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-rw-r--r--mesalib/src/mapi/glapi/Makefile.am1
-rw-r--r--mesalib/src/mapi/glapi/Makefile.sources1
-rw-r--r--mesalib/src/mapi/glapi/SConscript1
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml401
-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile.am1
-rw-r--r--mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml1
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_recv.py1
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_send.py1
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml25
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_genexec.py1
-rw-r--r--mesalib/src/mapi/glapi/glapi.h2
-rw-r--r--mesalib/src/mapi/glapi/glthread.c7
-rw-r--r--mesalib/src/mapi/glapi/glthread.h28
13 files changed, 430 insertions, 41 deletions
diff --git a/mesalib/src/mapi/glapi/Makefile.am b/mesalib/src/mapi/glapi/Makefile.am
index bf653a305..e425bacea 100644
--- a/mesalib/src/mapi/glapi/Makefile.am
+++ b/mesalib/src/mapi/glapi/Makefile.am
@@ -27,6 +27,7 @@ include ../Makefile.sources
AM_CPPFLAGS = \
$(DEFINES) \
+ $(SELINUX_CFLAGS) \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src/mapi \
-I$(top_builddir)/src/mapi \
diff --git a/mesalib/src/mapi/glapi/Makefile.sources b/mesalib/src/mapi/glapi/Makefile.sources
index 58d28c52c..100e6347e 100644
--- a/mesalib/src/mapi/glapi/Makefile.sources
+++ b/mesalib/src/mapi/glapi/Makefile.sources
@@ -6,7 +6,6 @@ GLAPI_SOURCES = \
glapi_gentable.c \
glapi_getproc.c \
glapi_nop.c \
- glthread.c \
glapi.c
X86_API = \
diff --git a/mesalib/src/mapi/glapi/SConscript b/mesalib/src/mapi/glapi/SConscript
index 152818d22..bc1c43aa8 100644
--- a/mesalib/src/mapi/glapi/SConscript
+++ b/mesalib/src/mapi/glapi/SConscript
@@ -34,7 +34,6 @@ glapi_sources = [
'glapi_entrypoint.c',
'glapi_getproc.c',
'glapi_nop.c',
- 'glthread.c',
'glapi.c',
]
diff --git a/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml b/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml
new file mode 100644
index 000000000..80234ea5e
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml
@@ -0,0 +1,401 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+<OpenGLAPI>
+ <category name="ARB_separate_shader_objects" number="97">
+ <enum name="ACTIVE_PROGRAM" value="0x8259"/>
+ <enum name="PROGRAM_PIPELINE_BINDING" value="0x825A"/>
+ <enum name="VERTEX_SHADER_BIT" value="0x00000001"/>
+ <enum name="FRAGMENT_SHADER_BIT" value="0x00000002"/>
+ <enum name="GEOMETRY_SHADER_BIT" value="0x00000004"/>
+ <enum name="TESS_CONTROL_SHADER_BIT" value="0x00000008"/>
+ <enum name="TESS_EVALUATION_SHADER_BIT" value="0x00000010"/>
+ <enum name="ALL_SHADER_BITS" value="0xFFFFFFFF"/>
+ <enum name="PROGRAM_SEPARABLE" value="0x8258"/>
+
+ <function name="UseProgramStages" offset="assign">
+ <param name="pipeline" type="GLuint" />
+ <param name="stages" type="GLbitfield" />
+ <param name="program" type="GLuint" />
+ </function>
+ <function name="ActiveShaderProgram" offset="assign">
+ <param name="pipeline" type="GLuint" />
+ <param name="program" type="GLuint" />
+ </function>
+ <function name="CreateShaderProgramv" offset="assign">
+ <param name="type" type="GLenum" />
+ <param name="count" type="GLsizei" />
+ <param name="strings" type="const GLchar * const *" />
+ <return type="GLuint"/>
+ </function>
+ <function name="BindProgramPipeline" offset="assign">
+ <param name="pipeline" type="GLuint" />
+ </function>
+ <function name="DeleteProgramPipelines" offset="assign">
+ <param name="n" type="GLsizei" />
+ <param name="pipelines" type="const GLuint *" />
+ </function>
+ <function name="GenProgramPipelines" offset="assign">
+ <param name="n" type="GLsizei" />
+ <param name="pipelines" type="GLuint *" />
+ </function>
+ <function name="IsProgramPipeline" offset="assign">
+ <param name="pipeline" type="GLuint" />
+ <return type="GLboolean"/>
+ </function>
+ <!-- Function already included on ARB_get_program_binary.xml. Keep a commented
+ version here for completeness -->
+ <!--
+ <function name="ProgramParameteri" offset="assign" es2="3.0">
+ <param name="program" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="value" type="GLint"/>
+ </function>
+ -->
+ <function name="GetProgramPipelineiv" offset="assign">
+ <param name="pipeline" type="GLuint" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint *" />
+ </function>
+ <function name="ProgramUniform1i" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLint" />
+ </function>
+ <function name="ProgramUniform2i" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLint" />
+ <param name="y" type="GLint" />
+ </function>
+ <function name="ProgramUniform3i" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLint" />
+ <param name="y" type="GLint" />
+ <param name="z" type="GLint" />
+ </function>
+ <function name="ProgramUniform4i" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLint" />
+ <param name="y" type="GLint" />
+ <param name="z" type="GLint" />
+ <param name="w" type="GLint" />
+ </function>
+ <function name="ProgramUniform1ui" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLuint" />
+ </function>
+ <function name="ProgramUniform2ui" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLuint" />
+ <param name="y" type="GLuint" />
+ </function>
+ <function name="ProgramUniform3ui" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLuint" />
+ <param name="y" type="GLuint" />
+ <param name="z" type="GLuint" />
+ </function>
+ <function name="ProgramUniform4ui" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLuint" />
+ <param name="y" type="GLuint" />
+ <param name="z" type="GLuint" />
+ <param name="w" type="GLuint" />
+ </function>
+ <function name="ProgramUniform1f" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLfloat" />
+ </function>
+ <function name="ProgramUniform2f" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLfloat" />
+ <param name="y" type="GLfloat" />
+ </function>
+ <function name="ProgramUniform3f" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLfloat" />
+ <param name="y" type="GLfloat" />
+ <param name="z" type="GLfloat" />
+ </function>
+ <function name="ProgramUniform4f" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLfloat" />
+ <param name="y" type="GLfloat" />
+ <param name="z" type="GLfloat" />
+ <param name="w" type="GLfloat" />
+ </function>
+ <function name="ProgramUniform1iv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLint *" />
+ </function>
+ <function name="ProgramUniform2iv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLint *" />
+ </function>
+ <function name="ProgramUniform3iv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLint *" />
+ </function>
+ <function name="ProgramUniform4iv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLint *" />
+ </function>
+ <function name="ProgramUniform1uiv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLuint *" />
+ </function>
+ <function name="ProgramUniform2uiv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLuint *" />
+ </function>
+ <function name="ProgramUniform3uiv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLuint *" />
+ </function>
+ <function name="ProgramUniform4uiv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLuint *" />
+ </function>
+ <function name="ProgramUniform1fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniform2fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniform3fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniform4fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniformMatrix2fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniformMatrix3fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniformMatrix4fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniformMatrix2x3fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniformMatrix3x2fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniformMatrix2x4fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniformMatrix4x2fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniformMatrix3x4fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ProgramUniformMatrix4x3fv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLfloat *" />
+ </function>
+ <function name="ValidateProgramPipeline" offset="assign">
+ <param name="pipeline" type="GLuint" />
+ </function>
+ <function name="GetProgramPipelineInfoLog" offset="assign">
+ <param name="pipeline" type="GLuint" />
+ <param name="bufSize" type="GLsizei" />
+ <param name="length" type="GLsizei *" />
+ <param name="infoLog" type="GLchar *" />
+ </function>
+
+ <!-- depends on GL_ARB_gpu_shader_fp64
+ <function name="ProgramUniform1d" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLdouble" />
+ </function>
+ <function name="ProgramUniform2d" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLdouble" />
+ <param name="y" type="GLdouble" />
+ </function>
+ <function name="ProgramUniform3d" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLdouble" />
+ <param name="y" type="GLdouble" />
+ <param name="z" type="GLdouble" />
+ </function>
+ <function name="ProgramUniform4d" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="x" type="GLdouble" />
+ <param name="y" type="GLdouble" />
+ <param name="z" type="GLdouble" />
+ <param name="w" type="GLdouble" />
+ </function>
+ <function name="ProgramUniformMatrix2x3dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniformMatrix3x2dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniformMatrix2x4dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniformMatrix4x2dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniformMatrix3x4dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniformMatrix4x3dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniformMatrix2dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniformMatrix3dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniformMatrix4dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="transpose" type="GLboolean" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniform1dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniform2dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniform3dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ <function name="ProgramUniform4dv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="location" type="GLint" />
+ <param name="count" type="GLsizei" />
+ <param name="value" type="const GLdouble *" />
+ </function>
+ -->
+ </category>
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/Makefile.am b/mesalib/src/mapi/glapi/gen/Makefile.am
index 9e6fe5261..7b3c118f0 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile.am
+++ b/mesalib/src/mapi/glapi/gen/Makefile.am
@@ -113,6 +113,7 @@ API_XML = \
ARB_sample_shading.xml \
ARB_sampler_objects.xml \
ARB_seamless_cube_map.xml \
+ ARB_separate_shader_objects.xml \
ARB_shader_atomic_counters.xml \
ARB_shader_image_load_store.xml \
ARB_sync.xml \
diff --git a/mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml b/mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml
index cf5f0eddd..0b19e1a85 100644
--- a/mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml
+++ b/mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml
@@ -29,6 +29,7 @@
</function>
<function name="VDPAUIsSurfaceNV" offset="assign">
+ <return type="GLboolean"/>
<param name="surface" type="GLintptr"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_recv.py b/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
index 42b85a525..d076409c2 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
@@ -92,7 +92,6 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
print '#include "singlesize.h"'
print '#include "glapi.h"'
print '#include "glapitable.h"'
- print '#include "glthread.h"'
print '#include "dispatch.h"'
print ''
print '#define __GLX_PAD(x) (((x) + 3) & ~3)'
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_send.py b/mesalib/src/mapi/glapi/gen/glX_proto_send.py
index 8b804418b..a98f63e99 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_send.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_send.py
@@ -167,7 +167,6 @@ class PrintGlxProtoStubs(glX_proto_common.glx_print_proto):
print '#include "glxclient.h"'
print '#include "indirect_size.h"'
print '#include "glapi.h"'
- print '#include "glthread.h"'
print '#include <GL/glxproto.h>'
print '#include <X11/Xlib-xcb.h>'
print '#include <xcb/xcb.h>'
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 4ef754d5c..7e1946e22 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -8275,7 +8275,11 @@
</function>
</category>
-<!-- ARB extensions #95...#108 -->
+<!-- ARB extensions #95...#96 -->
+
+<xi:include href="ARB_separate_shader_objects.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extensions #98...#108 -->
<xi:include href="ARB_ES2_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
@@ -8492,6 +8496,25 @@
<xi:include href="ARB_texture_storage_multisample.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<!-- ARB extension 142 - 143. -->
+
+<category name="GL_ARB_buffer_storage" number="144">
+ <enum name="MAP_PERSISTENT_BIT" value="0x40" />
+ <enum name="MAP_COHERENT_BIT" value="0x80" />
+ <enum name="DYNAMIC_STORAGE_BIT" value="0x100" />
+ <enum name="CLIENT_STORAGE_BIT" value="0x200" />
+ <enum name="BUFFER_IMMUTABLE_STORAGE" value="0x821F" />
+ <enum name="BUFFER_STORAGE_FLAGS" value="0x8220" />
+ <enum name="CLIENT_MAPPED_BUFFER_BARRIER_BIT" value="0x4000" />
+
+ <function name="BufferStorage" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="data" type="const GLvoid *"/>
+ <param name="flags" type="GLbitfield"/>
+ </function>
+</category>
+
<!-- Non-ARB extensions sorted by extension number. -->
<category name="GL_EXT_blend_color" number="2">
diff --git a/mesalib/src/mapi/glapi/gen/gl_genexec.py b/mesalib/src/mapi/glapi/gen/gl_genexec.py
index 1765a51ad..460919397 100644
--- a/mesalib/src/mapi/glapi/gen/gl_genexec.py
+++ b/mesalib/src/mapi/glapi/gen/gl_genexec.py
@@ -86,6 +86,7 @@ header = """/**
#include "main/multisample.h"
#include "main/objectlabel.h"
#include "main/performance_monitor.h"
+#include "main/pipelineobj.h"
#include "main/pixel.h"
#include "main/pixelstore.h"
#include "main/points.h"
diff --git a/mesalib/src/mapi/glapi/glapi.h b/mesalib/src/mapi/glapi/glapi.h
index c764271b0..dcf91a7f3 100644
--- a/mesalib/src/mapi/glapi/glapi.h
+++ b/mesalib/src/mapi/glapi/glapi.h
@@ -44,7 +44,7 @@
#ifndef _GLAPI_H
#define _GLAPI_H
-#include "glapi/glthread.h"
+#include "u_thread.h"
#ifdef __cplusplus
diff --git a/mesalib/src/mapi/glapi/glthread.c b/mesalib/src/mapi/glapi/glthread.c
deleted file mode 100644
index 00915380f..000000000
--- a/mesalib/src/mapi/glapi/glthread.c
+++ /dev/null
@@ -1,7 +0,0 @@
-#include "glapi/glapi.h"
-
-unsigned long
-_glthread_GetID(void)
-{
- return u_thread_self();
-}
diff --git a/mesalib/src/mapi/glapi/glthread.h b/mesalib/src/mapi/glapi/glthread.h
deleted file mode 100644
index 2399abb2b..000000000
--- a/mesalib/src/mapi/glapi/glthread.h
+++ /dev/null
@@ -1,28 +0,0 @@
-#ifndef GLTHREAD_H
-#define GLTHREAD_H
-
-#include "u_thread.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#define _glthread_DECLARE_STATIC_MUTEX(name) u_mutex_declare_static(name)
-#define _glthread_INIT_MUTEX(name) u_mutex_init(name)
-#define _glthread_DESTROY_MUTEX(name) u_mutex_destroy(name)
-#define _glthread_LOCK_MUTEX(name) u_mutex_lock(name)
-#define _glthread_UNLOCK_MUTEX(name) u_mutex_unlock(name)
-
-#define _glthread_InitTSD(tsd) u_tsd_init(tsd);
-#define _glthread_DestroyTSD(tsd) u_tsd_destroy(tsd);
-#define _glthread_GetTSD(tsd) u_tsd_get(tsd);
-#define _glthread_SetTSD(tsd, ptr) u_tsd_set(tsd, ptr);
-
-typedef struct u_tsd _glthread_TSD;
-typedef u_mutex _glthread_Mutex;
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* GLTHREAD_H */