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-rw-r--r--mesalib/src/mapi/glapi/gen/GL3x.xml1178
-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile452
-rw-r--r--mesalib/src/mapi/glapi/gen/gen.bat20
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml596
-rw-r--r--mesalib/src/mapi/glapi/glapi.h31
-rw-r--r--mesalib/src/mapi/glapi/glapi_getproc.c11
-rw-r--r--mesalib/src/mapi/glapi/glapi_mapi_tmp.h26232
-rw-r--r--mesalib/src/mapi/glapi/glapi_nop.c4
-rw-r--r--mesalib/src/mapi/glapi/glapitable.h1874
-rw-r--r--mesalib/src/mapi/glapi/glapitemp.h15744
-rw-r--r--mesalib/src/mapi/glapi/glthread.c2
-rw-r--r--mesalib/src/mapi/mapi/u_current.c532
-rw-r--r--mesalib/src/mapi/mapi/u_thread.c498
-rw-r--r--mesalib/src/mapi/mapi/u_thread.h402
14 files changed, 23800 insertions, 23776 deletions
diff --git a/mesalib/src/mapi/glapi/gen/GL3x.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml
index cec9c916e..148635c37 100644
--- a/mesalib/src/mapi/glapi/gen/GL3x.xml
+++ b/mesalib/src/mapi/glapi/gen/GL3x.xml
@@ -1,589 +1,589 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
-
-<!-- Note: no GLX protocol info yet. -->
-
-<OpenGLAPI>
-
-<category name="3.0">
-
- <enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/>
- <enum name="CLIP_DISTANCE0" value="0x3000"/>
- <enum name="CLIP_DISTANCE1" value="0x3001"/>
- <enum name="CLIP_DISTANCE2" value="0x3002"/>
- <enum name="CLIP_DISTANCE3" value="0x3003"/>
- <enum name="CLIP_DISTANCE4" value="0x3004"/>
- <enum name="CLIP_DISTANCE5" value="0x3005"/>
- <enum name="CLIP_DISTANCE6" value="0x3006"/>
- <enum name="CLIP_DISTANCE7" value="0x3007"/>
- <enum name="MAX_CLIP_DISTANCES" value="0x0D32"/>
- <enum name="MAJOR_VERSION" value="0x821B"/>
- <enum name="MINOR_VERSION" value="0x821C"/>
- <enum name="NUM_EXTENSIONS" value="0x821D"/>
- <enum name="CONTEXT_FLAGS" value="0x821E"/>
- <enum name="DEPTH_BUFFER" value="0x8223"/>
- <enum name="STENCIL_BUFFER" value="0x8224"/>
- <enum name="COMPRESSED_RED" value="0x8225"/>
- <enum name="COMPRESSED_RG" value="0x8226"/>
- <enum name="CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" value="0x0001"/>
- <enum name="RGBA32F" value="0x8814"/>
- <enum name="RGB32F" value="0x8815"/>
- <enum name="RGBA16F" value="0x881A"/>
- <enum name="RGB16F" value="0x881B"/>
- <enum name="VERTEX_ATTRIB_ARRAY_INTEGER" value="0x88FD"/>
- <enum name="MAX_ARRAY_TEXTURE_LAYERS" value="0x88FF"/>
- <enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904"/>
- <enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905"/>
- <enum name="CLAMP_READ_COLOR" value="0x891C"/>
- <enum name="FIXED_ONLY" value="0x891D"/>
- <enum name="MAX_VARYING_COMPONENTS" value="0x8B4B"/>
- <enum name="TEXTURE_1D_ARRAY" value="0x8C18"/>
- <enum name="PROXY_TEXTURE_1D_ARRAY" value="0x8C19"/>
- <enum name="TEXTURE_2D_ARRAY" value="0x8C1A"/>
- <enum name="PROXY_TEXTURE_2D_ARRAY" value="0x8C1B"/>
- <enum name="TEXTURE_BINDING_1D_ARRAY" value="0x8C1C"/>
- <enum name="TEXTURE_BINDING_2D_ARRAY" value="0x8C1D"/>
- <enum name="R11F_G11F_B10F" value="0x8C3A"/>
- <enum name="UNSIGNED_INT_10F_11F_11F_REV" value="0x8C3B"/>
- <enum name="RGB9_E5" value="0x8C3D"/>
- <enum name="UNSIGNED_INT_5_9_9_9_REV" value="0x8C3E"/>
- <enum name="TEXTURE_SHARED_SIZE" value="0x8C3F"/>
- <enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" value="0x8C76"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_MODE" value="0x8C7F"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS" value="0x8C80"/>
- <enum name="TRANSFORM_FEEDBACK_VARYINGS" value="0x8C83"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_START" value="0x8C84"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE" value="0x8C85"/>
- <enum name="PRIMITIVES_GENERATED" value="0x8C87"/>
- <enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" value="0x8C88"/>
- <enum name="RASTERIZER_DISCARD" value="0x8C89"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS" value="0x8C8A"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS" value="0x8C8B"/>
- <enum name="INTERLEAVED_ATTRIBS" value="0x8C8C"/>
- <enum name="SEPARATE_ATTRIBS" value="0x8C8D"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER" value="0x8C8E"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING" value="0x8C8F"/>
- <enum name="RGBA32UI" value="0x8D70"/>
- <enum name="RGB32UI" value="0x8D71"/>
- <enum name="RGBA16UI" value="0x8D76"/>
- <enum name="RGB16UI" value="0x8D77"/>
- <enum name="RGBA8UI" value="0x8D7C"/>
- <enum name="RGB8UI" value="0x8D7D"/>
- <enum name="RGBA32I" value="0x8D82"/>
- <enum name="RGB32I" value="0x8D83"/>
- <enum name="RGBA16I" value="0x8D88"/>
- <enum name="RGB16I" value="0x8D89"/>
- <enum name="RGBA8I" value="0x8D8E"/>
- <enum name="RGB8I" value="0x8D8F"/>
- <enum name="RED_INTEGER" value="0x8D94"/>
- <enum name="GREEN_INTEGER" value="0x8D95"/>
- <enum name="BLUE_INTEGER" value="0x8D96"/>
- <enum name="RGB_INTEGER" value="0x8D98"/>
- <enum name="RGBA_INTEGER" value="0x8D99"/>
- <enum name="BGR_INTEGER" value="0x8D9A"/>
- <enum name="BGRA_INTEGER" value="0x8D9B"/>
- <enum name="SAMPLER_1D_ARRAY" value="0x8DC0"/>
- <enum name="SAMPLER_2D_ARRAY" value="0x8DC1"/>
- <enum name="SAMPLER_1D_ARRAY_SHADOW" value="0x8DC3"/>
- <enum name="SAMPLER_2D_ARRAY_SHADOW" value="0x8DC4"/>
- <enum name="SAMPLER_CUBE_SHADOW" value="0x8DC5"/>
- <enum name="UNSIGNED_INT_VEC2" value="0x8DC6"/>
- <enum name="UNSIGNED_INT_VEC3" value="0x8DC7"/>
- <enum name="UNSIGNED_INT_VEC4" value="0x8DC8"/>
- <enum name="INT_SAMPLER_1D" value="0x8DC9"/>
- <enum name="INT_SAMPLER_2D" value="0x8DCA"/>
- <enum name="INT_SAMPLER_3D" value="0x8DCB"/>
- <enum name="INT_SAMPLER_CUBE" value="0x8DCC"/>
- <enum name="INT_SAMPLER_1D_ARRAY" value="0x8DCE"/>
- <enum name="INT_SAMPLER_2D_ARRAY" value="0x8DCF"/>
- <enum name="UNSIGNED_INT_SAMPLER_1D" value="0x8DD1"/>
- <enum name="UNSIGNED_INT_SAMPLER_2D" value="0x8DD2"/>
- <enum name="UNSIGNED_INT_SAMPLER_3D" value="0x8DD3"/>
- <enum name="UNSIGNED_INT_SAMPLER_CUBE" value="0x8DD4"/>
- <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY" value="0x8DD6"/>
- <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY" value="0x8DD7"/>
- <enum name="QUERY_WAIT" value="0x8E13"/>
- <enum name="QUERY_NO_WAIT" value="0x8E14"/>
- <enum name="QUERY_BY_REGION_WAIT" value="0x8E15"/>
- <enum name="QUERY_BY_REGION_NO_WAIT" value="0x8E16"/>
- <enum name="BUFFER_ACCESS_FLAGS" value="0x911F"/>
- <enum name="BUFFER_MAP_LENGTH" value="0x9120"/>
- <enum name="BUFFER_MAP_OFFSET" value="0x9121"/>
-
- <!-- These functions are unique to GL3 -->
-
- <function name="ClearBufferiv" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="value" type="const GLint *"/>
- </function>
-
- <function name="ClearBufferuiv" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="ClearBufferfv" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="value" type="const GLfloat *"/>
- </function>
-
- <function name="ClearBufferfi" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="depth" type="GLfloat"/>
- <param name="stencil" type="GLint"/>
- </function>
-
- <function name="GetStringi" offset="assign">
- <param name="name" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <return type="const GLubyte *"/>
- </function>
-
- <function name="ClampColor" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="clamp" type="GLenum"/>
- </function>
-
- <!-- These functions alias ones form GL_ARB_draw_buffers2 -->
-
- <function name="ColorMaski" alias="ColorMaskIndexedEXT">
- <param name="buf" type="GLuint"/>
- <param name="r" type="GLboolean"/>
- <param name="g" type="GLboolean"/>
- <param name="b" type="GLboolean"/>
- <param name="a" type="GLboolean"/>
- </function>
-
- <function name="GetBooleani_v" alias="GetBooleanIndexedvEXT">
- <param name="value" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="data" type="GLboolean *"/>
- </function>
-
- <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT">
- <param name="value" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="data" type="GLint *"/>
- </function>
-
- <function name="Enablei" alias="EnableIndexedEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- </function>
-
- <function name="Disablei" alias="DisableIndexedEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- </function>
-
- <function name="IsEnabledi" alias="IsEnabledIndexedEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <!-- These functions alias ones form GL_EXT_transform_feedback -->
-
- <function name="GetFragDataLocation" alias="GetFragDataLocationEXT">
- <param name="program" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <return type="GLint"/>
- </function>
-
- <function name="BindFragDataLocation" alias="BindFragDataLocationEXT">
- <param name="program" type="GLuint"/>
- <param name="colorNumber" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- </function>
-
- <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
- </function>
-
- <function name="BindBufferRange" alias="BindBufferRangeEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- </function>
-
- <function name="BindBufferBase" alias="BindBufferBaseEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
- <param name="program" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="varyings" type="const GLchar* *"/>
- <param name="bufferMode" type="GLenum"/>
- </function>
-
- <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="size" type="GLsizei *"/>
- <param name="type" type="GLenum *"/>
- <param name="name" type="GLchar *"/>
- </function>
-
- <!-- These functions alias ones from GL_NV_conditional_render -->
-
- <function name="BeginConditionalRender" alias="BeginConditionalRenderNV">
- <param name="query" type="GLuint"/>
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="EndConditionalRender" alias="EndConditionalRenderNV">
- </function>
-
- <!-- These functions alias ones from GL_EXT_gpu_shader4 -->
-
- <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT">
- <param name="index" type="GLuint"/>
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-
- <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- </function>
-
- <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *"/>
- </function>
-
- <function name="VertexAttribI1i" alias="VertexAttribI1iEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- </function>
-
- <function name="VertexAttribI2i" alias="VertexAttribI2iEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- </function>
-
- <function name="VertexAttribI3i" alias="VertexAttribI3iEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- </function>
-
- <function name="VertexAttribI4i" alias="VertexAttribI4iEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- <param name="w" type="GLint"/>
- </function>
-
- <function name="VertexAttribI1ui" alias="VertexAttribI1uiEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI2ui" alias="VertexAttribI2uiEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI3ui" alias="VertexAttribI3uiEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- <param name="w" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI1iv" alias="VertexAttribI1ivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI2iv" alias="VertexAttribI2ivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI3iv" alias="VertexAttribI3ivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI1uiv" alias="VertexAttribI1uivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI2uiv" alias="VertexAttribI2uivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI3uiv" alias="VertexAttribI3uivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI4bv" alias="VertexAttribI4bvEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLbyte *"/>
- </function>
-
- <function name="VertexAttribI4sv" alias="VertexAttribI4svEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="VertexAttribI4ubv" alias="VertexAttribI4ubvEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *"/>
- </function>
-
- <function name="VertexAttribI4usv" alias="VertexAttribI4usvEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLushort *"/>
- </function>
-
- <function name="GetUniformuiv" alias="GetUniformuivEXT">
- <param name="program" type="GLuint"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLuint *"/>
- </function>
-
- <function name="Uniform1ui" alias="Uniform1uiEXT">
- <param name="location" type="GLint"/>
- <param name="x" type="GLuint"/>
- </function>
-
- <function name="Uniform2ui" alias="Uniform2uiEXT">
- <param name="location" type="GLint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- </function>
-
- <function name="Uniform3ui" alias="Uniform3uiEXT">
- <param name="location" type="GLint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- </function>
-
- <function name="Uniform4ui" alias="Uniform4uiEXT">
- <param name="location" type="GLint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- <param name="w" type="GLuint"/>
- </function>
-
- <function name="Uniform1uiv" alias="Uniform1uivEXT">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="Uniform2uiv" alias="Uniform2uivEXT">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="Uniform3uiv" alias="Uniform3uivEXT">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="Uniform4uiv" alias="Uniform4uivEXT">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <!-- These functions alias ones from GL_EXT_texture_integer -->
-
- <function name="TexParameterIiv" alias="TexParameterIivEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="TexParameterIuiv" alias="TexParameterIuivEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLuint *"/>
- </function>
-
- <function name="GetTexParameterIiv" alias="GetTexParameterIivEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- </function>
-
- <function name="GetTexParameterIuiv" alias="GetTexParameterIuivEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *"/>
- </function>
-
-</category>
-
-
-<category name="3.1">
-
- <enum name="SAMPLER_2D_RECT" value="0x8B63"/>
- <enum name="SAMPLER_2D_RECT_SHADOW" value="0x8B64"/>
- <enum name="SAMPLER_BUFFER" value="0x8DC2"/>
- <enum name="INT_SAMPLER_2D_RECT" value="0x8DCD"/>
- <enum name="INT_SAMPLER_BUFFER" value="0x8DD0"/>
- <enum name="UNSIGNED_INT_SAMPLER_2D_RECT" value="0x8DD5"/>
- <enum name="UNSIGNED_INT_SAMPLER_BUFFER" value="0x8DD8"/>
- <enum name="TEXTURE_BUFFER" value="0x8C2A"/>
- <enum name="MAX_TEXTURE_BUFFER_SIZE" value="0x8C2B"/>
- <enum name="TEXTURE_BINDING_BUFFER" value="0x8C2C"/>
- <enum name="TEXTURE_BUFFER_DATA_STORE_BINDING" value="0x8C2D"/>
- <enum name="TEXTURE_BUFFER_FORMAT" value="0x8C2E"/>
- <enum name="TEXTURE_RECTANGLE" value="0x84F5"/>
- <enum name="TEXTURE_BINDING_RECTANGLE" value="0x84F6"/>
- <enum name="PROXY_TEXTURE_RECTANGLE" value="0x84F7"/>
- <enum name="MAX_RECTANGLE_TEXTURE_SIZE" value="0x84F8"/>
- <enum name="RED_SNORM" value="0x8F90"/>
- <enum name="RG_SNORM" value="0x8F91"/>
- <enum name="RGB_SNORM" value="0x8F92"/>
- <enum name="RGBA_SNORM" value="0x8F93"/>
- <enum name="R8_SNORM" value="0x8F94"/>
- <enum name="RG8_SNORM" value="0x8F95"/>
- <enum name="RGB8_SNORM" value="0x8F96"/>
- <enum name="RGBA8_SNORM" value="0x8F97"/>
- <enum name="R16_SNORM" value="0x8F98"/>
- <enum name="RG16_SNORM" value="0x8F99"/>
- <enum name="RGB16_SNORM" value="0x8F9A"/>
- <enum name="RGBA16_SNORM" value="0x8F9B"/>
- <enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
- <enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
- <enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
-
- <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB">
- <param name="mode" type="GLenum"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="TexBuffer" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="internalFormat" type="GLenum"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="PrimitiveRestartIndex" alias="PrimitiveRestartIndexNV">
- <param name="index" type="GLuint"/>
- </function>
-
-</category>
-
-
-<category name="3.2">
-
- <enum name="CONTEXT_CORE_PROFILE_BIT" value="0x00000001"/>
- <enum name="CONTEXT_COMPATIBILITY_PROFILE_BIT" value="0x00000002"/>
- <enum name="LINES_ADJACENCY" value="0x000A"/>
- <enum name="LINE_STRIP_ADJACENCY" value="0x000B"/>
- <enum name="TRIANGLES_ADJACENCY" value="0x000C"/>
- <enum name="TRIANGLE_STRIP_ADJACENCY" value="0x000D"/>
- <enum name="PROGRAM_POINT_SIZE" value="0x8642"/>
- <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" value="0x8C29"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED" value="0x8DA7"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" value="0x8DA8"/>
- <enum name="GEOMETRY_SHADER" value="0x8DD9"/>
- <enum name="GEOMETRY_VERTICES_OUT" value="0x8916"/>
- <enum name="GEOMETRY_INPUT_TYPE" value="0x8917"/>
- <enum name="GEOMETRY_OUTPUT_TYPE" value="0x8918"/>
- <enum name="MAX_GEOMETRY_UNIFORM_COMPONENTS" value="0x8DDF"/>
- <enum name="MAX_GEOMETRY_OUTPUT_VERTICES" value="0x8DE0"/>
- <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" value="0x8DE1"/>
- <enum name="MAX_VERTEX_OUTPUT_COMPONENTS" value="0x9122"/>
- <enum name="MAX_GEOMETRY_INPUT_COMPONENTS" value="0x9123"/>
- <enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS" value="0x9124"/>
- <enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/>
- <enum name="CONTEXT_PROFILE_MASK" value="0x9126"/>
-
- <function name="GetInteger64i_v" offset="assign">
- <param name="cap" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="data" type="GLint64 *"/>
- </function>
-
- <function name="GetBufferParameteri64v" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint64 *"/>
- </function>
-
- <function name="FramebufferTexture" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- </function>
-
-</category>
-
-
-<category name="3.3">
- <!-- There are other new functions and tokens defined by other extensions -->
-
- <function name="VertexAttribDivisor" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="divisor" type="GLuint"/>
- </function>
-
-</category>
-
-</OpenGLAPI>
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+<OpenGLAPI>
+
+<category name="3.0">
+
+ <enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/>
+ <enum name="CLIP_DISTANCE0" value="0x3000"/>
+ <enum name="CLIP_DISTANCE1" value="0x3001"/>
+ <enum name="CLIP_DISTANCE2" value="0x3002"/>
+ <enum name="CLIP_DISTANCE3" value="0x3003"/>
+ <enum name="CLIP_DISTANCE4" value="0x3004"/>
+ <enum name="CLIP_DISTANCE5" value="0x3005"/>
+ <enum name="CLIP_DISTANCE6" value="0x3006"/>
+ <enum name="CLIP_DISTANCE7" value="0x3007"/>
+ <enum name="MAX_CLIP_DISTANCES" value="0x0D32"/>
+ <enum name="MAJOR_VERSION" value="0x821B"/>
+ <enum name="MINOR_VERSION" value="0x821C"/>
+ <enum name="NUM_EXTENSIONS" value="0x821D"/>
+ <enum name="CONTEXT_FLAGS" value="0x821E"/>
+ <enum name="DEPTH_BUFFER" value="0x8223"/>
+ <enum name="STENCIL_BUFFER" value="0x8224"/>
+ <enum name="COMPRESSED_RED" value="0x8225"/>
+ <enum name="COMPRESSED_RG" value="0x8226"/>
+ <enum name="CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" value="0x0001"/>
+ <enum name="RGBA32F" value="0x8814"/>
+ <enum name="RGB32F" value="0x8815"/>
+ <enum name="RGBA16F" value="0x881A"/>
+ <enum name="RGB16F" value="0x881B"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_INTEGER" value="0x88FD"/>
+ <enum name="MAX_ARRAY_TEXTURE_LAYERS" value="0x88FF"/>
+ <enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904"/>
+ <enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905"/>
+ <enum name="CLAMP_READ_COLOR" value="0x891C"/>
+ <enum name="FIXED_ONLY" value="0x891D"/>
+ <enum name="MAX_VARYING_COMPONENTS" value="0x8B4B"/>
+ <enum name="TEXTURE_1D_ARRAY" value="0x8C18"/>
+ <enum name="PROXY_TEXTURE_1D_ARRAY" value="0x8C19"/>
+ <enum name="TEXTURE_2D_ARRAY" value="0x8C1A"/>
+ <enum name="PROXY_TEXTURE_2D_ARRAY" value="0x8C1B"/>
+ <enum name="TEXTURE_BINDING_1D_ARRAY" value="0x8C1C"/>
+ <enum name="TEXTURE_BINDING_2D_ARRAY" value="0x8C1D"/>
+ <enum name="R11F_G11F_B10F" value="0x8C3A"/>
+ <enum name="UNSIGNED_INT_10F_11F_11F_REV" value="0x8C3B"/>
+ <enum name="RGB9_E5" value="0x8C3D"/>
+ <enum name="UNSIGNED_INT_5_9_9_9_REV" value="0x8C3E"/>
+ <enum name="TEXTURE_SHARED_SIZE" value="0x8C3F"/>
+ <enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" value="0x8C76"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_MODE" value="0x8C7F"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS" value="0x8C80"/>
+ <enum name="TRANSFORM_FEEDBACK_VARYINGS" value="0x8C83"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_START" value="0x8C84"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE" value="0x8C85"/>
+ <enum name="PRIMITIVES_GENERATED" value="0x8C87"/>
+ <enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" value="0x8C88"/>
+ <enum name="RASTERIZER_DISCARD" value="0x8C89"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS" value="0x8C8A"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS" value="0x8C8B"/>
+ <enum name="INTERLEAVED_ATTRIBS" value="0x8C8C"/>
+ <enum name="SEPARATE_ATTRIBS" value="0x8C8D"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER" value="0x8C8E"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING" value="0x8C8F"/>
+ <enum name="RGBA32UI" value="0x8D70"/>
+ <enum name="RGB32UI" value="0x8D71"/>
+ <enum name="RGBA16UI" value="0x8D76"/>
+ <enum name="RGB16UI" value="0x8D77"/>
+ <enum name="RGBA8UI" value="0x8D7C"/>
+ <enum name="RGB8UI" value="0x8D7D"/>
+ <enum name="RGBA32I" value="0x8D82"/>
+ <enum name="RGB32I" value="0x8D83"/>
+ <enum name="RGBA16I" value="0x8D88"/>
+ <enum name="RGB16I" value="0x8D89"/>
+ <enum name="RGBA8I" value="0x8D8E"/>
+ <enum name="RGB8I" value="0x8D8F"/>
+ <enum name="RED_INTEGER" value="0x8D94"/>
+ <enum name="GREEN_INTEGER" value="0x8D95"/>
+ <enum name="BLUE_INTEGER" value="0x8D96"/>
+ <enum name="RGB_INTEGER" value="0x8D98"/>
+ <enum name="RGBA_INTEGER" value="0x8D99"/>
+ <enum name="BGR_INTEGER" value="0x8D9A"/>
+ <enum name="BGRA_INTEGER" value="0x8D9B"/>
+ <enum name="SAMPLER_1D_ARRAY" value="0x8DC0"/>
+ <enum name="SAMPLER_2D_ARRAY" value="0x8DC1"/>
+ <enum name="SAMPLER_1D_ARRAY_SHADOW" value="0x8DC3"/>
+ <enum name="SAMPLER_2D_ARRAY_SHADOW" value="0x8DC4"/>
+ <enum name="SAMPLER_CUBE_SHADOW" value="0x8DC5"/>
+ <enum name="UNSIGNED_INT_VEC2" value="0x8DC6"/>
+ <enum name="UNSIGNED_INT_VEC3" value="0x8DC7"/>
+ <enum name="UNSIGNED_INT_VEC4" value="0x8DC8"/>
+ <enum name="INT_SAMPLER_1D" value="0x8DC9"/>
+ <enum name="INT_SAMPLER_2D" value="0x8DCA"/>
+ <enum name="INT_SAMPLER_3D" value="0x8DCB"/>
+ <enum name="INT_SAMPLER_CUBE" value="0x8DCC"/>
+ <enum name="INT_SAMPLER_1D_ARRAY" value="0x8DCE"/>
+ <enum name="INT_SAMPLER_2D_ARRAY" value="0x8DCF"/>
+ <enum name="UNSIGNED_INT_SAMPLER_1D" value="0x8DD1"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D" value="0x8DD2"/>
+ <enum name="UNSIGNED_INT_SAMPLER_3D" value="0x8DD3"/>
+ <enum name="UNSIGNED_INT_SAMPLER_CUBE" value="0x8DD4"/>
+ <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY" value="0x8DD6"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY" value="0x8DD7"/>
+ <enum name="QUERY_WAIT" value="0x8E13"/>
+ <enum name="QUERY_NO_WAIT" value="0x8E14"/>
+ <enum name="QUERY_BY_REGION_WAIT" value="0x8E15"/>
+ <enum name="QUERY_BY_REGION_NO_WAIT" value="0x8E16"/>
+ <enum name="BUFFER_ACCESS_FLAGS" value="0x911F"/>
+ <enum name="BUFFER_MAP_LENGTH" value="0x9120"/>
+ <enum name="BUFFER_MAP_OFFSET" value="0x9121"/>
+
+ <!-- These functions are unique to GL3 -->
+
+ <function name="ClearBufferiv" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="value" type="const GLint *"/>
+ </function>
+
+ <function name="ClearBufferuiv" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="ClearBufferfv" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="value" type="const GLfloat *"/>
+ </function>
+
+ <function name="ClearBufferfi" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="depth" type="GLfloat"/>
+ <param name="stencil" type="GLint"/>
+ </function>
+
+ <function name="GetStringi" offset="assign">
+ <param name="name" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="const GLubyte *"/>
+ </function>
+
+ <function name="ClampColor" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="clamp" type="GLenum"/>
+ </function>
+
+ <!-- These functions alias ones form GL_ARB_draw_buffers2 -->
+
+ <function name="ColorMaski" alias="ColorMaskIndexedEXT">
+ <param name="buf" type="GLuint"/>
+ <param name="r" type="GLboolean"/>
+ <param name="g" type="GLboolean"/>
+ <param name="b" type="GLboolean"/>
+ <param name="a" type="GLboolean"/>
+ </function>
+
+ <function name="GetBooleani_v" alias="GetBooleanIndexedvEXT">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLboolean *"/>
+ </function>
+
+ <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLint *"/>
+ </function>
+
+ <function name="Enablei" alias="EnableIndexedEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="Disablei" alias="DisableIndexedEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="IsEnabledi" alias="IsEnabledIndexedEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <!-- These functions alias ones form GL_EXT_transform_feedback -->
+
+ <function name="GetFragDataLocation" alias="GetFragDataLocationEXT">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ </function>
+
+ <function name="BindFragDataLocation" alias="BindFragDataLocationEXT">
+ <param name="program" type="GLuint"/>
+ <param name="colorNumber" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ </function>
+
+ <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
+ </function>
+
+ <function name="BindBufferRange" alias="BindBufferRangeEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+ <function name="BindBufferBase" alias="BindBufferBaseEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
+ <param name="program" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="varyings" type="const GLchar* *"/>
+ <param name="bufferMode" type="GLenum"/>
+ </function>
+
+ <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="size" type="GLsizei *"/>
+ <param name="type" type="GLenum *"/>
+ <param name="name" type="GLchar *"/>
+ </function>
+
+ <!-- These functions alias ones from GL_NV_conditional_render -->
+
+ <function name="BeginConditionalRender" alias="BeginConditionalRenderNV">
+ <param name="query" type="GLuint"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="EndConditionalRender" alias="EndConditionalRenderNV">
+ </function>
+
+ <!-- These functions alias ones from GL_EXT_gpu_shader4 -->
+
+ <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI1i" alias="VertexAttribI1iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI2i" alias="VertexAttribI2iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI3i" alias="VertexAttribI3iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI4i" alias="VertexAttribI4iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI1ui" alias="VertexAttribI1uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI2ui" alias="VertexAttribI2uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI3ui" alias="VertexAttribI3uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ <param name="w" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI1iv" alias="VertexAttribI1ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI2iv" alias="VertexAttribI2ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI3iv" alias="VertexAttribI3ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI1uiv" alias="VertexAttribI1uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI2uiv" alias="VertexAttribI2uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI3uiv" alias="VertexAttribI3uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI4bv" alias="VertexAttribI4bvEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *"/>
+ </function>
+
+ <function name="VertexAttribI4sv" alias="VertexAttribI4svEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttribI4ubv" alias="VertexAttribI4ubvEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *"/>
+ </function>
+
+ <function name="VertexAttribI4usv" alias="VertexAttribI4usvEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *"/>
+ </function>
+
+ <function name="GetUniformuiv" alias="GetUniformuivEXT">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+ <function name="Uniform1ui" alias="Uniform1uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ </function>
+
+ <function name="Uniform2ui" alias="Uniform2uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ </function>
+
+ <function name="Uniform3ui" alias="Uniform3uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ </function>
+
+ <function name="Uniform4ui" alias="Uniform4uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ <param name="w" type="GLuint"/>
+ </function>
+
+ <function name="Uniform1uiv" alias="Uniform1uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform2uiv" alias="Uniform2uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform3uiv" alias="Uniform3uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform4uiv" alias="Uniform4uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <!-- These functions alias ones from GL_EXT_texture_integer -->
+
+ <function name="TexParameterIiv" alias="TexParameterIivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="TexParameterIuiv" alias="TexParameterIuivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLuint *"/>
+ </function>
+
+ <function name="GetTexParameterIiv" alias="GetTexParameterIivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="GetTexParameterIuiv" alias="GetTexParameterIuivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+</category>
+
+
+<category name="3.1">
+
+ <enum name="SAMPLER_2D_RECT" value="0x8B63"/>
+ <enum name="SAMPLER_2D_RECT_SHADOW" value="0x8B64"/>
+ <enum name="SAMPLER_BUFFER" value="0x8DC2"/>
+ <enum name="INT_SAMPLER_2D_RECT" value="0x8DCD"/>
+ <enum name="INT_SAMPLER_BUFFER" value="0x8DD0"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_RECT" value="0x8DD5"/>
+ <enum name="UNSIGNED_INT_SAMPLER_BUFFER" value="0x8DD8"/>
+ <enum name="TEXTURE_BUFFER" value="0x8C2A"/>
+ <enum name="MAX_TEXTURE_BUFFER_SIZE" value="0x8C2B"/>
+ <enum name="TEXTURE_BINDING_BUFFER" value="0x8C2C"/>
+ <enum name="TEXTURE_BUFFER_DATA_STORE_BINDING" value="0x8C2D"/>
+ <enum name="TEXTURE_BUFFER_FORMAT" value="0x8C2E"/>
+ <enum name="TEXTURE_RECTANGLE" value="0x84F5"/>
+ <enum name="TEXTURE_BINDING_RECTANGLE" value="0x84F6"/>
+ <enum name="PROXY_TEXTURE_RECTANGLE" value="0x84F7"/>
+ <enum name="MAX_RECTANGLE_TEXTURE_SIZE" value="0x84F8"/>
+ <enum name="RED_SNORM" value="0x8F90"/>
+ <enum name="RG_SNORM" value="0x8F91"/>
+ <enum name="RGB_SNORM" value="0x8F92"/>
+ <enum name="RGBA_SNORM" value="0x8F93"/>
+ <enum name="R8_SNORM" value="0x8F94"/>
+ <enum name="RG8_SNORM" value="0x8F95"/>
+ <enum name="RGB8_SNORM" value="0x8F96"/>
+ <enum name="RGBA8_SNORM" value="0x8F97"/>
+ <enum name="R16_SNORM" value="0x8F98"/>
+ <enum name="RG16_SNORM" value="0x8F99"/>
+ <enum name="RGB16_SNORM" value="0x8F9A"/>
+ <enum name="RGBA16_SNORM" value="0x8F9B"/>
+ <enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
+ <enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
+ <enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
+
+ <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="TexBuffer" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="PrimitiveRestartIndex" alias="PrimitiveRestartIndexNV">
+ <param name="index" type="GLuint"/>
+ </function>
+
+</category>
+
+
+<category name="3.2">
+
+ <enum name="CONTEXT_CORE_PROFILE_BIT" value="0x00000001"/>
+ <enum name="CONTEXT_COMPATIBILITY_PROFILE_BIT" value="0x00000002"/>
+ <enum name="LINES_ADJACENCY" value="0x000A"/>
+ <enum name="LINE_STRIP_ADJACENCY" value="0x000B"/>
+ <enum name="TRIANGLES_ADJACENCY" value="0x000C"/>
+ <enum name="TRIANGLE_STRIP_ADJACENCY" value="0x000D"/>
+ <enum name="PROGRAM_POINT_SIZE" value="0x8642"/>
+ <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" value="0x8C29"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED" value="0x8DA7"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" value="0x8DA8"/>
+ <enum name="GEOMETRY_SHADER" value="0x8DD9"/>
+ <enum name="GEOMETRY_VERTICES_OUT" value="0x8916"/>
+ <enum name="GEOMETRY_INPUT_TYPE" value="0x8917"/>
+ <enum name="GEOMETRY_OUTPUT_TYPE" value="0x8918"/>
+ <enum name="MAX_GEOMETRY_UNIFORM_COMPONENTS" value="0x8DDF"/>
+ <enum name="MAX_GEOMETRY_OUTPUT_VERTICES" value="0x8DE0"/>
+ <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" value="0x8DE1"/>
+ <enum name="MAX_VERTEX_OUTPUT_COMPONENTS" value="0x9122"/>
+ <enum name="MAX_GEOMETRY_INPUT_COMPONENTS" value="0x9123"/>
+ <enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS" value="0x9124"/>
+ <enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/>
+ <enum name="CONTEXT_PROFILE_MASK" value="0x9126"/>
+
+ <function name="GetInteger64i_v" offset="assign">
+ <param name="cap" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLint64 *"/>
+ </function>
+
+ <function name="GetBufferParameteri64v" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint64 *"/>
+ </function>
+
+ <function name="FramebufferTexture" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ </function>
+
+</category>
+
+
+<category name="3.3">
+ <!-- There are other new functions and tokens defined by other extensions -->
+
+ <function name="VertexAttribDivisor" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="divisor" type="GLuint"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/Makefile b/mesalib/src/mapi/glapi/gen/Makefile
index 42eed1679..867cc3e29 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile
+++ b/mesalib/src/mapi/glapi/gen/Makefile
@@ -1,226 +1,226 @@
-# This file isn't used during a normal compilation since we don't want to
-# require Python in order to compile Mesa.
-# Instead, when the Mesa developers update/change the API interface it's
-# up to him/her to re-run this makefile and check in the newly generated files.
-
-
-TOP = ../../../..
-include $(TOP)/configs/current
-
-MESA_DIR = $(TOP)/src/mesa
-MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi
-MESA_MAPI_DIR = $(TOP)/src/mapi/mapi
-MESA_GLX_DIR = $(TOP)/src/glx
-
-MESA_GLAPI_OUTPUTS = \
- $(MESA_GLAPI_DIR)/glapi_mapi_tmp.h \
- $(MESA_GLAPI_DIR)/glprocs.h \
- $(MESA_GLAPI_DIR)/glapitemp.h \
- $(MESA_GLAPI_DIR)/glapitable.h
-
-MESA_GLAPI_ASM_OUTPUTS = \
- $(MESA_GLAPI_DIR)/glapi_x86.S \
- $(MESA_GLAPI_DIR)/glapi_x86-64.S \
- $(MESA_GLAPI_DIR)/glapi_sparc.S
-
-MESA_OUTPUTS = \
- $(MESA_GLAPI_OUTPUTS) \
- $(MESA_GLAPI_ASM_OUTPUTS) \
- $(MESA_DIR)/main/enums.c \
- $(MESA_DIR)/main/glapidispatch.h \
- $(MESA_DIR)/main/remap_helper.h \
- $(MESA_GLX_DIR)/indirect.c \
- $(MESA_GLX_DIR)/indirect.h \
- $(MESA_GLX_DIR)/indirect_init.c \
- $(MESA_GLX_DIR)/indirect_size.h \
- $(MESA_GLX_DIR)/indirect_size.c
-
-######################################################################
-
-XORG_GLX_DIR = $(XORG_BASE)/glx
-XORG_GLAPI_DIR = $(XORG_BASE)/glx
-
-XORG_GLAPI_FILES = \
- $(XORG_GLAPI_DIR)/glapi_getproc.c \
- $(XORG_GLAPI_DIR)/glapi_nop.c \
- $(XORG_GLAPI_DIR)/glthread.c \
- $(XORG_GLAPI_DIR)/glthread.h
-
-XORG_GLAPI_OUTPUTS = \
- $(XORG_GLAPI_DIR)/glprocs.h \
- $(XORG_GLAPI_DIR)/glapioffsets.h \
- $(XORG_GLAPI_DIR)/glapitable.h \
- $(XORG_GLAPI_DIR)/glapidispatch.h
-
-XORG_OUTPUTS = \
- $(XORG_GLAPI_FILES) \
- $(XORG_GLAPI_OUTPUTS) \
- $(XORG_GLX_DIR)/indirect_dispatch.c \
- $(XORG_GLX_DIR)/indirect_dispatch_swap.c \
- $(XORG_GLX_DIR)/indirect_dispatch.h \
- $(XORG_GLX_DIR)/indirect_reqsize.c \
- $(XORG_GLX_DIR)/indirect_reqsize.h \
- $(XORG_GLX_DIR)/indirect_size.h \
- $(XORG_GLX_DIR)/indirect_size_get.c \
- $(XORG_GLX_DIR)/indirect_size_get.h \
- $(XORG_GLX_DIR)/indirect_table.c
-
-######################################################################
-
-API_XML = \
- gl_API.xml \
- ARB_copy_buffer.xml \
- ARB_depth_clamp.xml \
- ARB_draw_buffers_blend.xml \
- ARB_draw_elements_base_vertex.xml \
- ARB_draw_instanced.xml \
- ARB_ES2_compatibility.xml \
- ARB_framebuffer_object.xml \
- ARB_geometry_shader4.xml \
- ARB_instanced_arrays.xml \
- ARB_map_buffer_range.xml \
- ARB_seamless_cube_map.xml \
- ARB_sync.xml \
- ARB_vertex_array_object.xml \
- APPLE_object_purgeable.xml \
- APPLE_vertex_array_object.xml \
- EXT_draw_buffers2.xml \
- EXT_framebuffer_object.xml \
- EXT_gpu_shader4.xml \
- EXT_packed_depth_stencil.xml \
- EXT_provoking_vertex.xml \
- EXT_separate_shader_objects.xml \
- EXT_texture_array.xml \
- EXT_texture_integer.xml \
- EXT_transform_feedback.xml \
- NV_conditional_render.xml \
- NV_primitive_restart.xml \
- NV_texture_barrier.xml \
- OES_EGL_image.xml \
- GL3x.xml
-
-
-COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py
-
-COMMON_ES = \
- $(COMMON) \
- gl_and_es_API.xml \
- es_EXT.xml \
- ARB_ES2_compatibility.xml \
- ARB_get_program_binary.xml \
- OES_fixed_point.xml \
- OES_single_precision.xml
-
-COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
-
-######################################################################
-
-all: mesa xorg
-
-mesa: $(MESA_OUTPUTS)
-
-xorg: check-xorg-source $(XORG_OUTPUTS)
-
-check-xorg-source:
- @if ! test -d $(XORG_GLX_DIR); then \
- echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \
- exit 1; \
- fi
-
-clean:
- -rm -f *~ *.pyo
- -rm -f $(MESA_OUTPUTS)
-
-######################################################################
-
-$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c
- cp $< $@
-
-$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h
- cp $< $@
-
-######################################################################
-
-$(MESA_GLAPI_DIR)/glapi_mapi_tmp.h: $(MESA_MAPI_DIR)/mapi_abi.py $(COMMON_ES)
- $(PYTHON2) $(PYTHON_FLAGS) $< \
- --printer glapi --mode lib gl_and_es_API.xml > $@
-
-$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-######################################################################
-
-$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-######################################################################
-
-$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API)
- $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \
- -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \
- -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@
-
-$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@
-
-$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-######################################################################
-
-$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@
-
-$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@
-
-$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-######################################################################
-
-$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@
-
-$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@
-
-$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@
-
-$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
- | $(INDENT) $(INDENT_FLAGS) -l200 > $@
-
-$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@
+# This file isn't used during a normal compilation since we don't want to
+# require Python in order to compile Mesa.
+# Instead, when the Mesa developers update/change the API interface it's
+# up to him/her to re-run this makefile and check in the newly generated files.
+
+
+TOP = ../../../..
+include $(TOP)/configs/current
+
+MESA_DIR = $(TOP)/src/mesa
+MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi
+MESA_MAPI_DIR = $(TOP)/src/mapi/mapi
+MESA_GLX_DIR = $(TOP)/src/glx
+
+MESA_GLAPI_OUTPUTS = \
+ $(MESA_GLAPI_DIR)/glapi_mapi_tmp.h \
+ $(MESA_GLAPI_DIR)/glprocs.h \
+ $(MESA_GLAPI_DIR)/glapitemp.h \
+ $(MESA_GLAPI_DIR)/glapitable.h
+
+MESA_GLAPI_ASM_OUTPUTS = \
+ $(MESA_GLAPI_DIR)/glapi_x86.S \
+ $(MESA_GLAPI_DIR)/glapi_x86-64.S \
+ $(MESA_GLAPI_DIR)/glapi_sparc.S
+
+MESA_OUTPUTS = \
+ $(MESA_GLAPI_OUTPUTS) \
+ $(MESA_GLAPI_ASM_OUTPUTS) \
+ $(MESA_DIR)/main/enums.c \
+ $(MESA_DIR)/main/glapidispatch.h \
+ $(MESA_DIR)/main/remap_helper.h \
+ $(MESA_GLX_DIR)/indirect.c \
+ $(MESA_GLX_DIR)/indirect.h \
+ $(MESA_GLX_DIR)/indirect_init.c \
+ $(MESA_GLX_DIR)/indirect_size.h \
+ $(MESA_GLX_DIR)/indirect_size.c
+
+######################################################################
+
+XORG_GLX_DIR = $(XORG_BASE)/glx
+XORG_GLAPI_DIR = $(XORG_BASE)/glx
+
+XORG_GLAPI_FILES = \
+ $(XORG_GLAPI_DIR)/glapi_getproc.c \
+ $(XORG_GLAPI_DIR)/glapi_nop.c \
+ $(XORG_GLAPI_DIR)/glthread.c \
+ $(XORG_GLAPI_DIR)/glthread.h
+
+XORG_GLAPI_OUTPUTS = \
+ $(XORG_GLAPI_DIR)/glprocs.h \
+ $(XORG_GLAPI_DIR)/glapioffsets.h \
+ $(XORG_GLAPI_DIR)/glapitable.h \
+ $(XORG_GLAPI_DIR)/glapidispatch.h
+
+XORG_OUTPUTS = \
+ $(XORG_GLAPI_FILES) \
+ $(XORG_GLAPI_OUTPUTS) \
+ $(XORG_GLX_DIR)/indirect_dispatch.c \
+ $(XORG_GLX_DIR)/indirect_dispatch_swap.c \
+ $(XORG_GLX_DIR)/indirect_dispatch.h \
+ $(XORG_GLX_DIR)/indirect_reqsize.c \
+ $(XORG_GLX_DIR)/indirect_reqsize.h \
+ $(XORG_GLX_DIR)/indirect_size.h \
+ $(XORG_GLX_DIR)/indirect_size_get.c \
+ $(XORG_GLX_DIR)/indirect_size_get.h \
+ $(XORG_GLX_DIR)/indirect_table.c
+
+######################################################################
+
+API_XML = \
+ gl_API.xml \
+ ARB_copy_buffer.xml \
+ ARB_depth_clamp.xml \
+ ARB_draw_buffers_blend.xml \
+ ARB_draw_elements_base_vertex.xml \
+ ARB_draw_instanced.xml \
+ ARB_ES2_compatibility.xml \
+ ARB_framebuffer_object.xml \
+ ARB_geometry_shader4.xml \
+ ARB_instanced_arrays.xml \
+ ARB_map_buffer_range.xml \
+ ARB_seamless_cube_map.xml \
+ ARB_sync.xml \
+ ARB_vertex_array_object.xml \
+ APPLE_object_purgeable.xml \
+ APPLE_vertex_array_object.xml \
+ EXT_draw_buffers2.xml \
+ EXT_framebuffer_object.xml \
+ EXT_gpu_shader4.xml \
+ EXT_packed_depth_stencil.xml \
+ EXT_provoking_vertex.xml \
+ EXT_separate_shader_objects.xml \
+ EXT_texture_array.xml \
+ EXT_texture_integer.xml \
+ EXT_transform_feedback.xml \
+ NV_conditional_render.xml \
+ NV_primitive_restart.xml \
+ NV_texture_barrier.xml \
+ OES_EGL_image.xml \
+ GL3x.xml
+
+
+COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py
+
+COMMON_ES = \
+ $(COMMON) \
+ gl_and_es_API.xml \
+ es_EXT.xml \
+ ARB_ES2_compatibility.xml \
+ ARB_get_program_binary.xml \
+ OES_fixed_point.xml \
+ OES_single_precision.xml
+
+COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
+
+######################################################################
+
+all: mesa xorg
+
+mesa: $(MESA_OUTPUTS)
+
+xorg: check-xorg-source $(XORG_OUTPUTS)
+
+check-xorg-source:
+ @if ! test -d $(XORG_GLX_DIR); then \
+ echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \
+ exit 1; \
+ fi
+
+clean:
+ -rm -f *~ *.pyo
+ -rm -f $(MESA_OUTPUTS)
+
+######################################################################
+
+$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c
+ cp $< $@
+
+$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h
+ cp $< $@
+
+######################################################################
+
+$(MESA_GLAPI_DIR)/glapi_mapi_tmp.h: $(MESA_MAPI_DIR)/mapi_abi.py $(COMMON_ES)
+ $(PYTHON2) $(PYTHON_FLAGS) $< \
+ --printer glapi --mode lib gl_and_es_API.xml > $@
+
+$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \
+ -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \
+ -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@
+
+$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@
+
+$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@
+
+$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@
+
+$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+######################################################################
+
+$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@
+
+$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@
+
+$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@
+
+$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
+ | $(INDENT) $(INDENT_FLAGS) -l200 > $@
+
+$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@
diff --git a/mesalib/src/mapi/glapi/gen/gen.bat b/mesalib/src/mapi/glapi/gen/gen.bat
new file mode 100644
index 000000000..2b1826a81
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/gen.bat
@@ -0,0 +1,20 @@
+echo on
+glx_server_table.py -f gl_and_glX_API.xml > indirect_table.c
+glx_proto_size.py -m size_h --only-set -h _INDIRECT_SIZE_H_ > indirect_size.h
+glx_proto_size.py -m size_c --only-set > indirect_size.c
+glx_proto_size.py -m size_h --only-get -h _INDIRECT_SIZE_GET_H_ > indirect_size_get.h
+glx_proto_size.py -m size_c --only-get > indirect_size_get.c
+glx_proto_size.py -m reqsize_c > indirect_reqsize.c
+glx_proto_size.py -m reqsize_h --only-get -h _INDIRECT_SIZE_GET_H_ > indirect_reqsize.h
+glx_proto_recv.py -m dispatch_c > indirect_dispatch.c
+glx_proto_recv.py -m dispatch_c -s > indirect_dispatch_swap.c
+glx_proto_recv.py -m dispatch_h -f gl_and_glX_API.xml -s > indirect_dispatch.h
+gl_table.py > glapitable.h
+gl_table.py -m remap_table > dispatch.h
+rem gl_offsets.py > glapioffsets.h
+gl_apitemp.py > glapitemp.h
+gl_procs.py > glprocs.h
+
+glX_proto_send.py -m proto > indirect.c
+glX_proto_send.py -m init_h > indirect.h
+glX_proto_send.py -m init_c > indirect_init.c
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 885e2f9a6..2398d3f4a 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -183,18 +183,18 @@
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="SHADE_MODEL" count="1" value="0x0B54">
@@ -213,33 +213,33 @@
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_INDEX" count="1" value="0x0B61">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_DENSITY" count="1" value="0x0B62">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_START" count="1" value="0x0B63">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_END" count="1" value="0x0B64">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_MODE" count="1" value="0x0B65">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COLOR" count="4" value="0x0B66">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="DEPTH_RANGE" count="2" value="0x0B70">
@@ -531,8 +531,8 @@
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_SCALE" count="1" value="0x0D1C">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="Get" mode="get"/>
@@ -625,93 +625,93 @@
<size name="Get" mode="get"/>
</enum>
<enum name="MAP1_COLOR_4" count="4" value="0x0D90">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_INDEX" count="1" value="0x0D91">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_NORMAL" count="3" value="0x0D92">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_1" count="1" value="0x0D93">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_2" count="2" value="0x0D94">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_3" count="3" value="0x0D95">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_4" count="4" value="0x0D96">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_VERTEX_3" count="3" value="0x0D97">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_VERTEX_4" count="4" value="0x0D98">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_COLOR_4" count="4" value="0x0DB0">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_INDEX" count="1" value="0x0DB1">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_NORMAL" count="3" value="0x0DB2">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_1" count="1" value="0x0DB3">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_2" count="2" value="0x0DB4">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_3" count="3" value="0x0DB5">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_4" count="4" value="0x0DB6">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_VERTEX_3" count="3" value="0x0DB7">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_VERTEX_4" count="4" value="0x0DB8">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_GRID_DOMAIN" count="2" value="0x0DD0">
@@ -754,8 +754,8 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_BORDER_COLOR" count="4" value="0x1004">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -763,111 +763,111 @@
<enum name="FASTEST" value="0x1101"/>
<enum name="NICEST" value="0x1102"/>
<enum name="AMBIENT" count="4" value="0x1200">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="DIFFUSE" count="4" value="0x1201">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPECULAR" count="4" value="0x1202">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="POSITION" count="4" value="0x1203">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_DIRECTION" count="3" value="0x1204">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_EXPONENT" count="1" value="0x1205">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_CUTOFF" count="1" value="0x1206">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="CONSTANT_ATTENUATION" count="1" value="0x1207">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="LINEAR_ATTENUATION" count="1" value="0x1208">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="COMPILE" value="0x1300"/>
<enum name="COMPILE_AND_EXECUTE" value="0x1301"/>
<enum name="BYTE" count="1" value="0x1400">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="UNSIGNED_BYTE" count="1" value="0x1401">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="SHORT" count="2" value="0x1402">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="UNSIGNED_SHORT" count="2" value="0x1403">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="INT" count="4" value="0x1404">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="UNSIGNED_INT" count="4" value="0x1405">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="FLOAT" count="4" value="0x1406">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="2_BYTES" count="2" value="0x1407">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="3_BYTES" count="3" value="0x1408">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="4_BYTES" count="4" value="0x1409">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="HALF_FLOAT" count="2" value="0x140B">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="CLEAR" value="0x1500"/>
<enum name="AND" value="0x1501"/>
@@ -886,26 +886,26 @@
<enum name="NAND" value="0x150E"/>
<enum name="SET" value="0x150F"/>
<enum name="EMISSION" count="4" value="0x1600">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="SHININESS" count="1" value="0x1601">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="COLOR_INDEXES" count="3" value="0x1603">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
@@ -950,14 +950,14 @@
<enum name="MODULATE" value="0x2100"/>
<enum name="DECAL" value="0x2101"/>
<enum name="TEXTURE_ENV_MODE" count="1" value="0x2200">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -966,25 +966,25 @@
<enum name="OBJECT_LINEAR" value="0x2401"/>
<enum name="SPHERE_MAP" value="0x2402"/>
<enum name="TEXTURE_GEN_MODE" count="1" value="0x2500">
- <size name="TexGendv"/>
- <size name="TexGenfv"/>
- <size name="TexGeniv"/>
+ <size name="TexGendv" mode="get"/>
+ <size name="TexGenfv" mode="get"/>
+ <size name="TexGeniv" mode="get"/>
<size name="GetTexGendv" mode="get"/>
<size name="GetTexGenfv" mode="get"/>
<size name="GetTexGeniv" mode="get"/>
</enum>
<enum name="OBJECT_PLANE" count="4" value="0x2501">
- <size name="TexGendv"/>
- <size name="TexGenfv"/>
- <size name="TexGeniv"/>
+ <size name="TexGendv" mode="get"/>
+ <size name="TexGenfv" mode="get"/>
+ <size name="TexGeniv" mode="get"/>
<size name="GetTexGendv" mode="get"/>
<size name="GetTexGenfv" mode="get"/>
<size name="GetTexGeniv" mode="get"/>
</enum>
<enum name="EYE_PLANE" count="4" value="0x2502">
- <size name="TexGendv"/>
- <size name="TexGenfv"/>
- <size name="TexGeniv"/>
+ <size name="TexGendv" mode="get"/>
+ <size name="TexGenfv" mode="get"/>
+ <size name="TexGeniv" mode="get"/>
<size name="GetTexGendv" mode="get"/>
<size name="GetTexGenfv" mode="get"/>
<size name="GetTexGeniv" mode="get"/>
@@ -996,26 +996,26 @@
<enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/>
<enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/>
<enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_WRAP_S" count="1" value="0x2802">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_WRAP_T" count="1" value="0x2803">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -3039,8 +3039,8 @@
<enum name="PROXY_TEXTURE_1D" value="0x8063"/>
<enum name="PROXY_TEXTURE_2D" value="0x8064"/>
<enum name="TEXTURE_PRIORITY" count="1" value="0x8066">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -3380,8 +3380,8 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_WRAP_R" count="1" value="0x8072">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -3405,32 +3405,32 @@
</enum>
<enum name="CLAMP_TO_EDGE" value="0x812F"/>
<enum name="TEXTURE_MIN_LOD" count="1" value="0x813A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_LOD" count="1" value="0x813B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="SINGLE_COLOR" value="0x81F9"/>
@@ -3482,26 +3482,26 @@
</enum>
<enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
@@ -3649,14 +3649,14 @@
<enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/>
<enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6">
- <size name="ColorTableParameterfv"/>
- <size name="ColorTableParameteriv"/>
+ <size name="ColorTableParameterfv" mode="get"/>
+ <size name="ColorTableParameteriv" mode="get"/>
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7">
- <size name="ColorTableParameterfv"/>
- <size name="ColorTableParameteriv"/>
+ <size name="ColorTableParameterfv" mode="get"/>
+ <size name="ColorTableParameteriv" mode="get"/>
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
@@ -4133,92 +4133,92 @@
<enum name="CLAMP_TO_BORDER" value="0x812D"/>
<enum name="COMBINE" value="0x8570"/>
<enum name="COMBINE_RGB" count="1" value="0x8571">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="COMBINE_ALPHA" count="1" value="0x8572">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE0_RGB" count="1" value="0x8580">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE1_RGB" count="1" value="0x8581">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE2_RGB" count="1" value="0x8582">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE0_ALPHA" count="1" value="0x8588">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE1_ALPHA" count="1" value="0x8589">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE2_ALPHA" count="1" value="0x858A">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND0_RGB" count="1" value="0x8590">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND1_RGB" count="1" value="0x8591">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND2_RGB" count="1" value="0x8592">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND0_ALPHA" count="1" value="0x8598">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND1_ALPHA" count="1" value="0x8599">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND2_ALPHA" count="1" value="0x859A">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="RGB_SCALE" count="1" value="0x8573">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -4534,24 +4534,24 @@
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE_MIN" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="GENERATE_MIPMAP" count="1" value="0x8191">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -4600,10 +4600,10 @@
</enum>
<enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/>
<enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
@@ -4616,20 +4616,20 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -5121,8 +5121,8 @@
<enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
<enum name="CURRENT_PROGRAM" value="0x8B8D"/>
<enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0">
- <size name="PointParameterfvEXT"/>
- <size name="PointParameterivNV"/>
+ <size name="PointParameterfvEXT" mode="get"/>
+ <size name="PointParameterivNV" mode="get"/>
</enum>
<enum name="LOWER_LEFT" value="0x8CA1"/>
<enum name="UPPER_LEFT" value="0x8CA2"/>
@@ -6226,16 +6226,16 @@
<category name="GL_ARB_point_parameters" number="14">
<enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<function name="PointParameterfARB" alias="PointParameterfEXT">
@@ -6541,8 +6541,8 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -6550,14 +6550,14 @@
<category name="GL_ARB_shadow" number="23">
<enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -6566,8 +6566,8 @@
<category name="GL_ARB_shadow_ambient" number="24">
<enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -7865,8 +7865,8 @@
<size name="Get" mode="get"/>
</enum>
<enum name="COORD_REPLACE_ARB" count="1" value="0x8862">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -8319,20 +8319,20 @@
<category name="GL_EXT_convolution" number="12">
<enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
@@ -8842,8 +8842,8 @@
<category name="GL_SGIS_generate_mipmap" number="32">
<enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -8853,26 +8853,26 @@
<category name="GL_SGIX_clipmap" number="33">
<enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/>
<enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -8887,14 +8887,14 @@
<category name="GL_SGIX_shadow" number="34">
<enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -8971,16 +8971,16 @@
<category name="GL_EXT_point_parameters" number="54">
<enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<function name="PointParameterfEXT" offset="assign">
@@ -9031,14 +9031,14 @@
<category name="GL_SGIX_texture_scale_bias" number="56">
<enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -9098,8 +9098,8 @@
<category name="GL_SGIX_fog_offset" number="65">
<enum name="FOG_OFFSET_SGIX" value="0x8198"/>
<enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
</enum>
</category>
@@ -9146,8 +9146,8 @@
<enum name="CONSTANT_BORDER_HP" value="0x8151"/>
<enum name="REPLICATE_BORDER_HP" value="0x8153"/>
<enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
@@ -9313,20 +9313,20 @@
<category name="GL_SGIX_texture_lod_bias" number="84">
<enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -9341,8 +9341,8 @@
<category name="GL_SGIX_shadow_ambient" number="90">
<enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -9686,8 +9686,8 @@
<category name="GL_EXT_separate_specular_color" number="144">
<enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
</enum>
<enum name="SINGLE_COLOR_EXT" value="0x81F9"/>
<enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/>
@@ -10460,8 +10460,8 @@
<category name="GL_EXT_texture_lod_bias" number="186">
<enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -10469,8 +10469,8 @@
<category name="GL_EXT_texture_filter_anisotropic" number="187">
<enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -10628,8 +10628,8 @@
<category name="GL_NV_fog_distance" number="192">
<enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="EYE_RADIAL_NV" value="0x855B"/>
@@ -10643,26 +10643,26 @@
<category name="GL_NV_texture_env_combine4" number="195">
<enum name="COMBINE4" value="0x8503"/>
<enum name="SOURCE3_RGB_NV" count="1" value="0x8583">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND3_RGB_NV" count="1" value="0x8593">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -11683,20 +11683,20 @@
<category name="GL_SGIX_texture_coordinate_clamp" number="235">
<enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -11735,8 +11735,8 @@
<enum name="DU8DV8_ATI" value="0x877A"/>
<enum name="BUMP_ENVMAP_ATI" value="0x877B"/>
<enum name="BUMP_TARGET_ATI" count="1" value="0x877C">
- <size name="TexEnviv"/>
- <size name="TexEnvfv"/>
+ <size name="TexEnviv" mode="get"/>
+ <size name="TexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
</enum>
@@ -11929,30 +11929,30 @@
added for this extension. -->
<enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
- <size name="PointParameterivNV"/>
+ <size name="PointParameterivNV" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
- <size name="PointParameterivNV"/>
+ <size name="PointParameterivNV" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
- <size name="PointParameterivNV"/>
+ <size name="PointParameterivNV" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
- <size name="PointParameterivNV"/>
+ <size name="PointParameterivNV" mode="get"/>
</enum>
<enum name="POINT_SPRITE_NV" count="1" value="0x8861">
<size name="Get" mode="get"/>
</enum>
<enum name="COORD_REPLACE_NV" count="1" value="0x8862">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863">
- <size name="PointParameterfvEXT"/>
- <size name="PointParameterivNV"/>
+ <size name="PointParameterfvEXT" mode="get"/>
+ <size name="PointParameterivNV" mode="get"/>
<size name="Get" mode="get"/>
</enum>
@@ -12131,8 +12131,8 @@
<category name="GL_NV_texture_expand_normal" number="286">
<enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -12286,22 +12286,22 @@
<category name="GL_APPLE_texture_range" number="367">
<enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
</enum>
<enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
</enum>
<enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
</enum>
<enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
</enum>
<enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7">
<size name="GetTexParameteriv" mode="get"/>
@@ -12444,16 +12444,16 @@
<category name="GL_SGIS_point_parameters">
<enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<function name="PointParameterfSGIS" alias="PointParameterfEXT" static_dispatch="false">
diff --git a/mesalib/src/mapi/glapi/glapi.h b/mesalib/src/mapi/glapi/glapi.h
index 1d4ac4674..a99317ad0 100644
--- a/mesalib/src/mapi/glapi/glapi.h
+++ b/mesalib/src/mapi/glapi/glapi.h
@@ -39,12 +39,9 @@
* This module is intended to be non-Mesa-specific so it can be used
* with the X/DRI libGL also.
*/
-
-
#ifndef _GLAPI_H
#define _GLAPI_H
-
#ifdef _GLAPI_NO_EXPORTS
# define _GLAPI_EXPORT
#else /* _GLAPI_NO_EXPORTS */
@@ -72,7 +69,7 @@
#define _glapi_Context _mglapi_Context
#endif
-#include "glapi/glthread.h"
+#include "glthread.h"
typedef void (*_glapi_proc)(void);
struct _glapi_table;
@@ -94,8 +91,14 @@ _GLAPI_EXPORT extern const void *_glapi_Context;
#else
-_GLAPI_EXPORT extern struct _glapi_table *_glapi_Dispatch;
-_GLAPI_EXPORT extern void *_glapi_Context;
+#ifdef INSERVER
+#define SERVEXTERN _declspec(dllimport)
+#else
+#define SERVEXTERN _declspec(dllexport)
+#endif
+
+SERVEXTERN struct _glapi_table *_glapi_Dispatch;
+SERVEXTERN void *_glapi_Context;
# ifdef THREADS
@@ -119,31 +122,31 @@ void
_glapi_destroy_multithread(void);
-_GLAPI_EXPORT void
+SERVEXTERN void
_glapi_check_multithread(void);
-_GLAPI_EXPORT void
+SERVEXTERN void
_glapi_set_context(void *context);
-_GLAPI_EXPORT void *
+SERVEXTERN void *
_glapi_get_context(void);
-_GLAPI_EXPORT void
+SERVEXTERN void
_glapi_set_dispatch(struct _glapi_table *dispatch);
-_GLAPI_EXPORT struct _glapi_table *
+SERVEXTERN struct _glapi_table *
_glapi_get_dispatch(void);
-_GLAPI_EXPORT unsigned int
+SERVEXTERN unsigned int
_glapi_get_dispatch_table_size(void);
-_GLAPI_EXPORT int
+SERVEXTERN int
_glapi_add_dispatch( const char * const * function_names,
const char * parameter_signature );
@@ -166,7 +169,7 @@ _glthread_GetID(void);
/*
* These stubs are kept so that the old DRI drivers still load.
*/
-_GLAPI_EXPORT void
+SERVEXTERN void
_glapi_noop_enable_warnings(unsigned char enable);
diff --git a/mesalib/src/mapi/glapi/glapi_getproc.c b/mesalib/src/mapi/glapi/glapi_getproc.c
index 21380ea41..d5c72f29b 100644
--- a/mesalib/src/mapi/glapi/glapi_getproc.c
+++ b/mesalib/src/mapi/glapi/glapi_getproc.c
@@ -369,6 +369,7 @@ set_entry_info( struct _glapi_function * entry, const char * signature, unsigned
* the parameter signature of a static function.
*/
+#ifndef INSERVER
int
_glapi_add_dispatch( const char * const * function_names,
const char * parameter_signature )
@@ -478,12 +479,12 @@ _glapi_add_dispatch( const char * const * function_names,
return offset;
}
-
+#endif
/**
* Return offset of entrypoint for named function within dispatch table.
*/
-GLint
+GLint _GLAPI_EXPORT
_glapi_get_proc_offset(const char *funcName)
{
GLint offset;
@@ -504,7 +505,7 @@ _glapi_get_proc_offset(const char *funcName)
* in the name of static functions, try generating a new API entrypoint on
* the fly with assembly language.
*/
-_glapi_proc
+_glapi_proc _GLAPI_EXPORT
_glapi_get_proc_address(const char *funcName)
{
_glapi_proc func;
@@ -545,7 +546,7 @@ _glapi_get_proc_address(const char *funcName)
* Return the name of the function at the given dispatch offset.
* This is only intended for debugging.
*/
-const char *
+const char * _GLAPI_EXPORT
_glapi_get_proc_name(GLuint offset)
{
const char * n;
@@ -571,7 +572,7 @@ _glapi_get_proc_name(GLuint offset)
* Return size of dispatch table struct as number of functions (or
* slots).
*/
-GLuint
+GLuint _GLAPI_EXPORT
_glapi_get_dispatch_table_size(void)
{
/*
diff --git a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
index ce22c916b..62440a708 100644
--- a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
+++ b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
@@ -1,13116 +1,13116 @@
-/* This file is automatically generated by mapi_abi.py. Do not modify. */
-
-#ifndef _GLAPI_TMP_H_
-#define _GLAPI_TMP_H_
-#ifdef USE_MGL_NAMESPACE
-#define GLAPI_PREFIX(func) mgl##func
-#define GLAPI_PREFIX_STR(func) "mgl"#func
-#else
-#define GLAPI_PREFIX(func) gl##func
-#define GLAPI_PREFIX_STR(func) "gl"#func
-#endif /* USE_MGL_NAMESPACE */
-
-typedef int GLfixed;
-typedef int GLclampx;
-#endif /* _GLAPI_TMP_H_ */
-
-#ifdef MAPI_TMP_DEFINES
-#define GL_GLEXT_PROTOTYPES
-#include "GL/gl.h"
-#include "GL/glext.h"
-
-GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list);
-GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range);
-GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base);
-GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag);
-GLAPI void APIENTRY GLAPI_PREFIX(End)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern);
-GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width);
-GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask);
-GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer);
-GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name);
-GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token);
-GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag);
-GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value);
-GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap);
-GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap);
-GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask);
-GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor);
-GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values);
-GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
-GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation);
-GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask);
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i);
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i);
-GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture);
-GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array);
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c);
-GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture);
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid *image);
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_358)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_363)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_366)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader);
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value);
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert);
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer);
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access);
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj);
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader);
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader);
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void);
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj);
-GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname);
-GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program);
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length);
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program);
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program);
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name);
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor);
-GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length);
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array);
-GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync);
-GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags);
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync);
-GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_610)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_611)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_612)(GLuint program, GLenum pname, GLint value);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_614)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_615)(const GLfloat *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_616)(GLint x, GLint y, GLint z, GLint width, GLint height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_617)(const GLint *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_618)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_619)(const GLshort *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_620)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(const GLfixed *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_622)(GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_623)(GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_624)(GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_625)(GLenum pname, GLfloat param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLenum pname, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLenum pname, const GLint *params);
-GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_629)(GLfixed *mantissa, GLint *exponent);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLclampf value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(GLenum pattern);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count);
-GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_666)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_708)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_709)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(GLsizei n, const GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLsizei n, GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_713)(GLuint fence, GLenum pname, GLint *params);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_714)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_715)(GLuint fence, GLenum condition);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_716)(GLuint fence);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences);
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range);
-GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle);
-GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle);
-GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_797)(GLenum face);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_798)(GLuint array);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLsizei n, GLuint *arrays);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLuint array);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_810)(GLenum func, GLclampx ref);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_811)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_812)(GLclampx depth);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLenum plane, const GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLclampx zNear, GLclampx zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_818)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_819)(GLenum plane, GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_820)(GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLenum light, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLenum face, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLenum coord, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLenum light, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum light, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLfixed width);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLenum face, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum face, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLfixed nx, GLfixed ny, GLfixed nz);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLfixed size);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLfixed factor, GLfixed units);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLclampx value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLenum coord, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum coord, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLenum plane, const GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum plane, GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLclampd zmin, GLclampd zmax);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLenum modeRGB, GLenum modeA);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_875)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLenum target, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLenum target, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode);
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_935)(GLenum target, GLenum pname, GLvoid **params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLenum target, GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string);
-GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLint64EXT *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset);
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset);
-#undef MAPI_TMP_DEFINES
-#endif /* MAPI_TMP_DEFINES */
-
-#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
-GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[0];
- ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[2];
- ((void (APIENTRY *)(GLuint list)) _func)(list);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[3];
- ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[4];
- ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range);
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[5];
- return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[6];
- ((void (APIENTRY *)(GLuint base)) _func)(base);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[7];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[8];
- ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[9];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[10];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[11];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[12];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[13];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[14];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[15];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[16];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[17];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[18];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[19];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[20];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[21];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[22];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[23];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[24];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[25];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[26];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[27];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[28];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[29];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[30];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[31];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[32];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[33];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[34];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[35];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[36];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[37];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[38];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[39];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[40];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[41];
- ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[42];
- ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(End)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[43];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[44];
- ((void (APIENTRY *)(GLdouble c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[45];
- ((void (APIENTRY *)(const GLdouble *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[46];
- ((void (APIENTRY *)(GLfloat c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[47];
- ((void (APIENTRY *)(const GLfloat *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[48];
- ((void (APIENTRY *)(GLint c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[49];
- ((void (APIENTRY *)(const GLint *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[50];
- ((void (APIENTRY *)(GLshort c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[51];
- ((void (APIENTRY *)(const GLshort *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[52];
- ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[53];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[54];
- ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[55];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[56];
- ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[57];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[58];
- ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[59];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[60];
- ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[61];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[62];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[63];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[64];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[65];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[66];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[67];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[68];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[69];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[70];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[71];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[72];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[73];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[74];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[75];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[76];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[77];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[78];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[79];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[80];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[81];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[82];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[83];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[84];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[85];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[86];
- ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[87];
- ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[88];
- ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[89];
- ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[90];
- ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[91];
- ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[92];
- ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[93];
- ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[94];
- ((void (APIENTRY *)(GLdouble s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[95];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[96];
- ((void (APIENTRY *)(GLfloat s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[97];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[98];
- ((void (APIENTRY *)(GLint s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[99];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[100];
- ((void (APIENTRY *)(GLshort s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[101];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[102];
- ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[103];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[104];
- ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[105];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[106];
- ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[107];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[108];
- ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[109];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[110];
- ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[111];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[112];
- ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[113];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[114];
- ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[115];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[116];
- ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[117];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[118];
- ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[119];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[120];
- ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[121];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[122];
- ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[123];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[124];
- ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[125];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[126];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[127];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[128];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[129];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[130];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[131];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[132];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[133];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[134];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[135];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[136];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[137];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[138];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[139];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[140];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[141];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[142];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[143];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[144];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[145];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[146];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[147];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[148];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[149];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[150];
- ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[151];
- ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[152];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[153];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[154];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[155];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[156];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[157];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[158];
- ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[159];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[160];
- ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[161];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[162];
- ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[163];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[164];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[165];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[166];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[167];
- ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[168];
- ((void (APIENTRY *)(GLfloat width)) _func)(width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[169];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[170];
- ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[171];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[172];
- ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[173];
- ((void (APIENTRY *)(GLfloat size)) _func)(size);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[174];
- ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[175];
- ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[176];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[177];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[178];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[179];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[180];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[181];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[182];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[183];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[184];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[185];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[186];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[187];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[188];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[189];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[190];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[191];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[192];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[193];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[194];
- ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[195];
- ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[196];
- return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[197];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[198];
- ((void (APIENTRY *)(GLuint name)) _func)(name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[199];
- ((void (APIENTRY *)(GLfloat token)) _func)(token);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[200];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[201];
- ((void (APIENTRY *)(GLuint name)) _func)(name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[202];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[203];
- ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[204];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[205];
- ((void (APIENTRY *)(GLfloat c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[206];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[207];
- ((void (APIENTRY *)(GLint s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[208];
- ((void (APIENTRY *)(GLclampd depth)) _func)(depth);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[209];
- ((void (APIENTRY *)(GLuint mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[210];
- ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[211];
- ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[212];
- ((void (APIENTRY *)(GLuint mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[213];
- ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[214];
- ((void (APIENTRY *)(GLenum cap)) _func)(cap);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[215];
- ((void (APIENTRY *)(GLenum cap)) _func)(cap);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[216];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[217];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[218];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[219];
- ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[220];
- ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[221];
- ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[222];
- ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[223];
- ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[224];
- ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[225];
- ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[226];
- ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[227];
- ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[228];
- ((void (APIENTRY *)(GLdouble u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[229];
- ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[230];
- ((void (APIENTRY *)(GLfloat u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[231];
- ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[232];
- ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[233];
- ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[234];
- ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[235];
- ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[236];
- ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[237];
- ((void (APIENTRY *)(GLint i)) _func)(i);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[238];
- ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[239];
- ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[240];
- ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[241];
- ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[242];
- ((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[243];
- ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[244];
- ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[245];
- ((void (APIENTRY *)(GLenum func)) _func)(func);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[246];
- ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[247];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[248];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[249];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[250];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[251];
- ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[252];
- ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[253];
- ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[254];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[255];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[256];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[257];
- ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[258];
- ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[259];
- ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[260];
- ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[261];
- return ((GLenum (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[262];
- ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[263];
- ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[264];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[265];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[266];
- ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[267];
- ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[268];
- ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[269];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[270];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[271];
- ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[272];
- ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[273];
- ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[274];
- ((void (APIENTRY *)(GLubyte *mask)) _func)(mask);
-}
-
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[275];
- return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[276];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[277];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[278];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[279];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[280];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[281];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[282];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[283];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[284];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[285];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[286];
- return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[287];
- return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[288];
- ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[289];
- ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[290];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[291];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[292];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[293];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[294];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[295];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[296];
- ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[297];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[298];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[299];
- ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[300];
- ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[301];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[302];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[303];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[304];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[305];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[306];
- ((void (APIENTRY *)(GLint i)) _func)(i);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[306];
- ((void (APIENTRY *)(GLint i)) _func)(i);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[307];
- ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[307];
- ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[308];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[309];
- ((void (APIENTRY *)(GLenum array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[310];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[310];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[311];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[312];
- ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[313];
- ((void (APIENTRY *)(GLenum array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[314];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[315];
- ((void (APIENTRY *)(GLubyte c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[316];
- ((void (APIENTRY *)(const GLubyte *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[317];
- ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[318];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[319];
- ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[320];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[321];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[322];
- return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
-}
-
-#if 0
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[322];
- return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[323];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[323];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[324];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[324];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[325];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[325];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[326];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[326];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[327];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[327];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[328];
- ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[328];
- ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[329];
- ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[329];
- ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[330];
- return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
-}
-
-#if 0
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[330];
- return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[331];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[331];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[332];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[332];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[333];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[333];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[334];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[335];
- ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[336];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[336];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[337];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[337];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[338];
- ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[338];
- ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[339];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[339];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[340];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[341];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[342];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[343];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[343];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[344];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[344];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[345];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[345];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[346];
- ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[347];
- ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[348];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[349];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[350];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[351];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[352];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[353];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[354];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[355];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[356];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[357];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[358];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[359];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[360];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[361];
- ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[362];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[363];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[364];
- ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[365];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[366];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[367];
- ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[368];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[369];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[370];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[371];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[371];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[372];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[372];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[373];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[373];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[374];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[374];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[375];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[375];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[376];
- ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[376];
- ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[377];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[377];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[378];
- ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[378];
- ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[379];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[379];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[380];
- ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[380];
- ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[381];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[381];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[382];
- ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[382];
- ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[383];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[383];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[384];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[384];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[385];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[385];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[386];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[386];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[387];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[387];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[388];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[388];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[389];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[389];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[390];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[390];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[391];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[391];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[392];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[392];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[393];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[393];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[394];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[394];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[395];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[395];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[396];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[396];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[397];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[397];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[398];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[398];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[399];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[399];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[400];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[400];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[401];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[401];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[402];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[402];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[403];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[403];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[404];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[404];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[405];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[405];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[406];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[406];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[407];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[407];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[408];
- ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[409];
- return ((GLuint (APIENTRY *)(void)) _func)();
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[410];
- return ((GLuint (APIENTRY *)(GLenum type)) _func)(type);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[411];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[412];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[413];
- ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[414];
- ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[415];
- ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[416];
- ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[417];
- ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[418];
- ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[419];
- return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[420];
- return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[421];
- ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[422];
- ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[423];
- ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[424];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[425];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[426];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[427];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[428];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[429];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[430];
- ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[431];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[432];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[433];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[434];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value);
-}
-
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[435];
- return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[436];
- ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[437];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[438];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[439];
- ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[440];
- ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[441];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[441];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[442];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[442];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[443];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[443];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[444];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[444];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[445];
- ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[445];
- ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[446];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[446];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[447];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[447];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[448];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[448];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[449];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[449];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[450];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[450];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[451];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[451];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[452];
- ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[452];
- ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[453];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[453];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[454];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[454];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[455];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[456];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[457];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[458];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[459];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[460];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[461];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[461];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[462];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[462];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[463];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[463];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[464];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[464];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[465];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[465];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[466];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[466];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[467];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[467];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[468];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[469];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[470];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[471];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[472];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[473];
- ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[473];
- ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[474];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[474];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[475];
- ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[475];
- ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[476];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[476];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[477];
- ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[477];
- ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[478];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[478];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[479];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[479];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[480];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[480];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[481];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[481];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[482];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[482];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[483];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[483];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[484];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[484];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[485];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[485];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[486];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[486];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[487];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[487];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[488];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[488];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[489];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[489];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[490];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[490];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[491];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[491];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[492];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[492];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[493];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[493];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[494];
- ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[494];
- ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[495];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[495];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[496];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[496];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[497];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[497];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[498];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[498];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[499];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[499];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[500];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[500];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[501];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[501];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[502];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[502];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[503];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[503];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[504];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[504];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[505];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[505];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[506];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[506];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[507];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[507];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[508];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[508];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[509];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[509];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[510];
- ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[510];
- ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[511];
- ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[511];
- ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[512];
- ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[512];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[513];
- ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[513];
- ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[514];
- ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[514];
- ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[515];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[515];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[516];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[516];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[517];
- ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[517];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[518];
- return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[518];
- return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
-}
-
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[519];
- return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
-}
-
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[519];
- return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[520];
- return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[520];
- return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[521];
- ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[521];
- ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[522];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[522];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[523];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[523];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[524];
- ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[524];
- ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[525];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[525];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[526];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[526];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[527];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[527];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[528];
- return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[528];
- return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[529];
- ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[530];
- ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[530];
- ((void (APIENTRY *)(GLuint shader)) _func)(shader);
-}
-
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[531];
- return ((GLhandleARB (APIENTRY *)(void)) _func)();
-}
-
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[532];
- return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[533];
- ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[534];
- ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[535];
- ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[535];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[536];
- ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog);
-}
-
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[537];
- return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[538];
- ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[539];
- ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[540];
- ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[541];
- ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[541];
- ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[542];
- return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[542];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[543];
- ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[543];
- ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[544];
- ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[544];
- ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[545];
- ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[545];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[546];
- ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[546];
- ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[547];
- ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[547];
- ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[548];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[548];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[549];
- ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[549];
- ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[550];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[550];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[551];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[551];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[552];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[552];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[553];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[553];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[554];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[554];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[555];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[555];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[556];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[556];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[557];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[557];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[558];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[558];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[559];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[559];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[560];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[560];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[561];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[561];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[562];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[562];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[563];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[563];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[564];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[564];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[565];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[565];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[566];
- ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[566];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[567];
- ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[567];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[568];
- ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[568];
- ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[569];
- ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[569];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[570];
- return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[570];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[571];
- ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[571];
- ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[571];
- ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[572];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[572];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[572];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[574];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[574];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[575];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[576];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[577];
- ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[578];
- ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[579];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length);
-}
-
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[580];
- return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[581];
- ((void (APIENTRY *)(GLuint array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[582];
- ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[583];
- ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[584];
- return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[585];
- ((void (APIENTRY *)(GLsync sync)) _func)(sync);
-}
-
-GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[586];
- return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[587];
- ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[588];
- ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[589];
- return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[590];
- ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[591];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[592];
- ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[593];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[594];
- ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[595];
- ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[596];
- ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[597];
- ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[598];
- ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[599];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[600];
- ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[601];
- ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[602];
- return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[603];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[604];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[605];
- ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[606];
- ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[607];
- ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[608];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[609];
- ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[613];
- ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[632];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[633];
- ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[634];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[635];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[636];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[637];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[638];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[638];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[638];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[639];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[639];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[639];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[640];
- ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[641];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[642];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[642];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[643];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[643];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[644];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[644];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[645];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[645];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[646];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[646];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[647];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[647];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[648];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[648];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[649];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[649];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[650];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[650];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[651];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[651];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[652];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[652];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[653];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[653];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[654];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[654];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[655];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[655];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[656];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[656];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[657];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[657];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[658];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[658];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[659];
- ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[659];
- ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[660];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[660];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[661];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[661];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[662];
- ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[662];
- ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[663];
- ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[663];
- ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[664];
- ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[664];
- ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[665];
- ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[665];
- ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[667];
- ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[667];
- ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[668];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[669];
- ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[670];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[671];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[672];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[673];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[674];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[675];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[676];
- ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[677];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[678];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[679];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[680];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[681];
- ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[682];
- ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[683];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[700];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[701];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[702];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[703];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[704];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[705];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[706];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[707];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[717];
- return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[718];
- ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[718];
- ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[719];
- ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[719];
- ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[720];
- ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
- ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
- ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[722];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[723];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[724];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[725];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[726];
- ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[728];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[729];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[730];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[731];
- return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[731];
- return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[732];
- ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[733];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[734];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[735];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[736];
- ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[737];
- ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[738];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[739];
- ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[740];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[741];
- ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[742];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[743];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[744];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[745];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[746];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[747];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[748];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[749];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[750];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[751];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[752];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[753];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[754];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[755];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[756];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[757];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[758];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[759];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[760];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[761];
- ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[762];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[763];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[764];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[765];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[766];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[767];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[768];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[769];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[770];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[771];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[772];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[773];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[774];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[775];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[776];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[777];
- ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[778];
- ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[779];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[780];
- ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[781];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[782];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[783];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[784];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[785];
- ((void (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[786];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[787];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[788];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[789];
- ((void (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[790];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[791];
- return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[792];
- ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[793];
- ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[794];
- ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[795];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[795];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[796];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[796];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[799];
- ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[801];
- return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[802];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[803];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[804];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[805];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[806];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[807];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[808];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[808];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[809];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[857];
- ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[858];
- ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[858];
- ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[859];
- ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[859];
- ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[860];
- return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[860];
- return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[861];
- ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[861];
- ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[862];
- ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[862];
- ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[863];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[863];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[864];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[864];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[865];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[865];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[866];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[866];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[867];
- ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[867];
- ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[868];
- ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[868];
- ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[869];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[869];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[870];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[870];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[871];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[871];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[872];
- return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[872];
- return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[873];
- return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[873];
- return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[874];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[874];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[875];
- ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[878];
- ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[878];
- ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[879];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[879];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
- ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
- ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[881];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[881];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
- ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
- ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[885];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[885];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[886];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[886];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[887];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[887];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[888];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[888];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[889];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[889];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[890];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[890];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[891];
- ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[891];
- ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[892];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[892];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[893];
- ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[893];
- ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[894];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[894];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[895];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[895];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[896];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[896];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[897];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[897];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[898];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[898];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[899];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[899];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[900];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[900];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[901];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[901];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[902];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[902];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[903];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[903];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[904];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[904];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[905];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[905];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[906];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[906];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[907];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[907];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[908];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[908];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[909];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[909];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[910];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[910];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[911];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[911];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[912];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[912];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[913];
- ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[913];
- ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[914];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[914];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[915];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[915];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[916];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[916];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[917];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[917];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[918];
- return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[918];
- return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[919];
- ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[920];
- ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[921];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[921];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[922];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[922];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[923];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[923];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[924];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[924];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[925];
- ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[925];
- ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[926];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[926];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[927];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[927];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[928];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[928];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[929];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[930];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[930];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[931];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[931];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[932];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[932];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
- ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
- ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[937];
- ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[938];
- return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[939];
- return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[940];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[941];
- return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[942];
- ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[943];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[949];
- ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[950];
- ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
-}
-
-/* does not need public_entries */
-#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
-#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
-
-#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
-__asm__(
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NewList))"\n"
-"\t"STUB_ASM_CODE("0")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndList))"\n"
-"\t"STUB_ASM_CODE("1")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallList))"\n"
-"\t"STUB_ASM_CODE("2")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallLists))"\n"
-"\t"STUB_ASM_CODE("3")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteLists))"\n"
-"\t"STUB_ASM_CODE("4")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenLists))"\n"
-"\t"STUB_ASM_CODE("5")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ListBase))"\n"
-"\t"STUB_ASM_CODE("6")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Begin))"\n"
-"\t"STUB_ASM_CODE("7")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Bitmap))"\n"
-"\t"STUB_ASM_CODE("8")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3b))"\n"
-"\t"STUB_ASM_CODE("9")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3bv))"\n"
-"\t"STUB_ASM_CODE("10")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3d))"\n"
-"\t"STUB_ASM_CODE("11")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3dv))"\n"
-"\t"STUB_ASM_CODE("12")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3f))"\n"
-"\t"STUB_ASM_CODE("13")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3fv))"\n"
-"\t"STUB_ASM_CODE("14")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3i))"\n"
-"\t"STUB_ASM_CODE("15")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3iv))"\n"
-"\t"STUB_ASM_CODE("16")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3s))"\n"
-"\t"STUB_ASM_CODE("17")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3sv))"\n"
-"\t"STUB_ASM_CODE("18")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ub))"\n"
-"\t"STUB_ASM_CODE("19")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ubv))"\n"
-"\t"STUB_ASM_CODE("20")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ui))"\n"
-"\t"STUB_ASM_CODE("21")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3uiv))"\n"
-"\t"STUB_ASM_CODE("22")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3us))"\n"
-"\t"STUB_ASM_CODE("23")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3usv))"\n"
-"\t"STUB_ASM_CODE("24")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4b))"\n"
-"\t"STUB_ASM_CODE("25")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4bv))"\n"
-"\t"STUB_ASM_CODE("26")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4d))"\n"
-"\t"STUB_ASM_CODE("27")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4dv))"\n"
-"\t"STUB_ASM_CODE("28")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4f))"\n"
-"\t"STUB_ASM_CODE("29")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4fv))"\n"
-"\t"STUB_ASM_CODE("30")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4i))"\n"
-"\t"STUB_ASM_CODE("31")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4iv))"\n"
-"\t"STUB_ASM_CODE("32")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4s))"\n"
-"\t"STUB_ASM_CODE("33")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4sv))"\n"
-"\t"STUB_ASM_CODE("34")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ub))"\n"
-"\t"STUB_ASM_CODE("35")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ubv))"\n"
-"\t"STUB_ASM_CODE("36")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ui))"\n"
-"\t"STUB_ASM_CODE("37")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4uiv))"\n"
-"\t"STUB_ASM_CODE("38")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4us))"\n"
-"\t"STUB_ASM_CODE("39")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4usv))"\n"
-"\t"STUB_ASM_CODE("40")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlag))"\n"
-"\t"STUB_ASM_CODE("41")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagv))"\n"
-"\t"STUB_ASM_CODE("42")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(End))"\n"
-"\t"STUB_ASM_CODE("43")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexd))"\n"
-"\t"STUB_ASM_CODE("44")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexdv))"\n"
-"\t"STUB_ASM_CODE("45")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexf))"\n"
-"\t"STUB_ASM_CODE("46")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexfv))"\n"
-"\t"STUB_ASM_CODE("47")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexi))"\n"
-"\t"STUB_ASM_CODE("48")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexiv))"\n"
-"\t"STUB_ASM_CODE("49")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexs))"\n"
-"\t"STUB_ASM_CODE("50")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexsv))"\n"
-"\t"STUB_ASM_CODE("51")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3b))"\n"
-"\t"STUB_ASM_CODE("52")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3bv))"\n"
-"\t"STUB_ASM_CODE("53")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3d))"\n"
-"\t"STUB_ASM_CODE("54")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3dv))"\n"
-"\t"STUB_ASM_CODE("55")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3f))"\n"
-"\t"STUB_ASM_CODE("56")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3fv))"\n"
-"\t"STUB_ASM_CODE("57")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3i))"\n"
-"\t"STUB_ASM_CODE("58")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3iv))"\n"
-"\t"STUB_ASM_CODE("59")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3s))"\n"
-"\t"STUB_ASM_CODE("60")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3sv))"\n"
-"\t"STUB_ASM_CODE("61")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2d))"\n"
-"\t"STUB_ASM_CODE("62")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2dv))"\n"
-"\t"STUB_ASM_CODE("63")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2f))"\n"
-"\t"STUB_ASM_CODE("64")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2fv))"\n"
-"\t"STUB_ASM_CODE("65")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2i))"\n"
-"\t"STUB_ASM_CODE("66")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2iv))"\n"
-"\t"STUB_ASM_CODE("67")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2s))"\n"
-"\t"STUB_ASM_CODE("68")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2sv))"\n"
-"\t"STUB_ASM_CODE("69")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3d))"\n"
-"\t"STUB_ASM_CODE("70")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3dv))"\n"
-"\t"STUB_ASM_CODE("71")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3f))"\n"
-"\t"STUB_ASM_CODE("72")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3fv))"\n"
-"\t"STUB_ASM_CODE("73")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3i))"\n"
-"\t"STUB_ASM_CODE("74")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3iv))"\n"
-"\t"STUB_ASM_CODE("75")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3s))"\n"
-"\t"STUB_ASM_CODE("76")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3sv))"\n"
-"\t"STUB_ASM_CODE("77")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4d))"\n"
-"\t"STUB_ASM_CODE("78")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4dv))"\n"
-"\t"STUB_ASM_CODE("79")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4f))"\n"
-"\t"STUB_ASM_CODE("80")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4fv))"\n"
-"\t"STUB_ASM_CODE("81")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4i))"\n"
-"\t"STUB_ASM_CODE("82")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4iv))"\n"
-"\t"STUB_ASM_CODE("83")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4s))"\n"
-"\t"STUB_ASM_CODE("84")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4sv))"\n"
-"\t"STUB_ASM_CODE("85")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectd))"\n"
-"\t"STUB_ASM_CODE("86")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectdv))"\n"
-"\t"STUB_ASM_CODE("87")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectf))"\n"
-"\t"STUB_ASM_CODE("88")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectfv))"\n"
-"\t"STUB_ASM_CODE("89")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Recti))"\n"
-"\t"STUB_ASM_CODE("90")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectiv))"\n"
-"\t"STUB_ASM_CODE("91")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rects))"\n"
-"\t"STUB_ASM_CODE("92")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectsv))"\n"
-"\t"STUB_ASM_CODE("93")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1d))"\n"
-"\t"STUB_ASM_CODE("94")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1dv))"\n"
-"\t"STUB_ASM_CODE("95")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1f))"\n"
-"\t"STUB_ASM_CODE("96")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1fv))"\n"
-"\t"STUB_ASM_CODE("97")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1i))"\n"
-"\t"STUB_ASM_CODE("98")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1iv))"\n"
-"\t"STUB_ASM_CODE("99")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1s))"\n"
-"\t"STUB_ASM_CODE("100")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1sv))"\n"
-"\t"STUB_ASM_CODE("101")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2d))"\n"
-"\t"STUB_ASM_CODE("102")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2dv))"\n"
-"\t"STUB_ASM_CODE("103")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2f))"\n"
-"\t"STUB_ASM_CODE("104")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2fv))"\n"
-"\t"STUB_ASM_CODE("105")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2i))"\n"
-"\t"STUB_ASM_CODE("106")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2iv))"\n"
-"\t"STUB_ASM_CODE("107")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2s))"\n"
-"\t"STUB_ASM_CODE("108")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2sv))"\n"
-"\t"STUB_ASM_CODE("109")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3d))"\n"
-"\t"STUB_ASM_CODE("110")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3dv))"\n"
-"\t"STUB_ASM_CODE("111")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3f))"\n"
-"\t"STUB_ASM_CODE("112")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3fv))"\n"
-"\t"STUB_ASM_CODE("113")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3i))"\n"
-"\t"STUB_ASM_CODE("114")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3iv))"\n"
-"\t"STUB_ASM_CODE("115")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3s))"\n"
-"\t"STUB_ASM_CODE("116")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3sv))"\n"
-"\t"STUB_ASM_CODE("117")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4d))"\n"
-"\t"STUB_ASM_CODE("118")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4dv))"\n"
-"\t"STUB_ASM_CODE("119")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4f))"\n"
-"\t"STUB_ASM_CODE("120")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4fv))"\n"
-"\t"STUB_ASM_CODE("121")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4i))"\n"
-"\t"STUB_ASM_CODE("122")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4iv))"\n"
-"\t"STUB_ASM_CODE("123")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4s))"\n"
-"\t"STUB_ASM_CODE("124")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4sv))"\n"
-"\t"STUB_ASM_CODE("125")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2d))"\n"
-"\t"STUB_ASM_CODE("126")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2dv))"\n"
-"\t"STUB_ASM_CODE("127")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2f))"\n"
-"\t"STUB_ASM_CODE("128")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2fv))"\n"
-"\t"STUB_ASM_CODE("129")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2i))"\n"
-"\t"STUB_ASM_CODE("130")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2iv))"\n"
-"\t"STUB_ASM_CODE("131")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2s))"\n"
-"\t"STUB_ASM_CODE("132")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2sv))"\n"
-"\t"STUB_ASM_CODE("133")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3d))"\n"
-"\t"STUB_ASM_CODE("134")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3dv))"\n"
-"\t"STUB_ASM_CODE("135")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3f))"\n"
-"\t"STUB_ASM_CODE("136")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3fv))"\n"
-"\t"STUB_ASM_CODE("137")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3i))"\n"
-"\t"STUB_ASM_CODE("138")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3iv))"\n"
-"\t"STUB_ASM_CODE("139")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3s))"\n"
-"\t"STUB_ASM_CODE("140")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3sv))"\n"
-"\t"STUB_ASM_CODE("141")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4d))"\n"
-"\t"STUB_ASM_CODE("142")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4dv))"\n"
-"\t"STUB_ASM_CODE("143")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4f))"\n"
-"\t"STUB_ASM_CODE("144")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4fv))"\n"
-"\t"STUB_ASM_CODE("145")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4i))"\n"
-"\t"STUB_ASM_CODE("146")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4iv))"\n"
-"\t"STUB_ASM_CODE("147")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4s))"\n"
-"\t"STUB_ASM_CODE("148")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4sv))"\n"
-"\t"STUB_ASM_CODE("149")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClipPlane))"\n"
-"\t"STUB_ASM_CODE("150")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaterial))"\n"
-"\t"STUB_ASM_CODE("151")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CullFace))"\n"
-"\t"STUB_ASM_CODE("152")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogf))"\n"
-"\t"STUB_ASM_CODE("153")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogfv))"\n"
-"\t"STUB_ASM_CODE("154")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogi))"\n"
-"\t"STUB_ASM_CODE("155")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogiv))"\n"
-"\t"STUB_ASM_CODE("156")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FrontFace))"\n"
-"\t"STUB_ASM_CODE("157")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Hint))"\n"
-"\t"STUB_ASM_CODE("158")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightf))"\n"
-"\t"STUB_ASM_CODE("159")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightfv))"\n"
-"\t"STUB_ASM_CODE("160")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lighti))"\n"
-"\t"STUB_ASM_CODE("161")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightiv))"\n"
-"\t"STUB_ASM_CODE("162")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelf))"\n"
-"\t"STUB_ASM_CODE("163")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelfv))"\n"
-"\t"STUB_ASM_CODE("164")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeli))"\n"
-"\t"STUB_ASM_CODE("165")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeliv))"\n"
-"\t"STUB_ASM_CODE("166")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineStipple))"\n"
-"\t"STUB_ASM_CODE("167")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineWidth))"\n"
-"\t"STUB_ASM_CODE("168")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialf))"\n"
-"\t"STUB_ASM_CODE("169")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialfv))"\n"
-"\t"STUB_ASM_CODE("170")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materiali))"\n"
-"\t"STUB_ASM_CODE("171")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialiv))"\n"
-"\t"STUB_ASM_CODE("172")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointSize))"\n"
-"\t"STUB_ASM_CODE("173")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonMode))"\n"
-"\t"STUB_ASM_CODE("174")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonStipple))"\n"
-"\t"STUB_ASM_CODE("175")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scissor))"\n"
-"\t"STUB_ASM_CODE("176")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShadeModel))"\n"
-"\t"STUB_ASM_CODE("177")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterf))"\n"
-"\t"STUB_ASM_CODE("178")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterfv))"\n"
-"\t"STUB_ASM_CODE("179")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteri))"\n"
-"\t"STUB_ASM_CODE("180")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteriv))"\n"
-"\t"STUB_ASM_CODE("181")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage1D))"\n"
-"\t"STUB_ASM_CODE("182")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage2D))"\n"
-"\t"STUB_ASM_CODE("183")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvf))"\n"
-"\t"STUB_ASM_CODE("184")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvfv))"\n"
-"\t"STUB_ASM_CODE("185")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvi))"\n"
-"\t"STUB_ASM_CODE("186")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnviv))"\n"
-"\t"STUB_ASM_CODE("187")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGend))"\n"
-"\t"STUB_ASM_CODE("188")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGendv))"\n"
-"\t"STUB_ASM_CODE("189")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenf))"\n"
-"\t"STUB_ASM_CODE("190")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenfv))"\n"
-"\t"STUB_ASM_CODE("191")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeni))"\n"
-"\t"STUB_ASM_CODE("192")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeniv))"\n"
-"\t"STUB_ASM_CODE("193")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FeedbackBuffer))"\n"
-"\t"STUB_ASM_CODE("194")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SelectBuffer))"\n"
-"\t"STUB_ASM_CODE("195")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderMode))"\n"
-"\t"STUB_ASM_CODE("196")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InitNames))"\n"
-"\t"STUB_ASM_CODE("197")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadName))"\n"
-"\t"STUB_ASM_CODE("198")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassThrough))"\n"
-"\t"STUB_ASM_CODE("199")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopName))"\n"
-"\t"STUB_ASM_CODE("200")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushName))"\n"
-"\t"STUB_ASM_CODE("201")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffer))"\n"
-"\t"STUB_ASM_CODE("202")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Clear))"\n"
-"\t"STUB_ASM_CODE("203")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearAccum))"\n"
-"\t"STUB_ASM_CODE("204")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearIndex))"\n"
-"\t"STUB_ASM_CODE("205")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColor))"\n"
-"\t"STUB_ASM_CODE("206")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearStencil))"\n"
-"\t"STUB_ASM_CODE("207")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepth))"\n"
-"\t"STUB_ASM_CODE("208")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMask))"\n"
-"\t"STUB_ASM_CODE("209")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMask))"\n"
-"\t"STUB_ASM_CODE("210")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthMask))"\n"
-"\t"STUB_ASM_CODE("211")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexMask))"\n"
-"\t"STUB_ASM_CODE("212")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Accum))"\n"
-"\t"STUB_ASM_CODE("213")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Disable))"\n"
-"\t"STUB_ASM_CODE("214")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Enable))"\n"
-"\t"STUB_ASM_CODE("215")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Finish))"\n"
-"\t"STUB_ASM_CODE("216")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Flush))"\n"
-"\t"STUB_ASM_CODE("217")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopAttrib))"\n"
-"\t"STUB_ASM_CODE("218")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushAttrib))"\n"
-"\t"STUB_ASM_CODE("219")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1d))"\n"
-"\t"STUB_ASM_CODE("220")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1f))"\n"
-"\t"STUB_ASM_CODE("221")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2d))"\n"
-"\t"STUB_ASM_CODE("222")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2f))"\n"
-"\t"STUB_ASM_CODE("223")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1d))"\n"
-"\t"STUB_ASM_CODE("224")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1f))"\n"
-"\t"STUB_ASM_CODE("225")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2d))"\n"
-"\t"STUB_ASM_CODE("226")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2f))"\n"
-"\t"STUB_ASM_CODE("227")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1d))"\n"
-"\t"STUB_ASM_CODE("228")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1dv))"\n"
-"\t"STUB_ASM_CODE("229")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1f))"\n"
-"\t"STUB_ASM_CODE("230")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1fv))"\n"
-"\t"STUB_ASM_CODE("231")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2d))"\n"
-"\t"STUB_ASM_CODE("232")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2dv))"\n"
-"\t"STUB_ASM_CODE("233")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2f))"\n"
-"\t"STUB_ASM_CODE("234")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2fv))"\n"
-"\t"STUB_ASM_CODE("235")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh1))"\n"
-"\t"STUB_ASM_CODE("236")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint1))"\n"
-"\t"STUB_ASM_CODE("237")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh2))"\n"
-"\t"STUB_ASM_CODE("238")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint2))"\n"
-"\t"STUB_ASM_CODE("239")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFunc))"\n"
-"\t"STUB_ASM_CODE("240")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunc))"\n"
-"\t"STUB_ASM_CODE("241")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LogicOp))"\n"
-"\t"STUB_ASM_CODE("242")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFunc))"\n"
-"\t"STUB_ASM_CODE("243")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOp))"\n"
-"\t"STUB_ASM_CODE("244")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthFunc))"\n"
-"\t"STUB_ASM_CODE("245")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelZoom))"\n"
-"\t"STUB_ASM_CODE("246")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferf))"\n"
-"\t"STUB_ASM_CODE("247")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferi))"\n"
-"\t"STUB_ASM_CODE("248")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStoref))"\n"
-"\t"STUB_ASM_CODE("249")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStorei))"\n"
-"\t"STUB_ASM_CODE("250")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapfv))"\n"
-"\t"STUB_ASM_CODE("251")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapuiv))"\n"
-"\t"STUB_ASM_CODE("252")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapusv))"\n"
-"\t"STUB_ASM_CODE("253")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadBuffer))"\n"
-"\t"STUB_ASM_CODE("254")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyPixels))"\n"
-"\t"STUB_ASM_CODE("255")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadPixels))"\n"
-"\t"STUB_ASM_CODE("256")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawPixels))"\n"
-"\t"STUB_ASM_CODE("257")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanv))"\n"
-"\t"STUB_ASM_CODE("258")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetClipPlane))"\n"
-"\t"STUB_ASM_CODE("259")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetDoublev))"\n"
-"\t"STUB_ASM_CODE("260")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetError))"\n"
-"\t"STUB_ASM_CODE("261")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFloatv))"\n"
-"\t"STUB_ASM_CODE("262")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerv))"\n"
-"\t"STUB_ASM_CODE("263")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightfv))"\n"
-"\t"STUB_ASM_CODE("264")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightiv))"\n"
-"\t"STUB_ASM_CODE("265")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapdv))"\n"
-"\t"STUB_ASM_CODE("266")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapfv))"\n"
-"\t"STUB_ASM_CODE("267")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapiv))"\n"
-"\t"STUB_ASM_CODE("268")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialfv))"\n"
-"\t"STUB_ASM_CODE("269")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialiv))"\n"
-"\t"STUB_ASM_CODE("270")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapfv))"\n"
-"\t"STUB_ASM_CODE("271")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapuiv))"\n"
-"\t"STUB_ASM_CODE("272")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapusv))"\n"
-"\t"STUB_ASM_CODE("273")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPolygonStipple))"\n"
-"\t"STUB_ASM_CODE("274")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetString))"\n"
-"\t"STUB_ASM_CODE("275")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnvfv))"\n"
-"\t"STUB_ASM_CODE("276")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnviv))"\n"
-"\t"STUB_ASM_CODE("277")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGendv))"\n"
-"\t"STUB_ASM_CODE("278")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGenfv))"\n"
-"\t"STUB_ASM_CODE("279")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGeniv))"\n"
-"\t"STUB_ASM_CODE("280")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexImage))"\n"
-"\t"STUB_ASM_CODE("281")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterfv))"\n"
-"\t"STUB_ASM_CODE("282")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameteriv))"\n"
-"\t"STUB_ASM_CODE("283")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameterfv))"\n"
-"\t"STUB_ASM_CODE("284")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameteriv))"\n"
-"\t"STUB_ASM_CODE("285")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabled))"\n"
-"\t"STUB_ASM_CODE("286")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsList))"\n"
-"\t"STUB_ASM_CODE("287")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRange))"\n"
-"\t"STUB_ASM_CODE("288")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustum))"\n"
-"\t"STUB_ASM_CODE("289")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadIdentity))"\n"
-"\t"STUB_ASM_CODE("290")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixf))"\n"
-"\t"STUB_ASM_CODE("291")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixd))"\n"
-"\t"STUB_ASM_CODE("292")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MatrixMode))"\n"
-"\t"STUB_ASM_CODE("293")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixf))"\n"
-"\t"STUB_ASM_CODE("294")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixd))"\n"
-"\t"STUB_ASM_CODE("295")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Ortho))"\n"
-"\t"STUB_ASM_CODE("296")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopMatrix))"\n"
-"\t"STUB_ASM_CODE("297")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushMatrix))"\n"
-"\t"STUB_ASM_CODE("298")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotated))"\n"
-"\t"STUB_ASM_CODE("299")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotatef))"\n"
-"\t"STUB_ASM_CODE("300")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scaled))"\n"
-"\t"STUB_ASM_CODE("301")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scalef))"\n"
-"\t"STUB_ASM_CODE("302")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translated))"\n"
-"\t"STUB_ASM_CODE("303")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translatef))"\n"
-"\t"STUB_ASM_CODE("304")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Viewport))"\n"
-"\t"STUB_ASM_CODE("305")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ArrayElement))"\n"
-"\t"STUB_ASM_CODE("306")"\n"
-
-".globl "GLAPI_PREFIX_STR(ArrayElementEXT)"\n"
-".set "GLAPI_PREFIX_STR(ArrayElementEXT)", "GLAPI_PREFIX_STR(ArrayElement)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTexture))"\n"
-"\t"STUB_ASM_CODE("307")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindTextureEXT)"\n"
-".set "GLAPI_PREFIX_STR(BindTextureEXT)", "GLAPI_PREFIX_STR(BindTexture)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointer))"\n"
-"\t"STUB_ASM_CODE("308")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableClientState))"\n"
-"\t"STUB_ASM_CODE("309")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArrays))"\n"
-"\t"STUB_ASM_CODE("310")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawArraysEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawArraysEXT)", "GLAPI_PREFIX_STR(DrawArrays)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElements))"\n"
-"\t"STUB_ASM_CODE("311")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointer))"\n"
-"\t"STUB_ASM_CODE("312")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableClientState))"\n"
-"\t"STUB_ASM_CODE("313")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointer))"\n"
-"\t"STUB_ASM_CODE("314")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexub))"\n"
-"\t"STUB_ASM_CODE("315")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexubv))"\n"
-"\t"STUB_ASM_CODE("316")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InterleavedArrays))"\n"
-"\t"STUB_ASM_CODE("317")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointer))"\n"
-"\t"STUB_ASM_CODE("318")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffset))"\n"
-"\t"STUB_ASM_CODE("319")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointer))"\n"
-"\t"STUB_ASM_CODE("320")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointer))"\n"
-"\t"STUB_ASM_CODE("321")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreTexturesResident))"\n"
-"\t"STUB_ASM_CODE("322")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(AreTexturesResidentEXT)"\n"
-".set "GLAPI_PREFIX_STR(AreTexturesResidentEXT)", "GLAPI_PREFIX_STR(AreTexturesResident)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage1D))"\n"
-"\t"STUB_ASM_CODE("323")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexImage1DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexImage1D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage2D))"\n"
-"\t"STUB_ASM_CODE("324")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexImage2DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexImage2D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage1D))"\n"
-"\t"STUB_ASM_CODE("325")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage1D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage2D))"\n"
-"\t"STUB_ASM_CODE("326")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage2D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTextures))"\n"
-"\t"STUB_ASM_CODE("327")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(DeleteTexturesEXT)"\n"
-".set "GLAPI_PREFIX_STR(DeleteTexturesEXT)", "GLAPI_PREFIX_STR(DeleteTextures)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTextures))"\n"
-"\t"STUB_ASM_CODE("328")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GenTexturesEXT)"\n"
-".set "GLAPI_PREFIX_STR(GenTexturesEXT)", "GLAPI_PREFIX_STR(GenTextures)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPointerv))"\n"
-"\t"STUB_ASM_CODE("329")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetPointervEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetPointervEXT)", "GLAPI_PREFIX_STR(GetPointerv)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTexture))"\n"
-"\t"STUB_ASM_CODE("330")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(IsTextureEXT)"\n"
-".set "GLAPI_PREFIX_STR(IsTextureEXT)", "GLAPI_PREFIX_STR(IsTexture)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrioritizeTextures))"\n"
-"\t"STUB_ASM_CODE("331")"\n"
-
-".globl "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)"\n"
-".set "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)", "GLAPI_PREFIX_STR(PrioritizeTextures)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage1D))"\n"
-"\t"STUB_ASM_CODE("332")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexSubImage1DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexSubImage1DEXT)", "GLAPI_PREFIX_STR(TexSubImage1D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage2D))"\n"
-"\t"STUB_ASM_CODE("333")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexSubImage2DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexSubImage2DEXT)", "GLAPI_PREFIX_STR(TexSubImage2D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopClientAttrib))"\n"
-"\t"STUB_ASM_CODE("334")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushClientAttrib))"\n"
-"\t"STUB_ASM_CODE("335")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendColor))"\n"
-"\t"STUB_ASM_CODE("336")"\n"
-
-".globl "GLAPI_PREFIX_STR(BlendColorEXT)"\n"
-".set "GLAPI_PREFIX_STR(BlendColorEXT)", "GLAPI_PREFIX_STR(BlendColor)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquation))"\n"
-"\t"STUB_ASM_CODE("337")"\n"
-
-".globl "GLAPI_PREFIX_STR(BlendEquationEXT)"\n"
-".set "GLAPI_PREFIX_STR(BlendEquationEXT)", "GLAPI_PREFIX_STR(BlendEquation)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElements))"\n"
-"\t"STUB_ASM_CODE("338")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawRangeElementsEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawRangeElementsEXT)", "GLAPI_PREFIX_STR(DrawRangeElements)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTable))"\n"
-"\t"STUB_ASM_CODE("339")"\n"
-
-".globl "GLAPI_PREFIX_STR(ColorTableEXT)"\n"
-".set "GLAPI_PREFIX_STR(ColorTableEXT)", "GLAPI_PREFIX_STR(ColorTable)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameterfv))"\n"
-"\t"STUB_ASM_CODE("340")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameteriv))"\n"
-"\t"STUB_ASM_CODE("341")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorTable))"\n"
-"\t"STUB_ASM_CODE("342")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTable))"\n"
-"\t"STUB_ASM_CODE("343")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GetColorTableEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetColorTableEXT)", "GLAPI_PREFIX_STR(GetColorTable)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameterfv))"\n"
-"\t"STUB_ASM_CODE("344")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)", "GLAPI_PREFIX_STR(GetColorTableParameterfv)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameteriv))"\n"
-"\t"STUB_ASM_CODE("345")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)", "GLAPI_PREFIX_STR(GetColorTableParameteriv)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorSubTable))"\n"
-"\t"STUB_ASM_CODE("346")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorSubTable))"\n"
-"\t"STUB_ASM_CODE("347")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter1D))"\n"
-"\t"STUB_ASM_CODE("348")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter2D))"\n"
-"\t"STUB_ASM_CODE("349")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterf))"\n"
-"\t"STUB_ASM_CODE("350")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterfv))"\n"
-"\t"STUB_ASM_CODE("351")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteri))"\n"
-"\t"STUB_ASM_CODE("352")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteriv))"\n"
-"\t"STUB_ASM_CODE("353")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter1D))"\n"
-"\t"STUB_ASM_CODE("354")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter2D))"\n"
-"\t"STUB_ASM_CODE("355")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionFilter))"\n"
-"\t"STUB_ASM_CODE("356")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameterfv))"\n"
-"\t"STUB_ASM_CODE("357")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameteriv))"\n"
-"\t"STUB_ASM_CODE("358")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSeparableFilter))"\n"
-"\t"STUB_ASM_CODE("359")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SeparableFilter2D))"\n"
-"\t"STUB_ASM_CODE("360")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogram))"\n"
-"\t"STUB_ASM_CODE("361")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameterfv))"\n"
-"\t"STUB_ASM_CODE("362")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameteriv))"\n"
-"\t"STUB_ASM_CODE("363")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmax))"\n"
-"\t"STUB_ASM_CODE("364")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameterfv))"\n"
-"\t"STUB_ASM_CODE("365")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameteriv))"\n"
-"\t"STUB_ASM_CODE("366")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Histogram))"\n"
-"\t"STUB_ASM_CODE("367")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Minmax))"\n"
-"\t"STUB_ASM_CODE("368")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetHistogram))"\n"
-"\t"STUB_ASM_CODE("369")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetMinmax))"\n"
-"\t"STUB_ASM_CODE("370")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage3D))"\n"
-"\t"STUB_ASM_CODE("371")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexImage3DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexImage3DEXT)", "GLAPI_PREFIX_STR(TexImage3D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage3D))"\n"
-"\t"STUB_ASM_CODE("372")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexSubImage3DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexSubImage3DEXT)", "GLAPI_PREFIX_STR(TexSubImage3D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage3D))"\n"
-"\t"STUB_ASM_CODE("373")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage3D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveTextureARB))"\n"
-"\t"STUB_ASM_CODE("374")"\n"
-
-".globl "GLAPI_PREFIX_STR(ActiveTexture)"\n"
-".set "GLAPI_PREFIX_STR(ActiveTexture)", "GLAPI_PREFIX_STR(ActiveTextureARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientActiveTextureARB))"\n"
-"\t"STUB_ASM_CODE("375")"\n"
-
-".globl "GLAPI_PREFIX_STR(ClientActiveTexture)"\n"
-".set "GLAPI_PREFIX_STR(ClientActiveTexture)", "GLAPI_PREFIX_STR(ClientActiveTextureARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dARB))"\n"
-"\t"STUB_ASM_CODE("376")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1d)", "GLAPI_PREFIX_STR(MultiTexCoord1dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dvARB))"\n"
-"\t"STUB_ASM_CODE("377")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1dv)", "GLAPI_PREFIX_STR(MultiTexCoord1dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fARB))"\n"
-"\t"STUB_ASM_CODE("378")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1f)", "GLAPI_PREFIX_STR(MultiTexCoord1fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fvARB))"\n"
-"\t"STUB_ASM_CODE("379")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1fv)", "GLAPI_PREFIX_STR(MultiTexCoord1fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1iARB))"\n"
-"\t"STUB_ASM_CODE("380")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1i)", "GLAPI_PREFIX_STR(MultiTexCoord1iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1ivARB))"\n"
-"\t"STUB_ASM_CODE("381")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1iv)", "GLAPI_PREFIX_STR(MultiTexCoord1ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1sARB))"\n"
-"\t"STUB_ASM_CODE("382")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1s)", "GLAPI_PREFIX_STR(MultiTexCoord1sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1svARB))"\n"
-"\t"STUB_ASM_CODE("383")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1sv)", "GLAPI_PREFIX_STR(MultiTexCoord1svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dARB))"\n"
-"\t"STUB_ASM_CODE("384")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2d)", "GLAPI_PREFIX_STR(MultiTexCoord2dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dvARB))"\n"
-"\t"STUB_ASM_CODE("385")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2dv)", "GLAPI_PREFIX_STR(MultiTexCoord2dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fARB))"\n"
-"\t"STUB_ASM_CODE("386")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2f)", "GLAPI_PREFIX_STR(MultiTexCoord2fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fvARB))"\n"
-"\t"STUB_ASM_CODE("387")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2fv)", "GLAPI_PREFIX_STR(MultiTexCoord2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2iARB))"\n"
-"\t"STUB_ASM_CODE("388")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2i)", "GLAPI_PREFIX_STR(MultiTexCoord2iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2ivARB))"\n"
-"\t"STUB_ASM_CODE("389")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2iv)", "GLAPI_PREFIX_STR(MultiTexCoord2ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2sARB))"\n"
-"\t"STUB_ASM_CODE("390")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2s)", "GLAPI_PREFIX_STR(MultiTexCoord2sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2svARB))"\n"
-"\t"STUB_ASM_CODE("391")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2sv)", "GLAPI_PREFIX_STR(MultiTexCoord2svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dARB))"\n"
-"\t"STUB_ASM_CODE("392")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3d)", "GLAPI_PREFIX_STR(MultiTexCoord3dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dvARB))"\n"
-"\t"STUB_ASM_CODE("393")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3dv)", "GLAPI_PREFIX_STR(MultiTexCoord3dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fARB))"\n"
-"\t"STUB_ASM_CODE("394")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3f)", "GLAPI_PREFIX_STR(MultiTexCoord3fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fvARB))"\n"
-"\t"STUB_ASM_CODE("395")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3fv)", "GLAPI_PREFIX_STR(MultiTexCoord3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3iARB))"\n"
-"\t"STUB_ASM_CODE("396")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3i)", "GLAPI_PREFIX_STR(MultiTexCoord3iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3ivARB))"\n"
-"\t"STUB_ASM_CODE("397")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3iv)", "GLAPI_PREFIX_STR(MultiTexCoord3ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3sARB))"\n"
-"\t"STUB_ASM_CODE("398")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3s)", "GLAPI_PREFIX_STR(MultiTexCoord3sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3svARB))"\n"
-"\t"STUB_ASM_CODE("399")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3sv)", "GLAPI_PREFIX_STR(MultiTexCoord3svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dARB))"\n"
-"\t"STUB_ASM_CODE("400")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4d)", "GLAPI_PREFIX_STR(MultiTexCoord4dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dvARB))"\n"
-"\t"STUB_ASM_CODE("401")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4dv)", "GLAPI_PREFIX_STR(MultiTexCoord4dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fARB))"\n"
-"\t"STUB_ASM_CODE("402")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4f)", "GLAPI_PREFIX_STR(MultiTexCoord4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fvARB))"\n"
-"\t"STUB_ASM_CODE("403")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4fv)", "GLAPI_PREFIX_STR(MultiTexCoord4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4iARB))"\n"
-"\t"STUB_ASM_CODE("404")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4i)", "GLAPI_PREFIX_STR(MultiTexCoord4iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4ivARB))"\n"
-"\t"STUB_ASM_CODE("405")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4iv)", "GLAPI_PREFIX_STR(MultiTexCoord4ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4sARB))"\n"
-"\t"STUB_ASM_CODE("406")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4s)", "GLAPI_PREFIX_STR(MultiTexCoord4sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4svARB))"\n"
-"\t"STUB_ASM_CODE("407")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4sv)", "GLAPI_PREFIX_STR(MultiTexCoord4svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachShader))"\n"
-"\t"STUB_ASM_CODE("408")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgram))"\n"
-"\t"STUB_ASM_CODE("409")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShader))"\n"
-"\t"STUB_ASM_CODE("410")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgram))"\n"
-"\t"STUB_ASM_CODE("411")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteShader))"\n"
-"\t"STUB_ASM_CODE("412")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachShader))"\n"
-"\t"STUB_ASM_CODE("413")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedShaders))"\n"
-"\t"STUB_ASM_CODE("414")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramInfoLog))"\n"
-"\t"STUB_ASM_CODE("415")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramiv))"\n"
-"\t"STUB_ASM_CODE("416")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderInfoLog))"\n"
-"\t"STUB_ASM_CODE("417")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderiv))"\n"
-"\t"STUB_ASM_CODE("418")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgram))"\n"
-"\t"STUB_ASM_CODE("419")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsShader))"\n"
-"\t"STUB_ASM_CODE("420")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFuncSeparate))"\n"
-"\t"STUB_ASM_CODE("421")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMaskSeparate))"\n"
-"\t"STUB_ASM_CODE("422")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOpSeparate))"\n"
-"\t"STUB_ASM_CODE("423")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x3fv))"\n"
-"\t"STUB_ASM_CODE("424")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x4fv))"\n"
-"\t"STUB_ASM_CODE("425")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x2fv))"\n"
-"\t"STUB_ASM_CODE("426")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x4fv))"\n"
-"\t"STUB_ASM_CODE("427")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x2fv))"\n"
-"\t"STUB_ASM_CODE("428")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x3fv))"\n"
-"\t"STUB_ASM_CODE("429")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColor))"\n"
-"\t"STUB_ASM_CODE("430")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfi))"\n"
-"\t"STUB_ASM_CODE("431")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfv))"\n"
-"\t"STUB_ASM_CODE("432")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferiv))"\n"
-"\t"STUB_ASM_CODE("433")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferuiv))"\n"
-"\t"STUB_ASM_CODE("434")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetStringi))"\n"
-"\t"STUB_ASM_CODE("435")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBuffer))"\n"
-"\t"STUB_ASM_CODE("436")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture))"\n"
-"\t"STUB_ASM_CODE("437")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameteri64v))"\n"
-"\t"STUB_ASM_CODE("438")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64i_v))"\n"
-"\t"STUB_ASM_CODE("439")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisor))"\n"
-"\t"STUB_ASM_CODE("440")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixdARB))"\n"
-"\t"STUB_ASM_CODE("441")"\n"
-
-".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixd)"\n"
-".set "GLAPI_PREFIX_STR(LoadTransposeMatrixd)", "GLAPI_PREFIX_STR(LoadTransposeMatrixdARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixfARB))"\n"
-"\t"STUB_ASM_CODE("442")"\n"
-
-".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixf)"\n"
-".set "GLAPI_PREFIX_STR(LoadTransposeMatrixf)", "GLAPI_PREFIX_STR(LoadTransposeMatrixfARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixdARB))"\n"
-"\t"STUB_ASM_CODE("443")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultTransposeMatrixd)"\n"
-".set "GLAPI_PREFIX_STR(MultTransposeMatrixd)", "GLAPI_PREFIX_STR(MultTransposeMatrixdARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixfARB))"\n"
-"\t"STUB_ASM_CODE("444")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultTransposeMatrixf)"\n"
-".set "GLAPI_PREFIX_STR(MultTransposeMatrixf)", "GLAPI_PREFIX_STR(MultTransposeMatrixfARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleCoverageARB))"\n"
-"\t"STUB_ASM_CODE("445")"\n"
-
-".globl "GLAPI_PREFIX_STR(SampleCoverage)"\n"
-".set "GLAPI_PREFIX_STR(SampleCoverage)", "GLAPI_PREFIX_STR(SampleCoverageARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage1DARB))"\n"
-"\t"STUB_ASM_CODE("446")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexImage1D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexImage1D)", "GLAPI_PREFIX_STR(CompressedTexImage1DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage2DARB))"\n"
-"\t"STUB_ASM_CODE("447")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexImage2D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexImage2D)", "GLAPI_PREFIX_STR(CompressedTexImage2DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage3DARB))"\n"
-"\t"STUB_ASM_CODE("448")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexImage3D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexImage3D)", "GLAPI_PREFIX_STR(CompressedTexImage3DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage1DARB))"\n"
-"\t"STUB_ASM_CODE("449")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexSubImage1D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexSubImage1D)", "GLAPI_PREFIX_STR(CompressedTexSubImage1DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage2DARB))"\n"
-"\t"STUB_ASM_CODE("450")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexSubImage2D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexSubImage2D)", "GLAPI_PREFIX_STR(CompressedTexSubImage2DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage3DARB))"\n"
-"\t"STUB_ASM_CODE("451")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexSubImage3D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexSubImage3D)", "GLAPI_PREFIX_STR(CompressedTexSubImage3DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCompressedTexImageARB))"\n"
-"\t"STUB_ASM_CODE("452")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetCompressedTexImage)"\n"
-".set "GLAPI_PREFIX_STR(GetCompressedTexImage)", "GLAPI_PREFIX_STR(GetCompressedTexImageARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableVertexAttribArrayARB))"\n"
-"\t"STUB_ASM_CODE("453")"\n"
-
-".globl "GLAPI_PREFIX_STR(DisableVertexAttribArray)"\n"
-".set "GLAPI_PREFIX_STR(DisableVertexAttribArray)", "GLAPI_PREFIX_STR(DisableVertexAttribArrayARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableVertexAttribArrayARB))"\n"
-"\t"STUB_ASM_CODE("454")"\n"
-
-".globl "GLAPI_PREFIX_STR(EnableVertexAttribArray)"\n"
-".set "GLAPI_PREFIX_STR(EnableVertexAttribArray)", "GLAPI_PREFIX_STR(EnableVertexAttribArrayARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterdvARB))"\n"
-"\t"STUB_ASM_CODE("455")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterfvARB))"\n"
-"\t"STUB_ASM_CODE("456")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterdvARB))"\n"
-"\t"STUB_ASM_CODE("457")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterfvARB))"\n"
-"\t"STUB_ASM_CODE("458")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringARB))"\n"
-"\t"STUB_ASM_CODE("459")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivARB))"\n"
-"\t"STUB_ASM_CODE("460")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvARB))"\n"
-"\t"STUB_ASM_CODE("461")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribdv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribdv)", "GLAPI_PREFIX_STR(GetVertexAttribdvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvARB))"\n"
-"\t"STUB_ASM_CODE("462")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribfv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribfv)", "GLAPI_PREFIX_STR(GetVertexAttribfvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivARB))"\n"
-"\t"STUB_ASM_CODE("463")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribiv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribiv)", "GLAPI_PREFIX_STR(GetVertexAttribivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dARB))"\n"
-"\t"STUB_ASM_CODE("464")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4dNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4dNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB))"\n"
-"\t"STUB_ASM_CODE("465")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4dvNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4dvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fARB))"\n"
-"\t"STUB_ASM_CODE("466")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4fNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4fNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB))"\n"
-"\t"STUB_ASM_CODE("467")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4fvNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4fvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dARB))"\n"
-"\t"STUB_ASM_CODE("468")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dvARB))"\n"
-"\t"STUB_ASM_CODE("469")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fARB))"\n"
-"\t"STUB_ASM_CODE("470")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fvARB))"\n"
-"\t"STUB_ASM_CODE("471")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramStringARB))"\n"
-"\t"STUB_ASM_CODE("472")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dARB))"\n"
-"\t"STUB_ASM_CODE("473")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1d)", "GLAPI_PREFIX_STR(VertexAttrib1dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvARB))"\n"
-"\t"STUB_ASM_CODE("474")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1dv)", "GLAPI_PREFIX_STR(VertexAttrib1dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fARB))"\n"
-"\t"STUB_ASM_CODE("475")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1f)", "GLAPI_PREFIX_STR(VertexAttrib1fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvARB))"\n"
-"\t"STUB_ASM_CODE("476")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1fv)", "GLAPI_PREFIX_STR(VertexAttrib1fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sARB))"\n"
-"\t"STUB_ASM_CODE("477")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1s)", "GLAPI_PREFIX_STR(VertexAttrib1sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svARB))"\n"
-"\t"STUB_ASM_CODE("478")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1sv)", "GLAPI_PREFIX_STR(VertexAttrib1svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dARB))"\n"
-"\t"STUB_ASM_CODE("479")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2d)", "GLAPI_PREFIX_STR(VertexAttrib2dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvARB))"\n"
-"\t"STUB_ASM_CODE("480")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2dv)", "GLAPI_PREFIX_STR(VertexAttrib2dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fARB))"\n"
-"\t"STUB_ASM_CODE("481")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2f)", "GLAPI_PREFIX_STR(VertexAttrib2fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvARB))"\n"
-"\t"STUB_ASM_CODE("482")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2fv)", "GLAPI_PREFIX_STR(VertexAttrib2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sARB))"\n"
-"\t"STUB_ASM_CODE("483")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2s)", "GLAPI_PREFIX_STR(VertexAttrib2sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svARB))"\n"
-"\t"STUB_ASM_CODE("484")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2sv)", "GLAPI_PREFIX_STR(VertexAttrib2svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dARB))"\n"
-"\t"STUB_ASM_CODE("485")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3d)", "GLAPI_PREFIX_STR(VertexAttrib3dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvARB))"\n"
-"\t"STUB_ASM_CODE("486")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3dv)", "GLAPI_PREFIX_STR(VertexAttrib3dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fARB))"\n"
-"\t"STUB_ASM_CODE("487")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3f)", "GLAPI_PREFIX_STR(VertexAttrib3fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvARB))"\n"
-"\t"STUB_ASM_CODE("488")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3fv)", "GLAPI_PREFIX_STR(VertexAttrib3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sARB))"\n"
-"\t"STUB_ASM_CODE("489")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3s)", "GLAPI_PREFIX_STR(VertexAttrib3sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svARB))"\n"
-"\t"STUB_ASM_CODE("490")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3sv)", "GLAPI_PREFIX_STR(VertexAttrib3svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NbvARB))"\n"
-"\t"STUB_ASM_CODE("491")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nbv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nbv)", "GLAPI_PREFIX_STR(VertexAttrib4NbvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NivARB))"\n"
-"\t"STUB_ASM_CODE("492")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Niv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Niv)", "GLAPI_PREFIX_STR(VertexAttrib4NivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NsvARB))"\n"
-"\t"STUB_ASM_CODE("493")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nsv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nsv)", "GLAPI_PREFIX_STR(VertexAttrib4NsvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubARB))"\n"
-"\t"STUB_ASM_CODE("494")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nub)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nub)", "GLAPI_PREFIX_STR(VertexAttrib4NubARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubvARB))"\n"
-"\t"STUB_ASM_CODE("495")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nubv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nubv)", "GLAPI_PREFIX_STR(VertexAttrib4NubvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NuivARB))"\n"
-"\t"STUB_ASM_CODE("496")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)", "GLAPI_PREFIX_STR(VertexAttrib4NuivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NusvARB))"\n"
-"\t"STUB_ASM_CODE("497")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nusv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nusv)", "GLAPI_PREFIX_STR(VertexAttrib4NusvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4bvARB))"\n"
-"\t"STUB_ASM_CODE("498")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4bv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4bv)", "GLAPI_PREFIX_STR(VertexAttrib4bvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dARB))"\n"
-"\t"STUB_ASM_CODE("499")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4d)", "GLAPI_PREFIX_STR(VertexAttrib4dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvARB))"\n"
-"\t"STUB_ASM_CODE("500")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4dv)", "GLAPI_PREFIX_STR(VertexAttrib4dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fARB))"\n"
-"\t"STUB_ASM_CODE("501")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4f)", "GLAPI_PREFIX_STR(VertexAttrib4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvARB))"\n"
-"\t"STUB_ASM_CODE("502")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4fv)", "GLAPI_PREFIX_STR(VertexAttrib4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ivARB))"\n"
-"\t"STUB_ASM_CODE("503")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4iv)", "GLAPI_PREFIX_STR(VertexAttrib4ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sARB))"\n"
-"\t"STUB_ASM_CODE("504")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4s)", "GLAPI_PREFIX_STR(VertexAttrib4sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svARB))"\n"
-"\t"STUB_ASM_CODE("505")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4sv)", "GLAPI_PREFIX_STR(VertexAttrib4svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvARB))"\n"
-"\t"STUB_ASM_CODE("506")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4ubv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4ubv)", "GLAPI_PREFIX_STR(VertexAttrib4ubvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4uivARB))"\n"
-"\t"STUB_ASM_CODE("507")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4uiv)", "GLAPI_PREFIX_STR(VertexAttrib4uivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4usvARB))"\n"
-"\t"STUB_ASM_CODE("508")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4usv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4usv)", "GLAPI_PREFIX_STR(VertexAttrib4usvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerARB))"\n"
-"\t"STUB_ASM_CODE("509")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribPointer)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribPointer)", "GLAPI_PREFIX_STR(VertexAttribPointerARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferARB))"\n"
-"\t"STUB_ASM_CODE("510")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindBuffer)"\n"
-".set "GLAPI_PREFIX_STR(BindBuffer)", "GLAPI_PREFIX_STR(BindBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferDataARB))"\n"
-"\t"STUB_ASM_CODE("511")"\n"
-
-".globl "GLAPI_PREFIX_STR(BufferData)"\n"
-".set "GLAPI_PREFIX_STR(BufferData)", "GLAPI_PREFIX_STR(BufferDataARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferSubDataARB))"\n"
-"\t"STUB_ASM_CODE("512")"\n"
-
-".globl "GLAPI_PREFIX_STR(BufferSubData)"\n"
-".set "GLAPI_PREFIX_STR(BufferSubData)", "GLAPI_PREFIX_STR(BufferSubDataARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteBuffersARB))"\n"
-"\t"STUB_ASM_CODE("513")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteBuffers)"\n"
-".set "GLAPI_PREFIX_STR(DeleteBuffers)", "GLAPI_PREFIX_STR(DeleteBuffersARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenBuffersARB))"\n"
-"\t"STUB_ASM_CODE("514")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenBuffers)"\n"
-".set "GLAPI_PREFIX_STR(GenBuffers)", "GLAPI_PREFIX_STR(GenBuffersARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameterivARB))"\n"
-"\t"STUB_ASM_CODE("515")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBufferParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(GetBufferParameteriv)", "GLAPI_PREFIX_STR(GetBufferParameterivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferPointervARB))"\n"
-"\t"STUB_ASM_CODE("516")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBufferPointerv)"\n"
-".set "GLAPI_PREFIX_STR(GetBufferPointerv)", "GLAPI_PREFIX_STR(GetBufferPointervARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferSubDataARB))"\n"
-"\t"STUB_ASM_CODE("517")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBufferSubData)"\n"
-".set "GLAPI_PREFIX_STR(GetBufferSubData)", "GLAPI_PREFIX_STR(GetBufferSubDataARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsBufferARB))"\n"
-"\t"STUB_ASM_CODE("518")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsBuffer)"\n"
-".set "GLAPI_PREFIX_STR(IsBuffer)", "GLAPI_PREFIX_STR(IsBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferARB))"\n"
-"\t"STUB_ASM_CODE("519")"\n"
-
-".globl "GLAPI_PREFIX_STR(MapBuffer)"\n"
-".set "GLAPI_PREFIX_STR(MapBuffer)", "GLAPI_PREFIX_STR(MapBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnmapBufferARB))"\n"
-"\t"STUB_ASM_CODE("520")"\n"
-
-".globl "GLAPI_PREFIX_STR(UnmapBuffer)"\n"
-".set "GLAPI_PREFIX_STR(UnmapBuffer)", "GLAPI_PREFIX_STR(UnmapBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginQueryARB))"\n"
-"\t"STUB_ASM_CODE("521")"\n"
-
-".globl "GLAPI_PREFIX_STR(BeginQuery)"\n"
-".set "GLAPI_PREFIX_STR(BeginQuery)", "GLAPI_PREFIX_STR(BeginQueryARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteQueriesARB))"\n"
-"\t"STUB_ASM_CODE("522")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteQueries)"\n"
-".set "GLAPI_PREFIX_STR(DeleteQueries)", "GLAPI_PREFIX_STR(DeleteQueriesARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndQueryARB))"\n"
-"\t"STUB_ASM_CODE("523")"\n"
-
-".globl "GLAPI_PREFIX_STR(EndQuery)"\n"
-".set "GLAPI_PREFIX_STR(EndQuery)", "GLAPI_PREFIX_STR(EndQueryARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenQueriesARB))"\n"
-"\t"STUB_ASM_CODE("524")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenQueries)"\n"
-".set "GLAPI_PREFIX_STR(GenQueries)", "GLAPI_PREFIX_STR(GenQueriesARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectivARB))"\n"
-"\t"STUB_ASM_CODE("525")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetQueryObjectiv)"\n"
-".set "GLAPI_PREFIX_STR(GetQueryObjectiv)", "GLAPI_PREFIX_STR(GetQueryObjectivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectuivARB))"\n"
-"\t"STUB_ASM_CODE("526")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetQueryObjectuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetQueryObjectuiv)", "GLAPI_PREFIX_STR(GetQueryObjectuivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryivARB))"\n"
-"\t"STUB_ASM_CODE("527")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetQueryiv)"\n"
-".set "GLAPI_PREFIX_STR(GetQueryiv)", "GLAPI_PREFIX_STR(GetQueryivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsQueryARB))"\n"
-"\t"STUB_ASM_CODE("528")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsQuery)"\n"
-".set "GLAPI_PREFIX_STR(IsQuery)", "GLAPI_PREFIX_STR(IsQueryARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachObjectARB))"\n"
-"\t"STUB_ASM_CODE("529")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompileShaderARB))"\n"
-"\t"STUB_ASM_CODE("530")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompileShader)"\n"
-".set "GLAPI_PREFIX_STR(CompileShader)", "GLAPI_PREFIX_STR(CompileShaderARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgramObjectARB))"\n"
-"\t"STUB_ASM_CODE("531")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderObjectARB))"\n"
-"\t"STUB_ASM_CODE("532")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteObjectARB))"\n"
-"\t"STUB_ASM_CODE("533")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachObjectARB))"\n"
-"\t"STUB_ASM_CODE("534")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveUniformARB))"\n"
-"\t"STUB_ASM_CODE("535")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetActiveUniform)"\n"
-".set "GLAPI_PREFIX_STR(GetActiveUniform)", "GLAPI_PREFIX_STR(GetActiveUniformARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedObjectsARB))"\n"
-"\t"STUB_ASM_CODE("536")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHandleARB))"\n"
-"\t"STUB_ASM_CODE("537")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInfoLogARB))"\n"
-"\t"STUB_ASM_CODE("538")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterfvARB))"\n"
-"\t"STUB_ASM_CODE("539")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivARB))"\n"
-"\t"STUB_ASM_CODE("540")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderSourceARB))"\n"
-"\t"STUB_ASM_CODE("541")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetShaderSource)"\n"
-".set "GLAPI_PREFIX_STR(GetShaderSource)", "GLAPI_PREFIX_STR(GetShaderSourceARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformLocationARB))"\n"
-"\t"STUB_ASM_CODE("542")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformLocation)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformLocation)", "GLAPI_PREFIX_STR(GetUniformLocationARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformfvARB))"\n"
-"\t"STUB_ASM_CODE("543")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformfv)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformfv)", "GLAPI_PREFIX_STR(GetUniformfvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformivARB))"\n"
-"\t"STUB_ASM_CODE("544")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformiv)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformiv)", "GLAPI_PREFIX_STR(GetUniformivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LinkProgramARB))"\n"
-"\t"STUB_ASM_CODE("545")"\n"
-
-".globl "GLAPI_PREFIX_STR(LinkProgram)"\n"
-".set "GLAPI_PREFIX_STR(LinkProgram)", "GLAPI_PREFIX_STR(LinkProgramARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderSourceARB))"\n"
-"\t"STUB_ASM_CODE("546")"\n"
-
-".globl "GLAPI_PREFIX_STR(ShaderSource)"\n"
-".set "GLAPI_PREFIX_STR(ShaderSource)", "GLAPI_PREFIX_STR(ShaderSourceARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fARB))"\n"
-"\t"STUB_ASM_CODE("547")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1f)", "GLAPI_PREFIX_STR(Uniform1fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fvARB))"\n"
-"\t"STUB_ASM_CODE("548")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1fv)", "GLAPI_PREFIX_STR(Uniform1fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1iARB))"\n"
-"\t"STUB_ASM_CODE("549")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1i)", "GLAPI_PREFIX_STR(Uniform1iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1ivARB))"\n"
-"\t"STUB_ASM_CODE("550")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1iv)", "GLAPI_PREFIX_STR(Uniform1ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fARB))"\n"
-"\t"STUB_ASM_CODE("551")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2f)", "GLAPI_PREFIX_STR(Uniform2fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fvARB))"\n"
-"\t"STUB_ASM_CODE("552")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2fv)", "GLAPI_PREFIX_STR(Uniform2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2iARB))"\n"
-"\t"STUB_ASM_CODE("553")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2i)", "GLAPI_PREFIX_STR(Uniform2iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2ivARB))"\n"
-"\t"STUB_ASM_CODE("554")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2iv)", "GLAPI_PREFIX_STR(Uniform2ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fARB))"\n"
-"\t"STUB_ASM_CODE("555")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3f)", "GLAPI_PREFIX_STR(Uniform3fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fvARB))"\n"
-"\t"STUB_ASM_CODE("556")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3fv)", "GLAPI_PREFIX_STR(Uniform3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3iARB))"\n"
-"\t"STUB_ASM_CODE("557")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3i)", "GLAPI_PREFIX_STR(Uniform3iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3ivARB))"\n"
-"\t"STUB_ASM_CODE("558")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3iv)", "GLAPI_PREFIX_STR(Uniform3ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fARB))"\n"
-"\t"STUB_ASM_CODE("559")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4f)", "GLAPI_PREFIX_STR(Uniform4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fvARB))"\n"
-"\t"STUB_ASM_CODE("560")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4fv)", "GLAPI_PREFIX_STR(Uniform4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4iARB))"\n"
-"\t"STUB_ASM_CODE("561")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4i)", "GLAPI_PREFIX_STR(Uniform4iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4ivARB))"\n"
-"\t"STUB_ASM_CODE("562")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4iv)", "GLAPI_PREFIX_STR(Uniform4ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2fvARB))"\n"
-"\t"STUB_ASM_CODE("563")"\n"
-
-".globl "GLAPI_PREFIX_STR(UniformMatrix2fv)"\n"
-".set "GLAPI_PREFIX_STR(UniformMatrix2fv)", "GLAPI_PREFIX_STR(UniformMatrix2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3fvARB))"\n"
-"\t"STUB_ASM_CODE("564")"\n"
-
-".globl "GLAPI_PREFIX_STR(UniformMatrix3fv)"\n"
-".set "GLAPI_PREFIX_STR(UniformMatrix3fv)", "GLAPI_PREFIX_STR(UniformMatrix3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4fvARB))"\n"
-"\t"STUB_ASM_CODE("565")"\n"
-
-".globl "GLAPI_PREFIX_STR(UniformMatrix4fv)"\n"
-".set "GLAPI_PREFIX_STR(UniformMatrix4fv)", "GLAPI_PREFIX_STR(UniformMatrix4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseProgramObjectARB))"\n"
-"\t"STUB_ASM_CODE("566")"\n"
-
-".globl "GLAPI_PREFIX_STR(UseProgram)"\n"
-".set "GLAPI_PREFIX_STR(UseProgram)", "GLAPI_PREFIX_STR(UseProgramObjectARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramARB))"\n"
-"\t"STUB_ASM_CODE("567")"\n"
-
-".globl "GLAPI_PREFIX_STR(ValidateProgram)"\n"
-".set "GLAPI_PREFIX_STR(ValidateProgram)", "GLAPI_PREFIX_STR(ValidateProgramARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindAttribLocationARB))"\n"
-"\t"STUB_ASM_CODE("568")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindAttribLocation)"\n"
-".set "GLAPI_PREFIX_STR(BindAttribLocation)", "GLAPI_PREFIX_STR(BindAttribLocationARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveAttribARB))"\n"
-"\t"STUB_ASM_CODE("569")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetActiveAttrib)"\n"
-".set "GLAPI_PREFIX_STR(GetActiveAttrib)", "GLAPI_PREFIX_STR(GetActiveAttribARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttribLocationARB))"\n"
-"\t"STUB_ASM_CODE("570")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetAttribLocation)"\n"
-".set "GLAPI_PREFIX_STR(GetAttribLocation)", "GLAPI_PREFIX_STR(GetAttribLocationARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffersARB))"\n"
-"\t"STUB_ASM_CODE("571")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawBuffers)"\n"
-".set "GLAPI_PREFIX_STR(DrawBuffers)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawBuffersATI)"\n"
-".set "GLAPI_PREFIX_STR(DrawBuffersATI)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n"
-"\t"STUB_ASM_CODE("572")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawArraysInstanced)"\n"
-".set "GLAPI_PREFIX_STR(DrawArraysInstanced)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n"
-"\t"STUB_ASM_CODE("573")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawElementsInstanced)"\n"
-".set "GLAPI_PREFIX_STR(DrawElementsInstanced)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageMultisample))"\n"
-"\t"STUB_ASM_CODE("574")"\n"
-
-".globl "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)"\n"
-".set "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)", "GLAPI_PREFIX_STR(RenderbufferStorageMultisample)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureARB))"\n"
-"\t"STUB_ASM_CODE("575")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureFaceARB))"\n"
-"\t"STUB_ASM_CODE("576")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameteriARB))"\n"
-"\t"STUB_ASM_CODE("577")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisorARB))"\n"
-"\t"STUB_ASM_CODE("578")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushMappedBufferRange))"\n"
-"\t"STUB_ASM_CODE("579")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferRange))"\n"
-"\t"STUB_ASM_CODE("580")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexArray))"\n"
-"\t"STUB_ASM_CODE("581")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenVertexArrays))"\n"
-"\t"STUB_ASM_CODE("582")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyBufferSubData))"\n"
-"\t"STUB_ASM_CODE("583")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientWaitSync))"\n"
-"\t"STUB_ASM_CODE("584")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSync))"\n"
-"\t"STUB_ASM_CODE("585")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FenceSync))"\n"
-"\t"STUB_ASM_CODE("586")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64v))"\n"
-"\t"STUB_ASM_CODE("587")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSynciv))"\n"
-"\t"STUB_ASM_CODE("588")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSync))"\n"
-"\t"STUB_ASM_CODE("589")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WaitSync))"\n"
-"\t"STUB_ASM_CODE("590")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("591")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("592")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("593")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n"
-"\t"STUB_ASM_CODE("594")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n"
-"\t"STUB_ASM_CODE("595")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n"
-"\t"STUB_ASM_CODE("596")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n"
-"\t"STUB_ASM_CODE("597")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("598")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTransformFeedbacks))"\n"
-"\t"STUB_ASM_CODE("599")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("600")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTransformFeedbacks))"\n"
-"\t"STUB_ASM_CODE("601")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("602")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PauseTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("603")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResumeTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("604")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthf))"\n"
-"\t"STUB_ASM_CODE("605")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangef))"\n"
-"\t"STUB_ASM_CODE("606")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderPrecisionFormat))"\n"
-"\t"STUB_ASM_CODE("607")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n"
-"\t"STUB_ASM_CODE("608")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n"
-"\t"STUB_ASM_CODE("609")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n"
-"\t"STUB_ASM_CODE("613")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n"
-"\t"STUB_ASM_CODE("632")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n"
-"\t"STUB_ASM_CODE("633")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("634")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n"
-"\t"STUB_ASM_CODE("635")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("636")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("637")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n"
-"\t"STUB_ASM_CODE("638")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterf)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterfARB)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n"
-"\t"STUB_ASM_CODE("639")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterfvARB)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("640")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("641")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n"
-"\t"STUB_ASM_CODE("642")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n"
-"\t"STUB_ASM_CODE("643")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n"
-"\t"STUB_ASM_CODE("644")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n"
-"\t"STUB_ASM_CODE("645")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n"
-"\t"STUB_ASM_CODE("646")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n"
-"\t"STUB_ASM_CODE("647")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n"
-"\t"STUB_ASM_CODE("648")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n"
-"\t"STUB_ASM_CODE("649")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n"
-"\t"STUB_ASM_CODE("650")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n"
-"\t"STUB_ASM_CODE("651")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n"
-"\t"STUB_ASM_CODE("652")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n"
-"\t"STUB_ASM_CODE("653")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n"
-"\t"STUB_ASM_CODE("654")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n"
-"\t"STUB_ASM_CODE("655")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n"
-"\t"STUB_ASM_CODE("656")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n"
-"\t"STUB_ASM_CODE("657")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n"
-"\t"STUB_ASM_CODE("658")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n"
-"\t"STUB_ASM_CODE("659")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n"
-".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n"
-"\t"STUB_ASM_CODE("660")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n"
-".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("661")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n"
-"\t"STUB_ASM_CODE("662")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordd)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n"
-"\t"STUB_ASM_CODE("663")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n"
-".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n"
-"\t"STUB_ASM_CODE("664")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordf)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n"
-"\t"STUB_ASM_CODE("665")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n"
-"\t"STUB_ASM_CODE("667")"\n"
-
-".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n"
-".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("668")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("669")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("670")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n"
-"\t"STUB_ASM_CODE("671")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n"
-"\t"STUB_ASM_CODE("672")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("673")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n"
-"\t"STUB_ASM_CODE("674")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n"
-"\t"STUB_ASM_CODE("675")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("676")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("677")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("678")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("679")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("680")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("681")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("682")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n"
-"\t"STUB_ASM_CODE("683")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n"
-"\t"STUB_ASM_CODE("684")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2dARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n"
-"\t"STUB_ASM_CODE("685")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2dvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n"
-"\t"STUB_ASM_CODE("686")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2fARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n"
-"\t"STUB_ASM_CODE("687")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2fvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n"
-"\t"STUB_ASM_CODE("688")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2iARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n"
-"\t"STUB_ASM_CODE("689")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2ivARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n"
-"\t"STUB_ASM_CODE("690")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2sARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n"
-"\t"STUB_ASM_CODE("691")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2svARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n"
-"\t"STUB_ASM_CODE("692")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3dARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n"
-"\t"STUB_ASM_CODE("693")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3dvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n"
-"\t"STUB_ASM_CODE("694")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3fARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n"
-"\t"STUB_ASM_CODE("695")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3fvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n"
-"\t"STUB_ASM_CODE("696")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3iARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n"
-"\t"STUB_ASM_CODE("697")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3ivARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n"
-"\t"STUB_ASM_CODE("698")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3sARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n"
-"\t"STUB_ASM_CODE("699")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3svARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n"
-"\t"STUB_ASM_CODE("700")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n"
-"\t"STUB_ASM_CODE("701")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n"
-"\t"STUB_ASM_CODE("702")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n"
-"\t"STUB_ASM_CODE("703")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n"
-"\t"STUB_ASM_CODE("704")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n"
-"\t"STUB_ASM_CODE("705")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n"
-"\t"STUB_ASM_CODE("706")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n"
-"\t"STUB_ASM_CODE("707")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n"
-"\t"STUB_ASM_CODE("717")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n"
-"\t"STUB_ASM_CODE("718")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n"
-".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n"
-"\t"STUB_ASM_CODE("719")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n"
-".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n"
-"\t"STUB_ASM_CODE("720")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n"
-"\t"STUB_ASM_CODE("721")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n"
-".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("722")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("723")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n"
-"\t"STUB_ASM_CODE("724")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n"
-"\t"STUB_ASM_CODE("725")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n"
-"\t"STUB_ASM_CODE("726")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n"
-"\t"STUB_ASM_CODE("727")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n"
-"\t"STUB_ASM_CODE("728")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n"
-"\t"STUB_ASM_CODE("729")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n"
-"\t"STUB_ASM_CODE("730")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n"
-"\t"STUB_ASM_CODE("731")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n"
-".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n"
-"\t"STUB_ASM_CODE("732")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n"
-"\t"STUB_ASM_CODE("733")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n"
-"\t"STUB_ASM_CODE("734")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n"
-"\t"STUB_ASM_CODE("735")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n"
-"\t"STUB_ASM_CODE("736")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n"
-"\t"STUB_ASM_CODE("737")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n"
-"\t"STUB_ASM_CODE("738")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n"
-"\t"STUB_ASM_CODE("739")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n"
-"\t"STUB_ASM_CODE("740")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n"
-"\t"STUB_ASM_CODE("741")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n"
-"\t"STUB_ASM_CODE("742")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n"
-"\t"STUB_ASM_CODE("743")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n"
-"\t"STUB_ASM_CODE("744")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n"
-"\t"STUB_ASM_CODE("745")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n"
-"\t"STUB_ASM_CODE("746")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n"
-"\t"STUB_ASM_CODE("747")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n"
-"\t"STUB_ASM_CODE("748")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n"
-"\t"STUB_ASM_CODE("749")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n"
-"\t"STUB_ASM_CODE("750")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n"
-"\t"STUB_ASM_CODE("751")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvNV))"\n"
-"\t"STUB_ASM_CODE("752")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sNV))"\n"
-"\t"STUB_ASM_CODE("753")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svNV))"\n"
-"\t"STUB_ASM_CODE("754")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dNV))"\n"
-"\t"STUB_ASM_CODE("755")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvNV))"\n"
-"\t"STUB_ASM_CODE("756")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fNV))"\n"
-"\t"STUB_ASM_CODE("757")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvNV))"\n"
-"\t"STUB_ASM_CODE("758")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sNV))"\n"
-"\t"STUB_ASM_CODE("759")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svNV))"\n"
-"\t"STUB_ASM_CODE("760")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubNV))"\n"
-"\t"STUB_ASM_CODE("761")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvNV))"\n"
-"\t"STUB_ASM_CODE("762")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerNV))"\n"
-"\t"STUB_ASM_CODE("763")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1dvNV))"\n"
-"\t"STUB_ASM_CODE("764")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1fvNV))"\n"
-"\t"STUB_ASM_CODE("765")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1svNV))"\n"
-"\t"STUB_ASM_CODE("766")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2dvNV))"\n"
-"\t"STUB_ASM_CODE("767")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2fvNV))"\n"
-"\t"STUB_ASM_CODE("768")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2svNV))"\n"
-"\t"STUB_ASM_CODE("769")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3dvNV))"\n"
-"\t"STUB_ASM_CODE("770")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3fvNV))"\n"
-"\t"STUB_ASM_CODE("771")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3svNV))"\n"
-"\t"STUB_ASM_CODE("772")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4dvNV))"\n"
-"\t"STUB_ASM_CODE("773")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4fvNV))"\n"
-"\t"STUB_ASM_CODE("774")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4svNV))"\n"
-"\t"STUB_ASM_CODE("775")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4ubvNV))"\n"
-"\t"STUB_ASM_CODE("776")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("777")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("778")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("779")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("780")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("781")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("782")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("783")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("784")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("785")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("786")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("787")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("788")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("789")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("790")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFragmentShadersATI))"\n"
-"\t"STUB_ASM_CODE("791")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassTexCoordATI))"\n"
-"\t"STUB_ASM_CODE("792")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleMapATI))"\n"
-"\t"STUB_ASM_CODE("793")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n"
-"\t"STUB_ASM_CODE("794")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n"
-"\t"STUB_ASM_CODE("795")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameteri)"\n"
-".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n"
-"\t"STUB_ASM_CODE("796")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n"
-"\t"STUB_ASM_CODE("799")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n"
-"\t"STUB_ASM_CODE("801")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("802")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("803")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n"
-"\t"STUB_ASM_CODE("804")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dvNV))"\n"
-"\t"STUB_ASM_CODE("805")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fNV))"\n"
-"\t"STUB_ASM_CODE("806")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fvNV))"\n"
-"\t"STUB_ASM_CODE("807")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartIndexNV))"\n"
-"\t"STUB_ASM_CODE("808")"\n"
-
-".globl "GLAPI_PREFIX_STR(PrimitiveRestartIndex)"\n"
-".set "GLAPI_PREFIX_STR(PrimitiveRestartIndex)", "GLAPI_PREFIX_STR(PrimitiveRestartIndexNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n"
-"\t"STUB_ASM_CODE("809")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparate))"\n"
-"\t"STUB_ASM_CODE("857")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("858")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n"
-".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("859")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n"
-".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n"
-"\t"STUB_ASM_CODE("860")"\n"
-
-".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n"
-".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("861")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n"
-".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("862")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n"
-".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("863")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n"
-"\t"STUB_ASM_CODE("864")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n"
-"\t"STUB_ASM_CODE("865")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n"
-"\t"STUB_ASM_CODE("866")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("867")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n"
-".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("868")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n"
-".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n"
-"\t"STUB_ASM_CODE("869")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n"
-".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("870")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("871")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("872")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n"
-".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("873")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n"
-".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n"
-"\t"STUB_ASM_CODE("874")"\n"
-
-".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n"
-".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n"
-"\t"STUB_ASM_CODE("875")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("878")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n"
-".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("879")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n"
-".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n"
-"\t"STUB_ASM_CODE("880")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n"
-"\t"STUB_ASM_CODE("881")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n"
-"\t"STUB_ASM_CODE("882")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n"
-"\t"STUB_ASM_CODE("883")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n"
-"\t"STUB_ASM_CODE("884")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n"
-"\t"STUB_ASM_CODE("885")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n"
-"\t"STUB_ASM_CODE("886")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n"
-"\t"STUB_ASM_CODE("887")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n"
-"\t"STUB_ASM_CODE("888")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n"
-"\t"STUB_ASM_CODE("889")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n"
-"\t"STUB_ASM_CODE("890")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n"
-"\t"STUB_ASM_CODE("891")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n"
-"\t"STUB_ASM_CODE("892")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n"
-"\t"STUB_ASM_CODE("893")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n"
-"\t"STUB_ASM_CODE("894")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n"
-"\t"STUB_ASM_CODE("895")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n"
-"\t"STUB_ASM_CODE("896")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n"
-"\t"STUB_ASM_CODE("897")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n"
-"\t"STUB_ASM_CODE("898")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n"
-"\t"STUB_ASM_CODE("899")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n"
-"\t"STUB_ASM_CODE("900")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n"
-"\t"STUB_ASM_CODE("901")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n"
-"\t"STUB_ASM_CODE("902")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n"
-"\t"STUB_ASM_CODE("903")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n"
-"\t"STUB_ASM_CODE("904")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n"
-"\t"STUB_ASM_CODE("905")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n"
-"\t"STUB_ASM_CODE("906")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n"
-"\t"STUB_ASM_CODE("907")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n"
-"\t"STUB_ASM_CODE("908")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n"
-"\t"STUB_ASM_CODE("909")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n"
-"\t"STUB_ASM_CODE("910")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n"
-"\t"STUB_ASM_CODE("911")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n"
-"\t"STUB_ASM_CODE("912")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("913")"\n"
-
-".globl "GLAPI_PREFIX_STR(ColorMaski)"\n"
-".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("914")"\n"
-
-".globl "GLAPI_PREFIX_STR(Disablei)"\n"
-".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("915")"\n"
-
-".globl "GLAPI_PREFIX_STR(Enablei)"\n"
-".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("916")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n"
-".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("917")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n"
-".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("918")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n"
-".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n"
-"\t"STUB_ASM_CODE("919")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n"
-"\t"STUB_ASM_CODE("920")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("921")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n"
-".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("922")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("923")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n"
-".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("924")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n"
-".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("925")"\n"
-
-".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n"
-".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("926")"\n"
-
-".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n"
-".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("927")"\n"
-
-".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n"
-".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n"
-"\t"STUB_ASM_CODE("928")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n"
-".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n"
-"\t"STUB_ASM_CODE("929")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n"
-"\t"STUB_ASM_CODE("930")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n"
-".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("931")"\n"
-
-".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n"
-".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n"
-"\t"STUB_ASM_CODE("932")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n"
-".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n"
-"\t"STUB_ASM_CODE("933")"\n"
-
-".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n"
-".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n"
-"\t"STUB_ASM_CODE("934")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n"
-".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n"
-"\t"STUB_ASM_CODE("937")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("938")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("939")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n"
-"\t"STUB_ASM_CODE("940")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("941")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("942")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n"
-"\t"STUB_ASM_CODE("943")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n"
-"\t"STUB_ASM_CODE("949")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n"
-"\t"STUB_ASM_CODE("950")"\n"
-
-);
-#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
-#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */
+/* This file is automatically generated by mapi_abi.py. Do not modify. */
+
+#ifndef _GLAPI_TMP_H_
+#define _GLAPI_TMP_H_
+#ifdef USE_MGL_NAMESPACE
+#define GLAPI_PREFIX(func) mgl##func
+#define GLAPI_PREFIX_STR(func) "mgl"#func
+#else
+#define GLAPI_PREFIX(func) gl##func
+#define GLAPI_PREFIX_STR(func) "gl"#func
+#endif /* USE_MGL_NAMESPACE */
+
+typedef int GLfixed;
+typedef int GLclampx;
+#endif /* _GLAPI_TMP_H_ */
+
+#ifdef MAPI_TMP_DEFINES
+#define GL_GLEXT_PROTOTYPES
+#include "GL/gl.h"
+#include "GL/glext.h"
+
+GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list);
+GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range);
+GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base);
+GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag);
+GLAPI void APIENTRY GLAPI_PREFIX(End)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern);
+GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width);
+GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask);
+GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer);
+GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name);
+GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token);
+GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag);
+GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value);
+GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap);
+GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap);
+GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask);
+GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values);
+GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation);
+GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask);
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i);
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i);
+GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture);
+GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array);
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c);
+GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture);
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_358)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_363)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_366)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader);
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert);
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer);
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access);
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj);
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader);
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader);
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void);
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj);
+GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname);
+GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program);
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length);
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program);
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program);
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name);
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor);
+GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length);
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array);
+GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync);
+GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags);
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync);
+GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_610)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_611)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_612)(GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_614)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_615)(const GLfloat *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_616)(GLint x, GLint y, GLint z, GLint width, GLint height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_617)(const GLint *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_618)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_619)(const GLshort *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_620)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(const GLfixed *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_622)(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_623)(GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_624)(GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_625)(GLenum pname, GLfloat param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLenum pname, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLenum pname, const GLint *params);
+GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_629)(GLfixed *mantissa, GLint *exponent);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLclampf value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(GLenum pattern);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count);
+GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_666)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_708)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_709)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(GLsizei n, const GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLsizei n, GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_713)(GLuint fence, GLenum pname, GLint *params);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_714)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_715)(GLuint fence, GLenum condition);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_716)(GLuint fence);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences);
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range);
+GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle);
+GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle);
+GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_797)(GLenum face);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_798)(GLuint array);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLsizei n, GLuint *arrays);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLuint array);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_810)(GLenum func, GLclampx ref);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_811)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_812)(GLclampx depth);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLenum plane, const GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLclampx zNear, GLclampx zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_818)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_819)(GLenum plane, GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_820)(GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLenum light, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLenum face, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLenum coord, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLenum light, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum light, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLfixed width);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLenum face, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum face, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLfixed nx, GLfixed ny, GLfixed nz);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLfixed size);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLfixed factor, GLfixed units);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLclampx value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLenum coord, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum coord, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLenum plane, const GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum plane, GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLclampd zmin, GLclampd zmax);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLenum modeRGB, GLenum modeA);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_875)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLenum target, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLenum target, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode);
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_935)(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLenum target, GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string);
+GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLint64EXT *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset);
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset);
+#undef MAPI_TMP_DEFINES
+#endif /* MAPI_TMP_DEFINES */
+
+#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
+GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[0];
+ ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[2];
+ ((void (APIENTRY *)(GLuint list)) _func)(list);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[3];
+ ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[4];
+ ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range);
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[5];
+ return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[6];
+ ((void (APIENTRY *)(GLuint base)) _func)(base);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[7];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[8];
+ ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[9];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[10];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[11];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[12];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[13];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[14];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[15];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[16];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[17];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[18];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[19];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[20];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[21];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[22];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[23];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[24];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[25];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[26];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[27];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[28];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[29];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[30];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[31];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[32];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[33];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[34];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[35];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[36];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[37];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[38];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[39];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[40];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[41];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[42];
+ ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(End)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[43];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[44];
+ ((void (APIENTRY *)(GLdouble c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[45];
+ ((void (APIENTRY *)(const GLdouble *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[46];
+ ((void (APIENTRY *)(GLfloat c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[47];
+ ((void (APIENTRY *)(const GLfloat *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[48];
+ ((void (APIENTRY *)(GLint c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[49];
+ ((void (APIENTRY *)(const GLint *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[50];
+ ((void (APIENTRY *)(GLshort c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[51];
+ ((void (APIENTRY *)(const GLshort *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[52];
+ ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[53];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[54];
+ ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[55];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[56];
+ ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[57];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[58];
+ ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[59];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[60];
+ ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[61];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[62];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[63];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[64];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[65];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[66];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[67];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[68];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[69];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[70];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[71];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[72];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[73];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[74];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[75];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[76];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[77];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[78];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[79];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[80];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[81];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[82];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[83];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[84];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[85];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[86];
+ ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[87];
+ ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[88];
+ ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[89];
+ ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[90];
+ ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[91];
+ ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[92];
+ ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[93];
+ ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[94];
+ ((void (APIENTRY *)(GLdouble s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[95];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[96];
+ ((void (APIENTRY *)(GLfloat s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[97];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[98];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[99];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[100];
+ ((void (APIENTRY *)(GLshort s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[101];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[102];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[103];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[104];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[105];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[106];
+ ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[107];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[108];
+ ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[109];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[110];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[111];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[112];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[113];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[114];
+ ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[115];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[116];
+ ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[117];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[118];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[119];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[120];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[121];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[122];
+ ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[123];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[124];
+ ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[125];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[126];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[127];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[128];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[129];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[130];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[131];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[132];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[133];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[134];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[135];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[136];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[137];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[138];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[139];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[140];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[141];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[142];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[143];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[144];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[145];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[146];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[147];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[148];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[149];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[150];
+ ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[151];
+ ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[152];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[153];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[154];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[155];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[156];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[157];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[158];
+ ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[159];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[160];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[161];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[162];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[163];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[164];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[165];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[166];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[167];
+ ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[168];
+ ((void (APIENTRY *)(GLfloat width)) _func)(width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[169];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[170];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[171];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[172];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[173];
+ ((void (APIENTRY *)(GLfloat size)) _func)(size);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[174];
+ ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[175];
+ ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[176];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[177];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[178];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[179];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[180];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[181];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[182];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[183];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[184];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[185];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[186];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[187];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[188];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[189];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[190];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[191];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[192];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[193];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[194];
+ ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[195];
+ ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[196];
+ return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[197];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[198];
+ ((void (APIENTRY *)(GLuint name)) _func)(name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[199];
+ ((void (APIENTRY *)(GLfloat token)) _func)(token);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[200];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[201];
+ ((void (APIENTRY *)(GLuint name)) _func)(name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[202];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[203];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[204];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[205];
+ ((void (APIENTRY *)(GLfloat c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[206];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[207];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[208];
+ ((void (APIENTRY *)(GLclampd depth)) _func)(depth);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[209];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[210];
+ ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[211];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[212];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[213];
+ ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[214];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[215];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[216];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[217];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[218];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[219];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[220];
+ ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[221];
+ ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[222];
+ ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[223];
+ ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[224];
+ ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[225];
+ ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[226];
+ ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[227];
+ ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[228];
+ ((void (APIENTRY *)(GLdouble u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[229];
+ ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[230];
+ ((void (APIENTRY *)(GLfloat u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[231];
+ ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[232];
+ ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[233];
+ ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[234];
+ ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[235];
+ ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[236];
+ ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[237];
+ ((void (APIENTRY *)(GLint i)) _func)(i);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[238];
+ ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[239];
+ ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[240];
+ ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[241];
+ ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[242];
+ ((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[243];
+ ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[244];
+ ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[245];
+ ((void (APIENTRY *)(GLenum func)) _func)(func);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[246];
+ ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[247];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[248];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[249];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[250];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[251];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[252];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[253];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[254];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[255];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[256];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[257];
+ ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[258];
+ ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[259];
+ ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[260];
+ ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[261];
+ return ((GLenum (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[262];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[263];
+ ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[264];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[265];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[266];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[267];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[268];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[269];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[270];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[271];
+ ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[272];
+ ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[273];
+ ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[274];
+ ((void (APIENTRY *)(GLubyte *mask)) _func)(mask);
+}
+
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[275];
+ return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[276];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[277];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[278];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[279];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[280];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[281];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[282];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[283];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[284];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[285];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[286];
+ return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[287];
+ return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[288];
+ ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[289];
+ ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[290];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[291];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[292];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[293];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[294];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[295];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[296];
+ ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[297];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[298];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[299];
+ ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[300];
+ ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[301];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[302];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[303];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[304];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[305];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[306];
+ ((void (APIENTRY *)(GLint i)) _func)(i);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[306];
+ ((void (APIENTRY *)(GLint i)) _func)(i);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[307];
+ ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[307];
+ ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[308];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[309];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[310];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[310];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[311];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[312];
+ ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[313];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[314];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[315];
+ ((void (APIENTRY *)(GLubyte c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[316];
+ ((void (APIENTRY *)(const GLubyte *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[317];
+ ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[318];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[319];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[320];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[321];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[322];
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
+}
+
+#if 0
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[322];
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[323];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[323];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[324];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[324];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[325];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[325];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[326];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[326];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[327];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[327];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[328];
+ ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[328];
+ ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[329];
+ ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[329];
+ ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[330];
+ return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
+}
+
+#if 0
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[330];
+ return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[331];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[331];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[332];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[332];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[333];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[333];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[334];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[335];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[336];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[336];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[337];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[337];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[338];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[338];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[339];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[339];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[340];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[341];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[342];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[343];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[343];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[344];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[344];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[345];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[345];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[346];
+ ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[347];
+ ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[348];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[349];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[350];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[351];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[352];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[353];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[354];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[355];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[356];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[357];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[358];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[359];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[360];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[361];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[362];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[363];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[364];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[365];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[366];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[367];
+ ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[368];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[369];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[370];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[371];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[371];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[372];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[372];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[373];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[373];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[374];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[374];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[375];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[375];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[376];
+ ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[376];
+ ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[377];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[377];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[378];
+ ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[378];
+ ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[379];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[379];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[380];
+ ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[380];
+ ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[381];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[381];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[382];
+ ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[382];
+ ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[383];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[383];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[384];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[384];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[385];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[385];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[386];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[386];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[387];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[387];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[388];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[388];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[389];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[389];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[390];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[390];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[391];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[391];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[392];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[392];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[393];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[393];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[394];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[394];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[395];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[395];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[396];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[396];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[397];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[397];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[398];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[398];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[399];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[399];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[400];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[400];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[401];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[401];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[402];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[402];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[403];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[403];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[404];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[404];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[405];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[405];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[406];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[406];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[407];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[407];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[408];
+ ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[409];
+ return ((GLuint (APIENTRY *)(void)) _func)();
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[410];
+ return ((GLuint (APIENTRY *)(GLenum type)) _func)(type);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[411];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[412];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[413];
+ ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[414];
+ ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[415];
+ ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[416];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[417];
+ ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[418];
+ ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[419];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[420];
+ return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[421];
+ ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[422];
+ ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[423];
+ ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[424];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[425];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[426];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[427];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[428];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[429];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[430];
+ ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[431];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[432];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[433];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[434];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value);
+}
+
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[435];
+ return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[436];
+ ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[437];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[438];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[439];
+ ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[440];
+ ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[441];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[441];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[442];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[442];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[443];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[443];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[444];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[444];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[445];
+ ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[445];
+ ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[446];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[446];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[447];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[447];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[448];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[448];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[449];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[449];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[450];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[450];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[451];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[451];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[452];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[452];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[453];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[453];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[454];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[454];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[455];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[456];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[457];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[458];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[459];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[460];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[461];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[461];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[462];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[462];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[463];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[463];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[464];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[464];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[465];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[465];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[466];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[466];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[467];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[467];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[468];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[469];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[470];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[471];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[472];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[473];
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[473];
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[474];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[474];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[475];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[475];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[476];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[476];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[477];
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[477];
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[478];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[478];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[479];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[479];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[480];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[480];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[481];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[481];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[482];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[482];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[483];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[483];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[484];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[484];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[485];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[485];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[486];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[486];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[487];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[487];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[488];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[488];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[489];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[489];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[490];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[490];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[491];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[491];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[492];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[492];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[493];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[493];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[494];
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[494];
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[495];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[495];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[496];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[496];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[497];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[497];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[498];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[498];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[499];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[499];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[500];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[500];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[501];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[501];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[502];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[502];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[503];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[503];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[504];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[504];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[505];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[505];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[506];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[506];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[507];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[507];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[508];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[508];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[509];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[509];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[510];
+ ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[510];
+ ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[511];
+ ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[511];
+ ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[512];
+ ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[512];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[513];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[513];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[514];
+ ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[514];
+ ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[515];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[515];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[516];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[516];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[517];
+ ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[517];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[518];
+ return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[518];
+ return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
+}
+
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[519];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
+}
+
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[519];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[520];
+ return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[520];
+ return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[521];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[521];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[522];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[522];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[523];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[523];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[524];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[524];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[525];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[525];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[526];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[526];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[527];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[527];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[528];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[528];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[529];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[530];
+ ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[530];
+ ((void (APIENTRY *)(GLuint shader)) _func)(shader);
+}
+
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[531];
+ return ((GLhandleARB (APIENTRY *)(void)) _func)();
+}
+
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[532];
+ return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[533];
+ ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[534];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[535];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[535];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[536];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog);
+}
+
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[537];
+ return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[538];
+ ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[539];
+ ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[540];
+ ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[541];
+ ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[541];
+ ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[542];
+ return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[542];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[543];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[543];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[544];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[544];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[545];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[545];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[546];
+ ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[546];
+ ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[547];
+ ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[547];
+ ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[548];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[548];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[549];
+ ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[549];
+ ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[550];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[550];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[551];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[551];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[552];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[552];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[553];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[553];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[554];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[554];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[555];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[555];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[556];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[556];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[557];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[557];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[558];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[558];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[559];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[559];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[560];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[560];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[561];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[561];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[562];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[562];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[563];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[563];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[564];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[564];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[565];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[565];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[566];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[566];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[567];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[567];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[568];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[568];
+ ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[569];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[569];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[570];
+ return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[570];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[571];
+ ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[571];
+ ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[571];
+ ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[572];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[572];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[572];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[574];
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[574];
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[575];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[576];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[577];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[578];
+ ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[579];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length);
+}
+
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[580];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[581];
+ ((void (APIENTRY *)(GLuint array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[582];
+ ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[583];
+ ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[584];
+ return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[585];
+ ((void (APIENTRY *)(GLsync sync)) _func)(sync);
+}
+
+GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[586];
+ return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[587];
+ ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[588];
+ ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[589];
+ return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[590];
+ ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[591];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[592];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[593];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[594];
+ ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[595];
+ ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[596];
+ ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[597];
+ ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[598];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[599];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[600];
+ ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[601];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[602];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[603];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[604];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[605];
+ ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[606];
+ ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[607];
+ ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[608];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[609];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[613];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[632];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[633];
+ ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[634];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[635];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[636];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[637];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[638];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[638];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[638];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[640];
+ ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[641];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[642];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[642];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[643];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[643];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[644];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[644];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[645];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[645];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[646];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[646];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[647];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[647];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[648];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[648];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[649];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[649];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[650];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[650];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[651];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[651];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[652];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[652];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[653];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[653];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[654];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[654];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[655];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[655];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[656];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[656];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[657];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[657];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[658];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[658];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[659];
+ ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[659];
+ ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[660];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[660];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[661];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[661];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[662];
+ ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[662];
+ ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[663];
+ ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[663];
+ ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[664];
+ ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[664];
+ ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[665];
+ ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[665];
+ ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[667];
+ ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[667];
+ ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[668];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[669];
+ ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[670];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[671];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[672];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[673];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[674];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[675];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[676];
+ ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[677];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[678];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[679];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[680];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[681];
+ ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[682];
+ ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[683];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[701];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[702];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[703];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[704];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[705];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[706];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[707];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[717];
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[718];
+ ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[718];
+ ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
+ ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
+ ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
+ ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[722];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[724];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[725];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[726];
+ ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[730];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[732];
+ ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[733];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[734];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[735];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[736];
+ ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[737];
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[738];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[739];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[740];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[741];
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[742];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[743];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[744];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[745];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[746];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[747];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[748];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[749];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[750];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[751];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[752];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[753];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[754];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[755];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[756];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[757];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[758];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[759];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[760];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[761];
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[762];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[763];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[764];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[765];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[766];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[767];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[768];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[769];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[770];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[771];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[772];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[773];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[774];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[775];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[776];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[777];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[778];
+ ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[779];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[780];
+ ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[781];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[782];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[783];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[784];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[785];
+ ((void (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[786];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[787];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[788];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[789];
+ ((void (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[790];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[791];
+ return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[792];
+ ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[793];
+ ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[794];
+ ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[795];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[795];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[796];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[796];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[799];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[801];
+ return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[802];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[803];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[804];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[805];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[806];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[807];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[809];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[857];
+ ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[858];
+ ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[858];
+ ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
+ ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
+ ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
+ return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
+ return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[861];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[861];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
+ ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
+ ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
+ ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
+ ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
+ return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
+ return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
+ return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
+ return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[875];
+ ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[878];
+ ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[878];
+ ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[879];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[879];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[881];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[881];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
+ ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
+ ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[891];
+ ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[891];
+ ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[892];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[892];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[893];
+ ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[893];
+ ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[912];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[912];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[913];
+ ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[913];
+ ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[914];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[914];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[915];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[915];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[916];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[916];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[917];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[917];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[918];
+ return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[918];
+ return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[919];
+ ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[920];
+ ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[921];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[921];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[922];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[922];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[923];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[923];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[924];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[924];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[925];
+ ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[925];
+ ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[926];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[926];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[927];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[927];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[928];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[928];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[929];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[930];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[930];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[931];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[931];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[932];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[932];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[933];
+ ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[933];
+ ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[934];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[934];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[937];
+ ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[938];
+ return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[939];
+ return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[940];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[941];
+ return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[942];
+ ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[943];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[949];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[950];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+/* does not need public_entries */
+#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
+#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
+
+#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
+__asm__(
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NewList))"\n"
+"\t"STUB_ASM_CODE("0")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndList))"\n"
+"\t"STUB_ASM_CODE("1")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallList))"\n"
+"\t"STUB_ASM_CODE("2")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallLists))"\n"
+"\t"STUB_ASM_CODE("3")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteLists))"\n"
+"\t"STUB_ASM_CODE("4")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenLists))"\n"
+"\t"STUB_ASM_CODE("5")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ListBase))"\n"
+"\t"STUB_ASM_CODE("6")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Begin))"\n"
+"\t"STUB_ASM_CODE("7")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Bitmap))"\n"
+"\t"STUB_ASM_CODE("8")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3b))"\n"
+"\t"STUB_ASM_CODE("9")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3bv))"\n"
+"\t"STUB_ASM_CODE("10")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3d))"\n"
+"\t"STUB_ASM_CODE("11")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3dv))"\n"
+"\t"STUB_ASM_CODE("12")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3f))"\n"
+"\t"STUB_ASM_CODE("13")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3fv))"\n"
+"\t"STUB_ASM_CODE("14")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3i))"\n"
+"\t"STUB_ASM_CODE("15")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3iv))"\n"
+"\t"STUB_ASM_CODE("16")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3s))"\n"
+"\t"STUB_ASM_CODE("17")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3sv))"\n"
+"\t"STUB_ASM_CODE("18")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ub))"\n"
+"\t"STUB_ASM_CODE("19")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ubv))"\n"
+"\t"STUB_ASM_CODE("20")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ui))"\n"
+"\t"STUB_ASM_CODE("21")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3uiv))"\n"
+"\t"STUB_ASM_CODE("22")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3us))"\n"
+"\t"STUB_ASM_CODE("23")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3usv))"\n"
+"\t"STUB_ASM_CODE("24")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4b))"\n"
+"\t"STUB_ASM_CODE("25")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4bv))"\n"
+"\t"STUB_ASM_CODE("26")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4d))"\n"
+"\t"STUB_ASM_CODE("27")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4dv))"\n"
+"\t"STUB_ASM_CODE("28")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4f))"\n"
+"\t"STUB_ASM_CODE("29")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4fv))"\n"
+"\t"STUB_ASM_CODE("30")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4i))"\n"
+"\t"STUB_ASM_CODE("31")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4iv))"\n"
+"\t"STUB_ASM_CODE("32")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4s))"\n"
+"\t"STUB_ASM_CODE("33")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4sv))"\n"
+"\t"STUB_ASM_CODE("34")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ub))"\n"
+"\t"STUB_ASM_CODE("35")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ubv))"\n"
+"\t"STUB_ASM_CODE("36")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ui))"\n"
+"\t"STUB_ASM_CODE("37")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4uiv))"\n"
+"\t"STUB_ASM_CODE("38")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4us))"\n"
+"\t"STUB_ASM_CODE("39")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4usv))"\n"
+"\t"STUB_ASM_CODE("40")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlag))"\n"
+"\t"STUB_ASM_CODE("41")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagv))"\n"
+"\t"STUB_ASM_CODE("42")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(End))"\n"
+"\t"STUB_ASM_CODE("43")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexd))"\n"
+"\t"STUB_ASM_CODE("44")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexdv))"\n"
+"\t"STUB_ASM_CODE("45")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexf))"\n"
+"\t"STUB_ASM_CODE("46")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexfv))"\n"
+"\t"STUB_ASM_CODE("47")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexi))"\n"
+"\t"STUB_ASM_CODE("48")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexiv))"\n"
+"\t"STUB_ASM_CODE("49")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexs))"\n"
+"\t"STUB_ASM_CODE("50")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexsv))"\n"
+"\t"STUB_ASM_CODE("51")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3b))"\n"
+"\t"STUB_ASM_CODE("52")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3bv))"\n"
+"\t"STUB_ASM_CODE("53")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3d))"\n"
+"\t"STUB_ASM_CODE("54")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3dv))"\n"
+"\t"STUB_ASM_CODE("55")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3f))"\n"
+"\t"STUB_ASM_CODE("56")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3fv))"\n"
+"\t"STUB_ASM_CODE("57")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3i))"\n"
+"\t"STUB_ASM_CODE("58")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3iv))"\n"
+"\t"STUB_ASM_CODE("59")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3s))"\n"
+"\t"STUB_ASM_CODE("60")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3sv))"\n"
+"\t"STUB_ASM_CODE("61")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2d))"\n"
+"\t"STUB_ASM_CODE("62")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2dv))"\n"
+"\t"STUB_ASM_CODE("63")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2f))"\n"
+"\t"STUB_ASM_CODE("64")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2fv))"\n"
+"\t"STUB_ASM_CODE("65")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2i))"\n"
+"\t"STUB_ASM_CODE("66")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2iv))"\n"
+"\t"STUB_ASM_CODE("67")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2s))"\n"
+"\t"STUB_ASM_CODE("68")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2sv))"\n"
+"\t"STUB_ASM_CODE("69")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3d))"\n"
+"\t"STUB_ASM_CODE("70")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3dv))"\n"
+"\t"STUB_ASM_CODE("71")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3f))"\n"
+"\t"STUB_ASM_CODE("72")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3fv))"\n"
+"\t"STUB_ASM_CODE("73")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3i))"\n"
+"\t"STUB_ASM_CODE("74")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3iv))"\n"
+"\t"STUB_ASM_CODE("75")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3s))"\n"
+"\t"STUB_ASM_CODE("76")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3sv))"\n"
+"\t"STUB_ASM_CODE("77")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4d))"\n"
+"\t"STUB_ASM_CODE("78")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4dv))"\n"
+"\t"STUB_ASM_CODE("79")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4f))"\n"
+"\t"STUB_ASM_CODE("80")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4fv))"\n"
+"\t"STUB_ASM_CODE("81")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4i))"\n"
+"\t"STUB_ASM_CODE("82")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4iv))"\n"
+"\t"STUB_ASM_CODE("83")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4s))"\n"
+"\t"STUB_ASM_CODE("84")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4sv))"\n"
+"\t"STUB_ASM_CODE("85")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectd))"\n"
+"\t"STUB_ASM_CODE("86")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectdv))"\n"
+"\t"STUB_ASM_CODE("87")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectf))"\n"
+"\t"STUB_ASM_CODE("88")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectfv))"\n"
+"\t"STUB_ASM_CODE("89")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Recti))"\n"
+"\t"STUB_ASM_CODE("90")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectiv))"\n"
+"\t"STUB_ASM_CODE("91")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rects))"\n"
+"\t"STUB_ASM_CODE("92")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectsv))"\n"
+"\t"STUB_ASM_CODE("93")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1d))"\n"
+"\t"STUB_ASM_CODE("94")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1dv))"\n"
+"\t"STUB_ASM_CODE("95")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1f))"\n"
+"\t"STUB_ASM_CODE("96")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1fv))"\n"
+"\t"STUB_ASM_CODE("97")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1i))"\n"
+"\t"STUB_ASM_CODE("98")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1iv))"\n"
+"\t"STUB_ASM_CODE("99")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1s))"\n"
+"\t"STUB_ASM_CODE("100")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1sv))"\n"
+"\t"STUB_ASM_CODE("101")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2d))"\n"
+"\t"STUB_ASM_CODE("102")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2dv))"\n"
+"\t"STUB_ASM_CODE("103")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2f))"\n"
+"\t"STUB_ASM_CODE("104")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2fv))"\n"
+"\t"STUB_ASM_CODE("105")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2i))"\n"
+"\t"STUB_ASM_CODE("106")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2iv))"\n"
+"\t"STUB_ASM_CODE("107")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2s))"\n"
+"\t"STUB_ASM_CODE("108")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2sv))"\n"
+"\t"STUB_ASM_CODE("109")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3d))"\n"
+"\t"STUB_ASM_CODE("110")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3dv))"\n"
+"\t"STUB_ASM_CODE("111")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3f))"\n"
+"\t"STUB_ASM_CODE("112")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3fv))"\n"
+"\t"STUB_ASM_CODE("113")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3i))"\n"
+"\t"STUB_ASM_CODE("114")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3iv))"\n"
+"\t"STUB_ASM_CODE("115")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3s))"\n"
+"\t"STUB_ASM_CODE("116")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3sv))"\n"
+"\t"STUB_ASM_CODE("117")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4d))"\n"
+"\t"STUB_ASM_CODE("118")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4dv))"\n"
+"\t"STUB_ASM_CODE("119")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4f))"\n"
+"\t"STUB_ASM_CODE("120")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4fv))"\n"
+"\t"STUB_ASM_CODE("121")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4i))"\n"
+"\t"STUB_ASM_CODE("122")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4iv))"\n"
+"\t"STUB_ASM_CODE("123")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4s))"\n"
+"\t"STUB_ASM_CODE("124")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4sv))"\n"
+"\t"STUB_ASM_CODE("125")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2d))"\n"
+"\t"STUB_ASM_CODE("126")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2dv))"\n"
+"\t"STUB_ASM_CODE("127")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2f))"\n"
+"\t"STUB_ASM_CODE("128")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2fv))"\n"
+"\t"STUB_ASM_CODE("129")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2i))"\n"
+"\t"STUB_ASM_CODE("130")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2iv))"\n"
+"\t"STUB_ASM_CODE("131")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2s))"\n"
+"\t"STUB_ASM_CODE("132")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2sv))"\n"
+"\t"STUB_ASM_CODE("133")"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3d))"\n"
+"\t"STUB_ASM_CODE("134")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3dv))"\n"
+"\t"STUB_ASM_CODE("135")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3f))"\n"
+"\t"STUB_ASM_CODE("136")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3fv))"\n"
+"\t"STUB_ASM_CODE("137")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3i))"\n"
+"\t"STUB_ASM_CODE("138")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3iv))"\n"
+"\t"STUB_ASM_CODE("139")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3s))"\n"
+"\t"STUB_ASM_CODE("140")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3sv))"\n"
+"\t"STUB_ASM_CODE("141")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4d))"\n"
+"\t"STUB_ASM_CODE("142")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4dv))"\n"
+"\t"STUB_ASM_CODE("143")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4f))"\n"
+"\t"STUB_ASM_CODE("144")"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4fv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4i))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4iv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4s))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4sv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClipPlane))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaterial))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CullFace))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogf))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogfv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogi))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogiv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FrontFace))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Hint))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightf))"\n"
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+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightfv))"\n"
+"\t"STUB_ASM_CODE("160")"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lighti))"\n"
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+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightiv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelf))"\n"
+"\t"STUB_ASM_CODE("163")"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelfv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeli))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeliv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineStipple))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineWidth))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialf))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialfv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materiali))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialiv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointSize))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonMode))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonStipple))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scissor))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShadeModel))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterf))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterfv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteri))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteriv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage1D))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage2D))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvf))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvfv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvi))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnviv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGend))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGendv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenf))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenfv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeni))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeniv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FeedbackBuffer))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SelectBuffer))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderMode))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InitNames))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadName))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassThrough))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopName))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushName))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffer))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Clear))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearAccum))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearIndex))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColor))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearStencil))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepth))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMask))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMask))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthMask))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexMask))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Accum))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Disable))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Enable))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Finish))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Flush))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopAttrib))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushAttrib))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1d))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1f))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2d))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2f))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1d))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1f))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2d))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2f))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1d))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1dv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1fv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2d))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2dv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2f))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2fv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh1))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint1))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh2))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint2))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFunc))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunc))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LogicOp))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFunc))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOp))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthFunc))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelZoom))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferf))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferi))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStoref))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStorei))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapfv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapuiv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapusv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadBuffer))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyPixels))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadPixels))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawPixels))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetClipPlane))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetDoublev))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetError))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFloatv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightfv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightiv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapdv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapfv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapiv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialfv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialiv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapfv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapuiv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapusv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPolygonStipple))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetString))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGeniv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexImage))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameteriv))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabled))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsList))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRange))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustum))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadIdentity))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixf))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixd))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MatrixMode))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixf))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixd))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Ortho))"\n"
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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopMatrix))"\n"
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+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushMatrix))"\n"
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+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotated))"\n"
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+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotatef))"\n"
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+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scaled))"\n"
+"\t"STUB_ASM_CODE("301")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scalef))"\n"
+"\t"STUB_ASM_CODE("302")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translated))"\n"
+"\t"STUB_ASM_CODE("303")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translatef))"\n"
+"\t"STUB_ASM_CODE("304")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Viewport))"\n"
+"\t"STUB_ASM_CODE("305")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ArrayElement))"\n"
+"\t"STUB_ASM_CODE("306")"\n"
+
+".globl "GLAPI_PREFIX_STR(ArrayElementEXT)"\n"
+".set "GLAPI_PREFIX_STR(ArrayElementEXT)", "GLAPI_PREFIX_STR(ArrayElement)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTexture))"\n"
+"\t"STUB_ASM_CODE("307")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindTextureEXT)"\n"
+".set "GLAPI_PREFIX_STR(BindTextureEXT)", "GLAPI_PREFIX_STR(BindTexture)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointer))"\n"
+"\t"STUB_ASM_CODE("308")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableClientState))"\n"
+"\t"STUB_ASM_CODE("309")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArrays))"\n"
+"\t"STUB_ASM_CODE("310")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawArraysEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawArraysEXT)", "GLAPI_PREFIX_STR(DrawArrays)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElements))"\n"
+"\t"STUB_ASM_CODE("311")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointer))"\n"
+"\t"STUB_ASM_CODE("312")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableClientState))"\n"
+"\t"STUB_ASM_CODE("313")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointer))"\n"
+"\t"STUB_ASM_CODE("314")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexub))"\n"
+"\t"STUB_ASM_CODE("315")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexubv))"\n"
+"\t"STUB_ASM_CODE("316")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InterleavedArrays))"\n"
+"\t"STUB_ASM_CODE("317")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointer))"\n"
+"\t"STUB_ASM_CODE("318")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffset))"\n"
+"\t"STUB_ASM_CODE("319")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointer))"\n"
+"\t"STUB_ASM_CODE("320")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointer))"\n"
+"\t"STUB_ASM_CODE("321")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreTexturesResident))"\n"
+"\t"STUB_ASM_CODE("322")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(AreTexturesResidentEXT)"\n"
+".set "GLAPI_PREFIX_STR(AreTexturesResidentEXT)", "GLAPI_PREFIX_STR(AreTexturesResident)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage1D))"\n"
+"\t"STUB_ASM_CODE("323")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexImage1DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexImage1D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage2D))"\n"
+"\t"STUB_ASM_CODE("324")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexImage2DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexImage2D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage1D))"\n"
+"\t"STUB_ASM_CODE("325")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage1D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage2D))"\n"
+"\t"STUB_ASM_CODE("326")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage2D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTextures))"\n"
+"\t"STUB_ASM_CODE("327")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(DeleteTexturesEXT)"\n"
+".set "GLAPI_PREFIX_STR(DeleteTexturesEXT)", "GLAPI_PREFIX_STR(DeleteTextures)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTextures))"\n"
+"\t"STUB_ASM_CODE("328")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GenTexturesEXT)"\n"
+".set "GLAPI_PREFIX_STR(GenTexturesEXT)", "GLAPI_PREFIX_STR(GenTextures)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPointerv))"\n"
+"\t"STUB_ASM_CODE("329")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetPointervEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetPointervEXT)", "GLAPI_PREFIX_STR(GetPointerv)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTexture))"\n"
+"\t"STUB_ASM_CODE("330")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(IsTextureEXT)"\n"
+".set "GLAPI_PREFIX_STR(IsTextureEXT)", "GLAPI_PREFIX_STR(IsTexture)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrioritizeTextures))"\n"
+"\t"STUB_ASM_CODE("331")"\n"
+
+".globl "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)"\n"
+".set "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)", "GLAPI_PREFIX_STR(PrioritizeTextures)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage1D))"\n"
+"\t"STUB_ASM_CODE("332")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexSubImage1DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexSubImage1DEXT)", "GLAPI_PREFIX_STR(TexSubImage1D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage2D))"\n"
+"\t"STUB_ASM_CODE("333")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexSubImage2DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexSubImage2DEXT)", "GLAPI_PREFIX_STR(TexSubImage2D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopClientAttrib))"\n"
+"\t"STUB_ASM_CODE("334")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushClientAttrib))"\n"
+"\t"STUB_ASM_CODE("335")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendColor))"\n"
+"\t"STUB_ASM_CODE("336")"\n"
+
+".globl "GLAPI_PREFIX_STR(BlendColorEXT)"\n"
+".set "GLAPI_PREFIX_STR(BlendColorEXT)", "GLAPI_PREFIX_STR(BlendColor)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquation))"\n"
+"\t"STUB_ASM_CODE("337")"\n"
+
+".globl "GLAPI_PREFIX_STR(BlendEquationEXT)"\n"
+".set "GLAPI_PREFIX_STR(BlendEquationEXT)", "GLAPI_PREFIX_STR(BlendEquation)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElements))"\n"
+"\t"STUB_ASM_CODE("338")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawRangeElementsEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawRangeElementsEXT)", "GLAPI_PREFIX_STR(DrawRangeElements)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTable))"\n"
+"\t"STUB_ASM_CODE("339")"\n"
+
+".globl "GLAPI_PREFIX_STR(ColorTableEXT)"\n"
+".set "GLAPI_PREFIX_STR(ColorTableEXT)", "GLAPI_PREFIX_STR(ColorTable)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameterfv))"\n"
+"\t"STUB_ASM_CODE("340")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameteriv))"\n"
+"\t"STUB_ASM_CODE("341")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorTable))"\n"
+"\t"STUB_ASM_CODE("342")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTable))"\n"
+"\t"STUB_ASM_CODE("343")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GetColorTableEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetColorTableEXT)", "GLAPI_PREFIX_STR(GetColorTable)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameterfv))"\n"
+"\t"STUB_ASM_CODE("344")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)", "GLAPI_PREFIX_STR(GetColorTableParameterfv)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameteriv))"\n"
+"\t"STUB_ASM_CODE("345")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)", "GLAPI_PREFIX_STR(GetColorTableParameteriv)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorSubTable))"\n"
+"\t"STUB_ASM_CODE("346")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorSubTable))"\n"
+"\t"STUB_ASM_CODE("347")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter1D))"\n"
+"\t"STUB_ASM_CODE("348")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter2D))"\n"
+"\t"STUB_ASM_CODE("349")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterf))"\n"
+"\t"STUB_ASM_CODE("350")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterfv))"\n"
+"\t"STUB_ASM_CODE("351")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteri))"\n"
+"\t"STUB_ASM_CODE("352")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteriv))"\n"
+"\t"STUB_ASM_CODE("353")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter1D))"\n"
+"\t"STUB_ASM_CODE("354")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter2D))"\n"
+"\t"STUB_ASM_CODE("355")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionFilter))"\n"
+"\t"STUB_ASM_CODE("356")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameterfv))"\n"
+"\t"STUB_ASM_CODE("357")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameteriv))"\n"
+"\t"STUB_ASM_CODE("358")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSeparableFilter))"\n"
+"\t"STUB_ASM_CODE("359")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SeparableFilter2D))"\n"
+"\t"STUB_ASM_CODE("360")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogram))"\n"
+"\t"STUB_ASM_CODE("361")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameterfv))"\n"
+"\t"STUB_ASM_CODE("362")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameteriv))"\n"
+"\t"STUB_ASM_CODE("363")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmax))"\n"
+"\t"STUB_ASM_CODE("364")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameterfv))"\n"
+"\t"STUB_ASM_CODE("365")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameteriv))"\n"
+"\t"STUB_ASM_CODE("366")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Histogram))"\n"
+"\t"STUB_ASM_CODE("367")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Minmax))"\n"
+"\t"STUB_ASM_CODE("368")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetHistogram))"\n"
+"\t"STUB_ASM_CODE("369")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetMinmax))"\n"
+"\t"STUB_ASM_CODE("370")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage3D))"\n"
+"\t"STUB_ASM_CODE("371")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexImage3DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexImage3DEXT)", "GLAPI_PREFIX_STR(TexImage3D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage3D))"\n"
+"\t"STUB_ASM_CODE("372")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexSubImage3DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexSubImage3DEXT)", "GLAPI_PREFIX_STR(TexSubImage3D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage3D))"\n"
+"\t"STUB_ASM_CODE("373")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage3D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveTextureARB))"\n"
+"\t"STUB_ASM_CODE("374")"\n"
+
+".globl "GLAPI_PREFIX_STR(ActiveTexture)"\n"
+".set "GLAPI_PREFIX_STR(ActiveTexture)", "GLAPI_PREFIX_STR(ActiveTextureARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientActiveTextureARB))"\n"
+"\t"STUB_ASM_CODE("375")"\n"
+
+".globl "GLAPI_PREFIX_STR(ClientActiveTexture)"\n"
+".set "GLAPI_PREFIX_STR(ClientActiveTexture)", "GLAPI_PREFIX_STR(ClientActiveTextureARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dARB))"\n"
+"\t"STUB_ASM_CODE("376")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1d)", "GLAPI_PREFIX_STR(MultiTexCoord1dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dvARB))"\n"
+"\t"STUB_ASM_CODE("377")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1dv)", "GLAPI_PREFIX_STR(MultiTexCoord1dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fARB))"\n"
+"\t"STUB_ASM_CODE("378")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1f)", "GLAPI_PREFIX_STR(MultiTexCoord1fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fvARB))"\n"
+"\t"STUB_ASM_CODE("379")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1fv)", "GLAPI_PREFIX_STR(MultiTexCoord1fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1iARB))"\n"
+"\t"STUB_ASM_CODE("380")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1i)", "GLAPI_PREFIX_STR(MultiTexCoord1iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1ivARB))"\n"
+"\t"STUB_ASM_CODE("381")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1iv)", "GLAPI_PREFIX_STR(MultiTexCoord1ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1sARB))"\n"
+"\t"STUB_ASM_CODE("382")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1s)", "GLAPI_PREFIX_STR(MultiTexCoord1sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1svARB))"\n"
+"\t"STUB_ASM_CODE("383")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1sv)", "GLAPI_PREFIX_STR(MultiTexCoord1svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dARB))"\n"
+"\t"STUB_ASM_CODE("384")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2d)", "GLAPI_PREFIX_STR(MultiTexCoord2dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dvARB))"\n"
+"\t"STUB_ASM_CODE("385")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2dv)", "GLAPI_PREFIX_STR(MultiTexCoord2dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fARB))"\n"
+"\t"STUB_ASM_CODE("386")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2f)", "GLAPI_PREFIX_STR(MultiTexCoord2fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fvARB))"\n"
+"\t"STUB_ASM_CODE("387")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2fv)", "GLAPI_PREFIX_STR(MultiTexCoord2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2iARB))"\n"
+"\t"STUB_ASM_CODE("388")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2i)", "GLAPI_PREFIX_STR(MultiTexCoord2iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2ivARB))"\n"
+"\t"STUB_ASM_CODE("389")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2iv)", "GLAPI_PREFIX_STR(MultiTexCoord2ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2sARB))"\n"
+"\t"STUB_ASM_CODE("390")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2s)", "GLAPI_PREFIX_STR(MultiTexCoord2sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2svARB))"\n"
+"\t"STUB_ASM_CODE("391")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2sv)", "GLAPI_PREFIX_STR(MultiTexCoord2svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dARB))"\n"
+"\t"STUB_ASM_CODE("392")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3d)", "GLAPI_PREFIX_STR(MultiTexCoord3dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dvARB))"\n"
+"\t"STUB_ASM_CODE("393")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3dv)", "GLAPI_PREFIX_STR(MultiTexCoord3dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fARB))"\n"
+"\t"STUB_ASM_CODE("394")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3f)", "GLAPI_PREFIX_STR(MultiTexCoord3fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fvARB))"\n"
+"\t"STUB_ASM_CODE("395")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3fv)", "GLAPI_PREFIX_STR(MultiTexCoord3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3iARB))"\n"
+"\t"STUB_ASM_CODE("396")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3i)", "GLAPI_PREFIX_STR(MultiTexCoord3iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3ivARB))"\n"
+"\t"STUB_ASM_CODE("397")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3iv)", "GLAPI_PREFIX_STR(MultiTexCoord3ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3sARB))"\n"
+"\t"STUB_ASM_CODE("398")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3s)", "GLAPI_PREFIX_STR(MultiTexCoord3sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3svARB))"\n"
+"\t"STUB_ASM_CODE("399")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3sv)", "GLAPI_PREFIX_STR(MultiTexCoord3svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dARB))"\n"
+"\t"STUB_ASM_CODE("400")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4d)", "GLAPI_PREFIX_STR(MultiTexCoord4dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dvARB))"\n"
+"\t"STUB_ASM_CODE("401")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4dv)", "GLAPI_PREFIX_STR(MultiTexCoord4dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fARB))"\n"
+"\t"STUB_ASM_CODE("402")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4f)", "GLAPI_PREFIX_STR(MultiTexCoord4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fvARB))"\n"
+"\t"STUB_ASM_CODE("403")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4fv)", "GLAPI_PREFIX_STR(MultiTexCoord4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4iARB))"\n"
+"\t"STUB_ASM_CODE("404")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4i)", "GLAPI_PREFIX_STR(MultiTexCoord4iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4ivARB))"\n"
+"\t"STUB_ASM_CODE("405")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4iv)", "GLAPI_PREFIX_STR(MultiTexCoord4ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4sARB))"\n"
+"\t"STUB_ASM_CODE("406")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4s)", "GLAPI_PREFIX_STR(MultiTexCoord4sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4svARB))"\n"
+"\t"STUB_ASM_CODE("407")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4sv)", "GLAPI_PREFIX_STR(MultiTexCoord4svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachShader))"\n"
+"\t"STUB_ASM_CODE("408")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgram))"\n"
+"\t"STUB_ASM_CODE("409")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShader))"\n"
+"\t"STUB_ASM_CODE("410")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgram))"\n"
+"\t"STUB_ASM_CODE("411")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteShader))"\n"
+"\t"STUB_ASM_CODE("412")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachShader))"\n"
+"\t"STUB_ASM_CODE("413")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedShaders))"\n"
+"\t"STUB_ASM_CODE("414")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramInfoLog))"\n"
+"\t"STUB_ASM_CODE("415")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramiv))"\n"
+"\t"STUB_ASM_CODE("416")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderInfoLog))"\n"
+"\t"STUB_ASM_CODE("417")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderiv))"\n"
+"\t"STUB_ASM_CODE("418")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgram))"\n"
+"\t"STUB_ASM_CODE("419")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsShader))"\n"
+"\t"STUB_ASM_CODE("420")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFuncSeparate))"\n"
+"\t"STUB_ASM_CODE("421")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMaskSeparate))"\n"
+"\t"STUB_ASM_CODE("422")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOpSeparate))"\n"
+"\t"STUB_ASM_CODE("423")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x3fv))"\n"
+"\t"STUB_ASM_CODE("424")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x4fv))"\n"
+"\t"STUB_ASM_CODE("425")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x2fv))"\n"
+"\t"STUB_ASM_CODE("426")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x4fv))"\n"
+"\t"STUB_ASM_CODE("427")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x2fv))"\n"
+"\t"STUB_ASM_CODE("428")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x3fv))"\n"
+"\t"STUB_ASM_CODE("429")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColor))"\n"
+"\t"STUB_ASM_CODE("430")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfi))"\n"
+"\t"STUB_ASM_CODE("431")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfv))"\n"
+"\t"STUB_ASM_CODE("432")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferiv))"\n"
+"\t"STUB_ASM_CODE("433")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferuiv))"\n"
+"\t"STUB_ASM_CODE("434")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetStringi))"\n"
+"\t"STUB_ASM_CODE("435")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBuffer))"\n"
+"\t"STUB_ASM_CODE("436")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture))"\n"
+"\t"STUB_ASM_CODE("437")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameteri64v))"\n"
+"\t"STUB_ASM_CODE("438")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64i_v))"\n"
+"\t"STUB_ASM_CODE("439")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisor))"\n"
+"\t"STUB_ASM_CODE("440")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixdARB))"\n"
+"\t"STUB_ASM_CODE("441")"\n"
+
+".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixd)"\n"
+".set "GLAPI_PREFIX_STR(LoadTransposeMatrixd)", "GLAPI_PREFIX_STR(LoadTransposeMatrixdARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixfARB))"\n"
+"\t"STUB_ASM_CODE("442")"\n"
+
+".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixf)"\n"
+".set "GLAPI_PREFIX_STR(LoadTransposeMatrixf)", "GLAPI_PREFIX_STR(LoadTransposeMatrixfARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixdARB))"\n"
+"\t"STUB_ASM_CODE("443")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultTransposeMatrixd)"\n"
+".set "GLAPI_PREFIX_STR(MultTransposeMatrixd)", "GLAPI_PREFIX_STR(MultTransposeMatrixdARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixfARB))"\n"
+"\t"STUB_ASM_CODE("444")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultTransposeMatrixf)"\n"
+".set "GLAPI_PREFIX_STR(MultTransposeMatrixf)", "GLAPI_PREFIX_STR(MultTransposeMatrixfARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleCoverageARB))"\n"
+"\t"STUB_ASM_CODE("445")"\n"
+
+".globl "GLAPI_PREFIX_STR(SampleCoverage)"\n"
+".set "GLAPI_PREFIX_STR(SampleCoverage)", "GLAPI_PREFIX_STR(SampleCoverageARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage1DARB))"\n"
+"\t"STUB_ASM_CODE("446")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexImage1D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexImage1D)", "GLAPI_PREFIX_STR(CompressedTexImage1DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage2DARB))"\n"
+"\t"STUB_ASM_CODE("447")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexImage2D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexImage2D)", "GLAPI_PREFIX_STR(CompressedTexImage2DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage3DARB))"\n"
+"\t"STUB_ASM_CODE("448")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexImage3D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexImage3D)", "GLAPI_PREFIX_STR(CompressedTexImage3DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage1DARB))"\n"
+"\t"STUB_ASM_CODE("449")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexSubImage1D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexSubImage1D)", "GLAPI_PREFIX_STR(CompressedTexSubImage1DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage2DARB))"\n"
+"\t"STUB_ASM_CODE("450")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexSubImage2D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexSubImage2D)", "GLAPI_PREFIX_STR(CompressedTexSubImage2DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage3DARB))"\n"
+"\t"STUB_ASM_CODE("451")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexSubImage3D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexSubImage3D)", "GLAPI_PREFIX_STR(CompressedTexSubImage3DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCompressedTexImageARB))"\n"
+"\t"STUB_ASM_CODE("452")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetCompressedTexImage)"\n"
+".set "GLAPI_PREFIX_STR(GetCompressedTexImage)", "GLAPI_PREFIX_STR(GetCompressedTexImageARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableVertexAttribArrayARB))"\n"
+"\t"STUB_ASM_CODE("453")"\n"
+
+".globl "GLAPI_PREFIX_STR(DisableVertexAttribArray)"\n"
+".set "GLAPI_PREFIX_STR(DisableVertexAttribArray)", "GLAPI_PREFIX_STR(DisableVertexAttribArrayARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableVertexAttribArrayARB))"\n"
+"\t"STUB_ASM_CODE("454")"\n"
+
+".globl "GLAPI_PREFIX_STR(EnableVertexAttribArray)"\n"
+".set "GLAPI_PREFIX_STR(EnableVertexAttribArray)", "GLAPI_PREFIX_STR(EnableVertexAttribArrayARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterdvARB))"\n"
+"\t"STUB_ASM_CODE("455")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterfvARB))"\n"
+"\t"STUB_ASM_CODE("456")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterdvARB))"\n"
+"\t"STUB_ASM_CODE("457")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterfvARB))"\n"
+"\t"STUB_ASM_CODE("458")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringARB))"\n"
+"\t"STUB_ASM_CODE("459")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivARB))"\n"
+"\t"STUB_ASM_CODE("460")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvARB))"\n"
+"\t"STUB_ASM_CODE("461")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribdv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribdv)", "GLAPI_PREFIX_STR(GetVertexAttribdvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvARB))"\n"
+"\t"STUB_ASM_CODE("462")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribfv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribfv)", "GLAPI_PREFIX_STR(GetVertexAttribfvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivARB))"\n"
+"\t"STUB_ASM_CODE("463")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribiv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribiv)", "GLAPI_PREFIX_STR(GetVertexAttribivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dARB))"\n"
+"\t"STUB_ASM_CODE("464")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4dNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4dNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB))"\n"
+"\t"STUB_ASM_CODE("465")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4dvNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4dvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fARB))"\n"
+"\t"STUB_ASM_CODE("466")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4fNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4fNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB))"\n"
+"\t"STUB_ASM_CODE("467")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4fvNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4fvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dARB))"\n"
+"\t"STUB_ASM_CODE("468")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dvARB))"\n"
+"\t"STUB_ASM_CODE("469")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fARB))"\n"
+"\t"STUB_ASM_CODE("470")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fvARB))"\n"
+"\t"STUB_ASM_CODE("471")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramStringARB))"\n"
+"\t"STUB_ASM_CODE("472")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dARB))"\n"
+"\t"STUB_ASM_CODE("473")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1d)", "GLAPI_PREFIX_STR(VertexAttrib1dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvARB))"\n"
+"\t"STUB_ASM_CODE("474")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1dv)", "GLAPI_PREFIX_STR(VertexAttrib1dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fARB))"\n"
+"\t"STUB_ASM_CODE("475")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1f)", "GLAPI_PREFIX_STR(VertexAttrib1fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvARB))"\n"
+"\t"STUB_ASM_CODE("476")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1fv)", "GLAPI_PREFIX_STR(VertexAttrib1fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sARB))"\n"
+"\t"STUB_ASM_CODE("477")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1s)", "GLAPI_PREFIX_STR(VertexAttrib1sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svARB))"\n"
+"\t"STUB_ASM_CODE("478")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1sv)", "GLAPI_PREFIX_STR(VertexAttrib1svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dARB))"\n"
+"\t"STUB_ASM_CODE("479")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2d)", "GLAPI_PREFIX_STR(VertexAttrib2dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvARB))"\n"
+"\t"STUB_ASM_CODE("480")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2dv)", "GLAPI_PREFIX_STR(VertexAttrib2dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fARB))"\n"
+"\t"STUB_ASM_CODE("481")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2f)", "GLAPI_PREFIX_STR(VertexAttrib2fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvARB))"\n"
+"\t"STUB_ASM_CODE("482")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2fv)", "GLAPI_PREFIX_STR(VertexAttrib2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sARB))"\n"
+"\t"STUB_ASM_CODE("483")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2s)", "GLAPI_PREFIX_STR(VertexAttrib2sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svARB))"\n"
+"\t"STUB_ASM_CODE("484")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2sv)", "GLAPI_PREFIX_STR(VertexAttrib2svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dARB))"\n"
+"\t"STUB_ASM_CODE("485")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3d)", "GLAPI_PREFIX_STR(VertexAttrib3dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvARB))"\n"
+"\t"STUB_ASM_CODE("486")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3dv)", "GLAPI_PREFIX_STR(VertexAttrib3dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fARB))"\n"
+"\t"STUB_ASM_CODE("487")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3f)", "GLAPI_PREFIX_STR(VertexAttrib3fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvARB))"\n"
+"\t"STUB_ASM_CODE("488")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3fv)", "GLAPI_PREFIX_STR(VertexAttrib3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sARB))"\n"
+"\t"STUB_ASM_CODE("489")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3s)", "GLAPI_PREFIX_STR(VertexAttrib3sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svARB))"\n"
+"\t"STUB_ASM_CODE("490")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3sv)", "GLAPI_PREFIX_STR(VertexAttrib3svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NbvARB))"\n"
+"\t"STUB_ASM_CODE("491")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nbv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nbv)", "GLAPI_PREFIX_STR(VertexAttrib4NbvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NivARB))"\n"
+"\t"STUB_ASM_CODE("492")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Niv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Niv)", "GLAPI_PREFIX_STR(VertexAttrib4NivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NsvARB))"\n"
+"\t"STUB_ASM_CODE("493")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nsv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nsv)", "GLAPI_PREFIX_STR(VertexAttrib4NsvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubARB))"\n"
+"\t"STUB_ASM_CODE("494")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nub)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nub)", "GLAPI_PREFIX_STR(VertexAttrib4NubARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubvARB))"\n"
+"\t"STUB_ASM_CODE("495")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nubv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nubv)", "GLAPI_PREFIX_STR(VertexAttrib4NubvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NuivARB))"\n"
+"\t"STUB_ASM_CODE("496")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)", "GLAPI_PREFIX_STR(VertexAttrib4NuivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NusvARB))"\n"
+"\t"STUB_ASM_CODE("497")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nusv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nusv)", "GLAPI_PREFIX_STR(VertexAttrib4NusvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4bvARB))"\n"
+"\t"STUB_ASM_CODE("498")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4bv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4bv)", "GLAPI_PREFIX_STR(VertexAttrib4bvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dARB))"\n"
+"\t"STUB_ASM_CODE("499")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4d)", "GLAPI_PREFIX_STR(VertexAttrib4dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvARB))"\n"
+"\t"STUB_ASM_CODE("500")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4dv)", "GLAPI_PREFIX_STR(VertexAttrib4dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fARB))"\n"
+"\t"STUB_ASM_CODE("501")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4f)", "GLAPI_PREFIX_STR(VertexAttrib4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvARB))"\n"
+"\t"STUB_ASM_CODE("502")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4fv)", "GLAPI_PREFIX_STR(VertexAttrib4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ivARB))"\n"
+"\t"STUB_ASM_CODE("503")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4iv)", "GLAPI_PREFIX_STR(VertexAttrib4ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sARB))"\n"
+"\t"STUB_ASM_CODE("504")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4s)", "GLAPI_PREFIX_STR(VertexAttrib4sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svARB))"\n"
+"\t"STUB_ASM_CODE("505")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4sv)", "GLAPI_PREFIX_STR(VertexAttrib4svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvARB))"\n"
+"\t"STUB_ASM_CODE("506")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4ubv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4ubv)", "GLAPI_PREFIX_STR(VertexAttrib4ubvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4uivARB))"\n"
+"\t"STUB_ASM_CODE("507")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4uiv)", "GLAPI_PREFIX_STR(VertexAttrib4uivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4usvARB))"\n"
+"\t"STUB_ASM_CODE("508")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4usv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4usv)", "GLAPI_PREFIX_STR(VertexAttrib4usvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerARB))"\n"
+"\t"STUB_ASM_CODE("509")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribPointer)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribPointer)", "GLAPI_PREFIX_STR(VertexAttribPointerARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferARB))"\n"
+"\t"STUB_ASM_CODE("510")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindBuffer)"\n"
+".set "GLAPI_PREFIX_STR(BindBuffer)", "GLAPI_PREFIX_STR(BindBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferDataARB))"\n"
+"\t"STUB_ASM_CODE("511")"\n"
+
+".globl "GLAPI_PREFIX_STR(BufferData)"\n"
+".set "GLAPI_PREFIX_STR(BufferData)", "GLAPI_PREFIX_STR(BufferDataARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferSubDataARB))"\n"
+"\t"STUB_ASM_CODE("512")"\n"
+
+".globl "GLAPI_PREFIX_STR(BufferSubData)"\n"
+".set "GLAPI_PREFIX_STR(BufferSubData)", "GLAPI_PREFIX_STR(BufferSubDataARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteBuffersARB))"\n"
+"\t"STUB_ASM_CODE("513")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteBuffers)"\n"
+".set "GLAPI_PREFIX_STR(DeleteBuffers)", "GLAPI_PREFIX_STR(DeleteBuffersARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenBuffersARB))"\n"
+"\t"STUB_ASM_CODE("514")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenBuffers)"\n"
+".set "GLAPI_PREFIX_STR(GenBuffers)", "GLAPI_PREFIX_STR(GenBuffersARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameterivARB))"\n"
+"\t"STUB_ASM_CODE("515")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBufferParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(GetBufferParameteriv)", "GLAPI_PREFIX_STR(GetBufferParameterivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferPointervARB))"\n"
+"\t"STUB_ASM_CODE("516")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBufferPointerv)"\n"
+".set "GLAPI_PREFIX_STR(GetBufferPointerv)", "GLAPI_PREFIX_STR(GetBufferPointervARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferSubDataARB))"\n"
+"\t"STUB_ASM_CODE("517")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBufferSubData)"\n"
+".set "GLAPI_PREFIX_STR(GetBufferSubData)", "GLAPI_PREFIX_STR(GetBufferSubDataARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsBufferARB))"\n"
+"\t"STUB_ASM_CODE("518")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsBuffer)"\n"
+".set "GLAPI_PREFIX_STR(IsBuffer)", "GLAPI_PREFIX_STR(IsBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferARB))"\n"
+"\t"STUB_ASM_CODE("519")"\n"
+
+".globl "GLAPI_PREFIX_STR(MapBuffer)"\n"
+".set "GLAPI_PREFIX_STR(MapBuffer)", "GLAPI_PREFIX_STR(MapBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnmapBufferARB))"\n"
+"\t"STUB_ASM_CODE("520")"\n"
+
+".globl "GLAPI_PREFIX_STR(UnmapBuffer)"\n"
+".set "GLAPI_PREFIX_STR(UnmapBuffer)", "GLAPI_PREFIX_STR(UnmapBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginQueryARB))"\n"
+"\t"STUB_ASM_CODE("521")"\n"
+
+".globl "GLAPI_PREFIX_STR(BeginQuery)"\n"
+".set "GLAPI_PREFIX_STR(BeginQuery)", "GLAPI_PREFIX_STR(BeginQueryARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteQueriesARB))"\n"
+"\t"STUB_ASM_CODE("522")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteQueries)"\n"
+".set "GLAPI_PREFIX_STR(DeleteQueries)", "GLAPI_PREFIX_STR(DeleteQueriesARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndQueryARB))"\n"
+"\t"STUB_ASM_CODE("523")"\n"
+
+".globl "GLAPI_PREFIX_STR(EndQuery)"\n"
+".set "GLAPI_PREFIX_STR(EndQuery)", "GLAPI_PREFIX_STR(EndQueryARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenQueriesARB))"\n"
+"\t"STUB_ASM_CODE("524")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenQueries)"\n"
+".set "GLAPI_PREFIX_STR(GenQueries)", "GLAPI_PREFIX_STR(GenQueriesARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectivARB))"\n"
+"\t"STUB_ASM_CODE("525")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetQueryObjectiv)"\n"
+".set "GLAPI_PREFIX_STR(GetQueryObjectiv)", "GLAPI_PREFIX_STR(GetQueryObjectivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectuivARB))"\n"
+"\t"STUB_ASM_CODE("526")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetQueryObjectuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetQueryObjectuiv)", "GLAPI_PREFIX_STR(GetQueryObjectuivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryivARB))"\n"
+"\t"STUB_ASM_CODE("527")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetQueryiv)"\n"
+".set "GLAPI_PREFIX_STR(GetQueryiv)", "GLAPI_PREFIX_STR(GetQueryivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsQueryARB))"\n"
+"\t"STUB_ASM_CODE("528")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsQuery)"\n"
+".set "GLAPI_PREFIX_STR(IsQuery)", "GLAPI_PREFIX_STR(IsQueryARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachObjectARB))"\n"
+"\t"STUB_ASM_CODE("529")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompileShaderARB))"\n"
+"\t"STUB_ASM_CODE("530")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompileShader)"\n"
+".set "GLAPI_PREFIX_STR(CompileShader)", "GLAPI_PREFIX_STR(CompileShaderARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgramObjectARB))"\n"
+"\t"STUB_ASM_CODE("531")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderObjectARB))"\n"
+"\t"STUB_ASM_CODE("532")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteObjectARB))"\n"
+"\t"STUB_ASM_CODE("533")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachObjectARB))"\n"
+"\t"STUB_ASM_CODE("534")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveUniformARB))"\n"
+"\t"STUB_ASM_CODE("535")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetActiveUniform)"\n"
+".set "GLAPI_PREFIX_STR(GetActiveUniform)", "GLAPI_PREFIX_STR(GetActiveUniformARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedObjectsARB))"\n"
+"\t"STUB_ASM_CODE("536")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHandleARB))"\n"
+"\t"STUB_ASM_CODE("537")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInfoLogARB))"\n"
+"\t"STUB_ASM_CODE("538")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterfvARB))"\n"
+"\t"STUB_ASM_CODE("539")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivARB))"\n"
+"\t"STUB_ASM_CODE("540")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderSourceARB))"\n"
+"\t"STUB_ASM_CODE("541")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetShaderSource)"\n"
+".set "GLAPI_PREFIX_STR(GetShaderSource)", "GLAPI_PREFIX_STR(GetShaderSourceARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformLocationARB))"\n"
+"\t"STUB_ASM_CODE("542")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformLocation)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformLocation)", "GLAPI_PREFIX_STR(GetUniformLocationARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformfvARB))"\n"
+"\t"STUB_ASM_CODE("543")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformfv)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformfv)", "GLAPI_PREFIX_STR(GetUniformfvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformivARB))"\n"
+"\t"STUB_ASM_CODE("544")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformiv)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformiv)", "GLAPI_PREFIX_STR(GetUniformivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LinkProgramARB))"\n"
+"\t"STUB_ASM_CODE("545")"\n"
+
+".globl "GLAPI_PREFIX_STR(LinkProgram)"\n"
+".set "GLAPI_PREFIX_STR(LinkProgram)", "GLAPI_PREFIX_STR(LinkProgramARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderSourceARB))"\n"
+"\t"STUB_ASM_CODE("546")"\n"
+
+".globl "GLAPI_PREFIX_STR(ShaderSource)"\n"
+".set "GLAPI_PREFIX_STR(ShaderSource)", "GLAPI_PREFIX_STR(ShaderSourceARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fARB))"\n"
+"\t"STUB_ASM_CODE("547")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1f)", "GLAPI_PREFIX_STR(Uniform1fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fvARB))"\n"
+"\t"STUB_ASM_CODE("548")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1fv)", "GLAPI_PREFIX_STR(Uniform1fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1iARB))"\n"
+"\t"STUB_ASM_CODE("549")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1i)", "GLAPI_PREFIX_STR(Uniform1iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1ivARB))"\n"
+"\t"STUB_ASM_CODE("550")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1iv)", "GLAPI_PREFIX_STR(Uniform1ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fARB))"\n"
+"\t"STUB_ASM_CODE("551")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2f)", "GLAPI_PREFIX_STR(Uniform2fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fvARB))"\n"
+"\t"STUB_ASM_CODE("552")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2fv)", "GLAPI_PREFIX_STR(Uniform2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2iARB))"\n"
+"\t"STUB_ASM_CODE("553")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2i)", "GLAPI_PREFIX_STR(Uniform2iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2ivARB))"\n"
+"\t"STUB_ASM_CODE("554")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2iv)", "GLAPI_PREFIX_STR(Uniform2ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fARB))"\n"
+"\t"STUB_ASM_CODE("555")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3f)", "GLAPI_PREFIX_STR(Uniform3fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fvARB))"\n"
+"\t"STUB_ASM_CODE("556")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3fv)", "GLAPI_PREFIX_STR(Uniform3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3iARB))"\n"
+"\t"STUB_ASM_CODE("557")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3i)", "GLAPI_PREFIX_STR(Uniform3iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3ivARB))"\n"
+"\t"STUB_ASM_CODE("558")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3iv)", "GLAPI_PREFIX_STR(Uniform3ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fARB))"\n"
+"\t"STUB_ASM_CODE("559")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4f)", "GLAPI_PREFIX_STR(Uniform4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fvARB))"\n"
+"\t"STUB_ASM_CODE("560")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4fv)", "GLAPI_PREFIX_STR(Uniform4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4iARB))"\n"
+"\t"STUB_ASM_CODE("561")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4i)", "GLAPI_PREFIX_STR(Uniform4iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4ivARB))"\n"
+"\t"STUB_ASM_CODE("562")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4iv)", "GLAPI_PREFIX_STR(Uniform4ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2fvARB))"\n"
+"\t"STUB_ASM_CODE("563")"\n"
+
+".globl "GLAPI_PREFIX_STR(UniformMatrix2fv)"\n"
+".set "GLAPI_PREFIX_STR(UniformMatrix2fv)", "GLAPI_PREFIX_STR(UniformMatrix2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3fvARB))"\n"
+"\t"STUB_ASM_CODE("564")"\n"
+
+".globl "GLAPI_PREFIX_STR(UniformMatrix3fv)"\n"
+".set "GLAPI_PREFIX_STR(UniformMatrix3fv)", "GLAPI_PREFIX_STR(UniformMatrix3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4fvARB))"\n"
+"\t"STUB_ASM_CODE("565")"\n"
+
+".globl "GLAPI_PREFIX_STR(UniformMatrix4fv)"\n"
+".set "GLAPI_PREFIX_STR(UniformMatrix4fv)", "GLAPI_PREFIX_STR(UniformMatrix4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseProgramObjectARB))"\n"
+"\t"STUB_ASM_CODE("566")"\n"
+
+".globl "GLAPI_PREFIX_STR(UseProgram)"\n"
+".set "GLAPI_PREFIX_STR(UseProgram)", "GLAPI_PREFIX_STR(UseProgramObjectARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramARB))"\n"
+"\t"STUB_ASM_CODE("567")"\n"
+
+".globl "GLAPI_PREFIX_STR(ValidateProgram)"\n"
+".set "GLAPI_PREFIX_STR(ValidateProgram)", "GLAPI_PREFIX_STR(ValidateProgramARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindAttribLocationARB))"\n"
+"\t"STUB_ASM_CODE("568")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindAttribLocation)"\n"
+".set "GLAPI_PREFIX_STR(BindAttribLocation)", "GLAPI_PREFIX_STR(BindAttribLocationARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveAttribARB))"\n"
+"\t"STUB_ASM_CODE("569")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetActiveAttrib)"\n"
+".set "GLAPI_PREFIX_STR(GetActiveAttrib)", "GLAPI_PREFIX_STR(GetActiveAttribARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttribLocationARB))"\n"
+"\t"STUB_ASM_CODE("570")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetAttribLocation)"\n"
+".set "GLAPI_PREFIX_STR(GetAttribLocation)", "GLAPI_PREFIX_STR(GetAttribLocationARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffersARB))"\n"
+"\t"STUB_ASM_CODE("571")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawBuffers)"\n"
+".set "GLAPI_PREFIX_STR(DrawBuffers)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawBuffersATI)"\n"
+".set "GLAPI_PREFIX_STR(DrawBuffersATI)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n"
+"\t"STUB_ASM_CODE("572")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawArraysInstanced)"\n"
+".set "GLAPI_PREFIX_STR(DrawArraysInstanced)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n"
+"\t"STUB_ASM_CODE("573")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawElementsInstanced)"\n"
+".set "GLAPI_PREFIX_STR(DrawElementsInstanced)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageMultisample))"\n"
+"\t"STUB_ASM_CODE("574")"\n"
+
+".globl "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)"\n"
+".set "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)", "GLAPI_PREFIX_STR(RenderbufferStorageMultisample)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureARB))"\n"
+"\t"STUB_ASM_CODE("575")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureFaceARB))"\n"
+"\t"STUB_ASM_CODE("576")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameteriARB))"\n"
+"\t"STUB_ASM_CODE("577")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisorARB))"\n"
+"\t"STUB_ASM_CODE("578")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushMappedBufferRange))"\n"
+"\t"STUB_ASM_CODE("579")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferRange))"\n"
+"\t"STUB_ASM_CODE("580")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexArray))"\n"
+"\t"STUB_ASM_CODE("581")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenVertexArrays))"\n"
+"\t"STUB_ASM_CODE("582")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyBufferSubData))"\n"
+"\t"STUB_ASM_CODE("583")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientWaitSync))"\n"
+"\t"STUB_ASM_CODE("584")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSync))"\n"
+"\t"STUB_ASM_CODE("585")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FenceSync))"\n"
+"\t"STUB_ASM_CODE("586")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64v))"\n"
+"\t"STUB_ASM_CODE("587")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSynciv))"\n"
+"\t"STUB_ASM_CODE("588")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSync))"\n"
+"\t"STUB_ASM_CODE("589")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WaitSync))"\n"
+"\t"STUB_ASM_CODE("590")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsBaseVertex))"\n"
+"\t"STUB_ASM_CODE("591")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElementsBaseVertex))"\n"
+"\t"STUB_ASM_CODE("592")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsBaseVertex))"\n"
+"\t"STUB_ASM_CODE("593")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n"
+"\t"STUB_ASM_CODE("594")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n"
+"\t"STUB_ASM_CODE("595")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n"
+"\t"STUB_ASM_CODE("596")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n"
+"\t"STUB_ASM_CODE("597")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("598")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTransformFeedbacks))"\n"
+"\t"STUB_ASM_CODE("599")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("600")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTransformFeedbacks))"\n"
+"\t"STUB_ASM_CODE("601")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("602")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PauseTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("603")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResumeTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("604")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthf))"\n"
+"\t"STUB_ASM_CODE("605")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangef))"\n"
+"\t"STUB_ASM_CODE("606")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderPrecisionFormat))"\n"
+"\t"STUB_ASM_CODE("607")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n"
+"\t"STUB_ASM_CODE("608")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n"
+"\t"STUB_ASM_CODE("609")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n"
+"\t"STUB_ASM_CODE("613")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n"
+"\t"STUB_ASM_CODE("632")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n"
+"\t"STUB_ASM_CODE("633")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n"
+"\t"STUB_ASM_CODE("634")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n"
+"\t"STUB_ASM_CODE("635")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n"
+"\t"STUB_ASM_CODE("636")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n"
+"\t"STUB_ASM_CODE("637")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n"
+"\t"STUB_ASM_CODE("638")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterf)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterfARB)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n"
+"\t"STUB_ASM_CODE("639")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterfvARB)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n"
+"\t"STUB_ASM_CODE("640")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n"
+"\t"STUB_ASM_CODE("641")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n"
+"\t"STUB_ASM_CODE("642")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n"
+"\t"STUB_ASM_CODE("643")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n"
+"\t"STUB_ASM_CODE("644")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n"
+"\t"STUB_ASM_CODE("645")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n"
+"\t"STUB_ASM_CODE("646")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n"
+"\t"STUB_ASM_CODE("647")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n"
+"\t"STUB_ASM_CODE("648")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n"
+"\t"STUB_ASM_CODE("649")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n"
+"\t"STUB_ASM_CODE("650")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n"
+"\t"STUB_ASM_CODE("651")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n"
+"\t"STUB_ASM_CODE("652")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n"
+"\t"STUB_ASM_CODE("653")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n"
+"\t"STUB_ASM_CODE("654")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n"
+"\t"STUB_ASM_CODE("655")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n"
+"\t"STUB_ASM_CODE("656")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n"
+"\t"STUB_ASM_CODE("657")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n"
+"\t"STUB_ASM_CODE("658")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n"
+"\t"STUB_ASM_CODE("659")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n"
+".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n"
+"\t"STUB_ASM_CODE("660")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n"
+".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n"
+"\t"STUB_ASM_CODE("661")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n"
+"\t"STUB_ASM_CODE("662")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordd)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n"
+"\t"STUB_ASM_CODE("663")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n"
+".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n"
+"\t"STUB_ASM_CODE("664")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordf)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n"
+"\t"STUB_ASM_CODE("665")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n"
+"\t"STUB_ASM_CODE("667")"\n"
+
+".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n"
+".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n"
+"\t"STUB_ASM_CODE("668")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n"
+"\t"STUB_ASM_CODE("669")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n"
+"\t"STUB_ASM_CODE("670")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n"
+"\t"STUB_ASM_CODE("671")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n"
+"\t"STUB_ASM_CODE("672")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("673")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n"
+"\t"STUB_ASM_CODE("674")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n"
+"\t"STUB_ASM_CODE("675")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n"
+"\t"STUB_ASM_CODE("676")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("677")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n"
+"\t"STUB_ASM_CODE("678")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("679")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n"
+"\t"STUB_ASM_CODE("680")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("681")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n"
+"\t"STUB_ASM_CODE("682")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n"
+"\t"STUB_ASM_CODE("683")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n"
+"\t"STUB_ASM_CODE("684")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2dARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n"
+"\t"STUB_ASM_CODE("685")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2dvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n"
+"\t"STUB_ASM_CODE("686")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2fARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n"
+"\t"STUB_ASM_CODE("687")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2fvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n"
+"\t"STUB_ASM_CODE("688")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2iARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n"
+"\t"STUB_ASM_CODE("689")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2ivARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n"
+"\t"STUB_ASM_CODE("690")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2sARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n"
+"\t"STUB_ASM_CODE("691")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2svARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n"
+"\t"STUB_ASM_CODE("692")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3dARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n"
+"\t"STUB_ASM_CODE("693")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3dvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n"
+"\t"STUB_ASM_CODE("694")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3fARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n"
+"\t"STUB_ASM_CODE("695")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3fvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n"
+"\t"STUB_ASM_CODE("696")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3iARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n"
+"\t"STUB_ASM_CODE("697")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3ivARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n"
+"\t"STUB_ASM_CODE("698")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3sARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n"
+"\t"STUB_ASM_CODE("699")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3svARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n"
+"\t"STUB_ASM_CODE("700")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n"
+"\t"STUB_ASM_CODE("701")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n"
+"\t"STUB_ASM_CODE("702")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n"
+"\t"STUB_ASM_CODE("703")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n"
+"\t"STUB_ASM_CODE("704")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n"
+"\t"STUB_ASM_CODE("705")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n"
+"\t"STUB_ASM_CODE("706")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n"
+"\t"STUB_ASM_CODE("707")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n"
+"\t"STUB_ASM_CODE("717")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n"
+"\t"STUB_ASM_CODE("718")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n"
+".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n"
+"\t"STUB_ASM_CODE("719")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n"
+".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n"
+"\t"STUB_ASM_CODE("720")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n"
+"\t"STUB_ASM_CODE("721")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n"
+".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n"
+"\t"STUB_ASM_CODE("722")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("723")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n"
+"\t"STUB_ASM_CODE("724")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n"
+"\t"STUB_ASM_CODE("725")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n"
+"\t"STUB_ASM_CODE("726")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n"
+"\t"STUB_ASM_CODE("727")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n"
+"\t"STUB_ASM_CODE("728")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n"
+"\t"STUB_ASM_CODE("729")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n"
+"\t"STUB_ASM_CODE("730")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n"
+"\t"STUB_ASM_CODE("731")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n"
+".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n"
+"\t"STUB_ASM_CODE("732")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n"
+"\t"STUB_ASM_CODE("733")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n"
+"\t"STUB_ASM_CODE("734")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n"
+"\t"STUB_ASM_CODE("735")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n"
+"\t"STUB_ASM_CODE("736")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n"
+"\t"STUB_ASM_CODE("737")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n"
+"\t"STUB_ASM_CODE("738")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n"
+"\t"STUB_ASM_CODE("739")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n"
+"\t"STUB_ASM_CODE("740")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n"
+"\t"STUB_ASM_CODE("741")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n"
+"\t"STUB_ASM_CODE("742")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n"
+"\t"STUB_ASM_CODE("743")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n"
+"\t"STUB_ASM_CODE("744")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n"
+"\t"STUB_ASM_CODE("745")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n"
+"\t"STUB_ASM_CODE("746")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n"
+"\t"STUB_ASM_CODE("747")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n"
+"\t"STUB_ASM_CODE("748")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n"
+"\t"STUB_ASM_CODE("749")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n"
+"\t"STUB_ASM_CODE("750")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n"
+"\t"STUB_ASM_CODE("751")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvNV))"\n"
+"\t"STUB_ASM_CODE("752")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sNV))"\n"
+"\t"STUB_ASM_CODE("753")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svNV))"\n"
+"\t"STUB_ASM_CODE("754")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dNV))"\n"
+"\t"STUB_ASM_CODE("755")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvNV))"\n"
+"\t"STUB_ASM_CODE("756")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fNV))"\n"
+"\t"STUB_ASM_CODE("757")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvNV))"\n"
+"\t"STUB_ASM_CODE("758")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sNV))"\n"
+"\t"STUB_ASM_CODE("759")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svNV))"\n"
+"\t"STUB_ASM_CODE("760")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubNV))"\n"
+"\t"STUB_ASM_CODE("761")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvNV))"\n"
+"\t"STUB_ASM_CODE("762")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerNV))"\n"
+"\t"STUB_ASM_CODE("763")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1dvNV))"\n"
+"\t"STUB_ASM_CODE("764")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1fvNV))"\n"
+"\t"STUB_ASM_CODE("765")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1svNV))"\n"
+"\t"STUB_ASM_CODE("766")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2dvNV))"\n"
+"\t"STUB_ASM_CODE("767")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2fvNV))"\n"
+"\t"STUB_ASM_CODE("768")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2svNV))"\n"
+"\t"STUB_ASM_CODE("769")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3dvNV))"\n"
+"\t"STUB_ASM_CODE("770")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3fvNV))"\n"
+"\t"STUB_ASM_CODE("771")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3svNV))"\n"
+"\t"STUB_ASM_CODE("772")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4dvNV))"\n"
+"\t"STUB_ASM_CODE("773")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4fvNV))"\n"
+"\t"STUB_ASM_CODE("774")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4svNV))"\n"
+"\t"STUB_ASM_CODE("775")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4ubvNV))"\n"
+"\t"STUB_ASM_CODE("776")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterfvATI))"\n"
+"\t"STUB_ASM_CODE("777")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterivATI))"\n"
+"\t"STUB_ASM_CODE("778")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterfvATI))"\n"
+"\t"STUB_ASM_CODE("779")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterivATI))"\n"
+"\t"STUB_ASM_CODE("780")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp1ATI))"\n"
+"\t"STUB_ASM_CODE("781")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp2ATI))"\n"
+"\t"STUB_ASM_CODE("782")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp3ATI))"\n"
+"\t"STUB_ASM_CODE("783")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("784")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("785")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp1ATI))"\n"
+"\t"STUB_ASM_CODE("786")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp2ATI))"\n"
+"\t"STUB_ASM_CODE("787")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp3ATI))"\n"
+"\t"STUB_ASM_CODE("788")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("789")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("790")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFragmentShadersATI))"\n"
+"\t"STUB_ASM_CODE("791")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassTexCoordATI))"\n"
+"\t"STUB_ASM_CODE("792")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleMapATI))"\n"
+"\t"STUB_ASM_CODE("793")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n"
+"\t"STUB_ASM_CODE("794")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n"
+"\t"STUB_ASM_CODE("795")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameteri)"\n"
+".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n"
+"\t"STUB_ASM_CODE("796")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n"
+"\t"STUB_ASM_CODE("799")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n"
+"\t"STUB_ASM_CODE("801")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n"
+"\t"STUB_ASM_CODE("802")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("803")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n"
+"\t"STUB_ASM_CODE("804")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dvNV))"\n"
+"\t"STUB_ASM_CODE("805")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fNV))"\n"
+"\t"STUB_ASM_CODE("806")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fvNV))"\n"
+"\t"STUB_ASM_CODE("807")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartIndexNV))"\n"
+"\t"STUB_ASM_CODE("808")"\n"
+
+".globl "GLAPI_PREFIX_STR(PrimitiveRestartIndex)"\n"
+".set "GLAPI_PREFIX_STR(PrimitiveRestartIndex)", "GLAPI_PREFIX_STR(PrimitiveRestartIndexNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n"
+"\t"STUB_ASM_CODE("809")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparate))"\n"
+"\t"STUB_ASM_CODE("857")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n"
+"\t"STUB_ASM_CODE("858")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n"
+".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n"
+"\t"STUB_ASM_CODE("859")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n"
+".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n"
+"\t"STUB_ASM_CODE("860")"\n"
+
+".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n"
+".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n"
+"\t"STUB_ASM_CODE("861")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n"
+".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n"
+"\t"STUB_ASM_CODE("862")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n"
+".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n"
+"\t"STUB_ASM_CODE("863")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n"
+"\t"STUB_ASM_CODE("864")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n"
+"\t"STUB_ASM_CODE("865")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n"
+"\t"STUB_ASM_CODE("866")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n"
+"\t"STUB_ASM_CODE("867")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n"
+".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n"
+"\t"STUB_ASM_CODE("868")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n"
+".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n"
+"\t"STUB_ASM_CODE("869")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n"
+".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n"
+"\t"STUB_ASM_CODE("870")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n"
+"\t"STUB_ASM_CODE("871")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n"
+"\t"STUB_ASM_CODE("872")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n"
+".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n"
+"\t"STUB_ASM_CODE("873")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n"
+".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n"
+"\t"STUB_ASM_CODE("874")"\n"
+
+".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n"
+".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n"
+"\t"STUB_ASM_CODE("875")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n"
+"\t"STUB_ASM_CODE("878")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n"
+".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n"
+"\t"STUB_ASM_CODE("879")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n"
+".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n"
+"\t"STUB_ASM_CODE("880")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n"
+"\t"STUB_ASM_CODE("881")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n"
+"\t"STUB_ASM_CODE("882")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n"
+"\t"STUB_ASM_CODE("883")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n"
+"\t"STUB_ASM_CODE("884")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n"
+"\t"STUB_ASM_CODE("885")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n"
+"\t"STUB_ASM_CODE("886")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n"
+"\t"STUB_ASM_CODE("887")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n"
+"\t"STUB_ASM_CODE("888")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n"
+"\t"STUB_ASM_CODE("889")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n"
+"\t"STUB_ASM_CODE("890")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n"
+"\t"STUB_ASM_CODE("891")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n"
+"\t"STUB_ASM_CODE("892")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n"
+"\t"STUB_ASM_CODE("893")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n"
+"\t"STUB_ASM_CODE("894")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n"
+"\t"STUB_ASM_CODE("895")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n"
+"\t"STUB_ASM_CODE("896")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n"
+"\t"STUB_ASM_CODE("897")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n"
+"\t"STUB_ASM_CODE("898")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n"
+"\t"STUB_ASM_CODE("899")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n"
+"\t"STUB_ASM_CODE("900")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n"
+"\t"STUB_ASM_CODE("901")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n"
+"\t"STUB_ASM_CODE("902")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n"
+"\t"STUB_ASM_CODE("903")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n"
+"\t"STUB_ASM_CODE("904")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n"
+"\t"STUB_ASM_CODE("905")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n"
+"\t"STUB_ASM_CODE("906")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n"
+"\t"STUB_ASM_CODE("907")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n"
+"\t"STUB_ASM_CODE("908")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n"
+"\t"STUB_ASM_CODE("909")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n"
+"\t"STUB_ASM_CODE("910")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n"
+"\t"STUB_ASM_CODE("911")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n"
+"\t"STUB_ASM_CODE("912")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("913")"\n"
+
+".globl "GLAPI_PREFIX_STR(ColorMaski)"\n"
+".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("914")"\n"
+
+".globl "GLAPI_PREFIX_STR(Disablei)"\n"
+".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("915")"\n"
+
+".globl "GLAPI_PREFIX_STR(Enablei)"\n"
+".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n"
+"\t"STUB_ASM_CODE("916")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n"
+".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n"
+"\t"STUB_ASM_CODE("917")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n"
+".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("918")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n"
+".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n"
+"\t"STUB_ASM_CODE("919")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n"
+"\t"STUB_ASM_CODE("920")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n"
+"\t"STUB_ASM_CODE("921")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n"
+".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n"
+"\t"STUB_ASM_CODE("922")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n"
+"\t"STUB_ASM_CODE("923")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n"
+".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n"
+"\t"STUB_ASM_CODE("924")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n"
+".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n"
+"\t"STUB_ASM_CODE("925")"\n"
+
+".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n"
+".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n"
+"\t"STUB_ASM_CODE("926")"\n"
+
+".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n"
+".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n"
+"\t"STUB_ASM_CODE("927")"\n"
+
+".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n"
+".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n"
+"\t"STUB_ASM_CODE("928")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n"
+".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n"
+"\t"STUB_ASM_CODE("929")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n"
+"\t"STUB_ASM_CODE("930")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n"
+".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n"
+"\t"STUB_ASM_CODE("931")"\n"
+
+".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n"
+".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n"
+"\t"STUB_ASM_CODE("932")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n"
+".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n"
+"\t"STUB_ASM_CODE("933")"\n"
+
+".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n"
+".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n"
+"\t"STUB_ASM_CODE("934")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n"
+".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n"
+"\t"STUB_ASM_CODE("937")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n"
+"\t"STUB_ASM_CODE("938")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n"
+"\t"STUB_ASM_CODE("939")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n"
+"\t"STUB_ASM_CODE("940")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n"
+"\t"STUB_ASM_CODE("941")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n"
+"\t"STUB_ASM_CODE("942")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n"
+"\t"STUB_ASM_CODE("943")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n"
+"\t"STUB_ASM_CODE("949")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n"
+"\t"STUB_ASM_CODE("950")"\n"
+
+);
+#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
+#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */
diff --git a/mesalib/src/mapi/glapi/glapi_nop.c b/mesalib/src/mapi/glapi/glapi_nop.c
index 9b0929715..365a6e1c8 100644
--- a/mesalib/src/mapi/glapi/glapi_nop.c
+++ b/mesalib/src/mapi/glapi/glapi_nop.c
@@ -41,12 +41,12 @@
#include "glapi/glapi_priv.h"
-void
+void _GLAPI_EXPORT
_glapi_noop_enable_warnings(unsigned char enable)
{
}
-void
+void _GLAPI_EXPORT
_glapi_set_warning_func(_glapi_proc func)
{
}
diff --git a/mesalib/src/mapi/glapi/glapitable.h b/mesalib/src/mapi/glapi/glapitable.h
index bc6f25f9d..e5110ecfc 100644
--- a/mesalib/src/mapi/glapi/glapitable.h
+++ b/mesalib/src/mapi/glapi/glapitable.h
@@ -1,937 +1,937 @@
-/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_TABLE_H_ )
-# define _GLAPI_TABLE_H_
-
-#ifndef GLAPIENTRYP
-# ifndef GLAPIENTRY
-# define GLAPIENTRY
-# endif
-
-# define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-
-struct _glapi_table
-{
- void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
- void (GLAPIENTRYP EndList)(void); /* 1 */
- void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
- void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
- void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
- GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
- void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
- void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
- void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
- void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
- void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
- void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
- void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
- void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
- void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
- void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
- void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
- void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
- void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
- void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
- void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
- void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
- void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
- void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
- void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
- void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
- void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
- void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
- void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
- void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
- void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
- void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
- void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
- void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
- void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
- void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
- void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
- void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
- void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
- void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
- void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
- void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
- void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
- void (GLAPIENTRYP End)(void); /* 43 */
- void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
- void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
- void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
- void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
- void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
- void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
- void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
- void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
- void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
- void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
- void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
- void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
- void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
- void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
- void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
- void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
- void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
- void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
- void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
- void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
- void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
- void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
- void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
- void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
- void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
- void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
- void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
- void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
- void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
- void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
- void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
- void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
- void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
- void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
- void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
- void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
- void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
- void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
- void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
- void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
- void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
- void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
- void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
- void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
- void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
- void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
- void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
- void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
- void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
- void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
- void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
- void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
- void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
- void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
- void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
- void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
- void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
- void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
- void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
- void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
- void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
- void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
- void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
- void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
- void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
- void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
- void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
- void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
- void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
- void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
- void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
- void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
- void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
- void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
- void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
- void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
- void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
- void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
- void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
- void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
- void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
- void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
- void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
- void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
- void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
- void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
- void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
- void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
- void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
- void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
- void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
- void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
- void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
- void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
- void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
- void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
- void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
- void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
- void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
- void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
- void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
- void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
- void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
- void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
- void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
- void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
- void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
- void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
- void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
- void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
- void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
- void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
- void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
- void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
- void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
- void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
- void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
- void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
- void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
- void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
- void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
- void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
- void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
- void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
- void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
- void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
- void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
- void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
- void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
- void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
- void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
- void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
- void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
- void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
- void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
- void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
- void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
- void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
- void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
- void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
- void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
- void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
- void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
- void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
- void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
- void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
- void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
- void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
- void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
- void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
- void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
- void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
- GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
- void (GLAPIENTRYP InitNames)(void); /* 197 */
- void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
- void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
- void (GLAPIENTRYP PopName)(void); /* 200 */
- void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
- void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
- void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
- void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
- void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
- void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
- void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
- void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
- void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
- void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
- void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
- void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
- void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
- void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
- void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
- void (GLAPIENTRYP Finish)(void); /* 216 */
- void (GLAPIENTRYP Flush)(void); /* 217 */
- void (GLAPIENTRYP PopAttrib)(void); /* 218 */
- void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
- void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
- void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
- void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
- void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
- void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
- void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
- void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
- void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
- void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
- void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
- void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
- void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
- void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
- void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
- void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
- void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
- void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
- void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
- void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
- void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
- void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
- void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
- void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
- void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
- void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
- void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
- void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
- void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
- void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
- void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
- void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
- void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
- void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
- void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
- void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
- void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
- void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
- void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
- void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
- void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
- void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
- GLenum (GLAPIENTRYP GetError)(void); /* 261 */
- void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
- void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
- void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
- void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
- void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
- void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
- void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
- void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
- void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
- void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
- void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
- void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
- void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
- const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
- void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
- void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
- void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
- void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
- void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
- void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
- void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
- void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
- void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
- void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
- GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
- GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
- void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
- void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
- void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
- void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
- void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
- void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
- void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
- void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
- void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
- void (GLAPIENTRYP PopMatrix)(void); /* 297 */
- void (GLAPIENTRYP PushMatrix)(void); /* 298 */
- void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
- void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
- void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
- void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
- void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
- void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
- void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
- void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
- void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
- void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
- void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
- void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
- void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
- void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
- void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
- void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
- void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
- void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
- void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
- void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
- void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
- void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
- void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
- GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
- void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
- void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
- void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
- void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
- void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
- void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
- void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
- GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
- void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
- void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
- void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
- void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
- void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
- void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
- void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
- void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
- void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
- void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
- void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
- void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
- void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
- void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
- void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
- void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
- void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
- void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
- void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
- void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
- void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
- void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
- void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
- void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
- void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
- void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
- void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
- void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
- void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
- void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
- void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
- void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
- void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
- void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
- void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
- void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
- void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
- void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
- void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
- void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
- void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
- void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
- void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
- void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */
- void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */
- void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */
- void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */
- void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
- void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
- void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */
- void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */
- void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */
- void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */
- void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */
- void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */
- void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
- void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
- void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */
- void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */
- void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */
- void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */
- void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
- void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */
- void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
- void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
- void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
- void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */
- void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
- void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */
- void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
- void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */
- void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
- void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
- void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
- void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */
- void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
- void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */
- void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */
- GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */
- GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */
- void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */
- void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */
- void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */
- void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */
- void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */
- void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */
- void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */
- void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */
- GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */
- GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */
- void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */
- void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */
- void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */
- void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */
- void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */
- void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */
- void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
- void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
- void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
- void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */
- void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */
- void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */
- void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */
- void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */
- const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */
- void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */
- void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */
- void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */
- void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */
- void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */
- void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */
- void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */
- void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */
- void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */
- void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */
- void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */
- void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */
- void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */
- void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */
- void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */
- void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */
- void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */
- void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */
- void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */
- void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */
- void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */
- void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */
- void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */
- void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */
- void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */
- void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */
- void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */
- void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */
- void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */
- void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */
- void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */
- void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */
- void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */
- void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */
- void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */
- void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */
- void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */
- void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */
- void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */
- void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */
- void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */
- void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */
- void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */
- void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */
- void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */
- void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */
- void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */
- void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */
- void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */
- void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */
- void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
- void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */
- void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */
- void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */
- void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */
- void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */
- void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */
- void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */
- void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */
- GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */
- GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */
- GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */
- void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */
- void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */
- void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */
- void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */
- void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */
- void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */
- void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */
- GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */
- void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */
- void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */
- void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */
- GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */
- void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */
- void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */
- void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */
- void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */
- void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */
- void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */
- void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */
- void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */
- void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */
- void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */
- void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */
- void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */
- void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */
- void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */
- void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */
- void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */
- void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */
- void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */
- void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */
- void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */
- void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
- void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
- void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
- void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */
- void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */
- void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */
- void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
- GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
- void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
- void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */
- void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */
- void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */
- void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */
- void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 578 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 579 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 580 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 581 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 582 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 583 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 584 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 585 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 586 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 587 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 588 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 589 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 590 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 592 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 593 */
- void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 594 */
- void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 595 */
- void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 596 */
- void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 597 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 598 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 599 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 600 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 601 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 602 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 603 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 604 */
- void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 605 */
- void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 606 */
- void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 607 */
- void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 608 */
- void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 609 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 610 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 611 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 612 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 613 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 614 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 615 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 616 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 617 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 618 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 619 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 620 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 621 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 622 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 625 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 626 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 627 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 628 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 629 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 630 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 631 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 632 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 633 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 634 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 635 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 636 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 637 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 638 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 639 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 640 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 641 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 642 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 643 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 644 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 645 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 646 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 647 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 648 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 649 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 650 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 651 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 652 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 653 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 654 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 655 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 656 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 657 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 658 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 659 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 660 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 661 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 662 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 663 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 664 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 665 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 666 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 667 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 668 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 669 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 670 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 671 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 672 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 673 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 674 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 675 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 676 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 677 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 678 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 679 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 680 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 681 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 682 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 683 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 684 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 685 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 686 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 687 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 688 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 689 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 690 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 691 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 692 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 693 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 694 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 695 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 696 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 697 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 698 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 699 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 700 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 701 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 702 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 703 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 704 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 705 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 706 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 707 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 708 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 709 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 710 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 711 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 712 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 713 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 714 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 715 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 716 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 717 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 718 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 719 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 720 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 721 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 722 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 723 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 724 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 725 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 726 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 727 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 728 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 729 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 730 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 731 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 732 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 733 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 734 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 735 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 736 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 737 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 738 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 739 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 740 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 741 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 742 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 743 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 744 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 745 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 746 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 747 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 748 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 749 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 750 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 751 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 752 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 753 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 754 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 755 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 756 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 757 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 758 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 759 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 760 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 761 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 762 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 763 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 764 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 765 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 766 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 767 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 768 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 769 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 770 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 771 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 772 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 773 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 774 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 775 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 776 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 777 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 778 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 779 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 780 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 781 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 782 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 783 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 784 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 785 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 786 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 787 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 788 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 789 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 790 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 791 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 792 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 793 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 794 */
- void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 795 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 796 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 797 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 798 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 799 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 800 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 801 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 802 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 803 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 804 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 805 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 806 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 807 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 808 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 809 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 810 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 812 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 813 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 814 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 815 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 816 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 817 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 818 */
- void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 819 */
- GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 820 */
- void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 821 */
- void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 822 */
- void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 823 */
- void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 824 */
- void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 825 */
- void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 826 */
- void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 827 */
- void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 828 */
- void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 829 */
- void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 830 */
- void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 831 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 832 */
- void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 833 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 834 */
- void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 835 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 836 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 837 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 838 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 839 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 840 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 841 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 842 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 843 */
- void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 844 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 845 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 846 */
- void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 847 */
- void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 848 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 849 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 850 */
- void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 851 */
- void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 852 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 853 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 854 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 855 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 856 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 857 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 858 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 859 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 860 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 861 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 862 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 863 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 864 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 865 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 866 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 867 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 868 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 869 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 870 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 871 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 872 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 873 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 874 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 875 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 876 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 877 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 878 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 879 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 880 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 881 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 882 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 883 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 884 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 885 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 888 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 889 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 890 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 891 */
-};
-
-#endif /* !defined( _GLAPI_TABLE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _GLAPI_TABLE_H_ )
+# define _GLAPI_TABLE_H_
+
+#ifndef GLAPIENTRYP
+# ifndef GLAPIENTRY
+# define GLAPIENTRY
+# endif
+
+# define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+
+struct _glapi_table
+{
+ void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
+ void (GLAPIENTRYP EndList)(void); /* 1 */
+ void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
+ void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
+ void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
+ GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
+ void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
+ void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
+ void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
+ void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
+ void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
+ void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
+ void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
+ void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
+ void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
+ void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
+ void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
+ void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
+ void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
+ void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
+ void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
+ void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
+ void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
+ void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
+ void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
+ void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
+ void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
+ void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
+ void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
+ void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
+ void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
+ void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
+ void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
+ void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
+ void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
+ void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
+ void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
+ void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
+ void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
+ void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
+ void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
+ void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
+ void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
+ void (GLAPIENTRYP End)(void); /* 43 */
+ void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
+ void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
+ void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
+ void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
+ void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
+ void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
+ void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
+ void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
+ void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
+ void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
+ void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
+ void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
+ void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
+ void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
+ void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
+ void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
+ void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
+ void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
+ void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
+ void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
+ void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
+ void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
+ void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
+ void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
+ void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
+ void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
+ void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
+ void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
+ void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
+ void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
+ void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
+ void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
+ void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
+ void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
+ void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
+ void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
+ void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
+ void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
+ void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
+ void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
+ void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
+ void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
+ void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
+ void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
+ void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
+ void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
+ void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
+ void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
+ void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
+ void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
+ void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
+ void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
+ void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
+ void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
+ void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
+ void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
+ void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
+ void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
+ void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
+ void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
+ void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
+ void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
+ void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
+ void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
+ void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
+ void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
+ void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
+ void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
+ void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
+ void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
+ void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
+ void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
+ void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
+ void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
+ void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
+ void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
+ void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
+ void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
+ void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
+ void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
+ void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
+ void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
+ void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
+ void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
+ void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
+ void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
+ void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
+ void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
+ void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
+ void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
+ void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
+ void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
+ void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
+ void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
+ void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
+ void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
+ void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
+ void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
+ void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
+ void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
+ void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
+ void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
+ void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
+ void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
+ void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
+ void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
+ void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
+ void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
+ void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
+ void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
+ void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
+ void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
+ void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
+ void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
+ void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
+ void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
+ void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
+ void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
+ void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
+ void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
+ void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
+ void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
+ void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
+ void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
+ void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
+ void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
+ void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
+ void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
+ void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
+ void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
+ void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
+ void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
+ void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
+ void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
+ void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
+ void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
+ void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
+ void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
+ void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
+ void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
+ void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
+ void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
+ void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
+ void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
+ void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
+ void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
+ void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
+ void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
+ void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
+ void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
+ void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
+ void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
+ GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
+ void (GLAPIENTRYP InitNames)(void); /* 197 */
+ void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
+ void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
+ void (GLAPIENTRYP PopName)(void); /* 200 */
+ void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
+ void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
+ void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
+ void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
+ void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
+ void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
+ void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
+ void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
+ void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
+ void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
+ void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
+ void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
+ void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
+ void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
+ void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
+ void (GLAPIENTRYP Finish)(void); /* 216 */
+ void (GLAPIENTRYP Flush)(void); /* 217 */
+ void (GLAPIENTRYP PopAttrib)(void); /* 218 */
+ void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
+ void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
+ void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
+ void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
+ void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
+ void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
+ void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
+ void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
+ void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
+ void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
+ void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
+ void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
+ void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
+ void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
+ void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
+ void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
+ void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
+ void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
+ void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
+ void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
+ void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
+ void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
+ void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
+ void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
+ void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
+ void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
+ void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
+ void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
+ void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
+ void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
+ void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
+ void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
+ void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
+ void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
+ void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
+ void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
+ void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
+ void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
+ void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
+ void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
+ void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
+ void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
+ GLenum (GLAPIENTRYP GetError)(void); /* 261 */
+ void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
+ void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
+ void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
+ void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
+ void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
+ void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
+ void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
+ void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
+ void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
+ void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
+ void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
+ void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
+ void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
+ const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
+ void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
+ void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
+ void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
+ void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
+ void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
+ void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
+ void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
+ void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
+ void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
+ void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
+ GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
+ GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
+ void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
+ void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
+ void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
+ void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
+ void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
+ void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
+ void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
+ void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
+ void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
+ void (GLAPIENTRYP PopMatrix)(void); /* 297 */
+ void (GLAPIENTRYP PushMatrix)(void); /* 298 */
+ void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
+ void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
+ void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
+ void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
+ void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
+ void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
+ void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
+ void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
+ void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
+ void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
+ void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
+ void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
+ void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
+ void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
+ void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
+ void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
+ void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
+ void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
+ void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
+ void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
+ void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
+ void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
+ void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
+ GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
+ void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
+ void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
+ void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
+ void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
+ void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
+ void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
+ void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
+ GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
+ void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
+ void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
+ void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
+ void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
+ void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
+ void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
+ void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
+ void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
+ void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
+ void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
+ void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
+ void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
+ void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
+ void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
+ void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
+ void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
+ void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
+ void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
+ void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
+ void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
+ void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
+ void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
+ void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
+ void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
+ void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
+ void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
+ void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
+ void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
+ void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
+ void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
+ void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
+ void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
+ void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
+ void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
+ void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
+ void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
+ void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
+ void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
+ void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
+ void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
+ void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
+ void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
+ void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
+ void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */
+ void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */
+ void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */
+ void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */
+ void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
+ void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
+ void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */
+ void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */
+ void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */
+ void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */
+ void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */
+ void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */
+ void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
+ void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
+ void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */
+ void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */
+ void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */
+ void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */
+ void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
+ void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */
+ void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
+ void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
+ void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
+ void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */
+ void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
+ void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */
+ void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
+ void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */
+ void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
+ void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
+ void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
+ void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */
+ void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
+ void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */
+ void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */
+ GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */
+ GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */
+ void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */
+ void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */
+ void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */
+ void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */
+ void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */
+ void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */
+ void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */
+ void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */
+ GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */
+ GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */
+ void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */
+ void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */
+ void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */
+ void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */
+ void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */
+ void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */
+ void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
+ void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
+ void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
+ void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */
+ void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */
+ void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */
+ void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */
+ void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */
+ const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */
+ void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */
+ void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */
+ void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */
+ void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */
+ void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */
+ void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */
+ void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */
+ void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */
+ void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */
+ void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */
+ void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */
+ void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */
+ void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */
+ void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */
+ void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */
+ void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */
+ void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */
+ void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */
+ void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */
+ void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */
+ void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */
+ void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */
+ void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */
+ void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */
+ void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */
+ void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */
+ void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */
+ void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */
+ void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */
+ void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */
+ void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */
+ void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */
+ void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */
+ void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */
+ void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */
+ void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */
+ void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */
+ void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */
+ void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */
+ void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */
+ void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */
+ void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */
+ void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */
+ void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */
+ void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */
+ void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */
+ void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */
+ void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */
+ void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */
+ void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */
+ void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */
+ void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */
+ void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */
+ void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */
+ void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */
+ void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */
+ void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */
+ void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */
+ void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */
+ void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */
+ void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */
+ void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */
+ void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */
+ void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */
+ void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */
+ void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */
+ void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */
+ void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */
+ void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */
+ void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */
+ void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */
+ void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */
+ void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */
+ void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
+ void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */
+ void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */
+ void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */
+ void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */
+ void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */
+ void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */
+ void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */
+ void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */
+ GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */
+ GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */
+ GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */
+ void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */
+ void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */
+ void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */
+ void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */
+ void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */
+ void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */
+ void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */
+ GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */
+ void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */
+ void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */
+ GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */
+ GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */
+ void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */
+ void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */
+ void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */
+ void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */
+ GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */
+ void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */
+ void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */
+ void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */
+ void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */
+ GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */
+ void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */
+ void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */
+ void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */
+ void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */
+ void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */
+ void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */
+ void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */
+ void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */
+ void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */
+ void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */
+ void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */
+ void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */
+ void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */
+ void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */
+ void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */
+ void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */
+ void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */
+ void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */
+ void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */
+ void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */
+ void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
+ void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
+ void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
+ void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */
+ void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */
+ void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */
+ void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
+ GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
+ void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */
+ void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */
+ void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */
+ void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 578 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 579 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 580 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 581 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 582 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 583 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 584 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 585 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 586 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 587 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 588 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 589 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 590 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 592 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 593 */
+ void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 594 */
+ void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 595 */
+ void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 596 */
+ void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 597 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 598 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 599 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 600 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 601 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 602 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 603 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 604 */
+ void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 605 */
+ void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 606 */
+ void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 607 */
+ void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 608 */
+ void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 609 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 610 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 611 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 612 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 613 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 614 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 615 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 616 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 617 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 618 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 619 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 620 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 621 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 622 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 625 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 626 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 627 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 628 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 629 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 630 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 631 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 632 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 633 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 634 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 635 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 636 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 637 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 638 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 639 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 640 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 641 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 642 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 643 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 644 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 645 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 646 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 647 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 648 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 649 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 650 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 651 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 652 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 653 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 654 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 655 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 656 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 657 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 658 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 659 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 660 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 661 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 662 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 663 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 664 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 665 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 666 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 667 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 668 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 669 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 670 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 671 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 672 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 673 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 674 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 675 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 676 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 677 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 678 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 679 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 680 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 681 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 682 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 683 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 684 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 685 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 686 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 687 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 688 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 689 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 690 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 691 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 692 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 693 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 694 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 695 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 696 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 697 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 698 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 699 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 700 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 701 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 702 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 703 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 704 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 705 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 706 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 707 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 708 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 709 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 710 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 711 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 712 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 713 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 714 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 715 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 716 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 717 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 718 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 719 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 720 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 721 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 722 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 723 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 724 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 725 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 726 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 727 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 728 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 729 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 730 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 731 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 732 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 733 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 734 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 735 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 736 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 737 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 738 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 739 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 740 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 741 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 742 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 743 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 744 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 745 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 746 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 747 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 748 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 749 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 750 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 751 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 752 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 753 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 754 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 755 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 756 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 757 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 758 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 759 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 760 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 761 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 762 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 763 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 764 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 765 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 766 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 767 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 768 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 769 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 770 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 771 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 772 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 773 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 774 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 775 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 776 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 777 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 778 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 779 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 780 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 781 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 782 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 783 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 784 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 785 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 786 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 787 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 788 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 789 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 790 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 791 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 792 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 793 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 794 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 795 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 796 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 797 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 798 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 799 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 800 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 801 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 802 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 803 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 804 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 805 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 806 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 807 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 808 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 809 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 810 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 812 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 813 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 814 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 815 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 816 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 817 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 818 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 819 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 820 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 821 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 822 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 823 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 824 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 825 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 826 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 827 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 828 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 829 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 830 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 831 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 832 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 833 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 834 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 835 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 836 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 837 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 838 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 839 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 840 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 841 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 842 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 843 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 844 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 845 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 846 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 847 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 848 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 849 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 850 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 851 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 852 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 853 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 854 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 855 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 856 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 857 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 858 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 859 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 860 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 861 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 862 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 863 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 864 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 865 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 866 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 867 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 868 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 869 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 870 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 871 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 872 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 873 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 874 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 875 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 876 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 877 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 878 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 879 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 880 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 881 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 882 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 883 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 884 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 885 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 888 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 889 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 890 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 891 */
+};
+
+#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h
index 893bd2003..5f6b91f2c 100644
--- a/mesalib/src/mapi/glapi/glapitemp.h
+++ b/mesalib/src/mapi/glapi/glapitemp.h
@@ -1,7872 +1,7872 @@
-/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
-# define HIDDEN __attribute__((visibility("hidden")))
-# else
-# define HIDDEN
-# endif
-
-/*
- * This file is a template which generates the OpenGL API entry point
- * functions. It should be included by a .c file which first defines
- * the following macros:
- * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
- * KEYWORD2 - usually nothing, but might be __stdcall on Win32
- * NAME(n) - builds the final function name (usually add "gl" prefix)
- * DISPATCH(func, args, msg) - code to do dispatch of named function.
- * msg is a printf-style debug message.
- * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
- *
- * Here is an example which generates the usual OpenGL functions:
- * #define KEYWORD1
- * #define KEYWORD2
- * #define NAME(func) gl##func
- * #define DISPATCH(func, args, msg) \
- * struct _glapi_table *dispatch = CurrentDispatch; \
- * (*dispatch->func) args
- * #define RETURN DISPATCH(func, args, msg) \
- * struct _glapi_table *dispatch = CurrentDispatch; \
- * return (*dispatch->func) args
- *
- */
-
-
-#if defined( NAME )
-#ifndef KEYWORD1
-#define KEYWORD1
-#endif
-
-#ifndef KEYWORD1_ALT
-#define KEYWORD1_ALT HIDDEN
-#endif
-
-#ifndef KEYWORD2
-#define KEYWORD2
-#endif
-
-#ifndef DISPATCH
-#error DISPATCH must be defined
-#endif
-
-#ifndef RETURN_DISPATCH
-#error RETURN_DISPATCH must be defined
-#endif
-
-
-#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
-
-KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
-{
- DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndList)(void)
-{
- DISPATCH(EndList, (), (F, "glEndList();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
-{
- DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists)
-{
- DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
-{
- DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
-{
- RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
-{
- DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
-{
- DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
-{
- DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
-{
- DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
-{
- DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
-{
- DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
-{
- DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
-{
- DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
-{
- DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
-{
- DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
-{
- DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
-{
- DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
-{
- DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
-{
- DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
-{
- DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
-{
- DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
-{
- DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
-{
- DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
-{
- DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
-{
- DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
-{
- DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
-{
- DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
-{
- DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
-{
- DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
-{
- DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
-{
- DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
-{
- DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
-{
- DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
-{
- DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
-{
- DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
-{
- DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
-{
- DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
-}
-
-KEYWORD1 void KEYWORD2 NAME(End)(void)
-{
- DISPATCH(End, (), (F, "glEnd();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
-{
- DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
-{
- DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
-{
- DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
-{
- DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
-{
- DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
-{
- DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
-{
- DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
-{
- DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
-{
- DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
-{
- DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
-{
- DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
-{
- DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
-{
- DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
-{
- DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
-{
- DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
-{
- DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
-{
- DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
-{
- DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
-{
- DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
-{
- DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
-{
- DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
-{
- DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
-{
- DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
-{
- DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
-{
- DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
-{
- DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
-{
- DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
-{
- DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
-{
- DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
-{
- DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
-{
- DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
-{
- DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
-{
- DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
-{
- DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
-{
- DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
-{
- DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
-{
- DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
-{
- DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
-{
- DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
-{
- DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
-{
- DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
-{
- DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
-{
- DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
-{
- DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
-{
- DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
-{
- DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
-{
- DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
-{
- DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
-{
- DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
-{
- DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
-{
- DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
-{
- DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
-{
- DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
-{
- DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
-{
- DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
-{
- DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
-{
- DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
-{
- DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
-{
- DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
-{
- DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
-{
- DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
-{
- DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
-{
- DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
-{
- DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
-{
- DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
-{
- DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
-{
- DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
-{
- DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
-{
- DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
-{
- DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
-{
- DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
-{
- DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
-{
- DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
-{
- DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
-{
- DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
-{
- DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
-{
- DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
-{
- DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
-{
- DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
-{
- DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
-{
- DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
-{
- DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
-{
- DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
-{
- DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
-{
- DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
-{
- DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
-{
- DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
-{
- DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
-{
- DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
-{
- DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
-{
- DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
-{
- DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
-{
- DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params)
-{
- DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
-{
- DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
-{
- DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
-{
- DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
-{
- DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
-{
- DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
-{
- DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
-{
- DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
-{
- DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
-{
- DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
-{
- DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
-{
- DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
-{
- DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
-{
- DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
-{
- DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
-{
- DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
-{
- DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
-{
- DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
-{
- DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
-{
- DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
-{
- DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
-{
- DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
-{
- DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
-{
- DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
-{
- DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
-{
- DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
-{
- RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
-{
- DISPATCH(InitNames, (), (F, "glInitNames();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
-{
- DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
-{
- DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopName)(void)
-{
- DISPATCH(PopName, (), (F, "glPopName();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
-{
- DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
-{
- DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
-{
- DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
-{
- DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
-{
- DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
-{
- DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
-{
- DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-{
- DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
-{
- DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
-}
-
-KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
-{
- DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
-{
- DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
-{
- DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
-{
- DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Finish)(void)
-{
- DISPATCH(Finish, (), (F, "glFinish();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Flush)(void)
-{
- DISPATCH(Flush, (), (F, "glFlush();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
-{
- DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
-{
- DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
-{
- DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
-{
- DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
-{
- DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
-{
- DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
-{
- DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
-{
- DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
-{
- DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
-{
- DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
-{
- DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
-{
- DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
-{
- DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
-{
- DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
-{
- DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
-{
- DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
-{
- DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
-{
- DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
-{
- DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
-{
- DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
-{
- DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
-{
- DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
-{
- DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
-{
- DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
-{
- DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
-{
- DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
-{
- DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
-{
- DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
-{
- DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
-{
- DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
-{
- DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
-{
- DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
-{
- DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
-{
- DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
-{
- DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
-{
- DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
-{
- DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
-{
- DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
-{
- DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
-{
- DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
-{
- DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
-{
- DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
-{
- RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
-{
- DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
-{
- DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params)
-{
- DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
-{
- DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
-{
- DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
-{
- DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params)
-{
- DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
-{
- DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
-{
- DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
-{
- DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
-{
- DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
-}
-
-KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
-{
- RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
-{
- DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
-{
- RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
-{
- RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
-{
- DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
-{
- DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
-{
- DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
-{
- DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
-{
- DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
-{
- DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
-{
- DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
-{
- DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
-{
- DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
-{
- DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
-{
- DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
-{
- DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
-{
- DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
-{
- DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
-{
- DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
-{
- DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
-{
- DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
-{
- DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
-{
- DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
-{
- DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
-{
- DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
-{
- RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
-{
- DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
-{
- DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
-{
- RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
-{
- DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
-{
- DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
-{
- DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
-{
- DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
-{
- DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
-{
- DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
-{
- DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
-{
- DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
-{
- DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
-{
- DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
-{
- DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
-{
- DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
-{
- DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
-{
- DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
-{
- DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
-{
- DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
-{
- DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
-{
- DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
-{
- DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
-{
- DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
-{
- DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
-{
- DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
-{
- DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
-{
- DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
-{
- DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
-{
- DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
-{
- DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
-{
- DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
-{
- DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
-{
- DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
-{
- DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
-{
- DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
-{
- DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
-{
- DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
-{
- DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
-{
- DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
-{
- DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
-{
- DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
-{
- DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
-{
- DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
-{
- DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
-{
- DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
-{
- DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
-{
- DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
-{
- DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
-{
- DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
-{
- DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
-{
- DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
-{
- DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
-{
- RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
-{
- RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
-{
- DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
-{
- DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
-{
- DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
-{
- DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
-{
- DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
-{
- DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
-{
- DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
-{
- DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
-{
- RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
-{
- RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
-{
- DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
-{
- DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
-{
- DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
-{
- DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
-{
- DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
-{
- DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
-{
- DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
-{
- DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
-{
- DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
-}
-
-KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
-{
- RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
-{
- DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
-{
- DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
-{
- DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
-{
- DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
-{
- DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
-{
- DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
-{
- DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
-{
- DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
-{
- DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
-{
- DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
-{
- DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
-{
- DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
-{
- DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
-{
- DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img)
-{
- DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img)
-{
- DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
-{
- DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
-{
- DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
-{
- DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
-{
- DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
-{
- DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
-{
- DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
-{
- DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
-{
- DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
-{
- DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
-{
- DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
-{
- DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
-{
- DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
-{
- DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
-{
- DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
-{
- DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
-{
- DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
-{
- DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
-{
- DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
-{
- DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
-{
- DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
-{
- DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
-{
- DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
-{
- DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
-{
- DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
-{
- DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
-{
- DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
-{
- DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
-{
- DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
-{
- DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
-{
- DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
-{
- DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
-{
- DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
-{
- DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
-{
- DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
-{
- DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
-{
- DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
-{
- DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
-{
- DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
-{
- DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
-{
- DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
-{
- RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
-{
- RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
-}
-
-KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
-{
- RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access));
-}
-
-KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
-{
- RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
-{
- RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
-{
- RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
-{
- DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
-{
- DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
-{
- DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
-{
- DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
-{
- DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
-{
- DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
-{
- DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params)
-{
- DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
-{
- RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
-{
- RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
-{
- DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
-{
- DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
-{
- DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
-}
-
-KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
-{
- RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n"));
-}
-
-KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
-{
- RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
-{
- DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
-{
- DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
-{
- DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
-{
- DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
-{
- RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
-{
- DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params)
-{
- DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
-{
- DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
-{
- DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
-{
- RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
-{
- DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
-{
- DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
-{
- DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
-{
- DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
-{
- DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
-{
- DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
-{
- DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
-{
- DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
-{
- DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
-{
- DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
-{
- DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
-{
- DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
-{
- DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
-{
- DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
-{
- DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
-{
- DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
-{
- DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
-{
- DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
-{
- DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
-{
- DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
-{
- DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
-{
- DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
-{
- DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
-{
- RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
-{
- DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
-{
- DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
-{
- DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
-{
- DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
-{
- DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
-{
- DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
-{
- DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
-{
- DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
-{
- DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
-{
- DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
-}
-
-KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
-{
- RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
-{
- DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
-{
- DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
-{
- DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
-{
- DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
-}
-
-KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
-{
- RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
-{
- DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
-{
- DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
-{
- RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
-{
- DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
-{
- DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex)
-{
- DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
-{
- DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode)
-{
- DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
-{
- DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
-{
- DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
-{
- DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id)
-{
- DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
-{
- DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
-{
- RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
-{
- DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
-{
- DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
-{
- DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
-{
- DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
-{
- DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
-{
- DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length)
-{
- DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
-{
- DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params)
-{
- DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params)
-{
- DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param)
-{
- DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param)
-{
- DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params)
-{
- DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert)
-{
- DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern)
-{
- DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer)
-{
- DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
-{
- DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
-{
- DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
-{
- DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
-{
- DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
-{
- DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
-{
- DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
-{
- DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
-{
- DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
-{
- DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
-{
- DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
-{
- DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue)
-{
- DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
-{
- DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
-{
- DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
-{
- DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
-{
- DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
-{
- DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
-{
- DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
-{
- DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
-{
- DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
-{
- DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
-{
- DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
-{
- DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
-{
- DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
-{
- DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
-{
- DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
-{
- DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
-{
- DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
-{
- DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
-{
- DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
-{
- DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
-{
- DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
-{
- DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
-{
- DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
-{
- DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
-{
- DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
-{
- DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
-{
- DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
-{
- DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
-{
- DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
-{
- DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
-{
- DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode)
-{
- DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
-{
- DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer)
-{
- DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
-{
- DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
-{
- DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
-{
- DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
-{
- DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
-{
- DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
-{
- DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
-{
- DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
-{
- DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
-{
- DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
-{
- DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
-{
- DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
-{
- DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
-{
- DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
-{
- DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
-{
- DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
-{
- DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
-{
- DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
-{
- DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
-{
- DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
-{
- DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
-{
- DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
-{
- DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
-{
- DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
-{
- DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
-{
- DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
-{
- DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
-{
- DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
-{
- DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
-{
- DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
-{
- DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
-{
- DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
-{
- DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
-{
- DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
-{
- DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
-{
- DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
-{
- DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
-{
- DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
-{
- DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
-{
- DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
-{
- DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
-{
- DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
-{
- DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
-{
- DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
-{
- DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
-{
- DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
-{
- DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
-{
- DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
-{
- DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
-{
- DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
-{
- DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
-{
- DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
-{
- DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
-{
- DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences)
-{
- DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence)
-{
- DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences)
-{
- DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params)
-{
- DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
-}
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence);
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence)
-{
- RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition)
-{
- DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
-}
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence);
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence)
-{
- RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
-{
- RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
-{
- DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
-{
- DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
-{
- DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
-{
- DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
-{
- DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
-{
- DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
-{
- DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
-{
- DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params)
-{
- DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params)
-{
- DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
-{
- DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
-{
- DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
-{
- DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
-{
- RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
-{
- RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
-{
- DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
-{
- DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
-{
- DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
-{
- DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
-{
- DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
-{
- DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
-{
- DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
-{
- DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
-{
- DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
-{
- DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
-{
- DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
-{
- DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
-{
- DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
-{
- DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
-{
- DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
-{
- DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
-{
- DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
-{
- DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
-{
- DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
-{
- RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
-{
- DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
-{
- DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value)
-{
- DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
-{
- DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
-{
- DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
-{
- DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
-{
- DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face)
-{
- DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array)
-{
- DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
-{
- DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays)
-{
- DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays)
-{
- DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
-{
- RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
-}
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array);
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array)
-{
- RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
-{
- DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
-{
- DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
-{
- DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
-{
- DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
-{
- DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
-{
- DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
-{
- DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax)
-{
- DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
-{
- DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA)
-{
- DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
-{
- DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
-{
- DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
-{
- DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
-{
- DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
-{
- RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
-{
- RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers)
-{
- DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
-{
- DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers)
-{
- DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
-{
- DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
-{
- DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
-{
- DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
-{
- DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
-{
- DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
-{
- DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
-{
- DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
-{
- DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
-{
- DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
-{
- RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
-{
- RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
-{
- RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
-{
- RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-{
- DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-{
- DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param)
-{
- DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size)
-{
- DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
-{
- DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
-{
- DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
-{
- DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
-{
- DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
-{
- DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
-{
- DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
-{
- DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
-{
- DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
-{
- DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
-{
- DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
-{
- DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
-{
- DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
-{
- DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
-{
- DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
-{
- DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
-{
- DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
-{
- DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
-{
- DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
-{
- DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
-{
- DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
-{
- DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
-{
- DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
-{
- DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
-{
- DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
-{
- DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
-{
- DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
-{
- DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
-{
- DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
-{
- RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
-{
- RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
-{
- DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
-{
- DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
-{
- DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
-{
- DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
-{
- DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
-{
- DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
-{
- DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
-{
- DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
-{
- DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
-{
- DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
-{
- DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode)
-{
- DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
-{
- DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
-{
- DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
-{
- DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void)
-{
- DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void)
-{
- DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
-{
- DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
-{
- DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
-{
- DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
-{
- DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer)
-{
- DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
-{
- DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
-{
- DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
-{
- RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
-{
- DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
-{
- DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
-{
- DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
-{
- DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
-{
- DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params)
-{
- DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params)
-{
- DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset)
-{
- DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset)
-{
- DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
-}
-
-
-#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
-
-/* these entry points might require different protocols */
-#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
-
-KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
-{
- RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
-{
- DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
-{
- DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
-{
- RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
-{
- DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
-{
- DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
-{
- DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
-{
- DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-
-#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
-
-
-#endif /* defined( NAME ) */
-
-/*
- * This is how a dispatch table can be initialized with all the functions
- * we generated above.
- */
-#ifdef DISPATCH_TABLE_NAME
-
-#ifndef TABLE_ENTRY
-#error TABLE_ENTRY must be defined
-#endif
-
-#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
-#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
-#endif
-
-_glapi_proc DISPATCH_TABLE_NAME[] = {
- TABLE_ENTRY(NewList),
- TABLE_ENTRY(EndList),
- TABLE_ENTRY(CallList),
- TABLE_ENTRY(CallLists),
- TABLE_ENTRY(DeleteLists),
- TABLE_ENTRY(GenLists),
- TABLE_ENTRY(ListBase),
- TABLE_ENTRY(Begin),
- TABLE_ENTRY(Bitmap),
- TABLE_ENTRY(Color3b),
- TABLE_ENTRY(Color3bv),
- TABLE_ENTRY(Color3d),
- TABLE_ENTRY(Color3dv),
- TABLE_ENTRY(Color3f),
- TABLE_ENTRY(Color3fv),
- TABLE_ENTRY(Color3i),
- TABLE_ENTRY(Color3iv),
- TABLE_ENTRY(Color3s),
- TABLE_ENTRY(Color3sv),
- TABLE_ENTRY(Color3ub),
- TABLE_ENTRY(Color3ubv),
- TABLE_ENTRY(Color3ui),
- TABLE_ENTRY(Color3uiv),
- TABLE_ENTRY(Color3us),
- TABLE_ENTRY(Color3usv),
- TABLE_ENTRY(Color4b),
- TABLE_ENTRY(Color4bv),
- TABLE_ENTRY(Color4d),
- TABLE_ENTRY(Color4dv),
- TABLE_ENTRY(Color4f),
- TABLE_ENTRY(Color4fv),
- TABLE_ENTRY(Color4i),
- TABLE_ENTRY(Color4iv),
- TABLE_ENTRY(Color4s),
- TABLE_ENTRY(Color4sv),
- TABLE_ENTRY(Color4ub),
- TABLE_ENTRY(Color4ubv),
- TABLE_ENTRY(Color4ui),
- TABLE_ENTRY(Color4uiv),
- TABLE_ENTRY(Color4us),
- TABLE_ENTRY(Color4usv),
- TABLE_ENTRY(EdgeFlag),
- TABLE_ENTRY(EdgeFlagv),
- TABLE_ENTRY(End),
- TABLE_ENTRY(Indexd),
- TABLE_ENTRY(Indexdv),
- TABLE_ENTRY(Indexf),
- TABLE_ENTRY(Indexfv),
- TABLE_ENTRY(Indexi),
- TABLE_ENTRY(Indexiv),
- TABLE_ENTRY(Indexs),
- TABLE_ENTRY(Indexsv),
- TABLE_ENTRY(Normal3b),
- TABLE_ENTRY(Normal3bv),
- TABLE_ENTRY(Normal3d),
- TABLE_ENTRY(Normal3dv),
- TABLE_ENTRY(Normal3f),
- TABLE_ENTRY(Normal3fv),
- TABLE_ENTRY(Normal3i),
- TABLE_ENTRY(Normal3iv),
- TABLE_ENTRY(Normal3s),
- TABLE_ENTRY(Normal3sv),
- TABLE_ENTRY(RasterPos2d),
- TABLE_ENTRY(RasterPos2dv),
- TABLE_ENTRY(RasterPos2f),
- TABLE_ENTRY(RasterPos2fv),
- TABLE_ENTRY(RasterPos2i),
- TABLE_ENTRY(RasterPos2iv),
- TABLE_ENTRY(RasterPos2s),
- TABLE_ENTRY(RasterPos2sv),
- TABLE_ENTRY(RasterPos3d),
- TABLE_ENTRY(RasterPos3dv),
- TABLE_ENTRY(RasterPos3f),
- TABLE_ENTRY(RasterPos3fv),
- TABLE_ENTRY(RasterPos3i),
- TABLE_ENTRY(RasterPos3iv),
- TABLE_ENTRY(RasterPos3s),
- TABLE_ENTRY(RasterPos3sv),
- TABLE_ENTRY(RasterPos4d),
- TABLE_ENTRY(RasterPos4dv),
- TABLE_ENTRY(RasterPos4f),
- TABLE_ENTRY(RasterPos4fv),
- TABLE_ENTRY(RasterPos4i),
- TABLE_ENTRY(RasterPos4iv),
- TABLE_ENTRY(RasterPos4s),
- TABLE_ENTRY(RasterPos4sv),
- TABLE_ENTRY(Rectd),
- TABLE_ENTRY(Rectdv),
- TABLE_ENTRY(Rectf),
- TABLE_ENTRY(Rectfv),
- TABLE_ENTRY(Recti),
- TABLE_ENTRY(Rectiv),
- TABLE_ENTRY(Rects),
- TABLE_ENTRY(Rectsv),
- TABLE_ENTRY(TexCoord1d),
- TABLE_ENTRY(TexCoord1dv),
- TABLE_ENTRY(TexCoord1f),
- TABLE_ENTRY(TexCoord1fv),
- TABLE_ENTRY(TexCoord1i),
- TABLE_ENTRY(TexCoord1iv),
- TABLE_ENTRY(TexCoord1s),
- TABLE_ENTRY(TexCoord1sv),
- TABLE_ENTRY(TexCoord2d),
- TABLE_ENTRY(TexCoord2dv),
- TABLE_ENTRY(TexCoord2f),
- TABLE_ENTRY(TexCoord2fv),
- TABLE_ENTRY(TexCoord2i),
- TABLE_ENTRY(TexCoord2iv),
- TABLE_ENTRY(TexCoord2s),
- TABLE_ENTRY(TexCoord2sv),
- TABLE_ENTRY(TexCoord3d),
- TABLE_ENTRY(TexCoord3dv),
- TABLE_ENTRY(TexCoord3f),
- TABLE_ENTRY(TexCoord3fv),
- TABLE_ENTRY(TexCoord3i),
- TABLE_ENTRY(TexCoord3iv),
- TABLE_ENTRY(TexCoord3s),
- TABLE_ENTRY(TexCoord3sv),
- TABLE_ENTRY(TexCoord4d),
- TABLE_ENTRY(TexCoord4dv),
- TABLE_ENTRY(TexCoord4f),
- TABLE_ENTRY(TexCoord4fv),
- TABLE_ENTRY(TexCoord4i),
- TABLE_ENTRY(TexCoord4iv),
- TABLE_ENTRY(TexCoord4s),
- TABLE_ENTRY(TexCoord4sv),
- TABLE_ENTRY(Vertex2d),
- TABLE_ENTRY(Vertex2dv),
- TABLE_ENTRY(Vertex2f),
- TABLE_ENTRY(Vertex2fv),
- TABLE_ENTRY(Vertex2i),
- TABLE_ENTRY(Vertex2iv),
- TABLE_ENTRY(Vertex2s),
- TABLE_ENTRY(Vertex2sv),
- TABLE_ENTRY(Vertex3d),
- TABLE_ENTRY(Vertex3dv),
- TABLE_ENTRY(Vertex3f),
- TABLE_ENTRY(Vertex3fv),
- TABLE_ENTRY(Vertex3i),
- TABLE_ENTRY(Vertex3iv),
- TABLE_ENTRY(Vertex3s),
- TABLE_ENTRY(Vertex3sv),
- TABLE_ENTRY(Vertex4d),
- TABLE_ENTRY(Vertex4dv),
- TABLE_ENTRY(Vertex4f),
- TABLE_ENTRY(Vertex4fv),
- TABLE_ENTRY(Vertex4i),
- TABLE_ENTRY(Vertex4iv),
- TABLE_ENTRY(Vertex4s),
- TABLE_ENTRY(Vertex4sv),
- TABLE_ENTRY(ClipPlane),
- TABLE_ENTRY(ColorMaterial),
- TABLE_ENTRY(CullFace),
- TABLE_ENTRY(Fogf),
- TABLE_ENTRY(Fogfv),
- TABLE_ENTRY(Fogi),
- TABLE_ENTRY(Fogiv),
- TABLE_ENTRY(FrontFace),
- TABLE_ENTRY(Hint),
- TABLE_ENTRY(Lightf),
- TABLE_ENTRY(Lightfv),
- TABLE_ENTRY(Lighti),
- TABLE_ENTRY(Lightiv),
- TABLE_ENTRY(LightModelf),
- TABLE_ENTRY(LightModelfv),
- TABLE_ENTRY(LightModeli),
- TABLE_ENTRY(LightModeliv),
- TABLE_ENTRY(LineStipple),
- TABLE_ENTRY(LineWidth),
- TABLE_ENTRY(Materialf),
- TABLE_ENTRY(Materialfv),
- TABLE_ENTRY(Materiali),
- TABLE_ENTRY(Materialiv),
- TABLE_ENTRY(PointSize),
- TABLE_ENTRY(PolygonMode),
- TABLE_ENTRY(PolygonStipple),
- TABLE_ENTRY(Scissor),
- TABLE_ENTRY(ShadeModel),
- TABLE_ENTRY(TexParameterf),
- TABLE_ENTRY(TexParameterfv),
- TABLE_ENTRY(TexParameteri),
- TABLE_ENTRY(TexParameteriv),
- TABLE_ENTRY(TexImage1D),
- TABLE_ENTRY(TexImage2D),
- TABLE_ENTRY(TexEnvf),
- TABLE_ENTRY(TexEnvfv),
- TABLE_ENTRY(TexEnvi),
- TABLE_ENTRY(TexEnviv),
- TABLE_ENTRY(TexGend),
- TABLE_ENTRY(TexGendv),
- TABLE_ENTRY(TexGenf),
- TABLE_ENTRY(TexGenfv),
- TABLE_ENTRY(TexGeni),
- TABLE_ENTRY(TexGeniv),
- TABLE_ENTRY(FeedbackBuffer),
- TABLE_ENTRY(SelectBuffer),
- TABLE_ENTRY(RenderMode),
- TABLE_ENTRY(InitNames),
- TABLE_ENTRY(LoadName),
- TABLE_ENTRY(PassThrough),
- TABLE_ENTRY(PopName),
- TABLE_ENTRY(PushName),
- TABLE_ENTRY(DrawBuffer),
- TABLE_ENTRY(Clear),
- TABLE_ENTRY(ClearAccum),
- TABLE_ENTRY(ClearIndex),
- TABLE_ENTRY(ClearColor),
- TABLE_ENTRY(ClearStencil),
- TABLE_ENTRY(ClearDepth),
- TABLE_ENTRY(StencilMask),
- TABLE_ENTRY(ColorMask),
- TABLE_ENTRY(DepthMask),
- TABLE_ENTRY(IndexMask),
- TABLE_ENTRY(Accum),
- TABLE_ENTRY(Disable),
- TABLE_ENTRY(Enable),
- TABLE_ENTRY(Finish),
- TABLE_ENTRY(Flush),
- TABLE_ENTRY(PopAttrib),
- TABLE_ENTRY(PushAttrib),
- TABLE_ENTRY(Map1d),
- TABLE_ENTRY(Map1f),
- TABLE_ENTRY(Map2d),
- TABLE_ENTRY(Map2f),
- TABLE_ENTRY(MapGrid1d),
- TABLE_ENTRY(MapGrid1f),
- TABLE_ENTRY(MapGrid2d),
- TABLE_ENTRY(MapGrid2f),
- TABLE_ENTRY(EvalCoord1d),
- TABLE_ENTRY(EvalCoord1dv),
- TABLE_ENTRY(EvalCoord1f),
- TABLE_ENTRY(EvalCoord1fv),
- TABLE_ENTRY(EvalCoord2d),
- TABLE_ENTRY(EvalCoord2dv),
- TABLE_ENTRY(EvalCoord2f),
- TABLE_ENTRY(EvalCoord2fv),
- TABLE_ENTRY(EvalMesh1),
- TABLE_ENTRY(EvalPoint1),
- TABLE_ENTRY(EvalMesh2),
- TABLE_ENTRY(EvalPoint2),
- TABLE_ENTRY(AlphaFunc),
- TABLE_ENTRY(BlendFunc),
- TABLE_ENTRY(LogicOp),
- TABLE_ENTRY(StencilFunc),
- TABLE_ENTRY(StencilOp),
- TABLE_ENTRY(DepthFunc),
- TABLE_ENTRY(PixelZoom),
- TABLE_ENTRY(PixelTransferf),
- TABLE_ENTRY(PixelTransferi),
- TABLE_ENTRY(PixelStoref),
- TABLE_ENTRY(PixelStorei),
- TABLE_ENTRY(PixelMapfv),
- TABLE_ENTRY(PixelMapuiv),
- TABLE_ENTRY(PixelMapusv),
- TABLE_ENTRY(ReadBuffer),
- TABLE_ENTRY(CopyPixels),
- TABLE_ENTRY(ReadPixels),
- TABLE_ENTRY(DrawPixels),
- TABLE_ENTRY(GetBooleanv),
- TABLE_ENTRY(GetClipPlane),
- TABLE_ENTRY(GetDoublev),
- TABLE_ENTRY(GetError),
- TABLE_ENTRY(GetFloatv),
- TABLE_ENTRY(GetIntegerv),
- TABLE_ENTRY(GetLightfv),
- TABLE_ENTRY(GetLightiv),
- TABLE_ENTRY(GetMapdv),
- TABLE_ENTRY(GetMapfv),
- TABLE_ENTRY(GetMapiv),
- TABLE_ENTRY(GetMaterialfv),
- TABLE_ENTRY(GetMaterialiv),
- TABLE_ENTRY(GetPixelMapfv),
- TABLE_ENTRY(GetPixelMapuiv),
- TABLE_ENTRY(GetPixelMapusv),
- TABLE_ENTRY(GetPolygonStipple),
- TABLE_ENTRY(GetString),
- TABLE_ENTRY(GetTexEnvfv),
- TABLE_ENTRY(GetTexEnviv),
- TABLE_ENTRY(GetTexGendv),
- TABLE_ENTRY(GetTexGenfv),
- TABLE_ENTRY(GetTexGeniv),
- TABLE_ENTRY(GetTexImage),
- TABLE_ENTRY(GetTexParameterfv),
- TABLE_ENTRY(GetTexParameteriv),
- TABLE_ENTRY(GetTexLevelParameterfv),
- TABLE_ENTRY(GetTexLevelParameteriv),
- TABLE_ENTRY(IsEnabled),
- TABLE_ENTRY(IsList),
- TABLE_ENTRY(DepthRange),
- TABLE_ENTRY(Frustum),
- TABLE_ENTRY(LoadIdentity),
- TABLE_ENTRY(LoadMatrixf),
- TABLE_ENTRY(LoadMatrixd),
- TABLE_ENTRY(MatrixMode),
- TABLE_ENTRY(MultMatrixf),
- TABLE_ENTRY(MultMatrixd),
- TABLE_ENTRY(Ortho),
- TABLE_ENTRY(PopMatrix),
- TABLE_ENTRY(PushMatrix),
- TABLE_ENTRY(Rotated),
- TABLE_ENTRY(Rotatef),
- TABLE_ENTRY(Scaled),
- TABLE_ENTRY(Scalef),
- TABLE_ENTRY(Translated),
- TABLE_ENTRY(Translatef),
- TABLE_ENTRY(Viewport),
- TABLE_ENTRY(ArrayElement),
- TABLE_ENTRY(BindTexture),
- TABLE_ENTRY(ColorPointer),
- TABLE_ENTRY(DisableClientState),
- TABLE_ENTRY(DrawArrays),
- TABLE_ENTRY(DrawElements),
- TABLE_ENTRY(EdgeFlagPointer),
- TABLE_ENTRY(EnableClientState),
- TABLE_ENTRY(IndexPointer),
- TABLE_ENTRY(Indexub),
- TABLE_ENTRY(Indexubv),
- TABLE_ENTRY(InterleavedArrays),
- TABLE_ENTRY(NormalPointer),
- TABLE_ENTRY(PolygonOffset),
- TABLE_ENTRY(TexCoordPointer),
- TABLE_ENTRY(VertexPointer),
- TABLE_ENTRY(AreTexturesResident),
- TABLE_ENTRY(CopyTexImage1D),
- TABLE_ENTRY(CopyTexImage2D),
- TABLE_ENTRY(CopyTexSubImage1D),
- TABLE_ENTRY(CopyTexSubImage2D),
- TABLE_ENTRY(DeleteTextures),
- TABLE_ENTRY(GenTextures),
- TABLE_ENTRY(GetPointerv),
- TABLE_ENTRY(IsTexture),
- TABLE_ENTRY(PrioritizeTextures),
- TABLE_ENTRY(TexSubImage1D),
- TABLE_ENTRY(TexSubImage2D),
- TABLE_ENTRY(PopClientAttrib),
- TABLE_ENTRY(PushClientAttrib),
- TABLE_ENTRY(BlendColor),
- TABLE_ENTRY(BlendEquation),
- TABLE_ENTRY(DrawRangeElements),
- TABLE_ENTRY(ColorTable),
- TABLE_ENTRY(ColorTableParameterfv),
- TABLE_ENTRY(ColorTableParameteriv),
- TABLE_ENTRY(CopyColorTable),
- TABLE_ENTRY(GetColorTable),
- TABLE_ENTRY(GetColorTableParameterfv),
- TABLE_ENTRY(GetColorTableParameteriv),
- TABLE_ENTRY(ColorSubTable),
- TABLE_ENTRY(CopyColorSubTable),
- TABLE_ENTRY(ConvolutionFilter1D),
- TABLE_ENTRY(ConvolutionFilter2D),
- TABLE_ENTRY(ConvolutionParameterf),
- TABLE_ENTRY(ConvolutionParameterfv),
- TABLE_ENTRY(ConvolutionParameteri),
- TABLE_ENTRY(ConvolutionParameteriv),
- TABLE_ENTRY(CopyConvolutionFilter1D),
- TABLE_ENTRY(CopyConvolutionFilter2D),
- TABLE_ENTRY(GetConvolutionFilter),
- TABLE_ENTRY(GetConvolutionParameterfv),
- TABLE_ENTRY(GetConvolutionParameteriv),
- TABLE_ENTRY(GetSeparableFilter),
- TABLE_ENTRY(SeparableFilter2D),
- TABLE_ENTRY(GetHistogram),
- TABLE_ENTRY(GetHistogramParameterfv),
- TABLE_ENTRY(GetHistogramParameteriv),
- TABLE_ENTRY(GetMinmax),
- TABLE_ENTRY(GetMinmaxParameterfv),
- TABLE_ENTRY(GetMinmaxParameteriv),
- TABLE_ENTRY(Histogram),
- TABLE_ENTRY(Minmax),
- TABLE_ENTRY(ResetHistogram),
- TABLE_ENTRY(ResetMinmax),
- TABLE_ENTRY(TexImage3D),
- TABLE_ENTRY(TexSubImage3D),
- TABLE_ENTRY(CopyTexSubImage3D),
- TABLE_ENTRY(ActiveTextureARB),
- TABLE_ENTRY(ClientActiveTextureARB),
- TABLE_ENTRY(MultiTexCoord1dARB),
- TABLE_ENTRY(MultiTexCoord1dvARB),
- TABLE_ENTRY(MultiTexCoord1fARB),
- TABLE_ENTRY(MultiTexCoord1fvARB),
- TABLE_ENTRY(MultiTexCoord1iARB),
- TABLE_ENTRY(MultiTexCoord1ivARB),
- TABLE_ENTRY(MultiTexCoord1sARB),
- TABLE_ENTRY(MultiTexCoord1svARB),
- TABLE_ENTRY(MultiTexCoord2dARB),
- TABLE_ENTRY(MultiTexCoord2dvARB),
- TABLE_ENTRY(MultiTexCoord2fARB),
- TABLE_ENTRY(MultiTexCoord2fvARB),
- TABLE_ENTRY(MultiTexCoord2iARB),
- TABLE_ENTRY(MultiTexCoord2ivARB),
- TABLE_ENTRY(MultiTexCoord2sARB),
- TABLE_ENTRY(MultiTexCoord2svARB),
- TABLE_ENTRY(MultiTexCoord3dARB),
- TABLE_ENTRY(MultiTexCoord3dvARB),
- TABLE_ENTRY(MultiTexCoord3fARB),
- TABLE_ENTRY(MultiTexCoord3fvARB),
- TABLE_ENTRY(MultiTexCoord3iARB),
- TABLE_ENTRY(MultiTexCoord3ivARB),
- TABLE_ENTRY(MultiTexCoord3sARB),
- TABLE_ENTRY(MultiTexCoord3svARB),
- TABLE_ENTRY(MultiTexCoord4dARB),
- TABLE_ENTRY(MultiTexCoord4dvARB),
- TABLE_ENTRY(MultiTexCoord4fARB),
- TABLE_ENTRY(MultiTexCoord4fvARB),
- TABLE_ENTRY(MultiTexCoord4iARB),
- TABLE_ENTRY(MultiTexCoord4ivARB),
- TABLE_ENTRY(MultiTexCoord4sARB),
- TABLE_ENTRY(MultiTexCoord4svARB),
- TABLE_ENTRY(AttachShader),
- TABLE_ENTRY(CreateProgram),
- TABLE_ENTRY(CreateShader),
- TABLE_ENTRY(DeleteProgram),
- TABLE_ENTRY(DeleteShader),
- TABLE_ENTRY(DetachShader),
- TABLE_ENTRY(GetAttachedShaders),
- TABLE_ENTRY(GetProgramInfoLog),
- TABLE_ENTRY(GetProgramiv),
- TABLE_ENTRY(GetShaderInfoLog),
- TABLE_ENTRY(GetShaderiv),
- TABLE_ENTRY(IsProgram),
- TABLE_ENTRY(IsShader),
- TABLE_ENTRY(StencilFuncSeparate),
- TABLE_ENTRY(StencilMaskSeparate),
- TABLE_ENTRY(StencilOpSeparate),
- TABLE_ENTRY(UniformMatrix2x3fv),
- TABLE_ENTRY(UniformMatrix2x4fv),
- TABLE_ENTRY(UniformMatrix3x2fv),
- TABLE_ENTRY(UniformMatrix3x4fv),
- TABLE_ENTRY(UniformMatrix4x2fv),
- TABLE_ENTRY(UniformMatrix4x3fv),
- TABLE_ENTRY(ClampColor),
- TABLE_ENTRY(ClearBufferfi),
- TABLE_ENTRY(ClearBufferfv),
- TABLE_ENTRY(ClearBufferiv),
- TABLE_ENTRY(ClearBufferuiv),
- TABLE_ENTRY(GetStringi),
- TABLE_ENTRY(TexBuffer),
- TABLE_ENTRY(FramebufferTexture),
- TABLE_ENTRY(GetBufferParameteri64v),
- TABLE_ENTRY(GetInteger64i_v),
- TABLE_ENTRY(VertexAttribDivisor),
- TABLE_ENTRY(LoadTransposeMatrixdARB),
- TABLE_ENTRY(LoadTransposeMatrixfARB),
- TABLE_ENTRY(MultTransposeMatrixdARB),
- TABLE_ENTRY(MultTransposeMatrixfARB),
- TABLE_ENTRY(SampleCoverageARB),
- TABLE_ENTRY(CompressedTexImage1DARB),
- TABLE_ENTRY(CompressedTexImage2DARB),
- TABLE_ENTRY(CompressedTexImage3DARB),
- TABLE_ENTRY(CompressedTexSubImage1DARB),
- TABLE_ENTRY(CompressedTexSubImage2DARB),
- TABLE_ENTRY(CompressedTexSubImage3DARB),
- TABLE_ENTRY(GetCompressedTexImageARB),
- TABLE_ENTRY(DisableVertexAttribArrayARB),
- TABLE_ENTRY(EnableVertexAttribArrayARB),
- TABLE_ENTRY(GetProgramEnvParameterdvARB),
- TABLE_ENTRY(GetProgramEnvParameterfvARB),
- TABLE_ENTRY(GetProgramLocalParameterdvARB),
- TABLE_ENTRY(GetProgramLocalParameterfvARB),
- TABLE_ENTRY(GetProgramStringARB),
- TABLE_ENTRY(GetProgramivARB),
- TABLE_ENTRY(GetVertexAttribdvARB),
- TABLE_ENTRY(GetVertexAttribfvARB),
- TABLE_ENTRY(GetVertexAttribivARB),
- TABLE_ENTRY(ProgramEnvParameter4dARB),
- TABLE_ENTRY(ProgramEnvParameter4dvARB),
- TABLE_ENTRY(ProgramEnvParameter4fARB),
- TABLE_ENTRY(ProgramEnvParameter4fvARB),
- TABLE_ENTRY(ProgramLocalParameter4dARB),
- TABLE_ENTRY(ProgramLocalParameter4dvARB),
- TABLE_ENTRY(ProgramLocalParameter4fARB),
- TABLE_ENTRY(ProgramLocalParameter4fvARB),
- TABLE_ENTRY(ProgramStringARB),
- TABLE_ENTRY(VertexAttrib1dARB),
- TABLE_ENTRY(VertexAttrib1dvARB),
- TABLE_ENTRY(VertexAttrib1fARB),
- TABLE_ENTRY(VertexAttrib1fvARB),
- TABLE_ENTRY(VertexAttrib1sARB),
- TABLE_ENTRY(VertexAttrib1svARB),
- TABLE_ENTRY(VertexAttrib2dARB),
- TABLE_ENTRY(VertexAttrib2dvARB),
- TABLE_ENTRY(VertexAttrib2fARB),
- TABLE_ENTRY(VertexAttrib2fvARB),
- TABLE_ENTRY(VertexAttrib2sARB),
- TABLE_ENTRY(VertexAttrib2svARB),
- TABLE_ENTRY(VertexAttrib3dARB),
- TABLE_ENTRY(VertexAttrib3dvARB),
- TABLE_ENTRY(VertexAttrib3fARB),
- TABLE_ENTRY(VertexAttrib3fvARB),
- TABLE_ENTRY(VertexAttrib3sARB),
- TABLE_ENTRY(VertexAttrib3svARB),
- TABLE_ENTRY(VertexAttrib4NbvARB),
- TABLE_ENTRY(VertexAttrib4NivARB),
- TABLE_ENTRY(VertexAttrib4NsvARB),
- TABLE_ENTRY(VertexAttrib4NubARB),
- TABLE_ENTRY(VertexAttrib4NubvARB),
- TABLE_ENTRY(VertexAttrib4NuivARB),
- TABLE_ENTRY(VertexAttrib4NusvARB),
- TABLE_ENTRY(VertexAttrib4bvARB),
- TABLE_ENTRY(VertexAttrib4dARB),
- TABLE_ENTRY(VertexAttrib4dvARB),
- TABLE_ENTRY(VertexAttrib4fARB),
- TABLE_ENTRY(VertexAttrib4fvARB),
- TABLE_ENTRY(VertexAttrib4ivARB),
- TABLE_ENTRY(VertexAttrib4sARB),
- TABLE_ENTRY(VertexAttrib4svARB),
- TABLE_ENTRY(VertexAttrib4ubvARB),
- TABLE_ENTRY(VertexAttrib4uivARB),
- TABLE_ENTRY(VertexAttrib4usvARB),
- TABLE_ENTRY(VertexAttribPointerARB),
- TABLE_ENTRY(BindBufferARB),
- TABLE_ENTRY(BufferDataARB),
- TABLE_ENTRY(BufferSubDataARB),
- TABLE_ENTRY(DeleteBuffersARB),
- TABLE_ENTRY(GenBuffersARB),
- TABLE_ENTRY(GetBufferParameterivARB),
- TABLE_ENTRY(GetBufferPointervARB),
- TABLE_ENTRY(GetBufferSubDataARB),
- TABLE_ENTRY(IsBufferARB),
- TABLE_ENTRY(MapBufferARB),
- TABLE_ENTRY(UnmapBufferARB),
- TABLE_ENTRY(BeginQueryARB),
- TABLE_ENTRY(DeleteQueriesARB),
- TABLE_ENTRY(EndQueryARB),
- TABLE_ENTRY(GenQueriesARB),
- TABLE_ENTRY(GetQueryObjectivARB),
- TABLE_ENTRY(GetQueryObjectuivARB),
- TABLE_ENTRY(GetQueryivARB),
- TABLE_ENTRY(IsQueryARB),
- TABLE_ENTRY(AttachObjectARB),
- TABLE_ENTRY(CompileShaderARB),
- TABLE_ENTRY(CreateProgramObjectARB),
- TABLE_ENTRY(CreateShaderObjectARB),
- TABLE_ENTRY(DeleteObjectARB),
- TABLE_ENTRY(DetachObjectARB),
- TABLE_ENTRY(GetActiveUniformARB),
- TABLE_ENTRY(GetAttachedObjectsARB),
- TABLE_ENTRY(GetHandleARB),
- TABLE_ENTRY(GetInfoLogARB),
- TABLE_ENTRY(GetObjectParameterfvARB),
- TABLE_ENTRY(GetObjectParameterivARB),
- TABLE_ENTRY(GetShaderSourceARB),
- TABLE_ENTRY(GetUniformLocationARB),
- TABLE_ENTRY(GetUniformfvARB),
- TABLE_ENTRY(GetUniformivARB),
- TABLE_ENTRY(LinkProgramARB),
- TABLE_ENTRY(ShaderSourceARB),
- TABLE_ENTRY(Uniform1fARB),
- TABLE_ENTRY(Uniform1fvARB),
- TABLE_ENTRY(Uniform1iARB),
- TABLE_ENTRY(Uniform1ivARB),
- TABLE_ENTRY(Uniform2fARB),
- TABLE_ENTRY(Uniform2fvARB),
- TABLE_ENTRY(Uniform2iARB),
- TABLE_ENTRY(Uniform2ivARB),
- TABLE_ENTRY(Uniform3fARB),
- TABLE_ENTRY(Uniform3fvARB),
- TABLE_ENTRY(Uniform3iARB),
- TABLE_ENTRY(Uniform3ivARB),
- TABLE_ENTRY(Uniform4fARB),
- TABLE_ENTRY(Uniform4fvARB),
- TABLE_ENTRY(Uniform4iARB),
- TABLE_ENTRY(Uniform4ivARB),
- TABLE_ENTRY(UniformMatrix2fvARB),
- TABLE_ENTRY(UniformMatrix3fvARB),
- TABLE_ENTRY(UniformMatrix4fvARB),
- TABLE_ENTRY(UseProgramObjectARB),
- TABLE_ENTRY(ValidateProgramARB),
- TABLE_ENTRY(BindAttribLocationARB),
- TABLE_ENTRY(GetActiveAttribARB),
- TABLE_ENTRY(GetAttribLocationARB),
- TABLE_ENTRY(DrawBuffersARB),
- TABLE_ENTRY(DrawArraysInstancedARB),
- TABLE_ENTRY(DrawElementsInstancedARB),
- TABLE_ENTRY(RenderbufferStorageMultisample),
- TABLE_ENTRY(FramebufferTextureARB),
- TABLE_ENTRY(FramebufferTextureFaceARB),
- TABLE_ENTRY(ProgramParameteriARB),
- TABLE_ENTRY(VertexAttribDivisorARB),
- TABLE_ENTRY(FlushMappedBufferRange),
- TABLE_ENTRY(MapBufferRange),
- TABLE_ENTRY(BindVertexArray),
- TABLE_ENTRY(GenVertexArrays),
- TABLE_ENTRY(CopyBufferSubData),
- TABLE_ENTRY(ClientWaitSync),
- TABLE_ENTRY(DeleteSync),
- TABLE_ENTRY(FenceSync),
- TABLE_ENTRY(GetInteger64v),
- TABLE_ENTRY(GetSynciv),
- TABLE_ENTRY(IsSync),
- TABLE_ENTRY(WaitSync),
- TABLE_ENTRY(DrawElementsBaseVertex),
- TABLE_ENTRY(DrawRangeElementsBaseVertex),
- TABLE_ENTRY(MultiDrawElementsBaseVertex),
- TABLE_ENTRY(BlendEquationSeparateiARB),
- TABLE_ENTRY(BlendEquationiARB),
- TABLE_ENTRY(BlendFuncSeparateiARB),
- TABLE_ENTRY(BlendFunciARB),
- TABLE_ENTRY(BindTransformFeedback),
- TABLE_ENTRY(DeleteTransformFeedbacks),
- TABLE_ENTRY(DrawTransformFeedback),
- TABLE_ENTRY(GenTransformFeedbacks),
- TABLE_ENTRY(IsTransformFeedback),
- TABLE_ENTRY(PauseTransformFeedback),
- TABLE_ENTRY(ResumeTransformFeedback),
- TABLE_ENTRY(ClearDepthf),
- TABLE_ENTRY(DepthRangef),
- TABLE_ENTRY(GetShaderPrecisionFormat),
- TABLE_ENTRY(ReleaseShaderCompiler),
- TABLE_ENTRY(ShaderBinary),
- TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_611),
- TABLE_ENTRY(_dispatch_stub_612),
- TABLE_ENTRY(_dispatch_stub_613),
- TABLE_ENTRY(_dispatch_stub_614),
- TABLE_ENTRY(_dispatch_stub_615),
- TABLE_ENTRY(_dispatch_stub_616),
- TABLE_ENTRY(_dispatch_stub_617),
- TABLE_ENTRY(_dispatch_stub_618),
- TABLE_ENTRY(ColorPointerEXT),
- TABLE_ENTRY(EdgeFlagPointerEXT),
- TABLE_ENTRY(IndexPointerEXT),
- TABLE_ENTRY(NormalPointerEXT),
- TABLE_ENTRY(TexCoordPointerEXT),
- TABLE_ENTRY(VertexPointerEXT),
- TABLE_ENTRY(PointParameterfEXT),
- TABLE_ENTRY(PointParameterfvEXT),
- TABLE_ENTRY(LockArraysEXT),
- TABLE_ENTRY(UnlockArraysEXT),
- TABLE_ENTRY(SecondaryColor3bEXT),
- TABLE_ENTRY(SecondaryColor3bvEXT),
- TABLE_ENTRY(SecondaryColor3dEXT),
- TABLE_ENTRY(SecondaryColor3dvEXT),
- TABLE_ENTRY(SecondaryColor3fEXT),
- TABLE_ENTRY(SecondaryColor3fvEXT),
- TABLE_ENTRY(SecondaryColor3iEXT),
- TABLE_ENTRY(SecondaryColor3ivEXT),
- TABLE_ENTRY(SecondaryColor3sEXT),
- TABLE_ENTRY(SecondaryColor3svEXT),
- TABLE_ENTRY(SecondaryColor3ubEXT),
- TABLE_ENTRY(SecondaryColor3ubvEXT),
- TABLE_ENTRY(SecondaryColor3uiEXT),
- TABLE_ENTRY(SecondaryColor3uivEXT),
- TABLE_ENTRY(SecondaryColor3usEXT),
- TABLE_ENTRY(SecondaryColor3usvEXT),
- TABLE_ENTRY(SecondaryColorPointerEXT),
- TABLE_ENTRY(MultiDrawArraysEXT),
- TABLE_ENTRY(MultiDrawElementsEXT),
- TABLE_ENTRY(FogCoordPointerEXT),
- TABLE_ENTRY(FogCoorddEXT),
- TABLE_ENTRY(FogCoorddvEXT),
- TABLE_ENTRY(FogCoordfEXT),
- TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_653),
- TABLE_ENTRY(BlendFuncSeparateEXT),
- TABLE_ENTRY(FlushVertexArrayRangeNV),
- TABLE_ENTRY(VertexArrayRangeNV),
- TABLE_ENTRY(CombinerInputNV),
- TABLE_ENTRY(CombinerOutputNV),
- TABLE_ENTRY(CombinerParameterfNV),
- TABLE_ENTRY(CombinerParameterfvNV),
- TABLE_ENTRY(CombinerParameteriNV),
- TABLE_ENTRY(CombinerParameterivNV),
- TABLE_ENTRY(FinalCombinerInputNV),
- TABLE_ENTRY(GetCombinerInputParameterfvNV),
- TABLE_ENTRY(GetCombinerInputParameterivNV),
- TABLE_ENTRY(GetCombinerOutputParameterfvNV),
- TABLE_ENTRY(GetCombinerOutputParameterivNV),
- TABLE_ENTRY(GetFinalCombinerInputParameterfvNV),
- TABLE_ENTRY(GetFinalCombinerInputParameterivNV),
- TABLE_ENTRY(ResizeBuffersMESA),
- TABLE_ENTRY(WindowPos2dMESA),
- TABLE_ENTRY(WindowPos2dvMESA),
- TABLE_ENTRY(WindowPos2fMESA),
- TABLE_ENTRY(WindowPos2fvMESA),
- TABLE_ENTRY(WindowPos2iMESA),
- TABLE_ENTRY(WindowPos2ivMESA),
- TABLE_ENTRY(WindowPos2sMESA),
- TABLE_ENTRY(WindowPos2svMESA),
- TABLE_ENTRY(WindowPos3dMESA),
- TABLE_ENTRY(WindowPos3dvMESA),
- TABLE_ENTRY(WindowPos3fMESA),
- TABLE_ENTRY(WindowPos3fvMESA),
- TABLE_ENTRY(WindowPos3iMESA),
- TABLE_ENTRY(WindowPos3ivMESA),
- TABLE_ENTRY(WindowPos3sMESA),
- TABLE_ENTRY(WindowPos3svMESA),
- TABLE_ENTRY(WindowPos4dMESA),
- TABLE_ENTRY(WindowPos4dvMESA),
- TABLE_ENTRY(WindowPos4fMESA),
- TABLE_ENTRY(WindowPos4fvMESA),
- TABLE_ENTRY(WindowPos4iMESA),
- TABLE_ENTRY(WindowPos4ivMESA),
- TABLE_ENTRY(WindowPos4sMESA),
- TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_695),
- TABLE_ENTRY(_dispatch_stub_696),
- TABLE_ENTRY(_dispatch_stub_697),
- TABLE_ENTRY(_dispatch_stub_698),
- TABLE_ENTRY(_dispatch_stub_699),
- TABLE_ENTRY(_dispatch_stub_700),
- TABLE_ENTRY(_dispatch_stub_701),
- TABLE_ENTRY(_dispatch_stub_702),
- TABLE_ENTRY(_dispatch_stub_703),
- TABLE_ENTRY(AreProgramsResidentNV),
- TABLE_ENTRY(BindProgramNV),
- TABLE_ENTRY(DeleteProgramsNV),
- TABLE_ENTRY(ExecuteProgramNV),
- TABLE_ENTRY(GenProgramsNV),
- TABLE_ENTRY(GetProgramParameterdvNV),
- TABLE_ENTRY(GetProgramParameterfvNV),
- TABLE_ENTRY(GetProgramStringNV),
- TABLE_ENTRY(GetProgramivNV),
- TABLE_ENTRY(GetTrackMatrixivNV),
- TABLE_ENTRY(GetVertexAttribPointervNV),
- TABLE_ENTRY(GetVertexAttribdvNV),
- TABLE_ENTRY(GetVertexAttribfvNV),
- TABLE_ENTRY(GetVertexAttribivNV),
- TABLE_ENTRY(IsProgramNV),
- TABLE_ENTRY(LoadProgramNV),
- TABLE_ENTRY(ProgramParameters4dvNV),
- TABLE_ENTRY(ProgramParameters4fvNV),
- TABLE_ENTRY(RequestResidentProgramsNV),
- TABLE_ENTRY(TrackMatrixNV),
- TABLE_ENTRY(VertexAttrib1dNV),
- TABLE_ENTRY(VertexAttrib1dvNV),
- TABLE_ENTRY(VertexAttrib1fNV),
- TABLE_ENTRY(VertexAttrib1fvNV),
- TABLE_ENTRY(VertexAttrib1sNV),
- TABLE_ENTRY(VertexAttrib1svNV),
- TABLE_ENTRY(VertexAttrib2dNV),
- TABLE_ENTRY(VertexAttrib2dvNV),
- TABLE_ENTRY(VertexAttrib2fNV),
- TABLE_ENTRY(VertexAttrib2fvNV),
- TABLE_ENTRY(VertexAttrib2sNV),
- TABLE_ENTRY(VertexAttrib2svNV),
- TABLE_ENTRY(VertexAttrib3dNV),
- TABLE_ENTRY(VertexAttrib3dvNV),
- TABLE_ENTRY(VertexAttrib3fNV),
- TABLE_ENTRY(VertexAttrib3fvNV),
- TABLE_ENTRY(VertexAttrib3sNV),
- TABLE_ENTRY(VertexAttrib3svNV),
- TABLE_ENTRY(VertexAttrib4dNV),
- TABLE_ENTRY(VertexAttrib4dvNV),
- TABLE_ENTRY(VertexAttrib4fNV),
- TABLE_ENTRY(VertexAttrib4fvNV),
- TABLE_ENTRY(VertexAttrib4sNV),
- TABLE_ENTRY(VertexAttrib4svNV),
- TABLE_ENTRY(VertexAttrib4ubNV),
- TABLE_ENTRY(VertexAttrib4ubvNV),
- TABLE_ENTRY(VertexAttribPointerNV),
- TABLE_ENTRY(VertexAttribs1dvNV),
- TABLE_ENTRY(VertexAttribs1fvNV),
- TABLE_ENTRY(VertexAttribs1svNV),
- TABLE_ENTRY(VertexAttribs2dvNV),
- TABLE_ENTRY(VertexAttribs2fvNV),
- TABLE_ENTRY(VertexAttribs2svNV),
- TABLE_ENTRY(VertexAttribs3dvNV),
- TABLE_ENTRY(VertexAttribs3fvNV),
- TABLE_ENTRY(VertexAttribs3svNV),
- TABLE_ENTRY(VertexAttribs4dvNV),
- TABLE_ENTRY(VertexAttribs4fvNV),
- TABLE_ENTRY(VertexAttribs4svNV),
- TABLE_ENTRY(VertexAttribs4ubvNV),
- TABLE_ENTRY(GetTexBumpParameterfvATI),
- TABLE_ENTRY(GetTexBumpParameterivATI),
- TABLE_ENTRY(TexBumpParameterfvATI),
- TABLE_ENTRY(TexBumpParameterivATI),
- TABLE_ENTRY(AlphaFragmentOp1ATI),
- TABLE_ENTRY(AlphaFragmentOp2ATI),
- TABLE_ENTRY(AlphaFragmentOp3ATI),
- TABLE_ENTRY(BeginFragmentShaderATI),
- TABLE_ENTRY(BindFragmentShaderATI),
- TABLE_ENTRY(ColorFragmentOp1ATI),
- TABLE_ENTRY(ColorFragmentOp2ATI),
- TABLE_ENTRY(ColorFragmentOp3ATI),
- TABLE_ENTRY(DeleteFragmentShaderATI),
- TABLE_ENTRY(EndFragmentShaderATI),
- TABLE_ENTRY(GenFragmentShadersATI),
- TABLE_ENTRY(PassTexCoordATI),
- TABLE_ENTRY(SampleMapATI),
- TABLE_ENTRY(SetFragmentShaderConstantATI),
- TABLE_ENTRY(PointParameteriNV),
- TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_784),
- TABLE_ENTRY(_dispatch_stub_785),
- TABLE_ENTRY(_dispatch_stub_786),
- TABLE_ENTRY(_dispatch_stub_787),
- TABLE_ENTRY(_dispatch_stub_788),
- TABLE_ENTRY(GetProgramNamedParameterdvNV),
- TABLE_ENTRY(GetProgramNamedParameterfvNV),
- TABLE_ENTRY(ProgramNamedParameter4dNV),
- TABLE_ENTRY(ProgramNamedParameter4dvNV),
- TABLE_ENTRY(ProgramNamedParameter4fNV),
- TABLE_ENTRY(ProgramNamedParameter4fvNV),
- TABLE_ENTRY(PrimitiveRestartIndexNV),
- TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_797),
- TABLE_ENTRY(_dispatch_stub_798),
- TABLE_ENTRY(BindFramebufferEXT),
- TABLE_ENTRY(BindRenderbufferEXT),
- TABLE_ENTRY(CheckFramebufferStatusEXT),
- TABLE_ENTRY(DeleteFramebuffersEXT),
- TABLE_ENTRY(DeleteRenderbuffersEXT),
- TABLE_ENTRY(FramebufferRenderbufferEXT),
- TABLE_ENTRY(FramebufferTexture1DEXT),
- TABLE_ENTRY(FramebufferTexture2DEXT),
- TABLE_ENTRY(FramebufferTexture3DEXT),
- TABLE_ENTRY(GenFramebuffersEXT),
- TABLE_ENTRY(GenRenderbuffersEXT),
- TABLE_ENTRY(GenerateMipmapEXT),
- TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
- TABLE_ENTRY(GetRenderbufferParameterivEXT),
- TABLE_ENTRY(IsFramebufferEXT),
- TABLE_ENTRY(IsRenderbufferEXT),
- TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_816),
- TABLE_ENTRY(_dispatch_stub_817),
- TABLE_ENTRY(_dispatch_stub_818),
- TABLE_ENTRY(BindFragDataLocationEXT),
- TABLE_ENTRY(GetFragDataLocationEXT),
- TABLE_ENTRY(GetUniformuivEXT),
- TABLE_ENTRY(GetVertexAttribIivEXT),
- TABLE_ENTRY(GetVertexAttribIuivEXT),
- TABLE_ENTRY(Uniform1uiEXT),
- TABLE_ENTRY(Uniform1uivEXT),
- TABLE_ENTRY(Uniform2uiEXT),
- TABLE_ENTRY(Uniform2uivEXT),
- TABLE_ENTRY(Uniform3uiEXT),
- TABLE_ENTRY(Uniform3uivEXT),
- TABLE_ENTRY(Uniform4uiEXT),
- TABLE_ENTRY(Uniform4uivEXT),
- TABLE_ENTRY(VertexAttribI1iEXT),
- TABLE_ENTRY(VertexAttribI1ivEXT),
- TABLE_ENTRY(VertexAttribI1uiEXT),
- TABLE_ENTRY(VertexAttribI1uivEXT),
- TABLE_ENTRY(VertexAttribI2iEXT),
- TABLE_ENTRY(VertexAttribI2ivEXT),
- TABLE_ENTRY(VertexAttribI2uiEXT),
- TABLE_ENTRY(VertexAttribI2uivEXT),
- TABLE_ENTRY(VertexAttribI3iEXT),
- TABLE_ENTRY(VertexAttribI3ivEXT),
- TABLE_ENTRY(VertexAttribI3uiEXT),
- TABLE_ENTRY(VertexAttribI3uivEXT),
- TABLE_ENTRY(VertexAttribI4bvEXT),
- TABLE_ENTRY(VertexAttribI4iEXT),
- TABLE_ENTRY(VertexAttribI4ivEXT),
- TABLE_ENTRY(VertexAttribI4svEXT),
- TABLE_ENTRY(VertexAttribI4ubvEXT),
- TABLE_ENTRY(VertexAttribI4uiEXT),
- TABLE_ENTRY(VertexAttribI4uivEXT),
- TABLE_ENTRY(VertexAttribI4usvEXT),
- TABLE_ENTRY(VertexAttribIPointerEXT),
- TABLE_ENTRY(FramebufferTextureLayerEXT),
- TABLE_ENTRY(ColorMaskIndexedEXT),
- TABLE_ENTRY(DisableIndexedEXT),
- TABLE_ENTRY(EnableIndexedEXT),
- TABLE_ENTRY(GetBooleanIndexedvEXT),
- TABLE_ENTRY(GetIntegerIndexedvEXT),
- TABLE_ENTRY(IsEnabledIndexedEXT),
- TABLE_ENTRY(ClearColorIiEXT),
- TABLE_ENTRY(ClearColorIuiEXT),
- TABLE_ENTRY(GetTexParameterIivEXT),
- TABLE_ENTRY(GetTexParameterIuivEXT),
- TABLE_ENTRY(TexParameterIivEXT),
- TABLE_ENTRY(TexParameterIuivEXT),
- TABLE_ENTRY(BeginConditionalRenderNV),
- TABLE_ENTRY(EndConditionalRenderNV),
- TABLE_ENTRY(BeginTransformFeedbackEXT),
- TABLE_ENTRY(BindBufferBaseEXT),
- TABLE_ENTRY(BindBufferOffsetEXT),
- TABLE_ENTRY(BindBufferRangeEXT),
- TABLE_ENTRY(EndTransformFeedbackEXT),
- TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
- TABLE_ENTRY(TransformFeedbackVaryingsEXT),
- TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_876),
- TABLE_ENTRY(_dispatch_stub_877),
- TABLE_ENTRY(GetObjectParameterivAPPLE),
- TABLE_ENTRY(ObjectPurgeableAPPLE),
- TABLE_ENTRY(ObjectUnpurgeableAPPLE),
- TABLE_ENTRY(ActiveProgramEXT),
- TABLE_ENTRY(CreateShaderProgramEXT),
- TABLE_ENTRY(UseShaderProgramEXT),
- TABLE_ENTRY(TextureBarrierNV),
- TABLE_ENTRY(_dispatch_stub_885),
- TABLE_ENTRY(_dispatch_stub_886),
- TABLE_ENTRY(_dispatch_stub_887),
- TABLE_ENTRY(_dispatch_stub_888),
- TABLE_ENTRY(_dispatch_stub_889),
- TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
- TABLE_ENTRY(EGLImageTargetTexture2DOES),
- /* A whole bunch of no-op functions. These might be called
- * when someone tries to call a dynamically-registered
- * extension function without a current rendering context.
- */
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
-};
-#endif /* DISPATCH_TABLE_NAME */
-
-
-/*
- * This is just used to silence compiler warnings.
- * We list the functions which are not otherwise used.
- */
-#ifdef UNUSED_TABLE_NAME
-_glapi_proc UNUSED_TABLE_NAME[] = {
-#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
- TABLE_ENTRY(ArrayElementEXT),
- TABLE_ENTRY(BindTextureEXT),
- TABLE_ENTRY(DrawArraysEXT),
- TABLE_ENTRY(CopyTexImage1DEXT),
- TABLE_ENTRY(CopyTexImage2DEXT),
- TABLE_ENTRY(CopyTexSubImage1DEXT),
- TABLE_ENTRY(CopyTexSubImage2DEXT),
- TABLE_ENTRY(GetPointervEXT),
- TABLE_ENTRY(PrioritizeTexturesEXT),
- TABLE_ENTRY(TexSubImage1DEXT),
- TABLE_ENTRY(TexSubImage2DEXT),
- TABLE_ENTRY(BlendColorEXT),
- TABLE_ENTRY(BlendEquationEXT),
- TABLE_ENTRY(DrawRangeElementsEXT),
- TABLE_ENTRY(ColorTableEXT),
- TABLE_ENTRY(_dispatch_stub_339),
- TABLE_ENTRY(_dispatch_stub_340),
- TABLE_ENTRY(_dispatch_stub_341),
- TABLE_ENTRY(_dispatch_stub_342),
- TABLE_ENTRY(_dispatch_stub_346),
- TABLE_ENTRY(_dispatch_stub_347),
- TABLE_ENTRY(_dispatch_stub_348),
- TABLE_ENTRY(_dispatch_stub_349),
- TABLE_ENTRY(_dispatch_stub_350),
- TABLE_ENTRY(_dispatch_stub_351),
- TABLE_ENTRY(_dispatch_stub_352),
- TABLE_ENTRY(_dispatch_stub_353),
- TABLE_ENTRY(_dispatch_stub_354),
- TABLE_ENTRY(_dispatch_stub_355),
- TABLE_ENTRY(_dispatch_stub_360),
- TABLE_ENTRY(_dispatch_stub_367),
- TABLE_ENTRY(_dispatch_stub_368),
- TABLE_ENTRY(_dispatch_stub_369),
- TABLE_ENTRY(_dispatch_stub_370),
- TABLE_ENTRY(TexImage3DEXT),
- TABLE_ENTRY(TexSubImage3DEXT),
- TABLE_ENTRY(CopyTexSubImage3DEXT),
- TABLE_ENTRY(ActiveTexture),
- TABLE_ENTRY(ClientActiveTexture),
- TABLE_ENTRY(MultiTexCoord1d),
- TABLE_ENTRY(MultiTexCoord1dv),
- TABLE_ENTRY(MultiTexCoord1f),
- TABLE_ENTRY(MultiTexCoord1fv),
- TABLE_ENTRY(MultiTexCoord1i),
- TABLE_ENTRY(MultiTexCoord1iv),
- TABLE_ENTRY(MultiTexCoord1s),
- TABLE_ENTRY(MultiTexCoord1sv),
- TABLE_ENTRY(MultiTexCoord2d),
- TABLE_ENTRY(MultiTexCoord2dv),
- TABLE_ENTRY(MultiTexCoord2f),
- TABLE_ENTRY(MultiTexCoord2fv),
- TABLE_ENTRY(MultiTexCoord2i),
- TABLE_ENTRY(MultiTexCoord2iv),
- TABLE_ENTRY(MultiTexCoord2s),
- TABLE_ENTRY(MultiTexCoord2sv),
- TABLE_ENTRY(MultiTexCoord3d),
- TABLE_ENTRY(MultiTexCoord3dv),
- TABLE_ENTRY(MultiTexCoord3f),
- TABLE_ENTRY(MultiTexCoord3fv),
- TABLE_ENTRY(MultiTexCoord3i),
- TABLE_ENTRY(MultiTexCoord3iv),
- TABLE_ENTRY(MultiTexCoord3s),
- TABLE_ENTRY(MultiTexCoord3sv),
- TABLE_ENTRY(MultiTexCoord4d),
- TABLE_ENTRY(MultiTexCoord4dv),
- TABLE_ENTRY(MultiTexCoord4f),
- TABLE_ENTRY(MultiTexCoord4fv),
- TABLE_ENTRY(MultiTexCoord4i),
- TABLE_ENTRY(MultiTexCoord4iv),
- TABLE_ENTRY(MultiTexCoord4s),
- TABLE_ENTRY(MultiTexCoord4sv),
- TABLE_ENTRY(_dispatch_stub_423),
- TABLE_ENTRY(LoadTransposeMatrixd),
- TABLE_ENTRY(LoadTransposeMatrixf),
- TABLE_ENTRY(MultTransposeMatrixd),
- TABLE_ENTRY(MultTransposeMatrixf),
- TABLE_ENTRY(SampleCoverage),
- TABLE_ENTRY(CompressedTexImage1D),
- TABLE_ENTRY(CompressedTexImage2D),
- TABLE_ENTRY(CompressedTexImage3D),
- TABLE_ENTRY(CompressedTexSubImage1D),
- TABLE_ENTRY(CompressedTexSubImage2D),
- TABLE_ENTRY(CompressedTexSubImage3D),
- TABLE_ENTRY(GetCompressedTexImage),
- TABLE_ENTRY(DisableVertexAttribArray),
- TABLE_ENTRY(EnableVertexAttribArray),
- TABLE_ENTRY(GetVertexAttribdv),
- TABLE_ENTRY(GetVertexAttribfv),
- TABLE_ENTRY(GetVertexAttribiv),
- TABLE_ENTRY(ProgramParameter4dNV),
- TABLE_ENTRY(ProgramParameter4dvNV),
- TABLE_ENTRY(ProgramParameter4fNV),
- TABLE_ENTRY(ProgramParameter4fvNV),
- TABLE_ENTRY(VertexAttrib1d),
- TABLE_ENTRY(VertexAttrib1dv),
- TABLE_ENTRY(VertexAttrib1f),
- TABLE_ENTRY(VertexAttrib1fv),
- TABLE_ENTRY(VertexAttrib1s),
- TABLE_ENTRY(VertexAttrib1sv),
- TABLE_ENTRY(VertexAttrib2d),
- TABLE_ENTRY(VertexAttrib2dv),
- TABLE_ENTRY(VertexAttrib2f),
- TABLE_ENTRY(VertexAttrib2fv),
- TABLE_ENTRY(VertexAttrib2s),
- TABLE_ENTRY(VertexAttrib2sv),
- TABLE_ENTRY(VertexAttrib3d),
- TABLE_ENTRY(VertexAttrib3dv),
- TABLE_ENTRY(VertexAttrib3f),
- TABLE_ENTRY(VertexAttrib3fv),
- TABLE_ENTRY(VertexAttrib3s),
- TABLE_ENTRY(VertexAttrib3sv),
- TABLE_ENTRY(VertexAttrib4Nbv),
- TABLE_ENTRY(VertexAttrib4Niv),
- TABLE_ENTRY(VertexAttrib4Nsv),
- TABLE_ENTRY(VertexAttrib4Nub),
- TABLE_ENTRY(VertexAttrib4Nubv),
- TABLE_ENTRY(VertexAttrib4Nuiv),
- TABLE_ENTRY(VertexAttrib4Nusv),
- TABLE_ENTRY(VertexAttrib4bv),
- TABLE_ENTRY(VertexAttrib4d),
- TABLE_ENTRY(VertexAttrib4dv),
- TABLE_ENTRY(VertexAttrib4f),
- TABLE_ENTRY(VertexAttrib4fv),
- TABLE_ENTRY(VertexAttrib4iv),
- TABLE_ENTRY(VertexAttrib4s),
- TABLE_ENTRY(VertexAttrib4sv),
- TABLE_ENTRY(VertexAttrib4ubv),
- TABLE_ENTRY(VertexAttrib4uiv),
- TABLE_ENTRY(VertexAttrib4usv),
- TABLE_ENTRY(VertexAttribPointer),
- TABLE_ENTRY(BindBuffer),
- TABLE_ENTRY(BufferData),
- TABLE_ENTRY(BufferSubData),
- TABLE_ENTRY(DeleteBuffers),
- TABLE_ENTRY(GenBuffers),
- TABLE_ENTRY(GetBufferParameteriv),
- TABLE_ENTRY(GetBufferPointerv),
- TABLE_ENTRY(GetBufferSubData),
- TABLE_ENTRY(IsBuffer),
- TABLE_ENTRY(MapBuffer),
- TABLE_ENTRY(UnmapBuffer),
- TABLE_ENTRY(BeginQuery),
- TABLE_ENTRY(DeleteQueries),
- TABLE_ENTRY(EndQuery),
- TABLE_ENTRY(GenQueries),
- TABLE_ENTRY(GetQueryObjectiv),
- TABLE_ENTRY(GetQueryObjectuiv),
- TABLE_ENTRY(GetQueryiv),
- TABLE_ENTRY(IsQuery),
- TABLE_ENTRY(CompileShader),
- TABLE_ENTRY(GetActiveUniform),
- TABLE_ENTRY(GetShaderSource),
- TABLE_ENTRY(GetUniformLocation),
- TABLE_ENTRY(GetUniformfv),
- TABLE_ENTRY(GetUniformiv),
- TABLE_ENTRY(LinkProgram),
- TABLE_ENTRY(ShaderSource),
- TABLE_ENTRY(Uniform1f),
- TABLE_ENTRY(Uniform1fv),
- TABLE_ENTRY(Uniform1i),
- TABLE_ENTRY(Uniform1iv),
- TABLE_ENTRY(Uniform2f),
- TABLE_ENTRY(Uniform2fv),
- TABLE_ENTRY(Uniform2i),
- TABLE_ENTRY(Uniform2iv),
- TABLE_ENTRY(Uniform3f),
- TABLE_ENTRY(Uniform3fv),
- TABLE_ENTRY(Uniform3i),
- TABLE_ENTRY(Uniform3iv),
- TABLE_ENTRY(Uniform4f),
- TABLE_ENTRY(Uniform4fv),
- TABLE_ENTRY(Uniform4i),
- TABLE_ENTRY(Uniform4iv),
- TABLE_ENTRY(UniformMatrix2fv),
- TABLE_ENTRY(UniformMatrix3fv),
- TABLE_ENTRY(UniformMatrix4fv),
- TABLE_ENTRY(UseProgram),
- TABLE_ENTRY(ValidateProgram),
- TABLE_ENTRY(BindAttribLocation),
- TABLE_ENTRY(GetActiveAttrib),
- TABLE_ENTRY(GetAttribLocation),
- TABLE_ENTRY(DrawBuffers),
- TABLE_ENTRY(DrawBuffersATI),
- TABLE_ENTRY(DrawArraysInstancedEXT),
- TABLE_ENTRY(DrawArraysInstanced),
- TABLE_ENTRY(DrawElementsInstancedEXT),
- TABLE_ENTRY(DrawElementsInstanced),
- TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
- TABLE_ENTRY(PointParameterf),
- TABLE_ENTRY(PointParameterfARB),
- TABLE_ENTRY(_dispatch_stub_625),
- TABLE_ENTRY(PointParameterfv),
- TABLE_ENTRY(PointParameterfvARB),
- TABLE_ENTRY(_dispatch_stub_626),
- TABLE_ENTRY(SecondaryColor3b),
- TABLE_ENTRY(SecondaryColor3bv),
- TABLE_ENTRY(SecondaryColor3d),
- TABLE_ENTRY(SecondaryColor3dv),
- TABLE_ENTRY(SecondaryColor3f),
- TABLE_ENTRY(SecondaryColor3fv),
- TABLE_ENTRY(SecondaryColor3i),
- TABLE_ENTRY(SecondaryColor3iv),
- TABLE_ENTRY(SecondaryColor3s),
- TABLE_ENTRY(SecondaryColor3sv),
- TABLE_ENTRY(SecondaryColor3ub),
- TABLE_ENTRY(SecondaryColor3ubv),
- TABLE_ENTRY(SecondaryColor3ui),
- TABLE_ENTRY(SecondaryColor3uiv),
- TABLE_ENTRY(SecondaryColor3us),
- TABLE_ENTRY(SecondaryColor3usv),
- TABLE_ENTRY(SecondaryColorPointer),
- TABLE_ENTRY(MultiDrawArrays),
- TABLE_ENTRY(MultiDrawElements),
- TABLE_ENTRY(FogCoordPointer),
- TABLE_ENTRY(FogCoordd),
- TABLE_ENTRY(FogCoorddv),
- TABLE_ENTRY(FogCoordf),
- TABLE_ENTRY(FogCoordfv),
- TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_654),
- TABLE_ENTRY(WindowPos2d),
- TABLE_ENTRY(WindowPos2dARB),
- TABLE_ENTRY(WindowPos2dv),
- TABLE_ENTRY(WindowPos2dvARB),
- TABLE_ENTRY(WindowPos2f),
- TABLE_ENTRY(WindowPos2fARB),
- TABLE_ENTRY(WindowPos2fv),
- TABLE_ENTRY(WindowPos2fvARB),
- TABLE_ENTRY(WindowPos2i),
- TABLE_ENTRY(WindowPos2iARB),
- TABLE_ENTRY(WindowPos2iv),
- TABLE_ENTRY(WindowPos2ivARB),
- TABLE_ENTRY(WindowPos2s),
- TABLE_ENTRY(WindowPos2sARB),
- TABLE_ENTRY(WindowPos2sv),
- TABLE_ENTRY(WindowPos2svARB),
- TABLE_ENTRY(WindowPos3d),
- TABLE_ENTRY(WindowPos3dARB),
- TABLE_ENTRY(WindowPos3dv),
- TABLE_ENTRY(WindowPos3dvARB),
- TABLE_ENTRY(WindowPos3f),
- TABLE_ENTRY(WindowPos3fARB),
- TABLE_ENTRY(WindowPos3fv),
- TABLE_ENTRY(WindowPos3fvARB),
- TABLE_ENTRY(WindowPos3i),
- TABLE_ENTRY(WindowPos3iARB),
- TABLE_ENTRY(WindowPos3iv),
- TABLE_ENTRY(WindowPos3ivARB),
- TABLE_ENTRY(WindowPos3s),
- TABLE_ENTRY(WindowPos3sARB),
- TABLE_ENTRY(WindowPos3sv),
- TABLE_ENTRY(WindowPos3svARB),
- TABLE_ENTRY(BindProgramARB),
- TABLE_ENTRY(DeleteProgramsARB),
- TABLE_ENTRY(GenProgramsARB),
- TABLE_ENTRY(GetVertexAttribPointerv),
- TABLE_ENTRY(GetVertexAttribPointervARB),
- TABLE_ENTRY(IsProgramARB),
- TABLE_ENTRY(PointParameteri),
- TABLE_ENTRY(PointParameteriv),
- TABLE_ENTRY(DeleteVertexArrays),
- TABLE_ENTRY(IsVertexArray),
- TABLE_ENTRY(PrimitiveRestartIndex),
- TABLE_ENTRY(BlendEquationSeparate),
- TABLE_ENTRY(BindFramebuffer),
- TABLE_ENTRY(BindRenderbuffer),
- TABLE_ENTRY(CheckFramebufferStatus),
- TABLE_ENTRY(DeleteFramebuffers),
- TABLE_ENTRY(DeleteRenderbuffers),
- TABLE_ENTRY(FramebufferRenderbuffer),
- TABLE_ENTRY(FramebufferTexture1D),
- TABLE_ENTRY(FramebufferTexture2D),
- TABLE_ENTRY(FramebufferTexture3D),
- TABLE_ENTRY(GenFramebuffers),
- TABLE_ENTRY(GenRenderbuffers),
- TABLE_ENTRY(GenerateMipmap),
- TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
- TABLE_ENTRY(GetRenderbufferParameteriv),
- TABLE_ENTRY(IsFramebuffer),
- TABLE_ENTRY(IsRenderbuffer),
- TABLE_ENTRY(RenderbufferStorage),
- TABLE_ENTRY(BlitFramebuffer),
- TABLE_ENTRY(BindFragDataLocation),
- TABLE_ENTRY(GetFragDataLocation),
- TABLE_ENTRY(GetUniformuiv),
- TABLE_ENTRY(GetVertexAttribIiv),
- TABLE_ENTRY(GetVertexAttribIuiv),
- TABLE_ENTRY(Uniform1ui),
- TABLE_ENTRY(Uniform1uiv),
- TABLE_ENTRY(Uniform2ui),
- TABLE_ENTRY(Uniform2uiv),
- TABLE_ENTRY(Uniform3ui),
- TABLE_ENTRY(Uniform3uiv),
- TABLE_ENTRY(Uniform4ui),
- TABLE_ENTRY(Uniform4uiv),
- TABLE_ENTRY(VertexAttribI1i),
- TABLE_ENTRY(VertexAttribI1iv),
- TABLE_ENTRY(VertexAttribI1ui),
- TABLE_ENTRY(VertexAttribI1uiv),
- TABLE_ENTRY(VertexAttribI2i),
- TABLE_ENTRY(VertexAttribI2iv),
- TABLE_ENTRY(VertexAttribI2ui),
- TABLE_ENTRY(VertexAttribI2uiv),
- TABLE_ENTRY(VertexAttribI3i),
- TABLE_ENTRY(VertexAttribI3iv),
- TABLE_ENTRY(VertexAttribI3ui),
- TABLE_ENTRY(VertexAttribI3uiv),
- TABLE_ENTRY(VertexAttribI4bv),
- TABLE_ENTRY(VertexAttribI4i),
- TABLE_ENTRY(VertexAttribI4iv),
- TABLE_ENTRY(VertexAttribI4sv),
- TABLE_ENTRY(VertexAttribI4ubv),
- TABLE_ENTRY(VertexAttribI4ui),
- TABLE_ENTRY(VertexAttribI4uiv),
- TABLE_ENTRY(VertexAttribI4usv),
- TABLE_ENTRY(VertexAttribIPointer),
- TABLE_ENTRY(FramebufferTextureLayer),
- TABLE_ENTRY(ColorMaski),
- TABLE_ENTRY(Disablei),
- TABLE_ENTRY(Enablei),
- TABLE_ENTRY(GetBooleani_v),
- TABLE_ENTRY(GetIntegeri_v),
- TABLE_ENTRY(IsEnabledi),
- TABLE_ENTRY(GetTexParameterIiv),
- TABLE_ENTRY(GetTexParameterIuiv),
- TABLE_ENTRY(TexParameterIiv),
- TABLE_ENTRY(TexParameterIuiv),
- TABLE_ENTRY(BeginConditionalRender),
- TABLE_ENTRY(EndConditionalRender),
- TABLE_ENTRY(BeginTransformFeedback),
- TABLE_ENTRY(BindBufferBase),
- TABLE_ENTRY(BindBufferRange),
- TABLE_ENTRY(EndTransformFeedback),
- TABLE_ENTRY(GetTransformFeedbackVarying),
- TABLE_ENTRY(TransformFeedbackVaryings),
- TABLE_ENTRY(ProvokingVertex),
-#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
-#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
- TABLE_ENTRY(AreTexturesResidentEXT),
- TABLE_ENTRY(DeleteTexturesEXT),
- TABLE_ENTRY(GenTexturesEXT),
- TABLE_ENTRY(IsTextureEXT),
- TABLE_ENTRY(GetColorTableEXT),
- TABLE_ENTRY(_dispatch_stub_343),
- TABLE_ENTRY(GetColorTableParameterfvEXT),
- TABLE_ENTRY(_dispatch_stub_344),
- TABLE_ENTRY(GetColorTableParameterivEXT),
- TABLE_ENTRY(_dispatch_stub_345),
- TABLE_ENTRY(_dispatch_stub_356),
- TABLE_ENTRY(_dispatch_stub_357),
- TABLE_ENTRY(_dispatch_stub_358),
- TABLE_ENTRY(_dispatch_stub_359),
- TABLE_ENTRY(_dispatch_stub_361),
- TABLE_ENTRY(_dispatch_stub_362),
- TABLE_ENTRY(_dispatch_stub_363),
- TABLE_ENTRY(_dispatch_stub_364),
- TABLE_ENTRY(_dispatch_stub_365),
- TABLE_ENTRY(_dispatch_stub_366),
-#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
-};
-#endif /*UNUSED_TABLE_NAME*/
-
-
-# undef KEYWORD1
-# undef KEYWORD1_ALT
-# undef KEYWORD2
-# undef NAME
-# undef DISPATCH
-# undef RETURN_DISPATCH
-# undef DISPATCH_TABLE_NAME
-# undef UNUSED_TABLE_NAME
-# undef TABLE_ENTRY
-# undef HIDDEN
+/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
+# define HIDDEN __attribute__((visibility("hidden")))
+# else
+# define HIDDEN
+# endif
+
+/*
+ * This file is a template which generates the OpenGL API entry point
+ * functions. It should be included by a .c file which first defines
+ * the following macros:
+ * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
+ * KEYWORD2 - usually nothing, but might be __stdcall on Win32
+ * NAME(n) - builds the final function name (usually add "gl" prefix)
+ * DISPATCH(func, args, msg) - code to do dispatch of named function.
+ * msg is a printf-style debug message.
+ * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
+ *
+ * Here is an example which generates the usual OpenGL functions:
+ * #define KEYWORD1
+ * #define KEYWORD2
+ * #define NAME(func) gl##func
+ * #define DISPATCH(func, args, msg) \
+ * struct _glapi_table *dispatch = CurrentDispatch; \
+ * (*dispatch->func) args
+ * #define RETURN DISPATCH(func, args, msg) \
+ * struct _glapi_table *dispatch = CurrentDispatch; \
+ * return (*dispatch->func) args
+ *
+ */
+
+
+#if defined( NAME )
+#ifndef KEYWORD1
+#define KEYWORD1
+#endif
+
+#ifndef KEYWORD1_ALT
+#define KEYWORD1_ALT HIDDEN
+#endif
+
+#ifndef KEYWORD2
+#define KEYWORD2
+#endif
+
+#ifndef DISPATCH
+#error DISPATCH must be defined
+#endif
+
+#ifndef RETURN_DISPATCH
+#error RETURN_DISPATCH must be defined
+#endif
+
+
+#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+
+KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
+{
+ DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndList)(void)
+{
+ DISPATCH(EndList, (), (F, "glEndList();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
+{
+ DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists)
+{
+ DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
+{
+ DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
+{
+ RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
+{
+ DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
+{
+ DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
+{
+ DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
+{
+ DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
+{
+ DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
+{
+ DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
+{
+ DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
+{
+ DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
+{
+ DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
+{
+ DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
+{
+ DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
+{
+ DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
+{
+ DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
+{
+ DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
+{
+ DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
+{
+ DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
+{
+ DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
+{
+ DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
+{
+ DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
+{
+ DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+ DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
+{
+ DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
+{
+ DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
+{
+ DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
+{
+ DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
+{
+ DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
+{
+ DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
+{
+ DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(End)(void)
+{
+ DISPATCH(End, (), (F, "glEnd();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
+{
+ DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
+{
+ DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
+{
+ DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
+{
+ DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
+{
+ DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
+{
+ DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
+{
+ DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
+{
+ DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
+{
+ DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
+{
+ DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
+{
+ DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
+{
+ DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+ DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
+{
+ DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
+{
+ DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
+{
+ DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
+{
+ DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
+{
+ DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
+{
+ DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
+{
+ DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
+{
+ DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
+{
+ DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
+{
+ DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
+{
+ DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
+{
+ DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+{
+ DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
+{
+ DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
+{
+ DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
+{
+ DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
+{
+ DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
+{
+ DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
+{
+ DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
+{
+ DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
+{
+ DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
+{
+ DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
+{
+ DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
+{
+ DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
+{
+ DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
+{
+ DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
+{
+ DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
+{
+ DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
+{
+ DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
+{
+ DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
+{
+ DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
+{
+ DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
+{
+ DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
+{
+ DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
+{
+ DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
+{
+ DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
+{
+ DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
+{
+ DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
+{
+ DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
+{
+ DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
+{
+ DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
+{
+ DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
+{
+ DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
+{
+ DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
+{
+ DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
+{
+ DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
+{
+ DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params)
+{
+ DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
+{
+ DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
+{
+ DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
+{
+ DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
+{
+ DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
+{
+ DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
+{
+ DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
+{
+ DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
+{
+ DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
+{
+ DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
+{
+ DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
+{
+ DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
+{
+ DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
+{
+ DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
+{
+ DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
+{
+ DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
+{
+ RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
+{
+ DISPATCH(InitNames, (), (F, "glInitNames();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
+{
+ DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
+{
+ DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopName)(void)
+{
+ DISPATCH(PopName, (), (F, "glPopName();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
+{
+ DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
+{
+ DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
+{
+ DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
+{
+ DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
+{
+ DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
+{
+ DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
+{
+ DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+ DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
+{
+ DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
+{
+ DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
+{
+ DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
+{
+ DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
+{
+ DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Finish)(void)
+{
+ DISPATCH(Finish, (), (F, "glFinish();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Flush)(void)
+{
+ DISPATCH(Flush, (), (F, "glFlush();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
+{
+ DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
+{
+ DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
+{
+ DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
+{
+ DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
+{
+ DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
+{
+ DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
+{
+ DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
+{
+ DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
+{
+ DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
+{
+ DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
+{
+ DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
+{
+ DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
+{
+ DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
+{
+ DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
+{
+ DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
+{
+ DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
+{
+ DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
+{
+ DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
+{
+ DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
+{
+ DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
+{
+ DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
+{
+ DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
+{
+ DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
+{
+ DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
+{
+ DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
+{
+ DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
+{
+ DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
+{
+ DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
+{
+ DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+ DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
+{
+ DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
+{
+ DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
+{
+ DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
+{
+ RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
+{
+ DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params)
+{
+ DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
+{
+ DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
+{
+ DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
+{
+ DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
+{
+ DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
+{
+ DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
+{
+ DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
+{
+ DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
+}
+
+KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
+{
+ RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
+{
+ DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
+{
+ RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
+{
+ RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
+{
+ DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
+{
+ DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
+{
+ DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
+{
+ DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
+{
+ DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
+{
+ DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
+{
+ DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
+{
+ DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
+{
+ DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
+{
+ DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
+{
+ DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
+{
+ DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
+{
+ DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
+{
+ DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
+{
+ DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
+{
+ DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
+{
+ DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
+{
+ DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
+{
+ DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
+{
+ DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
+{
+ DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
+{
+ DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
+{
+ RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
+{
+ DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
+{
+ DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
+{
+ DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
+{
+ DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
+{
+ DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
+{
+ DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
+{
+ DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
+{
+ DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
+{
+ DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
+{
+ DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
+{
+ DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
+{
+ DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
+{
+ DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
+{
+ DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
+{
+ DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
+{
+ DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
+{
+ DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
+{
+ DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
+{
+ DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
+{
+ DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
+{
+ DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
+{
+ DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
+{
+ DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
+{
+ DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
+{
+ DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
+{
+ DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
+{
+ DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
+{
+ DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
+{
+ DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
+{
+ DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
+{
+ DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
+{
+ DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
+{
+ DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
+{
+ DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
+{
+ DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
+{
+ DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
+{
+ DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
+{
+ DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
+{
+ DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
+{
+ DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
+{
+ DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
+{
+ DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
+{
+ DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
+{
+ RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
+{
+ RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
+{
+ DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
+{
+ DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
+{
+ DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
+{
+ DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
+{
+ DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
+{
+ DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
+{
+ DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
+{
+ RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
+{
+ DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
+{
+ DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
+{
+ DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
+{
+ DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
+{
+ DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
+{
+ DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
+{
+ RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
+{
+ DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
+{
+ DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
+{
+ DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
+{
+ DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
+{
+ DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
+{
+ DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
+{
+ DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
+{
+ DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
+{
+ DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
+{
+ DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
+{
+ DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img)
+{
+ DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img)
+{
+ DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
+{
+ DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
+{
+ DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
+{
+ DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
+{
+ DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
+{
+ DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
+{
+ DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
+{
+ DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
+{
+ DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
+{
+ DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
+{
+ DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
+{
+ DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
+{
+ DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
+{
+ DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
+{
+ DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
+{
+ DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
+{
+ DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
+{
+ DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
+{
+ DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
+{
+ DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
+{
+ DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
+{
+ DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
+{
+ DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
+{
+ RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
+{
+ RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
+{
+ RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
+{
+ RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
+{
+ RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
+{
+ RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
+{
+ DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
+{
+ DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
+{
+ DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
+{
+ DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
+{
+ RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
+{
+ RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
+{
+ DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
+{
+ DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
+{
+ DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
+{
+ RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n"));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
+{
+ RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
+{
+ DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
+{
+ DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+{
+ DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
+{
+ DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
+{
+ RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
+{
+ DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params)
+{
+ DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
+{
+ DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
+{
+ DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
+{
+ RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
+{
+ DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
+{
+ DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
+{
+ DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
+{
+ DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
+{
+ DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
+{
+ DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
+{
+ DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
+{
+ DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
+{
+ DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
+{
+ DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
+{
+ DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
+{
+ DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
+{
+ DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
+{
+ DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
+{
+ DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
+{
+ DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
+{
+ DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
+{
+ DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
+{
+ DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
+{
+ DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
+{
+ DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
+{
+ DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+{
+ DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
+{
+ RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
+{
+ DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
+{
+ DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
+{
+ DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
+{
+ DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
+{
+ DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
+{
+ DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
+}
+
+KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
+{
+ RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
+{
+ DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
+{
+ DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
+{
+ RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
+{
+ DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
+{
+ DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex)
+{
+ DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
+{
+ DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode)
+{
+ DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
+{
+ DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
+{
+ DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
+{
+ DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id)
+{
+ DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
+{
+ RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
+{
+ DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
+{
+ DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
+{
+ DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
+{
+ DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
+{
+ DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
+{
+ DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length)
+{
+ DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+{
+ DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params)
+{
+ DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern)
+{
+ DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer)
+{
+ DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
+{
+ DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
+{
+ DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
+{
+ DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
+{
+ DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
+{
+ DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
+{
+ DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
+{
+ DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
+{
+ DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
+{
+ DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
+{
+ DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
+{
+ DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
+{
+ DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
+{
+ DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
+{
+ DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
+{
+ DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
+{
+ DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
+{
+ DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
+{
+ DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
+{
+ DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
+{
+ DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
+{
+ DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
+{
+ DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
+{
+ DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
+{
+ DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
+{
+ DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
+{
+ DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
+{
+ DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
+{
+ DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
+{
+ DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
+{
+ DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode)
+{
+ DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
+{
+ DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer)
+{
+ DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
+{
+ DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
+{
+ DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
+{
+ DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
+{
+ DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
+{
+ DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
+{
+ DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
+{
+ DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+{
+ DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+{
+ DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences)
+{
+ DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence)
+{
+ DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences)
+{
+ DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence)
+{
+ RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition)
+{
+ DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence)
+{
+ RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
+{
+ DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
+{
+ DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
+{
+ DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
+{
+ DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
+{
+ DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
+{
+ DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
+{
+ DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
+{
+ DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
+{
+ DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
+{
+ DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
+{
+ DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
+{
+ DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
+{
+ DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
+{
+ DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
+{
+ DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
+{
+ DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
+{
+ DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
+{
+ DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
+{
+ DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
+{
+ DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
+{
+ DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
+{
+ RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
+{
+ DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
+{
+ DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value)
+{
+ DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
+{
+ DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
+{
+ DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face)
+{
+ DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array)
+{
+ DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
+{
+ DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays)
+{
+ DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays)
+{
+ DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
+{
+ RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array)
+{
+ RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
+{
+ DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
+{
+ DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
+{
+ DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
+{
+ DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
+{
+ DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
+{
+ DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
+{
+ DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax)
+{
+ DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
+{
+ DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA)
+{
+ DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
+{
+ DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
+{
+ DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
+{
+ DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
+{
+ DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
+{
+ RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
+{
+ RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers)
+{
+ DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
+{
+ DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers)
+{
+ DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
+{
+ DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
+{
+ DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
+{
+ DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
+{
+ DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
+{
+ DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
+{
+ DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
+{
+ DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
+{
+ RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
+{
+ RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
+{
+ RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
+{
+ RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
+{
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
+{
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
+{
+ DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
+{
+ DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
+{
+ DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
+{
+ DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
+{
+ DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode)
+{
+ DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
+{
+ DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
+{
+ DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
+{
+ DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void)
+{
+ DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void)
+{
+ DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
+{
+ DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
+{
+ DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
+{
+ DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
+{
+ DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer)
+{
+ DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
+{
+ DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
+{
+ DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
+{
+ RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
+{
+ DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
+{
+ DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+{
+ DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params)
+{
+ DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params)
+{
+ DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset)
+{
+ DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset)
+{
+ DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
+}
+
+
+#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
+
+/* these entry points might require different protocols */
+#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
+{
+ DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
+{
+ DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
+{
+ RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
+{
+ DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
+{
+ DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+
+#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
+
+
+#endif /* defined( NAME ) */
+
+/*
+ * This is how a dispatch table can be initialized with all the functions
+ * we generated above.
+ */
+#ifdef DISPATCH_TABLE_NAME
+
+#ifndef TABLE_ENTRY
+#error TABLE_ENTRY must be defined
+#endif
+
+#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
+#endif
+
+_glapi_proc DISPATCH_TABLE_NAME[] = {
+ TABLE_ENTRY(NewList),
+ TABLE_ENTRY(EndList),
+ TABLE_ENTRY(CallList),
+ TABLE_ENTRY(CallLists),
+ TABLE_ENTRY(DeleteLists),
+ TABLE_ENTRY(GenLists),
+ TABLE_ENTRY(ListBase),
+ TABLE_ENTRY(Begin),
+ TABLE_ENTRY(Bitmap),
+ TABLE_ENTRY(Color3b),
+ TABLE_ENTRY(Color3bv),
+ TABLE_ENTRY(Color3d),
+ TABLE_ENTRY(Color3dv),
+ TABLE_ENTRY(Color3f),
+ TABLE_ENTRY(Color3fv),
+ TABLE_ENTRY(Color3i),
+ TABLE_ENTRY(Color3iv),
+ TABLE_ENTRY(Color3s),
+ TABLE_ENTRY(Color3sv),
+ TABLE_ENTRY(Color3ub),
+ TABLE_ENTRY(Color3ubv),
+ TABLE_ENTRY(Color3ui),
+ TABLE_ENTRY(Color3uiv),
+ TABLE_ENTRY(Color3us),
+ TABLE_ENTRY(Color3usv),
+ TABLE_ENTRY(Color4b),
+ TABLE_ENTRY(Color4bv),
+ TABLE_ENTRY(Color4d),
+ TABLE_ENTRY(Color4dv),
+ TABLE_ENTRY(Color4f),
+ TABLE_ENTRY(Color4fv),
+ TABLE_ENTRY(Color4i),
+ TABLE_ENTRY(Color4iv),
+ TABLE_ENTRY(Color4s),
+ TABLE_ENTRY(Color4sv),
+ TABLE_ENTRY(Color4ub),
+ TABLE_ENTRY(Color4ubv),
+ TABLE_ENTRY(Color4ui),
+ TABLE_ENTRY(Color4uiv),
+ TABLE_ENTRY(Color4us),
+ TABLE_ENTRY(Color4usv),
+ TABLE_ENTRY(EdgeFlag),
+ TABLE_ENTRY(EdgeFlagv),
+ TABLE_ENTRY(End),
+ TABLE_ENTRY(Indexd),
+ TABLE_ENTRY(Indexdv),
+ TABLE_ENTRY(Indexf),
+ TABLE_ENTRY(Indexfv),
+ TABLE_ENTRY(Indexi),
+ TABLE_ENTRY(Indexiv),
+ TABLE_ENTRY(Indexs),
+ TABLE_ENTRY(Indexsv),
+ TABLE_ENTRY(Normal3b),
+ TABLE_ENTRY(Normal3bv),
+ TABLE_ENTRY(Normal3d),
+ TABLE_ENTRY(Normal3dv),
+ TABLE_ENTRY(Normal3f),
+ TABLE_ENTRY(Normal3fv),
+ TABLE_ENTRY(Normal3i),
+ TABLE_ENTRY(Normal3iv),
+ TABLE_ENTRY(Normal3s),
+ TABLE_ENTRY(Normal3sv),
+ TABLE_ENTRY(RasterPos2d),
+ TABLE_ENTRY(RasterPos2dv),
+ TABLE_ENTRY(RasterPos2f),
+ TABLE_ENTRY(RasterPos2fv),
+ TABLE_ENTRY(RasterPos2i),
+ TABLE_ENTRY(RasterPos2iv),
+ TABLE_ENTRY(RasterPos2s),
+ TABLE_ENTRY(RasterPos2sv),
+ TABLE_ENTRY(RasterPos3d),
+ TABLE_ENTRY(RasterPos3dv),
+ TABLE_ENTRY(RasterPos3f),
+ TABLE_ENTRY(RasterPos3fv),
+ TABLE_ENTRY(RasterPos3i),
+ TABLE_ENTRY(RasterPos3iv),
+ TABLE_ENTRY(RasterPos3s),
+ TABLE_ENTRY(RasterPos3sv),
+ TABLE_ENTRY(RasterPos4d),
+ TABLE_ENTRY(RasterPos4dv),
+ TABLE_ENTRY(RasterPos4f),
+ TABLE_ENTRY(RasterPos4fv),
+ TABLE_ENTRY(RasterPos4i),
+ TABLE_ENTRY(RasterPos4iv),
+ TABLE_ENTRY(RasterPos4s),
+ TABLE_ENTRY(RasterPos4sv),
+ TABLE_ENTRY(Rectd),
+ TABLE_ENTRY(Rectdv),
+ TABLE_ENTRY(Rectf),
+ TABLE_ENTRY(Rectfv),
+ TABLE_ENTRY(Recti),
+ TABLE_ENTRY(Rectiv),
+ TABLE_ENTRY(Rects),
+ TABLE_ENTRY(Rectsv),
+ TABLE_ENTRY(TexCoord1d),
+ TABLE_ENTRY(TexCoord1dv),
+ TABLE_ENTRY(TexCoord1f),
+ TABLE_ENTRY(TexCoord1fv),
+ TABLE_ENTRY(TexCoord1i),
+ TABLE_ENTRY(TexCoord1iv),
+ TABLE_ENTRY(TexCoord1s),
+ TABLE_ENTRY(TexCoord1sv),
+ TABLE_ENTRY(TexCoord2d),
+ TABLE_ENTRY(TexCoord2dv),
+ TABLE_ENTRY(TexCoord2f),
+ TABLE_ENTRY(TexCoord2fv),
+ TABLE_ENTRY(TexCoord2i),
+ TABLE_ENTRY(TexCoord2iv),
+ TABLE_ENTRY(TexCoord2s),
+ TABLE_ENTRY(TexCoord2sv),
+ TABLE_ENTRY(TexCoord3d),
+ TABLE_ENTRY(TexCoord3dv),
+ TABLE_ENTRY(TexCoord3f),
+ TABLE_ENTRY(TexCoord3fv),
+ TABLE_ENTRY(TexCoord3i),
+ TABLE_ENTRY(TexCoord3iv),
+ TABLE_ENTRY(TexCoord3s),
+ TABLE_ENTRY(TexCoord3sv),
+ TABLE_ENTRY(TexCoord4d),
+ TABLE_ENTRY(TexCoord4dv),
+ TABLE_ENTRY(TexCoord4f),
+ TABLE_ENTRY(TexCoord4fv),
+ TABLE_ENTRY(TexCoord4i),
+ TABLE_ENTRY(TexCoord4iv),
+ TABLE_ENTRY(TexCoord4s),
+ TABLE_ENTRY(TexCoord4sv),
+ TABLE_ENTRY(Vertex2d),
+ TABLE_ENTRY(Vertex2dv),
+ TABLE_ENTRY(Vertex2f),
+ TABLE_ENTRY(Vertex2fv),
+ TABLE_ENTRY(Vertex2i),
+ TABLE_ENTRY(Vertex2iv),
+ TABLE_ENTRY(Vertex2s),
+ TABLE_ENTRY(Vertex2sv),
+ TABLE_ENTRY(Vertex3d),
+ TABLE_ENTRY(Vertex3dv),
+ TABLE_ENTRY(Vertex3f),
+ TABLE_ENTRY(Vertex3fv),
+ TABLE_ENTRY(Vertex3i),
+ TABLE_ENTRY(Vertex3iv),
+ TABLE_ENTRY(Vertex3s),
+ TABLE_ENTRY(Vertex3sv),
+ TABLE_ENTRY(Vertex4d),
+ TABLE_ENTRY(Vertex4dv),
+ TABLE_ENTRY(Vertex4f),
+ TABLE_ENTRY(Vertex4fv),
+ TABLE_ENTRY(Vertex4i),
+ TABLE_ENTRY(Vertex4iv),
+ TABLE_ENTRY(Vertex4s),
+ TABLE_ENTRY(Vertex4sv),
+ TABLE_ENTRY(ClipPlane),
+ TABLE_ENTRY(ColorMaterial),
+ TABLE_ENTRY(CullFace),
+ TABLE_ENTRY(Fogf),
+ TABLE_ENTRY(Fogfv),
+ TABLE_ENTRY(Fogi),
+ TABLE_ENTRY(Fogiv),
+ TABLE_ENTRY(FrontFace),
+ TABLE_ENTRY(Hint),
+ TABLE_ENTRY(Lightf),
+ TABLE_ENTRY(Lightfv),
+ TABLE_ENTRY(Lighti),
+ TABLE_ENTRY(Lightiv),
+ TABLE_ENTRY(LightModelf),
+ TABLE_ENTRY(LightModelfv),
+ TABLE_ENTRY(LightModeli),
+ TABLE_ENTRY(LightModeliv),
+ TABLE_ENTRY(LineStipple),
+ TABLE_ENTRY(LineWidth),
+ TABLE_ENTRY(Materialf),
+ TABLE_ENTRY(Materialfv),
+ TABLE_ENTRY(Materiali),
+ TABLE_ENTRY(Materialiv),
+ TABLE_ENTRY(PointSize),
+ TABLE_ENTRY(PolygonMode),
+ TABLE_ENTRY(PolygonStipple),
+ TABLE_ENTRY(Scissor),
+ TABLE_ENTRY(ShadeModel),
+ TABLE_ENTRY(TexParameterf),
+ TABLE_ENTRY(TexParameterfv),
+ TABLE_ENTRY(TexParameteri),
+ TABLE_ENTRY(TexParameteriv),
+ TABLE_ENTRY(TexImage1D),
+ TABLE_ENTRY(TexImage2D),
+ TABLE_ENTRY(TexEnvf),
+ TABLE_ENTRY(TexEnvfv),
+ TABLE_ENTRY(TexEnvi),
+ TABLE_ENTRY(TexEnviv),
+ TABLE_ENTRY(TexGend),
+ TABLE_ENTRY(TexGendv),
+ TABLE_ENTRY(TexGenf),
+ TABLE_ENTRY(TexGenfv),
+ TABLE_ENTRY(TexGeni),
+ TABLE_ENTRY(TexGeniv),
+ TABLE_ENTRY(FeedbackBuffer),
+ TABLE_ENTRY(SelectBuffer),
+ TABLE_ENTRY(RenderMode),
+ TABLE_ENTRY(InitNames),
+ TABLE_ENTRY(LoadName),
+ TABLE_ENTRY(PassThrough),
+ TABLE_ENTRY(PopName),
+ TABLE_ENTRY(PushName),
+ TABLE_ENTRY(DrawBuffer),
+ TABLE_ENTRY(Clear),
+ TABLE_ENTRY(ClearAccum),
+ TABLE_ENTRY(ClearIndex),
+ TABLE_ENTRY(ClearColor),
+ TABLE_ENTRY(ClearStencil),
+ TABLE_ENTRY(ClearDepth),
+ TABLE_ENTRY(StencilMask),
+ TABLE_ENTRY(ColorMask),
+ TABLE_ENTRY(DepthMask),
+ TABLE_ENTRY(IndexMask),
+ TABLE_ENTRY(Accum),
+ TABLE_ENTRY(Disable),
+ TABLE_ENTRY(Enable),
+ TABLE_ENTRY(Finish),
+ TABLE_ENTRY(Flush),
+ TABLE_ENTRY(PopAttrib),
+ TABLE_ENTRY(PushAttrib),
+ TABLE_ENTRY(Map1d),
+ TABLE_ENTRY(Map1f),
+ TABLE_ENTRY(Map2d),
+ TABLE_ENTRY(Map2f),
+ TABLE_ENTRY(MapGrid1d),
+ TABLE_ENTRY(MapGrid1f),
+ TABLE_ENTRY(MapGrid2d),
+ TABLE_ENTRY(MapGrid2f),
+ TABLE_ENTRY(EvalCoord1d),
+ TABLE_ENTRY(EvalCoord1dv),
+ TABLE_ENTRY(EvalCoord1f),
+ TABLE_ENTRY(EvalCoord1fv),
+ TABLE_ENTRY(EvalCoord2d),
+ TABLE_ENTRY(EvalCoord2dv),
+ TABLE_ENTRY(EvalCoord2f),
+ TABLE_ENTRY(EvalCoord2fv),
+ TABLE_ENTRY(EvalMesh1),
+ TABLE_ENTRY(EvalPoint1),
+ TABLE_ENTRY(EvalMesh2),
+ TABLE_ENTRY(EvalPoint2),
+ TABLE_ENTRY(AlphaFunc),
+ TABLE_ENTRY(BlendFunc),
+ TABLE_ENTRY(LogicOp),
+ TABLE_ENTRY(StencilFunc),
+ TABLE_ENTRY(StencilOp),
+ TABLE_ENTRY(DepthFunc),
+ TABLE_ENTRY(PixelZoom),
+ TABLE_ENTRY(PixelTransferf),
+ TABLE_ENTRY(PixelTransferi),
+ TABLE_ENTRY(PixelStoref),
+ TABLE_ENTRY(PixelStorei),
+ TABLE_ENTRY(PixelMapfv),
+ TABLE_ENTRY(PixelMapuiv),
+ TABLE_ENTRY(PixelMapusv),
+ TABLE_ENTRY(ReadBuffer),
+ TABLE_ENTRY(CopyPixels),
+ TABLE_ENTRY(ReadPixels),
+ TABLE_ENTRY(DrawPixels),
+ TABLE_ENTRY(GetBooleanv),
+ TABLE_ENTRY(GetClipPlane),
+ TABLE_ENTRY(GetDoublev),
+ TABLE_ENTRY(GetError),
+ TABLE_ENTRY(GetFloatv),
+ TABLE_ENTRY(GetIntegerv),
+ TABLE_ENTRY(GetLightfv),
+ TABLE_ENTRY(GetLightiv),
+ TABLE_ENTRY(GetMapdv),
+ TABLE_ENTRY(GetMapfv),
+ TABLE_ENTRY(GetMapiv),
+ TABLE_ENTRY(GetMaterialfv),
+ TABLE_ENTRY(GetMaterialiv),
+ TABLE_ENTRY(GetPixelMapfv),
+ TABLE_ENTRY(GetPixelMapuiv),
+ TABLE_ENTRY(GetPixelMapusv),
+ TABLE_ENTRY(GetPolygonStipple),
+ TABLE_ENTRY(GetString),
+ TABLE_ENTRY(GetTexEnvfv),
+ TABLE_ENTRY(GetTexEnviv),
+ TABLE_ENTRY(GetTexGendv),
+ TABLE_ENTRY(GetTexGenfv),
+ TABLE_ENTRY(GetTexGeniv),
+ TABLE_ENTRY(GetTexImage),
+ TABLE_ENTRY(GetTexParameterfv),
+ TABLE_ENTRY(GetTexParameteriv),
+ TABLE_ENTRY(GetTexLevelParameterfv),
+ TABLE_ENTRY(GetTexLevelParameteriv),
+ TABLE_ENTRY(IsEnabled),
+ TABLE_ENTRY(IsList),
+ TABLE_ENTRY(DepthRange),
+ TABLE_ENTRY(Frustum),
+ TABLE_ENTRY(LoadIdentity),
+ TABLE_ENTRY(LoadMatrixf),
+ TABLE_ENTRY(LoadMatrixd),
+ TABLE_ENTRY(MatrixMode),
+ TABLE_ENTRY(MultMatrixf),
+ TABLE_ENTRY(MultMatrixd),
+ TABLE_ENTRY(Ortho),
+ TABLE_ENTRY(PopMatrix),
+ TABLE_ENTRY(PushMatrix),
+ TABLE_ENTRY(Rotated),
+ TABLE_ENTRY(Rotatef),
+ TABLE_ENTRY(Scaled),
+ TABLE_ENTRY(Scalef),
+ TABLE_ENTRY(Translated),
+ TABLE_ENTRY(Translatef),
+ TABLE_ENTRY(Viewport),
+ TABLE_ENTRY(ArrayElement),
+ TABLE_ENTRY(BindTexture),
+ TABLE_ENTRY(ColorPointer),
+ TABLE_ENTRY(DisableClientState),
+ TABLE_ENTRY(DrawArrays),
+ TABLE_ENTRY(DrawElements),
+ TABLE_ENTRY(EdgeFlagPointer),
+ TABLE_ENTRY(EnableClientState),
+ TABLE_ENTRY(IndexPointer),
+ TABLE_ENTRY(Indexub),
+ TABLE_ENTRY(Indexubv),
+ TABLE_ENTRY(InterleavedArrays),
+ TABLE_ENTRY(NormalPointer),
+ TABLE_ENTRY(PolygonOffset),
+ TABLE_ENTRY(TexCoordPointer),
+ TABLE_ENTRY(VertexPointer),
+ TABLE_ENTRY(AreTexturesResident),
+ TABLE_ENTRY(CopyTexImage1D),
+ TABLE_ENTRY(CopyTexImage2D),
+ TABLE_ENTRY(CopyTexSubImage1D),
+ TABLE_ENTRY(CopyTexSubImage2D),
+ TABLE_ENTRY(DeleteTextures),
+ TABLE_ENTRY(GenTextures),
+ TABLE_ENTRY(GetPointerv),
+ TABLE_ENTRY(IsTexture),
+ TABLE_ENTRY(PrioritizeTextures),
+ TABLE_ENTRY(TexSubImage1D),
+ TABLE_ENTRY(TexSubImage2D),
+ TABLE_ENTRY(PopClientAttrib),
+ TABLE_ENTRY(PushClientAttrib),
+ TABLE_ENTRY(BlendColor),
+ TABLE_ENTRY(BlendEquation),
+ TABLE_ENTRY(DrawRangeElements),
+ TABLE_ENTRY(ColorTable),
+ TABLE_ENTRY(ColorTableParameterfv),
+ TABLE_ENTRY(ColorTableParameteriv),
+ TABLE_ENTRY(CopyColorTable),
+ TABLE_ENTRY(GetColorTable),
+ TABLE_ENTRY(GetColorTableParameterfv),
+ TABLE_ENTRY(GetColorTableParameteriv),
+ TABLE_ENTRY(ColorSubTable),
+ TABLE_ENTRY(CopyColorSubTable),
+ TABLE_ENTRY(ConvolutionFilter1D),
+ TABLE_ENTRY(ConvolutionFilter2D),
+ TABLE_ENTRY(ConvolutionParameterf),
+ TABLE_ENTRY(ConvolutionParameterfv),
+ TABLE_ENTRY(ConvolutionParameteri),
+ TABLE_ENTRY(ConvolutionParameteriv),
+ TABLE_ENTRY(CopyConvolutionFilter1D),
+ TABLE_ENTRY(CopyConvolutionFilter2D),
+ TABLE_ENTRY(GetConvolutionFilter),
+ TABLE_ENTRY(GetConvolutionParameterfv),
+ TABLE_ENTRY(GetConvolutionParameteriv),
+ TABLE_ENTRY(GetSeparableFilter),
+ TABLE_ENTRY(SeparableFilter2D),
+ TABLE_ENTRY(GetHistogram),
+ TABLE_ENTRY(GetHistogramParameterfv),
+ TABLE_ENTRY(GetHistogramParameteriv),
+ TABLE_ENTRY(GetMinmax),
+ TABLE_ENTRY(GetMinmaxParameterfv),
+ TABLE_ENTRY(GetMinmaxParameteriv),
+ TABLE_ENTRY(Histogram),
+ TABLE_ENTRY(Minmax),
+ TABLE_ENTRY(ResetHistogram),
+ TABLE_ENTRY(ResetMinmax),
+ TABLE_ENTRY(TexImage3D),
+ TABLE_ENTRY(TexSubImage3D),
+ TABLE_ENTRY(CopyTexSubImage3D),
+ TABLE_ENTRY(ActiveTextureARB),
+ TABLE_ENTRY(ClientActiveTextureARB),
+ TABLE_ENTRY(MultiTexCoord1dARB),
+ TABLE_ENTRY(MultiTexCoord1dvARB),
+ TABLE_ENTRY(MultiTexCoord1fARB),
+ TABLE_ENTRY(MultiTexCoord1fvARB),
+ TABLE_ENTRY(MultiTexCoord1iARB),
+ TABLE_ENTRY(MultiTexCoord1ivARB),
+ TABLE_ENTRY(MultiTexCoord1sARB),
+ TABLE_ENTRY(MultiTexCoord1svARB),
+ TABLE_ENTRY(MultiTexCoord2dARB),
+ TABLE_ENTRY(MultiTexCoord2dvARB),
+ TABLE_ENTRY(MultiTexCoord2fARB),
+ TABLE_ENTRY(MultiTexCoord2fvARB),
+ TABLE_ENTRY(MultiTexCoord2iARB),
+ TABLE_ENTRY(MultiTexCoord2ivARB),
+ TABLE_ENTRY(MultiTexCoord2sARB),
+ TABLE_ENTRY(MultiTexCoord2svARB),
+ TABLE_ENTRY(MultiTexCoord3dARB),
+ TABLE_ENTRY(MultiTexCoord3dvARB),
+ TABLE_ENTRY(MultiTexCoord3fARB),
+ TABLE_ENTRY(MultiTexCoord3fvARB),
+ TABLE_ENTRY(MultiTexCoord3iARB),
+ TABLE_ENTRY(MultiTexCoord3ivARB),
+ TABLE_ENTRY(MultiTexCoord3sARB),
+ TABLE_ENTRY(MultiTexCoord3svARB),
+ TABLE_ENTRY(MultiTexCoord4dARB),
+ TABLE_ENTRY(MultiTexCoord4dvARB),
+ TABLE_ENTRY(MultiTexCoord4fARB),
+ TABLE_ENTRY(MultiTexCoord4fvARB),
+ TABLE_ENTRY(MultiTexCoord4iARB),
+ TABLE_ENTRY(MultiTexCoord4ivARB),
+ TABLE_ENTRY(MultiTexCoord4sARB),
+ TABLE_ENTRY(MultiTexCoord4svARB),
+ TABLE_ENTRY(AttachShader),
+ TABLE_ENTRY(CreateProgram),
+ TABLE_ENTRY(CreateShader),
+ TABLE_ENTRY(DeleteProgram),
+ TABLE_ENTRY(DeleteShader),
+ TABLE_ENTRY(DetachShader),
+ TABLE_ENTRY(GetAttachedShaders),
+ TABLE_ENTRY(GetProgramInfoLog),
+ TABLE_ENTRY(GetProgramiv),
+ TABLE_ENTRY(GetShaderInfoLog),
+ TABLE_ENTRY(GetShaderiv),
+ TABLE_ENTRY(IsProgram),
+ TABLE_ENTRY(IsShader),
+ TABLE_ENTRY(StencilFuncSeparate),
+ TABLE_ENTRY(StencilMaskSeparate),
+ TABLE_ENTRY(StencilOpSeparate),
+ TABLE_ENTRY(UniformMatrix2x3fv),
+ TABLE_ENTRY(UniformMatrix2x4fv),
+ TABLE_ENTRY(UniformMatrix3x2fv),
+ TABLE_ENTRY(UniformMatrix3x4fv),
+ TABLE_ENTRY(UniformMatrix4x2fv),
+ TABLE_ENTRY(UniformMatrix4x3fv),
+ TABLE_ENTRY(ClampColor),
+ TABLE_ENTRY(ClearBufferfi),
+ TABLE_ENTRY(ClearBufferfv),
+ TABLE_ENTRY(ClearBufferiv),
+ TABLE_ENTRY(ClearBufferuiv),
+ TABLE_ENTRY(GetStringi),
+ TABLE_ENTRY(TexBuffer),
+ TABLE_ENTRY(FramebufferTexture),
+ TABLE_ENTRY(GetBufferParameteri64v),
+ TABLE_ENTRY(GetInteger64i_v),
+ TABLE_ENTRY(VertexAttribDivisor),
+ TABLE_ENTRY(LoadTransposeMatrixdARB),
+ TABLE_ENTRY(LoadTransposeMatrixfARB),
+ TABLE_ENTRY(MultTransposeMatrixdARB),
+ TABLE_ENTRY(MultTransposeMatrixfARB),
+ TABLE_ENTRY(SampleCoverageARB),
+ TABLE_ENTRY(CompressedTexImage1DARB),
+ TABLE_ENTRY(CompressedTexImage2DARB),
+ TABLE_ENTRY(CompressedTexImage3DARB),
+ TABLE_ENTRY(CompressedTexSubImage1DARB),
+ TABLE_ENTRY(CompressedTexSubImage2DARB),
+ TABLE_ENTRY(CompressedTexSubImage3DARB),
+ TABLE_ENTRY(GetCompressedTexImageARB),
+ TABLE_ENTRY(DisableVertexAttribArrayARB),
+ TABLE_ENTRY(EnableVertexAttribArrayARB),
+ TABLE_ENTRY(GetProgramEnvParameterdvARB),
+ TABLE_ENTRY(GetProgramEnvParameterfvARB),
+ TABLE_ENTRY(GetProgramLocalParameterdvARB),
+ TABLE_ENTRY(GetProgramLocalParameterfvARB),
+ TABLE_ENTRY(GetProgramStringARB),
+ TABLE_ENTRY(GetProgramivARB),
+ TABLE_ENTRY(GetVertexAttribdvARB),
+ TABLE_ENTRY(GetVertexAttribfvARB),
+ TABLE_ENTRY(GetVertexAttribivARB),
+ TABLE_ENTRY(ProgramEnvParameter4dARB),
+ TABLE_ENTRY(ProgramEnvParameter4dvARB),
+ TABLE_ENTRY(ProgramEnvParameter4fARB),
+ TABLE_ENTRY(ProgramEnvParameter4fvARB),
+ TABLE_ENTRY(ProgramLocalParameter4dARB),
+ TABLE_ENTRY(ProgramLocalParameter4dvARB),
+ TABLE_ENTRY(ProgramLocalParameter4fARB),
+ TABLE_ENTRY(ProgramLocalParameter4fvARB),
+ TABLE_ENTRY(ProgramStringARB),
+ TABLE_ENTRY(VertexAttrib1dARB),
+ TABLE_ENTRY(VertexAttrib1dvARB),
+ TABLE_ENTRY(VertexAttrib1fARB),
+ TABLE_ENTRY(VertexAttrib1fvARB),
+ TABLE_ENTRY(VertexAttrib1sARB),
+ TABLE_ENTRY(VertexAttrib1svARB),
+ TABLE_ENTRY(VertexAttrib2dARB),
+ TABLE_ENTRY(VertexAttrib2dvARB),
+ TABLE_ENTRY(VertexAttrib2fARB),
+ TABLE_ENTRY(VertexAttrib2fvARB),
+ TABLE_ENTRY(VertexAttrib2sARB),
+ TABLE_ENTRY(VertexAttrib2svARB),
+ TABLE_ENTRY(VertexAttrib3dARB),
+ TABLE_ENTRY(VertexAttrib3dvARB),
+ TABLE_ENTRY(VertexAttrib3fARB),
+ TABLE_ENTRY(VertexAttrib3fvARB),
+ TABLE_ENTRY(VertexAttrib3sARB),
+ TABLE_ENTRY(VertexAttrib3svARB),
+ TABLE_ENTRY(VertexAttrib4NbvARB),
+ TABLE_ENTRY(VertexAttrib4NivARB),
+ TABLE_ENTRY(VertexAttrib4NsvARB),
+ TABLE_ENTRY(VertexAttrib4NubARB),
+ TABLE_ENTRY(VertexAttrib4NubvARB),
+ TABLE_ENTRY(VertexAttrib4NuivARB),
+ TABLE_ENTRY(VertexAttrib4NusvARB),
+ TABLE_ENTRY(VertexAttrib4bvARB),
+ TABLE_ENTRY(VertexAttrib4dARB),
+ TABLE_ENTRY(VertexAttrib4dvARB),
+ TABLE_ENTRY(VertexAttrib4fARB),
+ TABLE_ENTRY(VertexAttrib4fvARB),
+ TABLE_ENTRY(VertexAttrib4ivARB),
+ TABLE_ENTRY(VertexAttrib4sARB),
+ TABLE_ENTRY(VertexAttrib4svARB),
+ TABLE_ENTRY(VertexAttrib4ubvARB),
+ TABLE_ENTRY(VertexAttrib4uivARB),
+ TABLE_ENTRY(VertexAttrib4usvARB),
+ TABLE_ENTRY(VertexAttribPointerARB),
+ TABLE_ENTRY(BindBufferARB),
+ TABLE_ENTRY(BufferDataARB),
+ TABLE_ENTRY(BufferSubDataARB),
+ TABLE_ENTRY(DeleteBuffersARB),
+ TABLE_ENTRY(GenBuffersARB),
+ TABLE_ENTRY(GetBufferParameterivARB),
+ TABLE_ENTRY(GetBufferPointervARB),
+ TABLE_ENTRY(GetBufferSubDataARB),
+ TABLE_ENTRY(IsBufferARB),
+ TABLE_ENTRY(MapBufferARB),
+ TABLE_ENTRY(UnmapBufferARB),
+ TABLE_ENTRY(BeginQueryARB),
+ TABLE_ENTRY(DeleteQueriesARB),
+ TABLE_ENTRY(EndQueryARB),
+ TABLE_ENTRY(GenQueriesARB),
+ TABLE_ENTRY(GetQueryObjectivARB),
+ TABLE_ENTRY(GetQueryObjectuivARB),
+ TABLE_ENTRY(GetQueryivARB),
+ TABLE_ENTRY(IsQueryARB),
+ TABLE_ENTRY(AttachObjectARB),
+ TABLE_ENTRY(CompileShaderARB),
+ TABLE_ENTRY(CreateProgramObjectARB),
+ TABLE_ENTRY(CreateShaderObjectARB),
+ TABLE_ENTRY(DeleteObjectARB),
+ TABLE_ENTRY(DetachObjectARB),
+ TABLE_ENTRY(GetActiveUniformARB),
+ TABLE_ENTRY(GetAttachedObjectsARB),
+ TABLE_ENTRY(GetHandleARB),
+ TABLE_ENTRY(GetInfoLogARB),
+ TABLE_ENTRY(GetObjectParameterfvARB),
+ TABLE_ENTRY(GetObjectParameterivARB),
+ TABLE_ENTRY(GetShaderSourceARB),
+ TABLE_ENTRY(GetUniformLocationARB),
+ TABLE_ENTRY(GetUniformfvARB),
+ TABLE_ENTRY(GetUniformivARB),
+ TABLE_ENTRY(LinkProgramARB),
+ TABLE_ENTRY(ShaderSourceARB),
+ TABLE_ENTRY(Uniform1fARB),
+ TABLE_ENTRY(Uniform1fvARB),
+ TABLE_ENTRY(Uniform1iARB),
+ TABLE_ENTRY(Uniform1ivARB),
+ TABLE_ENTRY(Uniform2fARB),
+ TABLE_ENTRY(Uniform2fvARB),
+ TABLE_ENTRY(Uniform2iARB),
+ TABLE_ENTRY(Uniform2ivARB),
+ TABLE_ENTRY(Uniform3fARB),
+ TABLE_ENTRY(Uniform3fvARB),
+ TABLE_ENTRY(Uniform3iARB),
+ TABLE_ENTRY(Uniform3ivARB),
+ TABLE_ENTRY(Uniform4fARB),
+ TABLE_ENTRY(Uniform4fvARB),
+ TABLE_ENTRY(Uniform4iARB),
+ TABLE_ENTRY(Uniform4ivARB),
+ TABLE_ENTRY(UniformMatrix2fvARB),
+ TABLE_ENTRY(UniformMatrix3fvARB),
+ TABLE_ENTRY(UniformMatrix4fvARB),
+ TABLE_ENTRY(UseProgramObjectARB),
+ TABLE_ENTRY(ValidateProgramARB),
+ TABLE_ENTRY(BindAttribLocationARB),
+ TABLE_ENTRY(GetActiveAttribARB),
+ TABLE_ENTRY(GetAttribLocationARB),
+ TABLE_ENTRY(DrawBuffersARB),
+ TABLE_ENTRY(DrawArraysInstancedARB),
+ TABLE_ENTRY(DrawElementsInstancedARB),
+ TABLE_ENTRY(RenderbufferStorageMultisample),
+ TABLE_ENTRY(FramebufferTextureARB),
+ TABLE_ENTRY(FramebufferTextureFaceARB),
+ TABLE_ENTRY(ProgramParameteriARB),
+ TABLE_ENTRY(VertexAttribDivisorARB),
+ TABLE_ENTRY(FlushMappedBufferRange),
+ TABLE_ENTRY(MapBufferRange),
+ TABLE_ENTRY(BindVertexArray),
+ TABLE_ENTRY(GenVertexArrays),
+ TABLE_ENTRY(CopyBufferSubData),
+ TABLE_ENTRY(ClientWaitSync),
+ TABLE_ENTRY(DeleteSync),
+ TABLE_ENTRY(FenceSync),
+ TABLE_ENTRY(GetInteger64v),
+ TABLE_ENTRY(GetSynciv),
+ TABLE_ENTRY(IsSync),
+ TABLE_ENTRY(WaitSync),
+ TABLE_ENTRY(DrawElementsBaseVertex),
+ TABLE_ENTRY(DrawRangeElementsBaseVertex),
+ TABLE_ENTRY(MultiDrawElementsBaseVertex),
+ TABLE_ENTRY(BlendEquationSeparateiARB),
+ TABLE_ENTRY(BlendEquationiARB),
+ TABLE_ENTRY(BlendFuncSeparateiARB),
+ TABLE_ENTRY(BlendFunciARB),
+ TABLE_ENTRY(BindTransformFeedback),
+ TABLE_ENTRY(DeleteTransformFeedbacks),
+ TABLE_ENTRY(DrawTransformFeedback),
+ TABLE_ENTRY(GenTransformFeedbacks),
+ TABLE_ENTRY(IsTransformFeedback),
+ TABLE_ENTRY(PauseTransformFeedback),
+ TABLE_ENTRY(ResumeTransformFeedback),
+ TABLE_ENTRY(ClearDepthf),
+ TABLE_ENTRY(DepthRangef),
+ TABLE_ENTRY(GetShaderPrecisionFormat),
+ TABLE_ENTRY(ReleaseShaderCompiler),
+ TABLE_ENTRY(ShaderBinary),
+ TABLE_ENTRY(PolygonOffsetEXT),
+ TABLE_ENTRY(_dispatch_stub_611),
+ TABLE_ENTRY(_dispatch_stub_612),
+ TABLE_ENTRY(_dispatch_stub_613),
+ TABLE_ENTRY(_dispatch_stub_614),
+ TABLE_ENTRY(_dispatch_stub_615),
+ TABLE_ENTRY(_dispatch_stub_616),
+ TABLE_ENTRY(_dispatch_stub_617),
+ TABLE_ENTRY(_dispatch_stub_618),
+ TABLE_ENTRY(ColorPointerEXT),
+ TABLE_ENTRY(EdgeFlagPointerEXT),
+ TABLE_ENTRY(IndexPointerEXT),
+ TABLE_ENTRY(NormalPointerEXT),
+ TABLE_ENTRY(TexCoordPointerEXT),
+ TABLE_ENTRY(VertexPointerEXT),
+ TABLE_ENTRY(PointParameterfEXT),
+ TABLE_ENTRY(PointParameterfvEXT),
+ TABLE_ENTRY(LockArraysEXT),
+ TABLE_ENTRY(UnlockArraysEXT),
+ TABLE_ENTRY(SecondaryColor3bEXT),
+ TABLE_ENTRY(SecondaryColor3bvEXT),
+ TABLE_ENTRY(SecondaryColor3dEXT),
+ TABLE_ENTRY(SecondaryColor3dvEXT),
+ TABLE_ENTRY(SecondaryColor3fEXT),
+ TABLE_ENTRY(SecondaryColor3fvEXT),
+ TABLE_ENTRY(SecondaryColor3iEXT),
+ TABLE_ENTRY(SecondaryColor3ivEXT),
+ TABLE_ENTRY(SecondaryColor3sEXT),
+ TABLE_ENTRY(SecondaryColor3svEXT),
+ TABLE_ENTRY(SecondaryColor3ubEXT),
+ TABLE_ENTRY(SecondaryColor3ubvEXT),
+ TABLE_ENTRY(SecondaryColor3uiEXT),
+ TABLE_ENTRY(SecondaryColor3uivEXT),
+ TABLE_ENTRY(SecondaryColor3usEXT),
+ TABLE_ENTRY(SecondaryColor3usvEXT),
+ TABLE_ENTRY(SecondaryColorPointerEXT),
+ TABLE_ENTRY(MultiDrawArraysEXT),
+ TABLE_ENTRY(MultiDrawElementsEXT),
+ TABLE_ENTRY(FogCoordPointerEXT),
+ TABLE_ENTRY(FogCoorddEXT),
+ TABLE_ENTRY(FogCoorddvEXT),
+ TABLE_ENTRY(FogCoordfEXT),
+ TABLE_ENTRY(FogCoordfvEXT),
+ TABLE_ENTRY(_dispatch_stub_653),
+ TABLE_ENTRY(BlendFuncSeparateEXT),
+ TABLE_ENTRY(FlushVertexArrayRangeNV),
+ TABLE_ENTRY(VertexArrayRangeNV),
+ TABLE_ENTRY(CombinerInputNV),
+ TABLE_ENTRY(CombinerOutputNV),
+ TABLE_ENTRY(CombinerParameterfNV),
+ TABLE_ENTRY(CombinerParameterfvNV),
+ TABLE_ENTRY(CombinerParameteriNV),
+ TABLE_ENTRY(CombinerParameterivNV),
+ TABLE_ENTRY(FinalCombinerInputNV),
+ TABLE_ENTRY(GetCombinerInputParameterfvNV),
+ TABLE_ENTRY(GetCombinerInputParameterivNV),
+ TABLE_ENTRY(GetCombinerOutputParameterfvNV),
+ TABLE_ENTRY(GetCombinerOutputParameterivNV),
+ TABLE_ENTRY(GetFinalCombinerInputParameterfvNV),
+ TABLE_ENTRY(GetFinalCombinerInputParameterivNV),
+ TABLE_ENTRY(ResizeBuffersMESA),
+ TABLE_ENTRY(WindowPos2dMESA),
+ TABLE_ENTRY(WindowPos2dvMESA),
+ TABLE_ENTRY(WindowPos2fMESA),
+ TABLE_ENTRY(WindowPos2fvMESA),
+ TABLE_ENTRY(WindowPos2iMESA),
+ TABLE_ENTRY(WindowPos2ivMESA),
+ TABLE_ENTRY(WindowPos2sMESA),
+ TABLE_ENTRY(WindowPos2svMESA),
+ TABLE_ENTRY(WindowPos3dMESA),
+ TABLE_ENTRY(WindowPos3dvMESA),
+ TABLE_ENTRY(WindowPos3fMESA),
+ TABLE_ENTRY(WindowPos3fvMESA),
+ TABLE_ENTRY(WindowPos3iMESA),
+ TABLE_ENTRY(WindowPos3ivMESA),
+ TABLE_ENTRY(WindowPos3sMESA),
+ TABLE_ENTRY(WindowPos3svMESA),
+ TABLE_ENTRY(WindowPos4dMESA),
+ TABLE_ENTRY(WindowPos4dvMESA),
+ TABLE_ENTRY(WindowPos4fMESA),
+ TABLE_ENTRY(WindowPos4fvMESA),
+ TABLE_ENTRY(WindowPos4iMESA),
+ TABLE_ENTRY(WindowPos4ivMESA),
+ TABLE_ENTRY(WindowPos4sMESA),
+ TABLE_ENTRY(WindowPos4svMESA),
+ TABLE_ENTRY(_dispatch_stub_695),
+ TABLE_ENTRY(_dispatch_stub_696),
+ TABLE_ENTRY(_dispatch_stub_697),
+ TABLE_ENTRY(_dispatch_stub_698),
+ TABLE_ENTRY(_dispatch_stub_699),
+ TABLE_ENTRY(_dispatch_stub_700),
+ TABLE_ENTRY(_dispatch_stub_701),
+ TABLE_ENTRY(_dispatch_stub_702),
+ TABLE_ENTRY(_dispatch_stub_703),
+ TABLE_ENTRY(AreProgramsResidentNV),
+ TABLE_ENTRY(BindProgramNV),
+ TABLE_ENTRY(DeleteProgramsNV),
+ TABLE_ENTRY(ExecuteProgramNV),
+ TABLE_ENTRY(GenProgramsNV),
+ TABLE_ENTRY(GetProgramParameterdvNV),
+ TABLE_ENTRY(GetProgramParameterfvNV),
+ TABLE_ENTRY(GetProgramStringNV),
+ TABLE_ENTRY(GetProgramivNV),
+ TABLE_ENTRY(GetTrackMatrixivNV),
+ TABLE_ENTRY(GetVertexAttribPointervNV),
+ TABLE_ENTRY(GetVertexAttribdvNV),
+ TABLE_ENTRY(GetVertexAttribfvNV),
+ TABLE_ENTRY(GetVertexAttribivNV),
+ TABLE_ENTRY(IsProgramNV),
+ TABLE_ENTRY(LoadProgramNV),
+ TABLE_ENTRY(ProgramParameters4dvNV),
+ TABLE_ENTRY(ProgramParameters4fvNV),
+ TABLE_ENTRY(RequestResidentProgramsNV),
+ TABLE_ENTRY(TrackMatrixNV),
+ TABLE_ENTRY(VertexAttrib1dNV),
+ TABLE_ENTRY(VertexAttrib1dvNV),
+ TABLE_ENTRY(VertexAttrib1fNV),
+ TABLE_ENTRY(VertexAttrib1fvNV),
+ TABLE_ENTRY(VertexAttrib1sNV),
+ TABLE_ENTRY(VertexAttrib1svNV),
+ TABLE_ENTRY(VertexAttrib2dNV),
+ TABLE_ENTRY(VertexAttrib2dvNV),
+ TABLE_ENTRY(VertexAttrib2fNV),
+ TABLE_ENTRY(VertexAttrib2fvNV),
+ TABLE_ENTRY(VertexAttrib2sNV),
+ TABLE_ENTRY(VertexAttrib2svNV),
+ TABLE_ENTRY(VertexAttrib3dNV),
+ TABLE_ENTRY(VertexAttrib3dvNV),
+ TABLE_ENTRY(VertexAttrib3fNV),
+ TABLE_ENTRY(VertexAttrib3fvNV),
+ TABLE_ENTRY(VertexAttrib3sNV),
+ TABLE_ENTRY(VertexAttrib3svNV),
+ TABLE_ENTRY(VertexAttrib4dNV),
+ TABLE_ENTRY(VertexAttrib4dvNV),
+ TABLE_ENTRY(VertexAttrib4fNV),
+ TABLE_ENTRY(VertexAttrib4fvNV),
+ TABLE_ENTRY(VertexAttrib4sNV),
+ TABLE_ENTRY(VertexAttrib4svNV),
+ TABLE_ENTRY(VertexAttrib4ubNV),
+ TABLE_ENTRY(VertexAttrib4ubvNV),
+ TABLE_ENTRY(VertexAttribPointerNV),
+ TABLE_ENTRY(VertexAttribs1dvNV),
+ TABLE_ENTRY(VertexAttribs1fvNV),
+ TABLE_ENTRY(VertexAttribs1svNV),
+ TABLE_ENTRY(VertexAttribs2dvNV),
+ TABLE_ENTRY(VertexAttribs2fvNV),
+ TABLE_ENTRY(VertexAttribs2svNV),
+ TABLE_ENTRY(VertexAttribs3dvNV),
+ TABLE_ENTRY(VertexAttribs3fvNV),
+ TABLE_ENTRY(VertexAttribs3svNV),
+ TABLE_ENTRY(VertexAttribs4dvNV),
+ TABLE_ENTRY(VertexAttribs4fvNV),
+ TABLE_ENTRY(VertexAttribs4svNV),
+ TABLE_ENTRY(VertexAttribs4ubvNV),
+ TABLE_ENTRY(GetTexBumpParameterfvATI),
+ TABLE_ENTRY(GetTexBumpParameterivATI),
+ TABLE_ENTRY(TexBumpParameterfvATI),
+ TABLE_ENTRY(TexBumpParameterivATI),
+ TABLE_ENTRY(AlphaFragmentOp1ATI),
+ TABLE_ENTRY(AlphaFragmentOp2ATI),
+ TABLE_ENTRY(AlphaFragmentOp3ATI),
+ TABLE_ENTRY(BeginFragmentShaderATI),
+ TABLE_ENTRY(BindFragmentShaderATI),
+ TABLE_ENTRY(ColorFragmentOp1ATI),
+ TABLE_ENTRY(ColorFragmentOp2ATI),
+ TABLE_ENTRY(ColorFragmentOp3ATI),
+ TABLE_ENTRY(DeleteFragmentShaderATI),
+ TABLE_ENTRY(EndFragmentShaderATI),
+ TABLE_ENTRY(GenFragmentShadersATI),
+ TABLE_ENTRY(PassTexCoordATI),
+ TABLE_ENTRY(SampleMapATI),
+ TABLE_ENTRY(SetFragmentShaderConstantATI),
+ TABLE_ENTRY(PointParameteriNV),
+ TABLE_ENTRY(PointParameterivNV),
+ TABLE_ENTRY(_dispatch_stub_784),
+ TABLE_ENTRY(_dispatch_stub_785),
+ TABLE_ENTRY(_dispatch_stub_786),
+ TABLE_ENTRY(_dispatch_stub_787),
+ TABLE_ENTRY(_dispatch_stub_788),
+ TABLE_ENTRY(GetProgramNamedParameterdvNV),
+ TABLE_ENTRY(GetProgramNamedParameterfvNV),
+ TABLE_ENTRY(ProgramNamedParameter4dNV),
+ TABLE_ENTRY(ProgramNamedParameter4dvNV),
+ TABLE_ENTRY(ProgramNamedParameter4fNV),
+ TABLE_ENTRY(ProgramNamedParameter4fvNV),
+ TABLE_ENTRY(PrimitiveRestartIndexNV),
+ TABLE_ENTRY(PrimitiveRestartNV),
+ TABLE_ENTRY(_dispatch_stub_797),
+ TABLE_ENTRY(_dispatch_stub_798),
+ TABLE_ENTRY(BindFramebufferEXT),
+ TABLE_ENTRY(BindRenderbufferEXT),
+ TABLE_ENTRY(CheckFramebufferStatusEXT),
+ TABLE_ENTRY(DeleteFramebuffersEXT),
+ TABLE_ENTRY(DeleteRenderbuffersEXT),
+ TABLE_ENTRY(FramebufferRenderbufferEXT),
+ TABLE_ENTRY(FramebufferTexture1DEXT),
+ TABLE_ENTRY(FramebufferTexture2DEXT),
+ TABLE_ENTRY(FramebufferTexture3DEXT),
+ TABLE_ENTRY(GenFramebuffersEXT),
+ TABLE_ENTRY(GenRenderbuffersEXT),
+ TABLE_ENTRY(GenerateMipmapEXT),
+ TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
+ TABLE_ENTRY(GetRenderbufferParameterivEXT),
+ TABLE_ENTRY(IsFramebufferEXT),
+ TABLE_ENTRY(IsRenderbufferEXT),
+ TABLE_ENTRY(RenderbufferStorageEXT),
+ TABLE_ENTRY(_dispatch_stub_816),
+ TABLE_ENTRY(_dispatch_stub_817),
+ TABLE_ENTRY(_dispatch_stub_818),
+ TABLE_ENTRY(BindFragDataLocationEXT),
+ TABLE_ENTRY(GetFragDataLocationEXT),
+ TABLE_ENTRY(GetUniformuivEXT),
+ TABLE_ENTRY(GetVertexAttribIivEXT),
+ TABLE_ENTRY(GetVertexAttribIuivEXT),
+ TABLE_ENTRY(Uniform1uiEXT),
+ TABLE_ENTRY(Uniform1uivEXT),
+ TABLE_ENTRY(Uniform2uiEXT),
+ TABLE_ENTRY(Uniform2uivEXT),
+ TABLE_ENTRY(Uniform3uiEXT),
+ TABLE_ENTRY(Uniform3uivEXT),
+ TABLE_ENTRY(Uniform4uiEXT),
+ TABLE_ENTRY(Uniform4uivEXT),
+ TABLE_ENTRY(VertexAttribI1iEXT),
+ TABLE_ENTRY(VertexAttribI1ivEXT),
+ TABLE_ENTRY(VertexAttribI1uiEXT),
+ TABLE_ENTRY(VertexAttribI1uivEXT),
+ TABLE_ENTRY(VertexAttribI2iEXT),
+ TABLE_ENTRY(VertexAttribI2ivEXT),
+ TABLE_ENTRY(VertexAttribI2uiEXT),
+ TABLE_ENTRY(VertexAttribI2uivEXT),
+ TABLE_ENTRY(VertexAttribI3iEXT),
+ TABLE_ENTRY(VertexAttribI3ivEXT),
+ TABLE_ENTRY(VertexAttribI3uiEXT),
+ TABLE_ENTRY(VertexAttribI3uivEXT),
+ TABLE_ENTRY(VertexAttribI4bvEXT),
+ TABLE_ENTRY(VertexAttribI4iEXT),
+ TABLE_ENTRY(VertexAttribI4ivEXT),
+ TABLE_ENTRY(VertexAttribI4svEXT),
+ TABLE_ENTRY(VertexAttribI4ubvEXT),
+ TABLE_ENTRY(VertexAttribI4uiEXT),
+ TABLE_ENTRY(VertexAttribI4uivEXT),
+ TABLE_ENTRY(VertexAttribI4usvEXT),
+ TABLE_ENTRY(VertexAttribIPointerEXT),
+ TABLE_ENTRY(FramebufferTextureLayerEXT),
+ TABLE_ENTRY(ColorMaskIndexedEXT),
+ TABLE_ENTRY(DisableIndexedEXT),
+ TABLE_ENTRY(EnableIndexedEXT),
+ TABLE_ENTRY(GetBooleanIndexedvEXT),
+ TABLE_ENTRY(GetIntegerIndexedvEXT),
+ TABLE_ENTRY(IsEnabledIndexedEXT),
+ TABLE_ENTRY(ClearColorIiEXT),
+ TABLE_ENTRY(ClearColorIuiEXT),
+ TABLE_ENTRY(GetTexParameterIivEXT),
+ TABLE_ENTRY(GetTexParameterIuivEXT),
+ TABLE_ENTRY(TexParameterIivEXT),
+ TABLE_ENTRY(TexParameterIuivEXT),
+ TABLE_ENTRY(BeginConditionalRenderNV),
+ TABLE_ENTRY(EndConditionalRenderNV),
+ TABLE_ENTRY(BeginTransformFeedbackEXT),
+ TABLE_ENTRY(BindBufferBaseEXT),
+ TABLE_ENTRY(BindBufferOffsetEXT),
+ TABLE_ENTRY(BindBufferRangeEXT),
+ TABLE_ENTRY(EndTransformFeedbackEXT),
+ TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
+ TABLE_ENTRY(TransformFeedbackVaryingsEXT),
+ TABLE_ENTRY(ProvokingVertexEXT),
+ TABLE_ENTRY(_dispatch_stub_876),
+ TABLE_ENTRY(_dispatch_stub_877),
+ TABLE_ENTRY(GetObjectParameterivAPPLE),
+ TABLE_ENTRY(ObjectPurgeableAPPLE),
+ TABLE_ENTRY(ObjectUnpurgeableAPPLE),
+ TABLE_ENTRY(ActiveProgramEXT),
+ TABLE_ENTRY(CreateShaderProgramEXT),
+ TABLE_ENTRY(UseShaderProgramEXT),
+ TABLE_ENTRY(TextureBarrierNV),
+ TABLE_ENTRY(_dispatch_stub_885),
+ TABLE_ENTRY(_dispatch_stub_886),
+ TABLE_ENTRY(_dispatch_stub_887),
+ TABLE_ENTRY(_dispatch_stub_888),
+ TABLE_ENTRY(_dispatch_stub_889),
+ TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
+ TABLE_ENTRY(EGLImageTargetTexture2DOES),
+ /* A whole bunch of no-op functions. These might be called
+ * when someone tries to call a dynamically-registered
+ * extension function without a current rendering context.
+ */
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+};
+#endif /* DISPATCH_TABLE_NAME */
+
+
+/*
+ * This is just used to silence compiler warnings.
+ * We list the functions which are not otherwise used.
+ */
+#ifdef UNUSED_TABLE_NAME
+_glapi_proc UNUSED_TABLE_NAME[] = {
+#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+ TABLE_ENTRY(ArrayElementEXT),
+ TABLE_ENTRY(BindTextureEXT),
+ TABLE_ENTRY(DrawArraysEXT),
+ TABLE_ENTRY(CopyTexImage1DEXT),
+ TABLE_ENTRY(CopyTexImage2DEXT),
+ TABLE_ENTRY(CopyTexSubImage1DEXT),
+ TABLE_ENTRY(CopyTexSubImage2DEXT),
+ TABLE_ENTRY(GetPointervEXT),
+ TABLE_ENTRY(PrioritizeTexturesEXT),
+ TABLE_ENTRY(TexSubImage1DEXT),
+ TABLE_ENTRY(TexSubImage2DEXT),
+ TABLE_ENTRY(BlendColorEXT),
+ TABLE_ENTRY(BlendEquationEXT),
+ TABLE_ENTRY(DrawRangeElementsEXT),
+ TABLE_ENTRY(ColorTableEXT),
+ TABLE_ENTRY(_dispatch_stub_339),
+ TABLE_ENTRY(_dispatch_stub_340),
+ TABLE_ENTRY(_dispatch_stub_341),
+ TABLE_ENTRY(_dispatch_stub_342),
+ TABLE_ENTRY(_dispatch_stub_346),
+ TABLE_ENTRY(_dispatch_stub_347),
+ TABLE_ENTRY(_dispatch_stub_348),
+ TABLE_ENTRY(_dispatch_stub_349),
+ TABLE_ENTRY(_dispatch_stub_350),
+ TABLE_ENTRY(_dispatch_stub_351),
+ TABLE_ENTRY(_dispatch_stub_352),
+ TABLE_ENTRY(_dispatch_stub_353),
+ TABLE_ENTRY(_dispatch_stub_354),
+ TABLE_ENTRY(_dispatch_stub_355),
+ TABLE_ENTRY(_dispatch_stub_360),
+ TABLE_ENTRY(_dispatch_stub_367),
+ TABLE_ENTRY(_dispatch_stub_368),
+ TABLE_ENTRY(_dispatch_stub_369),
+ TABLE_ENTRY(_dispatch_stub_370),
+ TABLE_ENTRY(TexImage3DEXT),
+ TABLE_ENTRY(TexSubImage3DEXT),
+ TABLE_ENTRY(CopyTexSubImage3DEXT),
+ TABLE_ENTRY(ActiveTexture),
+ TABLE_ENTRY(ClientActiveTexture),
+ TABLE_ENTRY(MultiTexCoord1d),
+ TABLE_ENTRY(MultiTexCoord1dv),
+ TABLE_ENTRY(MultiTexCoord1f),
+ TABLE_ENTRY(MultiTexCoord1fv),
+ TABLE_ENTRY(MultiTexCoord1i),
+ TABLE_ENTRY(MultiTexCoord1iv),
+ TABLE_ENTRY(MultiTexCoord1s),
+ TABLE_ENTRY(MultiTexCoord1sv),
+ TABLE_ENTRY(MultiTexCoord2d),
+ TABLE_ENTRY(MultiTexCoord2dv),
+ TABLE_ENTRY(MultiTexCoord2f),
+ TABLE_ENTRY(MultiTexCoord2fv),
+ TABLE_ENTRY(MultiTexCoord2i),
+ TABLE_ENTRY(MultiTexCoord2iv),
+ TABLE_ENTRY(MultiTexCoord2s),
+ TABLE_ENTRY(MultiTexCoord2sv),
+ TABLE_ENTRY(MultiTexCoord3d),
+ TABLE_ENTRY(MultiTexCoord3dv),
+ TABLE_ENTRY(MultiTexCoord3f),
+ TABLE_ENTRY(MultiTexCoord3fv),
+ TABLE_ENTRY(MultiTexCoord3i),
+ TABLE_ENTRY(MultiTexCoord3iv),
+ TABLE_ENTRY(MultiTexCoord3s),
+ TABLE_ENTRY(MultiTexCoord3sv),
+ TABLE_ENTRY(MultiTexCoord4d),
+ TABLE_ENTRY(MultiTexCoord4dv),
+ TABLE_ENTRY(MultiTexCoord4f),
+ TABLE_ENTRY(MultiTexCoord4fv),
+ TABLE_ENTRY(MultiTexCoord4i),
+ TABLE_ENTRY(MultiTexCoord4iv),
+ TABLE_ENTRY(MultiTexCoord4s),
+ TABLE_ENTRY(MultiTexCoord4sv),
+ TABLE_ENTRY(_dispatch_stub_423),
+ TABLE_ENTRY(LoadTransposeMatrixd),
+ TABLE_ENTRY(LoadTransposeMatrixf),
+ TABLE_ENTRY(MultTransposeMatrixd),
+ TABLE_ENTRY(MultTransposeMatrixf),
+ TABLE_ENTRY(SampleCoverage),
+ TABLE_ENTRY(CompressedTexImage1D),
+ TABLE_ENTRY(CompressedTexImage2D),
+ TABLE_ENTRY(CompressedTexImage3D),
+ TABLE_ENTRY(CompressedTexSubImage1D),
+ TABLE_ENTRY(CompressedTexSubImage2D),
+ TABLE_ENTRY(CompressedTexSubImage3D),
+ TABLE_ENTRY(GetCompressedTexImage),
+ TABLE_ENTRY(DisableVertexAttribArray),
+ TABLE_ENTRY(EnableVertexAttribArray),
+ TABLE_ENTRY(GetVertexAttribdv),
+ TABLE_ENTRY(GetVertexAttribfv),
+ TABLE_ENTRY(GetVertexAttribiv),
+ TABLE_ENTRY(ProgramParameter4dNV),
+ TABLE_ENTRY(ProgramParameter4dvNV),
+ TABLE_ENTRY(ProgramParameter4fNV),
+ TABLE_ENTRY(ProgramParameter4fvNV),
+ TABLE_ENTRY(VertexAttrib1d),
+ TABLE_ENTRY(VertexAttrib1dv),
+ TABLE_ENTRY(VertexAttrib1f),
+ TABLE_ENTRY(VertexAttrib1fv),
+ TABLE_ENTRY(VertexAttrib1s),
+ TABLE_ENTRY(VertexAttrib1sv),
+ TABLE_ENTRY(VertexAttrib2d),
+ TABLE_ENTRY(VertexAttrib2dv),
+ TABLE_ENTRY(VertexAttrib2f),
+ TABLE_ENTRY(VertexAttrib2fv),
+ TABLE_ENTRY(VertexAttrib2s),
+ TABLE_ENTRY(VertexAttrib2sv),
+ TABLE_ENTRY(VertexAttrib3d),
+ TABLE_ENTRY(VertexAttrib3dv),
+ TABLE_ENTRY(VertexAttrib3f),
+ TABLE_ENTRY(VertexAttrib3fv),
+ TABLE_ENTRY(VertexAttrib3s),
+ TABLE_ENTRY(VertexAttrib3sv),
+ TABLE_ENTRY(VertexAttrib4Nbv),
+ TABLE_ENTRY(VertexAttrib4Niv),
+ TABLE_ENTRY(VertexAttrib4Nsv),
+ TABLE_ENTRY(VertexAttrib4Nub),
+ TABLE_ENTRY(VertexAttrib4Nubv),
+ TABLE_ENTRY(VertexAttrib4Nuiv),
+ TABLE_ENTRY(VertexAttrib4Nusv),
+ TABLE_ENTRY(VertexAttrib4bv),
+ TABLE_ENTRY(VertexAttrib4d),
+ TABLE_ENTRY(VertexAttrib4dv),
+ TABLE_ENTRY(VertexAttrib4f),
+ TABLE_ENTRY(VertexAttrib4fv),
+ TABLE_ENTRY(VertexAttrib4iv),
+ TABLE_ENTRY(VertexAttrib4s),
+ TABLE_ENTRY(VertexAttrib4sv),
+ TABLE_ENTRY(VertexAttrib4ubv),
+ TABLE_ENTRY(VertexAttrib4uiv),
+ TABLE_ENTRY(VertexAttrib4usv),
+ TABLE_ENTRY(VertexAttribPointer),
+ TABLE_ENTRY(BindBuffer),
+ TABLE_ENTRY(BufferData),
+ TABLE_ENTRY(BufferSubData),
+ TABLE_ENTRY(DeleteBuffers),
+ TABLE_ENTRY(GenBuffers),
+ TABLE_ENTRY(GetBufferParameteriv),
+ TABLE_ENTRY(GetBufferPointerv),
+ TABLE_ENTRY(GetBufferSubData),
+ TABLE_ENTRY(IsBuffer),
+ TABLE_ENTRY(MapBuffer),
+ TABLE_ENTRY(UnmapBuffer),
+ TABLE_ENTRY(BeginQuery),
+ TABLE_ENTRY(DeleteQueries),
+ TABLE_ENTRY(EndQuery),
+ TABLE_ENTRY(GenQueries),
+ TABLE_ENTRY(GetQueryObjectiv),
+ TABLE_ENTRY(GetQueryObjectuiv),
+ TABLE_ENTRY(GetQueryiv),
+ TABLE_ENTRY(IsQuery),
+ TABLE_ENTRY(CompileShader),
+ TABLE_ENTRY(GetActiveUniform),
+ TABLE_ENTRY(GetShaderSource),
+ TABLE_ENTRY(GetUniformLocation),
+ TABLE_ENTRY(GetUniformfv),
+ TABLE_ENTRY(GetUniformiv),
+ TABLE_ENTRY(LinkProgram),
+ TABLE_ENTRY(ShaderSource),
+ TABLE_ENTRY(Uniform1f),
+ TABLE_ENTRY(Uniform1fv),
+ TABLE_ENTRY(Uniform1i),
+ TABLE_ENTRY(Uniform1iv),
+ TABLE_ENTRY(Uniform2f),
+ TABLE_ENTRY(Uniform2fv),
+ TABLE_ENTRY(Uniform2i),
+ TABLE_ENTRY(Uniform2iv),
+ TABLE_ENTRY(Uniform3f),
+ TABLE_ENTRY(Uniform3fv),
+ TABLE_ENTRY(Uniform3i),
+ TABLE_ENTRY(Uniform3iv),
+ TABLE_ENTRY(Uniform4f),
+ TABLE_ENTRY(Uniform4fv),
+ TABLE_ENTRY(Uniform4i),
+ TABLE_ENTRY(Uniform4iv),
+ TABLE_ENTRY(UniformMatrix2fv),
+ TABLE_ENTRY(UniformMatrix3fv),
+ TABLE_ENTRY(UniformMatrix4fv),
+ TABLE_ENTRY(UseProgram),
+ TABLE_ENTRY(ValidateProgram),
+ TABLE_ENTRY(BindAttribLocation),
+ TABLE_ENTRY(GetActiveAttrib),
+ TABLE_ENTRY(GetAttribLocation),
+ TABLE_ENTRY(DrawBuffers),
+ TABLE_ENTRY(DrawBuffersATI),
+ TABLE_ENTRY(DrawArraysInstancedEXT),
+ TABLE_ENTRY(DrawArraysInstanced),
+ TABLE_ENTRY(DrawElementsInstancedEXT),
+ TABLE_ENTRY(DrawElementsInstanced),
+ TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
+ TABLE_ENTRY(PointParameterf),
+ TABLE_ENTRY(PointParameterfARB),
+ TABLE_ENTRY(_dispatch_stub_625),
+ TABLE_ENTRY(PointParameterfv),
+ TABLE_ENTRY(PointParameterfvARB),
+ TABLE_ENTRY(_dispatch_stub_626),
+ TABLE_ENTRY(SecondaryColor3b),
+ TABLE_ENTRY(SecondaryColor3bv),
+ TABLE_ENTRY(SecondaryColor3d),
+ TABLE_ENTRY(SecondaryColor3dv),
+ TABLE_ENTRY(SecondaryColor3f),
+ TABLE_ENTRY(SecondaryColor3fv),
+ TABLE_ENTRY(SecondaryColor3i),
+ TABLE_ENTRY(SecondaryColor3iv),
+ TABLE_ENTRY(SecondaryColor3s),
+ TABLE_ENTRY(SecondaryColor3sv),
+ TABLE_ENTRY(SecondaryColor3ub),
+ TABLE_ENTRY(SecondaryColor3ubv),
+ TABLE_ENTRY(SecondaryColor3ui),
+ TABLE_ENTRY(SecondaryColor3uiv),
+ TABLE_ENTRY(SecondaryColor3us),
+ TABLE_ENTRY(SecondaryColor3usv),
+ TABLE_ENTRY(SecondaryColorPointer),
+ TABLE_ENTRY(MultiDrawArrays),
+ TABLE_ENTRY(MultiDrawElements),
+ TABLE_ENTRY(FogCoordPointer),
+ TABLE_ENTRY(FogCoordd),
+ TABLE_ENTRY(FogCoorddv),
+ TABLE_ENTRY(FogCoordf),
+ TABLE_ENTRY(FogCoordfv),
+ TABLE_ENTRY(BlendFuncSeparate),
+ TABLE_ENTRY(_dispatch_stub_654),
+ TABLE_ENTRY(WindowPos2d),
+ TABLE_ENTRY(WindowPos2dARB),
+ TABLE_ENTRY(WindowPos2dv),
+ TABLE_ENTRY(WindowPos2dvARB),
+ TABLE_ENTRY(WindowPos2f),
+ TABLE_ENTRY(WindowPos2fARB),
+ TABLE_ENTRY(WindowPos2fv),
+ TABLE_ENTRY(WindowPos2fvARB),
+ TABLE_ENTRY(WindowPos2i),
+ TABLE_ENTRY(WindowPos2iARB),
+ TABLE_ENTRY(WindowPos2iv),
+ TABLE_ENTRY(WindowPos2ivARB),
+ TABLE_ENTRY(WindowPos2s),
+ TABLE_ENTRY(WindowPos2sARB),
+ TABLE_ENTRY(WindowPos2sv),
+ TABLE_ENTRY(WindowPos2svARB),
+ TABLE_ENTRY(WindowPos3d),
+ TABLE_ENTRY(WindowPos3dARB),
+ TABLE_ENTRY(WindowPos3dv),
+ TABLE_ENTRY(WindowPos3dvARB),
+ TABLE_ENTRY(WindowPos3f),
+ TABLE_ENTRY(WindowPos3fARB),
+ TABLE_ENTRY(WindowPos3fv),
+ TABLE_ENTRY(WindowPos3fvARB),
+ TABLE_ENTRY(WindowPos3i),
+ TABLE_ENTRY(WindowPos3iARB),
+ TABLE_ENTRY(WindowPos3iv),
+ TABLE_ENTRY(WindowPos3ivARB),
+ TABLE_ENTRY(WindowPos3s),
+ TABLE_ENTRY(WindowPos3sARB),
+ TABLE_ENTRY(WindowPos3sv),
+ TABLE_ENTRY(WindowPos3svARB),
+ TABLE_ENTRY(BindProgramARB),
+ TABLE_ENTRY(DeleteProgramsARB),
+ TABLE_ENTRY(GenProgramsARB),
+ TABLE_ENTRY(GetVertexAttribPointerv),
+ TABLE_ENTRY(GetVertexAttribPointervARB),
+ TABLE_ENTRY(IsProgramARB),
+ TABLE_ENTRY(PointParameteri),
+ TABLE_ENTRY(PointParameteriv),
+ TABLE_ENTRY(DeleteVertexArrays),
+ TABLE_ENTRY(IsVertexArray),
+ TABLE_ENTRY(PrimitiveRestartIndex),
+ TABLE_ENTRY(BlendEquationSeparate),
+ TABLE_ENTRY(BindFramebuffer),
+ TABLE_ENTRY(BindRenderbuffer),
+ TABLE_ENTRY(CheckFramebufferStatus),
+ TABLE_ENTRY(DeleteFramebuffers),
+ TABLE_ENTRY(DeleteRenderbuffers),
+ TABLE_ENTRY(FramebufferRenderbuffer),
+ TABLE_ENTRY(FramebufferTexture1D),
+ TABLE_ENTRY(FramebufferTexture2D),
+ TABLE_ENTRY(FramebufferTexture3D),
+ TABLE_ENTRY(GenFramebuffers),
+ TABLE_ENTRY(GenRenderbuffers),
+ TABLE_ENTRY(GenerateMipmap),
+ TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
+ TABLE_ENTRY(GetRenderbufferParameteriv),
+ TABLE_ENTRY(IsFramebuffer),
+ TABLE_ENTRY(IsRenderbuffer),
+ TABLE_ENTRY(RenderbufferStorage),
+ TABLE_ENTRY(BlitFramebuffer),
+ TABLE_ENTRY(BindFragDataLocation),
+ TABLE_ENTRY(GetFragDataLocation),
+ TABLE_ENTRY(GetUniformuiv),
+ TABLE_ENTRY(GetVertexAttribIiv),
+ TABLE_ENTRY(GetVertexAttribIuiv),
+ TABLE_ENTRY(Uniform1ui),
+ TABLE_ENTRY(Uniform1uiv),
+ TABLE_ENTRY(Uniform2ui),
+ TABLE_ENTRY(Uniform2uiv),
+ TABLE_ENTRY(Uniform3ui),
+ TABLE_ENTRY(Uniform3uiv),
+ TABLE_ENTRY(Uniform4ui),
+ TABLE_ENTRY(Uniform4uiv),
+ TABLE_ENTRY(VertexAttribI1i),
+ TABLE_ENTRY(VertexAttribI1iv),
+ TABLE_ENTRY(VertexAttribI1ui),
+ TABLE_ENTRY(VertexAttribI1uiv),
+ TABLE_ENTRY(VertexAttribI2i),
+ TABLE_ENTRY(VertexAttribI2iv),
+ TABLE_ENTRY(VertexAttribI2ui),
+ TABLE_ENTRY(VertexAttribI2uiv),
+ TABLE_ENTRY(VertexAttribI3i),
+ TABLE_ENTRY(VertexAttribI3iv),
+ TABLE_ENTRY(VertexAttribI3ui),
+ TABLE_ENTRY(VertexAttribI3uiv),
+ TABLE_ENTRY(VertexAttribI4bv),
+ TABLE_ENTRY(VertexAttribI4i),
+ TABLE_ENTRY(VertexAttribI4iv),
+ TABLE_ENTRY(VertexAttribI4sv),
+ TABLE_ENTRY(VertexAttribI4ubv),
+ TABLE_ENTRY(VertexAttribI4ui),
+ TABLE_ENTRY(VertexAttribI4uiv),
+ TABLE_ENTRY(VertexAttribI4usv),
+ TABLE_ENTRY(VertexAttribIPointer),
+ TABLE_ENTRY(FramebufferTextureLayer),
+ TABLE_ENTRY(ColorMaski),
+ TABLE_ENTRY(Disablei),
+ TABLE_ENTRY(Enablei),
+ TABLE_ENTRY(GetBooleani_v),
+ TABLE_ENTRY(GetIntegeri_v),
+ TABLE_ENTRY(IsEnabledi),
+ TABLE_ENTRY(GetTexParameterIiv),
+ TABLE_ENTRY(GetTexParameterIuiv),
+ TABLE_ENTRY(TexParameterIiv),
+ TABLE_ENTRY(TexParameterIuiv),
+ TABLE_ENTRY(BeginConditionalRender),
+ TABLE_ENTRY(EndConditionalRender),
+ TABLE_ENTRY(BeginTransformFeedback),
+ TABLE_ENTRY(BindBufferBase),
+ TABLE_ENTRY(BindBufferRange),
+ TABLE_ENTRY(EndTransformFeedback),
+ TABLE_ENTRY(GetTransformFeedbackVarying),
+ TABLE_ENTRY(TransformFeedbackVaryings),
+ TABLE_ENTRY(ProvokingVertex),
+#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
+#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
+ TABLE_ENTRY(AreTexturesResidentEXT),
+ TABLE_ENTRY(DeleteTexturesEXT),
+ TABLE_ENTRY(GenTexturesEXT),
+ TABLE_ENTRY(IsTextureEXT),
+ TABLE_ENTRY(GetColorTableEXT),
+ TABLE_ENTRY(_dispatch_stub_343),
+ TABLE_ENTRY(GetColorTableParameterfvEXT),
+ TABLE_ENTRY(_dispatch_stub_344),
+ TABLE_ENTRY(GetColorTableParameterivEXT),
+ TABLE_ENTRY(_dispatch_stub_345),
+ TABLE_ENTRY(_dispatch_stub_356),
+ TABLE_ENTRY(_dispatch_stub_357),
+ TABLE_ENTRY(_dispatch_stub_358),
+ TABLE_ENTRY(_dispatch_stub_359),
+ TABLE_ENTRY(_dispatch_stub_361),
+ TABLE_ENTRY(_dispatch_stub_362),
+ TABLE_ENTRY(_dispatch_stub_363),
+ TABLE_ENTRY(_dispatch_stub_364),
+ TABLE_ENTRY(_dispatch_stub_365),
+ TABLE_ENTRY(_dispatch_stub_366),
+#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
+};
+#endif /*UNUSED_TABLE_NAME*/
+
+
+# undef KEYWORD1
+# undef KEYWORD1_ALT
+# undef KEYWORD2
+# undef NAME
+# undef DISPATCH
+# undef RETURN_DISPATCH
+# undef DISPATCH_TABLE_NAME
+# undef UNUSED_TABLE_NAME
+# undef TABLE_ENTRY
+# undef HIDDEN
diff --git a/mesalib/src/mapi/glapi/glthread.c b/mesalib/src/mapi/glapi/glthread.c
index 00915380f..239090ecf 100644
--- a/mesalib/src/mapi/glapi/glthread.c
+++ b/mesalib/src/mapi/glapi/glthread.c
@@ -1,6 +1,6 @@
#include "glapi/glapi.h"
-unsigned long
+unsigned long _GLAPI_EXPORT
_glthread_GetID(void)
{
return u_thread_self();
diff --git a/mesalib/src/mapi/mapi/u_current.c b/mesalib/src/mapi/mapi/u_current.c
index 21a07abba..8fc7096a3 100644
--- a/mesalib/src/mapi/mapi/u_current.c
+++ b/mesalib/src/mapi/mapi/u_current.c
@@ -1,266 +1,266 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * This file manages the OpenGL API dispatch layer.
- * The dispatch table (struct _glapi_table) is basically just a list
- * of function pointers.
- * There are functions to set/get the current dispatch table for the
- * current thread and to manage registration/dispatch of dynamically
- * added extension functions.
- *
- * It's intended that this file and the other glapi*.[ch] files are
- * flexible enough to be reused in several places: XFree86, DRI-
- * based libGL.so, and perhaps the SGI SI.
- *
- * NOTE: There are no dependencies on Mesa in this code.
- *
- * Versions (API changes):
- * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
- * 2001/01/16 - added dispatch override feature for Mesa 3.5
- * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
- * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
- * itself (using offset ~0). _glapi_add_entrypoint() can be
- * called afterward and it'll fill in the correct dispatch
- * offset. This allows DRI libGL to avoid probing for DRI
- * drivers! No changes to the public glapi interface.
- */
-
-#include "u_current.h"
-#include "u_thread.h"
-
-#ifndef MAPI_MODE_UTIL
-
-#include "table.h"
-#include "stub.h"
-
-#else
-
-extern void init_glapi_relocs_once(void);
-extern void (*__glapi_noop_table[])(void);
-
-#define table_noop_array __glapi_noop_table
-#define stub_init_once() init_glapi_relocs_once()
-
-#endif
-
-/**
- * \name Current dispatch and current context control variables
- *
- * Depending on whether or not multithreading is support, and the type of
- * support available, several variables are used to store the current context
- * pointer and the current dispatch table pointer. In the non-threaded case,
- * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
- * purpose.
- *
- * In the "normal" threaded case, the variables \c _glapi_Dispatch and
- * \c _glapi_Context will be \c NULL if an application is detected as being
- * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
- * and \c _glapi_Context just like the case without any threading support.
- * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
- * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
- * static dispatch functions access these variables via \c _glapi_get_dispatch
- * and \c _glapi_get_context.
- *
- * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
- * possible for the original thread to be setting it at the same instant a new
- * thread, perhaps running on a different processor, is clearing it. Because
- * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
- * used to determine whether or not the application is multithreaded.
- *
- * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
- * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
- * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
- * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
- * between TLS enabled loaders and non-TLS DRI drivers.
- */
-/*@{*/
-#if defined(GLX_USE_TLS)
-
-__thread struct mapi_table *u_current_table
- __attribute__((tls_model("initial-exec")))
- = (struct mapi_table *) table_noop_array;
-
-__thread void *u_current_user
- __attribute__((tls_model("initial-exec")));
-
-#else
-
-struct mapi_table *u_current_table =
- (struct mapi_table *) table_noop_array;
-void *u_current_user;
-
-#ifdef THREADS
-struct u_tsd u_current_table_tsd;
-static struct u_tsd u_current_user_tsd;
-static int ThreadSafe;
-#endif /* THREADS */
-
-#endif /* defined(GLX_USE_TLS) */
-/*@}*/
-
-
-void
-u_current_destroy(void)
-{
-#if defined(THREADS) && defined(WIN32)
- u_tsd_destroy(&u_current_table_tsd);
- u_tsd_destroy(&u_current_user_tsd);
-#endif
-}
-
-
-#if defined(THREADS) && !defined(GLX_USE_TLS)
-
-static void
-u_current_init_tsd(void)
-{
- u_tsd_init(&u_current_table_tsd);
- u_tsd_init(&u_current_user_tsd);
-}
-
-/**
- * Mutex for multithread check.
- */
-u_mutex_declare_static(ThreadCheckMutex);
-
-/**
- * We should call this periodically from a function such as glXMakeCurrent
- * in order to test if multiple threads are being used.
- */
-void
-u_current_init(void)
-{
- static unsigned long knownID;
- static int firstCall = 1;
-
- if (ThreadSafe)
- return;
-
- u_mutex_lock(ThreadCheckMutex);
- if (firstCall) {
- u_current_init_tsd();
-
- knownID = u_thread_self();
- firstCall = 0;
- }
- else if (knownID != u_thread_self()) {
- ThreadSafe = 1;
- u_current_set(NULL);
- u_current_set_user(NULL);
- }
- u_mutex_unlock(ThreadCheckMutex);
-}
-
-#else
-
-void
-u_current_init(void)
-{
-}
-
-#endif
-
-
-
-/**
- * Set the current context pointer for this thread.
- * The context pointer is an opaque type which should be cast to
- * void from the real context pointer type.
- */
-void
-u_current_set_user(const void *ptr)
-{
- u_current_init();
-
-#if defined(GLX_USE_TLS)
- u_current_user = (void *) ptr;
-#elif defined(THREADS)
- u_tsd_set(&u_current_user_tsd, (void *) ptr);
- u_current_user = (ThreadSafe) ? NULL : (void *) ptr;
-#else
- u_current_user = (void *) ptr;
-#endif
-}
-
-/**
- * Get the current context pointer for this thread.
- * The context pointer is an opaque type which should be cast from
- * void to the real context pointer type.
- */
-void *
-u_current_get_user_internal(void)
-{
-#if defined(GLX_USE_TLS)
- return u_current_user;
-#elif defined(THREADS)
- return (ThreadSafe)
- ? u_tsd_get(&u_current_user_tsd)
- : u_current_user;
-#else
- return u_current_user;
-#endif
-}
-
-/**
- * Set the global or per-thread dispatch table pointer.
- * If the dispatch parameter is NULL we'll plug in the no-op dispatch
- * table (__glapi_noop_table).
- */
-void
-u_current_set(const struct mapi_table *tbl)
-{
- u_current_init();
-
- stub_init_once();
-
- if (!tbl)
- tbl = (const struct mapi_table *) table_noop_array;
-
-#if defined(GLX_USE_TLS)
- u_current_table = (struct mapi_table *) tbl;
-#elif defined(THREADS)
- u_tsd_set(&u_current_table_tsd, (void *) tbl);
- u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
-#else
- u_current_table = (struct mapi_table *) tbl;
-#endif
-}
-
-/**
- * Return pointer to current dispatch table for calling thread.
- */
-struct mapi_table *
-u_current_get_internal(void)
-{
-#if defined(GLX_USE_TLS)
- return u_current_table;
-#elif defined(THREADS)
- return (struct mapi_table *) ((ThreadSafe) ?
- u_tsd_get(&u_current_table_tsd) : (void *) u_current_table);
-#else
- return u_current_table;
-#endif
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * This file manages the OpenGL API dispatch layer.
+ * The dispatch table (struct _glapi_table) is basically just a list
+ * of function pointers.
+ * There are functions to set/get the current dispatch table for the
+ * current thread and to manage registration/dispatch of dynamically
+ * added extension functions.
+ *
+ * It's intended that this file and the other glapi*.[ch] files are
+ * flexible enough to be reused in several places: XFree86, DRI-
+ * based libGL.so, and perhaps the SGI SI.
+ *
+ * NOTE: There are no dependencies on Mesa in this code.
+ *
+ * Versions (API changes):
+ * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
+ * 2001/01/16 - added dispatch override feature for Mesa 3.5
+ * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
+ * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
+ * itself (using offset ~0). _glapi_add_entrypoint() can be
+ * called afterward and it'll fill in the correct dispatch
+ * offset. This allows DRI libGL to avoid probing for DRI
+ * drivers! No changes to the public glapi interface.
+ */
+
+#include "u_current.h"
+#include "u_thread.h"
+
+#ifndef MAPI_MODE_UTIL
+
+#include "table.h"
+#include "stub.h"
+
+#else
+
+extern void init_glapi_relocs_once(void);
+extern void (*__glapi_noop_table[])(void);
+
+#define table_noop_array __glapi_noop_table
+#define stub_init_once() init_glapi_relocs_once()
+
+#endif
+
+/**
+ * \name Current dispatch and current context control variables
+ *
+ * Depending on whether or not multithreading is support, and the type of
+ * support available, several variables are used to store the current context
+ * pointer and the current dispatch table pointer. In the non-threaded case,
+ * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
+ * purpose.
+ *
+ * In the "normal" threaded case, the variables \c _glapi_Dispatch and
+ * \c _glapi_Context will be \c NULL if an application is detected as being
+ * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
+ * and \c _glapi_Context just like the case without any threading support.
+ * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
+ * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
+ * static dispatch functions access these variables via \c _glapi_get_dispatch
+ * and \c _glapi_get_context.
+ *
+ * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
+ * possible for the original thread to be setting it at the same instant a new
+ * thread, perhaps running on a different processor, is clearing it. Because
+ * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
+ * used to determine whether or not the application is multithreaded.
+ *
+ * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
+ * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
+ * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
+ * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
+ * between TLS enabled loaders and non-TLS DRI drivers.
+ */
+/*@{*/
+#if defined(GLX_USE_TLS)
+
+__thread struct mapi_table *u_current_table
+ __attribute__((tls_model("initial-exec")))
+ = (struct mapi_table *) table_noop_array;
+
+__thread void *u_current_user
+ __attribute__((tls_model("initial-exec")));
+
+#else
+
+struct mapi_table *u_current_table =
+ (struct mapi_table *) table_noop_array;
+void *u_current_user;
+
+#ifdef THREADS
+struct u_tsd u_current_table_tsd;
+static struct u_tsd u_current_user_tsd;
+static int ThreadSafe;
+#endif /* THREADS */
+
+#endif /* defined(GLX_USE_TLS) */
+/*@}*/
+
+
+void
+u_current_destroy(void)
+{
+#if defined(THREADS) && defined(WIN32)
+ u_tsd_destroy(&u_current_table_tsd);
+ u_tsd_destroy(&u_current_user_tsd);
+#endif
+}
+
+
+#if defined(THREADS) && !defined(GLX_USE_TLS)
+
+static void
+u_current_init_tsd(void)
+{
+ u_tsd_init(&u_current_table_tsd);
+ u_tsd_init(&u_current_user_tsd);
+}
+
+/**
+ * Mutex for multithread check.
+ */
+u_mutex_declare_static(ThreadCheckMutex);
+
+/**
+ * We should call this periodically from a function such as glXMakeCurrent
+ * in order to test if multiple threads are being used.
+ */
+void
+u_current_init(void)
+{
+ static unsigned long knownID;
+ static int firstCall = 1;
+
+ if (ThreadSafe)
+ return;
+
+ u_mutex_lock(ThreadCheckMutex);
+ if (firstCall) {
+ u_current_init_tsd();
+
+ knownID = u_thread_self();
+ firstCall = 0;
+ }
+ else if (knownID != u_thread_self()) {
+ ThreadSafe = 1;
+ u_current_set(NULL);
+ u_current_set_user(NULL);
+ }
+ u_mutex_unlock(ThreadCheckMutex);
+}
+
+#else
+
+void
+u_current_init(void)
+{
+}
+
+#endif
+
+
+
+/**
+ * Set the current context pointer for this thread.
+ * The context pointer is an opaque type which should be cast to
+ * void from the real context pointer type.
+ */
+void
+u_current_set_user(const void *ptr)
+{
+ u_current_init();
+
+#if defined(GLX_USE_TLS)
+ u_current_user = (void *) ptr;
+#elif defined(THREADS)
+ u_tsd_set(&u_current_user_tsd, (void *) ptr);
+ u_current_user = (ThreadSafe) ? NULL : (void *) ptr;
+#else
+ u_current_user = (void *) ptr;
+#endif
+}
+
+/**
+ * Get the current context pointer for this thread.
+ * The context pointer is an opaque type which should be cast from
+ * void to the real context pointer type.
+ */
+void *
+u_current_get_user_internal(void)
+{
+#if defined(GLX_USE_TLS)
+ return u_current_user;
+#elif defined(THREADS)
+ return (ThreadSafe)
+ ? u_tsd_get(&u_current_user_tsd)
+ : u_current_user;
+#else
+ return u_current_user;
+#endif
+}
+
+/**
+ * Set the global or per-thread dispatch table pointer.
+ * If the dispatch parameter is NULL we'll plug in the no-op dispatch
+ * table (__glapi_noop_table).
+ */
+void
+u_current_set(const struct mapi_table *tbl)
+{
+ u_current_init();
+
+ stub_init_once();
+
+ if (!tbl)
+ tbl = (const struct mapi_table *) table_noop_array;
+
+#if defined(GLX_USE_TLS)
+ u_current_table = (struct mapi_table *) tbl;
+#elif defined(THREADS)
+ u_tsd_set(&u_current_table_tsd, (void *) tbl);
+ u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
+#else
+ u_current_table = (struct mapi_table *) tbl;
+#endif
+}
+
+/**
+ * Return pointer to current dispatch table for calling thread.
+ */
+struct mapi_table *
+u_current_get_internal(void)
+{
+#if defined(GLX_USE_TLS)
+ return u_current_table;
+#elif defined(THREADS)
+ return (struct mapi_table *) ((ThreadSafe) ?
+ u_tsd_get(&u_current_table_tsd) : (void *) u_current_table);
+#else
+ return u_current_table;
+#endif
+}
diff --git a/mesalib/src/mapi/mapi/u_thread.c b/mesalib/src/mapi/mapi/u_thread.c
index 12e748fe8..3154b89de 100644
--- a/mesalib/src/mapi/mapi/u_thread.c
+++ b/mesalib/src/mapi/mapi/u_thread.c
@@ -1,249 +1,249 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.1
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include <stdio.h>
-#include <stdlib.h>
-#include "u_compiler.h"
-#include "u_thread.h"
-
-
-/*
- * This file should still compile even when THREADS is not defined.
- * This is to make things easier to deal with on the makefile scene..
- */
-#ifdef THREADS
-#include <errno.h>
-
-/*
- * Error messages
- */
-#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data"
-#define GET_TSD_ERROR "_glthread_: failed to get thread specific data"
-#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data"
-
-
-/*
- * Magic number to determine if a TSD object has been initialized.
- * Kind of a hack but there doesn't appear to be a better cross-platform
- * solution.
- */
-#define INIT_MAGIC 0xff8adc98
-
-
-
-/*
- * POSIX Threads -- The best way to go if your platform supports them.
- * Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly
- * has them, and many of the free Unixes now have them.
- * Be sure to use appropriate -mt or -D_REENTRANT type
- * compile flags when building.
- */
-#ifdef PTHREADS
-
-unsigned long
-u_thread_self(void)
-{
- return (unsigned long) pthread_self();
-}
-
-
-void
-u_tsd_init(struct u_tsd *tsd)
-{
- if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) {
- perror(INIT_TSD_ERROR);
- exit(-1);
- }
- tsd->initMagic = INIT_MAGIC;
-}
-
-
-void *
-u_tsd_get(struct u_tsd *tsd)
-{
- if (tsd->initMagic != (int) INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- return pthread_getspecific(tsd->key);
-}
-
-
-void
-u_tsd_set(struct u_tsd *tsd, void *ptr)
-{
- if (tsd->initMagic != (int) INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- if (pthread_setspecific(tsd->key, ptr) != 0) {
- perror(SET_TSD_ERROR);
- exit(-1);
- }
-}
-
-#endif /* PTHREADS */
-
-
-
-/*
- * Win32 Threads. The only available option for Windows 95/NT.
- * Be sure that you compile using the Multithreaded runtime, otherwise
- * bad things will happen.
- */
-#ifdef WIN32
-
-unsigned long
-u_thread_self(void)
-{
- return GetCurrentThreadId();
-}
-
-
-void
-u_tsd_init(struct u_tsd *tsd)
-{
- tsd->key = TlsAlloc();
- if (tsd->key == TLS_OUT_OF_INDEXES) {
- perror(INIT_TSD_ERROR);
- exit(-1);
- }
- tsd->initMagic = INIT_MAGIC;
-}
-
-
-void
-u_tsd_destroy(struct u_tsd *tsd)
-{
- if (tsd->initMagic != INIT_MAGIC) {
- return;
- }
- TlsFree(tsd->key);
- tsd->initMagic = 0x0;
-}
-
-
-void *
-u_tsd_get(struct u_tsd *tsd)
-{
- if (tsd->initMagic != INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- return TlsGetValue(tsd->key);
-}
-
-
-void
-u_tsd_set(struct u_tsd *tsd, void *ptr)
-{
- /* the following code assumes that the struct u_tsd has been initialized
- to zero at creation */
- if (tsd->initMagic != INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- if (TlsSetValue(tsd->key, ptr) == 0) {
- perror(SET_TSD_ERROR);
- exit(-1);
- }
-}
-
-#endif /* WIN32 */
-
-/*
- * BeOS threads
- */
-#ifdef BEOS_THREADS
-
-unsigned long
-u_thread_self(void)
-{
- return (unsigned long) find_thread(NULL);
-}
-
-void
-u_tsd_init(struct u_tsd *tsd)
-{
- tsd->key = tls_allocate();
- tsd->initMagic = INIT_MAGIC;
-}
-
-void *
-u_tsd_get(struct u_tsd *tsd)
-{
- if (tsd->initMagic != (int) INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- return tls_get(tsd->key);
-}
-
-void
-u_tsd_set(struct u_tsd *tsd, void *ptr)
-{
- if (tsd->initMagic != (int) INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- tls_set(tsd->key, ptr);
-}
-
-#endif /* BEOS_THREADS */
-
-
-
-#else /* THREADS */
-
-
-/*
- * no-op functions
- */
-
-unsigned long
-u_thread_self(void)
-{
- return 0;
-}
-
-
-void
-u_tsd_init(struct u_tsd *tsd)
-{
- (void) tsd;
-}
-
-
-void *
-u_tsd_get(struct u_tsd *tsd)
-{
- (void) tsd;
- return NULL;
-}
-
-
-void
-u_tsd_set(struct u_tsd *tsd, void *ptr)
-{
- (void) tsd;
- (void) ptr;
-}
-
-
-#endif /* THREADS */
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "u_compiler.h"
+#include "u_thread.h"
+
+
+/*
+ * This file should still compile even when THREADS is not defined.
+ * This is to make things easier to deal with on the makefile scene..
+ */
+#ifdef THREADS
+#include <errno.h>
+
+/*
+ * Error messages
+ */
+#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data"
+#define GET_TSD_ERROR "_glthread_: failed to get thread specific data"
+#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data"
+
+
+/*
+ * Magic number to determine if a TSD object has been initialized.
+ * Kind of a hack but there doesn't appear to be a better cross-platform
+ * solution.
+ */
+#define INIT_MAGIC 0xff8adc98
+
+
+
+/*
+ * POSIX Threads -- The best way to go if your platform supports them.
+ * Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly
+ * has them, and many of the free Unixes now have them.
+ * Be sure to use appropriate -mt or -D_REENTRANT type
+ * compile flags when building.
+ */
+#ifdef PTHREADS
+
+unsigned long
+u_thread_self(void)
+{
+ return (unsigned long) pthread_self();
+}
+
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) {
+ perror(INIT_TSD_ERROR);
+ exit(-1);
+ }
+ tsd->initMagic = INIT_MAGIC;
+}
+
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ return pthread_getspecific(tsd->key);
+}
+
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ if (pthread_setspecific(tsd->key, ptr) != 0) {
+ perror(SET_TSD_ERROR);
+ exit(-1);
+ }
+}
+
+#endif /* PTHREADS */
+
+
+
+/*
+ * Win32 Threads. The only available option for Windows 95/NT.
+ * Be sure that you compile using the Multithreaded runtime, otherwise
+ * bad things will happen.
+ */
+#ifdef WIN32
+
+unsigned long
+u_thread_self(void)
+{
+ return GetCurrentThreadId();
+}
+
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ tsd->key = TlsAlloc();
+ if (tsd->key == TLS_OUT_OF_INDEXES) {
+ perror(INIT_TSD_ERROR);
+ exit(-1);
+ }
+ tsd->initMagic = INIT_MAGIC;
+}
+
+
+void
+u_tsd_destroy(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != INIT_MAGIC) {
+ return;
+ }
+ TlsFree(tsd->key);
+ tsd->initMagic = 0x0;
+}
+
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ return TlsGetValue(tsd->key);
+}
+
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ /* the following code assumes that the struct u_tsd has been initialized
+ to zero at creation */
+ if (tsd->initMagic != INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ if (TlsSetValue(tsd->key, ptr) == 0) {
+ perror(SET_TSD_ERROR);
+ exit(-1);
+ }
+}
+
+#endif /* WIN32 */
+
+/*
+ * BeOS threads
+ */
+#ifdef BEOS_THREADS
+
+unsigned long
+u_thread_self(void)
+{
+ return (unsigned long) find_thread(NULL);
+}
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ tsd->key = tls_allocate();
+ tsd->initMagic = INIT_MAGIC;
+}
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ return tls_get(tsd->key);
+}
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ tls_set(tsd->key, ptr);
+}
+
+#endif /* BEOS_THREADS */
+
+
+
+#else /* THREADS */
+
+
+/*
+ * no-op functions
+ */
+
+unsigned long
+u_thread_self(void)
+{
+ return 0;
+}
+
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ (void) tsd;
+}
+
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ (void) tsd;
+ return NULL;
+}
+
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ (void) tsd;
+ (void) ptr;
+}
+
+
+#endif /* THREADS */
diff --git a/mesalib/src/mapi/mapi/u_thread.h b/mesalib/src/mapi/mapi/u_thread.h
index 1cc8be3fa..290066d16 100644
--- a/mesalib/src/mapi/mapi/u_thread.h
+++ b/mesalib/src/mapi/mapi/u_thread.h
@@ -1,201 +1,201 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * Thread support for gl dispatch.
- *
- * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
- * and Christoph Poliwoda (poliwoda@volumegraphics.com)
- * Revised by Keith Whitwell
- * Adapted for new gl dispatcher by Brian Paul
- * Modified for use in mapi by Chia-I Wu
- */
-
-/*
- * If this file is accidentally included by a non-threaded build,
- * it should not cause the build to fail, or otherwise cause problems.
- * In general, it should only be included when needed however.
- */
-
-#ifndef _U_THREAD_H_
-#define _U_THREAD_H_
-
-#include "u_compiler.h"
-
-#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
-#ifndef THREADS
-#define THREADS
-#endif
-#endif
-
-/*
- * POSIX threads. This should be your choice in the Unix world
- * whenever possible. When building with POSIX threads, be sure
- * to enable any compiler flags which will cause the MT-safe
- * libc (if one exists) to be used when linking, as well as any
- * header macros for MT-safe errno, etc. For Solaris, this is the -mt
- * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
- * proper compiling for MT-safe libc etc.
- */
-#if defined(PTHREADS)
-#include <pthread.h> /* POSIX threads headers */
-
-struct u_tsd {
- pthread_key_t key;
- int initMagic;
-};
-
-typedef pthread_mutex_t u_mutex;
-
-#define u_mutex_declare_static(name) \
- static u_mutex name = PTHREAD_MUTEX_INITIALIZER
-
-#define u_mutex_init(name) pthread_mutex_init(&(name), NULL)
-#define u_mutex_destroy(name) pthread_mutex_destroy(&(name))
-#define u_mutex_lock(name) (void) pthread_mutex_lock(&(name))
-#define u_mutex_unlock(name) (void) pthread_mutex_unlock(&(name))
-
-#endif /* PTHREADS */
-
-
-/*
- * Windows threads. Should work with Windows NT and 95.
- * IMPORTANT: Link with multithreaded runtime library when THREADS are
- * used!
- */
-#ifdef WIN32
-#include <windows.h>
-
-struct u_tsd {
- DWORD key;
- int initMagic;
-};
-
-typedef CRITICAL_SECTION u_mutex;
-
-/* http://locklessinc.com/articles/pthreads_on_windows/ */
-#define u_mutex_declare_static(name) \
- static u_mutex name = {(PCRITICAL_SECTION_DEBUG)-1, -1, 0, 0, 0, 0}
-
-#define u_mutex_init(name) InitializeCriticalSection(&name)
-#define u_mutex_destroy(name) DeleteCriticalSection(&name)
-#define u_mutex_lock(name) EnterCriticalSection(&name)
-#define u_mutex_unlock(name) LeaveCriticalSection(&name)
-
-#endif /* WIN32 */
-
-
-/*
- * BeOS threads. R5.x required.
- */
-#ifdef BEOS_THREADS
-
-/* Problem with OS.h and this file on haiku */
-#ifndef __HAIKU__
-#include <kernel/OS.h>
-#endif
-
-#include <support/TLS.h>
-
-/* The only two typedefs required here
- * this is cause of the OS.h problem
- */
-#ifdef __HAIKU__
-typedef int32 thread_id;
-typedef int32 sem_id;
-#endif
-
-struct u_tsd {
- int32 key;
- int initMagic;
-};
-
-/* Use Benaphore, aka speeder semaphore */
-typedef struct {
- int32 lock;
- sem_id sem;
-} benaphore;
-typedef benaphore u_mutex;
-
-#define u_mutex_declare_static(name) \
- static u_mutex name = { 0, 0 }
-
-#define u_mutex_init(name) \
- name.sem = create_sem(0, #name"_benaphore"), \
- name.lock = 0
-
-#define u_mutex_destroy(name) \
- delete_sem(name.sem), \
- name.lock = 0
-
-#define u_mutex_lock(name) \
- if (name.sem == 0) \
- u_mutex_init(name); \
- if (atomic_add(&(name.lock), 1) >= 1) \
- acquire_sem(name.sem)
-
-#define u_mutex_unlock(name) \
- if (atomic_add(&(name.lock), -1) > 1) \
- release_sem(name.sem)
-
-#endif /* BEOS_THREADS */
-
-
-/*
- * THREADS not defined
- */
-#ifndef THREADS
-
-struct u_tsd {
- int initMagic;
-};
-
-typedef unsigned u_mutex;
-
-#define u_mutex_declare_static(name) static u_mutex name = 0
-#define u_mutex_init(name) (void) name
-#define u_mutex_destroy(name) (void) name
-#define u_mutex_lock(name) (void) name
-#define u_mutex_unlock(name) (void) name
-
-#endif /* THREADS */
-
-
-unsigned long
-u_thread_self(void);
-
-void
-u_tsd_init(struct u_tsd *tsd);
-
-void
-u_tsd_destroy(struct u_tsd *tsd); /* WIN32 only */
-
-void *
-u_tsd_get(struct u_tsd *tsd);
-
-void
-u_tsd_set(struct u_tsd *tsd, void *ptr);
-
-#endif /* _U_THREAD_H_ */
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.2
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * Thread support for gl dispatch.
+ *
+ * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
+ * and Christoph Poliwoda (poliwoda@volumegraphics.com)
+ * Revised by Keith Whitwell
+ * Adapted for new gl dispatcher by Brian Paul
+ * Modified for use in mapi by Chia-I Wu
+ */
+
+/*
+ * If this file is accidentally included by a non-threaded build,
+ * it should not cause the build to fail, or otherwise cause problems.
+ * In general, it should only be included when needed however.
+ */
+
+#ifndef _U_THREAD_H_
+#define _U_THREAD_H_
+
+#include "u_compiler.h"
+
+#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
+#ifndef THREADS
+#define THREADS
+#endif
+#endif
+
+/*
+ * POSIX threads. This should be your choice in the Unix world
+ * whenever possible. When building with POSIX threads, be sure
+ * to enable any compiler flags which will cause the MT-safe
+ * libc (if one exists) to be used when linking, as well as any
+ * header macros for MT-safe errno, etc. For Solaris, this is the -mt
+ * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
+ * proper compiling for MT-safe libc etc.
+ */
+#if defined(PTHREADS)
+#include <pthread.h> /* POSIX threads headers */
+
+struct u_tsd {
+ pthread_key_t key;
+ int initMagic;
+};
+
+typedef pthread_mutex_t u_mutex;
+
+#define u_mutex_declare_static(name) \
+ static u_mutex name = PTHREAD_MUTEX_INITIALIZER
+
+#define u_mutex_init(name) pthread_mutex_init(&(name), NULL)
+#define u_mutex_destroy(name) pthread_mutex_destroy(&(name))
+#define u_mutex_lock(name) (void) pthread_mutex_lock(&(name))
+#define u_mutex_unlock(name) (void) pthread_mutex_unlock(&(name))
+
+#endif /* PTHREADS */
+
+
+/*
+ * Windows threads. Should work with Windows NT and 95.
+ * IMPORTANT: Link with multithreaded runtime library when THREADS are
+ * used!
+ */
+#ifdef WIN32
+#include <windows.h>
+
+struct u_tsd {
+ DWORD key;
+ int initMagic;
+};
+
+typedef CRITICAL_SECTION u_mutex;
+
+/* http://locklessinc.com/articles/pthreads_on_windows/ */
+#define u_mutex_declare_static(name) \
+ static u_mutex name = {(PCRITICAL_SECTION_DEBUG)-1, -1, 0, 0, 0, 0}
+
+#define u_mutex_init(name) InitializeCriticalSection(&name)
+#define u_mutex_destroy(name) DeleteCriticalSection(&name)
+#define u_mutex_lock(name) EnterCriticalSection(&name)
+#define u_mutex_unlock(name) LeaveCriticalSection(&name)
+
+#endif /* WIN32 */
+
+
+/*
+ * BeOS threads. R5.x required.
+ */
+#ifdef BEOS_THREADS
+
+/* Problem with OS.h and this file on haiku */
+#ifndef __HAIKU__
+#include <kernel/OS.h>
+#endif
+
+#include <support/TLS.h>
+
+/* The only two typedefs required here
+ * this is cause of the OS.h problem
+ */
+#ifdef __HAIKU__
+typedef int32 thread_id;
+typedef int32 sem_id;
+#endif
+
+struct u_tsd {
+ int32 key;
+ int initMagic;
+};
+
+/* Use Benaphore, aka speeder semaphore */
+typedef struct {
+ int32 lock;
+ sem_id sem;
+} benaphore;
+typedef benaphore u_mutex;
+
+#define u_mutex_declare_static(name) \
+ static u_mutex name = { 0, 0 }
+
+#define u_mutex_init(name) \
+ name.sem = create_sem(0, #name"_benaphore"), \
+ name.lock = 0
+
+#define u_mutex_destroy(name) \
+ delete_sem(name.sem), \
+ name.lock = 0
+
+#define u_mutex_lock(name) \
+ if (name.sem == 0) \
+ u_mutex_init(name); \
+ if (atomic_add(&(name.lock), 1) >= 1) \
+ acquire_sem(name.sem)
+
+#define u_mutex_unlock(name) \
+ if (atomic_add(&(name.lock), -1) > 1) \
+ release_sem(name.sem)
+
+#endif /* BEOS_THREADS */
+
+
+/*
+ * THREADS not defined
+ */
+#ifndef THREADS
+
+struct u_tsd {
+ int initMagic;
+};
+
+typedef unsigned u_mutex;
+
+#define u_mutex_declare_static(name) static u_mutex name = 0
+#define u_mutex_init(name) (void) name
+#define u_mutex_destroy(name) (void) name
+#define u_mutex_lock(name) (void) name
+#define u_mutex_unlock(name) (void) name
+
+#endif /* THREADS */
+
+
+unsigned long
+u_thread_self(void);
+
+void
+u_tsd_init(struct u_tsd *tsd);
+
+void
+u_tsd_destroy(struct u_tsd *tsd); /* WIN32 only */
+
+void *
+u_tsd_get(struct u_tsd *tsd);
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr);
+
+#endif /* _U_THREAD_H_ */