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path: root/mesalib/src/mesa/drivers/common/meta.c
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Diffstat (limited to 'mesalib/src/mesa/drivers/common/meta.c')
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index fec0d2be5..1a2e45320 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -801,7 +801,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
int buf, real_color_buffers = 0;
memset(save->ColorDrawBuffers, 0, sizeof(save->ColorDrawBuffers));
- for (buf = 0; buf < MAX_DRAW_BUFFERS; buf++) {
+ for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
int buf_index = ctx->DrawBuffer->_ColorDrawBufferIndexes[buf];
if (buf_index == -1)
continue;
@@ -1213,7 +1213,7 @@ _mesa_meta_end(struct gl_context *ctx)
_mesa_BindRenderbuffer(GL_RENDERBUFFER, save->RenderbufferName);
if (state & MESA_META_DRAW_BUFFERS) {
- _mesa_DrawBuffers(MAX_DRAW_BUFFERS, save->ColorDrawBuffers);
+ _mesa_DrawBuffers(ctx->Const.MaxDrawBuffers, save->ColorDrawBuffers);
}
ctx->Meta->SaveStackDepth--;
@@ -1569,6 +1569,7 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
_mesa_AttachShader(clear->ShaderProg, vs);
_mesa_DeleteShader(vs);
_mesa_BindAttribLocation(clear->ShaderProg, 0, "position");
+ _mesa_ObjectLabel(GL_PROGRAM, clear->ShaderProg, -1, "meta clear");
_mesa_LinkProgram(clear->ShaderProg);
clear->ColorLocation = _mesa_GetUniformLocation(clear->ShaderProg,
@@ -2613,6 +2614,7 @@ _mesa_meta_setup_texture_coords(GLenum faceTarget,
break;
default:
assert(0);
+ unreachable();
}
coord[3] = (float) (slice / 6);