diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/glprocs.h')
-rw-r--r-- | mesalib/src/mapi/glapi/glprocs.h | 1458 |
1 files changed, 749 insertions, 709 deletions
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h index ce607a862..b7b9a75ac 100644 --- a/mesalib/src/mapi/glapi/glprocs.h +++ b/mesalib/src/mapi/glapi/glprocs.h @@ -678,6 +678,26 @@ static const char gl_string_table[] = "glGetShaderPrecisionFormat\0"
"glReleaseShaderCompiler\0"
"glShaderBinary\0"
+ "glGetGraphicsResetStatusARB\0"
+ "glGetnColorTableARB\0"
+ "glGetnCompressedTexImageARB\0"
+ "glGetnConvolutionFilterARB\0"
+ "glGetnHistogramARB\0"
+ "glGetnMapdvARB\0"
+ "glGetnMapfvARB\0"
+ "glGetnMapivARB\0"
+ "glGetnMinmaxARB\0"
+ "glGetnPixelMapfvARB\0"
+ "glGetnPixelMapuivARB\0"
+ "glGetnPixelMapusvARB\0"
+ "glGetnPolygonStippleARB\0"
+ "glGetnSeparableFilterARB\0"
+ "glGetnTexImageARB\0"
+ "glGetnUniformdvARB\0"
+ "glGetnUniformfvARB\0"
+ "glGetnUniformivARB\0"
+ "glGetnUniformuivARB\0"
+ "glReadnPixelsARB\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
@@ -1336,41 +1356,41 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_627 mgl_dispatch_stub_627
-#define gl_dispatch_stub_628 mgl_dispatch_stub_628
-#define gl_dispatch_stub_629 mgl_dispatch_stub_629
-#define gl_dispatch_stub_630 mgl_dispatch_stub_630
-#define gl_dispatch_stub_631 mgl_dispatch_stub_631
-#define gl_dispatch_stub_632 mgl_dispatch_stub_632
-#define gl_dispatch_stub_633 mgl_dispatch_stub_633
-#define gl_dispatch_stub_634 mgl_dispatch_stub_634
-#define gl_dispatch_stub_669 mgl_dispatch_stub_669
-#define gl_dispatch_stub_711 mgl_dispatch_stub_711
-#define gl_dispatch_stub_712 mgl_dispatch_stub_712
-#define gl_dispatch_stub_713 mgl_dispatch_stub_713
-#define gl_dispatch_stub_714 mgl_dispatch_stub_714
-#define gl_dispatch_stub_715 mgl_dispatch_stub_715
-#define gl_dispatch_stub_716 mgl_dispatch_stub_716
-#define gl_dispatch_stub_717 mgl_dispatch_stub_717
-#define gl_dispatch_stub_718 mgl_dispatch_stub_718
-#define gl_dispatch_stub_719 mgl_dispatch_stub_719
-#define gl_dispatch_stub_800 mgl_dispatch_stub_800
-#define gl_dispatch_stub_801 mgl_dispatch_stub_801
-#define gl_dispatch_stub_802 mgl_dispatch_stub_802
-#define gl_dispatch_stub_803 mgl_dispatch_stub_803
-#define gl_dispatch_stub_804 mgl_dispatch_stub_804
-#define gl_dispatch_stub_813 mgl_dispatch_stub_813
-#define gl_dispatch_stub_814 mgl_dispatch_stub_814
-#define gl_dispatch_stub_832 mgl_dispatch_stub_832
+#define gl_dispatch_stub_647 mgl_dispatch_stub_647
+#define gl_dispatch_stub_648 mgl_dispatch_stub_648
+#define gl_dispatch_stub_649 mgl_dispatch_stub_649
+#define gl_dispatch_stub_650 mgl_dispatch_stub_650
+#define gl_dispatch_stub_651 mgl_dispatch_stub_651
+#define gl_dispatch_stub_652 mgl_dispatch_stub_652
+#define gl_dispatch_stub_653 mgl_dispatch_stub_653
+#define gl_dispatch_stub_654 mgl_dispatch_stub_654
+#define gl_dispatch_stub_689 mgl_dispatch_stub_689
+#define gl_dispatch_stub_731 mgl_dispatch_stub_731
+#define gl_dispatch_stub_732 mgl_dispatch_stub_732
+#define gl_dispatch_stub_733 mgl_dispatch_stub_733
+#define gl_dispatch_stub_734 mgl_dispatch_stub_734
+#define gl_dispatch_stub_735 mgl_dispatch_stub_735
+#define gl_dispatch_stub_736 mgl_dispatch_stub_736
+#define gl_dispatch_stub_737 mgl_dispatch_stub_737
+#define gl_dispatch_stub_738 mgl_dispatch_stub_738
+#define gl_dispatch_stub_739 mgl_dispatch_stub_739
+#define gl_dispatch_stub_820 mgl_dispatch_stub_820
+#define gl_dispatch_stub_821 mgl_dispatch_stub_821
+#define gl_dispatch_stub_822 mgl_dispatch_stub_822
+#define gl_dispatch_stub_823 mgl_dispatch_stub_823
+#define gl_dispatch_stub_824 mgl_dispatch_stub_824
#define gl_dispatch_stub_833 mgl_dispatch_stub_833
#define gl_dispatch_stub_834 mgl_dispatch_stub_834
-#define gl_dispatch_stub_892 mgl_dispatch_stub_892
-#define gl_dispatch_stub_893 mgl_dispatch_stub_893
-#define gl_dispatch_stub_901 mgl_dispatch_stub_901
-#define gl_dispatch_stub_902 mgl_dispatch_stub_902
-#define gl_dispatch_stub_903 mgl_dispatch_stub_903
-#define gl_dispatch_stub_904 mgl_dispatch_stub_904
-#define gl_dispatch_stub_905 mgl_dispatch_stub_905
+#define gl_dispatch_stub_852 mgl_dispatch_stub_852
+#define gl_dispatch_stub_853 mgl_dispatch_stub_853
+#define gl_dispatch_stub_854 mgl_dispatch_stub_854
+#define gl_dispatch_stub_912 mgl_dispatch_stub_912
+#define gl_dispatch_stub_913 mgl_dispatch_stub_913
+#define gl_dispatch_stub_921 mgl_dispatch_stub_921
+#define gl_dispatch_stub_922 mgl_dispatch_stub_922
+#define gl_dispatch_stub_923 mgl_dispatch_stub_923
+#define gl_dispatch_stub_924 mgl_dispatch_stub_924
+#define gl_dispatch_stub_925 mgl_dispatch_stub_925
#endif /* USE_MGL_NAMESPACE */
@@ -1388,41 +1408,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_627(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_628(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_629(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_630(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_631(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_632(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_633(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_634(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_669(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_711(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_712(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_713(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_714(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_715(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_716(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_717(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_718(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_719(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_800(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_801(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_802(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_803(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_804(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_813(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_814(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_832(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_833(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_834(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_893(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_901(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_902(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_904(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_905(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_647(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_648(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_649(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_650(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_651(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_652(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_653(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_654(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_689(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_731(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_732(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_733(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_734(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_735(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_736(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_737(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_738(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_739(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_820(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_821(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_822(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_823(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_824(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_833(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_834(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_852(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_853(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_912(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_913(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_921(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_922(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_923(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_924(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_925(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2052,647 +2072,667 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(10200, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 623),
NAME_FUNC_OFFSET(10227, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 624),
NAME_FUNC_OFFSET(10251, glShaderBinary, glShaderBinary, NULL, 625),
- NAME_FUNC_OFFSET(10266, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 626),
- NAME_FUNC_OFFSET(10285, gl_dispatch_stub_627, gl_dispatch_stub_627, NULL, 627),
- NAME_FUNC_OFFSET(10317, gl_dispatch_stub_628, gl_dispatch_stub_628, NULL, 628),
- NAME_FUNC_OFFSET(10349, gl_dispatch_stub_629, gl_dispatch_stub_629, NULL, 629),
- NAME_FUNC_OFFSET(10377, gl_dispatch_stub_630, gl_dispatch_stub_630, NULL, 630),
- NAME_FUNC_OFFSET(10406, gl_dispatch_stub_631, gl_dispatch_stub_631, NULL, 631),
- NAME_FUNC_OFFSET(10434, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, 632),
- NAME_FUNC_OFFSET(10463, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, 633),
- NAME_FUNC_OFFSET(10480, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, 634),
- NAME_FUNC_OFFSET(10500, glColorPointerEXT, glColorPointerEXT, NULL, 635),
- NAME_FUNC_OFFSET(10518, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 636),
- NAME_FUNC_OFFSET(10539, glIndexPointerEXT, glIndexPointerEXT, NULL, 637),
- NAME_FUNC_OFFSET(10557, glNormalPointerEXT, glNormalPointerEXT, NULL, 638),
- NAME_FUNC_OFFSET(10576, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 639),
- NAME_FUNC_OFFSET(10597, glVertexPointerEXT, glVertexPointerEXT, NULL, 640),
- NAME_FUNC_OFFSET(10616, glPointParameterfEXT, glPointParameterfEXT, NULL, 641),
- NAME_FUNC_OFFSET(10637, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642),
- NAME_FUNC_OFFSET(10659, glLockArraysEXT, glLockArraysEXT, NULL, 643),
- NAME_FUNC_OFFSET(10675, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 644),
- NAME_FUNC_OFFSET(10693, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 645),
- NAME_FUNC_OFFSET(10715, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 646),
- NAME_FUNC_OFFSET(10738, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 647),
- NAME_FUNC_OFFSET(10760, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 648),
- NAME_FUNC_OFFSET(10783, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 649),
- NAME_FUNC_OFFSET(10805, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 650),
- NAME_FUNC_OFFSET(10828, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 651),
- NAME_FUNC_OFFSET(10850, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 652),
- NAME_FUNC_OFFSET(10873, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 653),
- NAME_FUNC_OFFSET(10895, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 654),
- NAME_FUNC_OFFSET(10918, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 655),
- NAME_FUNC_OFFSET(10941, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 656),
- NAME_FUNC_OFFSET(10965, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 657),
- NAME_FUNC_OFFSET(10988, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 658),
- NAME_FUNC_OFFSET(11012, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 659),
- NAME_FUNC_OFFSET(11035, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 660),
- NAME_FUNC_OFFSET(11059, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 661),
- NAME_FUNC_OFFSET(11086, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 662),
- NAME_FUNC_OFFSET(11107, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 663),
- NAME_FUNC_OFFSET(11130, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 664),
- NAME_FUNC_OFFSET(11151, glFogCoorddEXT, glFogCoorddEXT, NULL, 665),
- NAME_FUNC_OFFSET(11166, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 666),
- NAME_FUNC_OFFSET(11182, glFogCoordfEXT, glFogCoordfEXT, NULL, 667),
- NAME_FUNC_OFFSET(11197, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 668),
- NAME_FUNC_OFFSET(11213, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, 669),
- NAME_FUNC_OFFSET(11231, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670),
- NAME_FUNC_OFFSET(11254, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 671),
- NAME_FUNC_OFFSET(11280, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 672),
- NAME_FUNC_OFFSET(11301, glCombinerInputNV, glCombinerInputNV, NULL, 673),
- NAME_FUNC_OFFSET(11319, glCombinerOutputNV, glCombinerOutputNV, NULL, 674),
- NAME_FUNC_OFFSET(11338, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 675),
- NAME_FUNC_OFFSET(11361, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 676),
- NAME_FUNC_OFFSET(11385, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 677),
- NAME_FUNC_OFFSET(11408, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 678),
- NAME_FUNC_OFFSET(11432, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 679),
- NAME_FUNC_OFFSET(11455, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 680),
- NAME_FUNC_OFFSET(11487, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 681),
- NAME_FUNC_OFFSET(11519, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 682),
- NAME_FUNC_OFFSET(11552, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 683),
- NAME_FUNC_OFFSET(11585, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 684),
- NAME_FUNC_OFFSET(11622, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 685),
- NAME_FUNC_OFFSET(11659, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 686),
- NAME_FUNC_OFFSET(11679, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687),
- NAME_FUNC_OFFSET(11697, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688),
- NAME_FUNC_OFFSET(11716, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689),
- NAME_FUNC_OFFSET(11734, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690),
- NAME_FUNC_OFFSET(11753, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691),
- NAME_FUNC_OFFSET(11771, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692),
- NAME_FUNC_OFFSET(11790, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693),
- NAME_FUNC_OFFSET(11808, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694),
- NAME_FUNC_OFFSET(11827, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695),
- NAME_FUNC_OFFSET(11845, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696),
- NAME_FUNC_OFFSET(11864, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697),
- NAME_FUNC_OFFSET(11882, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698),
- NAME_FUNC_OFFSET(11901, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699),
- NAME_FUNC_OFFSET(11919, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700),
- NAME_FUNC_OFFSET(11938, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701),
- NAME_FUNC_OFFSET(11956, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702),
- NAME_FUNC_OFFSET(11975, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 703),
- NAME_FUNC_OFFSET(11993, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 704),
- NAME_FUNC_OFFSET(12012, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 705),
- NAME_FUNC_OFFSET(12030, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 706),
- NAME_FUNC_OFFSET(12049, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 707),
- NAME_FUNC_OFFSET(12067, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 708),
- NAME_FUNC_OFFSET(12086, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 709),
- NAME_FUNC_OFFSET(12104, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 710),
- NAME_FUNC_OFFSET(12123, gl_dispatch_stub_711, gl_dispatch_stub_711, NULL, 711),
- NAME_FUNC_OFFSET(12148, gl_dispatch_stub_712, gl_dispatch_stub_712, NULL, 712),
- NAME_FUNC_OFFSET(12175, gl_dispatch_stub_713, gl_dispatch_stub_713, NULL, 713),
- NAME_FUNC_OFFSET(12192, gl_dispatch_stub_714, gl_dispatch_stub_714, NULL, 714),
- NAME_FUNC_OFFSET(12208, gl_dispatch_stub_715, gl_dispatch_stub_715, NULL, 715),
- NAME_FUNC_OFFSET(12222, gl_dispatch_stub_716, gl_dispatch_stub_716, NULL, 716),
- NAME_FUNC_OFFSET(12237, gl_dispatch_stub_717, gl_dispatch_stub_717, NULL, 717),
- NAME_FUNC_OFFSET(12249, gl_dispatch_stub_718, gl_dispatch_stub_718, NULL, 718),
- NAME_FUNC_OFFSET(12262, gl_dispatch_stub_719, gl_dispatch_stub_719, NULL, 719),
- NAME_FUNC_OFFSET(12276, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 720),
- NAME_FUNC_OFFSET(12300, glBindProgramNV, glBindProgramNV, NULL, 721),
- NAME_FUNC_OFFSET(12316, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 722),
- NAME_FUNC_OFFSET(12335, glExecuteProgramNV, glExecuteProgramNV, NULL, 723),
- NAME_FUNC_OFFSET(12354, glGenProgramsNV, glGenProgramsNV, NULL, 724),
- NAME_FUNC_OFFSET(12370, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 725),
- NAME_FUNC_OFFSET(12396, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 726),
- NAME_FUNC_OFFSET(12422, glGetProgramStringNV, glGetProgramStringNV, NULL, 727),
- NAME_FUNC_OFFSET(12443, glGetProgramivNV, glGetProgramivNV, NULL, 728),
- NAME_FUNC_OFFSET(12460, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 729),
- NAME_FUNC_OFFSET(12481, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730),
- NAME_FUNC_OFFSET(12509, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 731),
- NAME_FUNC_OFFSET(12531, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 732),
- NAME_FUNC_OFFSET(12553, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 733),
- NAME_FUNC_OFFSET(12575, glIsProgramNV, glIsProgramNV, NULL, 734),
- NAME_FUNC_OFFSET(12589, glLoadProgramNV, glLoadProgramNV, NULL, 735),
- NAME_FUNC_OFFSET(12605, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 736),
- NAME_FUNC_OFFSET(12630, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 737),
- NAME_FUNC_OFFSET(12655, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 738),
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- NAME_FUNC_OFFSET(13316, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 771),
- NAME_FUNC_OFFSET(13337, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 772),
- NAME_FUNC_OFFSET(13358, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 773),
- NAME_FUNC_OFFSET(13379, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 774),
- NAME_FUNC_OFFSET(13400, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 775),
- NAME_FUNC_OFFSET(13421, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 776),
- NAME_FUNC_OFFSET(13442, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 777),
- NAME_FUNC_OFFSET(13463, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 778),
- NAME_FUNC_OFFSET(13484, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 779),
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- NAME_FUNC_OFFSET(13533, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 781),
- NAME_FUNC_OFFSET(13560, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 782),
- NAME_FUNC_OFFSET(13584, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 783),
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- NAME_FUNC_OFFSET(13630, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 785),
- NAME_FUNC_OFFSET(13652, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 786),
- NAME_FUNC_OFFSET(13674, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 787),
- NAME_FUNC_OFFSET(13699, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 788),
- NAME_FUNC_OFFSET(13723, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 789),
- NAME_FUNC_OFFSET(13745, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 790),
- NAME_FUNC_OFFSET(13767, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 791),
- NAME_FUNC_OFFSET(13789, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 792),
- NAME_FUNC_OFFSET(13815, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 793),
- NAME_FUNC_OFFSET(13838, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 794),
- NAME_FUNC_OFFSET(13862, glPassTexCoordATI, glPassTexCoordATI, NULL, 795),
- NAME_FUNC_OFFSET(13880, glSampleMapATI, glSampleMapATI, NULL, 796),
- NAME_FUNC_OFFSET(13895, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 797),
- NAME_FUNC_OFFSET(13926, glPointParameteriNV, glPointParameteriNV, NULL, 798),
- NAME_FUNC_OFFSET(13946, glPointParameterivNV, glPointParameterivNV, NULL, 799),
- NAME_FUNC_OFFSET(13967, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800),
- NAME_FUNC_OFFSET(13990, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, 801),
- NAME_FUNC_OFFSET(14013, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, 802),
- NAME_FUNC_OFFSET(14039, gl_dispatch_stub_803, gl_dispatch_stub_803, NULL, 803),
- NAME_FUNC_OFFSET(14062, gl_dispatch_stub_804, gl_dispatch_stub_804, NULL, 804),
- NAME_FUNC_OFFSET(14083, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 805),
- NAME_FUNC_OFFSET(14114, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 806),
- NAME_FUNC_OFFSET(14145, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 807),
- NAME_FUNC_OFFSET(14173, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 808),
- NAME_FUNC_OFFSET(14202, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 809),
- NAME_FUNC_OFFSET(14230, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 810),
- NAME_FUNC_OFFSET(14259, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 811),
- NAME_FUNC_OFFSET(14285, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 812),
- NAME_FUNC_OFFSET(14306, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813),
- NAME_FUNC_OFFSET(14323, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814),
- NAME_FUNC_OFFSET(14350, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 815),
- NAME_FUNC_OFFSET(14371, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 816),
- NAME_FUNC_OFFSET(14393, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 817),
- NAME_FUNC_OFFSET(14421, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 818),
- NAME_FUNC_OFFSET(14445, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 819),
- NAME_FUNC_OFFSET(14470, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 820),
- NAME_FUNC_OFFSET(14499, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 821),
- NAME_FUNC_OFFSET(14525, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 822),
- NAME_FUNC_OFFSET(14551, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 823),
- NAME_FUNC_OFFSET(14577, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 824),
- NAME_FUNC_OFFSET(14598, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 825),
- NAME_FUNC_OFFSET(14620, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 826),
- NAME_FUNC_OFFSET(14640, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 827),
- NAME_FUNC_OFFSET(14681, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 828),
- NAME_FUNC_OFFSET(14713, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 829),
- NAME_FUNC_OFFSET(14732, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 830),
- NAME_FUNC_OFFSET(14752, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 831),
- NAME_FUNC_OFFSET(14777, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832),
- NAME_FUNC_OFFSET(14798, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833),
- NAME_FUNC_OFFSET(14822, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
- NAME_FUNC_OFFSET(14852, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 835),
- NAME_FUNC_OFFSET(14878, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 836),
- NAME_FUNC_OFFSET(14903, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 837),
- NAME_FUNC_OFFSET(14922, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 838),
- NAME_FUNC_OFFSET(14946, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 839),
- NAME_FUNC_OFFSET(14971, glUniform1uiEXT, glUniform1uiEXT, NULL, 840),
- NAME_FUNC_OFFSET(14987, glUniform1uivEXT, glUniform1uivEXT, NULL, 841),
- NAME_FUNC_OFFSET(15004, glUniform2uiEXT, glUniform2uiEXT, NULL, 842),
- NAME_FUNC_OFFSET(15020, glUniform2uivEXT, glUniform2uivEXT, NULL, 843),
- NAME_FUNC_OFFSET(15037, glUniform3uiEXT, glUniform3uiEXT, NULL, 844),
- NAME_FUNC_OFFSET(15053, glUniform3uivEXT, glUniform3uivEXT, NULL, 845),
- NAME_FUNC_OFFSET(15070, glUniform4uiEXT, glUniform4uiEXT, NULL, 846),
- NAME_FUNC_OFFSET(15086, glUniform4uivEXT, glUniform4uivEXT, NULL, 847),
- NAME_FUNC_OFFSET(15103, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 848),
- NAME_FUNC_OFFSET(15124, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 849),
- NAME_FUNC_OFFSET(15146, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 850),
- NAME_FUNC_OFFSET(15168, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 851),
- NAME_FUNC_OFFSET(15191, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 852),
- NAME_FUNC_OFFSET(15212, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 853),
- NAME_FUNC_OFFSET(15234, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 854),
- NAME_FUNC_OFFSET(15256, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 855),
- NAME_FUNC_OFFSET(15279, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 856),
- NAME_FUNC_OFFSET(15300, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 857),
- NAME_FUNC_OFFSET(15322, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 858),
- NAME_FUNC_OFFSET(15344, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 859),
- NAME_FUNC_OFFSET(15367, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 860),
- NAME_FUNC_OFFSET(15389, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 861),
- NAME_FUNC_OFFSET(15410, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 862),
- NAME_FUNC_OFFSET(15432, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 863),
- NAME_FUNC_OFFSET(15454, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 864),
- NAME_FUNC_OFFSET(15477, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 865),
- NAME_FUNC_OFFSET(15499, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 866),
- NAME_FUNC_OFFSET(15522, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 867),
- NAME_FUNC_OFFSET(15545, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 868),
- NAME_FUNC_OFFSET(15571, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 869),
- NAME_FUNC_OFFSET(15600, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 870),
- NAME_FUNC_OFFSET(15622, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 871),
- NAME_FUNC_OFFSET(15642, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 872),
- NAME_FUNC_OFFSET(15661, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 873),
- NAME_FUNC_OFFSET(15685, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 874),
- NAME_FUNC_OFFSET(15709, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 875),
- NAME_FUNC_OFFSET(15731, glClearColorIiEXT, glClearColorIiEXT, NULL, 876),
- NAME_FUNC_OFFSET(15749, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 877),
- NAME_FUNC_OFFSET(15768, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 878),
- NAME_FUNC_OFFSET(15792, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 879),
- NAME_FUNC_OFFSET(15817, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 880),
- NAME_FUNC_OFFSET(15838, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 881),
- NAME_FUNC_OFFSET(15860, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 882),
- NAME_FUNC_OFFSET(15887, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 883),
- NAME_FUNC_OFFSET(15912, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 884),
- NAME_FUNC_OFFSET(15940, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 885),
- NAME_FUNC_OFFSET(15960, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 886),
- NAME_FUNC_OFFSET(15982, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 887),
- NAME_FUNC_OFFSET(16003, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 888),
- NAME_FUNC_OFFSET(16029, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 889),
- NAME_FUNC_OFFSET(16062, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 890),
- NAME_FUNC_OFFSET(16093, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 891),
- NAME_FUNC_OFFSET(16114, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
- NAME_FUNC_OFFSET(16145, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
- NAME_FUNC_OFFSET(16165, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 894),
- NAME_FUNC_OFFSET(16193, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 895),
- NAME_FUNC_OFFSET(16216, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 896),
- NAME_FUNC_OFFSET(16241, glActiveProgramEXT, glActiveProgramEXT, NULL, 897),
- NAME_FUNC_OFFSET(16260, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 898),
- NAME_FUNC_OFFSET(16285, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 899),
- NAME_FUNC_OFFSET(16307, glTextureBarrierNV, glTextureBarrierNV, NULL, 900),
- NAME_FUNC_OFFSET(16326, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
- NAME_FUNC_OFFSET(16351, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
- NAME_FUNC_OFFSET(16380, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
- NAME_FUNC_OFFSET(16411, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
- NAME_FUNC_OFFSET(16435, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
- NAME_FUNC_OFFSET(16460, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 906),
- NAME_FUNC_OFFSET(16499, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 907),
- NAME_FUNC_OFFSET(16528, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16546, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(16563, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(16579, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(16604, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(16624, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(16644, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(16667, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(16690, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(16710, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(16727, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16744, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16759, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16783, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16802, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16821, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16837, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16856, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16879, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16895, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16911, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16938, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16965, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16985, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(17004, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(17023, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(17053, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(17083, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(17113, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(17143, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(17162, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(17185, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(17210, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(17235, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(17262, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(17290, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(17317, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(17345, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(17374, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(17403, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(17429, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(17460, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(17491, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(17515, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(17538, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(17556, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17585, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(17614, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(17629, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17655, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17681, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17696, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17708, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17728, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17745, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17761, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17780, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17803, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17819, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17841, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17859, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17878, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17896, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17915, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17933, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17952, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17970, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17989, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(18007, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(18026, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(18044, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(18063, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(18081, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(18100, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(18118, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(18137, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(18155, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
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- NAME_FUNC_OFFSET(22739, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 856),
- NAME_FUNC_OFFSET(22757, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 857),
- NAME_FUNC_OFFSET(22776, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 858),
- NAME_FUNC_OFFSET(22795, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 859),
- NAME_FUNC_OFFSET(22815, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 860),
- NAME_FUNC_OFFSET(22834, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 861),
- NAME_FUNC_OFFSET(22852, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 862),
- NAME_FUNC_OFFSET(22871, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 863),
- NAME_FUNC_OFFSET(22890, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 864),
- NAME_FUNC_OFFSET(22910, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 865),
- NAME_FUNC_OFFSET(22929, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 866),
- NAME_FUNC_OFFSET(22949, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 867),
- NAME_FUNC_OFFSET(22969, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 868),
- NAME_FUNC_OFFSET(22992, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 869),
- NAME_FUNC_OFFSET(23018, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 870),
- NAME_FUNC_OFFSET(23031, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 871),
- NAME_FUNC_OFFSET(23042, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 872),
- NAME_FUNC_OFFSET(23052, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 873),
- NAME_FUNC_OFFSET(23068, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 874),
- NAME_FUNC_OFFSET(23084, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 875),
- NAME_FUNC_OFFSET(23097, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 878),
- NAME_FUNC_OFFSET(23118, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 879),
- NAME_FUNC_OFFSET(23140, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 880),
- NAME_FUNC_OFFSET(23158, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 881),
- NAME_FUNC_OFFSET(23177, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 882),
- NAME_FUNC_OFFSET(23202, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 883),
- NAME_FUNC_OFFSET(23225, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 884),
- NAME_FUNC_OFFSET(23250, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 885),
- NAME_FUNC_OFFSET(23267, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 887),
- NAME_FUNC_OFFSET(23285, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 888),
- NAME_FUNC_OFFSET(23308, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 889),
- NAME_FUNC_OFFSET(23338, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 890),
- NAME_FUNC_OFFSET(23366, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 891),
+ NAME_FUNC_OFFSET(10266, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 626),
+ NAME_FUNC_OFFSET(10294, glGetnColorTableARB, glGetnColorTableARB, NULL, 627),
+ NAME_FUNC_OFFSET(10314, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 628),
+ NAME_FUNC_OFFSET(10342, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 629),
+ NAME_FUNC_OFFSET(10369, glGetnHistogramARB, glGetnHistogramARB, NULL, 630),
+ NAME_FUNC_OFFSET(10388, glGetnMapdvARB, glGetnMapdvARB, NULL, 631),
+ NAME_FUNC_OFFSET(10403, glGetnMapfvARB, glGetnMapfvARB, NULL, 632),
+ NAME_FUNC_OFFSET(10418, glGetnMapivARB, glGetnMapivARB, NULL, 633),
+ NAME_FUNC_OFFSET(10433, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 634),
+ NAME_FUNC_OFFSET(10449, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 635),
+ NAME_FUNC_OFFSET(10469, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 636),
+ NAME_FUNC_OFFSET(10490, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 637),
+ NAME_FUNC_OFFSET(10511, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 638),
+ NAME_FUNC_OFFSET(10535, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 639),
+ NAME_FUNC_OFFSET(10560, glGetnTexImageARB, glGetnTexImageARB, NULL, 640),
+ NAME_FUNC_OFFSET(10578, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 641),
+ NAME_FUNC_OFFSET(10597, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 642),
+ NAME_FUNC_OFFSET(10616, glGetnUniformivARB, glGetnUniformivARB, NULL, 643),
+ NAME_FUNC_OFFSET(10635, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 644),
+ NAME_FUNC_OFFSET(10655, glReadnPixelsARB, glReadnPixelsARB, NULL, 645),
+ NAME_FUNC_OFFSET(10672, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 646),
+ NAME_FUNC_OFFSET(10691, gl_dispatch_stub_647, gl_dispatch_stub_647, NULL, 647),
+ NAME_FUNC_OFFSET(10723, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648),
+ NAME_FUNC_OFFSET(10755, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649),
+ NAME_FUNC_OFFSET(10783, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, 650),
+ NAME_FUNC_OFFSET(10812, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, 651),
+ NAME_FUNC_OFFSET(10840, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, 652),
+ NAME_FUNC_OFFSET(10869, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
+ NAME_FUNC_OFFSET(10886, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654),
+ NAME_FUNC_OFFSET(10906, glColorPointerEXT, glColorPointerEXT, NULL, 655),
+ NAME_FUNC_OFFSET(10924, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 656),
+ NAME_FUNC_OFFSET(10945, glIndexPointerEXT, glIndexPointerEXT, NULL, 657),
+ NAME_FUNC_OFFSET(10963, glNormalPointerEXT, glNormalPointerEXT, NULL, 658),
+ NAME_FUNC_OFFSET(10982, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 659),
+ NAME_FUNC_OFFSET(11003, glVertexPointerEXT, glVertexPointerEXT, NULL, 660),
+ NAME_FUNC_OFFSET(11022, glPointParameterfEXT, glPointParameterfEXT, NULL, 661),
+ NAME_FUNC_OFFSET(11043, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662),
+ NAME_FUNC_OFFSET(11065, glLockArraysEXT, glLockArraysEXT, NULL, 663),
+ NAME_FUNC_OFFSET(11081, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 664),
+ NAME_FUNC_OFFSET(11099, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 665),
+ NAME_FUNC_OFFSET(11121, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 666),
+ NAME_FUNC_OFFSET(11144, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 667),
+ NAME_FUNC_OFFSET(11166, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 668),
+ NAME_FUNC_OFFSET(11189, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 669),
+ NAME_FUNC_OFFSET(11211, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 670),
+ NAME_FUNC_OFFSET(11234, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 671),
+ NAME_FUNC_OFFSET(11256, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 672),
+ NAME_FUNC_OFFSET(11279, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 673),
+ NAME_FUNC_OFFSET(11301, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 674),
+ NAME_FUNC_OFFSET(11324, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 675),
+ NAME_FUNC_OFFSET(11347, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 676),
+ NAME_FUNC_OFFSET(11371, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 677),
+ NAME_FUNC_OFFSET(11394, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 678),
+ NAME_FUNC_OFFSET(11418, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 679),
+ NAME_FUNC_OFFSET(11441, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 680),
+ NAME_FUNC_OFFSET(11465, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 681),
+ NAME_FUNC_OFFSET(11492, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 682),
+ NAME_FUNC_OFFSET(11513, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 683),
+ NAME_FUNC_OFFSET(11536, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 684),
+ NAME_FUNC_OFFSET(11557, glFogCoorddEXT, glFogCoorddEXT, NULL, 685),
+ NAME_FUNC_OFFSET(11572, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 686),
+ NAME_FUNC_OFFSET(11588, glFogCoordfEXT, glFogCoordfEXT, NULL, 687),
+ NAME_FUNC_OFFSET(11603, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 688),
+ NAME_FUNC_OFFSET(11619, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689),
+ NAME_FUNC_OFFSET(11637, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690),
+ NAME_FUNC_OFFSET(11660, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 691),
+ NAME_FUNC_OFFSET(11686, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 692),
+ NAME_FUNC_OFFSET(11707, glCombinerInputNV, glCombinerInputNV, NULL, 693),
+ NAME_FUNC_OFFSET(11725, glCombinerOutputNV, glCombinerOutputNV, NULL, 694),
+ NAME_FUNC_OFFSET(11744, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 695),
+ NAME_FUNC_OFFSET(11767, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 696),
+ NAME_FUNC_OFFSET(11791, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 697),
+ NAME_FUNC_OFFSET(11814, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 698),
+ NAME_FUNC_OFFSET(11838, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 699),
+ NAME_FUNC_OFFSET(11861, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 700),
+ NAME_FUNC_OFFSET(11893, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 701),
+ NAME_FUNC_OFFSET(11925, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 702),
+ NAME_FUNC_OFFSET(11958, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 703),
+ NAME_FUNC_OFFSET(11991, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 704),
+ NAME_FUNC_OFFSET(12028, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 705),
+ NAME_FUNC_OFFSET(12065, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 706),
+ NAME_FUNC_OFFSET(12085, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707),
+ NAME_FUNC_OFFSET(12103, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 708),
+ NAME_FUNC_OFFSET(12122, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709),
+ NAME_FUNC_OFFSET(12140, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710),
+ NAME_FUNC_OFFSET(12159, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 711),
+ NAME_FUNC_OFFSET(12177, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 712),
+ NAME_FUNC_OFFSET(12196, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713),
+ NAME_FUNC_OFFSET(12214, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714),
+ NAME_FUNC_OFFSET(12233, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715),
+ NAME_FUNC_OFFSET(12251, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716),
+ NAME_FUNC_OFFSET(12270, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717),
+ NAME_FUNC_OFFSET(12288, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718),
+ NAME_FUNC_OFFSET(12307, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719),
+ NAME_FUNC_OFFSET(12325, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720),
+ NAME_FUNC_OFFSET(12344, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721),
+ NAME_FUNC_OFFSET(12362, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722),
+ NAME_FUNC_OFFSET(12381, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 723),
+ NAME_FUNC_OFFSET(12399, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 724),
+ NAME_FUNC_OFFSET(12418, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 725),
+ NAME_FUNC_OFFSET(12436, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 726),
+ NAME_FUNC_OFFSET(12455, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 727),
+ NAME_FUNC_OFFSET(12473, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 728),
+ NAME_FUNC_OFFSET(12492, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 729),
+ NAME_FUNC_OFFSET(12510, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 730),
+ NAME_FUNC_OFFSET(12529, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(12554, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(12581, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733),
+ NAME_FUNC_OFFSET(12598, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734),
+ NAME_FUNC_OFFSET(12614, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, 735),
+ NAME_FUNC_OFFSET(12628, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, 736),
+ NAME_FUNC_OFFSET(12643, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, 737),
+ NAME_FUNC_OFFSET(12655, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, 738),
+ NAME_FUNC_OFFSET(12668, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, 739),
+ NAME_FUNC_OFFSET(12682, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 740),
+ NAME_FUNC_OFFSET(12706, glBindProgramNV, glBindProgramNV, NULL, 741),
+ NAME_FUNC_OFFSET(12722, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 742),
+ NAME_FUNC_OFFSET(12741, glExecuteProgramNV, glExecuteProgramNV, NULL, 743),
+ NAME_FUNC_OFFSET(12760, glGenProgramsNV, glGenProgramsNV, NULL, 744),
+ NAME_FUNC_OFFSET(12776, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12802, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 746),
+ NAME_FUNC_OFFSET(12828, glGetProgramStringNV, glGetProgramStringNV, NULL, 747),
+ NAME_FUNC_OFFSET(12849, glGetProgramivNV, glGetProgramivNV, NULL, 748),
+ NAME_FUNC_OFFSET(12866, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 749),
+ NAME_FUNC_OFFSET(12887, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 750),
+ NAME_FUNC_OFFSET(12915, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 751),
+ NAME_FUNC_OFFSET(12937, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 752),
+ NAME_FUNC_OFFSET(12959, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 753),
+ NAME_FUNC_OFFSET(12981, glIsProgramNV, glIsProgramNV, NULL, 754),
+ NAME_FUNC_OFFSET(12995, glLoadProgramNV, glLoadProgramNV, NULL, 755),
+ NAME_FUNC_OFFSET(13011, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 756),
+ NAME_FUNC_OFFSET(13036, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 757),
+ NAME_FUNC_OFFSET(13061, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 758),
+ NAME_FUNC_OFFSET(13089, glTrackMatrixNV, glTrackMatrixNV, NULL, 759),
+ NAME_FUNC_OFFSET(13105, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 760),
+ NAME_FUNC_OFFSET(13124, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 761),
+ NAME_FUNC_OFFSET(13144, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 762),
+ NAME_FUNC_OFFSET(13163, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 763),
+ NAME_FUNC_OFFSET(13183, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 764),
+ NAME_FUNC_OFFSET(13202, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 765),
+ NAME_FUNC_OFFSET(13222, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 766),
+ NAME_FUNC_OFFSET(13241, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 767),
+ NAME_FUNC_OFFSET(13261, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 768),
+ NAME_FUNC_OFFSET(13280, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 769),
+ NAME_FUNC_OFFSET(13300, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 770),
+ NAME_FUNC_OFFSET(13319, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 771),
+ NAME_FUNC_OFFSET(13339, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 772),
+ NAME_FUNC_OFFSET(13358, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 773),
+ NAME_FUNC_OFFSET(13378, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 774),
+ NAME_FUNC_OFFSET(13397, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 775),
+ NAME_FUNC_OFFSET(13417, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 776),
+ NAME_FUNC_OFFSET(13436, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 777),
+ NAME_FUNC_OFFSET(13456, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 778),
+ NAME_FUNC_OFFSET(13475, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 779),
+ NAME_FUNC_OFFSET(13495, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 780),
+ NAME_FUNC_OFFSET(13514, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 781),
+ NAME_FUNC_OFFSET(13534, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 782),
+ NAME_FUNC_OFFSET(13553, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 783),
+ NAME_FUNC_OFFSET(13573, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 784),
+ NAME_FUNC_OFFSET(13593, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 785),
+ NAME_FUNC_OFFSET(13614, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 786),
+ NAME_FUNC_OFFSET(13638, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 787),
+ NAME_FUNC_OFFSET(13659, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 788),
+ NAME_FUNC_OFFSET(13680, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 789),
+ NAME_FUNC_OFFSET(13701, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13722, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13743, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 792),
+ NAME_FUNC_OFFSET(13764, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 793),
+ NAME_FUNC_OFFSET(13785, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 794),
+ NAME_FUNC_OFFSET(13806, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 795),
+ NAME_FUNC_OFFSET(13827, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 796),
+ NAME_FUNC_OFFSET(13848, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 797),
+ NAME_FUNC_OFFSET(13869, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 798),
+ NAME_FUNC_OFFSET(13890, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 799),
+ NAME_FUNC_OFFSET(13912, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 800),
+ NAME_FUNC_OFFSET(13939, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 801),
+ NAME_FUNC_OFFSET(13966, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 802),
+ NAME_FUNC_OFFSET(13990, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 803),
+ NAME_FUNC_OFFSET(14014, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 804),
+ NAME_FUNC_OFFSET(14036, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 805),
+ NAME_FUNC_OFFSET(14058, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 806),
+ NAME_FUNC_OFFSET(14080, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 807),
+ NAME_FUNC_OFFSET(14105, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 808),
+ NAME_FUNC_OFFSET(14129, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 809),
+ NAME_FUNC_OFFSET(14151, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 810),
+ NAME_FUNC_OFFSET(14173, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 811),
+ NAME_FUNC_OFFSET(14195, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 812),
+ NAME_FUNC_OFFSET(14221, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 813),
+ NAME_FUNC_OFFSET(14244, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 814),
+ NAME_FUNC_OFFSET(14268, glPassTexCoordATI, glPassTexCoordATI, NULL, 815),
+ NAME_FUNC_OFFSET(14286, glSampleMapATI, glSampleMapATI, NULL, 816),
+ NAME_FUNC_OFFSET(14301, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 817),
+ NAME_FUNC_OFFSET(14332, glPointParameteriNV, glPointParameteriNV, NULL, 818),
+ NAME_FUNC_OFFSET(14352, glPointParameterivNV, glPointParameterivNV, NULL, 819),
+ NAME_FUNC_OFFSET(14373, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, 820),
+ NAME_FUNC_OFFSET(14396, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821),
+ NAME_FUNC_OFFSET(14419, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
+ NAME_FUNC_OFFSET(14445, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823),
+ NAME_FUNC_OFFSET(14468, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824),
+ NAME_FUNC_OFFSET(14489, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 825),
+ NAME_FUNC_OFFSET(14520, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 826),
+ NAME_FUNC_OFFSET(14551, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 827),
+ NAME_FUNC_OFFSET(14579, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 828),
+ NAME_FUNC_OFFSET(14608, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 829),
+ NAME_FUNC_OFFSET(14636, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 830),
+ NAME_FUNC_OFFSET(14665, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 831),
+ NAME_FUNC_OFFSET(14691, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 832),
+ NAME_FUNC_OFFSET(14712, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833),
+ NAME_FUNC_OFFSET(14729, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
+ NAME_FUNC_OFFSET(14756, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14777, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14799, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14827, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14851, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14876, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14905, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 841),
+ NAME_FUNC_OFFSET(14931, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 842),
+ NAME_FUNC_OFFSET(14957, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 843),
+ NAME_FUNC_OFFSET(14983, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15004, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15026, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15046, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15087, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15119, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15138, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15158, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15183, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852),
+ NAME_FUNC_OFFSET(15204, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853),
+ NAME_FUNC_OFFSET(15228, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
+ NAME_FUNC_OFFSET(15258, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15284, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15309, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15328, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15352, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15377, glUniform1uiEXT, glUniform1uiEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15393, glUniform1uivEXT, glUniform1uivEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15410, glUniform2uiEXT, glUniform2uiEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15426, glUniform2uivEXT, glUniform2uivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15443, glUniform3uiEXT, glUniform3uiEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15459, glUniform3uivEXT, glUniform3uivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15476, glUniform4uiEXT, glUniform4uiEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15492, glUniform4uivEXT, glUniform4uivEXT, NULL, 867),
+ NAME_FUNC_OFFSET(15509, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 868),
+ NAME_FUNC_OFFSET(15530, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15552, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15574, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15597, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15618, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15640, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15662, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15685, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15706, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 877),
+ NAME_FUNC_OFFSET(15728, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 878),
+ NAME_FUNC_OFFSET(15750, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 879),
+ NAME_FUNC_OFFSET(15773, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 880),
+ NAME_FUNC_OFFSET(15795, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15816, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15838, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15860, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 884),
+ NAME_FUNC_OFFSET(15883, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15905, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15928, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15951, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15977, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 889),
+ NAME_FUNC_OFFSET(16006, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 890),
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+ NAME_FUNC_OFFSET(16048, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 892),
+ NAME_FUNC_OFFSET(16067, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 893),
+ NAME_FUNC_OFFSET(16091, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 894),
+ NAME_FUNC_OFFSET(16115, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 895),
+ NAME_FUNC_OFFSET(16137, glClearColorIiEXT, glClearColorIiEXT, NULL, 896),
+ NAME_FUNC_OFFSET(16155, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 897),
+ NAME_FUNC_OFFSET(16174, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 898),
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+ NAME_FUNC_OFFSET(16223, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 900),
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+ NAME_FUNC_OFFSET(16366, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 906),
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+ NAME_FUNC_OFFSET(16468, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 910),
+ NAME_FUNC_OFFSET(16499, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 911),
+ NAME_FUNC_OFFSET(16520, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
+ NAME_FUNC_OFFSET(16551, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
+ NAME_FUNC_OFFSET(16571, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 914),
+ NAME_FUNC_OFFSET(16599, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 915),
+ NAME_FUNC_OFFSET(16622, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 916),
+ NAME_FUNC_OFFSET(16647, glActiveProgramEXT, glActiveProgramEXT, NULL, 917),
+ NAME_FUNC_OFFSET(16666, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16691, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16713, glTextureBarrierNV, glTextureBarrierNV, NULL, 920),
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+ NAME_FUNC_OFFSET(16757, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
+ NAME_FUNC_OFFSET(16786, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
+ NAME_FUNC_OFFSET(16817, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
+ NAME_FUNC_OFFSET(16841, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
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+ NAME_FUNC_OFFSET(16905, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 927),
+ NAME_FUNC_OFFSET(16934, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16952, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16969, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16985, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17010, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17030, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17050, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17073, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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+ NAME_FUNC_OFFSET(17150, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(17165, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
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+ NAME_FUNC_OFFSET(17208, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(17227, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(17243, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(17262, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(17285, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17301, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17317, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(17344, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
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+ NAME_FUNC_OFFSET(17519, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(17549, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(17568, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(17591, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(17616, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(17641, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(17668, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(17696, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(17723, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(17751, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(17780, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
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+ NAME_FUNC_OFFSET(17835, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17866, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17897, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17921, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17944, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17962, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17991, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18020, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18035, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18061, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18087, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18102, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(18114, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(18134, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(18151, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(18167, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18186, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18209, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(18225, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(18247, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(18265, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(18284, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(18302, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(18321, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(18339, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(18358, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(18376, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(18395, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(18413, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(18432, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(18450, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(18469, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(18487, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(18506, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(18524, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(18543, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(18561, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(18580, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(18598, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(18617, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(18635, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(18654, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(18672, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(18691, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(18709, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(18728, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(18746, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(18765, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(18783, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(18802, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(18820, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(18839, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18862, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18885, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18908, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18931, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18954, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18971, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18994, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19017, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19040, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(19066, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(19092, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(19118, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(19142, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(19169, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(19195, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(19215, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(19235, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(19255, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(19278, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(19302, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(19325, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(19349, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(19366, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(19384, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(19401, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(19419, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(19436, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(19454, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(19471, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(19489, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(19506, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(19524, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(19541, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(19559, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(19576, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(19594, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(19611, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(19629, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(19646, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(19664, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(19683, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(19702, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(19721, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(19740, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(19760, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(19780, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(19800, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(19818, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(19835, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(19853, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(19870, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(19888, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(19906, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(19923, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(19941, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19960, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19979, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19998, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(20020, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(20033, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(20046, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(20062, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(20078, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(20091, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(20114, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(20134, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(20153, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(20164, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(20176, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(20190, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(20203, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(20219, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(20230, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(20243, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(20262, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(20282, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(20295, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(20305, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(20321, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(20340, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(20358, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(20379, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(20394, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(20409, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(20423, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(20438, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(20450, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(20463, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(20475, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(20488, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(20500, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(20513, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(20525, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(20538, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(20550, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(20563, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(20575, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(20588, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(20600, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(20613, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(20625, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(20638, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(20657, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(20676, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(20695, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(20708, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(20726, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(20747, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(20765, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(20785, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20799, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20816, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20841, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20863, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20890, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20914, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET(20950, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
+ NAME_FUNC_OFFSET(20966, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654),
+ NAME_FUNC_OFFSET(20985, glPointParameterfEXT, glPointParameterfEXT, NULL, 661),
+ NAME_FUNC_OFFSET(21003, glPointParameterfEXT, glPointParameterfEXT, NULL, 661),
+ NAME_FUNC_OFFSET(21024, glPointParameterfEXT, glPointParameterfEXT, NULL, 661),
+ NAME_FUNC_OFFSET(21046, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662),
+ NAME_FUNC_OFFSET(21065, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662),
+ NAME_FUNC_OFFSET(21087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662),
+ NAME_FUNC_OFFSET(21110, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 665),
+ NAME_FUNC_OFFSET(21129, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 666),
+ NAME_FUNC_OFFSET(21149, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 667),
+ NAME_FUNC_OFFSET(21168, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 668),
+ NAME_FUNC_OFFSET(21188, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 669),
+ NAME_FUNC_OFFSET(21207, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 670),
+ NAME_FUNC_OFFSET(21227, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 671),
+ NAME_FUNC_OFFSET(21246, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 672),
+ NAME_FUNC_OFFSET(21266, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 673),
+ NAME_FUNC_OFFSET(21285, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 674),
+ NAME_FUNC_OFFSET(21305, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 675),
+ NAME_FUNC_OFFSET(21325, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 676),
+ NAME_FUNC_OFFSET(21346, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 677),
+ NAME_FUNC_OFFSET(21366, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 678),
+ NAME_FUNC_OFFSET(21387, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 679),
+ NAME_FUNC_OFFSET(21407, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 680),
+ NAME_FUNC_OFFSET(21428, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 681),
+ NAME_FUNC_OFFSET(21452, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 682),
+ NAME_FUNC_OFFSET(21470, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 683),
+ NAME_FUNC_OFFSET(21490, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 684),
+ NAME_FUNC_OFFSET(21508, glFogCoorddEXT, glFogCoorddEXT, NULL, 685),
+ NAME_FUNC_OFFSET(21520, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 686),
+ NAME_FUNC_OFFSET(21533, glFogCoordfEXT, glFogCoordfEXT, NULL, 687),
+ NAME_FUNC_OFFSET(21545, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 688),
+ NAME_FUNC_OFFSET(21558, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690),
+ NAME_FUNC_OFFSET(21578, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690),
+ NAME_FUNC_OFFSET(21602, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707),
+ NAME_FUNC_OFFSET(21616, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707),
+ NAME_FUNC_OFFSET(21633, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 708),
+ NAME_FUNC_OFFSET(21648, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 708),
+ NAME_FUNC_OFFSET(21666, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709),
+ NAME_FUNC_OFFSET(21680, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709),
+ NAME_FUNC_OFFSET(21697, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710),
+ NAME_FUNC_OFFSET(21712, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710),
+ NAME_FUNC_OFFSET(21730, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 711),
+ NAME_FUNC_OFFSET(21744, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 711),
+ NAME_FUNC_OFFSET(21761, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 712),
+ NAME_FUNC_OFFSET(21776, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 712),
+ NAME_FUNC_OFFSET(21794, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713),
+ NAME_FUNC_OFFSET(21808, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713),
+ NAME_FUNC_OFFSET(21825, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714),
+ NAME_FUNC_OFFSET(21840, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714),
+ NAME_FUNC_OFFSET(21858, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715),
+ NAME_FUNC_OFFSET(21872, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715),
+ NAME_FUNC_OFFSET(21889, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716),
+ NAME_FUNC_OFFSET(21904, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716),
+ NAME_FUNC_OFFSET(21922, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717),
+ NAME_FUNC_OFFSET(21936, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717),
+ NAME_FUNC_OFFSET(21953, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718),
+ NAME_FUNC_OFFSET(21968, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718),
+ NAME_FUNC_OFFSET(21986, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719),
+ NAME_FUNC_OFFSET(22000, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719),
+ NAME_FUNC_OFFSET(22017, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720),
+ NAME_FUNC_OFFSET(22032, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720),
+ NAME_FUNC_OFFSET(22050, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721),
+ NAME_FUNC_OFFSET(22064, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721),
+ NAME_FUNC_OFFSET(22081, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722),
+ NAME_FUNC_OFFSET(22096, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722),
+ NAME_FUNC_OFFSET(22114, glBindProgramNV, glBindProgramNV, NULL, 741),
+ NAME_FUNC_OFFSET(22131, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 742),
+ NAME_FUNC_OFFSET(22151, glGenProgramsNV, glGenProgramsNV, NULL, 744),
+ NAME_FUNC_OFFSET(22168, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 750),
+ NAME_FUNC_OFFSET(22194, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 750),
+ NAME_FUNC_OFFSET(22223, glIsProgramNV, glIsProgramNV, NULL, 754),
+ NAME_FUNC_OFFSET(22238, glPointParameteriNV, glPointParameteriNV, NULL, 818),
+ NAME_FUNC_OFFSET(22256, glPointParameterivNV, glPointParameterivNV, NULL, 819),
+ NAME_FUNC_OFFSET(22275, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
+ NAME_FUNC_OFFSET(22296, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824),
+ NAME_FUNC_OFFSET(22312, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 831),
+ NAME_FUNC_OFFSET(22336, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
+ NAME_FUNC_OFFSET(22360, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
+ NAME_FUNC_OFFSET(22387, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22405, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22424, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22449, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22470, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22492, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22518, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22541, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22564, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22587, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22605, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22624, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22641, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22679, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22708, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22724, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22741, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22763, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852),
+ NAME_FUNC_OFFSET(22781, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22804, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 856),
+ NAME_FUNC_OFFSET(22826, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22842, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22863, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22885, glUniform1uiEXT, glUniform1uiEXT, NULL, 860),
+ NAME_FUNC_OFFSET(22898, glUniform1uivEXT, glUniform1uivEXT, NULL, 861),
+ NAME_FUNC_OFFSET(22912, glUniform2uiEXT, glUniform2uiEXT, NULL, 862),
+ NAME_FUNC_OFFSET(22925, glUniform2uivEXT, glUniform2uivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22939, glUniform3uiEXT, glUniform3uiEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22952, glUniform3uivEXT, glUniform3uivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22966, glUniform4uiEXT, glUniform4uiEXT, NULL, 866),
+ NAME_FUNC_OFFSET(22979, glUniform4uivEXT, glUniform4uivEXT, NULL, 867),
+ NAME_FUNC_OFFSET(22993, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 868),
+ NAME_FUNC_OFFSET(23011, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 869),
+ NAME_FUNC_OFFSET(23030, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 870),
+ NAME_FUNC_OFFSET(23049, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 871),
+ NAME_FUNC_OFFSET(23069, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 872),
+ NAME_FUNC_OFFSET(23087, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 873),
+ NAME_FUNC_OFFSET(23106, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 874),
+ NAME_FUNC_OFFSET(23125, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 875),
+ NAME_FUNC_OFFSET(23145, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 876),
+ NAME_FUNC_OFFSET(23163, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 877),
+ NAME_FUNC_OFFSET(23182, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 878),
+ NAME_FUNC_OFFSET(23201, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 879),
+ NAME_FUNC_OFFSET(23221, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 880),
+ NAME_FUNC_OFFSET(23240, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 881),
+ NAME_FUNC_OFFSET(23258, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 882),
+ NAME_FUNC_OFFSET(23277, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 883),
+ NAME_FUNC_OFFSET(23296, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 884),
+ NAME_FUNC_OFFSET(23316, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23335, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23355, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23375, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23398, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 889),
+ NAME_FUNC_OFFSET(23424, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 890),
+ NAME_FUNC_OFFSET(23437, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 891),
+ NAME_FUNC_OFFSET(23448, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 892),
+ NAME_FUNC_OFFSET(23458, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23474, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23490, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23503, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 898),
+ NAME_FUNC_OFFSET(23524, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 899),
+ NAME_FUNC_OFFSET(23546, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23564, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23583, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 902),
+ NAME_FUNC_OFFSET(23608, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 903),
+ NAME_FUNC_OFFSET(23631, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23656, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23673, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23691, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23714, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23744, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23772, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 911),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
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