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-rw-r--r--mesalib/src/mapi/u_thread.h156
1 files changed, 0 insertions, 156 deletions
diff --git a/mesalib/src/mapi/u_thread.h b/mesalib/src/mapi/u_thread.h
deleted file mode 100644
index 57c3b076a..000000000
--- a/mesalib/src/mapi/u_thread.h
+++ /dev/null
@@ -1,156 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * Thread support for gl dispatch.
- *
- * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
- * and Christoph Poliwoda (poliwoda@volumegraphics.com)
- * Revised by Keith Whitwell
- * Adapted for new gl dispatcher by Brian Paul
- * Modified for use in mapi by Chia-I Wu
- */
-
-/*
- * If this file is accidentally included by a non-threaded build,
- * it should not cause the build to fail, or otherwise cause problems.
- * In general, it should only be included when needed however.
- */
-
-#ifndef _U_THREAD_H_
-#define _U_THREAD_H_
-
-#include <stdio.h>
-#include <stdlib.h>
-#include "u_compiler.h"
-
-#include "c11/threads.h"
-
-#if defined(HAVE_PTHREAD) || defined(_WIN32)
-#ifndef THREADS
-#define THREADS
-#endif
-#endif
-
-/*
- * Error messages
- */
-#define INIT_TSD_ERROR "Mesa: failed to allocate key for thread specific data"
-#define GET_TSD_ERROR "Mesa: failed to get thread specific data"
-#define SET_TSD_ERROR "Mesa: thread failed to set thread specific data"
-
-
-/*
- * Magic number to determine if a TSD object has been initialized.
- * Kind of a hack but there doesn't appear to be a better cross-platform
- * solution.
- */
-#define INIT_MAGIC 0xff8adc98
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-struct u_tsd {
- tss_t key;
- unsigned initMagic;
-};
-
-
-static INLINE unsigned long
-u_thread_self(void)
-{
- /*
- * XXX: Callers of u_thread_self assume it is a lightweight function,
- * returning a numeric value. But unfortunately C11's thrd_current() gives
- * no such guarantees. In fact, it's pretty hard to have a compliant
- * implementation of thrd_current() on Windows with such characteristics.
- * So for now, we side-step this mess and use Windows thread primitives
- * directly here.
- *
- * FIXME: On the other hand, u_thread_self() is a bad
- * abstraction. Even with pthreads, there is no guarantee that
- * pthread_self() will return numeric IDs -- we should be using
- * pthread_equal() instead of assuming we can compare thread ids...
- */
-#ifdef _WIN32
- return GetCurrentThreadId();
-#else
- return (unsigned long) (uintptr_t) thrd_current();
-#endif
-}
-
-
-static INLINE void
-u_tsd_init(struct u_tsd *tsd)
-{
- if (tss_create(&tsd->key, NULL/*free*/) != 0) {
- perror(INIT_TSD_ERROR);
- exit(-1);
- }
- tsd->initMagic = INIT_MAGIC;
-}
-
-
-static INLINE void *
-u_tsd_get(struct u_tsd *tsd)
-{
- if (tsd->initMagic != INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- return tss_get(tsd->key);
-}
-
-
-static INLINE void
-u_tsd_set(struct u_tsd *tsd, void *ptr)
-{
- if (tsd->initMagic != INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- if (tss_set(tsd->key, ptr) != 0) {
- perror(SET_TSD_ERROR);
- exit(-1);
- }
-}
-
-
-static INLINE void
-u_tsd_destroy(struct u_tsd *tsd)
-{
- if (tsd->initMagic != INIT_MAGIC) {
- return;
- }
- tss_delete(tsd->key);
- tsd->initMagic = 0x0;
-}
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* _U_THREAD_H_ */