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-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml10
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml44
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml6
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml20
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_sync.xml14
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml12
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml8
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml12
-rw-r--r--mesalib/src/mapi/glapi/gen/GL3x.xml68
-rw-r--r--mesalib/src/mapi/glapi/gen/OES_EGL_image.xml6
-rw-r--r--mesalib/src/mapi/glapi/gen/OES_fixed_point.xml125
-rw-r--r--mesalib/src/mapi/glapi/gen/OES_single_precision.xml18
-rw-r--r--mesalib/src/mapi/glapi/gen/es_EXT.xml179
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_XML.py2
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_size.py2
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.dtd4
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml395
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_XML.py58
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_and_es_API.xml132
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_table.py9
-rw-r--r--mesalib/src/mapi/glapi/gen/gles_api.py461
-rw-r--r--mesalib/src/mapi/glapi/gen/remap_helper.py9
-rw-r--r--mesalib/src/mapi/glapi/gen/typeexpr.py6
27 files changed, 687 insertions, 927 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml b/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
index d52a88c60..d15736612 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
@@ -18,17 +18,17 @@
<enum name="MAX_VARYING_VECTORS" value="0x8DFC"/>
<enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/>
- <function name="GetShaderPrecisionFormat" offset="assign">
+ <function name="GetShaderPrecisionFormat" offset="assign" es2="2.0">
<param name="shadertype" type="GLenum"/>
<param name="precisiontype" type="GLenum"/>
<param name="range" type="GLint *"/>
<param name="precision" type="GLint *"/>
</function>
- <function name="ReleaseShaderCompiler" offset="assign">
+ <function name="ReleaseShaderCompiler" offset="assign" es2="2.0">
</function>
- <function name="ShaderBinary" offset="assign">
+ <function name="ShaderBinary" offset="assign" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="shaders" type="const GLuint *"/>
<param name="binaryformat" type="GLenum"/>
@@ -45,11 +45,11 @@
<enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/>
<!-- from GL_OES_single_precision -->
- <function name="ClearDepthf" offset="assign">
+ <function name="ClearDepthf" offset="assign" es1="1.0" es2="2.0">
<param name="depth" type="GLclampf"/>
</function>
- <function name="DepthRangef" offset="assign">
+ <function name="DepthRangef" offset="assign" es1="1.0" es2="2.0">
<param name="zNear" type="GLclampf"/>
<param name="zFar" type="GLclampf"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml b/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml
index 719816d81..6982ed1d2 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml
@@ -11,7 +11,7 @@
<enum name="COPY_READ_BUFFER" value="0x8F36"/>
<enum name="COPY_WRITE_BUFFER" value="0x8F37"/>
- <function name="CopyBufferSubData" offset="assign">
+ <function name="CopyBufferSubData" offset="assign" es2="3.0">
<param name="readTarget" type="GLenum"/>
<param name="writeTarget" type="GLenum"/>
<param name="readOffset" type="GLintptr"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
index e6bdcd6e5..c9649aced 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
@@ -140,34 +140,36 @@
- <function name="IsRenderbuffer" alias="IsRenderbufferEXT">
+ <function name="IsRenderbuffer" alias="IsRenderbufferEXT" es2="2.0">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="BindRenderbuffer" alias="BindRenderbufferEXT">
+ <function name="BindRenderbuffer" alias="BindRenderbufferEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT">
+ <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT"
+ es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
</function>
- <function name="GenRenderbuffers" alias="GenRenderbuffersEXT">
+ <function name="GenRenderbuffers" alias="GenRenderbuffersEXT" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="RenderbufferStorage" alias="RenderbufferStorageEXT">
+ <function name="RenderbufferStorage" alias="RenderbufferStorageEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
- <function name="RenderbufferStorageMultisample" offset="assign">
+ <function name="RenderbufferStorageMultisample" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
@@ -176,33 +178,36 @@
<glx rop="4331"/>
</function>
- <function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT">
+ <function name="GetRenderbufferParameteriv"
+ alias="GetRenderbufferParameterivEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="IsFramebuffer" alias="IsFramebufferEXT">
+ <function name="IsFramebuffer" alias="IsFramebufferEXT" es2="2.0">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="BindFramebuffer" alias="BindFramebufferEXT">
+ <function name="BindFramebuffer" alias="BindFramebufferEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
</function>
- <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT">
+ <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT"
+ es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
</function>
- <function name="GenFramebuffers" alias="GenFramebuffersEXT">
+ <function name="GenFramebuffers" alias="GenFramebuffersEXT" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT">
+ <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
</function>
@@ -215,7 +220,8 @@
<param name="level" type="GLint"/>
</function>
- <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT">
+ <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -232,7 +238,7 @@
<param name="zoffset" type="GLint"/>
</function>
- <function name="FramebufferTextureLayer" alias="FramebufferTextureLayerEXT">
+ <function name="FramebufferTextureLayer" alias="FramebufferTextureLayerEXT" es2="3.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
@@ -240,21 +246,23 @@
<param name="layer" type="GLint"/>
</function>
- <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT">
+ <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="GetFramebufferAttachmentParameteriv" alias="GetFramebufferAttachmentParameterivEXT">
+ <function name="GetFramebufferAttachmentParameteriv"
+ alias="GetFramebufferAttachmentParameterivEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="BlitFramebuffer" alias="BlitFramebufferEXT">
+ <function name="BlitFramebuffer" alias="BlitFramebufferEXT" es2="3.0">
<param name="srcX0" type="GLint"/>
<param name="srcY0" type="GLint"/>
<param name="srcX1" type="GLint"/>
@@ -267,7 +275,7 @@
<param name="filter" type="GLenum"/>
</function>
- <function name="GenerateMipmap" alias="GenerateMipmapEXT">
+ <function name="GenerateMipmap" alias="GenerateMipmapEXT" es2="2.0">
<param name="target" type="GLenum"/>
</function>
</category>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml b/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml
index a3665e540..8da5c41e8 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml
@@ -11,7 +11,7 @@
<enum name="NUM_PROGRAM_BINARY_FORMATS" value="0x87FE"/>
<enum name="PROGRAM_BINARY_FORMATS" value="0x87FF"/>
- <function name="GetProgramBinary" offset="assign" static_dispatch="false">
+ <function name="GetProgramBinary" offset="assign" static_dispatch="false" es2="3.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -19,14 +19,14 @@
<param name="binary" type="GLvoid *"/>
</function>
- <function name="ProgramBinary" offset="assign" static_dispatch="false">
+ <function name="ProgramBinary" offset="assign" static_dispatch="false" es2="3.0">
<param name="program" type="GLuint"/>
<param name="binaryFormat" type="GLenum"/>
<param name="binary" type="const GLvoid *"/>
<param name="length" type="GLsizei"/>
</function>
- <function name="ProgramParameteri" offset="assign" static_dispatch="false">
+ <function name="ProgramParameteri" offset="assign" static_dispatch="false" es2="3.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="value" type="GLint"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml b/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml
index 3e4ffc300..31b515cdb 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml
@@ -29,7 +29,7 @@
<param name="buffer" type="GLuint"/>
</function>
- <function name="InvalidateSubFramebuffer" offset="assign">
+ <function name="InvalidateSubFramebuffer" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei" counter="true"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
@@ -39,7 +39,7 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="InvalidateFramebuffer" offset="assign">
+ <function name="InvalidateFramebuffer" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei" counter="true"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml b/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml
index afcb9b6ba..d87450446 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml
@@ -15,7 +15,7 @@
<enum name="MAP_FLUSH_EXPLICIT_BIT" value="0x0010"/>
<enum name="MAP_UNSYNCHRONIZED_BIT" value="0x0020"/>
- <function name="MapBufferRange" offset="assign">
+ <function name="MapBufferRange" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
@@ -23,7 +23,7 @@
<return type="GLvoid *"/>
</function>
- <function name="FlushMappedBufferRange" offset="assign">
+ <function name="FlushMappedBufferRange" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml b/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml
index 0d39db4d3..9173dee5c 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml
@@ -7,45 +7,45 @@
<category name="GL_ARB_sampler_objects" number="81">
- <function name="GenSamplers" offset="assign">
+ <function name="GenSamplers" offset="assign" es2="3.0">
<param name="count" type="GLsizei"/>
<param name="samplers" type="GLuint *"/>
</function>
- <function name="DeleteSamplers" offset="assign">
+ <function name="DeleteSamplers" offset="assign" es2="3.0">
<param name="count" type="GLsizei"/>
<param name="samplers" type="const GLuint *"/>
</function>
- <function name="IsSampler" offset="assign">
+ <function name="IsSampler" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="BindSampler" offset="assign">
+ <function name="BindSampler" offset="assign" es2="3.0">
<param name="unit" type="GLuint"/>
<param name="sampler" type="GLuint"/>
</function>
- <function name="SamplerParameteri" offset="assign">
+ <function name="SamplerParameteri" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="SamplerParameterf" offset="assign">
+ <function name="SamplerParameterf" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="SamplerParameteriv" offset="assign">
+ <function name="SamplerParameteriv" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="SamplerParameterfv" offset="assign">
+ <function name="SamplerParameterfv" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
@@ -63,13 +63,13 @@
<param name="params" type="const GLuint *"/>
</function>
- <function name="GetSamplerParameteriv" offset="assign">
+ <function name="GetSamplerParameteriv" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetSamplerParameterfv" offset="assign">
+ <function name="GetSamplerParameterfv" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_sync.xml b/mesalib/src/mapi/glapi/gen/ARB_sync.xml
index 4e4eebac3..58f1639c4 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_sync.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_sync.xml
@@ -39,40 +39,40 @@
-->
- <function name="FenceSync" offset="assign">
+ <function name="FenceSync" offset="assign" es2="3.0">
<param name="condition" type="GLenum"/>
<param name="flags" type="GLbitfield"/>
<return type="GLsync"/>
</function>
- <function name="IsSync" offset="assign">
+ <function name="IsSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<return type="GLboolean"/>
</function>
- <function name="DeleteSync" offset="assign">
+ <function name="DeleteSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
</function>
- <function name="ClientWaitSync" offset="assign">
+ <function name="ClientWaitSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="flags" type="GLbitfield"/>
<param name="timeout" type="GLuint64"/>
<return type="GLenum"/>
</function>
- <function name="WaitSync" offset="assign">
+ <function name="WaitSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="flags" type="GLbitfield"/>
<param name="timeout" type="GLuint64"/>
</function>
- <function name="GetInteger64v" offset="assign">
+ <function name="GetInteger64v" offset="assign" es2="3.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *" output="true" variable_param="pname"/>
</function>
- <function name="GetSynciv" offset="assign">
+ <function name="GetSynciv" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="pname" type="GLenum"/>
<param name="bufSize" type="GLsizei"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
index 045913806..1d63e7ce3 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
@@ -17,7 +17,7 @@
<param name="width" type="GLsizei"/>
</function>
- <function name="TexStorage2D" offset="assign">
+ <function name="TexStorage2D" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
@@ -25,7 +25,7 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="TexStorage3D" offset="assign">
+ <function name="TexStorage3D" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml
index 80541a821..11aacb033 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml
@@ -39,14 +39,14 @@
<enum name="UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" value="0x8A46" />
<enum name="INVALID_INDEX" value="0xFFFFFFFF" />
-<function name="GetUniformIndices" offset="assign">
+<function name="GetUniformIndices" offset="assign" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformCount" type="GLsizei" />
<param name="uniformNames" type="const GLchar * const *" />
<param name="uniformIndices" type="GLuint *" />
</function>
-<function name="GetActiveUniformsiv" offset="assign">
+<function name="GetActiveUniformsiv" offset="assign" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformCount" type="GLsizei" />
<param name="uniformIndices" type="const GLuint *" />
@@ -62,20 +62,20 @@
<param name="uniformName" type="GLchar *" />
</function>
-<function name="GetUniformBlockIndex" offset="assign">
+<function name="GetUniformBlockIndex" offset="assign" es2="3.0">
<return type="GLuint"/>
<param name="program" type="GLuint" />
<param name="uniformBlockName" type="const GLchar *" />
</function>
-<function name="GetActiveUniformBlockiv" offset="assign">
+<function name="GetActiveUniformBlockiv" offset="assign" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformBlockIndex" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
-<function name="GetActiveUniformBlockName" offset="assign">
+<function name="GetActiveUniformBlockName" offset="assign" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformBlockIndex" type="GLuint" />
<param name="bufSize" type="GLsizei" />
@@ -86,7 +86,7 @@
<!-- Duplicated with GL3x.xml: BindBufferRange, BindBufferBase,
GetIntegeri_v -->
-<function name="UniformBlockBinding" offset="assign" >
+<function name="UniformBlockBinding" offset="assign" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformBlockIndex" type="GLuint" />
<param name="uniformBlockBinding" type="GLuint" />
diff --git a/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml b/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml
index 3b4ab64f5..872548d1a 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml
@@ -10,21 +10,21 @@
<enum name="VERTEX_ARRAY_BINDING" value="0x85B5"/>
- <function name="BindVertexArray" offset="assign">
+ <function name="BindVertexArray" offset="assign" es2="3.0">
<param name="array" type="GLuint"/>
</function>
- <function name="DeleteVertexArrays" alias="DeleteVertexArraysAPPLE">
+ <function name="DeleteVertexArrays" alias="DeleteVertexArraysAPPLE" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *"/>
</function>
- <function name="GenVertexArrays" offset="assign">
+ <function name="GenVertexArrays" offset="assign" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *"/>
</function>
- <function name="IsVertexArray" alias="IsVertexArrayAPPLE">
+ <function name="IsVertexArray" alias="IsVertexArrayAPPLE" es2="3.0">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
index 051f1e0cc..dbd7513c7 100644
--- a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
+++ b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
@@ -82,30 +82,30 @@
<enum name="TRANSFORM_FEEDBACK_BUFFER_ACTIVE" value="0x8E24"/>
<enum name="TRANSFORM_FEEDBACK_BINDING" value="0x8E25"/>
- <function name="BindTransformFeedback" offset="assign">
+ <function name="BindTransformFeedback" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
</function>
- <function name="DeleteTransformFeedbacks" offset="assign">
+ <function name="DeleteTransformFeedbacks" offset="assign" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="ids" type="const GLuint *"/>
</function>
- <function name="GenTransformFeedbacks" offset="assign">
+ <function name="GenTransformFeedbacks" offset="assign" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="ids" type="GLuint *"/>
</function>
- <function name="IsTransformFeedback" offset="assign">
+ <function name="IsTransformFeedback" offset="assign" es2="3.0">
<param name="id" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="PauseTransformFeedback" offset="assign">
+ <function name="PauseTransformFeedback" offset="assign" es2="3.0">
</function>
- <function name="ResumeTransformFeedback" offset="assign">
+ <function name="ResumeTransformFeedback" offset="assign" es2="3.0">
</function>
<function name="DrawTransformFeedback" offset="assign">
diff --git a/mesalib/src/mapi/glapi/gen/GL3x.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml
index ca63c5fc3..9485d58a2 100644
--- a/mesalib/src/mapi/glapi/gen/GL3x.xml
+++ b/mesalib/src/mapi/glapi/gen/GL3x.xml
@@ -123,32 +123,32 @@
<!-- These functions are unique to GL3 -->
- <function name="ClearBufferiv" offset="assign">
+ <function name="ClearBufferiv" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ClearBufferuiv" offset="assign">
+ <function name="ClearBufferuiv" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ClearBufferfv" offset="assign">
+ <function name="ClearBufferfv" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ClearBufferfi" offset="assign">
+ <function name="ClearBufferfi" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="depth" type="GLfloat"/>
<param name="stencil" type="GLint"/>
</function>
- <function name="GetStringi" offset="assign">
+ <function name="GetStringi" offset="assign" es2="3.0">
<param name="name" type="GLenum"/>
<param name="index" type="GLuint"/>
<return type="const GLubyte *"/>
@@ -175,7 +175,7 @@
<param name="data" type="GLboolean *"/>
</function>
- <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT">
+ <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT" es2="3.0">
<param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLint *"/>
@@ -199,7 +199,7 @@
<!-- These functions alias ones form GL_EXT_transform_feedback -->
- <function name="GetFragDataLocation" alias="GetFragDataLocationEXT">
+ <function name="GetFragDataLocation" alias="GetFragDataLocationEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
@@ -211,14 +211,14 @@
<param name="name" type="const GLchar *"/>
</function>
- <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
+ <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT" es2="3.0">
<param name="mode" type="GLenum"/>
</function>
- <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
+ <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT" es2="3.0">
</function>
- <function name="BindBufferRange" alias="BindBufferRangeEXT">
+ <function name="BindBufferRange" alias="BindBufferRangeEXT" es2="3.0">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
@@ -226,20 +226,20 @@
<param name="size" type="GLsizeiptr"/>
</function>
- <function name="BindBufferBase" alias="BindBufferBaseEXT">
+ <function name="BindBufferBase" alias="BindBufferBaseEXT" es2="3.0">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
</function>
- <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
+ <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="varyings" type="const GLchar * const *"/>
<param name="bufferMode" type="GLenum"/>
</function>
- <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
+ <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -261,7 +261,7 @@
<!-- These functions alias ones from GL_EXT_gpu_shader4 -->
- <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT">
+ <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -269,13 +269,13 @@
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT">
+ <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT">
+ <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
@@ -299,7 +299,7 @@
<param name="z" type="GLint"/>
</function>
- <function name="VertexAttribI4i" alias="VertexAttribI4iEXT">
+ <function name="VertexAttribI4i" alias="VertexAttribI4iEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
@@ -325,7 +325,7 @@
<param name="z" type="GLuint"/>
</function>
- <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT">
+ <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -348,7 +348,7 @@
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT">
+ <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
@@ -368,7 +368,7 @@
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT">
+ <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
@@ -393,31 +393,31 @@
<param name="v" type="const GLushort *"/>
</function>
- <function name="GetUniformuiv" alias="GetUniformuivEXT">
+ <function name="GetUniformuiv" alias="GetUniformuivEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="Uniform1ui" alias="Uniform1uiEXT">
+ <function name="Uniform1ui" alias="Uniform1uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="Uniform2ui" alias="Uniform2uiEXT">
+ <function name="Uniform2ui" alias="Uniform2uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="Uniform3ui" alias="Uniform3uiEXT">
+ <function name="Uniform3ui" alias="Uniform3uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="Uniform4ui" alias="Uniform4uiEXT">
+ <function name="Uniform4ui" alias="Uniform4uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -425,25 +425,25 @@
<param name="w" type="GLuint"/>
</function>
- <function name="Uniform1uiv" alias="Uniform1uivEXT">
+ <function name="Uniform1uiv" alias="Uniform1uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform2uiv" alias="Uniform2uivEXT">
+ <function name="Uniform2uiv" alias="Uniform2uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform3uiv" alias="Uniform3uivEXT">
+ <function name="Uniform3uiv" alias="Uniform3uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform4uiv" alias="Uniform4uivEXT">
+ <function name="Uniform4uiv" alias="Uniform4uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
@@ -545,14 +545,14 @@
<enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
<enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
- <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB">
+ <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB" es2="3.0">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB">
+ <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB" es2="3.0">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -598,13 +598,13 @@
<enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/>
<enum name="CONTEXT_PROFILE_MASK" value="0x9126"/>
- <function name="GetInteger64i_v" offset="assign">
+ <function name="GetInteger64i_v" offset="assign" es2="3.0">
<param name="cap" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLint64 *"/>
</function>
- <function name="GetBufferParameteri64v" offset="assign">
+ <function name="GetBufferParameteri64v" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *"/>
@@ -628,7 +628,7 @@
<enum name="TEXTURE_SWIZZLE_A" value="0x8E45"/>
<enum name="TEXTURE_SWIZZLE_RGBA" value="0x8E46"/>
- <function name="VertexAttribDivisor" offset="assign">
+ <function name="VertexAttribDivisor" offset="assign" es2="3.0">
<param name="index" type="GLuint"/>
<param name="divisor" type="GLuint"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml b/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml
index 1cb43d49a..a995cad6c 100644
--- a/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml
+++ b/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml
@@ -5,12 +5,14 @@
<category name="GL_OES_EGL_image">
- <function name="EGLImageTargetTexture2DOES" offset="assign">
+ <function name="EGLImageTargetTexture2DOES" offset="assign" es1="1.0"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
- <function name="EGLImageTargetRenderbufferStorageOES" offset="assign">
+ <function name="EGLImageTargetRenderbufferStorageOES" offset="assign"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml b/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml
index ee408f4f1..974240c49 100644
--- a/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml
+++ b/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml
@@ -13,45 +13,52 @@
<type name="clampx" size="4" />
<!-- OpenGL ES 1.0 -->
- <function name="AlphaFuncxOES" offset="assign" static_dispatch="false">
+ <function name="AlphaFuncxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
- <function name="ClearColorxOES" offset="assign" static_dispatch="false">
+ <function name="ClearColorxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="blue" type="GLclampx"/>
<param name="alpha" type="GLclampx"/>
</function>
- <function name="ClearDepthxOES" offset="assign" static_dispatch="false">
+ <function name="ClearDepthxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="depth" type="GLclampx"/>
</function>
- <function name="Color4xOES" offset="assign" static_dispatch="false">
+ <function name="Color4xOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="blue" type="GLfixed"/>
<param name="alpha" type="GLfixed"/>
</function>
- <function name="DepthRangexOES" offset="assign" static_dispatch="false">
+ <function name="DepthRangexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
- <function name="FogxOES" offset="assign" static_dispatch="false">
+ <function name="FogxOES" offset="assign" static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="FogxvOES" offset="assign" static_dispatch="false">
+ <function name="FogxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="FrustumxOES" offset="assign" static_dispatch="false">
+ <function name="FrustumxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -60,53 +67,63 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="LightModelxOES" offset="assign" static_dispatch="false">
+ <function name="LightModelxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightModelxvOES" offset="assign" static_dispatch="false">
+ <function name="LightModelxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="LightxOES" offset="assign" static_dispatch="false">
+ <function name="LightxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightxvOES" offset="assign" static_dispatch="false">
+ <function name="LightxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="LineWidthxOES" offset="assign" static_dispatch="false">
+ <function name="LineWidthxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="width" type="GLfixed"/>
</function>
- <function name="LoadMatrixxOES" offset="assign" static_dispatch="false">
+ <function name="LoadMatrixxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="MaterialxOES" offset="assign" static_dispatch="false">
+ <function name="MaterialxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="MaterialxvOES" offset="assign" static_dispatch="false">
+ <function name="MaterialxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="MultMatrixxOES" offset="assign" static_dispatch="false">
+ <function name="MultMatrixxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="MultiTexCoord4xOES" offset="assign" static_dispatch="false">
+ <function name="MultiTexCoord4xOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="t" type="GLfixed"/>
@@ -114,13 +131,15 @@
<param name="q" type="GLfixed"/>
</function>
- <function name="Normal3xOES" offset="assign" static_dispatch="false">
+ <function name="Normal3xOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
- <function name="OrthoxOES" offset="assign" static_dispatch="false">
+ <function name="OrthoxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -129,127 +148,149 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="PointSizexOES" offset="assign" static_dispatch="false">
+ <function name="PointSizexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="size" type="GLfixed"/>
</function>
- <function name="PolygonOffsetxOES" offset="assign" static_dispatch="false">
+ <function name="PolygonOffsetxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
- <function name="RotatexOES" offset="assign" static_dispatch="false">
+ <function name="RotatexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="SampleCoveragexOES" offset="assign" static_dispatch="false">
+ <function name="SampleCoveragexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="ScalexOES" offset="assign" static_dispatch="false">
+ <function name="ScalexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="TexEnvxOES" offset="assign" static_dispatch="false">
+ <function name="TexEnvxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TexEnvxvOES" offset="assign" static_dispatch="false">
+ <function name="TexEnvxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="TexParameterxOES" offset="assign" static_dispatch="false">
+ <function name="TexParameterxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TranslatexOES" offset="assign" static_dispatch="false">
+ <function name="TranslatexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
<!-- OpenGL ES 1.1 -->
- <function name="ClipPlanexOES" offset="assign" static_dispatch="false">
+ <function name="ClipPlanexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfixed *" count="4"/>
</function>
- <function name="GetClipPlanexOES" offset="assign" static_dispatch="false">
+ <function name="GetClipPlanexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfixed *" output="true" count="4"/>
</function>
- <function name="GetFixedvOES" offset="assign" static_dispatch="false">
+ <function name="GetFixedvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetLightxvOES" offset="assign" static_dispatch="false">
+ <function name="GetLightxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetMaterialxvOES" offset="assign" static_dispatch="false">
+ <function name="GetMaterialxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexEnvxvOES" offset="assign" static_dispatch="false">
+ <function name="GetTexEnvxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexParameterxvOES" offset="assign" static_dispatch="false">
+ <function name="GetTexParameterxvOES" offset="assign"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="PointParameterxOES" offset="assign" static_dispatch="false">
+ <function name="PointParameterxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="PointParameterxvOES" offset="assign" static_dispatch="false">
+ <function name="PointParameterxvOES" offset="assign"
+ static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxvOES" offset="assign" static_dispatch="false">
+ <function name="TexParameterxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<!-- texgen -->
- <function name="GetTexGenxvOES" offset="assign" static_dispatch="false">
+ <function name="GetTexGenxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="TexGenxOES" offset="assign" static_dispatch="false">
+ <function name="TexGenxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="TexGenxvOES" offset="assign" static_dispatch="false">
+ <function name="TexGenxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
diff --git a/mesalib/src/mapi/glapi/gen/OES_single_precision.xml b/mesalib/src/mapi/glapi/gen/OES_single_precision.xml
index df8efc8f8..7d4744159 100644
--- a/mesalib/src/mapi/glapi/gen/OES_single_precision.xml
+++ b/mesalib/src/mapi/glapi/gen/OES_single_precision.xml
@@ -6,26 +6,31 @@
<OpenGLAPI>
<category name="GL_OES_single_precision" number="293">
- <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false">
+ <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false"
+ es1="1.0">
<param name="depth" type="GLclampf"/>
</function>
- <function name="ClipPlanefOES" offset="assign" static_dispatch="false">
+ <function name="ClipPlanefOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfloat *" count="4"/>
</function>
- <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false">
+ <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false"
+ es1="1.0">
<param name="zNear" type="GLclampf"/>
<param name="zFar" type="GLclampf"/>
</function>
- <function name="GetClipPlanefOES" offset="assign" static_dispatch="false">
+ <function name="GetClipPlanefOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfloat *" output="true" count="4"/>
</function>
- <function name="FrustumfOES" offset="assign" static_dispatch="false">
+ <function name="FrustumfOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -34,7 +39,8 @@
<param name="zFar" type="GLfloat"/>
</function>
- <function name="OrthofOES" offset="assign" static_dispatch="false">
+ <function name="OrthofOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
diff --git a/mesalib/src/mapi/glapi/gen/es_EXT.xml b/mesalib/src/mapi/glapi/gen/es_EXT.xml
index 9e735834d..1fdb4d591 100644
--- a/mesalib/src/mapi/glapi/gen/es_EXT.xml
+++ b/mesalib/src/mapi/glapi/gen/es_EXT.xml
@@ -10,7 +10,8 @@
<enum name="BLEND_EQUATION_RGB_OES" value="0x8009"/>
<enum name="BLEND_EQUATION_ALPHA_OES" value="0x883D"/>
- <function name="BlendEquationSeparateOES" alias="BlendEquationSeparateEXT" static_dispatch="false">
+ <function name="BlendEquationSeparateOES" alias="BlendEquationSeparateEXT"
+ static_dispatch="false" es1="1.0">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
@@ -23,7 +24,8 @@
<enum name="BLEND_DST_ALPHA_OES" value="0x80CA"/>
<enum name="BLEND_SRC_ALPHA_OES" value="0x80CB"/>
- <function name="BlendFuncSeparateOES" alias="BlendFuncSeparateEXT" static_dispatch="false">
+ <function name="BlendFuncSeparateOES" alias="BlendFuncSeparateEXT"
+ static_dispatch="false" es1="1.0">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
@@ -38,7 +40,8 @@
<enum name="FUNC_SUBTRACT_OES" value="0x800A"/>
<enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/>
- <function name="BlendEquationOES" alias="BlendEquation" static_dispatch="false">
+ <function name="BlendEquationOES" alias="BlendEquation"
+ static_dispatch="false" es1="1.0">
<param name="mode" type="GLenum"/>
</function>
</category>
@@ -69,7 +72,8 @@
<category name="GL_OES_draw_texture" number="7">
<enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/>
- <function name="DrawTexiOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexiOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
@@ -77,11 +81,13 @@
<param name="height" type="GLint"/>
</function>
- <function name="DrawTexivOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexivOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLint *" count="5"/>
</function>
- <function name="DrawTexfOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexfOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
@@ -89,11 +95,13 @@
<param name="height" type="GLfloat"/>
</function>
- <function name="DrawTexfvOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexfvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLfloat *" count="5"/>
</function>
- <function name="DrawTexsOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexsOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
@@ -101,11 +109,13 @@
<param name="height" type="GLshort"/>
</function>
- <function name="DrawTexsvOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexsvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLshort *" count="5"/>
</function>
- <function name="DrawTexxOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
@@ -113,7 +123,8 @@
<param name="height" type="GLfixed"/>
</function>
- <function name="DrawTexxvOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLfixed *" count="5"/>
</function>
@@ -166,39 +177,48 @@
<enum name="RENDERBUFFER_STENCIL_SIZE_OES" value="0x8D55"/>
<enum name="RGB565_OES" value="0x8D62"/>
- <function name="BindFramebufferOES" alias="BindFramebufferEXT" static_dispatch="false">
+ <function name="BindFramebufferOES" alias="BindFramebufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
</function>
- <function name="BindRenderbufferOES" alias="BindRenderbufferEXT" static_dispatch="false">
+ <function name="BindRenderbufferOES" alias="BindRenderbufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="CheckFramebufferStatusOES" alias="CheckFramebufferStatusEXT" static_dispatch="false">
+ <function name="CheckFramebufferStatusOES"
+ alias="CheckFramebufferStatusEXT" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
</function>
- <function name="DeleteFramebuffersOES" alias="DeleteFramebuffersEXT" static_dispatch="false">
+ <function name="DeleteFramebuffersOES" alias="DeleteFramebuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
</function>
- <function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffersEXT" static_dispatch="false">
+ <function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
</function>
- <function name="FramebufferRenderbufferOES" alias="FramebufferRenderbufferEXT" static_dispatch="false">
+ <function name="FramebufferRenderbufferOES"
+ alias="FramebufferRenderbufferEXT" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="FramebufferTexture2DOES" alias="FramebufferTexture2DEXT" static_dispatch="false">
+ <function name="FramebufferTexture2DOES" alias="FramebufferTexture2DEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -206,44 +226,54 @@
<param name="level" type="GLint"/>
</function>
- <function name="GenerateMipmapOES" alias="GenerateMipmapEXT" static_dispatch="false">
+ <function name="GenerateMipmapOES" alias="GenerateMipmapEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
</function>
- <function name="GenFramebuffersOES" alias="GenFramebuffersEXT" static_dispatch="false">
+ <function name="GenFramebuffersOES" alias="GenFramebuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="GenRenderbuffersOES" alias="GenRenderbuffersEXT" static_dispatch="false">
+ <function name="GenRenderbuffersOES" alias="GenRenderbuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="GetFramebufferAttachmentParameterivOES" alias="GetFramebufferAttachmentParameterivEXT" static_dispatch="false">
+ <function name="GetFramebufferAttachmentParameterivOES"
+ alias="GetFramebufferAttachmentParameterivEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="GetRenderbufferParameterivOES" alias="GetRenderbufferParameterivEXT" static_dispatch="false">
+ <function name="GetRenderbufferParameterivOES"
+ alias="GetRenderbufferParameterivEXT" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="IsFramebufferOES" alias="IsFramebufferEXT" static_dispatch="false">
+ <function name="IsFramebufferOES" alias="IsFramebufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="IsRenderbufferOES" alias="IsRenderbufferEXT" static_dispatch="false">
+ <function name="IsRenderbufferOES" alias="IsRenderbufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="RenderbufferStorageOES" alias="RenderbufferStorageEXT" static_dispatch="false">
+ <function name="RenderbufferStorageOES" alias="RenderbufferStorageEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -308,7 +338,8 @@
<enum name="POINT_SIZE_ARRAY_OES" value="0x8B9C"/>
<enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/>
- <function name="PointSizePointerOES" offset="assign" static_dispatch="false">
+ <function name="PointSizePointerOES" offset="assign"
+ static_dispatch="false" es1="1.0">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
@@ -323,7 +354,8 @@
<!-- optional for es1.0 -->
<category name="GL_OES_query_matrix" number="16">
- <function name="QueryMatrixxOES" offset="assign" static_dispatch="false">
+ <function name="QueryMatrixxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="mantissa" type="GLfixed *" count="16" />
<param name="exponent" type="GLint *" count="16" />
<return type="GLbitfield"/>
@@ -352,37 +384,43 @@
<enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/>
<enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/>
- <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false">
+ <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false">
+ <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
- <function name="TexGenfOES" alias="TexGenf" static_dispatch="false">
+ <function name="TexGenfOES" alias="TexGenf" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false">
+ <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
</function>
- <function name="TexGeniOES" alias="TexGeni" static_dispatch="false">
+ <function name="TexGeniOES" alias="TexGeni" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false">
+ <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
@@ -417,19 +455,22 @@
<enum name="BUFFER_MAPPED_OES" value="0x88BC"/>
<enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/>
- <function name="GetBufferPointervOES" alias="GetBufferPointervARB" static_dispatch="false">
+ <function name="GetBufferPointervOES" alias="GetBufferPointervARB"
+ static_dispatch="false" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **"/>
</function>
- <function name="MapBufferOES" alias="MapBufferARB" static_dispatch="false">
+ <function name="MapBufferOES" alias="MapBufferARB" static_dispatch="false"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="access" type="GLenum"/>
<return type="GLvoid *"/>
</function>
- <function name="UnmapBufferOES" alias="UnmapBufferARB" static_dispatch="false">
+ <function name="UnmapBufferOES" alias="UnmapBufferARB"
+ static_dispatch="false" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
</function>
@@ -460,7 +501,8 @@
<enum name="SAMPLER_3D_OES" value="0x8B5F"/>
<enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
- <function name="CompressedTexImage3DOES" alias="CompressedTexImage3DARB" static_dispatch="false">
+ <function name="CompressedTexImage3DOES" alias="CompressedTexImage3DARB"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -472,7 +514,9 @@
<param name="data" type="const GLvoid *" count="imageSize"/>
</function>
- <function name="CompressedTexSubImage3DOES" alias="CompressedTexSubImage3DARB" static_dispatch="false">
+ <function name="CompressedTexSubImage3DOES"
+ alias="CompressedTexSubImage3DARB" static_dispatch="false"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -486,7 +530,8 @@
<param name="data" type="const GLvoid *" count="imageSize"/>
</function>
- <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D" static_dispatch="false">
+ <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -498,7 +543,8 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="FramebufferTexture3DOES" alias="FramebufferTexture3DEXT" static_dispatch="false">
+ <function name="FramebufferTexture3DOES" alias="FramebufferTexture3DEXT"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -507,7 +553,8 @@
<param name="zoffset" type="GLint"/>
</function>
- <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false">
+ <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -520,7 +567,8 @@
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
</function>
- <function name="TexSubImage3DOES" alias="TexSubImage3D" static_dispatch="false">
+ <function name="TexSubImage3DOES" alias="TexSubImage3D"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -578,7 +626,8 @@
<enum name="NUM_PROGRAM_BINARY_FORMATS_OES" value="0x87FE"/>
<enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/>
- <function name="GetProgramBinaryOES" alias="GetProgramBinary" static_dispatch="false">
+ <function name="GetProgramBinaryOES" alias="GetProgramBinary"
+ static_dispatch="false" es2="2.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -586,7 +635,8 @@
<param name="binary" type="GLvoid *"/>
</function>
- <function name="ProgramBinaryOES" alias="ProgramBinary" static_dispatch="false">
+ <function name="ProgramBinaryOES" alias="ProgramBinary"
+ static_dispatch="false" es2="2.0">
<param name="program" type="GLuint"/>
<param name="binaryFormat" type="GLenum"/>
<param name="binary" type="const GLvoid *"/>
@@ -621,21 +671,22 @@
<!-- 71. GL_OES_vertex_array_object -->
<category name="GL_OES_vertex_array_object" number="71">
- <function name="BindVertexArrayOES" alias="BindVertexArray">
+ <function name="BindVertexArrayOES" alias="BindVertexArray" es2="2.0">
<param name="array" type="GLuint"/>
</function>
- <function name="DeleteVertexArraysOES" alias="DeleteVertexArraysAPPLE">
+ <function name="DeleteVertexArraysOES" alias="DeleteVertexArraysAPPLE"
+ es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *" count="n"/>
</function>
- <function name="GenVertexArraysOES" alias="GenVertexArrays">
+ <function name="GenVertexArraysOES" alias="GenVertexArrays" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *" output="true" count="n"/>
</function>
- <function name="IsVertexArrayOES" alias="IsVertexArrayAPPLE">
+ <function name="IsVertexArrayOES" alias="IsVertexArrayAPPLE" es2="2.0">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
@@ -710,7 +761,7 @@
<size name="Get" mode="get"/>
</enum>
- <function name="DrawBuffersNV" alias="DrawBuffersARB">
+ <function name="DrawBuffersNV" alias="DrawBuffersARB" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
@@ -718,7 +769,7 @@
<!-- 93. GL_NV_read_buffer -->
<category name="NV_read_buffer">
- <function name="ReadBufferNV" alias="ReadBuffer">
+ <function name="ReadBufferNV" alias="ReadBuffer" es2="2.0">
<param name="mode" type="GLenum"/>
</function>
</category>
@@ -737,4 +788,30 @@
<enum name="COMPRESSED_RGBA_S3TC_DXT5_ANGLE" value="0x83F3"/>
</category>
+<!-- 121. GL_EXT_map_buffer_range -->
+<category name="GL_EXT_map_buffer_range" number="121">
+ <enum name="MAP_READ_BIT_EXT" value="0x0001"/>
+ <enum name="MAP_WRITE_BIT_EXT" value="0x0002"/>
+ <enum name="MAP_INVALIDATE_RANGE_BIT_EXT" value="0x0004"/>
+ <enum name="MAP_INVALIDATE_BUFFER_BIT_EXT" value="0x0008"/>
+ <enum name="MAP_FLUSH_EXPLICIT_BIT_EXT" value="0x0010"/>
+ <enum name="MAP_UNSYNCHRONIZED_BIT_EXT" value="0x0020"/>
+
+ <function name="MapBufferRangeEXT" alias="MapBufferRange" es1="1.0"
+ es2="2.0">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="length" type="GLbitfield"/>
+ <return type="GLvoid *"/>
+ </function>
+
+ <function name="FlushMappedBufferRangeEXT" alias="FlushMappedBufferRange"
+ es1="1.0" es2="2.0">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="length" type="GLsizeiptr"/>
+ </function>
+</category>
+
</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/glX_XML.py b/mesalib/src/mapi/glapi/gen/glX_XML.py
index 975321a76..03a35b740 100644
--- a/mesalib/src/mapi/glapi/gen/glX_XML.py
+++ b/mesalib/src/mapi/glapi/gen/glX_XML.py
@@ -543,7 +543,7 @@ class glx_function(gl_XML.gl_function):
return not self.ignore and (self.offset != -1) and (self.glx_rop or self.glx_sop or self.glx_vendorpriv or self.vectorequiv or self.client_handcode)
-class glx_function_iterator:
+class glx_function_iterator(object):
"""Class to iterate over a list of glXFunctions"""
def __init__(self, context):
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_size.py b/mesalib/src/mapi/glapi/gen/glX_proto_size.py
index fa966ed40..d4cc6e365 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_size.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_size.py
@@ -30,7 +30,7 @@ import license
import sys, getopt, copy, string
-class glx_enum_function:
+class glx_enum_function(object):
def __init__(self, func_name, enum_dict):
self.name = func_name
self.mode = 1
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.dtd b/mesalib/src/mapi/glapi/gen/gl_API.dtd
index 149a433ca..db33500c0 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.dtd
+++ b/mesalib/src/mapi/glapi/gen/gl_API.dtd
@@ -35,7 +35,9 @@
alias NMTOKEN #IMPLIED
offset CDATA #IMPLIED
static_dispatch (true | false) "true"
- vectorequiv NMTOKEN #IMPLIED>
+ vectorequiv NMTOKEN #IMPLIED
+ es1 CDATA "none"
+ es2 CDATA "none">
<!ATTLIST size name NMTOKEN #REQUIRED
count NMTOKEN #IMPLIED
mode (get | set) "set">
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 932528258..a92853e58 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -1275,7 +1275,7 @@
<glx rop="15"/>
</function>
- <function name="Color4f" offset="29" vectorequiv="Color4fv">
+ <function name="Color4f" offset="29" vectorequiv="Color4fv" es1="1.0">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
@@ -1311,7 +1311,7 @@
<glx rop="18"/>
</function>
- <function name="Color4ub" offset="35" vectorequiv="Color4ubv">
+ <function name="Color4ub" offset="35" vectorequiv="Color4ubv" es1="1.1">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
@@ -1418,7 +1418,7 @@
<glx rop="29"/>
</function>
- <function name="Normal3f" offset="56" vectorequiv="Normal3fv">
+ <function name="Normal3f" offset="56" vectorequiv="Normal3fv" es1="1.0">
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="nz" type="GLfloat"/>
@@ -1947,18 +1947,18 @@
<glx rop="78"/>
</function>
- <function name="CullFace" offset="152">
+ <function name="CullFace" offset="152" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="79"/>
</function>
- <function name="Fogf" offset="153">
+ <function name="Fogf" offset="153" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="80"/>
</function>
- <function name="Fogfv" offset="154">
+ <function name="Fogfv" offset="154" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="81"/>
@@ -1976,25 +1976,25 @@
<glx rop="83"/>
</function>
- <function name="FrontFace" offset="157">
+ <function name="FrontFace" offset="157" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="84"/>
</function>
- <function name="Hint" offset="158">
+ <function name="Hint" offset="158" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx rop="85"/>
</function>
- <function name="Lightf" offset="159">
+ <function name="Lightf" offset="159" es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="86"/>
</function>
- <function name="Lightfv" offset="160">
+ <function name="Lightfv" offset="160" es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
@@ -2015,13 +2015,13 @@
<glx rop="89"/>
</function>
- <function name="LightModelf" offset="163">
+ <function name="LightModelf" offset="163" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="90"/>
</function>
- <function name="LightModelfv" offset="164">
+ <function name="LightModelfv" offset="164" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="91"/>
@@ -2045,19 +2045,19 @@
<glx rop="94"/>
</function>
- <function name="LineWidth" offset="168">
+ <function name="LineWidth" offset="168" es1="1.0" es2="2.0">
<param name="width" type="GLfloat"/>
<glx rop="95"/>
</function>
- <function name="Materialf" offset="169">
+ <function name="Materialf" offset="169" es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="96"/>
</function>
- <function name="Materialfv" offset="170">
+ <function name="Materialfv" offset="170" es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
@@ -2078,7 +2078,7 @@
<glx rop="99"/>
</function>
- <function name="PointSize" offset="173">
+ <function name="PointSize" offset="173" es1="1.0">
<param name="size" type="GLfloat"/>
<glx rop="100"/>
</function>
@@ -2094,7 +2094,7 @@
<glx rop="102"/>
</function>
- <function name="Scissor" offset="176">
+ <function name="Scissor" offset="176" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -2102,33 +2102,33 @@
<glx rop="103"/>
</function>
- <function name="ShadeModel" offset="177">
+ <function name="ShadeModel" offset="177" es1="1.0">
<param name="mode" type="GLenum"/>
<glx rop="104"/>
</function>
- <function name="TexParameterf" offset="178">
+ <function name="TexParameterf" offset="178" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="105"/>
</function>
- <function name="TexParameterfv" offset="179">
+ <function name="TexParameterfv" offset="179" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="106"/>
</function>
- <function name="TexParameteri" offset="180">
+ <function name="TexParameteri" offset="180" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="107"/>
</function>
- <function name="TexParameteriv" offset="181">
+ <function name="TexParameteriv" offset="181" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
@@ -2147,7 +2147,7 @@
<glx rop="109" large="true"/>
</function>
- <function name="TexImage2D" offset="183">
+ <function name="TexImage2D" offset="183" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLint"/>
@@ -2160,28 +2160,28 @@
<glx rop="110" large="true"/>
</function>
- <function name="TexEnvf" offset="184">
+ <function name="TexEnvf" offset="184" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="111"/>
</function>
- <function name="TexEnvfv" offset="185">
+ <function name="TexEnvfv" offset="185" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="112"/>
</function>
- <function name="TexEnvi" offset="186">
+ <function name="TexEnvi" offset="186" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="113"/>
</function>
- <function name="TexEnviv" offset="187">
+ <function name="TexEnviv" offset="187" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
@@ -2277,7 +2277,7 @@
<glx rop="126"/>
</function>
- <function name="Clear" offset="203">
+ <function name="Clear" offset="203" es1="1.0" es2="2.0">
<param name="mask" type="GLbitfield"/>
<glx rop="127"/>
</function>
@@ -2295,7 +2295,7 @@
<glx rop="129"/>
</function>
- <function name="ClearColor" offset="206">
+ <function name="ClearColor" offset="206" es1="1.0" es2="2.0">
<param name="red" type="GLclampf"/>
<param name="green" type="GLclampf"/>
<param name="blue" type="GLclampf"/>
@@ -2303,7 +2303,7 @@
<glx rop="130"/>
</function>
- <function name="ClearStencil" offset="207">
+ <function name="ClearStencil" offset="207" es1="1.0" es2="2.0">
<param name="s" type="GLint"/>
<glx rop="131"/>
</function>
@@ -2313,12 +2313,12 @@
<glx rop="132"/>
</function>
- <function name="StencilMask" offset="209">
+ <function name="StencilMask" offset="209" es1="1.0" es2="2.0">
<param name="mask" type="GLuint"/>
<glx rop="133"/>
</function>
- <function name="ColorMask" offset="210">
+ <function name="ColorMask" offset="210" es1="1.0" es2="2.0">
<param name="red" type="GLboolean"/>
<param name="green" type="GLboolean"/>
<param name="blue" type="GLboolean"/>
@@ -2326,7 +2326,7 @@
<glx rop="134"/>
</function>
- <function name="DepthMask" offset="211">
+ <function name="DepthMask" offset="211" es1="1.0" es2="2.0">
<param name="flag" type="GLboolean"/>
<glx rop="135"/>
</function>
@@ -2342,21 +2342,21 @@
<glx rop="137"/>
</function>
- <function name="Disable" offset="214">
+ <function name="Disable" offset="214" es1="1.0" es2="2.0">
<param name="cap" type="GLenum"/>
<glx rop="138" handcode="client"/>
</function>
- <function name="Enable" offset="215">
+ <function name="Enable" offset="215" es1="1.0" es2="2.0">
<param name="cap" type="GLenum"/>
<glx rop="139" handcode="client"/>
</function>
- <function name="Finish" offset="216">
+ <function name="Finish" offset="216" es1="1.0" es2="2.0">
<glx sop="108" handcode="true"/>
</function>
- <function name="Flush" offset="217">
+ <function name="Flush" offset="217" es1="1.0" es2="2.0">
<glx sop="142" handcode="true"/>
</function>
@@ -2516,38 +2516,38 @@
<glx rop="158"/>
</function>
- <function name="AlphaFunc" offset="240">
+ <function name="AlphaFunc" offset="240" es1="1.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampf"/>
<glx rop="159"/>
</function>
- <function name="BlendFunc" offset="241">
+ <function name="BlendFunc" offset="241" es1="1.0" es2="2.0">
<param name="sfactor" type="GLenum"/>
<param name="dfactor" type="GLenum"/>
<glx rop="160"/>
</function>
- <function name="LogicOp" offset="242">
+ <function name="LogicOp" offset="242" es1="1.0">
<param name="opcode" type="GLenum"/>
<glx rop="161"/>
</function>
- <function name="StencilFunc" offset="243">
+ <function name="StencilFunc" offset="243" es1="1.0" es2="2.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
<param name="mask" type="GLuint"/>
<glx rop="162"/>
</function>
- <function name="StencilOp" offset="244">
+ <function name="StencilOp" offset="244" es1="1.0" es2="2.0">
<param name="fail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
<param name="zpass" type="GLenum"/>
<glx rop="163"/>
</function>
- <function name="DepthFunc" offset="245">
+ <function name="DepthFunc" offset="245" es1="1.0" es2="2.0">
<param name="func" type="GLenum"/>
<glx rop="164"/>
</function>
@@ -2576,7 +2576,7 @@
<glx sop="109" handcode="client"/>
</function>
- <function name="PixelStorei" offset="250">
+ <function name="PixelStorei" offset="250" es1="1.0" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx sop="110" handcode="client"/>
@@ -2603,7 +2603,7 @@
<glx rop="170" large="true"/>
</function>
- <function name="ReadBuffer" offset="254">
+ <function name="ReadBuffer" offset="254" es2="3.0">
<param name="mode" type="GLenum"/>
<glx rop="171"/>
</function>
@@ -2617,7 +2617,7 @@
<glx rop="172"/>
</function>
- <function name="ReadPixels" offset="256">
+ <function name="ReadPixels" offset="256" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -2637,7 +2637,7 @@
<glx rop="173" large="true"/>
</function>
- <function name="GetBooleanv" offset="258">
+ <function name="GetBooleanv" offset="258" es1="1.1" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLboolean *" output="true" variable_param="pname"/>
<glx sop="112" handcode="client"/>
@@ -2655,24 +2655,24 @@
<glx sop="114" handcode="client"/>
</function>
- <function name="GetError" offset="261">
+ <function name="GetError" offset="261" es1="1.0" es2="2.0">
<return type="GLenum"/>
<glx sop="115" handcode="client"/>
</function>
- <function name="GetFloatv" offset="262">
+ <function name="GetFloatv" offset="262" es1="1.1" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="116" handcode="client"/>
</function>
- <function name="GetIntegerv" offset="263">
+ <function name="GetIntegerv" offset="263" es1="1.0" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="117" handcode="client"/>
</function>
- <function name="GetLightfv" offset="264">
+ <function name="GetLightfv" offset="264" es1="1.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
@@ -2707,7 +2707,7 @@
<glx sop="122"/>
</function>
- <function name="GetMaterialfv" offset="269">
+ <function name="GetMaterialfv" offset="269" es1="1.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
@@ -2744,20 +2744,20 @@
<glx sop="128"/>
</function>
- <function name="GetString" offset="275">
+ <function name="GetString" offset="275" es1="1.0" es2="2.0">
<param name="name" type="GLenum"/>
<return type="const GLubyte *"/>
<glx sop="129" handcode="true"/>
</function>
- <function name="GetTexEnvfv" offset="276">
+ <function name="GetTexEnvfv" offset="276" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="130"/>
</function>
- <function name="GetTexEnviv" offset="277">
+ <function name="GetTexEnviv" offset="277" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -2794,14 +2794,14 @@
<glx sop="135" dimensions_in_reply="true"/>
</function>
- <function name="GetTexParameterfv" offset="282">
+ <function name="GetTexParameterfv" offset="282" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="136"/>
</function>
- <function name="GetTexParameteriv" offset="283">
+ <function name="GetTexParameteriv" offset="283" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -2824,7 +2824,7 @@
<glx sop="139"/>
</function>
- <function name="IsEnabled" offset="286">
+ <function name="IsEnabled" offset="286" es1="1.1" es2="2.0">
<param name="cap" type="GLenum"/>
<return type="GLboolean"/>
<glx sop="140" handcode="client"/>
@@ -2852,11 +2852,11 @@
<glx rop="175"/>
</function>
- <function name="LoadIdentity" offset="290">
+ <function name="LoadIdentity" offset="290" es1="1.0">
<glx rop="176"/>
</function>
- <function name="LoadMatrixf" offset="291">
+ <function name="LoadMatrixf" offset="291" es1="1.0">
<param name="m" type="const GLfloat *" count="16"/>
<glx rop="177"/>
</function>
@@ -2866,12 +2866,12 @@
<glx rop="178"/>
</function>
- <function name="MatrixMode" offset="293">
+ <function name="MatrixMode" offset="293" es1="1.0">
<param name="mode" type="GLenum"/>
<glx rop="179"/>
</function>
- <function name="MultMatrixf" offset="294">
+ <function name="MultMatrixf" offset="294" es1="1.0">
<param name="m" type="const GLfloat *" count="16"/>
<glx rop="180"/>
</function>
@@ -2891,11 +2891,11 @@
<glx rop="182"/>
</function>
- <function name="PopMatrix" offset="297">
+ <function name="PopMatrix" offset="297" es1="1.0">
<glx rop="183"/>
</function>
- <function name="PushMatrix" offset="298">
+ <function name="PushMatrix" offset="298" es1="1.0">
<glx rop="184"/>
</function>
@@ -2907,7 +2907,7 @@
<glx rop="185"/>
</function>
- <function name="Rotatef" offset="300">
+ <function name="Rotatef" offset="300" es1="1.0">
<param name="angle" type="GLfloat"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
@@ -2922,7 +2922,7 @@
<glx rop="187"/>
</function>
- <function name="Scalef" offset="302">
+ <function name="Scalef" offset="302" es1="1.0">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
@@ -2936,14 +2936,14 @@
<glx rop="189"/>
</function>
- <function name="Translatef" offset="304">
+ <function name="Translatef" offset="304" es1="1.0">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<glx rop="190"/>
</function>
- <function name="Viewport" offset="305">
+ <function name="Viewport" offset="305" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -3131,7 +3131,7 @@
<glx handcode="true"/>
</function>
- <function name="ColorPointer" offset="308">
+ <function name="ColorPointer" offset="308" es1="1.0">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3139,19 +3139,19 @@
<glx handcode="true"/>
</function>
- <function name="DisableClientState" offset="309">
+ <function name="DisableClientState" offset="309" es1="1.0">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
- <function name="DrawArrays" offset="310">
+ <function name="DrawArrays" offset="310" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<glx rop="193" handcode="true"/>
</function>
- <function name="DrawElements" offset="311">
+ <function name="DrawElements" offset="311" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -3165,12 +3165,12 @@
<glx handcode="true"/>
</function>
- <function name="EnableClientState" offset="313">
+ <function name="EnableClientState" offset="313" es1="1.0">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
- <function name="GetPointerv" offset="329">
+ <function name="GetPointerv" offset="329" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
<glx handcode="true"/>
@@ -3190,14 +3190,14 @@
<glx handcode="true"/>
</function>
- <function name="NormalPointer" offset="318">
+ <function name="NormalPointer" offset="318" es1="1.0">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="TexCoordPointer" offset="320">
+ <function name="TexCoordPointer" offset="320" es1="1.0">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3205,7 +3205,7 @@
<glx handcode="true"/>
</function>
- <function name="VertexPointer" offset="321">
+ <function name="VertexPointer" offset="321" es1="1.0">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3213,7 +3213,7 @@
<glx handcode="true"/>
</function>
- <function name="PolygonOffset" offset="319">
+ <function name="PolygonOffset" offset="319" es1="1.0" es2="2.0">
<param name="factor" type="GLfloat"/>
<param name="units" type="GLfloat"/>
<glx rop="192"/>
@@ -3230,7 +3230,7 @@
<glx rop="4119"/>
</function>
- <function name="CopyTexImage2D" offset="324">
+ <function name="CopyTexImage2D" offset="324" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -3252,7 +3252,7 @@
<glx rop="4121"/>
</function>
- <function name="CopyTexSubImage2D" offset="326">
+ <function name="CopyTexSubImage2D" offset="326" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -3276,7 +3276,7 @@
<glx rop="4099" large="true"/>
</function>
- <function name="TexSubImage2D" offset="333">
+ <function name="TexSubImage2D" offset="333" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -3298,25 +3298,25 @@
<glx sop="143" handcode="client" always_array="true"/>
</function>
- <function name="BindTexture" offset="307">
+ <function name="BindTexture" offset="307" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="texture" type="GLuint"/>
<glx rop="4117"/>
</function>
- <function name="DeleteTextures" offset="327">
+ <function name="DeleteTextures" offset="327" es1="1.0" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
<glx sop="144"/>
</function>
- <function name="GenTextures" offset="328">
+ <function name="GenTextures" offset="328" es1="1.0" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="GLuint *" output="true" count="n"/>
<glx sop="145" always_array="true"/>
</function>
- <function name="IsTexture" offset="330">
+ <function name="IsTexture" offset="330" es1="1.1" es2="2.0">
<param name="texture" type="GLuint"/>
<return type="GLboolean"/>
<glx sop="146"/>
@@ -3695,7 +3695,7 @@
</enum>
- <function name="BlendColor" offset="336">
+ <function name="BlendColor" offset="336" es2="2.0">
<param name="red" type="GLclampf"/>
<param name="green" type="GLclampf"/>
<param name="blue" type="GLclampf"/>
@@ -3703,12 +3703,12 @@
<glx rop="4096"/>
</function>
- <function name="BlendEquation" offset="337">
+ <function name="BlendEquation" offset="337" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="4097"/>
</function>
- <function name="DrawRangeElements" offset="338">
+ <function name="DrawRangeElements" offset="338" es2="3.0">
<param name="mode" type="GLenum"/>
<param name="start" type="GLuint"/>
<param name="end" type="GLuint"/>
@@ -3975,7 +3975,7 @@
<glx rop="4113"/>
</function>
- <function name="TexImage3D" offset="371">
+ <function name="TexImage3D" offset="371" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLint"/>
@@ -3989,7 +3989,7 @@
<glx rop="4114" large="true"/>
</function>
- <function name="TexSubImage3D" offset="372">
+ <function name="TexSubImage3D" offset="372" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4005,7 +4005,7 @@
<glx rop="4115" large="true"/>
</function>
- <function name="CopyTexSubImage3D" offset="373">
+ <function name="CopyTexSubImage3D" offset="373" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4232,11 +4232,13 @@
<enum name="DOT3_RGB" value="0x86AE"/>
<enum name="DOT3_RGBA" value="0x86AF"/>
- <function name="ActiveTexture" alias="ActiveTextureARB">
+ <function name="ActiveTexture" alias="ActiveTextureARB" es1="1.0"
+ es2="2.0">
<param name="texture" type="GLenum"/>
</function>
- <function name="ClientActiveTexture" alias="ClientActiveTextureARB">
+ <function name="ClientActiveTexture" alias="ClientActiveTextureARB"
+ es1="1.0">
<param name="texture" type="GLenum"/>
</function>
@@ -4385,7 +4387,7 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB">
+ <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB" es1="1.0">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
@@ -4440,12 +4442,13 @@
<param name="m" type="const GLdouble *"/>
</function>
- <function name="SampleCoverage" alias="SampleCoverageARB">
+ <function name="SampleCoverage" alias="SampleCoverageARB" es1="1.0"
+ es2="2.0">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB">
+ <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -4457,7 +4460,8 @@
<param name="data" type="const GLvoid *"/>
</function>
- <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB">
+ <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -4478,7 +4482,7 @@
<param name="data" type="const GLvoid *"/>
</function>
- <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB">
+ <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4492,7 +4496,8 @@
<param name="data" type="const GLvoid *"/>
</function>
- <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB">
+ <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4636,7 +4641,7 @@
</enum>
<enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/>
- <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT">
+ <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT" es2="2.0">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
@@ -4680,12 +4685,12 @@
<param name="primcount" type="GLsizei"/>
</function>
- <function name="PointParameterf" alias="PointParameterfEXT">
+ <function name="PointParameterf" alias="PointParameterfEXT" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="PointParameterfv" alias="PointParameterfvEXT">
+ <function name="PointParameterfv" alias="PointParameterfvEXT" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
@@ -4929,42 +4934,45 @@
<type name="intptr" size="4" glx_name="CARD32"/>
<type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
- <function name="BindBuffer" alias="BindBufferARB">
+ <function name="BindBuffer" alias="BindBufferARB" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="buffer" type="GLuint"/>
</function>
- <function name="BufferData" alias="BufferDataARB">
+ <function name="BufferData" alias="BufferDataARB" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
<param name="usage" type="GLenum"/>
</function>
- <function name="BufferSubData" alias="BufferSubDataARB">
+ <function name="BufferSubData" alias="BufferSubDataARB" es1="1.1"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
</function>
- <function name="DeleteBuffers" alias="DeleteBuffersARB">
+ <function name="DeleteBuffers" alias="DeleteBuffersARB" es1="1.1"
+ es2="2.0">
<param name="n" type="GLsizei"/>
<param name="buffer" type="const GLuint *"/>
</function>
- <function name="GenBuffers" alias="GenBuffersARB">
+ <function name="GenBuffers" alias="GenBuffersARB" es1="1.1" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="buffer" type="GLuint *" output="true" count="n"/>
</function>
- <function name="GetBufferParameteriv" alias="GetBufferParameterivARB">
+ <function name="GetBufferParameteriv" alias="GetBufferParameterivARB"
+ es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
- <function name="GetBufferPointerv" alias="GetBufferPointervARB">
+ <function name="GetBufferPointerv" alias="GetBufferPointervARB" es2="3.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
@@ -4977,7 +4985,7 @@
<param name="data" type="GLvoid *" output="true"/>
</function>
- <function name="IsBuffer" alias="IsBufferARB">
+ <function name="IsBuffer" alias="IsBufferARB" es1="1.1" es2="2.0">
<param name="buffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
@@ -4988,36 +4996,36 @@
<return type="GLvoid *"/>
</function>
- <function name="UnmapBuffer" alias="UnmapBufferARB">
+ <function name="UnmapBuffer" alias="UnmapBufferARB" es2="3.0">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
</function>
- <function name="GenQueries" alias="GenQueriesARB">
+ <function name="GenQueries" alias="GenQueriesARB" es2="3.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="GLuint *" output="true" count="n"/>
</function>
- <function name="DeleteQueries" alias="DeleteQueriesARB">
+ <function name="DeleteQueries" alias="DeleteQueriesARB" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="ids" type="const GLuint *"/>
</function>
- <function name="IsQuery" alias="IsQueryARB">
+ <function name="IsQuery" alias="IsQueryARB" es2="3.0">
<param name="id" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="BeginQuery" alias="BeginQueryARB">
+ <function name="BeginQuery" alias="BeginQueryARB" es2="3.0">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
</function>
- <function name="EndQuery" alias="EndQueryARB">
+ <function name="EndQuery" alias="EndQueryARB" es2="3.0">
<param name="target" type="GLenum"/>
</function>
- <function name="GetQueryiv" alias="GetQueryivARB">
+ <function name="GetQueryiv" alias="GetQueryivARB" es2="3.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -5029,7 +5037,7 @@
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
- <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB">
+ <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB" es2="3.0">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *" output="true" variable_param="pname"/>
@@ -5131,17 +5139,18 @@
<enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
<enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
- <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT">
+ <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT"
+ es2="2.0">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
- <function name="DrawBuffers" alias="DrawBuffersARB">
+ <function name="DrawBuffers" alias="DrawBuffersARB" es2="3.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
- <function name="StencilFuncSeparate" offset="assign">
+ <function name="StencilFuncSeparate" offset="assign" es2="2.0">
<param name="face" type="GLenum"/>
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
@@ -5149,7 +5158,7 @@
<glx ignore="true"/>
</function>
- <function name="StencilOpSeparate" offset="assign">
+ <function name="StencilOpSeparate" offset="assign" es2="2.0">
<param name="face" type="GLenum"/>
<param name="sfail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
@@ -5157,68 +5166,71 @@
<glx ignore="true"/>
</function>
- <function name="StencilMaskSeparate" offset="assign">
+ <function name="StencilMaskSeparate" offset="assign" es2="2.0">
<param name="face" type="GLenum"/>
<param name="mask" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="AttachShader" offset="assign">
+ <function name="AttachShader" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="BindAttribLocation" alias="BindAttribLocationARB">
+ <function name="BindAttribLocation" alias="BindAttribLocationARB"
+ es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<glx ignore="true"/>
</function>
- <function name="CompileShader" alias="CompileShaderARB">
+ <function name="CompileShader" alias="CompileShaderARB" es2="2.0">
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="CreateProgram" offset="assign">
+ <function name="CreateProgram" offset="assign" es2="2.0">
<return type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="CreateShader" offset="assign">
+ <function name="CreateShader" offset="assign" es2="2.0">
<param name="type" type="GLenum"/>
<return type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DeleteProgram" offset="assign">
+ <function name="DeleteProgram" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DeleteShader" offset="assign">
+ <function name="DeleteShader" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DetachShader" offset="assign">
+ <function name="DetachShader" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB">
+ <function name="DisableVertexAttribArray"
+ alias="DisableVertexAttribArrayARB" es2="2.0">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB">
+ <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB"
+ es2="2.0">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="GetActiveAttrib" alias="GetActiveAttribARB">
+ <function name="GetActiveAttrib" alias="GetActiveAttribARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei "/>
@@ -5229,7 +5241,7 @@
<glx ignore="true"/>
</function>
- <function name="GetActiveUniform" alias="GetActiveUniformARB">
+ <function name="GetActiveUniform" alias="GetActiveUniformARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -5240,7 +5252,7 @@
<glx ignore="true"/>
</function>
- <function name="GetAttachedShaders" offset="assign">
+ <function name="GetAttachedShaders" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="maxCount" type="GLsizei"/>
<param name="count" type="GLsizei *" output="true"/>
@@ -5248,21 +5260,21 @@
<glx ignore="true"/>
</function>
- <function name="GetAttribLocation" alias="GetAttribLocationARB">
+ <function name="GetAttribLocation" alias="GetAttribLocationARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="GetProgramiv" offset="assign">
+ <function name="GetProgramiv" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
<glx ignore="true"/>
</function>
- <function name="GetProgramInfoLog" offset="assign">
+ <function name="GetProgramInfoLog" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -5270,14 +5282,14 @@
<glx ignore="true"/>
</function>
- <function name="GetShaderiv" offset="assign">
+ <function name="GetShaderiv" offset="assign" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
<glx ignore="true"/>
</function>
- <function name="GetShaderInfoLog" offset="assign">
+ <function name="GetShaderInfoLog" offset="assign" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -5285,7 +5297,7 @@
<glx ignore="true"/>
</function>
- <function name="GetShaderSource" alias="GetShaderSourceARB">
+ <function name="GetShaderSource" alias="GetShaderSourceARB" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
@@ -5293,21 +5305,22 @@
<glx ignore="true"/>
</function>
- <function name="GetUniformLocation" alias="GetUniformLocationARB">
+ <function name="GetUniformLocation" alias="GetUniformLocationARB"
+ es2="2.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformfv" alias="GetUniformfvARB">
+ <function name="GetUniformfv" alias="GetUniformfvARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformiv" alias="GetUniformivARB">
+ <function name="GetUniformiv" alias="GetUniformivARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLint *"/>
@@ -5321,45 +5334,46 @@
<glx ignore="true"/>
</function>
- <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB">
+ <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetVertexAttribiv" alias="GetVertexAttribivARB">
+ <function name="GetVertexAttribiv" alias="GetVertexAttribivARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV">
+ <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV"
+ es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="pointer" type="GLvoid **" output="true"/>
<glx ignore="true"/>
</function>
- <function name="IsProgram" offset="assign">
+ <function name="IsProgram" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="IsShader" offset="assign">
+ <function name="IsShader" offset="assign" es2="2.0">
<param name="shader" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="LinkProgram" alias="LinkProgramARB">
+ <function name="LinkProgram" alias="LinkProgramARB" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="ShaderSource" alias="ShaderSourceARB">
+ <function name="ShaderSource" alias="ShaderSourceARB" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="string" type="const GLchar * const *"/>
@@ -5367,30 +5381,30 @@
<glx ignore="true"/>
</function>
- <function name="UseProgram" alias="UseProgramObjectARB">
+ <function name="UseProgram" alias="UseProgramObjectARB" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1f" alias="Uniform1fARB">
+ <function name="Uniform1f" alias="Uniform1fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2f" alias="Uniform2fARB">
+ <function name="Uniform2f" alias="Uniform2fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3f" alias="Uniform3fARB">
+ <function name="Uniform3f" alias="Uniform3fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4f" alias="Uniform4fARB">
+ <function name="Uniform4f" alias="Uniform4fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
@@ -5399,25 +5413,25 @@
<glx ignore="true"/>
</function>
- <function name="Uniform1i" alias="Uniform1iARB">
+ <function name="Uniform1i" alias="Uniform1iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2i" alias="Uniform2iARB">
+ <function name="Uniform2i" alias="Uniform2iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3i" alias="Uniform3iARB">
+ <function name="Uniform3i" alias="Uniform3iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<param name="v2" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4i" alias="Uniform4iARB">
+ <function name="Uniform4i" alias="Uniform4iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
@@ -5426,71 +5440,71 @@
<glx ignore="true"/>
</function>
- <function name="Uniform1fv" alias="Uniform1fvARB">
+ <function name="Uniform1fv" alias="Uniform1fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2fv" alias="Uniform2fvARB">
+ <function name="Uniform2fv" alias="Uniform2fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3fv" alias="Uniform3fvARB">
+ <function name="Uniform3fv" alias="Uniform3fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4fv" alias="Uniform4fvARB">
+ <function name="Uniform4fv" alias="Uniform4fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1iv" alias="Uniform1ivARB">
+ <function name="Uniform1iv" alias="Uniform1ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2iv" alias="Uniform2ivARB">
+ <function name="Uniform2iv" alias="Uniform2ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3iv" alias="Uniform3ivARB">
+ <function name="Uniform3iv" alias="Uniform3ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4iv" alias="Uniform4ivARB">
+ <function name="Uniform4iv" alias="Uniform4ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB">
+ <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB">
+ <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB">
+ <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
@@ -5498,7 +5512,7 @@
<glx ignore="true"/>
</function>
- <function name="ValidateProgram" alias="ValidateProgramARB">
+ <function name="ValidateProgram" alias="ValidateProgramARB" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
@@ -5511,11 +5525,11 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib1f" alias="VertexAttrib1fARB">
+ <function name="VertexAttrib1f" alias="VertexAttrib1fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
- <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB">
+ <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5537,12 +5551,12 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib2f" alias="VertexAttrib2fARB">
+ <function name="VertexAttrib2f" alias="VertexAttrib2fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB">
+ <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5566,13 +5580,13 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib3f" alias="VertexAttrib3fARB">
+ <function name="VertexAttrib3f" alias="VertexAttrib3fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB">
+ <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5633,14 +5647,14 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib4f" alias="VertexAttrib4fARB">
+ <function name="VertexAttrib4f" alias="VertexAttrib4fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB">
+ <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5672,7 +5686,8 @@
<param name="v" type="const GLushort *" count="4"/>
</function>
- <function name="VertexAttribPointer" alias="VertexAttribPointerARB">
+ <function name="VertexAttribPointer" alias="VertexAttribPointerARB"
+ es2="2.0">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -5712,42 +5727,42 @@
<enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/>
<enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/>
- <function name="UniformMatrix2x3fv" offset="assign">
+ <function name="UniformMatrix2x3fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix3x2fv" offset="assign">
+ <function name="UniformMatrix3x2fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix2x4fv" offset="assign">
+ <function name="UniformMatrix2x4fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix4x2fv" offset="assign">
+ <function name="UniformMatrix4x2fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix3x4fv" offset="assign">
+ <function name="UniformMatrix3x4fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix4x3fv" offset="assign">
+ <function name="UniformMatrix4x3fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
@@ -9900,7 +9915,7 @@
</category>
<category name="GL_EXT_multi_draw_arrays" number="148">
- <function name="MultiDrawArraysEXT" offset="assign">
+ <function name="MultiDrawArraysEXT" offset="assign" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="first" type="const GLint *"/>
<param name="count" type="const GLsizei *"/>
@@ -9908,7 +9923,7 @@
<glx handcode="true"/>
</function>
- <function name="MultiDrawElementsEXT" offset="assign">
+ <function name="MultiDrawElementsEXT" offset="assign" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/gl_XML.py b/mesalib/src/mapi/glapi/gen/gl_XML.py
index ce14a416d..ef7ed519b 100644
--- a/mesalib/src/mapi/glapi/gen/gl_XML.py
+++ b/mesalib/src/mapi/glapi/gen/gl_XML.py
@@ -25,6 +25,7 @@
# Authors:
# Ian Romanick <idr@us.ibm.com>
+from decimal import Decimal
import libxml2
import re, sys, string
import typeexpr
@@ -72,7 +73,7 @@ def is_attr_true( element, name ):
raise RuntimeError('Invalid value "%s" for boolean "%s".' % (value, name))
-class gl_print_base:
+class gl_print_base(object):
"""Base class of all API pretty-printers.
In the model-view-controller pattern, this is the view. Any derived
@@ -322,7 +323,7 @@ def create_parameter_string(parameters, include_names):
return string.join(list, ", ")
-class gl_item:
+class gl_item(object):
def __init__(self, element, context):
self.context = context
self.name = element.nsProp( "name", None )
@@ -401,7 +402,7 @@ class gl_enum( gl_item ):
-class gl_parameter:
+class gl_parameter(object):
def __init__(self, element, context):
self.name = element.nsProp( "name", None )
@@ -606,6 +607,16 @@ class gl_function( gl_item ):
self.initialized = 0
self.images = []
+ # self.entry_point_api_map[name][api] is a decimal value
+ # indicating the earliest version of the given API in which
+ # each entry point exists. Every entry point is included in
+ # the first level of the map; the second level of the map only
+ # lists APIs which contain the entry point in at least one
+ # version. For example,
+ # self.entry_point_gles_map['ClipPlanex'] == { 'es1':
+ # Decimal('1.1') }.
+ self.entry_point_api_map = {}
+
self.assign_offset = 0
self.static_entry_points = []
@@ -634,6 +645,14 @@ class gl_function( gl_item ):
self.static_entry_points.append(name)
self.entry_points.append( name )
+
+ self.entry_point_api_map[name] = {}
+ for api in ('es1', 'es2'):
+ version_str = element.nsProp(api, None)
+ assert version_str is not None
+ if version_str != 'none':
+ self.entry_point_api_map[name][api] = Decimal(version_str)
+
if alias:
true_name = alias
else:
@@ -779,8 +798,24 @@ class gl_function( gl_item ):
else:
return "_dispatch_stub_%u" % (self.offset)
+ def entry_points_for_api_version(self, api, version = None):
+ """Return a list of the entry point names for this function
+ which are supported in the given API (and optionally, version).
+
+ Use the decimal.Decimal type to precisely express non-integer
+ versions.
+ """
+ result = []
+ for entry_point, api_to_ver in self.entry_point_api_map.iteritems():
+ if api not in api_to_ver:
+ continue
+ if version is not None and version < api_to_ver[api]:
+ continue
+ result.append(entry_point)
+ return result
+
-class gl_item_factory:
+class gl_item_factory(object):
"""Factory to create objects derived from gl_item."""
def create_item(self, item_name, element, context):
@@ -798,7 +833,7 @@ class gl_item_factory:
return None
-class gl_api:
+class gl_api(object):
def __init__(self, factory):
self.functions_by_name = {}
self.enums_by_name = {}
@@ -825,6 +860,19 @@ class gl_api:
self.functions_by_name = functions_by_name
+ def filter_functions_by_api(self, api, version = None):
+ """Filter out entry points not in the given API (or
+ optionally, not in the given version of the given API).
+ """
+ functions_by_name = {}
+ for func in self.functions_by_name.itervalues():
+ entry_points = func.entry_points_for_api_version(api, version)
+ if entry_points:
+ func.filter_entry_points(entry_points)
+ functions_by_name[func.name] = func
+
+ self.functions_by_name = functions_by_name
+
def process_element(self, doc):
element = doc.children
while element.type != "element" or element.name != "OpenGLAPI":
diff --git a/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml b/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml
index 1313da0f5..8e000a8bc 100644
--- a/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml
@@ -3,11 +3,6 @@
<!-- OpenGL + OpenGL ES -->
-<!-- IMPORTANT
- Remember to update gles_api.py when new OpenGL ES specific entry points
- are added. Otherwise, they will be filtered out.
--->
-
<OpenGLAPI>
<xi:include href="gl_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
@@ -24,45 +19,51 @@
<type name="fixed" size="4" />
<type name="clampx" size="4" />
- <function name="AlphaFuncx" alias="AlphaFuncxOES" static_dispatch="false">
+ <function name="AlphaFuncx" alias="AlphaFuncxOES" static_dispatch="false"
+ es1="1.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
- <function name="ClearColorx" alias="ClearColorxOES" static_dispatch="false">
+ <function name="ClearColorx" alias="ClearColorxOES" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="blue" type="GLclampx"/>
<param name="alpha" type="GLclampx"/>
</function>
- <function name="ClearDepthx" alias="ClearDepthxOES" static_dispatch="false">
+ <function name="ClearDepthx" alias="ClearDepthxOES" static_dispatch="false"
+ es1="1.0">
<param name="depth" type="GLclampx"/>
</function>
- <function name="Color4x" alias="Color4xOES" static_dispatch="false">
+ <function name="Color4x" alias="Color4xOES" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="blue" type="GLfixed"/>
<param name="alpha" type="GLfixed"/>
</function>
- <function name="DepthRangex" alias="DepthRangexOES" static_dispatch="false">
+ <function name="DepthRangex" alias="DepthRangexOES" static_dispatch="false"
+ es1="1.0">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
- <function name="Fogx" alias="FogxOES" static_dispatch="false">
+ <function name="Fogx" alias="FogxOES" static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Fogxv" alias="FogxvOES" static_dispatch="false">
+ <function name="Fogxv" alias="FogxvOES" static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="Frustumx" alias="FrustumxOES" static_dispatch="false">
+ <function name="Frustumx" alias="FrustumxOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -71,53 +72,63 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="LightModelx" alias="LightModelxOES" static_dispatch="false">
+ <function name="LightModelx" alias="LightModelxOES" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightModelxv" alias="LightModelxvOES" static_dispatch="false">
+ <function name="LightModelxv" alias="LightModelxvOES"
+ static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="Lightx" alias="LightxOES" static_dispatch="false">
+ <function name="Lightx" alias="LightxOES" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Lightxv" alias="LightxvOES" static_dispatch="false">
+ <function name="Lightxv" alias="LightxvOES" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="LineWidthx" alias="LineWidthxOES" static_dispatch="false">
+ <function name="LineWidthx" alias="LineWidthxOES" static_dispatch="false"
+ es1="1.0">
<param name="width" type="GLfixed"/>
</function>
- <function name="LoadMatrixx" alias="LoadMatrixxOES" static_dispatch="false">
+ <function name="LoadMatrixx" alias="LoadMatrixxOES" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="Materialx" alias="MaterialxOES" static_dispatch="false">
+ <function name="Materialx" alias="MaterialxOES" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Materialxv" alias="MaterialxvOES" static_dispatch="false">
+ <function name="Materialxv" alias="MaterialxvOES" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="MultMatrixx" alias="MultMatrixxOES" static_dispatch="false">
+ <function name="MultMatrixx" alias="MultMatrixxOES" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="MultiTexCoord4x" alias="MultiTexCoord4xOES" static_dispatch="false">
+ <function name="MultiTexCoord4x" alias="MultiTexCoord4xOES"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="t" type="GLfixed"/>
@@ -125,13 +136,15 @@
<param name="q" type="GLfixed"/>
</function>
- <function name="Normal3x" alias="Normal3xOES" static_dispatch="false">
+ <function name="Normal3x" alias="Normal3xOES" static_dispatch="false"
+ es1="1.0">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
- <function name="Orthox" alias="OrthoxOES" static_dispatch="false">
+ <function name="Orthox" alias="OrthoxOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -140,59 +153,69 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="PointSizex" alias="PointSizexOES" static_dispatch="false">
+ <function name="PointSizex" alias="PointSizexOES" static_dispatch="false"
+ es1="1.0">
<param name="size" type="GLfixed"/>
</function>
- <function name="PolygonOffsetx" alias="PolygonOffsetxOES" static_dispatch="false">
+ <function name="PolygonOffsetx" alias="PolygonOffsetxOES"
+ static_dispatch="false" es1="1.0">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
- <function name="Rotatex" alias="RotatexOES" static_dispatch="false">
+ <function name="Rotatex" alias="RotatexOES" static_dispatch="false"
+ es1="1.0">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="SampleCoveragex" alias="SampleCoveragexOES" static_dispatch="false">
+ <function name="SampleCoveragex" alias="SampleCoveragexOES"
+ static_dispatch="false" es1="1.0">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="Scalex" alias="ScalexOES" static_dispatch="false">
+ <function name="Scalex" alias="ScalexOES" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="TexEnvx" alias="TexEnvxOES" static_dispatch="false">
+ <function name="TexEnvx" alias="TexEnvxOES" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TexEnvxv" alias="TexEnvxvOES" static_dispatch="false">
+ <function name="TexEnvxv" alias="TexEnvxvOES" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="TexParameterx" alias="TexParameterxOES" static_dispatch="false">
+ <function name="TexParameterx" alias="TexParameterxOES"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Translatex" alias="TranslatexOES" static_dispatch="false">
+ <function name="Translatex" alias="TranslatexOES" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
<!-- from GL_OES_single_precision -->
- <function name="Frustumf" alias="FrustumfOES" static_dispatch="false">
+ <function name="Frustumf" alias="FrustumfOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -201,7 +224,8 @@
<param name="zFar" type="GLfloat"/>
</function>
- <function name="Orthof" alias="OrthofOES" static_dispatch="false">
+ <function name="Orthof" alias="OrthofOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -213,68 +237,80 @@
<category name="es1.1">
<!-- from GL_OES_fixed_point -->
- <function name="ClipPlanex" alias="ClipPlanexOES" static_dispatch="false">
+ <function name="ClipPlanex" alias="ClipPlanexOES" static_dispatch="false"
+ es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfixed *" count="4"/>
</function>
- <function name="GetClipPlanex" alias="GetClipPlanexOES" static_dispatch="false">
+ <function name="GetClipPlanex" alias="GetClipPlanexOES"
+ static_dispatch="false" es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfixed *" output="true" count="4"/>
</function>
- <function name="GetFixedv" alias="GetFixedvOES" static_dispatch="false">
+ <function name="GetFixedv" alias="GetFixedvOES" static_dispatch="false"
+ es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetLightxv" alias="GetLightxvOES" static_dispatch="false">
+ <function name="GetLightxv" alias="GetLightxvOES" static_dispatch="false"
+ es1="1.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetMaterialxv" alias="GetMaterialxvOES" static_dispatch="false">
+ <function name="GetMaterialxv" alias="GetMaterialxvOES"
+ static_dispatch="false" es1="1.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexEnvxv" alias="GetTexEnvxvOES" static_dispatch="false">
+ <function name="GetTexEnvxv" alias="GetTexEnvxvOES" static_dispatch="false"
+ es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexParameterxv" alias="GetTexParameterxvOES" static_dispatch="false">
+ <function name="GetTexParameterxv" alias="GetTexParameterxvOES"
+ static_dispatch="false" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="PointParameterx" alias="PointParameterxOES" static_dispatch="false">
+ <function name="PointParameterx" alias="PointParameterxOES"
+ static_dispatch="false" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="PointParameterxv" alias="PointParameterxvOES" static_dispatch="false">
+ <function name="PointParameterxv" alias="PointParameterxvOES"
+ static_dispatch="false" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxv" alias="TexParameterxvOES" static_dispatch="false">
+ <function name="TexParameterxv" alias="TexParameterxvOES"
+ static_dispatch="false" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<!-- from GL_OES_single_precision -->
- <function name="ClipPlanef" alias="ClipPlanefOES" static_dispatch="false">
+ <function name="ClipPlanef" alias="ClipPlanefOES" static_dispatch="false"
+ es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfloat *" count="4"/>
</function>
- <function name="GetClipPlanef" alias="GetClipPlanefOES" static_dispatch="false">
+ <function name="GetClipPlanef" alias="GetClipPlanefOES"
+ static_dispatch="false" es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfloat *" output="true" count="4"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/gl_table.py b/mesalib/src/mapi/glapi/gen/gl_table.py
index 83b6a5bd8..562d1552b 100644
--- a/mesalib/src/mapi/glapi/gen/gl_table.py
+++ b/mesalib/src/mapi/glapi/gen/gl_table.py
@@ -260,13 +260,6 @@ if __name__ == '__main__':
api = gl_XML.parse_GL_API( file_name )
if es is not None:
- import gles_api
-
- api_map = {
- 'es1': gles_api.es1_api,
- 'es2': gles_api.es2_api,
- }
-
- api.filter_functions(api_map[es])
+ api.filter_functions_by_api(es)
printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/gles_api.py b/mesalib/src/mapi/glapi/gen/gles_api.py
deleted file mode 100644
index 8dfef655a..000000000
--- a/mesalib/src/mapi/glapi/gen/gles_api.py
+++ /dev/null
@@ -1,461 +0,0 @@
-#!/usr/bin/env python
-
-# Mesa 3-D graphics library
-# Version: 7.12
-#
-# Copyright (C) 2011 LunarG Inc.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included
-# in all copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-# DEALINGS IN THE SOFTWARE.
-#
-# Authors:
-# Chia-I Wu <olv@lunarg.com>
-
-# These info should be part of GLAPI XML. Until that is possible, scripts have
-# to use tables here to filter gl_api.
-
-es1_core = (
- # OpenGL ES 1.1
- 'ActiveTexture',
- 'AlphaFunc',
- 'AlphaFuncx',
- 'BindBuffer',
- 'BindTexture',
- 'BlendFunc',
- 'BufferData',
- 'BufferSubData',
- 'Clear',
- 'ClearColor',
- 'ClearColorx',
- 'ClearDepthf',
- 'ClearDepthx',
- 'ClearStencil',
- 'ClientActiveTexture',
- 'ClipPlanef',
- 'ClipPlanex',
- 'Color4f',
- 'Color4ub',
- 'Color4x',
- 'ColorMask',
- 'ColorPointer',
- 'CompressedTexImage2D',
- 'CompressedTexSubImage2D',
- 'CopyTexImage2D',
- 'CopyTexSubImage2D',
- 'CullFace',
- 'DeleteBuffers',
- 'DeleteTextures',
- 'DepthFunc',
- 'DepthMask',
- 'DepthRangef',
- 'DepthRangex',
- 'Disable',
- 'DisableClientState',
- 'DrawArrays',
- 'DrawElements',
- 'Enable',
- 'EnableClientState',
- 'Finish',
- 'Flush',
- 'Fogf',
- 'Fogfv',
- 'Fogx',
- 'Fogxv',
- 'FrontFace',
- 'Frustumf',
- 'Frustumx',
- 'GenBuffers',
- 'GenTextures',
- 'GetBooleanv',
- 'GetBufferParameteriv',
- 'GetClipPlanef',
- 'GetClipPlanex',
- 'GetError',
- 'GetFixedv',
- 'GetFloatv',
- 'GetIntegerv',
- 'GetLightfv',
- 'GetLightxv',
- 'GetMaterialfv',
- 'GetMaterialxv',
- 'GetPointerv',
- 'GetString',
- 'GetTexEnvfv',
- 'GetTexEnviv',
- 'GetTexEnvxv',
- 'GetTexParameterfv',
- 'GetTexParameteriv',
- 'GetTexParameterxv',
- 'Hint',
- 'IsBuffer',
- 'IsEnabled',
- 'IsTexture',
- 'Lightf',
- 'Lightfv',
- 'LightModelf',
- 'LightModelfv',
- 'LightModelx',
- 'LightModelxv',
- 'Lightx',
- 'Lightxv',
- 'LineWidth',
- 'LineWidthx',
- 'LoadIdentity',
- 'LoadMatrixf',
- 'LoadMatrixx',
- 'LogicOp',
- 'Materialf',
- 'Materialfv',
- 'Materialx',
- 'Materialxv',
- 'MatrixMode',
- 'MultiTexCoord4f',
- 'MultiTexCoord4x',
- 'MultMatrixf',
- 'MultMatrixx',
- 'Normal3f',
- 'Normal3x',
- 'NormalPointer',
- 'Orthof',
- 'Orthox',
- 'PixelStorei',
- 'PointParameterf',
- 'PointParameterfv',
- 'PointParameterx',
- 'PointParameterxv',
- 'PointSize',
- 'PointSizex',
- 'PolygonOffset',
- 'PolygonOffsetx',
- 'PopMatrix',
- 'PushMatrix',
- 'ReadPixels',
- 'Rotatef',
- 'Rotatex',
- 'SampleCoverage',
- 'SampleCoveragex',
- 'Scalef',
- 'Scalex',
- 'Scissor',
- 'ShadeModel',
- 'StencilFunc',
- 'StencilMask',
- 'StencilOp',
- 'TexCoordPointer',
- 'TexEnvf',
- 'TexEnvfv',
- 'TexEnvi',
- 'TexEnviv',
- 'TexEnvx',
- 'TexEnvxv',
- 'TexImage2D',
- 'TexParameterf',
- 'TexParameterfv',
- 'TexParameteri',
- 'TexParameteriv',
- 'TexParameterx',
- 'TexParameterxv',
- 'TexSubImage2D',
- 'Translatef',
- 'Translatex',
- 'VertexPointer',
- 'Viewport',
-)
-
-es1_api = es1_core + (
- # GL_OES_EGL_image
- 'EGLImageTargetTexture2DOES',
- 'EGLImageTargetRenderbufferStorageOES',
- # GL_OES_mapbuffer
- 'GetBufferPointervOES',
- 'MapBufferOES',
- 'UnmapBufferOES',
- # GL_EXT_multi_draw_arrays
- 'MultiDrawArraysEXT',
- 'MultiDrawElementsEXT',
- # GL_OES_blend_equation_separate
- 'BlendEquationSeparateOES',
- # GL_OES_blend_func_separate
- 'BlendFuncSeparateOES',
- # GL_OES_blend_subtract
- 'BlendEquationOES',
- # GL_OES_draw_texture
- 'DrawTexiOES',
- 'DrawTexivOES',
- 'DrawTexfOES',
- 'DrawTexfvOES',
- 'DrawTexsOES',
- 'DrawTexsvOES',
- 'DrawTexxOES',
- 'DrawTexxvOES',
- # GL_OES_fixed_point
- 'AlphaFuncxOES',
- 'ClearColorxOES',
- 'ClearDepthxOES',
- 'Color4xOES',
- 'DepthRangexOES',
- 'FogxOES',
- 'FogxvOES',
- 'FrustumxOES',
- 'LightModelxOES',
- 'LightModelxvOES',
- 'LightxOES',
- 'LightxvOES',
- 'LineWidthxOES',
- 'LoadMatrixxOES',
- 'MaterialxOES',
- 'MaterialxvOES',
- 'MultiTexCoord4xOES',
- 'MultMatrixxOES',
- 'Normal3xOES',
- 'OrthoxOES',
- 'PointSizexOES',
- 'PolygonOffsetxOES',
- 'RotatexOES',
- 'SampleCoveragexOES',
- 'ScalexOES',
- 'TexEnvxOES',
- 'TexEnvxvOES',
- 'TexParameterxOES',
- 'TranslatexOES',
- 'ClipPlanexOES',
- 'GetClipPlanexOES',
- 'GetFixedvOES',
- 'GetLightxvOES',
- 'GetMaterialxvOES',
- 'GetTexEnvxvOES',
- 'GetTexParameterxvOES',
- 'PointParameterxOES',
- 'PointParameterxvOES',
- 'TexParameterxvOES',
- # GL_OES_framebuffer_object
- 'BindFramebufferOES',
- 'BindRenderbufferOES',
- 'CheckFramebufferStatusOES',
- 'DeleteFramebuffersOES',
- 'DeleteRenderbuffersOES',
- 'FramebufferRenderbufferOES',
- 'FramebufferTexture2DOES',
- 'GenerateMipmapOES',
- 'GenFramebuffersOES',
- 'GenRenderbuffersOES',
- 'GetFramebufferAttachmentParameterivOES',
- 'GetRenderbufferParameterivOES',
- 'IsFramebufferOES',
- 'IsRenderbufferOES',
- 'RenderbufferStorageOES',
- # GL_OES_point_size_array
- 'PointSizePointerOES',
- # GL_OES_query_matrix
- 'QueryMatrixxOES',
- # GL_OES_single_precision
- 'ClearDepthfOES',
- 'DepthRangefOES',
- 'FrustumfOES',
- 'OrthofOES',
- 'ClipPlanefOES',
- 'GetClipPlanefOES',
- # GL_OES_texture_cube_map
- 'GetTexGenfvOES',
- 'GetTexGenivOES',
- 'GetTexGenxvOES',
- 'TexGenfOES',
- 'TexGenfvOES',
- 'TexGeniOES',
- 'TexGenivOES',
- 'TexGenxOES',
- 'TexGenxvOES',
-)
-
-es2_core = (
- # OpenGL ES 2.0
- "ActiveTexture",
- "AttachShader",
- "BindAttribLocation",
- "BindBuffer",
- "BindFramebuffer",
- "BindRenderbuffer",
- "BindTexture",
- "BlendColor",
- "BlendEquation",
- "BlendEquationSeparate",
- "BlendFunc",
- "BlendFuncSeparate",
- "BufferData",
- "BufferSubData",
- "CheckFramebufferStatus",
- "Clear",
- "ClearColor",
- "ClearDepthf",
- "ClearStencil",
- "ColorMask",
- "CompileShader",
- "CompressedTexImage2D",
- "CompressedTexSubImage2D",
- "CopyTexImage2D",
- "CopyTexSubImage2D",
- "CreateProgram",
- "CreateShader",
- "CullFace",
- "DeleteBuffers",
- "DeleteFramebuffers",
- "DeleteProgram",
- "DeleteRenderbuffers",
- "DeleteShader",
- "DeleteTextures",
- "DepthFunc",
- "DepthMask",
- "DepthRangef",
- "DetachShader",
- "Disable",
- "DisableVertexAttribArray",
- "DrawArrays",
- "DrawElements",
- "Enable",
- "EnableVertexAttribArray",
- "Finish",
- "Flush",
- "FramebufferRenderbuffer",
- "FramebufferTexture2D",
- "FrontFace",
- "GenBuffers",
- "GenerateMipmap",
- "GenFramebuffers",
- "GenRenderbuffers",
- "GenTextures",
- "GetActiveAttrib",
- "GetActiveUniform",
- "GetAttachedShaders",
- "GetAttribLocation",
- "GetBooleanv",
- "GetBufferParameteriv",
- "GetError",
- "GetFloatv",
- "GetFramebufferAttachmentParameteriv",
- "GetIntegerv",
- "GetProgramInfoLog",
- "GetProgramiv",
- "GetRenderbufferParameteriv",
- "GetShaderInfoLog",
- "GetShaderiv",
- "GetShaderPrecisionFormat",
- "GetShaderSource",
- "GetString",
- "GetTexParameterfv",
- "GetTexParameteriv",
- "GetUniformfv",
- "GetUniformiv",
- "GetUniformLocation",
- "GetVertexAttribfv",
- "GetVertexAttribiv",
- "GetVertexAttribPointerv",
- "Hint",
- "IsBuffer",
- "IsEnabled",
- "IsFramebuffer",
- "IsProgram",
- "IsRenderbuffer",
- "IsShader",
- "IsTexture",
- "LineWidth",
- "LinkProgram",
- "PixelStorei",
- "PolygonOffset",
- "ReadPixels",
- "ReleaseShaderCompiler",
- "RenderbufferStorage",
- "SampleCoverage",
- "Scissor",
- "ShaderBinary",
- "ShaderSource",
- "StencilFunc",
- "StencilFuncSeparate",
- "StencilMask",
- "StencilMaskSeparate",
- "StencilOp",
- "StencilOpSeparate",
- "TexImage2D",
- "TexParameterf",
- "TexParameterfv",
- "TexParameteri",
- "TexParameteriv",
- "TexSubImage2D",
- "Uniform1f",
- "Uniform1fv",
- "Uniform1i",
- "Uniform1iv",
- "Uniform2f",
- "Uniform2fv",
- "Uniform2i",
- "Uniform2iv",
- "Uniform3f",
- "Uniform3fv",
- "Uniform3i",
- "Uniform3iv",
- "Uniform4f",
- "Uniform4fv",
- "Uniform4i",
- "Uniform4iv",
- "UniformMatrix2fv",
- "UniformMatrix3fv",
- "UniformMatrix4fv",
- "UseProgram",
- "ValidateProgram",
- "VertexAttrib1f",
- "VertexAttrib1fv",
- "VertexAttrib2f",
- "VertexAttrib2fv",
- "VertexAttrib3f",
- "VertexAttrib3fv",
- "VertexAttrib4f",
- "VertexAttrib4fv",
- "VertexAttribPointer",
- "Viewport",
-)
-
-es2_api = es2_core + (
- # GL_OES_EGL_image
- 'EGLImageTargetTexture2DOES',
- 'EGLImageTargetRenderbufferStorageOES',
- # GL_OES_mapbuffer
- 'GetBufferPointervOES',
- 'MapBufferOES',
- 'UnmapBufferOES',
- # GL_EXT_multi_draw_arrays
- 'MultiDrawArraysEXT',
- 'MultiDrawElementsEXT',
- # GL_OES_texture_3D
- 'CompressedTexImage3DOES',
- 'CompressedTexSubImage3DOES',
- 'CopyTexSubImage3DOES',
- 'FramebufferTexture3DOES',
- 'TexImage3DOES',
- 'TexSubImage3DOES',
- # GL_OES_get_program_binary
- 'GetProgramBinaryOES',
- 'ProgramBinaryOES',
- # GL_OES_vertex_array_object
- 'BindVertexArrayOES',
- 'DeleteVertexArraysOES',
- 'GenVertexArraysOES',
- 'IsVertexArrayOES',
- # GL_NV_draw_buffers
- 'DrawBuffersNV',
- # GL_NV_read_buffer
- 'ReadBufferNV',
-)
diff --git a/mesalib/src/mapi/glapi/gen/remap_helper.py b/mesalib/src/mapi/glapi/gen/remap_helper.py
index eae1cf3e5..e1a13d0b3 100644
--- a/mesalib/src/mapi/glapi/gen/remap_helper.py
+++ b/mesalib/src/mapi/glapi/gen/remap_helper.py
@@ -186,14 +186,7 @@ if __name__ == '__main__':
api = gl_XML.parse_GL_API( file_name )
if es is not None:
- import gles_api
-
- api_map = {
- 'es1': gles_api.es1_api,
- 'es2': gles_api.es2_api,
- }
-
- api.filter_functions(api_map[es])
+ api.filter_functions_by_api(es)
printer = PrintGlRemap()
printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/typeexpr.py b/mesalib/src/mapi/glapi/gen/typeexpr.py
index 6cc71cbf9..ed23d23ff 100644
--- a/mesalib/src/mapi/glapi/gen/typeexpr.py
+++ b/mesalib/src/mapi/glapi/gen/typeexpr.py
@@ -27,7 +27,7 @@
import string, copy
-class type_node:
+class type_node(object):
def __init__(self):
self.pointer = 0 # bool
self.const = 0 # bool
@@ -65,7 +65,7 @@ class type_node:
return s
-class type_table:
+class type_table(object):
def __init__(self):
self.types_by_name = {}
return
@@ -109,7 +109,7 @@ def create_initial_types():
return
-class type_expression:
+class type_expression(object):
built_in_types = None
def __init__(self, type_string, extra_types = None):