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Diffstat (limited to 'mesalib/src/mapi/glapi/glprocs.h')
-rw-r--r--mesalib/src/mapi/glapi/glprocs.h1570
1 files changed, 823 insertions, 747 deletions
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h
index e69ee3dfa..31ead416a 100644
--- a/mesalib/src/mapi/glapi/glprocs.h
+++ b/mesalib/src/mapi/glapi/glprocs.h
@@ -667,6 +667,44 @@ static const char gl_string_table[] =
"glSamplerParameterfv\0"
"glSamplerParameteri\0"
"glSamplerParameteriv\0"
+ "glColorP3ui\0"
+ "glColorP3uiv\0"
+ "glColorP4ui\0"
+ "glColorP4uiv\0"
+ "glMultiTexCoordP1ui\0"
+ "glMultiTexCoordP1uiv\0"
+ "glMultiTexCoordP2ui\0"
+ "glMultiTexCoordP2uiv\0"
+ "glMultiTexCoordP3ui\0"
+ "glMultiTexCoordP3uiv\0"
+ "glMultiTexCoordP4ui\0"
+ "glMultiTexCoordP4uiv\0"
+ "glNormalP3ui\0"
+ "glNormalP3uiv\0"
+ "glSecondaryColorP3ui\0"
+ "glSecondaryColorP3uiv\0"
+ "glTexCoordP1ui\0"
+ "glTexCoordP1uiv\0"
+ "glTexCoordP2ui\0"
+ "glTexCoordP2uiv\0"
+ "glTexCoordP3ui\0"
+ "glTexCoordP3uiv\0"
+ "glTexCoordP4ui\0"
+ "glTexCoordP4uiv\0"
+ "glVertexAttribP1ui\0"
+ "glVertexAttribP1uiv\0"
+ "glVertexAttribP2ui\0"
+ "glVertexAttribP2uiv\0"
+ "glVertexAttribP3ui\0"
+ "glVertexAttribP3uiv\0"
+ "glVertexAttribP4ui\0"
+ "glVertexAttribP4uiv\0"
+ "glVertexP2ui\0"
+ "glVertexP2uiv\0"
+ "glVertexP3ui\0"
+ "glVertexP3uiv\0"
+ "glVertexP4ui\0"
+ "glVertexP4uiv\0"
"glBindTransformFeedback\0"
"glDeleteTransformFeedbacks\0"
"glDrawTransformFeedback\0"
@@ -1362,41 +1400,41 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_648 mgl_dispatch_stub_648
-#define gl_dispatch_stub_649 mgl_dispatch_stub_649
-#define gl_dispatch_stub_650 mgl_dispatch_stub_650
-#define gl_dispatch_stub_651 mgl_dispatch_stub_651
-#define gl_dispatch_stub_652 mgl_dispatch_stub_652
-#define gl_dispatch_stub_653 mgl_dispatch_stub_653
-#define gl_dispatch_stub_654 mgl_dispatch_stub_654
-#define gl_dispatch_stub_655 mgl_dispatch_stub_655
+#define gl_dispatch_stub_686 mgl_dispatch_stub_686
+#define gl_dispatch_stub_687 mgl_dispatch_stub_687
+#define gl_dispatch_stub_688 mgl_dispatch_stub_688
+#define gl_dispatch_stub_689 mgl_dispatch_stub_689
#define gl_dispatch_stub_690 mgl_dispatch_stub_690
-#define gl_dispatch_stub_732 mgl_dispatch_stub_732
-#define gl_dispatch_stub_733 mgl_dispatch_stub_733
-#define gl_dispatch_stub_734 mgl_dispatch_stub_734
-#define gl_dispatch_stub_735 mgl_dispatch_stub_735
-#define gl_dispatch_stub_736 mgl_dispatch_stub_736
-#define gl_dispatch_stub_737 mgl_dispatch_stub_737
-#define gl_dispatch_stub_738 mgl_dispatch_stub_738
-#define gl_dispatch_stub_739 mgl_dispatch_stub_739
-#define gl_dispatch_stub_740 mgl_dispatch_stub_740
-#define gl_dispatch_stub_821 mgl_dispatch_stub_821
-#define gl_dispatch_stub_822 mgl_dispatch_stub_822
-#define gl_dispatch_stub_823 mgl_dispatch_stub_823
-#define gl_dispatch_stub_824 mgl_dispatch_stub_824
-#define gl_dispatch_stub_825 mgl_dispatch_stub_825
-#define gl_dispatch_stub_834 mgl_dispatch_stub_834
-#define gl_dispatch_stub_835 mgl_dispatch_stub_835
-#define gl_dispatch_stub_853 mgl_dispatch_stub_853
-#define gl_dispatch_stub_854 mgl_dispatch_stub_854
-#define gl_dispatch_stub_855 mgl_dispatch_stub_855
-#define gl_dispatch_stub_913 mgl_dispatch_stub_913
-#define gl_dispatch_stub_914 mgl_dispatch_stub_914
-#define gl_dispatch_stub_922 mgl_dispatch_stub_922
-#define gl_dispatch_stub_923 mgl_dispatch_stub_923
-#define gl_dispatch_stub_924 mgl_dispatch_stub_924
-#define gl_dispatch_stub_925 mgl_dispatch_stub_925
-#define gl_dispatch_stub_926 mgl_dispatch_stub_926
+#define gl_dispatch_stub_691 mgl_dispatch_stub_691
+#define gl_dispatch_stub_692 mgl_dispatch_stub_692
+#define gl_dispatch_stub_693 mgl_dispatch_stub_693
+#define gl_dispatch_stub_728 mgl_dispatch_stub_728
+#define gl_dispatch_stub_770 mgl_dispatch_stub_770
+#define gl_dispatch_stub_771 mgl_dispatch_stub_771
+#define gl_dispatch_stub_772 mgl_dispatch_stub_772
+#define gl_dispatch_stub_773 mgl_dispatch_stub_773
+#define gl_dispatch_stub_774 mgl_dispatch_stub_774
+#define gl_dispatch_stub_775 mgl_dispatch_stub_775
+#define gl_dispatch_stub_776 mgl_dispatch_stub_776
+#define gl_dispatch_stub_777 mgl_dispatch_stub_777
+#define gl_dispatch_stub_778 mgl_dispatch_stub_778
+#define gl_dispatch_stub_859 mgl_dispatch_stub_859
+#define gl_dispatch_stub_860 mgl_dispatch_stub_860
+#define gl_dispatch_stub_861 mgl_dispatch_stub_861
+#define gl_dispatch_stub_862 mgl_dispatch_stub_862
+#define gl_dispatch_stub_863 mgl_dispatch_stub_863
+#define gl_dispatch_stub_872 mgl_dispatch_stub_872
+#define gl_dispatch_stub_873 mgl_dispatch_stub_873
+#define gl_dispatch_stub_891 mgl_dispatch_stub_891
+#define gl_dispatch_stub_892 mgl_dispatch_stub_892
+#define gl_dispatch_stub_893 mgl_dispatch_stub_893
+#define gl_dispatch_stub_951 mgl_dispatch_stub_951
+#define gl_dispatch_stub_952 mgl_dispatch_stub_952
+#define gl_dispatch_stub_960 mgl_dispatch_stub_960
+#define gl_dispatch_stub_961 mgl_dispatch_stub_961
+#define gl_dispatch_stub_962 mgl_dispatch_stub_962
+#define gl_dispatch_stub_963 mgl_dispatch_stub_963
+#define gl_dispatch_stub_964 mgl_dispatch_stub_964
#endif /* USE_MGL_NAMESPACE */
@@ -1414,41 +1452,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_648(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_649(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_650(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_651(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_652(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_653(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_654(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_655(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_690(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_732(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_733(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_734(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_735(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_736(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_737(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_738(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_739(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_740(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_821(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_822(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_823(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_824(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_825(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_834(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_835(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_853(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_913(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_914(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_922(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_923(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_924(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_925(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_926(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_686(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_687(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_688(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_689(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_690(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_691(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_692(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_693(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_728(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_770(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_771(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_772(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_773(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_774(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_775(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_776(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_777(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_859(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_860(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_861(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_862(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_863(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_872(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_873(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_891(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_893(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_951(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_960(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_961(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_963(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_964(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2067,684 +2105,722 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612),
NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613),
NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614),
- NAME_FUNC_OFFSET(10034, glBindTransformFeedback, glBindTransformFeedback, NULL, 615),
- NAME_FUNC_OFFSET(10058, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 616),
- NAME_FUNC_OFFSET(10085, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 617),
- NAME_FUNC_OFFSET(10109, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 618),
- NAME_FUNC_OFFSET(10133, glIsTransformFeedback, glIsTransformFeedback, NULL, 619),
- NAME_FUNC_OFFSET(10155, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 620),
- NAME_FUNC_OFFSET(10180, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 621),
- NAME_FUNC_OFFSET(10206, glClearDepthf, glClearDepthf, NULL, 622),
- NAME_FUNC_OFFSET(10220, glDepthRangef, glDepthRangef, NULL, 623),
- NAME_FUNC_OFFSET(10234, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 624),
- NAME_FUNC_OFFSET(10261, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 625),
- NAME_FUNC_OFFSET(10285, glShaderBinary, glShaderBinary, NULL, 626),
- NAME_FUNC_OFFSET(10300, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 627),
- NAME_FUNC_OFFSET(10328, glGetnColorTableARB, glGetnColorTableARB, NULL, 628),
- NAME_FUNC_OFFSET(10348, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 629),
- NAME_FUNC_OFFSET(10376, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 630),
- NAME_FUNC_OFFSET(10403, glGetnHistogramARB, glGetnHistogramARB, NULL, 631),
- NAME_FUNC_OFFSET(10422, glGetnMapdvARB, glGetnMapdvARB, NULL, 632),
- NAME_FUNC_OFFSET(10437, glGetnMapfvARB, glGetnMapfvARB, NULL, 633),
- NAME_FUNC_OFFSET(10452, glGetnMapivARB, glGetnMapivARB, NULL, 634),
- NAME_FUNC_OFFSET(10467, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 635),
- NAME_FUNC_OFFSET(10483, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 636),
- NAME_FUNC_OFFSET(10503, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 637),
- NAME_FUNC_OFFSET(10524, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 638),
- NAME_FUNC_OFFSET(10545, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 639),
- NAME_FUNC_OFFSET(10569, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 640),
- NAME_FUNC_OFFSET(10594, glGetnTexImageARB, glGetnTexImageARB, NULL, 641),
- NAME_FUNC_OFFSET(10612, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 642),
- NAME_FUNC_OFFSET(10631, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 643),
- NAME_FUNC_OFFSET(10650, glGetnUniformivARB, glGetnUniformivARB, NULL, 644),
- NAME_FUNC_OFFSET(10669, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 645),
- NAME_FUNC_OFFSET(10689, glReadnPixelsARB, glReadnPixelsARB, NULL, 646),
- NAME_FUNC_OFFSET(10706, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 647),
- NAME_FUNC_OFFSET(10725, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648),
- NAME_FUNC_OFFSET(10757, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649),
- NAME_FUNC_OFFSET(10789, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, 650),
- NAME_FUNC_OFFSET(10817, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, 651),
- NAME_FUNC_OFFSET(10846, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, 652),
- NAME_FUNC_OFFSET(10874, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
- NAME_FUNC_OFFSET(10903, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654),
- NAME_FUNC_OFFSET(10920, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, 655),
- NAME_FUNC_OFFSET(10940, glColorPointerEXT, glColorPointerEXT, NULL, 656),
- NAME_FUNC_OFFSET(10958, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 657),
- NAME_FUNC_OFFSET(10979, glIndexPointerEXT, glIndexPointerEXT, NULL, 658),
- NAME_FUNC_OFFSET(10997, glNormalPointerEXT, glNormalPointerEXT, NULL, 659),
- NAME_FUNC_OFFSET(11016, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 660),
- NAME_FUNC_OFFSET(11037, glVertexPointerEXT, glVertexPointerEXT, NULL, 661),
- NAME_FUNC_OFFSET(11056, glPointParameterfEXT, glPointParameterfEXT, NULL, 662),
- NAME_FUNC_OFFSET(11077, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 663),
- NAME_FUNC_OFFSET(11099, glLockArraysEXT, glLockArraysEXT, NULL, 664),
- NAME_FUNC_OFFSET(11115, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 665),
- NAME_FUNC_OFFSET(11133, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 666),
- NAME_FUNC_OFFSET(11155, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 667),
- NAME_FUNC_OFFSET(11178, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 668),
- NAME_FUNC_OFFSET(11200, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 669),
- NAME_FUNC_OFFSET(11223, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 670),
- NAME_FUNC_OFFSET(11245, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 671),
- NAME_FUNC_OFFSET(11268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 672),
- NAME_FUNC_OFFSET(11290, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 673),
- NAME_FUNC_OFFSET(11313, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 674),
- NAME_FUNC_OFFSET(11335, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 675),
- NAME_FUNC_OFFSET(11358, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 676),
- NAME_FUNC_OFFSET(11381, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 677),
- NAME_FUNC_OFFSET(11405, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 678),
- NAME_FUNC_OFFSET(11428, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 679),
- NAME_FUNC_OFFSET(11452, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 680),
- NAME_FUNC_OFFSET(11475, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 681),
- NAME_FUNC_OFFSET(11499, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 682),
- NAME_FUNC_OFFSET(11526, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 683),
- NAME_FUNC_OFFSET(11547, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 684),
- NAME_FUNC_OFFSET(11570, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 685),
- NAME_FUNC_OFFSET(11591, glFogCoorddEXT, glFogCoorddEXT, NULL, 686),
- NAME_FUNC_OFFSET(11606, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 687),
- NAME_FUNC_OFFSET(11622, glFogCoordfEXT, glFogCoordfEXT, NULL, 688),
- NAME_FUNC_OFFSET(11637, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 689),
- NAME_FUNC_OFFSET(11653, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
- NAME_FUNC_OFFSET(11671, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 691),
- NAME_FUNC_OFFSET(11694, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 692),
- NAME_FUNC_OFFSET(11720, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 693),
- NAME_FUNC_OFFSET(11741, glCombinerInputNV, glCombinerInputNV, NULL, 694),
- NAME_FUNC_OFFSET(11759, glCombinerOutputNV, glCombinerOutputNV, NULL, 695),
- NAME_FUNC_OFFSET(11778, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 696),
- NAME_FUNC_OFFSET(11801, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 697),
- NAME_FUNC_OFFSET(11825, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 698),
- NAME_FUNC_OFFSET(11848, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 699),
- NAME_FUNC_OFFSET(11872, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 700),
- NAME_FUNC_OFFSET(11895, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 701),
- NAME_FUNC_OFFSET(11927, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 702),
- NAME_FUNC_OFFSET(11959, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 703),
- NAME_FUNC_OFFSET(11992, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 704),
- NAME_FUNC_OFFSET(12025, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 705),
- NAME_FUNC_OFFSET(12062, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 706),
- NAME_FUNC_OFFSET(12099, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 707),
- NAME_FUNC_OFFSET(12119, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 708),
- NAME_FUNC_OFFSET(12137, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 709),
- NAME_FUNC_OFFSET(12156, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 710),
- NAME_FUNC_OFFSET(12174, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 711),
- NAME_FUNC_OFFSET(12193, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 712),
- NAME_FUNC_OFFSET(12211, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 713),
- NAME_FUNC_OFFSET(12230, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 714),
- NAME_FUNC_OFFSET(12248, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 715),
- NAME_FUNC_OFFSET(12267, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 716),
- NAME_FUNC_OFFSET(12285, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 717),
- NAME_FUNC_OFFSET(12304, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 718),
- NAME_FUNC_OFFSET(12322, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 719),
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- NAME_FUNC_OFFSET(12359, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 721),
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- NAME_FUNC_OFFSET(13070, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 758),
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- NAME_FUNC_OFFSET(13470, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 778),
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- NAME_FUNC_OFFSET(13509, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 780),
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- NAME_FUNC_OFFSET(13568, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 783),
- NAME_FUNC_OFFSET(13587, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 784),
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- NAME_FUNC_OFFSET(13627, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 786),
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- NAME_FUNC_OFFSET(13672, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 788),
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- NAME_FUNC_OFFSET(13714, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 790),
- NAME_FUNC_OFFSET(13735, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 791),
- NAME_FUNC_OFFSET(13756, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 792),
- NAME_FUNC_OFFSET(13777, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 793),
- NAME_FUNC_OFFSET(13798, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 794),
- NAME_FUNC_OFFSET(13819, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 795),
- NAME_FUNC_OFFSET(13840, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 796),
- NAME_FUNC_OFFSET(13861, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 797),
- NAME_FUNC_OFFSET(13882, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 798),
- NAME_FUNC_OFFSET(13903, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 799),
- NAME_FUNC_OFFSET(13924, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 800),
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- NAME_FUNC_OFFSET(13973, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 802),
- NAME_FUNC_OFFSET(14000, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 803),
- NAME_FUNC_OFFSET(14024, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 804),
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- NAME_FUNC_OFFSET(14070, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 806),
- NAME_FUNC_OFFSET(14092, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 807),
- NAME_FUNC_OFFSET(14114, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 808),
- NAME_FUNC_OFFSET(14139, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 809),
- NAME_FUNC_OFFSET(14163, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 810),
- NAME_FUNC_OFFSET(14185, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 811),
- NAME_FUNC_OFFSET(14207, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 812),
- NAME_FUNC_OFFSET(14229, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 813),
- NAME_FUNC_OFFSET(14255, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 814),
- NAME_FUNC_OFFSET(14278, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 815),
- NAME_FUNC_OFFSET(14302, glPassTexCoordATI, glPassTexCoordATI, NULL, 816),
- NAME_FUNC_OFFSET(14320, glSampleMapATI, glSampleMapATI, NULL, 817),
- NAME_FUNC_OFFSET(14335, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 818),
- NAME_FUNC_OFFSET(14366, glPointParameteriNV, glPointParameteriNV, NULL, 819),
- NAME_FUNC_OFFSET(14386, glPointParameterivNV, glPointParameterivNV, NULL, 820),
- NAME_FUNC_OFFSET(14407, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821),
- NAME_FUNC_OFFSET(14430, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
- NAME_FUNC_OFFSET(14453, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823),
- NAME_FUNC_OFFSET(14479, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824),
- NAME_FUNC_OFFSET(14502, gl_dispatch_stub_825, gl_dispatch_stub_825, NULL, 825),
- NAME_FUNC_OFFSET(14523, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 826),
- NAME_FUNC_OFFSET(14554, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 827),
- NAME_FUNC_OFFSET(14585, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 828),
- NAME_FUNC_OFFSET(14613, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 829),
- NAME_FUNC_OFFSET(14642, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 830),
- NAME_FUNC_OFFSET(14670, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 831),
- NAME_FUNC_OFFSET(14699, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 832),
- NAME_FUNC_OFFSET(14725, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 833),
- NAME_FUNC_OFFSET(14746, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
- NAME_FUNC_OFFSET(14763, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835),
- NAME_FUNC_OFFSET(14790, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 836),
- NAME_FUNC_OFFSET(14811, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 837),
- NAME_FUNC_OFFSET(14833, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 838),
- NAME_FUNC_OFFSET(14861, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 839),
- NAME_FUNC_OFFSET(14885, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 840),
- NAME_FUNC_OFFSET(14910, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 841),
- NAME_FUNC_OFFSET(14939, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 842),
- NAME_FUNC_OFFSET(14965, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 843),
- NAME_FUNC_OFFSET(14991, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 844),
- NAME_FUNC_OFFSET(15017, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 845),
- NAME_FUNC_OFFSET(15038, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 846),
- NAME_FUNC_OFFSET(15060, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 847),
- NAME_FUNC_OFFSET(15080, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 848),
- NAME_FUNC_OFFSET(15121, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 849),
- NAME_FUNC_OFFSET(15153, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 850),
- NAME_FUNC_OFFSET(15172, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 851),
- NAME_FUNC_OFFSET(15192, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 852),
- NAME_FUNC_OFFSET(15217, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853),
- NAME_FUNC_OFFSET(15238, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
- NAME_FUNC_OFFSET(15262, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
- NAME_FUNC_OFFSET(15292, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 856),
- NAME_FUNC_OFFSET(15318, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 857),
- NAME_FUNC_OFFSET(15343, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 858),
- NAME_FUNC_OFFSET(15362, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 859),
- NAME_FUNC_OFFSET(15386, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 860),
- NAME_FUNC_OFFSET(15411, glUniform1uiEXT, glUniform1uiEXT, NULL, 861),
- NAME_FUNC_OFFSET(15427, glUniform1uivEXT, glUniform1uivEXT, NULL, 862),
- NAME_FUNC_OFFSET(15444, glUniform2uiEXT, glUniform2uiEXT, NULL, 863),
- NAME_FUNC_OFFSET(15460, glUniform2uivEXT, glUniform2uivEXT, NULL, 864),
- NAME_FUNC_OFFSET(15477, glUniform3uiEXT, glUniform3uiEXT, NULL, 865),
- NAME_FUNC_OFFSET(15493, glUniform3uivEXT, glUniform3uivEXT, NULL, 866),
- NAME_FUNC_OFFSET(15510, glUniform4uiEXT, glUniform4uiEXT, NULL, 867),
- NAME_FUNC_OFFSET(15526, glUniform4uivEXT, glUniform4uivEXT, NULL, 868),
- NAME_FUNC_OFFSET(15543, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 869),
- NAME_FUNC_OFFSET(15564, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 870),
- NAME_FUNC_OFFSET(15586, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 871),
- NAME_FUNC_OFFSET(15608, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 872),
- NAME_FUNC_OFFSET(15631, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 873),
- NAME_FUNC_OFFSET(15652, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 874),
- NAME_FUNC_OFFSET(15674, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 875),
- NAME_FUNC_OFFSET(15696, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 876),
- NAME_FUNC_OFFSET(15719, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 877),
- NAME_FUNC_OFFSET(15740, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 878),
- NAME_FUNC_OFFSET(15762, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 879),
- NAME_FUNC_OFFSET(15784, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 880),
- NAME_FUNC_OFFSET(15807, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 881),
- NAME_FUNC_OFFSET(15829, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 882),
- NAME_FUNC_OFFSET(15850, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 883),
- NAME_FUNC_OFFSET(15872, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 884),
- NAME_FUNC_OFFSET(15894, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 885),
- NAME_FUNC_OFFSET(15917, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 886),
- NAME_FUNC_OFFSET(15939, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 887),
- NAME_FUNC_OFFSET(15962, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 888),
- NAME_FUNC_OFFSET(15985, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 889),
- NAME_FUNC_OFFSET(16011, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 890),
- NAME_FUNC_OFFSET(16040, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 891),
- NAME_FUNC_OFFSET(16062, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 892),
- NAME_FUNC_OFFSET(16082, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 893),
- NAME_FUNC_OFFSET(16101, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 894),
- NAME_FUNC_OFFSET(16125, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 895),
- NAME_FUNC_OFFSET(16149, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 896),
- NAME_FUNC_OFFSET(16171, glClearColorIiEXT, glClearColorIiEXT, NULL, 897),
- NAME_FUNC_OFFSET(16189, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 898),
- NAME_FUNC_OFFSET(16208, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 899),
- NAME_FUNC_OFFSET(16232, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 900),
- NAME_FUNC_OFFSET(16257, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 901),
- NAME_FUNC_OFFSET(16278, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 902),
- NAME_FUNC_OFFSET(16300, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 903),
- NAME_FUNC_OFFSET(16327, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 904),
- NAME_FUNC_OFFSET(16352, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 905),
- NAME_FUNC_OFFSET(16380, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 906),
- NAME_FUNC_OFFSET(16400, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 907),
- NAME_FUNC_OFFSET(16422, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 908),
- NAME_FUNC_OFFSET(16443, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 909),
- NAME_FUNC_OFFSET(16469, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 910),
- NAME_FUNC_OFFSET(16502, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 911),
- NAME_FUNC_OFFSET(16533, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 912),
- NAME_FUNC_OFFSET(16554, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
- NAME_FUNC_OFFSET(16585, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
- NAME_FUNC_OFFSET(16605, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 915),
- NAME_FUNC_OFFSET(16633, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 916),
- NAME_FUNC_OFFSET(16656, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 917),
- NAME_FUNC_OFFSET(16681, glActiveProgramEXT, glActiveProgramEXT, NULL, 918),
- NAME_FUNC_OFFSET(16700, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 919),
- NAME_FUNC_OFFSET(16725, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 920),
- NAME_FUNC_OFFSET(16747, glTextureBarrierNV, glTextureBarrierNV, NULL, 921),
- NAME_FUNC_OFFSET(16766, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
- NAME_FUNC_OFFSET(16791, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
- NAME_FUNC_OFFSET(16820, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
- NAME_FUNC_OFFSET(16851, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
- NAME_FUNC_OFFSET(16875, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
- NAME_FUNC_OFFSET(16900, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 927),
- NAME_FUNC_OFFSET(16939, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 928),
- NAME_FUNC_OFFSET(16968, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16986, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(17003, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(17019, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(17044, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(17064, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(17084, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(17107, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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- NAME_FUNC_OFFSET(17150, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(17167, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(17184, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(17199, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(17223, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(17242, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(17261, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(17277, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(17296, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(17319, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(17335, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(17351, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(17378, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(17405, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(17425, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(17444, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(17463, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(17493, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(17523, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(17553, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(17583, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(17602, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(17625, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(17650, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(17675, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(17702, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(17730, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(17757, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(17785, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(17814, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
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- NAME_FUNC_OFFSET(19051, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
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- NAME_FUNC_OFFSET(19505, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
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- NAME_FUNC_OFFSET(19575, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
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- NAME_FUNC_OFFSET(19610, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(19628, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(19645, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(19663, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(19680, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(19698, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(19717, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(19736, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(19755, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(19774, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(19794, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(19814, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(19834, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(19852, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(19869, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
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- NAME_FUNC_OFFSET(19904, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(19922, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(19940, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(19957, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(19975, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
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- NAME_FUNC_OFFSET(20013, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(20032, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
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- NAME_FUNC_OFFSET(20067, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(20080, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(20096, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(20112, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(20125, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(20148, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
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- NAME_FUNC_OFFSET(20187, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(20198, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(20210, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(20224, glBeginQueryARB, glBeginQueryARB, NULL, 521),
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- NAME_FUNC_OFFSET(20264, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(20277, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
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- NAME_FUNC_OFFSET(20316, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(20329, glIsQueryARB, glIsQueryARB, NULL, 528),
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- NAME_FUNC_OFFSET(20355, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(20374, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
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- NAME_FUNC_OFFSET(20443, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(20457, glShaderSourceARB, glShaderSourceARB, NULL, 546),
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- NAME_FUNC_OFFSET(20484, glUniform1fvARB, glUniform1fvARB, NULL, 548),
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- NAME_FUNC_OFFSET(21275, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 667),
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- NAME_FUNC_OFFSET(22384, glPointParameteriNV, glPointParameteriNV, NULL, 819),
- NAME_FUNC_OFFSET(22402, glPointParameterivNV, glPointParameterivNV, NULL, 820),
- NAME_FUNC_OFFSET(22421, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823),
- NAME_FUNC_OFFSET(22442, gl_dispatch_stub_825, gl_dispatch_stub_825, NULL, 825),
- NAME_FUNC_OFFSET(22458, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 832),
- NAME_FUNC_OFFSET(22482, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835),
- NAME_FUNC_OFFSET(22506, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835),
- NAME_FUNC_OFFSET(22533, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 836),
- NAME_FUNC_OFFSET(22551, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 837),
- NAME_FUNC_OFFSET(22570, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 838),
- NAME_FUNC_OFFSET(22595, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 839),
- NAME_FUNC_OFFSET(22616, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 840),
- NAME_FUNC_OFFSET(22638, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 841),
- NAME_FUNC_OFFSET(22664, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 842),
- NAME_FUNC_OFFSET(22687, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 843),
- NAME_FUNC_OFFSET(22710, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 844),
- NAME_FUNC_OFFSET(22733, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 845),
- NAME_FUNC_OFFSET(22751, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 846),
- NAME_FUNC_OFFSET(22770, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 847),
- NAME_FUNC_OFFSET(22787, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 848),
- NAME_FUNC_OFFSET(22825, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 849),
- NAME_FUNC_OFFSET(22854, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 850),
- NAME_FUNC_OFFSET(22870, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 851),
- NAME_FUNC_OFFSET(22887, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 852),
- NAME_FUNC_OFFSET(22909, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853),
- NAME_FUNC_OFFSET(22927, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 856),
- NAME_FUNC_OFFSET(22950, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 857),
- NAME_FUNC_OFFSET(22972, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 858),
- NAME_FUNC_OFFSET(22988, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 859),
- NAME_FUNC_OFFSET(23009, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 860),
- NAME_FUNC_OFFSET(23031, glUniform1uiEXT, glUniform1uiEXT, NULL, 861),
- NAME_FUNC_OFFSET(23044, glUniform1uivEXT, glUniform1uivEXT, NULL, 862),
- NAME_FUNC_OFFSET(23058, glUniform2uiEXT, glUniform2uiEXT, NULL, 863),
- NAME_FUNC_OFFSET(23071, glUniform2uivEXT, glUniform2uivEXT, NULL, 864),
- NAME_FUNC_OFFSET(23085, glUniform3uiEXT, glUniform3uiEXT, NULL, 865),
- NAME_FUNC_OFFSET(23098, glUniform3uivEXT, glUniform3uivEXT, NULL, 866),
- NAME_FUNC_OFFSET(23112, glUniform4uiEXT, glUniform4uiEXT, NULL, 867),
- NAME_FUNC_OFFSET(23125, glUniform4uivEXT, glUniform4uivEXT, NULL, 868),
- NAME_FUNC_OFFSET(23139, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 869),
- NAME_FUNC_OFFSET(23157, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 870),
- NAME_FUNC_OFFSET(23176, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 871),
- NAME_FUNC_OFFSET(23195, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 872),
- NAME_FUNC_OFFSET(23215, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 873),
- NAME_FUNC_OFFSET(23233, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 874),
- NAME_FUNC_OFFSET(23252, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 875),
- NAME_FUNC_OFFSET(23271, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 876),
- NAME_FUNC_OFFSET(23291, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 877),
- NAME_FUNC_OFFSET(23309, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 878),
- NAME_FUNC_OFFSET(23328, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 879),
- NAME_FUNC_OFFSET(23347, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 880),
- NAME_FUNC_OFFSET(23367, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 881),
- NAME_FUNC_OFFSET(23386, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 882),
- NAME_FUNC_OFFSET(23404, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 883),
- NAME_FUNC_OFFSET(23423, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 884),
- NAME_FUNC_OFFSET(23442, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 885),
- NAME_FUNC_OFFSET(23462, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 886),
- NAME_FUNC_OFFSET(23481, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 887),
- NAME_FUNC_OFFSET(23501, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 888),
- NAME_FUNC_OFFSET(23521, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 889),
- NAME_FUNC_OFFSET(23544, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 890),
- NAME_FUNC_OFFSET(23570, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 890),
- NAME_FUNC_OFFSET(23599, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 891),
- NAME_FUNC_OFFSET(23612, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 892),
- NAME_FUNC_OFFSET(23623, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 893),
- NAME_FUNC_OFFSET(23633, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 894),
- NAME_FUNC_OFFSET(23649, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 895),
- NAME_FUNC_OFFSET(23665, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 896),
- NAME_FUNC_OFFSET(23678, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 899),
- NAME_FUNC_OFFSET(23699, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 900),
- NAME_FUNC_OFFSET(23721, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 901),
- NAME_FUNC_OFFSET(23739, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 902),
- NAME_FUNC_OFFSET(23758, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 903),
- NAME_FUNC_OFFSET(23783, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 904),
- NAME_FUNC_OFFSET(23806, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 905),
- NAME_FUNC_OFFSET(23831, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 906),
- NAME_FUNC_OFFSET(23848, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 908),
- NAME_FUNC_OFFSET(23866, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 909),
- NAME_FUNC_OFFSET(23889, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 910),
- NAME_FUNC_OFFSET(23919, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 911),
- NAME_FUNC_OFFSET(23947, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 912),
+ NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615),
+ NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616),
+ NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617),
+ NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618),
+ NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 619),
+ NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 620),
+ NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 621),
+ NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 622),
+ NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 623),
+ NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 624),
+ NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 625),
+ NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 626),
+ NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627),
+ NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628),
+ NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 629),
+ NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 630),
+ NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631),
+ NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632),
+ NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633),
+ NAME_FUNC_OFFSET(10364, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 634),
+ NAME_FUNC_OFFSET(10380, glTexCoordP3ui, glTexCoordP3ui, NULL, 635),
+ NAME_FUNC_OFFSET(10395, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 636),
+ NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637),
+ NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638),
+ NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639),
+ NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 640),
+ NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641),
+ NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 642),
+ NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643),
+ NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 644),
+ NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645),
+ NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 646),
+ NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647),
+ NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648),
+ NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649),
+ NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650),
+ NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651),
+ NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652),
+ NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, NULL, 653),
+ NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 654),
+ NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 655),
+ NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 656),
+ NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, 657),
+ NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 658),
+ NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 659),
+ NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660),
+ NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661),
+ NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662),
+ NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663),
+ NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664),
+ NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 665),
+ NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, 666),
+ NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 667),
+ NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 668),
+ NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669),
+ NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670),
+ NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671),
+ NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672),
+ NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673),
+ NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 674),
+ NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 675),
+ NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 676),
+ NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 677),
+ NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 678),
+ NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679),
+ NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680),
+ NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681),
+ NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682),
+ NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683),
+ NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684),
+ NAME_FUNC_OFFSET(11351, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 685),
+ NAME_FUNC_OFFSET(11370, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686),
+ NAME_FUNC_OFFSET(11402, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687),
+ NAME_FUNC_OFFSET(11434, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688),
+ NAME_FUNC_OFFSET(11462, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689),
+ NAME_FUNC_OFFSET(11491, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
+ NAME_FUNC_OFFSET(11519, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691),
+ NAME_FUNC_OFFSET(11548, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
+ NAME_FUNC_OFFSET(11565, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
+ NAME_FUNC_OFFSET(11585, glColorPointerEXT, glColorPointerEXT, NULL, 694),
+ NAME_FUNC_OFFSET(11603, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 695),
+ NAME_FUNC_OFFSET(11624, glIndexPointerEXT, glIndexPointerEXT, NULL, 696),
+ NAME_FUNC_OFFSET(11642, glNormalPointerEXT, glNormalPointerEXT, NULL, 697),
+ NAME_FUNC_OFFSET(11661, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 698),
+ NAME_FUNC_OFFSET(11682, glVertexPointerEXT, glVertexPointerEXT, NULL, 699),
+ NAME_FUNC_OFFSET(11701, glPointParameterfEXT, glPointParameterfEXT, NULL, 700),
+ NAME_FUNC_OFFSET(11722, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701),
+ NAME_FUNC_OFFSET(11744, glLockArraysEXT, glLockArraysEXT, NULL, 702),
+ NAME_FUNC_OFFSET(11760, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 703),
+ NAME_FUNC_OFFSET(11778, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 704),
+ NAME_FUNC_OFFSET(11800, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 705),
+ NAME_FUNC_OFFSET(11823, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 706),
+ NAME_FUNC_OFFSET(11845, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 707),
+ NAME_FUNC_OFFSET(11868, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 708),
+ NAME_FUNC_OFFSET(11890, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 709),
+ NAME_FUNC_OFFSET(11913, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 710),
+ NAME_FUNC_OFFSET(11935, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 711),
+ NAME_FUNC_OFFSET(11958, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 712),
+ NAME_FUNC_OFFSET(11980, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 713),
+ NAME_FUNC_OFFSET(12003, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 714),
+ NAME_FUNC_OFFSET(12026, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 715),
+ NAME_FUNC_OFFSET(12050, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 716),
+ NAME_FUNC_OFFSET(12073, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 717),
+ NAME_FUNC_OFFSET(12097, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 718),
+ NAME_FUNC_OFFSET(12120, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 719),
+ NAME_FUNC_OFFSET(12144, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 720),
+ NAME_FUNC_OFFSET(12171, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 721),
+ NAME_FUNC_OFFSET(12192, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 722),
+ NAME_FUNC_OFFSET(12215, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 723),
+ NAME_FUNC_OFFSET(12236, glFogCoorddEXT, glFogCoorddEXT, NULL, 724),
+ NAME_FUNC_OFFSET(12251, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 725),
+ NAME_FUNC_OFFSET(12267, glFogCoordfEXT, glFogCoordfEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12282, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 727),
+ NAME_FUNC_OFFSET(12298, gl_dispatch_stub_728, gl_dispatch_stub_728, NULL, 728),
+ NAME_FUNC_OFFSET(12316, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729),
+ NAME_FUNC_OFFSET(12339, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 730),
+ NAME_FUNC_OFFSET(12365, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 731),
+ NAME_FUNC_OFFSET(12386, glCombinerInputNV, glCombinerInputNV, NULL, 732),
+ NAME_FUNC_OFFSET(12404, glCombinerOutputNV, glCombinerOutputNV, NULL, 733),
+ NAME_FUNC_OFFSET(12423, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 734),
+ NAME_FUNC_OFFSET(12446, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 735),
+ NAME_FUNC_OFFSET(12470, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 736),
+ NAME_FUNC_OFFSET(12493, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 737),
+ NAME_FUNC_OFFSET(12517, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 738),
+ NAME_FUNC_OFFSET(12540, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 739),
+ NAME_FUNC_OFFSET(12572, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 740),
+ NAME_FUNC_OFFSET(12604, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 741),
+ NAME_FUNC_OFFSET(12637, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 742),
+ NAME_FUNC_OFFSET(12670, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 743),
+ NAME_FUNC_OFFSET(12707, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 744),
+ NAME_FUNC_OFFSET(12744, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 745),
+ NAME_FUNC_OFFSET(12764, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746),
+ NAME_FUNC_OFFSET(12782, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747),
+ NAME_FUNC_OFFSET(12801, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748),
+ NAME_FUNC_OFFSET(12819, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749),
+ NAME_FUNC_OFFSET(12838, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750),
+ NAME_FUNC_OFFSET(12856, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751),
+ NAME_FUNC_OFFSET(12875, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752),
+ NAME_FUNC_OFFSET(12893, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753),
+ NAME_FUNC_OFFSET(12912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754),
+ NAME_FUNC_OFFSET(12930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755),
+ NAME_FUNC_OFFSET(12949, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756),
+ NAME_FUNC_OFFSET(12967, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757),
+ NAME_FUNC_OFFSET(12986, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758),
+ NAME_FUNC_OFFSET(13004, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759),
+ NAME_FUNC_OFFSET(13023, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760),
+ NAME_FUNC_OFFSET(13041, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761),
+ NAME_FUNC_OFFSET(13060, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 762),
+ NAME_FUNC_OFFSET(13078, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 763),
+ NAME_FUNC_OFFSET(13097, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 764),
+ NAME_FUNC_OFFSET(13115, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 765),
+ NAME_FUNC_OFFSET(13134, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 766),
+ NAME_FUNC_OFFSET(13152, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 767),
+ NAME_FUNC_OFFSET(13171, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 768),
+ NAME_FUNC_OFFSET(13189, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 769),
+ NAME_FUNC_OFFSET(13208, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, 770),
+ NAME_FUNC_OFFSET(13233, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, 771),
+ NAME_FUNC_OFFSET(13260, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, 772),
+ NAME_FUNC_OFFSET(13277, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, 773),
+ NAME_FUNC_OFFSET(13293, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774),
+ NAME_FUNC_OFFSET(13307, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775),
+ NAME_FUNC_OFFSET(13322, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
+ NAME_FUNC_OFFSET(13334, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(13347, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
+ NAME_FUNC_OFFSET(13361, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 779),
+ NAME_FUNC_OFFSET(13385, glBindProgramNV, glBindProgramNV, NULL, 780),
+ NAME_FUNC_OFFSET(13401, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 781),
+ NAME_FUNC_OFFSET(13420, glExecuteProgramNV, glExecuteProgramNV, NULL, 782),
+ NAME_FUNC_OFFSET(13439, glGenProgramsNV, glGenProgramsNV, NULL, 783),
+ NAME_FUNC_OFFSET(13455, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 784),
+ NAME_FUNC_OFFSET(13481, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 785),
+ NAME_FUNC_OFFSET(13507, glGetProgramStringNV, glGetProgramStringNV, NULL, 786),
+ NAME_FUNC_OFFSET(13528, glGetProgramivNV, glGetProgramivNV, NULL, 787),
+ NAME_FUNC_OFFSET(13545, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 788),
+ NAME_FUNC_OFFSET(13566, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 789),
+ NAME_FUNC_OFFSET(13594, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13616, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13638, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 792),
+ NAME_FUNC_OFFSET(13660, glIsProgramNV, glIsProgramNV, NULL, 793),
+ NAME_FUNC_OFFSET(13674, glLoadProgramNV, glLoadProgramNV, NULL, 794),
+ NAME_FUNC_OFFSET(13690, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 795),
+ NAME_FUNC_OFFSET(13715, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 796),
+ NAME_FUNC_OFFSET(13740, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 797),
+ NAME_FUNC_OFFSET(13768, glTrackMatrixNV, glTrackMatrixNV, NULL, 798),
+ NAME_FUNC_OFFSET(13784, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 799),
+ NAME_FUNC_OFFSET(13803, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 800),
+ NAME_FUNC_OFFSET(13823, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 801),
+ NAME_FUNC_OFFSET(13842, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 802),
+ NAME_FUNC_OFFSET(13862, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 803),
+ NAME_FUNC_OFFSET(13881, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 804),
+ NAME_FUNC_OFFSET(13901, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 805),
+ NAME_FUNC_OFFSET(13920, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 806),
+ NAME_FUNC_OFFSET(13940, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 807),
+ NAME_FUNC_OFFSET(13959, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 808),
+ NAME_FUNC_OFFSET(13979, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 809),
+ NAME_FUNC_OFFSET(13998, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 810),
+ NAME_FUNC_OFFSET(14018, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 811),
+ NAME_FUNC_OFFSET(14037, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 812),
+ NAME_FUNC_OFFSET(14057, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 813),
+ NAME_FUNC_OFFSET(14076, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 814),
+ NAME_FUNC_OFFSET(14096, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 815),
+ NAME_FUNC_OFFSET(14115, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 816),
+ NAME_FUNC_OFFSET(14135, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 817),
+ NAME_FUNC_OFFSET(14154, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 818),
+ NAME_FUNC_OFFSET(14174, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 819),
+ NAME_FUNC_OFFSET(14193, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 820),
+ NAME_FUNC_OFFSET(14213, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 821),
+ NAME_FUNC_OFFSET(14232, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 822),
+ NAME_FUNC_OFFSET(14252, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 823),
+ NAME_FUNC_OFFSET(14272, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 824),
+ NAME_FUNC_OFFSET(14293, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 825),
+ NAME_FUNC_OFFSET(14317, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 826),
+ NAME_FUNC_OFFSET(14338, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 827),
+ NAME_FUNC_OFFSET(14359, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 828),
+ NAME_FUNC_OFFSET(14380, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 829),
+ NAME_FUNC_OFFSET(14401, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 830),
+ NAME_FUNC_OFFSET(14422, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 831),
+ NAME_FUNC_OFFSET(14443, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 832),
+ NAME_FUNC_OFFSET(14464, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 833),
+ NAME_FUNC_OFFSET(14485, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 834),
+ NAME_FUNC_OFFSET(14506, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 835),
+ NAME_FUNC_OFFSET(14527, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 836),
+ NAME_FUNC_OFFSET(14548, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 837),
+ NAME_FUNC_OFFSET(14569, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 838),
+ NAME_FUNC_OFFSET(14591, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 839),
+ NAME_FUNC_OFFSET(14618, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 840),
+ NAME_FUNC_OFFSET(14645, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 841),
+ NAME_FUNC_OFFSET(14669, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 842),
+ NAME_FUNC_OFFSET(14693, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 843),
+ NAME_FUNC_OFFSET(14715, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 844),
+ NAME_FUNC_OFFSET(14737, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 845),
+ NAME_FUNC_OFFSET(14759, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 846),
+ NAME_FUNC_OFFSET(14784, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 847),
+ NAME_FUNC_OFFSET(14808, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 848),
+ NAME_FUNC_OFFSET(14830, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 849),
+ NAME_FUNC_OFFSET(14852, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 850),
+ NAME_FUNC_OFFSET(14874, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 851),
+ NAME_FUNC_OFFSET(14900, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 852),
+ NAME_FUNC_OFFSET(14923, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 853),
+ NAME_FUNC_OFFSET(14947, glPassTexCoordATI, glPassTexCoordATI, NULL, 854),
+ NAME_FUNC_OFFSET(14965, glSampleMapATI, glSampleMapATI, NULL, 855),
+ NAME_FUNC_OFFSET(14980, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 856),
+ NAME_FUNC_OFFSET(15011, glPointParameteriNV, glPointParameteriNV, NULL, 857),
+ NAME_FUNC_OFFSET(15031, glPointParameterivNV, glPointParameterivNV, NULL, 858),
+ NAME_FUNC_OFFSET(15052, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859),
+ NAME_FUNC_OFFSET(15075, gl_dispatch_stub_860, gl_dispatch_stub_860, NULL, 860),
+ NAME_FUNC_OFFSET(15098, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861),
+ NAME_FUNC_OFFSET(15124, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
+ NAME_FUNC_OFFSET(15147, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
+ NAME_FUNC_OFFSET(15168, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 864),
+ NAME_FUNC_OFFSET(15199, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 865),
+ NAME_FUNC_OFFSET(15230, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 866),
+ NAME_FUNC_OFFSET(15258, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 867),
+ NAME_FUNC_OFFSET(15287, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 868),
+ NAME_FUNC_OFFSET(15315, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 869),
+ NAME_FUNC_OFFSET(15344, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 870),
+ NAME_FUNC_OFFSET(15370, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 871),
+ NAME_FUNC_OFFSET(15391, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(15408, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(15435, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15456, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15506, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 877),
+ NAME_FUNC_OFFSET(15530, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 878),
+ NAME_FUNC_OFFSET(15555, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 879),
+ NAME_FUNC_OFFSET(15584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 880),
+ NAME_FUNC_OFFSET(15610, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15636, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15662, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15683, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 884),
+ NAME_FUNC_OFFSET(15705, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15725, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15766, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15798, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15817, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 889),
+ NAME_FUNC_OFFSET(15837, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 890),
+ NAME_FUNC_OFFSET(15862, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
+ NAME_FUNC_OFFSET(15883, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
+ NAME_FUNC_OFFSET(15907, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
+ NAME_FUNC_OFFSET(15937, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 894),
+ NAME_FUNC_OFFSET(15963, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 895),
+ NAME_FUNC_OFFSET(15988, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 896),
+ NAME_FUNC_OFFSET(16007, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 897),
+ NAME_FUNC_OFFSET(16031, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 898),
+ NAME_FUNC_OFFSET(16056, glUniform1uiEXT, glUniform1uiEXT, NULL, 899),
+ NAME_FUNC_OFFSET(16072, glUniform1uivEXT, glUniform1uivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(16089, glUniform2uiEXT, glUniform2uiEXT, NULL, 901),
+ NAME_FUNC_OFFSET(16105, glUniform2uivEXT, glUniform2uivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(16122, glUniform3uiEXT, glUniform3uiEXT, NULL, 903),
+ NAME_FUNC_OFFSET(16138, glUniform3uivEXT, glUniform3uivEXT, NULL, 904),
+ NAME_FUNC_OFFSET(16155, glUniform4uiEXT, glUniform4uiEXT, NULL, 905),
+ NAME_FUNC_OFFSET(16171, glUniform4uivEXT, glUniform4uivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(16188, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 907),
+ NAME_FUNC_OFFSET(16209, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 908),
+ NAME_FUNC_OFFSET(16231, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 909),
+ NAME_FUNC_OFFSET(16253, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 910),
+ NAME_FUNC_OFFSET(16276, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 911),
+ NAME_FUNC_OFFSET(16297, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 912),
+ NAME_FUNC_OFFSET(16319, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 913),
+ NAME_FUNC_OFFSET(16341, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 914),
+ NAME_FUNC_OFFSET(16364, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 915),
+ NAME_FUNC_OFFSET(16385, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 916),
+ NAME_FUNC_OFFSET(16407, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 917),
+ NAME_FUNC_OFFSET(16429, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16452, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16474, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 920),
+ NAME_FUNC_OFFSET(16495, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 921),
+ NAME_FUNC_OFFSET(16517, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 922),
+ NAME_FUNC_OFFSET(16539, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 923),
+ NAME_FUNC_OFFSET(16562, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 924),
+ NAME_FUNC_OFFSET(16584, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 925),
+ NAME_FUNC_OFFSET(16607, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 926),
+ NAME_FUNC_OFFSET(16630, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 927),
+ NAME_FUNC_OFFSET(16656, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928),
+ NAME_FUNC_OFFSET(16685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 929),
+ NAME_FUNC_OFFSET(16707, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 930),
+ NAME_FUNC_OFFSET(16727, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 931),
+ NAME_FUNC_OFFSET(16746, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 932),
+ NAME_FUNC_OFFSET(16770, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 933),
+ NAME_FUNC_OFFSET(16794, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 934),
+ NAME_FUNC_OFFSET(16816, glClearColorIiEXT, glClearColorIiEXT, NULL, 935),
+ NAME_FUNC_OFFSET(16834, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 936),
+ NAME_FUNC_OFFSET(16853, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 937),
+ NAME_FUNC_OFFSET(16877, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 938),
+ NAME_FUNC_OFFSET(16902, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 939),
+ NAME_FUNC_OFFSET(16923, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 940),
+ NAME_FUNC_OFFSET(16945, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 941),
+ NAME_FUNC_OFFSET(16972, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 942),
+ NAME_FUNC_OFFSET(16997, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 943),
+ NAME_FUNC_OFFSET(17025, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 944),
+ NAME_FUNC_OFFSET(17045, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 945),
+ NAME_FUNC_OFFSET(17067, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 946),
+ NAME_FUNC_OFFSET(17088, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 947),
+ NAME_FUNC_OFFSET(17114, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 948),
+ NAME_FUNC_OFFSET(17147, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 949),
+ NAME_FUNC_OFFSET(17178, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 950),
+ NAME_FUNC_OFFSET(17199, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951),
+ NAME_FUNC_OFFSET(17230, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952),
+ NAME_FUNC_OFFSET(17250, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 953),
+ NAME_FUNC_OFFSET(17278, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 954),
+ NAME_FUNC_OFFSET(17301, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 955),
+ NAME_FUNC_OFFSET(17326, glActiveProgramEXT, glActiveProgramEXT, NULL, 956),
+ NAME_FUNC_OFFSET(17345, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 957),
+ NAME_FUNC_OFFSET(17370, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 958),
+ NAME_FUNC_OFFSET(17392, glTextureBarrierNV, glTextureBarrierNV, NULL, 959),
+ NAME_FUNC_OFFSET(17411, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960),
+ NAME_FUNC_OFFSET(17436, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
+ NAME_FUNC_OFFSET(17465, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
+ NAME_FUNC_OFFSET(17496, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
+ NAME_FUNC_OFFSET(17520, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
+ NAME_FUNC_OFFSET(17545, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 965),
+ NAME_FUNC_OFFSET(17584, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 966),
+ NAME_FUNC_OFFSET(17613, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(17631, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17648, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17664, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17689, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17709, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17729, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17752, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(17775, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(17795, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(17812, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(17829, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(17844, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(17868, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(17887, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(17906, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(17922, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(17941, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(17964, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17980, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17996, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(18023, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(18050, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(18070, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18089, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18108, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18138, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18168, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18198, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18228, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(18247, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(18270, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(18295, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(18320, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(18347, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(18375, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18402, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18430, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18459, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18488, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18514, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18545, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18576, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18600, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(18623, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(18641, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18670, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18699, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18714, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18740, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18766, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18781, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(18793, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(18813, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(18830, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(18846, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18865, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18888, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(18904, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(18926, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(18944, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(18963, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(18981, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(19000, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(19018, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(19037, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(19055, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(19074, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(19092, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(19111, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
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+ NAME_FUNC_OFFSET(19203, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
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+ NAME_FUNC_OFFSET(19564, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
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+ NAME_FUNC_OFFSET(19610, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(19633, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(19650, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
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+ NAME_FUNC_OFFSET(19696, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
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+ NAME_FUNC_OFFSET(19934, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
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+ NAME_FUNC_OFFSET(21279, glUniform4fvARB, glUniform4fvARB, NULL, 560),
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+ NAME_FUNC_OFFSET(21304, glUniform4ivARB, glUniform4ivARB, NULL, 562),
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+ NAME_FUNC_OFFSET(21355, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(21374, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(21387, glValidateProgramARB, glValidateProgramARB, NULL, 567),
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+ NAME_FUNC_OFFSET(21464, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(21478, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
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+ NAME_FUNC_OFFSET(21542, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(21569, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
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+ NAME_FUNC_OFFSET(21663, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
+ NAME_FUNC_OFFSET(21689, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599),
+ NAME_FUNC_OFFSET(21719, glBlendFunciARB, glBlendFunciARB, NULL, 600),
+ NAME_FUNC_OFFSET(21741, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
+ NAME_FUNC_OFFSET(21757, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
+ NAME_FUNC_OFFSET(21776, glPointParameterfEXT, glPointParameterfEXT, NULL, 700),
+ NAME_FUNC_OFFSET(21794, glPointParameterfEXT, glPointParameterfEXT, NULL, 700),
+ NAME_FUNC_OFFSET(21815, glPointParameterfEXT, glPointParameterfEXT, NULL, 700),
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+ NAME_FUNC_OFFSET(21856, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701),
+ NAME_FUNC_OFFSET(21878, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701),
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+ NAME_FUNC_OFFSET(21920, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 705),
+ NAME_FUNC_OFFSET(21940, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 706),
+ NAME_FUNC_OFFSET(21959, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 707),
+ NAME_FUNC_OFFSET(21979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 708),
+ NAME_FUNC_OFFSET(21998, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 709),
+ NAME_FUNC_OFFSET(22018, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 710),
+ NAME_FUNC_OFFSET(22037, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 711),
+ NAME_FUNC_OFFSET(22057, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 712),
+ NAME_FUNC_OFFSET(22076, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 713),
+ NAME_FUNC_OFFSET(22096, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 714),
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+ NAME_FUNC_OFFSET(22137, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 716),
+ NAME_FUNC_OFFSET(22157, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 717),
+ NAME_FUNC_OFFSET(22178, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 718),
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+ NAME_FUNC_OFFSET(22219, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 720),
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+ NAME_FUNC_OFFSET(22261, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 722),
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+ NAME_FUNC_OFFSET(22299, glFogCoorddEXT, glFogCoorddEXT, NULL, 724),
+ NAME_FUNC_OFFSET(22311, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 725),
+ NAME_FUNC_OFFSET(22324, glFogCoordfEXT, glFogCoordfEXT, NULL, 726),
+ NAME_FUNC_OFFSET(22336, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 727),
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+ NAME_FUNC_OFFSET(22369, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729),
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+ NAME_FUNC_OFFSET(22407, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746),
+ NAME_FUNC_OFFSET(22424, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747),
+ NAME_FUNC_OFFSET(22439, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747),
+ NAME_FUNC_OFFSET(22457, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748),
+ NAME_FUNC_OFFSET(22471, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748),
+ NAME_FUNC_OFFSET(22488, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749),
+ NAME_FUNC_OFFSET(22503, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749),
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+ NAME_FUNC_OFFSET(22535, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750),
+ NAME_FUNC_OFFSET(22552, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751),
+ NAME_FUNC_OFFSET(22567, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751),
+ NAME_FUNC_OFFSET(22585, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752),
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+ NAME_FUNC_OFFSET(22631, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753),
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+ NAME_FUNC_OFFSET(22663, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754),
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+ NAME_FUNC_OFFSET(22727, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756),
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+ NAME_FUNC_OFFSET(22777, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22791, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22808, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759),
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+ NAME_FUNC_OFFSET(22887, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761),
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+ NAME_FUNC_OFFSET(22942, glGenProgramsNV, glGenProgramsNV, NULL, 783),
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+ NAME_FUNC_OFFSET(22985, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 789),
+ NAME_FUNC_OFFSET(23014, glIsProgramNV, glIsProgramNV, NULL, 793),
+ NAME_FUNC_OFFSET(23029, glPointParameteriNV, glPointParameteriNV, NULL, 857),
+ NAME_FUNC_OFFSET(23047, glPointParameterivNV, glPointParameterivNV, NULL, 858),
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+ NAME_FUNC_OFFSET(23087, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
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+ NAME_FUNC_OFFSET(23151, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
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+ NAME_FUNC_OFFSET(23396, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 884),
+ NAME_FUNC_OFFSET(23415, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 885),
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+ NAME_FUNC_OFFSET(23470, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23499, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23515, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 889),
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+ NAME_FUNC_OFFSET(23595, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23617, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 896),
+ NAME_FUNC_OFFSET(23633, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 897),
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+ NAME_FUNC_OFFSET(23676, glUniform1uiEXT, glUniform1uiEXT, NULL, 899),
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+ NAME_FUNC_OFFSET(23716, glUniform2uivEXT, glUniform2uivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(23730, glUniform3uiEXT, glUniform3uiEXT, NULL, 903),
+ NAME_FUNC_OFFSET(23743, glUniform3uivEXT, glUniform3uivEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23757, glUniform4uiEXT, glUniform4uiEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23770, glUniform4uivEXT, glUniform4uivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23784, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23802, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23821, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23840, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23860, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23878, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 912),
+ NAME_FUNC_OFFSET(23897, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 913),
+ NAME_FUNC_OFFSET(23916, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 914),
+ NAME_FUNC_OFFSET(23936, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 915),
+ NAME_FUNC_OFFSET(23954, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 916),
+ NAME_FUNC_OFFSET(23973, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 917),
+ NAME_FUNC_OFFSET(23992, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 918),
+ NAME_FUNC_OFFSET(24012, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 919),
+ NAME_FUNC_OFFSET(24031, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 920),
+ NAME_FUNC_OFFSET(24049, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 921),
+ NAME_FUNC_OFFSET(24068, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 922),
+ NAME_FUNC_OFFSET(24087, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 923),
+ NAME_FUNC_OFFSET(24107, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 924),
+ NAME_FUNC_OFFSET(24126, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 925),
+ NAME_FUNC_OFFSET(24146, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 926),
+ NAME_FUNC_OFFSET(24166, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 927),
+ NAME_FUNC_OFFSET(24189, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928),
+ NAME_FUNC_OFFSET(24215, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928),
+ NAME_FUNC_OFFSET(24244, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 929),
+ NAME_FUNC_OFFSET(24257, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 930),
+ NAME_FUNC_OFFSET(24268, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 931),
+ NAME_FUNC_OFFSET(24278, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 932),
+ NAME_FUNC_OFFSET(24294, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 933),
+ NAME_FUNC_OFFSET(24310, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24323, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 937),
+ NAME_FUNC_OFFSET(24344, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 938),
+ NAME_FUNC_OFFSET(24366, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 939),
+ NAME_FUNC_OFFSET(24384, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 940),
+ NAME_FUNC_OFFSET(24403, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 941),
+ NAME_FUNC_OFFSET(24428, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 942),
+ NAME_FUNC_OFFSET(24451, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 943),
+ NAME_FUNC_OFFSET(24476, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 944),
+ NAME_FUNC_OFFSET(24493, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 946),
+ NAME_FUNC_OFFSET(24511, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 947),
+ NAME_FUNC_OFFSET(24534, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 948),
+ NAME_FUNC_OFFSET(24564, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 949),
+ NAME_FUNC_OFFSET(24592, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 950),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};