diff options
Diffstat (limited to 'mesalib/src/mapi/glapi')
-rw-r--r-- | mesalib/src/mapi/glapi/Makefile.sources | 22 | ||||
-rw-r--r-- | mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml | 271 | ||||
-rw-r--r-- | mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml | 143 | ||||
-rw-r--r-- | mesalib/src/mapi/glapi/gen/ARB_pipeline_statistics_query.xml | 24 | ||||
-rw-r--r-- | mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml | 2 | ||||
-rw-r--r-- | mesalib/src/mapi/glapi/gen/Makefile.am | 3 | ||||
-rw-r--r-- | mesalib/src/mapi/glapi/gen/es_EXT.xml | 9 | ||||
-rw-r--r-- | mesalib/src/mapi/glapi/gen/gl_API.xml | 32 | ||||
-rw-r--r-- | mesalib/src/mapi/glapi/gen/glapi_gen.mk | 40 | ||||
-rw-r--r-- | mesalib/src/mapi/glapi/glapi_dispatch.c | 22 |
10 files changed, 502 insertions, 66 deletions
diff --git a/mesalib/src/mapi/glapi/Makefile.sources b/mesalib/src/mapi/glapi/Makefile.sources deleted file mode 100644 index df149a7d8..000000000 --- a/mesalib/src/mapi/glapi/Makefile.sources +++ /dev/null @@ -1,22 +0,0 @@ -# src/mapi/glapi/Makefile.sources - -GLAPI_UTIL_SOURCES = \ - $(top_builddir)/src/mapi/glapi/glapi_gentable.c - -GLAPI_SOURCES = \ - $(top_srcdir)/src/mapi/glapi/glapi_dispatch.c \ - $(top_srcdir)/src/mapi/glapi/glapi_entrypoint.c \ - $(top_srcdir)/src/mapi/glapi/glapi_getproc.c \ - $(top_srcdir)/src/mapi/glapi/glapi_nop.c \ - $(top_srcdir)/src/mapi/glapi/glapi.c \ - $(top_srcdir)/src/mapi/glapi/glapi.h \ - $(top_srcdir)/src/mapi/glapi/glapi_priv.h - -X86_API = \ - $(top_builddir)/src/mapi/glapi/glapi_x86.S - -X86_64_API = \ - $(top_builddir)/src/mapi/glapi/glapi_x86-64.S - -SPARC_API = \ - $(top_builddir)/src/mapi/glapi/glapi_sparc.S diff --git a/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml b/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml new file mode 100644 index 000000000..2fe1638fd --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml @@ -0,0 +1,271 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_ARB_direct_state_access" number="164"> + <enum name="TEXTURE_TARGET" value="0x1006"/> + <enum name="QUERY_TARGET" value="0x82EA"/> + <enum name="TEXTURE_BINDING" value="0x82EB"/> + + <!-- Texture object functions --> + + <function name="CreateTextures" offset="assign"> + <param name="target" type="GLenum" /> + <param name="n" type="GLsizei" /> + <param name="textures" type="GLuint *" /> + </function> + + <function name="TextureBuffer" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="internalformat" type="GLenum" /> + <param name="buffer" type="GLuint" /> + </function> + + <function name="TextureStorage1D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="levels" type="GLsizei" /> + <param name="internalformat" type="GLenum" /> + <param name="width" type="GLsizei" /> + </function> + + <function name="TextureStorage2D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="levels" type="GLsizei" /> + <param name="internalformat" type="GLenum" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + </function> + + <function name="TextureStorage3D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="levels" type="GLsizei" /> + <param name="internalformat" type="GLenum" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="depth" type="GLsizei" /> + </function> + + <function name="TextureStorage2DMultisample" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="samples" type="GLsizei" /> + <param name="internalformat" type="GLenum" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="fixedsamplelocations" type="GLboolean" /> + </function> + + <function name="TextureStorage3DMultisample" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="samples" type="GLsizei" /> + <param name="internalformat" type="GLenum" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="depth" type="GLsizei" /> + <param name="fixedsamplelocations" type="GLboolean" /> + </function> + + <function name="TextureSubImage1D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="type" type="GLenum" /> + <param name="pixels" type="const GLvoid *" /> + </function> + + <function name="TextureSubImage2D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="type" type="GLenum" /> + <param name="pixels" type="const GLvoid *" /> + </function> + + <function name="TextureSubImage3D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="zoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="depth" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="type" type="GLenum" /> + <param name="pixels" type="const GLvoid *" /> + </function> + + <function name="CompressedTextureSubImage1D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="imageSize" type="GLsizei" /> + <param name="data" type="const GLvoid *" /> + </function> + + <function name="CompressedTextureSubImage2D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="imageSize" type="GLsizei" /> + <param name="data" type="const GLvoid *" /> + </function> + + <function name="CompressedTextureSubImage3D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="zoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="depth" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="imageSize" type="GLsizei" /> + <param name="data" type="const GLvoid *" /> + </function> + + <function name="CopyTextureSubImage1D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="x" type="GLint" /> + <param name="y" type="GLint" /> + <param name="width" type="GLsizei" /> + </function> + + <function name="CopyTextureSubImage2D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="x" type="GLint" /> + <param name="y" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + </function> + + <function name="CopyTextureSubImage3D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="zoffset" type="GLint" /> + <param name="x" type="GLint" /> + <param name="y" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + </function> + + <function name="TextureParameterf" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="param" type="GLfloat" /> + </function> + + <function name="TextureParameterfv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="param" type="const GLfloat *" /> + </function> + + <function name="TextureParameteri" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="param" type="GLint" /> + </function> + + <function name="TextureParameterIiv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="const GLint *" /> + </function> + + <function name="TextureParameterIuiv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="const GLuint *" /> + </function> + + <function name="TextureParameteriv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="param" type="const GLint *" /> + </function> + + <function name="GenerateTextureMipmap" offset="assign"> + <param name="texture" type="GLuint" /> + </function> + + <function name="BindTextureUnit" offset="assign"> + <param name="unit" type="GLuint" /> + <param name="texture" type="GLuint" /> + </function> + + <function name="GetTextureImage" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="format" type="GLenum" /> + <param name="type" type="GLenum" /> + <param name="bufSize" type="GLsizei" /> + <param name="pixels" type="GLvoid *" /> + </function> + + <function name="GetCompressedTextureImage" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="bufSize" type="GLsizei" /> + <param name="pixels" type="GLvoid *" /> + </function> + + <function name="GetTextureLevelParameterfv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLfloat *" /> + </function> + + <function name="GetTextureLevelParameteriv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLint *" /> + </function> + + <function name="GetTextureParameterfv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLfloat *" /> + </function> + + <function name="GetTextureParameterIiv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLint *" /> + </function> + + <function name="GetTextureParameterIuiv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLuint *" /> + </function> + + <function name="GetTextureParameteriv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLint *" /> + </function> + +</category> +</OpenGLAPI> diff --git a/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml b/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml new file mode 100644 index 000000000..4f860ef8c --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml @@ -0,0 +1,143 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_ARB_gpu_shader_fp64" number="89"> + + <function name="Uniform1d" offset="assign"> + <param name="location" type="GLint"/> + <param name="x" type="GLdouble"/> + </function> + + <function name="Uniform2d" offset="assign"> + <param name="location" type="GLint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="Uniform3d" offset="assign"> + <param name="location" type="GLint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="Uniform4d" offset="assign"> + <param name="location" type="GLint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="Uniform1dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="Uniform2dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="Uniform3dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="Uniform4dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="UniformMatrix2dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="UniformMatrix3dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="UniformMatrix4dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="UniformMatrix2x3dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="UniformMatrix2x4dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="UniformMatrix3x2dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="UniformMatrix3x4dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="UniformMatrix4x2dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="UniformMatrix4x3dv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *"/> + </function> + + <function name="GetUniformdv" offset="assign"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLdouble *"/> + </function> + + <enum name="DOUBLE_VEC2" value="0x8FFC"/> + <enum name="DOUBLE_VEC3" value="0x8FFD"/> + <enum name="DOUBLE_VEC4" value="0x8FFE"/> + + <enum name="DOUBLE_MAT2" value="0x8F46"/> + <enum name="DOUBLE_MAT3" value="0x8F47"/> + <enum name="DOUBLE_MAT4" value="0x8F48"/> + <enum name="DOUBLE_MAT2x3" value="0x8F49"/> + <enum name="DOUBLE_MAT2x4" value="0x8F4A"/> + <enum name="DOUBLE_MAT3x2" value="0x8F4B"/> + <enum name="DOUBLE_MAT3x4" value="0x8F4C"/> + <enum name="DOUBLE_MAT4x2" value="0x8F4D"/> + <enum name="DOUBLE_MAT4x3" value="0x8F4E"/> +</category> + +</OpenGLAPI> + diff --git a/mesalib/src/mapi/glapi/gen/ARB_pipeline_statistics_query.xml b/mesalib/src/mapi/glapi/gen/ARB_pipeline_statistics_query.xml new file mode 100644 index 000000000..5e8511783 --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/ARB_pipeline_statistics_query.xml @@ -0,0 +1,24 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + +<OpenGLAPI> + +<category name="GL_ARB_pipeline_statistics_query" number="171"> + + <enum name="VERTICES_SUBMITTED_ARB" value="0x82EE"/> + <enum name="PRIMITIVES_SUBMITTED_ARB" value="0x82EF"/> + <enum name="VERTEX_SHADER_INVOCATIONS_ARB" value="0x82F0"/> + <enum name="TESS_CONTROL_SHADER_PATCHES_ARB" value="0x82F1"/> + <enum name="TESS_EVALUATION_SHADER_INVOCATIONS_ARB" value="0x82F2"/> + <!-- <enum name="GEOMETRY_SHADER_INVOCATIONS" value="0x887F"/> --> + <enum name="GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB" value="0x82F3"/> + <enum name="FRAGMENT_SHADER_INVOCATIONS_ARB" value="0x82F4"/> + <enum name="COMPUTE_SHADER_INVOCATIONS_ARB" value="0x82F5"/> + <enum name="CLIPPING_INPUT_PRIMITIVES_ARB" value="0x82F6"/> + <enum name="CLIPPING_OUTPUT_PRIMITIVES_ARB" value="0x82F7"/> + +</category> + +</OpenGLAPI> diff --git a/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml b/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml index d006917af..96ae2b9cb 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_separate_shader_objects.xml @@ -282,7 +282,6 @@ <param name="infoLog" type="GLchar *" /> </function> - <!-- depends on GL_ARB_gpu_shader_fp64 <function name="ProgramUniform1d" offset="assign" static_dispatch="false"> <param name="program" type="GLuint" /> <param name="location" type="GLint" /> @@ -396,6 +395,5 @@ <param name="count" type="GLsizei" /> <param name="value" type="const GLdouble *" /> </function> - --> </category> </OpenGLAPI> diff --git a/mesalib/src/mapi/glapi/gen/Makefile.am b/mesalib/src/mapi/glapi/gen/Makefile.am index e56b46e3d..1c4b86aab 100644 --- a/mesalib/src/mapi/glapi/gen/Makefile.am +++ b/mesalib/src/mapi/glapi/gen/Makefile.am @@ -121,6 +121,7 @@ API_XML = \ ARB_debug_output.xml \ ARB_depth_buffer_float.xml \ ARB_depth_clamp.xml \ + ARB_direct_state_access.xml \ ARB_draw_buffers.xml \ ARB_draw_buffers_blend.xml \ ARB_draw_elements_base_vertex.xml \ @@ -131,12 +132,14 @@ API_XML = \ ARB_framebuffer_object.xml \ ARB_geometry_shader4.xml \ ARB_get_program_binary.xml \ + ARB_gpu_shader_fp64.xml \ ARB_gpu_shader5.xml \ ARB_instanced_arrays.xml \ ARB_internalformat_query.xml \ ARB_invalidate_subdata.xml \ ARB_map_buffer_range.xml \ ARB_multi_bind.xml \ + ARB_pipeline_statistics_query.xml \ ARB_robustness.xml \ ARB_sample_shading.xml \ ARB_sampler_objects.xml \ diff --git a/mesalib/src/mapi/glapi/gen/es_EXT.xml b/mesalib/src/mapi/glapi/gen/es_EXT.xml index e2dc39021..3a2adeb04 100644 --- a/mesalib/src/mapi/glapi/gen/es_EXT.xml +++ b/mesalib/src/mapi/glapi/gen/es_EXT.xml @@ -837,4 +837,13 @@ </function> </category> +<!-- 151. GL_EXT_draw_buffers --> +<category name="GL_EXT_draw_buffers" number="151"> + <function name="DrawBuffersEXT" alias="DrawBuffers" + static_dispatch="false" es2="2.0"> + <param name="n" type="GLsizei" counter="true"/> + <param name="bufs" type="const GLenum *" count="n"/> + </function> +</category> + </OpenGLAPI> diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml index e1b12462e..1ceb60a0f 100644 --- a/mesalib/src/mapi/glapi/gen/gl_API.xml +++ b/mesalib/src/mapi/glapi/gen/gl_API.xml @@ -8213,6 +8213,8 @@ <xi:include href="ARB_gpu_shader5.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="ARB_gpu_shader_fp64.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <category name="GL_ARB_transform_feedback3" number="94"> <enum name="MAX_TRANSFORM_FEEDBACK_BUFFERS" value="0x8E70"/> <enum name="MAX_VERTEX_STREAMS" value="0x8E71"/> @@ -8247,7 +8249,11 @@ <xi:include href="ARB_separate_shader_objects.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> -<!-- ARB extensions #98...#108 --> +<category name="GL_ARB_shader_precision" number="98"> + <!-- No new functions, types, enums. --> +</category> + +<!-- ARB extensions #99...#108 --> <xi:include href="ARB_ES2_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> @@ -8375,12 +8381,19 @@ <enum name="QUERY_BY_REGION_NO_WAIT_INVERTED" value="0x8E1A"/> </category> -<!-- ARB extensions 162 - 166 --> +<!-- ARB extensions 162 - 163 --> + +<xi:include href="ARB_direct_state_access.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- ARB extensions 165 - 166 --> <xi:include href="ARB_texture_barrier.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <xi:include href="KHR_context_flush_control.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<!-- ARB extension 171 --> +<xi:include href="ARB_pipeline_statistics_query.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- Non-ARB extensions sorted by extension number. --> <category name="GL_EXT_blend_color" number="2"> @@ -12848,8 +12861,23 @@ <enum name="SKIP_DECODE_EXT" value="0x8A4A"/> </category> +<category name="GL_AMD_pinned_memory" number="411"> + <enum name="EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD" value="0x9160"/> +</category> + <xi:include href="INTEL_performance_query.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<category name="GL_EXT_polygon_offset_clamp" number="460"> + <enum name="POLYGON_OFFSET_CLAMP_EXT" value="0x8E1B"> + <size name="Get" mode="get"/> + </enum> + <function name="PolygonOffsetClampEXT" offset="assign"> + <param name="factor" type="GLfloat"/> + <param name="units" type="GLfloat"/> + <param name="clamp" type="GLfloat"/> + </function> +</category> + <!-- Unnumbered extensions sorted by name. --> <category name="GL_ATI_blend_equation_separate"> diff --git a/mesalib/src/mapi/glapi/gen/glapi_gen.mk b/mesalib/src/mapi/glapi/gen/glapi_gen.mk deleted file mode 100644 index b8bb2f465..000000000 --- a/mesalib/src/mapi/glapi/gen/glapi_gen.mk +++ /dev/null @@ -1,40 +0,0 @@ -# Helpers for glapi header generation - -glapi_gen_common_deps := \ - $(wildcard $(top_srcdir)/src/mapi/glapi/gen/*.xml) \ - $(wildcard $(top_srcdir)/src/mapi/glapi/gen/*.py) - -glapi_gen_mapi_script := $(top_srcdir)/src/mapi/mapi_abi.py -glapi_gen_mapi_deps := \ - $(glapi_gen_mapi_script) \ - $(glapi_gen_common_deps) - -# $(1): path to an XML file -# $(2): name of the printer -define glapi_gen_mapi -@$(MKDIR_P) $(dir $@) -$(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS) $(glapi_gen_mapi_script) \ - --mode lib --printer $(2) $(1) > $@ -endef - -glapi_gen_dispatch_script := $(top_srcdir)/src/mapi/glapi/gen/gl_table.py -glapi_gen_dispatch_deps := $(glapi_gen_common_deps) - -# $(1): path to an XML file -# $(2): empty, es1, or es2 for entry point filtering -define glapi_gen_dispatch -@$(MKDIR_P) $(dir $@) -$(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS) $(glapi_gen_dispatch_script) \ - -f $(1) -m remap_table $(if $(2),-c $(2),) > $@ -endef - -glapi_gen_remap_script := $(top_srcdir)/src/mapi/glapi/gen/remap_helper.py -glapi_gen_remap_deps := $(glapi_gen_common_deps) - -# $(1): path to an XML file -# $(2): empty, es1, or es2 for entry point filtering -define glapi_gen_remap -@$(MKDIR_P) $(dir $@) -$(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS) $(glapi_gen_remap_script) \ - -f $(1) $(if $(2),-c $(2),) > $@ -endef diff --git a/mesalib/src/mapi/glapi/glapi_dispatch.c b/mesalib/src/mapi/glapi/glapi_dispatch.c index d2dd9654a..df907ff9d 100644 --- a/mesalib/src/mapi/glapi/glapi_dispatch.c +++ b/mesalib/src/mapi/glapi/glapi_dispatch.c @@ -144,6 +144,28 @@ GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLf GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer); +/* Enable frame pointer elimination on Windows, otherwise forgetting to add + * APIENTRY to _mesa_* entrypoints will not cause crashes on debug builds, as + * the initial ESP value is saved in the EBP in the function prologue, then + * restored on the epilogue, clobbering any corruption in the ESP pointer due + * to mismatch in the callee calling convention. + * + * On MSVC it's not sufficient to enable /Oy -- other optimizations must be + * enabled or frame pointer will be used regardless. + * + * We don't do this when NDEBUG is defined since, frame pointer omission + * optimization compiler flag are already specified on release builds, and + * because on profile builds we must have frame pointers or certain profilers + * might fail to unwind the stack. + */ +#if defined(_WIN32) && !defined(NDEBUG) +# if defined(_MSC_VER) +# pragma optimize( "gty", on ) +# elif defined(__GNUC__) +# pragma GCC optimize ("omit-frame-pointer") +# endif +#endif + #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ |