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-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile452
-rw-r--r--mesalib/src/mapi/glapi/gen/gen.bat20
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml596
-rw-r--r--mesalib/src/mapi/glapi/glapi.h31
-rw-r--r--mesalib/src/mapi/glapi/glapi_getproc.c11
-rw-r--r--mesalib/src/mapi/glapi/glapi_nop.c4
-rw-r--r--mesalib/src/mapi/glapi/glthread.c2
-rw-r--r--mesalib/src/mapi/mapi/u_current.c532
-rw-r--r--mesalib/src/mapi/mapi/u_thread.c498
-rw-r--r--mesalib/src/mapi/mapi/u_thread.h402
10 files changed, 1286 insertions, 1262 deletions
diff --git a/mesalib/src/mapi/glapi/gen/Makefile b/mesalib/src/mapi/glapi/gen/Makefile
index 42eed1679..867cc3e29 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile
+++ b/mesalib/src/mapi/glapi/gen/Makefile
@@ -1,226 +1,226 @@
-# This file isn't used during a normal compilation since we don't want to
-# require Python in order to compile Mesa.
-# Instead, when the Mesa developers update/change the API interface it's
-# up to him/her to re-run this makefile and check in the newly generated files.
-
-
-TOP = ../../../..
-include $(TOP)/configs/current
-
-MESA_DIR = $(TOP)/src/mesa
-MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi
-MESA_MAPI_DIR = $(TOP)/src/mapi/mapi
-MESA_GLX_DIR = $(TOP)/src/glx
-
-MESA_GLAPI_OUTPUTS = \
- $(MESA_GLAPI_DIR)/glapi_mapi_tmp.h \
- $(MESA_GLAPI_DIR)/glprocs.h \
- $(MESA_GLAPI_DIR)/glapitemp.h \
- $(MESA_GLAPI_DIR)/glapitable.h
-
-MESA_GLAPI_ASM_OUTPUTS = \
- $(MESA_GLAPI_DIR)/glapi_x86.S \
- $(MESA_GLAPI_DIR)/glapi_x86-64.S \
- $(MESA_GLAPI_DIR)/glapi_sparc.S
-
-MESA_OUTPUTS = \
- $(MESA_GLAPI_OUTPUTS) \
- $(MESA_GLAPI_ASM_OUTPUTS) \
- $(MESA_DIR)/main/enums.c \
- $(MESA_DIR)/main/glapidispatch.h \
- $(MESA_DIR)/main/remap_helper.h \
- $(MESA_GLX_DIR)/indirect.c \
- $(MESA_GLX_DIR)/indirect.h \
- $(MESA_GLX_DIR)/indirect_init.c \
- $(MESA_GLX_DIR)/indirect_size.h \
- $(MESA_GLX_DIR)/indirect_size.c
-
-######################################################################
-
-XORG_GLX_DIR = $(XORG_BASE)/glx
-XORG_GLAPI_DIR = $(XORG_BASE)/glx
-
-XORG_GLAPI_FILES = \
- $(XORG_GLAPI_DIR)/glapi_getproc.c \
- $(XORG_GLAPI_DIR)/glapi_nop.c \
- $(XORG_GLAPI_DIR)/glthread.c \
- $(XORG_GLAPI_DIR)/glthread.h
-
-XORG_GLAPI_OUTPUTS = \
- $(XORG_GLAPI_DIR)/glprocs.h \
- $(XORG_GLAPI_DIR)/glapioffsets.h \
- $(XORG_GLAPI_DIR)/glapitable.h \
- $(XORG_GLAPI_DIR)/glapidispatch.h
-
-XORG_OUTPUTS = \
- $(XORG_GLAPI_FILES) \
- $(XORG_GLAPI_OUTPUTS) \
- $(XORG_GLX_DIR)/indirect_dispatch.c \
- $(XORG_GLX_DIR)/indirect_dispatch_swap.c \
- $(XORG_GLX_DIR)/indirect_dispatch.h \
- $(XORG_GLX_DIR)/indirect_reqsize.c \
- $(XORG_GLX_DIR)/indirect_reqsize.h \
- $(XORG_GLX_DIR)/indirect_size.h \
- $(XORG_GLX_DIR)/indirect_size_get.c \
- $(XORG_GLX_DIR)/indirect_size_get.h \
- $(XORG_GLX_DIR)/indirect_table.c
-
-######################################################################
-
-API_XML = \
- gl_API.xml \
- ARB_copy_buffer.xml \
- ARB_depth_clamp.xml \
- ARB_draw_buffers_blend.xml \
- ARB_draw_elements_base_vertex.xml \
- ARB_draw_instanced.xml \
- ARB_ES2_compatibility.xml \
- ARB_framebuffer_object.xml \
- ARB_geometry_shader4.xml \
- ARB_instanced_arrays.xml \
- ARB_map_buffer_range.xml \
- ARB_seamless_cube_map.xml \
- ARB_sync.xml \
- ARB_vertex_array_object.xml \
- APPLE_object_purgeable.xml \
- APPLE_vertex_array_object.xml \
- EXT_draw_buffers2.xml \
- EXT_framebuffer_object.xml \
- EXT_gpu_shader4.xml \
- EXT_packed_depth_stencil.xml \
- EXT_provoking_vertex.xml \
- EXT_separate_shader_objects.xml \
- EXT_texture_array.xml \
- EXT_texture_integer.xml \
- EXT_transform_feedback.xml \
- NV_conditional_render.xml \
- NV_primitive_restart.xml \
- NV_texture_barrier.xml \
- OES_EGL_image.xml \
- GL3x.xml
-
-
-COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py
-
-COMMON_ES = \
- $(COMMON) \
- gl_and_es_API.xml \
- es_EXT.xml \
- ARB_ES2_compatibility.xml \
- ARB_get_program_binary.xml \
- OES_fixed_point.xml \
- OES_single_precision.xml
-
-COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
-
-######################################################################
-
-all: mesa xorg
-
-mesa: $(MESA_OUTPUTS)
-
-xorg: check-xorg-source $(XORG_OUTPUTS)
-
-check-xorg-source:
- @if ! test -d $(XORG_GLX_DIR); then \
- echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \
- exit 1; \
- fi
-
-clean:
- -rm -f *~ *.pyo
- -rm -f $(MESA_OUTPUTS)
-
-######################################################################
-
-$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c
- cp $< $@
-
-$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h
- cp $< $@
-
-######################################################################
-
-$(MESA_GLAPI_DIR)/glapi_mapi_tmp.h: $(MESA_MAPI_DIR)/mapi_abi.py $(COMMON_ES)
- $(PYTHON2) $(PYTHON_FLAGS) $< \
- --printer glapi --mode lib gl_and_es_API.xml > $@
-
-$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-######################################################################
-
-$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-######################################################################
-
-$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API)
- $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \
- -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \
- -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@
-
-$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@
-
-$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-######################################################################
-
-$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@
-
-$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@
-
-$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-######################################################################
-
-$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@
-
-$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@
-
-$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@
-
-$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
- | $(INDENT) $(INDENT_FLAGS) -l200 > $@
-
-$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@
+# This file isn't used during a normal compilation since we don't want to
+# require Python in order to compile Mesa.
+# Instead, when the Mesa developers update/change the API interface it's
+# up to him/her to re-run this makefile and check in the newly generated files.
+
+
+TOP = ../../../..
+include $(TOP)/configs/current
+
+MESA_DIR = $(TOP)/src/mesa
+MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi
+MESA_MAPI_DIR = $(TOP)/src/mapi/mapi
+MESA_GLX_DIR = $(TOP)/src/glx
+
+MESA_GLAPI_OUTPUTS = \
+ $(MESA_GLAPI_DIR)/glapi_mapi_tmp.h \
+ $(MESA_GLAPI_DIR)/glprocs.h \
+ $(MESA_GLAPI_DIR)/glapitemp.h \
+ $(MESA_GLAPI_DIR)/glapitable.h
+
+MESA_GLAPI_ASM_OUTPUTS = \
+ $(MESA_GLAPI_DIR)/glapi_x86.S \
+ $(MESA_GLAPI_DIR)/glapi_x86-64.S \
+ $(MESA_GLAPI_DIR)/glapi_sparc.S
+
+MESA_OUTPUTS = \
+ $(MESA_GLAPI_OUTPUTS) \
+ $(MESA_GLAPI_ASM_OUTPUTS) \
+ $(MESA_DIR)/main/enums.c \
+ $(MESA_DIR)/main/glapidispatch.h \
+ $(MESA_DIR)/main/remap_helper.h \
+ $(MESA_GLX_DIR)/indirect.c \
+ $(MESA_GLX_DIR)/indirect.h \
+ $(MESA_GLX_DIR)/indirect_init.c \
+ $(MESA_GLX_DIR)/indirect_size.h \
+ $(MESA_GLX_DIR)/indirect_size.c
+
+######################################################################
+
+XORG_GLX_DIR = $(XORG_BASE)/glx
+XORG_GLAPI_DIR = $(XORG_BASE)/glx
+
+XORG_GLAPI_FILES = \
+ $(XORG_GLAPI_DIR)/glapi_getproc.c \
+ $(XORG_GLAPI_DIR)/glapi_nop.c \
+ $(XORG_GLAPI_DIR)/glthread.c \
+ $(XORG_GLAPI_DIR)/glthread.h
+
+XORG_GLAPI_OUTPUTS = \
+ $(XORG_GLAPI_DIR)/glprocs.h \
+ $(XORG_GLAPI_DIR)/glapioffsets.h \
+ $(XORG_GLAPI_DIR)/glapitable.h \
+ $(XORG_GLAPI_DIR)/glapidispatch.h
+
+XORG_OUTPUTS = \
+ $(XORG_GLAPI_FILES) \
+ $(XORG_GLAPI_OUTPUTS) \
+ $(XORG_GLX_DIR)/indirect_dispatch.c \
+ $(XORG_GLX_DIR)/indirect_dispatch_swap.c \
+ $(XORG_GLX_DIR)/indirect_dispatch.h \
+ $(XORG_GLX_DIR)/indirect_reqsize.c \
+ $(XORG_GLX_DIR)/indirect_reqsize.h \
+ $(XORG_GLX_DIR)/indirect_size.h \
+ $(XORG_GLX_DIR)/indirect_size_get.c \
+ $(XORG_GLX_DIR)/indirect_size_get.h \
+ $(XORG_GLX_DIR)/indirect_table.c
+
+######################################################################
+
+API_XML = \
+ gl_API.xml \
+ ARB_copy_buffer.xml \
+ ARB_depth_clamp.xml \
+ ARB_draw_buffers_blend.xml \
+ ARB_draw_elements_base_vertex.xml \
+ ARB_draw_instanced.xml \
+ ARB_ES2_compatibility.xml \
+ ARB_framebuffer_object.xml \
+ ARB_geometry_shader4.xml \
+ ARB_instanced_arrays.xml \
+ ARB_map_buffer_range.xml \
+ ARB_seamless_cube_map.xml \
+ ARB_sync.xml \
+ ARB_vertex_array_object.xml \
+ APPLE_object_purgeable.xml \
+ APPLE_vertex_array_object.xml \
+ EXT_draw_buffers2.xml \
+ EXT_framebuffer_object.xml \
+ EXT_gpu_shader4.xml \
+ EXT_packed_depth_stencil.xml \
+ EXT_provoking_vertex.xml \
+ EXT_separate_shader_objects.xml \
+ EXT_texture_array.xml \
+ EXT_texture_integer.xml \
+ EXT_transform_feedback.xml \
+ NV_conditional_render.xml \
+ NV_primitive_restart.xml \
+ NV_texture_barrier.xml \
+ OES_EGL_image.xml \
+ GL3x.xml
+
+
+COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py
+
+COMMON_ES = \
+ $(COMMON) \
+ gl_and_es_API.xml \
+ es_EXT.xml \
+ ARB_ES2_compatibility.xml \
+ ARB_get_program_binary.xml \
+ OES_fixed_point.xml \
+ OES_single_precision.xml
+
+COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
+
+######################################################################
+
+all: mesa xorg
+
+mesa: $(MESA_OUTPUTS)
+
+xorg: check-xorg-source $(XORG_OUTPUTS)
+
+check-xorg-source:
+ @if ! test -d $(XORG_GLX_DIR); then \
+ echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \
+ exit 1; \
+ fi
+
+clean:
+ -rm -f *~ *.pyo
+ -rm -f $(MESA_OUTPUTS)
+
+######################################################################
+
+$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c
+ cp $< $@
+
+$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h
+ cp $< $@
+
+######################################################################
+
+$(MESA_GLAPI_DIR)/glapi_mapi_tmp.h: $(MESA_MAPI_DIR)/mapi_abi.py $(COMMON_ES)
+ $(PYTHON2) $(PYTHON_FLAGS) $< \
+ --printer glapi --mode lib gl_and_es_API.xml > $@
+
+$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \
+ -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \
+ -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@
+
+$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@
+
+$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@
+
+$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@
+
+$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+######################################################################
+
+$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@
+
+$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@
+
+$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@
+
+$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
+ | $(INDENT) $(INDENT_FLAGS) -l200 > $@
+
+$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@
diff --git a/mesalib/src/mapi/glapi/gen/gen.bat b/mesalib/src/mapi/glapi/gen/gen.bat
new file mode 100644
index 000000000..2b1826a81
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/gen.bat
@@ -0,0 +1,20 @@
+echo on
+glx_server_table.py -f gl_and_glX_API.xml > indirect_table.c
+glx_proto_size.py -m size_h --only-set -h _INDIRECT_SIZE_H_ > indirect_size.h
+glx_proto_size.py -m size_c --only-set > indirect_size.c
+glx_proto_size.py -m size_h --only-get -h _INDIRECT_SIZE_GET_H_ > indirect_size_get.h
+glx_proto_size.py -m size_c --only-get > indirect_size_get.c
+glx_proto_size.py -m reqsize_c > indirect_reqsize.c
+glx_proto_size.py -m reqsize_h --only-get -h _INDIRECT_SIZE_GET_H_ > indirect_reqsize.h
+glx_proto_recv.py -m dispatch_c > indirect_dispatch.c
+glx_proto_recv.py -m dispatch_c -s > indirect_dispatch_swap.c
+glx_proto_recv.py -m dispatch_h -f gl_and_glX_API.xml -s > indirect_dispatch.h
+gl_table.py > glapitable.h
+gl_table.py -m remap_table > dispatch.h
+rem gl_offsets.py > glapioffsets.h
+gl_apitemp.py > glapitemp.h
+gl_procs.py > glprocs.h
+
+glX_proto_send.py -m proto > indirect.c
+glX_proto_send.py -m init_h > indirect.h
+glX_proto_send.py -m init_c > indirect_init.c
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 885e2f9a6..2398d3f4a 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -183,18 +183,18 @@
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="SHADE_MODEL" count="1" value="0x0B54">
@@ -213,33 +213,33 @@
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_INDEX" count="1" value="0x0B61">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_DENSITY" count="1" value="0x0B62">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_START" count="1" value="0x0B63">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_END" count="1" value="0x0B64">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_MODE" count="1" value="0x0B65">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COLOR" count="4" value="0x0B66">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="DEPTH_RANGE" count="2" value="0x0B70">
@@ -531,8 +531,8 @@
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_SCALE" count="1" value="0x0D1C">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="Get" mode="get"/>
@@ -625,93 +625,93 @@
<size name="Get" mode="get"/>
</enum>
<enum name="MAP1_COLOR_4" count="4" value="0x0D90">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_INDEX" count="1" value="0x0D91">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_NORMAL" count="3" value="0x0D92">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_1" count="1" value="0x0D93">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_2" count="2" value="0x0D94">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_3" count="3" value="0x0D95">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_TEXTURE_COORD_4" count="4" value="0x0D96">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_VERTEX_3" count="3" value="0x0D97">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_VERTEX_4" count="4" value="0x0D98">
- <size name="Map1d"/>
- <size name="Map1f"/>
+ <size name="Map1d" mode="get"/>
+ <size name="Map1f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_COLOR_4" count="4" value="0x0DB0">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_INDEX" count="1" value="0x0DB1">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_NORMAL" count="3" value="0x0DB2">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_1" count="1" value="0x0DB3">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_2" count="2" value="0x0DB4">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_3" count="3" value="0x0DB5">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_TEXTURE_COORD_4" count="4" value="0x0DB6">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_VERTEX_3" count="3" value="0x0DB7">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP2_VERTEX_4" count="4" value="0x0DB8">
- <size name="Map2d"/>
- <size name="Map2f"/>
+ <size name="Map2d" mode="get"/>
+ <size name="Map2f" mode="get"/>
<size name="Get" count="1" mode="get"/>
</enum>
<enum name="MAP1_GRID_DOMAIN" count="2" value="0x0DD0">
@@ -754,8 +754,8 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_BORDER_COLOR" count="4" value="0x1004">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -763,111 +763,111 @@
<enum name="FASTEST" value="0x1101"/>
<enum name="NICEST" value="0x1102"/>
<enum name="AMBIENT" count="4" value="0x1200">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="DIFFUSE" count="4" value="0x1201">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPECULAR" count="4" value="0x1202">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="POSITION" count="4" value="0x1203">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_DIRECTION" count="3" value="0x1204">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_EXPONENT" count="1" value="0x1205">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_CUTOFF" count="1" value="0x1206">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="CONSTANT_ATTENUATION" count="1" value="0x1207">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="LINEAR_ATTENUATION" count="1" value="0x1208">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
+ <size name="Lightfv" mode="get"/>
+ <size name="Lightiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="COMPILE" value="0x1300"/>
<enum name="COMPILE_AND_EXECUTE" value="0x1301"/>
<enum name="BYTE" count="1" value="0x1400">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="UNSIGNED_BYTE" count="1" value="0x1401">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="SHORT" count="2" value="0x1402">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="UNSIGNED_SHORT" count="2" value="0x1403">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="INT" count="4" value="0x1404">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="UNSIGNED_INT" count="4" value="0x1405">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="FLOAT" count="4" value="0x1406">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="2_BYTES" count="2" value="0x1407">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="3_BYTES" count="3" value="0x1408">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="4_BYTES" count="4" value="0x1409">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="HALF_FLOAT" count="2" value="0x140B">
- <size name="CallLists"/>
+ <size name="CallLists" mode="get"/>
</enum>
<enum name="CLEAR" value="0x1500"/>
<enum name="AND" value="0x1501"/>
@@ -886,26 +886,26 @@
<enum name="NAND" value="0x150E"/>
<enum name="SET" value="0x150F"/>
<enum name="EMISSION" count="4" value="0x1600">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="SHININESS" count="1" value="0x1601">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
<enum name="COLOR_INDEXES" count="3" value="0x1603">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
+ <size name="Materialfv" mode="get"/>
+ <size name="Materialiv" mode="get"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
</enum>
@@ -950,14 +950,14 @@
<enum name="MODULATE" value="0x2100"/>
<enum name="DECAL" value="0x2101"/>
<enum name="TEXTURE_ENV_MODE" count="1" value="0x2200">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -966,25 +966,25 @@
<enum name="OBJECT_LINEAR" value="0x2401"/>
<enum name="SPHERE_MAP" value="0x2402"/>
<enum name="TEXTURE_GEN_MODE" count="1" value="0x2500">
- <size name="TexGendv"/>
- <size name="TexGenfv"/>
- <size name="TexGeniv"/>
+ <size name="TexGendv" mode="get"/>
+ <size name="TexGenfv" mode="get"/>
+ <size name="TexGeniv" mode="get"/>
<size name="GetTexGendv" mode="get"/>
<size name="GetTexGenfv" mode="get"/>
<size name="GetTexGeniv" mode="get"/>
</enum>
<enum name="OBJECT_PLANE" count="4" value="0x2501">
- <size name="TexGendv"/>
- <size name="TexGenfv"/>
- <size name="TexGeniv"/>
+ <size name="TexGendv" mode="get"/>
+ <size name="TexGenfv" mode="get"/>
+ <size name="TexGeniv" mode="get"/>
<size name="GetTexGendv" mode="get"/>
<size name="GetTexGenfv" mode="get"/>
<size name="GetTexGeniv" mode="get"/>
</enum>
<enum name="EYE_PLANE" count="4" value="0x2502">
- <size name="TexGendv"/>
- <size name="TexGenfv"/>
- <size name="TexGeniv"/>
+ <size name="TexGendv" mode="get"/>
+ <size name="TexGenfv" mode="get"/>
+ <size name="TexGeniv" mode="get"/>
<size name="GetTexGendv" mode="get"/>
<size name="GetTexGenfv" mode="get"/>
<size name="GetTexGeniv" mode="get"/>
@@ -996,26 +996,26 @@
<enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/>
<enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/>
<enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_WRAP_S" count="1" value="0x2802">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_WRAP_T" count="1" value="0x2803">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -3039,8 +3039,8 @@
<enum name="PROXY_TEXTURE_1D" value="0x8063"/>
<enum name="PROXY_TEXTURE_2D" value="0x8064"/>
<enum name="TEXTURE_PRIORITY" count="1" value="0x8066">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -3380,8 +3380,8 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_WRAP_R" count="1" value="0x8072">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -3405,32 +3405,32 @@
</enum>
<enum name="CLAMP_TO_EDGE" value="0x812F"/>
<enum name="TEXTURE_MIN_LOD" count="1" value="0x813A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_LOD" count="1" value="0x813B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="SINGLE_COLOR" value="0x81F9"/>
@@ -3482,26 +3482,26 @@
</enum>
<enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
@@ -3649,14 +3649,14 @@
<enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/>
<enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6">
- <size name="ColorTableParameterfv"/>
- <size name="ColorTableParameteriv"/>
+ <size name="ColorTableParameterfv" mode="get"/>
+ <size name="ColorTableParameteriv" mode="get"/>
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7">
- <size name="ColorTableParameterfv"/>
- <size name="ColorTableParameteriv"/>
+ <size name="ColorTableParameterfv" mode="get"/>
+ <size name="ColorTableParameteriv" mode="get"/>
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
@@ -4133,92 +4133,92 @@
<enum name="CLAMP_TO_BORDER" value="0x812D"/>
<enum name="COMBINE" value="0x8570"/>
<enum name="COMBINE_RGB" count="1" value="0x8571">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="COMBINE_ALPHA" count="1" value="0x8572">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE0_RGB" count="1" value="0x8580">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE1_RGB" count="1" value="0x8581">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE2_RGB" count="1" value="0x8582">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE0_ALPHA" count="1" value="0x8588">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE1_ALPHA" count="1" value="0x8589">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE2_ALPHA" count="1" value="0x858A">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND0_RGB" count="1" value="0x8590">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND1_RGB" count="1" value="0x8591">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND2_RGB" count="1" value="0x8592">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND0_ALPHA" count="1" value="0x8598">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND1_ALPHA" count="1" value="0x8599">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND2_ALPHA" count="1" value="0x859A">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="RGB_SCALE" count="1" value="0x8573">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -4534,24 +4534,24 @@
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE_MIN" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="GENERATE_MIPMAP" count="1" value="0x8191">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -4600,10 +4600,10 @@
</enum>
<enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/>
<enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
@@ -4616,20 +4616,20 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -5121,8 +5121,8 @@
<enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
<enum name="CURRENT_PROGRAM" value="0x8B8D"/>
<enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0">
- <size name="PointParameterfvEXT"/>
- <size name="PointParameterivNV"/>
+ <size name="PointParameterfvEXT" mode="get"/>
+ <size name="PointParameterivNV" mode="get"/>
</enum>
<enum name="LOWER_LEFT" value="0x8CA1"/>
<enum name="UPPER_LEFT" value="0x8CA2"/>
@@ -6226,16 +6226,16 @@
<category name="GL_ARB_point_parameters" number="14">
<enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<function name="PointParameterfARB" alias="PointParameterfEXT">
@@ -6541,8 +6541,8 @@
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -6550,14 +6550,14 @@
<category name="GL_ARB_shadow" number="23">
<enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -6566,8 +6566,8 @@
<category name="GL_ARB_shadow_ambient" number="24">
<enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -7865,8 +7865,8 @@
<size name="Get" mode="get"/>
</enum>
<enum name="COORD_REPLACE_ARB" count="1" value="0x8862">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -8319,20 +8319,20 @@
<category name="GL_EXT_convolution" number="12">
<enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
@@ -8842,8 +8842,8 @@
<category name="GL_SGIS_generate_mipmap" number="32">
<enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -8853,26 +8853,26 @@
<category name="GL_SGIX_clipmap" number="33">
<enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/>
<enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -8887,14 +8887,14 @@
<category name="GL_SGIX_shadow" number="34">
<enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -8971,16 +8971,16 @@
<category name="GL_EXT_point_parameters" number="54">
<enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<function name="PointParameterfEXT" offset="assign">
@@ -9031,14 +9031,14 @@
<category name="GL_SGIX_texture_scale_bias" number="56">
<enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -9098,8 +9098,8 @@
<category name="GL_SGIX_fog_offset" number="65">
<enum name="FOG_OFFSET_SGIX" value="0x8198"/>
<enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
</enum>
</category>
@@ -9146,8 +9146,8 @@
<enum name="CONSTANT_BORDER_HP" value="0x8151"/>
<enum name="REPLICATE_BORDER_HP" value="0x8153"/>
<enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
+ <size name="ConvolutionParameterfv" mode="get"/>
+ <size name="ConvolutionParameteriv" mode="get"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
@@ -9313,20 +9313,20 @@
<category name="GL_SGIX_texture_lod_bias" number="84">
<enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -9341,8 +9341,8 @@
<category name="GL_SGIX_shadow_ambient" number="90">
<enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -9686,8 +9686,8 @@
<category name="GL_EXT_separate_specular_color" number="144">
<enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
+ <size name="LightModelfv" mode="get"/>
+ <size name="LightModeliv" mode="get"/>
</enum>
<enum name="SINGLE_COLOR_EXT" value="0x81F9"/>
<enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/>
@@ -10460,8 +10460,8 @@
<category name="GL_EXT_texture_lod_bias" number="186">
<enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -10469,8 +10469,8 @@
<category name="GL_EXT_texture_filter_anisotropic" number="187">
<enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -10628,8 +10628,8 @@
<category name="GL_NV_fog_distance" number="192">
<enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
+ <size name="Fogfv" mode="get"/>
+ <size name="Fogiv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="EYE_RADIAL_NV" value="0x855B"/>
@@ -10643,26 +10643,26 @@
<category name="GL_NV_texture_env_combine4" number="195">
<enum name="COMBINE4" value="0x8503"/>
<enum name="SOURCE3_RGB_NV" count="1" value="0x8583">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND3_RGB_NV" count="1" value="0x8593">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
@@ -11683,20 +11683,20 @@
<category name="GL_SGIX_texture_coordinate_clamp" number="235">
<enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -11735,8 +11735,8 @@
<enum name="DU8DV8_ATI" value="0x877A"/>
<enum name="BUMP_ENVMAP_ATI" value="0x877B"/>
<enum name="BUMP_TARGET_ATI" count="1" value="0x877C">
- <size name="TexEnviv"/>
- <size name="TexEnvfv"/>
+ <size name="TexEnviv" mode="get"/>
+ <size name="TexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
</enum>
@@ -11929,30 +11929,30 @@
added for this extension. -->
<enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
- <size name="PointParameterivNV"/>
+ <size name="PointParameterivNV" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
- <size name="PointParameterivNV"/>
+ <size name="PointParameterivNV" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
- <size name="PointParameterivNV"/>
+ <size name="PointParameterivNV" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
- <size name="PointParameterivNV"/>
+ <size name="PointParameterivNV" mode="get"/>
</enum>
<enum name="POINT_SPRITE_NV" count="1" value="0x8861">
<size name="Get" mode="get"/>
</enum>
<enum name="COORD_REPLACE_NV" count="1" value="0x8862">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
+ <size name="TexEnvfv" mode="get"/>
+ <size name="TexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863">
- <size name="PointParameterfvEXT"/>
- <size name="PointParameterivNV"/>
+ <size name="PointParameterfvEXT" mode="get"/>
+ <size name="PointParameterivNV" mode="get"/>
<size name="Get" mode="get"/>
</enum>
@@ -12131,8 +12131,8 @@
<category name="GL_NV_texture_expand_normal" number="286">
<enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
+ <size name="TexParameterfv" mode="get"/>
+ <size name="TexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
@@ -12286,22 +12286,22 @@
<category name="GL_APPLE_texture_range" number="367">
<enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
</enum>
<enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
</enum>
<enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
</enum>
<enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
+ <size name="TexParameteriv" mode="get"/>
+ <size name="TexParameterfv" mode="get"/>
</enum>
<enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7">
<size name="GetTexParameteriv" mode="get"/>
@@ -12444,16 +12444,16 @@
<category name="GL_SGIS_point_parameters">
<enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
+ <size name="PointParameterfvEXT" mode="get"/>
</enum>
<function name="PointParameterfSGIS" alias="PointParameterfEXT" static_dispatch="false">
diff --git a/mesalib/src/mapi/glapi/glapi.h b/mesalib/src/mapi/glapi/glapi.h
index 1d4ac4674..a99317ad0 100644
--- a/mesalib/src/mapi/glapi/glapi.h
+++ b/mesalib/src/mapi/glapi/glapi.h
@@ -39,12 +39,9 @@
* This module is intended to be non-Mesa-specific so it can be used
* with the X/DRI libGL also.
*/
-
-
#ifndef _GLAPI_H
#define _GLAPI_H
-
#ifdef _GLAPI_NO_EXPORTS
# define _GLAPI_EXPORT
#else /* _GLAPI_NO_EXPORTS */
@@ -72,7 +69,7 @@
#define _glapi_Context _mglapi_Context
#endif
-#include "glapi/glthread.h"
+#include "glthread.h"
typedef void (*_glapi_proc)(void);
struct _glapi_table;
@@ -94,8 +91,14 @@ _GLAPI_EXPORT extern const void *_glapi_Context;
#else
-_GLAPI_EXPORT extern struct _glapi_table *_glapi_Dispatch;
-_GLAPI_EXPORT extern void *_glapi_Context;
+#ifdef INSERVER
+#define SERVEXTERN _declspec(dllimport)
+#else
+#define SERVEXTERN _declspec(dllexport)
+#endif
+
+SERVEXTERN struct _glapi_table *_glapi_Dispatch;
+SERVEXTERN void *_glapi_Context;
# ifdef THREADS
@@ -119,31 +122,31 @@ void
_glapi_destroy_multithread(void);
-_GLAPI_EXPORT void
+SERVEXTERN void
_glapi_check_multithread(void);
-_GLAPI_EXPORT void
+SERVEXTERN void
_glapi_set_context(void *context);
-_GLAPI_EXPORT void *
+SERVEXTERN void *
_glapi_get_context(void);
-_GLAPI_EXPORT void
+SERVEXTERN void
_glapi_set_dispatch(struct _glapi_table *dispatch);
-_GLAPI_EXPORT struct _glapi_table *
+SERVEXTERN struct _glapi_table *
_glapi_get_dispatch(void);
-_GLAPI_EXPORT unsigned int
+SERVEXTERN unsigned int
_glapi_get_dispatch_table_size(void);
-_GLAPI_EXPORT int
+SERVEXTERN int
_glapi_add_dispatch( const char * const * function_names,
const char * parameter_signature );
@@ -166,7 +169,7 @@ _glthread_GetID(void);
/*
* These stubs are kept so that the old DRI drivers still load.
*/
-_GLAPI_EXPORT void
+SERVEXTERN void
_glapi_noop_enable_warnings(unsigned char enable);
diff --git a/mesalib/src/mapi/glapi/glapi_getproc.c b/mesalib/src/mapi/glapi/glapi_getproc.c
index 21380ea41..d5c72f29b 100644
--- a/mesalib/src/mapi/glapi/glapi_getproc.c
+++ b/mesalib/src/mapi/glapi/glapi_getproc.c
@@ -369,6 +369,7 @@ set_entry_info( struct _glapi_function * entry, const char * signature, unsigned
* the parameter signature of a static function.
*/
+#ifndef INSERVER
int
_glapi_add_dispatch( const char * const * function_names,
const char * parameter_signature )
@@ -478,12 +479,12 @@ _glapi_add_dispatch( const char * const * function_names,
return offset;
}
-
+#endif
/**
* Return offset of entrypoint for named function within dispatch table.
*/
-GLint
+GLint _GLAPI_EXPORT
_glapi_get_proc_offset(const char *funcName)
{
GLint offset;
@@ -504,7 +505,7 @@ _glapi_get_proc_offset(const char *funcName)
* in the name of static functions, try generating a new API entrypoint on
* the fly with assembly language.
*/
-_glapi_proc
+_glapi_proc _GLAPI_EXPORT
_glapi_get_proc_address(const char *funcName)
{
_glapi_proc func;
@@ -545,7 +546,7 @@ _glapi_get_proc_address(const char *funcName)
* Return the name of the function at the given dispatch offset.
* This is only intended for debugging.
*/
-const char *
+const char * _GLAPI_EXPORT
_glapi_get_proc_name(GLuint offset)
{
const char * n;
@@ -571,7 +572,7 @@ _glapi_get_proc_name(GLuint offset)
* Return size of dispatch table struct as number of functions (or
* slots).
*/
-GLuint
+GLuint _GLAPI_EXPORT
_glapi_get_dispatch_table_size(void)
{
/*
diff --git a/mesalib/src/mapi/glapi/glapi_nop.c b/mesalib/src/mapi/glapi/glapi_nop.c
index 9b0929715..365a6e1c8 100644
--- a/mesalib/src/mapi/glapi/glapi_nop.c
+++ b/mesalib/src/mapi/glapi/glapi_nop.c
@@ -41,12 +41,12 @@
#include "glapi/glapi_priv.h"
-void
+void _GLAPI_EXPORT
_glapi_noop_enable_warnings(unsigned char enable)
{
}
-void
+void _GLAPI_EXPORT
_glapi_set_warning_func(_glapi_proc func)
{
}
diff --git a/mesalib/src/mapi/glapi/glthread.c b/mesalib/src/mapi/glapi/glthread.c
index 00915380f..239090ecf 100644
--- a/mesalib/src/mapi/glapi/glthread.c
+++ b/mesalib/src/mapi/glapi/glthread.c
@@ -1,6 +1,6 @@
#include "glapi/glapi.h"
-unsigned long
+unsigned long _GLAPI_EXPORT
_glthread_GetID(void)
{
return u_thread_self();
diff --git a/mesalib/src/mapi/mapi/u_current.c b/mesalib/src/mapi/mapi/u_current.c
index 21a07abba..8fc7096a3 100644
--- a/mesalib/src/mapi/mapi/u_current.c
+++ b/mesalib/src/mapi/mapi/u_current.c
@@ -1,266 +1,266 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * This file manages the OpenGL API dispatch layer.
- * The dispatch table (struct _glapi_table) is basically just a list
- * of function pointers.
- * There are functions to set/get the current dispatch table for the
- * current thread and to manage registration/dispatch of dynamically
- * added extension functions.
- *
- * It's intended that this file and the other glapi*.[ch] files are
- * flexible enough to be reused in several places: XFree86, DRI-
- * based libGL.so, and perhaps the SGI SI.
- *
- * NOTE: There are no dependencies on Mesa in this code.
- *
- * Versions (API changes):
- * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
- * 2001/01/16 - added dispatch override feature for Mesa 3.5
- * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
- * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
- * itself (using offset ~0). _glapi_add_entrypoint() can be
- * called afterward and it'll fill in the correct dispatch
- * offset. This allows DRI libGL to avoid probing for DRI
- * drivers! No changes to the public glapi interface.
- */
-
-#include "u_current.h"
-#include "u_thread.h"
-
-#ifndef MAPI_MODE_UTIL
-
-#include "table.h"
-#include "stub.h"
-
-#else
-
-extern void init_glapi_relocs_once(void);
-extern void (*__glapi_noop_table[])(void);
-
-#define table_noop_array __glapi_noop_table
-#define stub_init_once() init_glapi_relocs_once()
-
-#endif
-
-/**
- * \name Current dispatch and current context control variables
- *
- * Depending on whether or not multithreading is support, and the type of
- * support available, several variables are used to store the current context
- * pointer and the current dispatch table pointer. In the non-threaded case,
- * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
- * purpose.
- *
- * In the "normal" threaded case, the variables \c _glapi_Dispatch and
- * \c _glapi_Context will be \c NULL if an application is detected as being
- * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
- * and \c _glapi_Context just like the case without any threading support.
- * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
- * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
- * static dispatch functions access these variables via \c _glapi_get_dispatch
- * and \c _glapi_get_context.
- *
- * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
- * possible for the original thread to be setting it at the same instant a new
- * thread, perhaps running on a different processor, is clearing it. Because
- * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
- * used to determine whether or not the application is multithreaded.
- *
- * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
- * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
- * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
- * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
- * between TLS enabled loaders and non-TLS DRI drivers.
- */
-/*@{*/
-#if defined(GLX_USE_TLS)
-
-__thread struct mapi_table *u_current_table
- __attribute__((tls_model("initial-exec")))
- = (struct mapi_table *) table_noop_array;
-
-__thread void *u_current_user
- __attribute__((tls_model("initial-exec")));
-
-#else
-
-struct mapi_table *u_current_table =
- (struct mapi_table *) table_noop_array;
-void *u_current_user;
-
-#ifdef THREADS
-struct u_tsd u_current_table_tsd;
-static struct u_tsd u_current_user_tsd;
-static int ThreadSafe;
-#endif /* THREADS */
-
-#endif /* defined(GLX_USE_TLS) */
-/*@}*/
-
-
-void
-u_current_destroy(void)
-{
-#if defined(THREADS) && defined(WIN32)
- u_tsd_destroy(&u_current_table_tsd);
- u_tsd_destroy(&u_current_user_tsd);
-#endif
-}
-
-
-#if defined(THREADS) && !defined(GLX_USE_TLS)
-
-static void
-u_current_init_tsd(void)
-{
- u_tsd_init(&u_current_table_tsd);
- u_tsd_init(&u_current_user_tsd);
-}
-
-/**
- * Mutex for multithread check.
- */
-u_mutex_declare_static(ThreadCheckMutex);
-
-/**
- * We should call this periodically from a function such as glXMakeCurrent
- * in order to test if multiple threads are being used.
- */
-void
-u_current_init(void)
-{
- static unsigned long knownID;
- static int firstCall = 1;
-
- if (ThreadSafe)
- return;
-
- u_mutex_lock(ThreadCheckMutex);
- if (firstCall) {
- u_current_init_tsd();
-
- knownID = u_thread_self();
- firstCall = 0;
- }
- else if (knownID != u_thread_self()) {
- ThreadSafe = 1;
- u_current_set(NULL);
- u_current_set_user(NULL);
- }
- u_mutex_unlock(ThreadCheckMutex);
-}
-
-#else
-
-void
-u_current_init(void)
-{
-}
-
-#endif
-
-
-
-/**
- * Set the current context pointer for this thread.
- * The context pointer is an opaque type which should be cast to
- * void from the real context pointer type.
- */
-void
-u_current_set_user(const void *ptr)
-{
- u_current_init();
-
-#if defined(GLX_USE_TLS)
- u_current_user = (void *) ptr;
-#elif defined(THREADS)
- u_tsd_set(&u_current_user_tsd, (void *) ptr);
- u_current_user = (ThreadSafe) ? NULL : (void *) ptr;
-#else
- u_current_user = (void *) ptr;
-#endif
-}
-
-/**
- * Get the current context pointer for this thread.
- * The context pointer is an opaque type which should be cast from
- * void to the real context pointer type.
- */
-void *
-u_current_get_user_internal(void)
-{
-#if defined(GLX_USE_TLS)
- return u_current_user;
-#elif defined(THREADS)
- return (ThreadSafe)
- ? u_tsd_get(&u_current_user_tsd)
- : u_current_user;
-#else
- return u_current_user;
-#endif
-}
-
-/**
- * Set the global or per-thread dispatch table pointer.
- * If the dispatch parameter is NULL we'll plug in the no-op dispatch
- * table (__glapi_noop_table).
- */
-void
-u_current_set(const struct mapi_table *tbl)
-{
- u_current_init();
-
- stub_init_once();
-
- if (!tbl)
- tbl = (const struct mapi_table *) table_noop_array;
-
-#if defined(GLX_USE_TLS)
- u_current_table = (struct mapi_table *) tbl;
-#elif defined(THREADS)
- u_tsd_set(&u_current_table_tsd, (void *) tbl);
- u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
-#else
- u_current_table = (struct mapi_table *) tbl;
-#endif
-}
-
-/**
- * Return pointer to current dispatch table for calling thread.
- */
-struct mapi_table *
-u_current_get_internal(void)
-{
-#if defined(GLX_USE_TLS)
- return u_current_table;
-#elif defined(THREADS)
- return (struct mapi_table *) ((ThreadSafe) ?
- u_tsd_get(&u_current_table_tsd) : (void *) u_current_table);
-#else
- return u_current_table;
-#endif
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * This file manages the OpenGL API dispatch layer.
+ * The dispatch table (struct _glapi_table) is basically just a list
+ * of function pointers.
+ * There are functions to set/get the current dispatch table for the
+ * current thread and to manage registration/dispatch of dynamically
+ * added extension functions.
+ *
+ * It's intended that this file and the other glapi*.[ch] files are
+ * flexible enough to be reused in several places: XFree86, DRI-
+ * based libGL.so, and perhaps the SGI SI.
+ *
+ * NOTE: There are no dependencies on Mesa in this code.
+ *
+ * Versions (API changes):
+ * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
+ * 2001/01/16 - added dispatch override feature for Mesa 3.5
+ * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
+ * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
+ * itself (using offset ~0). _glapi_add_entrypoint() can be
+ * called afterward and it'll fill in the correct dispatch
+ * offset. This allows DRI libGL to avoid probing for DRI
+ * drivers! No changes to the public glapi interface.
+ */
+
+#include "u_current.h"
+#include "u_thread.h"
+
+#ifndef MAPI_MODE_UTIL
+
+#include "table.h"
+#include "stub.h"
+
+#else
+
+extern void init_glapi_relocs_once(void);
+extern void (*__glapi_noop_table[])(void);
+
+#define table_noop_array __glapi_noop_table
+#define stub_init_once() init_glapi_relocs_once()
+
+#endif
+
+/**
+ * \name Current dispatch and current context control variables
+ *
+ * Depending on whether or not multithreading is support, and the type of
+ * support available, several variables are used to store the current context
+ * pointer and the current dispatch table pointer. In the non-threaded case,
+ * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
+ * purpose.
+ *
+ * In the "normal" threaded case, the variables \c _glapi_Dispatch and
+ * \c _glapi_Context will be \c NULL if an application is detected as being
+ * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
+ * and \c _glapi_Context just like the case without any threading support.
+ * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
+ * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
+ * static dispatch functions access these variables via \c _glapi_get_dispatch
+ * and \c _glapi_get_context.
+ *
+ * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
+ * possible for the original thread to be setting it at the same instant a new
+ * thread, perhaps running on a different processor, is clearing it. Because
+ * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
+ * used to determine whether or not the application is multithreaded.
+ *
+ * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
+ * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
+ * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
+ * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
+ * between TLS enabled loaders and non-TLS DRI drivers.
+ */
+/*@{*/
+#if defined(GLX_USE_TLS)
+
+__thread struct mapi_table *u_current_table
+ __attribute__((tls_model("initial-exec")))
+ = (struct mapi_table *) table_noop_array;
+
+__thread void *u_current_user
+ __attribute__((tls_model("initial-exec")));
+
+#else
+
+struct mapi_table *u_current_table =
+ (struct mapi_table *) table_noop_array;
+void *u_current_user;
+
+#ifdef THREADS
+struct u_tsd u_current_table_tsd;
+static struct u_tsd u_current_user_tsd;
+static int ThreadSafe;
+#endif /* THREADS */
+
+#endif /* defined(GLX_USE_TLS) */
+/*@}*/
+
+
+void
+u_current_destroy(void)
+{
+#if defined(THREADS) && defined(WIN32)
+ u_tsd_destroy(&u_current_table_tsd);
+ u_tsd_destroy(&u_current_user_tsd);
+#endif
+}
+
+
+#if defined(THREADS) && !defined(GLX_USE_TLS)
+
+static void
+u_current_init_tsd(void)
+{
+ u_tsd_init(&u_current_table_tsd);
+ u_tsd_init(&u_current_user_tsd);
+}
+
+/**
+ * Mutex for multithread check.
+ */
+u_mutex_declare_static(ThreadCheckMutex);
+
+/**
+ * We should call this periodically from a function such as glXMakeCurrent
+ * in order to test if multiple threads are being used.
+ */
+void
+u_current_init(void)
+{
+ static unsigned long knownID;
+ static int firstCall = 1;
+
+ if (ThreadSafe)
+ return;
+
+ u_mutex_lock(ThreadCheckMutex);
+ if (firstCall) {
+ u_current_init_tsd();
+
+ knownID = u_thread_self();
+ firstCall = 0;
+ }
+ else if (knownID != u_thread_self()) {
+ ThreadSafe = 1;
+ u_current_set(NULL);
+ u_current_set_user(NULL);
+ }
+ u_mutex_unlock(ThreadCheckMutex);
+}
+
+#else
+
+void
+u_current_init(void)
+{
+}
+
+#endif
+
+
+
+/**
+ * Set the current context pointer for this thread.
+ * The context pointer is an opaque type which should be cast to
+ * void from the real context pointer type.
+ */
+void
+u_current_set_user(const void *ptr)
+{
+ u_current_init();
+
+#if defined(GLX_USE_TLS)
+ u_current_user = (void *) ptr;
+#elif defined(THREADS)
+ u_tsd_set(&u_current_user_tsd, (void *) ptr);
+ u_current_user = (ThreadSafe) ? NULL : (void *) ptr;
+#else
+ u_current_user = (void *) ptr;
+#endif
+}
+
+/**
+ * Get the current context pointer for this thread.
+ * The context pointer is an opaque type which should be cast from
+ * void to the real context pointer type.
+ */
+void *
+u_current_get_user_internal(void)
+{
+#if defined(GLX_USE_TLS)
+ return u_current_user;
+#elif defined(THREADS)
+ return (ThreadSafe)
+ ? u_tsd_get(&u_current_user_tsd)
+ : u_current_user;
+#else
+ return u_current_user;
+#endif
+}
+
+/**
+ * Set the global or per-thread dispatch table pointer.
+ * If the dispatch parameter is NULL we'll plug in the no-op dispatch
+ * table (__glapi_noop_table).
+ */
+void
+u_current_set(const struct mapi_table *tbl)
+{
+ u_current_init();
+
+ stub_init_once();
+
+ if (!tbl)
+ tbl = (const struct mapi_table *) table_noop_array;
+
+#if defined(GLX_USE_TLS)
+ u_current_table = (struct mapi_table *) tbl;
+#elif defined(THREADS)
+ u_tsd_set(&u_current_table_tsd, (void *) tbl);
+ u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
+#else
+ u_current_table = (struct mapi_table *) tbl;
+#endif
+}
+
+/**
+ * Return pointer to current dispatch table for calling thread.
+ */
+struct mapi_table *
+u_current_get_internal(void)
+{
+#if defined(GLX_USE_TLS)
+ return u_current_table;
+#elif defined(THREADS)
+ return (struct mapi_table *) ((ThreadSafe) ?
+ u_tsd_get(&u_current_table_tsd) : (void *) u_current_table);
+#else
+ return u_current_table;
+#endif
+}
diff --git a/mesalib/src/mapi/mapi/u_thread.c b/mesalib/src/mapi/mapi/u_thread.c
index 12e748fe8..3154b89de 100644
--- a/mesalib/src/mapi/mapi/u_thread.c
+++ b/mesalib/src/mapi/mapi/u_thread.c
@@ -1,249 +1,249 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.1
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include <stdio.h>
-#include <stdlib.h>
-#include "u_compiler.h"
-#include "u_thread.h"
-
-
-/*
- * This file should still compile even when THREADS is not defined.
- * This is to make things easier to deal with on the makefile scene..
- */
-#ifdef THREADS
-#include <errno.h>
-
-/*
- * Error messages
- */
-#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data"
-#define GET_TSD_ERROR "_glthread_: failed to get thread specific data"
-#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data"
-
-
-/*
- * Magic number to determine if a TSD object has been initialized.
- * Kind of a hack but there doesn't appear to be a better cross-platform
- * solution.
- */
-#define INIT_MAGIC 0xff8adc98
-
-
-
-/*
- * POSIX Threads -- The best way to go if your platform supports them.
- * Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly
- * has them, and many of the free Unixes now have them.
- * Be sure to use appropriate -mt or -D_REENTRANT type
- * compile flags when building.
- */
-#ifdef PTHREADS
-
-unsigned long
-u_thread_self(void)
-{
- return (unsigned long) pthread_self();
-}
-
-
-void
-u_tsd_init(struct u_tsd *tsd)
-{
- if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) {
- perror(INIT_TSD_ERROR);
- exit(-1);
- }
- tsd->initMagic = INIT_MAGIC;
-}
-
-
-void *
-u_tsd_get(struct u_tsd *tsd)
-{
- if (tsd->initMagic != (int) INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- return pthread_getspecific(tsd->key);
-}
-
-
-void
-u_tsd_set(struct u_tsd *tsd, void *ptr)
-{
- if (tsd->initMagic != (int) INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- if (pthread_setspecific(tsd->key, ptr) != 0) {
- perror(SET_TSD_ERROR);
- exit(-1);
- }
-}
-
-#endif /* PTHREADS */
-
-
-
-/*
- * Win32 Threads. The only available option for Windows 95/NT.
- * Be sure that you compile using the Multithreaded runtime, otherwise
- * bad things will happen.
- */
-#ifdef WIN32
-
-unsigned long
-u_thread_self(void)
-{
- return GetCurrentThreadId();
-}
-
-
-void
-u_tsd_init(struct u_tsd *tsd)
-{
- tsd->key = TlsAlloc();
- if (tsd->key == TLS_OUT_OF_INDEXES) {
- perror(INIT_TSD_ERROR);
- exit(-1);
- }
- tsd->initMagic = INIT_MAGIC;
-}
-
-
-void
-u_tsd_destroy(struct u_tsd *tsd)
-{
- if (tsd->initMagic != INIT_MAGIC) {
- return;
- }
- TlsFree(tsd->key);
- tsd->initMagic = 0x0;
-}
-
-
-void *
-u_tsd_get(struct u_tsd *tsd)
-{
- if (tsd->initMagic != INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- return TlsGetValue(tsd->key);
-}
-
-
-void
-u_tsd_set(struct u_tsd *tsd, void *ptr)
-{
- /* the following code assumes that the struct u_tsd has been initialized
- to zero at creation */
- if (tsd->initMagic != INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- if (TlsSetValue(tsd->key, ptr) == 0) {
- perror(SET_TSD_ERROR);
- exit(-1);
- }
-}
-
-#endif /* WIN32 */
-
-/*
- * BeOS threads
- */
-#ifdef BEOS_THREADS
-
-unsigned long
-u_thread_self(void)
-{
- return (unsigned long) find_thread(NULL);
-}
-
-void
-u_tsd_init(struct u_tsd *tsd)
-{
- tsd->key = tls_allocate();
- tsd->initMagic = INIT_MAGIC;
-}
-
-void *
-u_tsd_get(struct u_tsd *tsd)
-{
- if (tsd->initMagic != (int) INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- return tls_get(tsd->key);
-}
-
-void
-u_tsd_set(struct u_tsd *tsd, void *ptr)
-{
- if (tsd->initMagic != (int) INIT_MAGIC) {
- u_tsd_init(tsd);
- }
- tls_set(tsd->key, ptr);
-}
-
-#endif /* BEOS_THREADS */
-
-
-
-#else /* THREADS */
-
-
-/*
- * no-op functions
- */
-
-unsigned long
-u_thread_self(void)
-{
- return 0;
-}
-
-
-void
-u_tsd_init(struct u_tsd *tsd)
-{
- (void) tsd;
-}
-
-
-void *
-u_tsd_get(struct u_tsd *tsd)
-{
- (void) tsd;
- return NULL;
-}
-
-
-void
-u_tsd_set(struct u_tsd *tsd, void *ptr)
-{
- (void) tsd;
- (void) ptr;
-}
-
-
-#endif /* THREADS */
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "u_compiler.h"
+#include "u_thread.h"
+
+
+/*
+ * This file should still compile even when THREADS is not defined.
+ * This is to make things easier to deal with on the makefile scene..
+ */
+#ifdef THREADS
+#include <errno.h>
+
+/*
+ * Error messages
+ */
+#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data"
+#define GET_TSD_ERROR "_glthread_: failed to get thread specific data"
+#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data"
+
+
+/*
+ * Magic number to determine if a TSD object has been initialized.
+ * Kind of a hack but there doesn't appear to be a better cross-platform
+ * solution.
+ */
+#define INIT_MAGIC 0xff8adc98
+
+
+
+/*
+ * POSIX Threads -- The best way to go if your platform supports them.
+ * Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly
+ * has them, and many of the free Unixes now have them.
+ * Be sure to use appropriate -mt or -D_REENTRANT type
+ * compile flags when building.
+ */
+#ifdef PTHREADS
+
+unsigned long
+u_thread_self(void)
+{
+ return (unsigned long) pthread_self();
+}
+
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) {
+ perror(INIT_TSD_ERROR);
+ exit(-1);
+ }
+ tsd->initMagic = INIT_MAGIC;
+}
+
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ return pthread_getspecific(tsd->key);
+}
+
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ if (pthread_setspecific(tsd->key, ptr) != 0) {
+ perror(SET_TSD_ERROR);
+ exit(-1);
+ }
+}
+
+#endif /* PTHREADS */
+
+
+
+/*
+ * Win32 Threads. The only available option for Windows 95/NT.
+ * Be sure that you compile using the Multithreaded runtime, otherwise
+ * bad things will happen.
+ */
+#ifdef WIN32
+
+unsigned long
+u_thread_self(void)
+{
+ return GetCurrentThreadId();
+}
+
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ tsd->key = TlsAlloc();
+ if (tsd->key == TLS_OUT_OF_INDEXES) {
+ perror(INIT_TSD_ERROR);
+ exit(-1);
+ }
+ tsd->initMagic = INIT_MAGIC;
+}
+
+
+void
+u_tsd_destroy(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != INIT_MAGIC) {
+ return;
+ }
+ TlsFree(tsd->key);
+ tsd->initMagic = 0x0;
+}
+
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ return TlsGetValue(tsd->key);
+}
+
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ /* the following code assumes that the struct u_tsd has been initialized
+ to zero at creation */
+ if (tsd->initMagic != INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ if (TlsSetValue(tsd->key, ptr) == 0) {
+ perror(SET_TSD_ERROR);
+ exit(-1);
+ }
+}
+
+#endif /* WIN32 */
+
+/*
+ * BeOS threads
+ */
+#ifdef BEOS_THREADS
+
+unsigned long
+u_thread_self(void)
+{
+ return (unsigned long) find_thread(NULL);
+}
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ tsd->key = tls_allocate();
+ tsd->initMagic = INIT_MAGIC;
+}
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ return tls_get(tsd->key);
+}
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ tls_set(tsd->key, ptr);
+}
+
+#endif /* BEOS_THREADS */
+
+
+
+#else /* THREADS */
+
+
+/*
+ * no-op functions
+ */
+
+unsigned long
+u_thread_self(void)
+{
+ return 0;
+}
+
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ (void) tsd;
+}
+
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ (void) tsd;
+ return NULL;
+}
+
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ (void) tsd;
+ (void) ptr;
+}
+
+
+#endif /* THREADS */
diff --git a/mesalib/src/mapi/mapi/u_thread.h b/mesalib/src/mapi/mapi/u_thread.h
index 1cc8be3fa..290066d16 100644
--- a/mesalib/src/mapi/mapi/u_thread.h
+++ b/mesalib/src/mapi/mapi/u_thread.h
@@ -1,201 +1,201 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * Thread support for gl dispatch.
- *
- * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
- * and Christoph Poliwoda (poliwoda@volumegraphics.com)
- * Revised by Keith Whitwell
- * Adapted for new gl dispatcher by Brian Paul
- * Modified for use in mapi by Chia-I Wu
- */
-
-/*
- * If this file is accidentally included by a non-threaded build,
- * it should not cause the build to fail, or otherwise cause problems.
- * In general, it should only be included when needed however.
- */
-
-#ifndef _U_THREAD_H_
-#define _U_THREAD_H_
-
-#include "u_compiler.h"
-
-#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
-#ifndef THREADS
-#define THREADS
-#endif
-#endif
-
-/*
- * POSIX threads. This should be your choice in the Unix world
- * whenever possible. When building with POSIX threads, be sure
- * to enable any compiler flags which will cause the MT-safe
- * libc (if one exists) to be used when linking, as well as any
- * header macros for MT-safe errno, etc. For Solaris, this is the -mt
- * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
- * proper compiling for MT-safe libc etc.
- */
-#if defined(PTHREADS)
-#include <pthread.h> /* POSIX threads headers */
-
-struct u_tsd {
- pthread_key_t key;
- int initMagic;
-};
-
-typedef pthread_mutex_t u_mutex;
-
-#define u_mutex_declare_static(name) \
- static u_mutex name = PTHREAD_MUTEX_INITIALIZER
-
-#define u_mutex_init(name) pthread_mutex_init(&(name), NULL)
-#define u_mutex_destroy(name) pthread_mutex_destroy(&(name))
-#define u_mutex_lock(name) (void) pthread_mutex_lock(&(name))
-#define u_mutex_unlock(name) (void) pthread_mutex_unlock(&(name))
-
-#endif /* PTHREADS */
-
-
-/*
- * Windows threads. Should work with Windows NT and 95.
- * IMPORTANT: Link with multithreaded runtime library when THREADS are
- * used!
- */
-#ifdef WIN32
-#include <windows.h>
-
-struct u_tsd {
- DWORD key;
- int initMagic;
-};
-
-typedef CRITICAL_SECTION u_mutex;
-
-/* http://locklessinc.com/articles/pthreads_on_windows/ */
-#define u_mutex_declare_static(name) \
- static u_mutex name = {(PCRITICAL_SECTION_DEBUG)-1, -1, 0, 0, 0, 0}
-
-#define u_mutex_init(name) InitializeCriticalSection(&name)
-#define u_mutex_destroy(name) DeleteCriticalSection(&name)
-#define u_mutex_lock(name) EnterCriticalSection(&name)
-#define u_mutex_unlock(name) LeaveCriticalSection(&name)
-
-#endif /* WIN32 */
-
-
-/*
- * BeOS threads. R5.x required.
- */
-#ifdef BEOS_THREADS
-
-/* Problem with OS.h and this file on haiku */
-#ifndef __HAIKU__
-#include <kernel/OS.h>
-#endif
-
-#include <support/TLS.h>
-
-/* The only two typedefs required here
- * this is cause of the OS.h problem
- */
-#ifdef __HAIKU__
-typedef int32 thread_id;
-typedef int32 sem_id;
-#endif
-
-struct u_tsd {
- int32 key;
- int initMagic;
-};
-
-/* Use Benaphore, aka speeder semaphore */
-typedef struct {
- int32 lock;
- sem_id sem;
-} benaphore;
-typedef benaphore u_mutex;
-
-#define u_mutex_declare_static(name) \
- static u_mutex name = { 0, 0 }
-
-#define u_mutex_init(name) \
- name.sem = create_sem(0, #name"_benaphore"), \
- name.lock = 0
-
-#define u_mutex_destroy(name) \
- delete_sem(name.sem), \
- name.lock = 0
-
-#define u_mutex_lock(name) \
- if (name.sem == 0) \
- u_mutex_init(name); \
- if (atomic_add(&(name.lock), 1) >= 1) \
- acquire_sem(name.sem)
-
-#define u_mutex_unlock(name) \
- if (atomic_add(&(name.lock), -1) > 1) \
- release_sem(name.sem)
-
-#endif /* BEOS_THREADS */
-
-
-/*
- * THREADS not defined
- */
-#ifndef THREADS
-
-struct u_tsd {
- int initMagic;
-};
-
-typedef unsigned u_mutex;
-
-#define u_mutex_declare_static(name) static u_mutex name = 0
-#define u_mutex_init(name) (void) name
-#define u_mutex_destroy(name) (void) name
-#define u_mutex_lock(name) (void) name
-#define u_mutex_unlock(name) (void) name
-
-#endif /* THREADS */
-
-
-unsigned long
-u_thread_self(void);
-
-void
-u_tsd_init(struct u_tsd *tsd);
-
-void
-u_tsd_destroy(struct u_tsd *tsd); /* WIN32 only */
-
-void *
-u_tsd_get(struct u_tsd *tsd);
-
-void
-u_tsd_set(struct u_tsd *tsd, void *ptr);
-
-#endif /* _U_THREAD_H_ */
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.2
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * Thread support for gl dispatch.
+ *
+ * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
+ * and Christoph Poliwoda (poliwoda@volumegraphics.com)
+ * Revised by Keith Whitwell
+ * Adapted for new gl dispatcher by Brian Paul
+ * Modified for use in mapi by Chia-I Wu
+ */
+
+/*
+ * If this file is accidentally included by a non-threaded build,
+ * it should not cause the build to fail, or otherwise cause problems.
+ * In general, it should only be included when needed however.
+ */
+
+#ifndef _U_THREAD_H_
+#define _U_THREAD_H_
+
+#include "u_compiler.h"
+
+#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
+#ifndef THREADS
+#define THREADS
+#endif
+#endif
+
+/*
+ * POSIX threads. This should be your choice in the Unix world
+ * whenever possible. When building with POSIX threads, be sure
+ * to enable any compiler flags which will cause the MT-safe
+ * libc (if one exists) to be used when linking, as well as any
+ * header macros for MT-safe errno, etc. For Solaris, this is the -mt
+ * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
+ * proper compiling for MT-safe libc etc.
+ */
+#if defined(PTHREADS)
+#include <pthread.h> /* POSIX threads headers */
+
+struct u_tsd {
+ pthread_key_t key;
+ int initMagic;
+};
+
+typedef pthread_mutex_t u_mutex;
+
+#define u_mutex_declare_static(name) \
+ static u_mutex name = PTHREAD_MUTEX_INITIALIZER
+
+#define u_mutex_init(name) pthread_mutex_init(&(name), NULL)
+#define u_mutex_destroy(name) pthread_mutex_destroy(&(name))
+#define u_mutex_lock(name) (void) pthread_mutex_lock(&(name))
+#define u_mutex_unlock(name) (void) pthread_mutex_unlock(&(name))
+
+#endif /* PTHREADS */
+
+
+/*
+ * Windows threads. Should work with Windows NT and 95.
+ * IMPORTANT: Link with multithreaded runtime library when THREADS are
+ * used!
+ */
+#ifdef WIN32
+#include <windows.h>
+
+struct u_tsd {
+ DWORD key;
+ int initMagic;
+};
+
+typedef CRITICAL_SECTION u_mutex;
+
+/* http://locklessinc.com/articles/pthreads_on_windows/ */
+#define u_mutex_declare_static(name) \
+ static u_mutex name = {(PCRITICAL_SECTION_DEBUG)-1, -1, 0, 0, 0, 0}
+
+#define u_mutex_init(name) InitializeCriticalSection(&name)
+#define u_mutex_destroy(name) DeleteCriticalSection(&name)
+#define u_mutex_lock(name) EnterCriticalSection(&name)
+#define u_mutex_unlock(name) LeaveCriticalSection(&name)
+
+#endif /* WIN32 */
+
+
+/*
+ * BeOS threads. R5.x required.
+ */
+#ifdef BEOS_THREADS
+
+/* Problem with OS.h and this file on haiku */
+#ifndef __HAIKU__
+#include <kernel/OS.h>
+#endif
+
+#include <support/TLS.h>
+
+/* The only two typedefs required here
+ * this is cause of the OS.h problem
+ */
+#ifdef __HAIKU__
+typedef int32 thread_id;
+typedef int32 sem_id;
+#endif
+
+struct u_tsd {
+ int32 key;
+ int initMagic;
+};
+
+/* Use Benaphore, aka speeder semaphore */
+typedef struct {
+ int32 lock;
+ sem_id sem;
+} benaphore;
+typedef benaphore u_mutex;
+
+#define u_mutex_declare_static(name) \
+ static u_mutex name = { 0, 0 }
+
+#define u_mutex_init(name) \
+ name.sem = create_sem(0, #name"_benaphore"), \
+ name.lock = 0
+
+#define u_mutex_destroy(name) \
+ delete_sem(name.sem), \
+ name.lock = 0
+
+#define u_mutex_lock(name) \
+ if (name.sem == 0) \
+ u_mutex_init(name); \
+ if (atomic_add(&(name.lock), 1) >= 1) \
+ acquire_sem(name.sem)
+
+#define u_mutex_unlock(name) \
+ if (atomic_add(&(name.lock), -1) > 1) \
+ release_sem(name.sem)
+
+#endif /* BEOS_THREADS */
+
+
+/*
+ * THREADS not defined
+ */
+#ifndef THREADS
+
+struct u_tsd {
+ int initMagic;
+};
+
+typedef unsigned u_mutex;
+
+#define u_mutex_declare_static(name) static u_mutex name = 0
+#define u_mutex_init(name) (void) name
+#define u_mutex_destroy(name) (void) name
+#define u_mutex_lock(name) (void) name
+#define u_mutex_unlock(name) (void) name
+
+#endif /* THREADS */
+
+
+unsigned long
+u_thread_self(void);
+
+void
+u_tsd_init(struct u_tsd *tsd);
+
+void
+u_tsd_destroy(struct u_tsd *tsd); /* WIN32 only */
+
+void *
+u_tsd_get(struct u_tsd *tsd);
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr);
+
+#endif /* _U_THREAD_H_ */