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Diffstat (limited to 'mesalib/src/mesa/drivers/common/meta.c')
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c57
1 files changed, 45 insertions, 12 deletions
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index e3ab82bfe..1250bd35c 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -17,9 +17,10 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
@@ -3048,16 +3049,33 @@ _mesa_meta_check_generate_mipmap_fallback(struct gl_context *ctx, GLenum target,
GLenum status;
/* check for fallbacks */
- if (!ctx->Extensions.EXT_framebuffer_object ||
- target == GL_TEXTURE_3D ||
+ if (!ctx->Extensions.EXT_framebuffer_object) {
+ _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
+ "glGenerateMipmap() without FBOs\n");
+ return GL_TRUE;
+ }
+
+ if (target == GL_TEXTURE_3D ||
target == GL_TEXTURE_1D_ARRAY ||
target == GL_TEXTURE_2D_ARRAY) {
+ _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
+ "glGenerateMipmap() to %s target\n",
+ _mesa_lookup_enum_by_nr(target));
return GL_TRUE;
}
srcLevel = texObj->BaseLevel;
baseImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel);
- if (!baseImage || _mesa_is_format_compressed(baseImage->TexFormat)) {
+ if (!baseImage) {
+ _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
+ "glGenerateMipmap() couldn't find base teximage\n");
+ return GL_TRUE;
+ }
+
+ if (_mesa_is_format_compressed(baseImage->TexFormat)) {
+ _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
+ "glGenerateMipmap() with %s format\n",
+ _mesa_get_format_name(baseImage->TexFormat));
return GL_TRUE;
}
@@ -3067,6 +3085,9 @@ _mesa_meta_check_generate_mipmap_fallback(struct gl_context *ctx, GLenum target,
* texture sample conversion. So we won't be able to generate the
* right colors when rendering. Need to use a fallback.
*/
+ _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
+ "glGenerateMipmap() of sRGB texture without "
+ "sRGB decode\n");
return GL_TRUE;
}
@@ -3103,6 +3124,8 @@ _mesa_meta_check_generate_mipmap_fallback(struct gl_context *ctx, GLenum target,
_mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, fboSave);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
+ "glGenerateMipmap() got incomplete FBO\n");
return GL_TRUE;
}
@@ -3374,6 +3397,8 @@ setup_glsl_generate_mipmap(struct gl_context *ctx,
sizeof(struct vertex), OFFSET(x));
_mesa_VertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE,
sizeof(struct vertex), OFFSET(tex));
+ _mesa_EnableVertexAttribArray(0);
+ _mesa_EnableVertexAttribArray(1);
}
/* Generate a fragment shader program appropriate for the texture target */
@@ -3445,8 +3470,6 @@ setup_glsl_generate_mipmap(struct gl_context *ctx,
_mesa_DeleteObjectARB(vs);
_mesa_BindAttribLocation(mipmap->ShaderProg, 0, "position");
_mesa_BindAttribLocation(mipmap->ShaderProg, 1, "texcoords");
- _mesa_EnableVertexAttribArray(0);
- _mesa_EnableVertexAttribArray(1);
link_program_with_debug(ctx, mipmap->ShaderProg);
sampler->shader_prog = mipmap->ShaderProg;
ralloc_free(mem_ctx);
@@ -3741,10 +3764,20 @@ get_temp_image_type(struct gl_context *ctx, gl_format format)
return datatype;
return GL_FLOAT;
}
- case GL_DEPTH_COMPONENT:
- return GL_UNSIGNED_INT;
- case GL_DEPTH_STENCIL:
- return GL_UNSIGNED_INT_24_8;
+ case GL_DEPTH_COMPONENT: {
+ GLenum datatype = _mesa_get_format_datatype(format);
+ if (datatype == GL_FLOAT)
+ return GL_FLOAT;
+ else
+ return GL_UNSIGNED_INT;
+ }
+ case GL_DEPTH_STENCIL: {
+ GLenum datatype = _mesa_get_format_datatype(format);
+ if (datatype == GL_FLOAT)
+ return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
+ else
+ return GL_UNSIGNED_INT_24_8;
+ }
default:
_mesa_problem(ctx, "Unexpected format %d in get_temp_image_type()",
baseFormat);