, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 716), - NAME_FUNC_OFFSET(12055, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 717), - NAME_FUNC_OFFSET(12078, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 718), - NAME_FUNC_OFFSET(12100, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 719), - NAME_FUNC_OFFSET(12123, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 720), - NAME_FUNC_OFFSET(12145, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 721), - NAME_FUNC_OFFSET(12168, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 722), - NAME_FUNC_OFFSET(12190, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 723), - NAME_FUNC_OFFSET(12213, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 724), - NAME_FUNC_OFFSET(12236, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 725), - NAME_FUNC_OFFSET(12260, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 726), - NAME_FUNC_OFFSET(12283, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 727), - NAME_FUNC_OFFSET(12307, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 728), - NAME_FUNC_OFFSET(12330, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 729), - NAME_FUNC_OFFSET(12354, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 730), - NAME_FUNC_OFFSET(12381, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 731), - NAME_FUNC_OFFSET(12402, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 732), - NAME_FUNC_OFFSET(12425, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 733), - NAME_FUNC_OFFSET(12446, glFogCoorddEXT, glFogCoorddEXT, NULL, 734), - NAME_FUNC_OFFSET(12461, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 735), - NAME_FUNC_OFFSET(12477, glFogCoordfEXT, glFogCoordfEXT, NULL, 736), - NAME_FUNC_OFFSET(12492, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 737), - NAME_FUNC_OFFSET(12508, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, 738), - NAME_FUNC_OFFSET(12526, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739), - NAME_FUNC_OFFSET(12549, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 740), - NAME_FUNC_OFFSET(12575, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 741), - NAME_FUNC_OFFSET(12596, glCombinerInputNV, glCombinerInputNV, NULL, 742), - NAME_FUNC_OFFSET(12614, glCombinerOutputNV, glCombinerOutputNV, NULL, 743), - NAME_FUNC_OFFSET(12633, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 744), - NAME_FUNC_OFFSET(12656, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 745), - NAME_FUNC_OFFSET(12680, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 746), - NAME_FUNC_OFFSET(12703, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 747), - NAME_FUNC_OFFSET(12727, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 748), - NAME_FUNC_OFFSET(12750, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 749), - NAME_FUNC_OFFSET(12782, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 750), - NAME_FUNC_OFFSET(12814, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 751), - NAME_FUNC_OFFSET(12847, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 752), - NAME_FUNC_OFFSET(12880, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 753), - NAME_FUNC_OFFSET(12917, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 754), - NAME_FUNC_OFFSET(12954, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 755), - NAME_FUNC_OFFSET(12974, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756), - NAME_FUNC_OFFSET(12992, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757), - NAME_FUNC_OFFSET(13011, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758), - NAME_FUNC_OFFSET(13029, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759), - NAME_FUNC_OFFSET(13048, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760), - NAME_FUNC_OFFSET(13066, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761), - NAME_FUNC_OFFSET(13085, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762), - NAME_FUNC_OFFSET(13103, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763), - NAME_FUNC_OFFSET(13122, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764), - NAME_FUNC_OFFSET(13140, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765), - NAME_FUNC_OFFSET(13159, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766), - NAME_FUNC_OFFSET(13177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767), - NAME_FUNC_OFFSET(13196, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768), - NAME_FUNC_OFFSET(13214, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769), - NAME_FUNC_OFFSET(13233, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770), - NAME_FUNC_OFFSET(13251, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771), - NAME_FUNC_OFFSET(13270, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 772), - NAME_FUNC_OFFSET(13288, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 773), - NAME_FUNC_OFFSET(13307, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 774), - NAME_FUNC_OFFSET(13325, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 775), - NAME_FUNC_OFFSET(13344, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 776), - NAME_FUNC_OFFSET(13362, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 777), - NAME_FUNC_OFFSET(13381, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 778), - NAME_FUNC_OFFSET(13399, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 779), - NAME_FUNC_OFFSET(13418, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), - NAME_FUNC_OFFSET(13443, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), - NAME_FUNC_OFFSET(13470, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), - NAME_FUNC_OFFSET(13487, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), - NAME_FUNC_OFFSET(13503, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), - NAME_FUNC_OFFSET(13517, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785), - NAME_FUNC_OFFSET(13532, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), - NAME_FUNC_OFFSET(13544, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), - NAME_FUNC_OFFSET(13557, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), - NAME_FUNC_OFFSET(13571, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 789), - NAME_FUNC_OFFSET(13595, glBindProgramNV, glBindProgramNV, NULL, 790), - NAME_FUNC_OFFSET(13611, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 791), - NAME_FUNC_OFFSET(13630, glExecuteProgramNV, glExecuteProgramNV, NULL, 792), - NAME_FUNC_OFFSET(13649, glGenProgramsNV, glGenProgramsNV, NULL, 793), - NAME_FUNC_OFFSET(13665, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 794), - NAME_FUNC_OFFSET(13691, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 795), - NAME_FUNC_OFFSET(13717, glGetProgramStringNV, glGetProgramStringNV, NULL, 796), - NAME_FUNC_OFFSET(13738, glGetProgramivNV, glGetProgramivNV, NULL, 797), - NAME_FUNC_OFFSET(13755, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 798), - NAME_FUNC_OFFSET(13776, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799), - NAME_FUNC_OFFSET(13804, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 800), - NAME_FUNC_OFFSET(13826, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 801), - NAME_FUNC_OFFSET(13848, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 802), - NAME_FUNC_OFFSET(13870, glIsProgramNV, glIsProgramNV, NULL, 803), - NAME_FUNC_OFFSET(13884, glLoadProgramNV, glLoadProgramNV, NULL, 804), - NAME_FUNC_OFFSET(13900, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 805), - NAME_FUNC_OFFSET(13925, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 806), - NAME_FUNC_OFFSET(13950, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 807), - NAME_FUNC_OFFSET(13978, glTrackMatrixNV, glTrackMatrixNV, NULL, 808), - NAME_FUNC_OFFSET(13994, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 809), - NAME_FUNC_OFFSET(14013, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 810), - NAME_FUNC_OFFSET(14033, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 811), - NAME_FUNC_OFFSET(14052, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 812), - NAME_FUNC_OFFSET(14072, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 813), - NAME_FUNC_OFFSET(14091, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 814), - NAME_FUNC_OFFSET(14111, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 815), - NAME_FUNC_OFFSET(14130, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 816), - NAME_FUNC_OFFSET(14150, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 817), - NAME_FUNC_OFFSET(14169, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 818), - NAME_FUNC_OFFSET(14189, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 819), - NAME_FUNC_OFFSET(14208, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 820), - NAME_FUNC_OFFSET(14228, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 821), - NAME_FUNC_OFFSET(14247, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 822), - NAME_FUNC_OFFSET(14267, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 823), - NAME_FUNC_OFFSET(14286, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 824), - NAME_FUNC_OFFSET(14306, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 825), - NAME_FUNC_OFFSET(14325, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 826), - NAME_FUNC_OFFSET(14345, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 827), - NAME_FUNC_OFFSET(14364, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 828), - NAME_FUNC_OFFSET(14384, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 829), - NAME_FUNC_OFFSET(14403, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 830), - NAME_FUNC_OFFSET(14423, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 831), - NAME_FUNC_OFFSET(14442, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 832), - NAME_FUNC_OFFSET(14462, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 833), - NAME_FUNC_OFFSET(14482, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 834), - NAME_FUNC_OFFSET(14503, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 835), - NAME_FUNC_OFFSET(14527, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 836), - NAME_FUNC_OFFSET(14548, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 837), - NAME_FUNC_OFFSET(14569, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 838), - NAME_FUNC_OFFSET(14590, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 839), - NAME_FUNC_OFFSET(14611, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 840), - NAME_FUNC_OFFSET(14632, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 841), - NAME_FUNC_OFFSET(14653, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 842), - NAME_FUNC_OFFSET(14674, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 843), - NAME_FUNC_OFFSET(14695, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 844), - NAME_FUNC_OFFSET(14716, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 845), - NAME_FUNC_OFFSET(14737, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 846), - NAME_FUNC_OFFSET(14758, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 847), - NAME_FUNC_OFFSET(14779, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 848), - NAME_FUNC_OFFSET(14801, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 849), - NAME_FUNC_OFFSET(14828, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 850), - NAME_FUNC_OFFSET(14855, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 851), - NAME_FUNC_OFFSET(14879, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 852), - NAME_FUNC_OFFSET(14903, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 853), - NAME_FUNC_OFFSET(14925, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 854), - NAME_FUNC_OFFSET(14947, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 855), - NAME_FUNC_OFFSET(14969, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 856), - NAME_FUNC_OFFSET(14994, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 857), - NAME_FUNC_OFFSET(15018, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 858), - NAME_FUNC_OFFSET(15040, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 859), - NAME_FUNC_OFFSET(15062, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 860), - NAME_FUNC_OFFSET(15084, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 861), - NAME_FUNC_OFFSET(15110, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 862), - NAME_FUNC_OFFSET(15133, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 863), - NAME_FUNC_OFFSET(15157, glPassTexCoordATI, glPassTexCoordATI, NULL, 864), - NAME_FUNC_OFFSET(15175, glSampleMapATI, glSampleMapATI, NULL, 865), - NAME_FUNC_OFFSET(15190, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 866), - NAME_FUNC_OFFSET(15221, glPointParameteriNV, glPointParameteriNV, NULL, 867), - NAME_FUNC_OFFSET(15241, glPointParameterivNV, glPointParameterivNV, NULL, 868), - NAME_FUNC_OFFSET(15262, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(15285, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870), - NAME_FUNC_OFFSET(15308, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), + NAME_FUNC_OFFSET( 9751, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 601), + NAME_FUNC_OFFSET( 9781, glGetFragDataIndex, glGetFragDataIndex, NULL, 602), + NAME_FUNC_OFFSET( 9800, glBindSampler, glBindSampler, NULL, 603), + NAME_FUNC_OFFSET( 9814, glDeleteSamplers, glDeleteSamplers, NULL, 604), + NAME_FUNC_OFFSET( 9831, glGenSamplers, glGenSamplers, NULL, 605), + NAME_FUNC_OFFSET( 9845, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 606), + NAME_FUNC_OFFSET( 9870, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 607), + NAME_FUNC_OFFSET( 9896, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 608), + NAME_FUNC_OFFSET( 9920, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 609), + NAME_FUNC_OFFSET( 9944, glIsSampler, glIsSampler, NULL, 610), + NAME_FUNC_OFFSET( 9956, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 611), + NAME_FUNC_OFFSET( 9978, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 612), + NAME_FUNC_OFFSET(10001, glSamplerParameterf, glSamplerParameterf, NULL, 613), + NAME_FUNC_OFFSET(10021, glSamplerParameterfv, glSamplerParameterfv, NULL, 614), + NAME_FUNC_OFFSET(10042, glSamplerParameteri, glSamplerParameteri, NULL, 615), + NAME_FUNC_OFFSET(10062, glSamplerParameteriv, glSamplerParameteriv, NULL, 616), + NAME_FUNC_OFFSET(10083, glColorP3ui, glColorP3ui, NULL, 617), + NAME_FUNC_OFFSET(10095, glColorP3uiv, glColorP3uiv, NULL, 618), + NAME_FUNC_OFFSET(10108, glColorP4ui, glColorP4ui, NULL, 619), + NAME_FUNC_OFFSET(10120, glColorP4uiv, glColorP4uiv, NULL, 620), + NAME_FUNC_OFFSET(10133, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 621), + NAME_FUNC_OFFSET(10153, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 622), + NAME_FUNC_OFFSET(10174, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 623), + NAME_FUNC_OFFSET(10194, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 624), + NAME_FUNC_OFFSET(10215, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 625), + NAME_FUNC_OFFSET(10235, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 626), + NAME_FUNC_OFFSET(10256, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 627), + NAME_FUNC_OFFSET(10276, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 628), + NAME_FUNC_OFFSET(10297, glNormalP3ui, glNormalP3ui, NULL, 629), + NAME_FUNC_OFFSET(10310, glNormalP3uiv, glNormalP3uiv, NULL, 630), + NAME_FUNC_OFFSET(10324, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 631), + NAME_FUNC_OFFSET(10345, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 632), + NAME_FUNC_OFFSET(10367, glTexCoordP1ui, glTexCoordP1ui, NULL, 633), + NAME_FUNC_OFFSET(10382, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 634), + NAME_FUNC_OFFSET(10398, glTexCoordP2ui, glTexCoordP2ui, NULL, 635), + NAME_FUNC_OFFSET(10413, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 636), + NAME_FUNC_OFFSET(10429, glTexCoordP3ui, glTexCoordP3ui, NULL, 637), + NAME_FUNC_OFFSET(10444, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 638), + NAME_FUNC_OFFSET(10460, glTexCoordP4ui, glTexCoordP4ui, NULL, 639), + NAME_FUNC_OFFSET(10475, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 640), + NAME_FUNC_OFFSET(10491, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 641), + NAME_FUNC_OFFSET(10510, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 642), + NAME_FUNC_OFFSET(10530, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 643), + NAME_FUNC_OFFSET(10549, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 644), + NAME_FUNC_OFFSET(10569, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 645), + NAME_FUNC_OFFSET(10588, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 646), + NAME_FUNC_OFFSET(10608, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 647), + NAME_FUNC_OFFSET(10627, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 648), + NAME_FUNC_OFFSET(10647, glVertexP2ui, glVertexP2ui, NULL, 649), + NAME_FUNC_OFFSET(10660, glVertexP2uiv, glVertexP2uiv, NULL, 650), + NAME_FUNC_OFFSET(10674, glVertexP3ui, glVertexP3ui, NULL, 651), + NAME_FUNC_OFFSET(10687, glVertexP3uiv, glVertexP3uiv, NULL, 652), + NAME_FUNC_OFFSET(10701, glVertexP4ui, glVertexP4ui, NULL, 653), + NAME_FUNC_OFFSET(10714, glVertexP4uiv, glVertexP4uiv, NULL, 654), + NAME_FUNC_OFFSET(10728, glBindTransformFeedback, glBindTransformFeedback, NULL, 655), + NAME_FUNC_OFFSET(10752, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 656), + NAME_FUNC_OFFSET(10779, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 657), + NAME_FUNC_OFFSET(10803, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 658), + NAME_FUNC_OFFSET(10827, glIsTransformFeedback, glIsTransformFeedback, NULL, 659), + NAME_FUNC_OFFSET(10849, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 660), + NAME_FUNC_OFFSET(10874, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 661), + NAME_FUNC_OFFSET(10900, glClearDepthf, glClearDepthf, NULL, 662), + NAME_FUNC_OFFSET(10914, glDepthRangef, glDepthRangef, NULL, 663), + NAME_FUNC_OFFSET(10928, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 664), + NAME_FUNC_OFFSET(10955, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 665), + NAME_FUNC_OFFSET(10979, glShaderBinary, glShaderBinary, NULL, 666), + NAME_FUNC_OFFSET(10994, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 667), + NAME_FUNC_OFFSET(11020, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 668), + NAME_FUNC_OFFSET(11045, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 669), + NAME_FUNC_OFFSET(11069, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 670), + NAME_FUNC_OFFSET(11093, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 671), + NAME_FUNC_OFFSET(11121, glGetnColorTableARB, glGetnColorTableARB, NULL, 672), + NAME_FUNC_OFFSET(11141, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 673), + NAME_FUNC_OFFSET(11169, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 674), + NAME_FUNC_OFFSET(11196, glGetnHistogramARB, glGetnHistogramARB, NULL, 675), + NAME_FUNC_OFFSET(11215, glGetnMapdvARB, glGetnMapdvARB, NULL, 676), + NAME_FUNC_OFFSET(11230, glGetnMapfvARB, glGetnMapfvARB, NULL, 677), + NAME_FUNC_OFFSET(11245, glGetnMapivARB, glGetnMapivARB, NULL, 678), + NAME_FUNC_OFFSET(11260, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 679), + NAME_FUNC_OFFSET(11276, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 680), + NAME_FUNC_OFFSET(11296, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 681), + NAME_FUNC_OFFSET(11317, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 682), + NAME_FUNC_OFFSET(11338, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 683), + NAME_FUNC_OFFSET(11362, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 684), + NAME_FUNC_OFFSET(11387, glGetnTexImageARB, glGetnTexImageARB, NULL, 685), + NAME_FUNC_OFFSET(11405, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 686), + NAME_FUNC_OFFSET(11424, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 687), + NAME_FUNC_OFFSET(11443, glGetnUniformivARB, glGetnUniformivARB, NULL, 688), + NAME_FUNC_OFFSET(11462, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 689), + NAME_FUNC_OFFSET(11482, glReadnPixelsARB, glReadnPixelsARB, NULL, 690), + NAME_FUNC_OFFSET(11499, glTexStorage1D, glTexStorage1D, NULL, 691), + NAME_FUNC_OFFSET(11514, glTexStorage2D, glTexStorage2D, NULL, 692), + NAME_FUNC_OFFSET(11529, glTexStorage3D, glTexStorage3D, NULL, 693), + NAME_FUNC_OFFSET(11544, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 694), + NAME_FUNC_OFFSET(11566, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 695), + NAME_FUNC_OFFSET(11588, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 696), + NAME_FUNC_OFFSET(11610, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 697), + NAME_FUNC_OFFSET(11629, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), + NAME_FUNC_OFFSET(11661, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), + NAME_FUNC_OFFSET(11693, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700), + NAME_FUNC_OFFSET(11721, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701), + NAME_FUNC_OFFSET(11750, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), + NAME_FUNC_OFFSET(11778, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), + NAME_FUNC_OFFSET(11807, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704), + NAME_FUNC_OFFSET(11824, gl_dispatch_stub_705, gl_dispatch_stub_705, NULL, 705), + NAME_FUNC_OFFSET(11844, glColorPointerEXT, glColorPointerEXT, NULL, 706), + NAME_FUNC_OFFSET(11862, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 707), + NAME_FUNC_OFFSET(11883, glIndexPointerEXT, glIndexPointerEXT, NULL, 708), + NAME_FUNC_OFFSET(11901, glNormalPointerEXT, glNormalPointerEXT, NULL, 709), + NAME_FUNC_OFFSET(11920, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 710), + NAME_FUNC_OFFSET(11941, glVertexPointerEXT, glVertexPointerEXT, NULL, 711), + NAME_FUNC_OFFSET(11960, glPointParameterfEXT, glPointParameterfEXT, NULL, 712), + NAME_FUNC_OFFSET(11981, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 713), + NAME_FUNC_OFFSET(12003, glLockArraysEXT, glLockArraysEXT, NULL, 714), + NAME_FUNC_OFFSET(12019, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 715), + NAME_FUNC_OFFSET(12037, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 716), + NAME_FUNC_OFFSET(12059, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 717), + NAME_FUNC_OFFSET(12082, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 718), + NAME_FUNC_OFFSET(12104, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 719), + NAME_FUNC_OFFSET(12127, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 720), + NAME_FUNC_OFFSET(12149, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 721), + NAME_FUNC_OFFSET(12172, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 722), + NAME_FUNC_OFFSET(12194, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 723), + NAME_FUNC_OFFSET(12217, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 724), + NAME_FUNC_OFFSET(12239, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 725), + NAME_FUNC_OFFSET(12262, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 726), + NAME_FUNC_OFFSET(12285, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 727), + NAME_FUNC_OFFSET(12309, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 728), + NAME_FUNC_OFFSET(12332, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 729), + NAME_FUNC_OFFSET(12356, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 730), + NAME_FUNC_OFFSET(12379, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 731), + NAME_FUNC_OFFSET(12403, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 732), + NAME_FUNC_OFFSET(12430, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 733), + NAME_FUNC_OFFSET(12451, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 734), + NAME_FUNC_OFFSET(12474, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 735), + NAME_FUNC_OFFSET(12495, glFogCoorddEXT, glFogCoorddEXT, NULL, 736), + NAME_FUNC_OFFSET(12510, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 737), + NAME_FUNC_OFFSET(12526, glFogCoordfEXT, glFogCoordfEXT, NULL, 738), + NAME_FUNC_OFFSET(12541, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 739), + NAME_FUNC_OFFSET(12557, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, 740), + NAME_FUNC_OFFSET(12575, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 741), + NAME_FUNC_OFFSET(12598, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 742), + NAME_FUNC_OFFSET(12624, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 743), + NAME_FUNC_OFFSET(12645, glCombinerInputNV, glCombinerInputNV, NULL, 744), + NAME_FUNC_OFFSET(12663, glCombinerOutputNV, glCombinerOutputNV, NULL, 745), + NAME_FUNC_OFFSET(12682, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 746), + NAME_FUNC_OFFSET(12705, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 747), + NAME_FUNC_OFFSET(12729, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 748), + NAME_FUNC_OFFSET(12752, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 749), + NAME_FUNC_OFFSET(12776, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 750), + NAME_FUNC_OFFSET(12799, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 751), + NAME_FUNC_OFFSET(12831, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 752), + NAME_FUNC_OFFSET(12863, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 753), + NAME_FUNC_OFFSET(12896, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 754), + NAME_FUNC_OFFSET(12929, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 755), + NAME_FUNC_OFFSET(12966, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 756), + NAME_FUNC_OFFSET(13003, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 757), + NAME_FUNC_OFFSET(13023, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758), + NAME_FUNC_OFFSET(13041, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759), + NAME_FUNC_OFFSET(13060, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760), + NAME_FUNC_OFFSET(13078, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761), + NAME_FUNC_OFFSET(13097, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762), + NAME_FUNC_OFFSET(13115, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763), + NAME_FUNC_OFFSET(13134, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764), + NAME_FUNC_OFFSET(13152, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765), + NAME_FUNC_OFFSET(13171, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766), + NAME_FUNC_OFFSET(13189, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767), + NAME_FUNC_OFFSET(13208, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768), + NAME_FUNC_OFFSET(13226, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769), + NAME_FUNC_OFFSET(13245, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770), + NAME_FUNC_OFFSET(13263, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771), + NAME_FUNC_OFFSET(13282, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772), + NAME_FUNC_OFFSET(13300, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773), + NAME_FUNC_OFFSET(13319, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 774), + NAME_FUNC_OFFSET(13337, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 775), + NAME_FUNC_OFFSET(13356, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 776), + NAME_FUNC_OFFSET(13374, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 777), + NAME_FUNC_OFFSET(13393, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 778), + NAME_FUNC_OFFSET(13411, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 779), + NAME_FUNC_OFFSET(13430, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 780), + NAME_FUNC_OFFSET(13448, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 781), + NAME_FUNC_OFFSET(13467, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), + NAME_FUNC_OFFSET(13492, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), + NAME_FUNC_OFFSET(13519, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), + NAME_FUNC_OFFSET(13536, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785), + NAME_FUNC_OFFSET(13552, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), + NAME_FUNC_OFFSET(13566, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), + NAME_FUNC_OFFSET(13581, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(13593, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789), + NAME_FUNC_OFFSET(13606, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790), + NAME_FUNC_OFFSET(13620, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 791), + NAME_FUNC_OFFSET(13644, glBindProgramNV, glBindProgramNV, NULL, 792), + NAME_FUNC_OFFSET(13660, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 793), + NAME_FUNC_OFFSET(13679, glExecuteProgramNV, glExecuteProgramNV, NULL, 794), + NAME_FUNC_OFFSET(13698, glGenProgramsNV, glGenProgramsNV, NULL, 795), + NAME_FUNC_OFFSET(13714, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 796), + NAME_FUNC_OFFSET(13740, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 797), + NAME_FUNC_OFFSET(13766, glGetProgramStringNV, glGetProgramStringNV, NULL, 798), + NAME_FUNC_OFFSET(13787, glGetProgramivNV, glGetProgramivNV, NULL, 799), + NAME_FUNC_OFFSET(13804, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 800), + NAME_FUNC_OFFSET(13825, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801), + NAME_FUNC_OFFSET(13853, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 802), + NAME_FUNC_OFFSET(13875, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 803), + NAME_FUNC_OFFSET(13897, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 804), + NAME_FUNC_OFFSET(13919, glIsProgramNV, glIsProgramNV, NULL, 805), + NAME_FUNC_OFFSET(13933, glLoadProgramNV, glLoadProgramNV, NULL, 806), + NAME_FUNC_OFFSET(13949, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 807), + NAME_FUNC_OFFSET(13974, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 808), + NAME_FUNC_OFFSET(13999, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 809), + NAME_FUNC_OFFSET(14027, glTrackMatrixNV, glTrackMatrixNV, NULL, 810), + NAME_FUNC_OFFSET(14043, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 811), + NAME_FUNC_OFFSET(14062, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 812), + NAME_FUNC_OFFSET(14082, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 813), + NAME_FUNC_OFFSET(14101, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 814), + NAME_FUNC_OFFSET(14121, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 815), + NAME_FUNC_OFFSET(14140, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 816), + NAME_FUNC_OFFSET(14160, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 817), + NAME_FUNC_OFFSET(14179, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 818), + NAME_FUNC_OFFSET(14199, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 819), + NAME_FUNC_OFFSET(14218, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 820), + NAME_FUNC_OFFSET(14238, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 821), + NAME_FUNC_OFFSET(14257, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 822), + NAME_FUNC_OFFSET(14277, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 823), + NAME_FUNC_OFFSET(14296, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 824), + NAME_FUNC_OFFSET(14316, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 825), + NAME_FUNC_OFFSET(14335, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 826), + NAME_FUNC_OFFSET(14355, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 827), + NAME_FUNC_OFFSET(14374, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 828), + NAME_FUNC_OFFSET(14394, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 829), + NAME_FUNC_OFFSET(14413, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 830), + NAME_FUNC_OFFSET(14433, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 831), + NAME_FUNC_OFFSET(14452, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 832), + NAME_FUNC_OFFSET(14472, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 833), + NAME_FUNC_OFFSET(14491, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 834), + NAME_FUNC_OFFSET(14511, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 835), + NAME_FUNC_OFFSET(14531, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 836), + NAME_FUNC_OFFSET(14552, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 837), + NAME_FUNC_OFFSET(14576, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 838), + NAME_FUNC_OFFSET(14597, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 839), + NAME_FUNC_OFFSET(14618, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 840), + NAME_FUNC_OFFSET(14639, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 841), + NAME_FUNC_OFFSET(14660, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 842), + NAME_FUNC_OFFSET(14681, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 843), + NAME_FUNC_OFFSET(14702, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 844), + NAME_FUNC_OFFSET(14723, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 845), + NAME_FUNC_OFFSET(14744, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 846), + NAME_FUNC_OFFSET(14765, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 847), + NAME_FUNC_OFFSET(14786, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 848), + NAME_FUNC_OFFSET(14807, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 849), + NAME_FUNC_OFFSET(14828, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 850), + NAME_FUNC_OFFSET(14850, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 851), + NAME_FUNC_OFFSET(14877, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 852), + NAME_FUNC_OFFSET(14904, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 853), + NAME_FUNC_OFFSET(14928, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 854), + NAME_FUNC_OFFSET(14952, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 855), + NAME_FUNC_OFFSET(14974, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 856), + NAME_FUNC_OFFSET(14996, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 857), + NAME_FUNC_OFFSET(15018, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 858), + NAME_FUNC_OFFSET(15043, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 859), + NAME_FUNC_OFFSET(15067, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 860), + NAME_FUNC_OFFSET(15089, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 861), + NAME_FUNC_OFFSET(15111, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 862), + NAME_FUNC_OFFSET(15133, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 863), + NAME_FUNC_OFFSET(15159, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 864), + NAME_FUNC_OFFSET(15182, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 865), + NAME_FUNC_OFFSET(15206, glPassTexCoordATI, glPassTexCoordATI, NULL, 866), + NAME_FUNC_OFFSET(15224, glSampleMapATI, glSampleMapATI, NULL, 867), + NAME_FUNC_OFFSET(15239, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 868), + NAME_FUNC_OFFSET(15270, glPointParameteriNV, glPointParameteriNV, NULL, 869), + NAME_FUNC_OFFSET(15290, glPointParameterivNV, glPointParameterivNV, NULL, 870), + NAME_FUNC_OFFSET(15311, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), NAME_FUNC_OFFSET(15334, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), NAME_FUNC_OFFSET(15357, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(15378, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 874), - NAME_FUNC_OFFSET(15409, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 875), - NAME_FUNC_OFFSET(15440, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 876), - NAME_FUNC_OFFSET(15468, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 877), - NAME_FUNC_OFFSET(15497, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 878), - NAME_FUNC_OFFSET(15525, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 879), - NAME_FUNC_OFFSET(15554, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 880), - NAME_FUNC_OFFSET(15580, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 881), - NAME_FUNC_OFFSET(15601, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882), - NAME_FUNC_OFFSET(15618, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(15645, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 884), - NAME_FUNC_OFFSET(15666, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 885), - NAME_FUNC_OFFSET(15688, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 886), - NAME_FUNC_OFFSET(15716, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 887), - NAME_FUNC_OFFSET(15740, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 888), - NAME_FUNC_OFFSET(15765, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 889), - NAME_FUNC_OFFSET(15794, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 890), - NAME_FUNC_OFFSET(15820, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 891), - NAME_FUNC_OFFSET(15846, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 892), - NAME_FUNC_OFFSET(15872, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 893), - NAME_FUNC_OFFSET(15893, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 894), - NAME_FUNC_OFFSET(15915, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 895), - NAME_FUNC_OFFSET(15935, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 896), - NAME_FUNC_OFFSET(15976, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 897), - NAME_FUNC_OFFSET(16008, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 898), - NAME_FUNC_OFFSET(16027, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 899), - NAME_FUNC_OFFSET(16047, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 900), - NAME_FUNC_OFFSET(16072, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), - NAME_FUNC_OFFSET(16093, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), - NAME_FUNC_OFFSET(16117, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), - NAME_FUNC_OFFSET(16147, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 904), - NAME_FUNC_OFFSET(16173, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 905), - NAME_FUNC_OFFSET(16198, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 906), - NAME_FUNC_OFFSET(16217, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 907), - NAME_FUNC_OFFSET(16241, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 908), - NAME_FUNC_OFFSET(16266, glUniform1uiEXT, glUniform1uiEXT, NULL, 909), - NAME_FUNC_OFFSET(16282, glUniform1uivEXT, glUniform1uivEXT, NULL, 910), - NAME_FUNC_OFFSET(16299, glUniform2uiEXT, glUniform2uiEXT, NULL, 911), - NAME_FUNC_OFFSET(16315, glUniform2uivEXT, glUniform2uivEXT, NULL, 912), - NAME_FUNC_OFFSET(16332, glUniform3uiEXT, glUniform3uiEXT, NULL, 913), - NAME_FUNC_OFFSET(16348, glUniform3uivEXT, glUniform3uivEXT, NULL, 914), - NAME_FUNC_OFFSET(16365, glUniform4uiEXT, glUniform4uiEXT, NULL, 915), - NAME_FUNC_OFFSET(16381, glUniform4uivEXT, glUniform4uivEXT, NULL, 916), - NAME_FUNC_OFFSET(16398, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 917), - NAME_FUNC_OFFSET(16419, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 918), - NAME_FUNC_OFFSET(16441, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 919), - NAME_FUNC_OFFSET(16463, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 920), - NAME_FUNC_OFFSET(16486, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 921), - NAME_FUNC_OFFSET(16507, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 922), - NAME_FUNC_OFFSET(16529, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 923), - NAME_FUNC_OFFSET(16551, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 924), - NAME_FUNC_OFFSET(16574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 925), - NAME_FUNC_OFFSET(16595, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 926), - NAME_FUNC_OFFSET(16617, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 927), - NAME_FUNC_OFFSET(16639, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 928), - NAME_FUNC_OFFSET(16662, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 929), - NAME_FUNC_OFFSET(16684, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 930), - NAME_FUNC_OFFSET(16705, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 931), - NAME_FUNC_OFFSET(16727, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 932), - NAME_FUNC_OFFSET(16749, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 933), - NAME_FUNC_OFFSET(16772, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 934), - NAME_FUNC_OFFSET(16794, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 935), - NAME_FUNC_OFFSET(16817, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 936), - NAME_FUNC_OFFSET(16840, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 937), - NAME_FUNC_OFFSET(16866, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938), - NAME_FUNC_OFFSET(16895, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 939), - NAME_FUNC_OFFSET(16917, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 940), - NAME_FUNC_OFFSET(16937, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 941), - NAME_FUNC_OFFSET(16956, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 942), - NAME_FUNC_OFFSET(16980, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 943), - NAME_FUNC_OFFSET(17004, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 944), - NAME_FUNC_OFFSET(17026, glClearColorIiEXT, glClearColorIiEXT, NULL, 945), - NAME_FUNC_OFFSET(17044, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 946), - NAME_FUNC_OFFSET(17063, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 947), - NAME_FUNC_OFFSET(17087, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 948), - NAME_FUNC_OFFSET(17112, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 949), - NAME_FUNC_OFFSET(17133, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 950), - NAME_FUNC_OFFSET(17155, glBeginConditionalRenderNV, 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570), - NAME_FUNC_OFFSET(21674, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(21688, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(21705, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(21721, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(21746, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(21768, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET(21795, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET(21819, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), - NAME_FUNC_OFFSET(21855, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), - NAME_FUNC_OFFSET(21889, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), - NAME_FUNC_OFFSET(21915, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), - NAME_FUNC_OFFSET(21945, glBlendFunciARB, glBlendFunciARB, NULL, 600), - NAME_FUNC_OFFSET(21967, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), - NAME_FUNC_OFFSET(21983, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), - NAME_FUNC_OFFSET(22002, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), - NAME_FUNC_OFFSET(22020, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), - NAME_FUNC_OFFSET(22041, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), - NAME_FUNC_OFFSET(22063, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), - NAME_FUNC_OFFSET(22082, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), - NAME_FUNC_OFFSET(22104, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), - NAME_FUNC_OFFSET(22127, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 714), - NAME_FUNC_OFFSET(22146, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 715), - NAME_FUNC_OFFSET(22166, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 716), - NAME_FUNC_OFFSET(22185, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 717), - NAME_FUNC_OFFSET(22205, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 718), - NAME_FUNC_OFFSET(22224, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 719), - NAME_FUNC_OFFSET(22244, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 720), - NAME_FUNC_OFFSET(22263, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 721), - NAME_FUNC_OFFSET(22283, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 722), - NAME_FUNC_OFFSET(22302, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 723), - NAME_FUNC_OFFSET(22322, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 724), - NAME_FUNC_OFFSET(22342, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 725), - NAME_FUNC_OFFSET(22363, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 726), - NAME_FUNC_OFFSET(22383, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 727), - NAME_FUNC_OFFSET(22404, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 728), - NAME_FUNC_OFFSET(22424, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 729), - NAME_FUNC_OFFSET(22445, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 730), - NAME_FUNC_OFFSET(22469, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 731), - NAME_FUNC_OFFSET(22487, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 732), - NAME_FUNC_OFFSET(22507, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 733), - NAME_FUNC_OFFSET(22525, glFogCoorddEXT, glFogCoorddEXT, NULL, 734), - NAME_FUNC_OFFSET(22537, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 735), - NAME_FUNC_OFFSET(22550, glFogCoordfEXT, glFogCoordfEXT, NULL, 736), - NAME_FUNC_OFFSET(22562, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 737), - NAME_FUNC_OFFSET(22575, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739), - NAME_FUNC_OFFSET(22595, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739), - NAME_FUNC_OFFSET(22619, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756), - NAME_FUNC_OFFSET(22633, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756), - NAME_FUNC_OFFSET(22650, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757), - NAME_FUNC_OFFSET(22665, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757), - NAME_FUNC_OFFSET(22683, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758), - NAME_FUNC_OFFSET(22697, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758), - NAME_FUNC_OFFSET(22714, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759), - NAME_FUNC_OFFSET(22729, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759), - NAME_FUNC_OFFSET(22747, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760), - NAME_FUNC_OFFSET(22761, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760), - NAME_FUNC_OFFSET(22778, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761), - NAME_FUNC_OFFSET(22793, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761), - NAME_FUNC_OFFSET(22811, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762), - NAME_FUNC_OFFSET(22825, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762), - NAME_FUNC_OFFSET(22842, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763), - NAME_FUNC_OFFSET(22857, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763), - NAME_FUNC_OFFSET(22875, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764), - NAME_FUNC_OFFSET(22889, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764), - NAME_FUNC_OFFSET(22906, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765), - NAME_FUNC_OFFSET(22921, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765), - NAME_FUNC_OFFSET(22939, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766), - NAME_FUNC_OFFSET(22953, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766), - NAME_FUNC_OFFSET(22970, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767), - NAME_FUNC_OFFSET(22985, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767), - NAME_FUNC_OFFSET(23003, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768), - NAME_FUNC_OFFSET(23017, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768), - NAME_FUNC_OFFSET(23034, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769), - NAME_FUNC_OFFSET(23049, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769), - NAME_FUNC_OFFSET(23067, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770), - NAME_FUNC_OFFSET(23081, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770), - NAME_FUNC_OFFSET(23098, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771), - NAME_FUNC_OFFSET(23113, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771), - NAME_FUNC_OFFSET(23131, glBindProgramNV, glBindProgramNV, NULL, 790), - NAME_FUNC_OFFSET(23148, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 791), - NAME_FUNC_OFFSET(23168, glGenProgramsNV, glGenProgramsNV, NULL, 793), - NAME_FUNC_OFFSET(23185, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799), - NAME_FUNC_OFFSET(23211, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799), - NAME_FUNC_OFFSET(23240, glIsProgramNV, glIsProgramNV, NULL, 803), - NAME_FUNC_OFFSET(23255, glPointParameteriNV, glPointParameteriNV, NULL, 867), - NAME_FUNC_OFFSET(23273, glPointParameterivNV, glPointParameterivNV, NULL, 868), - NAME_FUNC_OFFSET(23292, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), - NAME_FUNC_OFFSET(23313, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(23329, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 880), - NAME_FUNC_OFFSET(23353, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(23377, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(23404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 884), - NAME_FUNC_OFFSET(23422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 885), - NAME_FUNC_OFFSET(23441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 886), - NAME_FUNC_OFFSET(23466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 887), - NAME_FUNC_OFFSET(23487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 888), - NAME_FUNC_OFFSET(23509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 889), - NAME_FUNC_OFFSET(23535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 890), - NAME_FUNC_OFFSET(23558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 891), - NAME_FUNC_OFFSET(23581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 892), - NAME_FUNC_OFFSET(23604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 893), - NAME_FUNC_OFFSET(23622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 894), - NAME_FUNC_OFFSET(23641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 895), - NAME_FUNC_OFFSET(23658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 896), - NAME_FUNC_OFFSET(23696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 897), - NAME_FUNC_OFFSET(23725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 898), - NAME_FUNC_OFFSET(23741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 899), - NAME_FUNC_OFFSET(23758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 900), - NAME_FUNC_OFFSET(23780, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), - NAME_FUNC_OFFSET(23798, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 904), - NAME_FUNC_OFFSET(23821, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 905), - NAME_FUNC_OFFSET(23843, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 906), - NAME_FUNC_OFFSET(23859, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 907), - NAME_FUNC_OFFSET(23880, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 908), - NAME_FUNC_OFFSET(23902, glUniform1uiEXT, glUniform1uiEXT, NULL, 909), - NAME_FUNC_OFFSET(23915, glUniform1uivEXT, glUniform1uivEXT, NULL, 910), - NAME_FUNC_OFFSET(23929, glUniform2uiEXT, glUniform2uiEXT, NULL, 911), - NAME_FUNC_OFFSET(23942, glUniform2uivEXT, glUniform2uivEXT, NULL, 912), - NAME_FUNC_OFFSET(23956, glUniform3uiEXT, glUniform3uiEXT, NULL, 913), - NAME_FUNC_OFFSET(23969, glUniform3uivEXT, glUniform3uivEXT, NULL, 914), - NAME_FUNC_OFFSET(23983, glUniform4uiEXT, glUniform4uiEXT, NULL, 915), - NAME_FUNC_OFFSET(23996, glUniform4uivEXT, glUniform4uivEXT, NULL, 916), - NAME_FUNC_OFFSET(24010, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 917), - NAME_FUNC_OFFSET(24028, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 918), - NAME_FUNC_OFFSET(24047, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 919), - NAME_FUNC_OFFSET(24066, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 920), - NAME_FUNC_OFFSET(24086, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 921), - NAME_FUNC_OFFSET(24104, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 922), - NAME_FUNC_OFFSET(24123, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 923), - NAME_FUNC_OFFSET(24142, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 924), - NAME_FUNC_OFFSET(24162, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 925), - NAME_FUNC_OFFSET(24180, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 926), - NAME_FUNC_OFFSET(24199, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 927), - NAME_FUNC_OFFSET(24218, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 928), - NAME_FUNC_OFFSET(24238, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 929), - NAME_FUNC_OFFSET(24257, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 930), - NAME_FUNC_OFFSET(24275, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 931), - NAME_FUNC_OFFSET(24294, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 932), - NAME_FUNC_OFFSET(24313, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 933), - NAME_FUNC_OFFSET(24333, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 934), - NAME_FUNC_OFFSET(24352, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 935), - NAME_FUNC_OFFSET(24372, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 936), - NAME_FUNC_OFFSET(24392, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 937), - NAME_FUNC_OFFSET(24415, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938), - NAME_FUNC_OFFSET(24441, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938), - NAME_FUNC_OFFSET(24470, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 939), - NAME_FUNC_OFFSET(24483, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 940), - NAME_FUNC_OFFSET(24494, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 941), - NAME_FUNC_OFFSET(24504, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 942), - NAME_FUNC_OFFSET(24520, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 943), - NAME_FUNC_OFFSET(24536, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 944), - NAME_FUNC_OFFSET(24549, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 947), - NAME_FUNC_OFFSET(24570, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 948), - NAME_FUNC_OFFSET(24592, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 949), - NAME_FUNC_OFFSET(24610, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 950), - NAME_FUNC_OFFSET(24629, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 951), - NAME_FUNC_OFFSET(24654, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 952), - NAME_FUNC_OFFSET(24677, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 953), - NAME_FUNC_OFFSET(24702, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 954), - NAME_FUNC_OFFSET(24719, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 956), - NAME_FUNC_OFFSET(24737, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 957), - NAME_FUNC_OFFSET(24760, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 958), - NAME_FUNC_OFFSET(24790, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 959), - NAME_FUNC_OFFSET(24818, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 960), + NAME_FUNC_OFFSET(15383, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), + NAME_FUNC_OFFSET(15406, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(15427, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 876), + NAME_FUNC_OFFSET(15458, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 877), + NAME_FUNC_OFFSET(15489, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 878), + NAME_FUNC_OFFSET(15517, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 879), + NAME_FUNC_OFFSET(15546, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 880), + NAME_FUNC_OFFSET(15574, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 881), + NAME_FUNC_OFFSET(15603, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 882), + NAME_FUNC_OFFSET(15629, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 883), + NAME_FUNC_OFFSET(15650, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), + NAME_FUNC_OFFSET(15667, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), + NAME_FUNC_OFFSET(15694, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 886), + NAME_FUNC_OFFSET(15715, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 887), + NAME_FUNC_OFFSET(15737, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 888), + NAME_FUNC_OFFSET(15765, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 889), + NAME_FUNC_OFFSET(15789, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 890), + NAME_FUNC_OFFSET(15814, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 891), + NAME_FUNC_OFFSET(15843, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 892), + NAME_FUNC_OFFSET(15869, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 893), + NAME_FUNC_OFFSET(15895, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 894), + NAME_FUNC_OFFSET(15921, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 895), + NAME_FUNC_OFFSET(15942, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 896), + NAME_FUNC_OFFSET(15964, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 897), + NAME_FUNC_OFFSET(15984, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 898), + NAME_FUNC_OFFSET(16025, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 899), + NAME_FUNC_OFFSET(16057, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 900), + NAME_FUNC_OFFSET(16076, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 901), + NAME_FUNC_OFFSET(16096, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 902), + NAME_FUNC_OFFSET(16121, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(16142, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), + NAME_FUNC_OFFSET(16166, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), + NAME_FUNC_OFFSET(16196, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 906), + NAME_FUNC_OFFSET(16222, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 907), + NAME_FUNC_OFFSET(16247, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 908), + NAME_FUNC_OFFSET(16266, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 909), + NAME_FUNC_OFFSET(16290, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 910), + NAME_FUNC_OFFSET(16315, glUniform1uiEXT, glUniform1uiEXT, NULL, 911), + NAME_FUNC_OFFSET(16331, glUniform1uivEXT, glUniform1uivEXT, NULL, 912), + NAME_FUNC_OFFSET(16348, glUniform2uiEXT, glUniform2uiEXT, NULL, 913), + NAME_FUNC_OFFSET(16364, glUniform2uivEXT, glUniform2uivEXT, NULL, 914), + NAME_FUNC_OFFSET(16381, glUniform3uiEXT, glUniform3uiEXT, NULL, 915), + NAME_FUNC_OFFSET(16397, glUniform3uivEXT, glUniform3uivEXT, NULL, 916), + NAME_FUNC_OFFSET(16414, glUniform4uiEXT, glUniform4uiEXT, NULL, 917), + NAME_FUNC_OFFSET(16430, glUniform4uivEXT, glUniform4uivEXT, NULL, 918), + NAME_FUNC_OFFSET(16447, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 919), + NAME_FUNC_OFFSET(16468, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 920), + NAME_FUNC_OFFSET(16490, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 921), + NAME_FUNC_OFFSET(16512, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 922), + NAME_FUNC_OFFSET(16535, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 923), + NAME_FUNC_OFFSET(16556, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 924), + NAME_FUNC_OFFSET(16578, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 925), + NAME_FUNC_OFFSET(16600, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 926), + NAME_FUNC_OFFSET(16623, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 927), + NAME_FUNC_OFFSET(16644, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 928), + NAME_FUNC_OFFSET(16666, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 929), + NAME_FUNC_OFFSET(16688, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 930), + NAME_FUNC_OFFSET(16711, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 931), + NAME_FUNC_OFFSET(16733, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 932), + NAME_FUNC_OFFSET(16754, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 933), + NAME_FUNC_OFFSET(16776, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 934), + NAME_FUNC_OFFSET(16798, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 935), + NAME_FUNC_OFFSET(16821, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 936), + NAME_FUNC_OFFSET(16843, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 937), + NAME_FUNC_OFFSET(16866, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 938), + NAME_FUNC_OFFSET(16889, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 939), + NAME_FUNC_OFFSET(16915, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940), + NAME_FUNC_OFFSET(16944, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 941), + NAME_FUNC_OFFSET(16966, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 942), + NAME_FUNC_OFFSET(16986, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 943), + NAME_FUNC_OFFSET(17005, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 944), + NAME_FUNC_OFFSET(17029, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 945), + NAME_FUNC_OFFSET(17053, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 946), + NAME_FUNC_OFFSET(17075, glClearColorIiEXT, glClearColorIiEXT, NULL, 947), + NAME_FUNC_OFFSET(17093, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 948), + NAME_FUNC_OFFSET(17112, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 949), + NAME_FUNC_OFFSET(17136, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 950), + NAME_FUNC_OFFSET(17161, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 951), + NAME_FUNC_OFFSET(17182, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 952), + NAME_FUNC_OFFSET(17204, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 953), + NAME_FUNC_OFFSET(17231, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 954), + NAME_FUNC_OFFSET(17256, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 955), + NAME_FUNC_OFFSET(17284, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 956), + NAME_FUNC_OFFSET(17304, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 957), + NAME_FUNC_OFFSET(17326, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 958), + NAME_FUNC_OFFSET(17347, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 959), + NAME_FUNC_OFFSET(17373, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 960), + NAME_FUNC_OFFSET(17406, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 961), + NAME_FUNC_OFFSET(17437, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 962), + NAME_FUNC_OFFSET(17458, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), + NAME_FUNC_OFFSET(17489, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), + NAME_FUNC_OFFSET(17509, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 965), + NAME_FUNC_OFFSET(17537, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 966), + NAME_FUNC_OFFSET(17560, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 967), + NAME_FUNC_OFFSET(17585, glActiveProgramEXT, glActiveProgramEXT, NULL, 968), + NAME_FUNC_OFFSET(17604, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 969), + NAME_FUNC_OFFSET(17629, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 970), + NAME_FUNC_OFFSET(17651, glTextureBarrierNV, glTextureBarrierNV, NULL, 971), + NAME_FUNC_OFFSET(17670, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), + NAME_FUNC_OFFSET(17695, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), + NAME_FUNC_OFFSET(17724, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974), + NAME_FUNC_OFFSET(17755, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975), + NAME_FUNC_OFFSET(17779, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), + NAME_FUNC_OFFSET(17804, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 977), + NAME_FUNC_OFFSET(17843, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 978), + NAME_FUNC_OFFSET(17872, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(17890, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(17907, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(17923, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17948, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17968, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17988, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(18011, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(18034, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(18054, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(18071, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(18088, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(18103, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(18127, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(18146, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(18165, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(18181, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(18200, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(18223, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18239, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18255, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(18282, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(18309, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(18329, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18348, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18367, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18397, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18427, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18457, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18487, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(18506, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(18529, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(18554, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(18579, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(18606, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(18634, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(18661, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(18689, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18718, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18747, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18773, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18804, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18835, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18859, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(18882, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18900, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18929, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18958, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18973, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18999, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(19025, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(19040, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(19052, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(19072, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(19089, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(19105, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(19124, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(19147, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(19163, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(19185, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(19203, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(19222, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(19240, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(19259, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(19277, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(19296, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(19314, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(19333, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(19351, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(19370, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(19388, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(19407, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(19425, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(19444, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(19462, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(19481, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(19499, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(19518, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(19536, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(19555, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(19573, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(19592, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(19610, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(19629, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(19647, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(19666, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(19684, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(19703, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(19721, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(19740, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(19758, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(19777, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(19800, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(19823, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(19846, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(19869, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(19892, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(19909, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(19932, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(19955, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(19978, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(20004, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(20030, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(20056, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(20080, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(20107, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(20133, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(20153, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(20173, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(20193, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(20216, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(20240, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(20263, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(20287, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(20304, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(20322, glVertexAttrib1fARB, 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487), + NAME_FUNC_OFFSET(20549, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(20567, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(20584, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(20602, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(20621, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(20640, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(20659, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(20678, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(20698, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(20718, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(20738, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(20756, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(20773, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(20791, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(20808, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(20826, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(20844, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(20861, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(20879, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(20898, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(20917, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(20936, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(20958, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(20971, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(20984, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(21000, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(21016, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(21029, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(21052, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(21072, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(21091, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(21102, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(21114, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(21128, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(21141, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(21157, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(21168, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(21181, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(21200, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(21220, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(21233, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(21243, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(21259, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(21278, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(21296, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(21317, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(21332, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(21347, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(21361, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(21376, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(21388, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(21401, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(21413, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(21426, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(21438, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(21451, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(21463, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(21476, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(21488, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(21501, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(21513, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(21526, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(21538, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(21551, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(21563, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(21576, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(21595, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(21614, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(21633, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(21646, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(21664, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(21685, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(21703, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(21723, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21737, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21754, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21770, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21795, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21817, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21844, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21868, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(21904, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(21938, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET(21964, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET(21994, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET(22016, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704), + NAME_FUNC_OFFSET(22032, gl_dispatch_stub_705, gl_dispatch_stub_705, NULL, 705), + NAME_FUNC_OFFSET(22051, glPointParameterfEXT, glPointParameterfEXT, NULL, 712), + NAME_FUNC_OFFSET(22069, glPointParameterfEXT, glPointParameterfEXT, NULL, 712), + NAME_FUNC_OFFSET(22090, glPointParameterfEXT, glPointParameterfEXT, NULL, 712), + NAME_FUNC_OFFSET(22112, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 713), + NAME_FUNC_OFFSET(22131, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 713), + NAME_FUNC_OFFSET(22153, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 713), + NAME_FUNC_OFFSET(22176, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 716), + NAME_FUNC_OFFSET(22195, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 717), + NAME_FUNC_OFFSET(22215, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 718), + NAME_FUNC_OFFSET(22234, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 719), + NAME_FUNC_OFFSET(22254, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 720), + NAME_FUNC_OFFSET(22273, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 721), + NAME_FUNC_OFFSET(22293, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 722), + NAME_FUNC_OFFSET(22312, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 723), + NAME_FUNC_OFFSET(22332, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 724), + NAME_FUNC_OFFSET(22351, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 725), + NAME_FUNC_OFFSET(22371, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 726), + NAME_FUNC_OFFSET(22391, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 727), + NAME_FUNC_OFFSET(22412, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 728), + NAME_FUNC_OFFSET(22432, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 729), + NAME_FUNC_OFFSET(22453, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 730), + NAME_FUNC_OFFSET(22473, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 731), + NAME_FUNC_OFFSET(22494, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 732), + NAME_FUNC_OFFSET(22518, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 733), + NAME_FUNC_OFFSET(22536, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 734), + NAME_FUNC_OFFSET(22556, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 735), + NAME_FUNC_OFFSET(22574, glFogCoorddEXT, glFogCoorddEXT, NULL, 736), + NAME_FUNC_OFFSET(22586, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 737), + NAME_FUNC_OFFSET(22599, glFogCoordfEXT, glFogCoordfEXT, NULL, 738), + NAME_FUNC_OFFSET(22611, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 739), + NAME_FUNC_OFFSET(22624, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 741), + NAME_FUNC_OFFSET(22644, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 741), + NAME_FUNC_OFFSET(22668, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758), + NAME_FUNC_OFFSET(22682, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758), + NAME_FUNC_OFFSET(22699, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759), + NAME_FUNC_OFFSET(22714, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759), + NAME_FUNC_OFFSET(22732, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760), + NAME_FUNC_OFFSET(22746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760), + NAME_FUNC_OFFSET(22763, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761), + NAME_FUNC_OFFSET(22778, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761), + NAME_FUNC_OFFSET(22796, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762), + NAME_FUNC_OFFSET(22810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762), + NAME_FUNC_OFFSET(22827, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763), + NAME_FUNC_OFFSET(22842, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763), + NAME_FUNC_OFFSET(22860, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764), + NAME_FUNC_OFFSET(22874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764), + NAME_FUNC_OFFSET(22891, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765), + NAME_FUNC_OFFSET(22906, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765), + NAME_FUNC_OFFSET(22924, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766), + NAME_FUNC_OFFSET(22938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766), + NAME_FUNC_OFFSET(22955, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767), + NAME_FUNC_OFFSET(22970, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767), + NAME_FUNC_OFFSET(22988, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768), + NAME_FUNC_OFFSET(23002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768), + NAME_FUNC_OFFSET(23019, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769), + NAME_FUNC_OFFSET(23034, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769), + NAME_FUNC_OFFSET(23052, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770), + NAME_FUNC_OFFSET(23066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770), + NAME_FUNC_OFFSET(23083, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771), + NAME_FUNC_OFFSET(23098, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771), + NAME_FUNC_OFFSET(23116, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772), + NAME_FUNC_OFFSET(23130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772), + NAME_FUNC_OFFSET(23147, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773), + NAME_FUNC_OFFSET(23162, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773), + NAME_FUNC_OFFSET(23180, glBindProgramNV, glBindProgramNV, NULL, 792), + NAME_FUNC_OFFSET(23197, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 793), + NAME_FUNC_OFFSET(23217, glGenProgramsNV, glGenProgramsNV, NULL, 795), + NAME_FUNC_OFFSET(23234, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801), + NAME_FUNC_OFFSET(23260, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801), + NAME_FUNC_OFFSET(23289, glIsProgramNV, glIsProgramNV, NULL, 805), + NAME_FUNC_OFFSET(23304, glPointParameteriNV, glPointParameteriNV, NULL, 869), + NAME_FUNC_OFFSET(23322, glPointParameterivNV, glPointParameterivNV, NULL, 870), + NAME_FUNC_OFFSET(23341, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(23362, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(23378, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 882), + NAME_FUNC_OFFSET(23402, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), + NAME_FUNC_OFFSET(23426, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), + NAME_FUNC_OFFSET(23453, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 886), + NAME_FUNC_OFFSET(23471, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 887), + NAME_FUNC_OFFSET(23490, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 888), + NAME_FUNC_OFFSET(23515, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 889), + NAME_FUNC_OFFSET(23536, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 890), + NAME_FUNC_OFFSET(23558, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 891), + NAME_FUNC_OFFSET(23584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 892), + NAME_FUNC_OFFSET(23607, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 893), + NAME_FUNC_OFFSET(23630, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 894), + NAME_FUNC_OFFSET(23653, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 895), + NAME_FUNC_OFFSET(23671, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 896), + NAME_FUNC_OFFSET(23690, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 897), + NAME_FUNC_OFFSET(23707, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 898), + NAME_FUNC_OFFSET(23745, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 899), + NAME_FUNC_OFFSET(23774, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 900), + NAME_FUNC_OFFSET(23790, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 901), + NAME_FUNC_OFFSET(23807, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 902), + NAME_FUNC_OFFSET(23829, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(23847, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 906), + NAME_FUNC_OFFSET(23870, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 907), + NAME_FUNC_OFFSET(23892, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 908), + NAME_FUNC_OFFSET(23908, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 909), + NAME_FUNC_OFFSET(23929, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 910), + NAME_FUNC_OFFSET(23951, glUniform1uiEXT, glUniform1uiEXT, NULL, 911), + NAME_FUNC_OFFSET(23964, glUniform1uivEXT, glUniform1uivEXT, NULL, 912), + NAME_FUNC_OFFSET(23978, glUniform2uiEXT, glUniform2uiEXT, NULL, 913), + NAME_FUNC_OFFSET(23991, glUniform2uivEXT, glUniform2uivEXT, NULL, 914), + NAME_FUNC_OFFSET(24005, glUniform3uiEXT, glUniform3uiEXT, NULL, 915), + NAME_FUNC_OFFSET(24018, glUniform3uivEXT, glUniform3uivEXT, NULL, 916), + NAME_FUNC_OFFSET(24032, glUniform4uiEXT, glUniform4uiEXT, NULL, 917), + NAME_FUNC_OFFSET(24045, glUniform4uivEXT, glUniform4uivEXT, NULL, 918), + NAME_FUNC_OFFSET(24059, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 919), + NAME_FUNC_OFFSET(24077, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 920), + NAME_FUNC_OFFSET(24096, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 921), + NAME_FUNC_OFFSET(24115, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 922), + NAME_FUNC_OFFSET(24135, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 923), + NAME_FUNC_OFFSET(24153, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 924), + NAME_FUNC_OFFSET(24172, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 925), + NAME_FUNC_OFFSET(24191, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 926), + NAME_FUNC_OFFSET(24211, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 927), + NAME_FUNC_OFFSET(24229, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 928), + NAME_FUNC_OFFSET(24248, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 929), + NAME_FUNC_OFFSET(24267, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 930), + NAME_FUNC_OFFSET(24287, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 931), + NAME_FUNC_OFFSET(24306, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 932), + NAME_FUNC_OFFSET(24324, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 933), + NAME_FUNC_OFFSET(24343, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 934), + NAME_FUNC_OFFSET(24362, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 935), + NAME_FUNC_OFFSET(24382, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 936), + NAME_FUNC_OFFSET(24401, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 937), + NAME_FUNC_OFFSET(24421, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 938), + NAME_FUNC_OFFSET(24441, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 939), + NAME_FUNC_OFFSET(24464, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940), + NAME_FUNC_OFFSET(24490, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940), + NAME_FUNC_OFFSET(24519, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 941), + NAME_FUNC_OFFSET(24532, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 942), + NAME_FUNC_OFFSET(24543, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 943), + NAME_FUNC_OFFSET(24553, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 944), + NAME_FUNC_OFFSET(24569, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 945), + NAME_FUNC_OFFSET(24585, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 946), + NAME_FUNC_OFFSET(24598, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 949), + NAME_FUNC_OFFSET(24619, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 950), + NAME_FUNC_OFFSET(24641, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 951), + NAME_FUNC_OFFSET(24659, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 952), + NAME_FUNC_OFFSET(24678, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 953), + NAME_FUNC_OFFSET(24703, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 954), + NAME_FUNC_OFFSET(24726, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 955), + NAME_FUNC_OFFSET(24751, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 956), + NAME_FUNC_OFFSET(24768, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 958), + NAME_FUNC_OFFSET(24786, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 959), + NAME_FUNC_OFFSET(24809, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 960), + NAME_FUNC_OFFSET(24839, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 961), + NAME_FUNC_OFFSET(24867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 962), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |