diff options
Diffstat (limited to 'mesalib/src/mesa/drivers/dri/common/dri_metaops.c')
-rw-r--r-- | mesalib/src/mesa/drivers/dri/common/dri_metaops.c | 582 |
1 files changed, 291 insertions, 291 deletions
diff --git a/mesalib/src/mesa/drivers/dri/common/dri_metaops.c b/mesalib/src/mesa/drivers/dri/common/dri_metaops.c index a2f404b61..e259f11df 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_metaops.c +++ b/mesalib/src/mesa/drivers/dri/common/dri_metaops.c @@ -1,291 +1,291 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * Copyright 2009 Intel Corporation. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "main/arbprogram.h" -#include "main/arrayobj.h" -#include "main/bufferobj.h" -#include "main/context.h" -#include "main/enable.h" -#include "main/matrix.h" -#include "main/texstate.h" -#include "main/varray.h" -#include "main/viewport.h" -#include "program/program.h" -#include "dri_metaops.h" - -void -meta_set_passthrough_transform(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - - meta->saved_vp_x = ctx->Viewport.X; - meta->saved_vp_y = ctx->Viewport.Y; - meta->saved_vp_width = ctx->Viewport.Width; - meta->saved_vp_height = ctx->Viewport.Height; - meta->saved_matrix_mode = ctx->Transform.MatrixMode; - - meta->internal_viewport_call = GL_TRUE; - _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height); - meta->internal_viewport_call = GL_FALSE; - - _mesa_MatrixMode(GL_PROJECTION); - _mesa_PushMatrix(); - _mesa_LoadIdentity(); - _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1); - - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_PushMatrix(); - _mesa_LoadIdentity(); -} - -void -meta_restore_transform(struct dri_metaops *meta) -{ - _mesa_MatrixMode(GL_PROJECTION); - _mesa_PopMatrix(); - _mesa_MatrixMode(GL_MODELVIEW); - _mesa_PopMatrix(); - - _mesa_MatrixMode(meta->saved_matrix_mode); - - meta->internal_viewport_call = GL_TRUE; - _mesa_Viewport(meta->saved_vp_x, meta->saved_vp_y, - meta->saved_vp_width, meta->saved_vp_height); - meta->internal_viewport_call = GL_FALSE; -} - - -/** - * Set up a vertex program to pass through the position and first texcoord - * for pixel path. - */ -void -meta_set_passthrough_vertex_program(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - static const char *vp = - "!!ARBvp1.0\n" - "TEMP vertexClip;\n" - "DP4 vertexClip.x, state.matrix.mvp.row[0], vertex.position;\n" - "DP4 vertexClip.y, state.matrix.mvp.row[1], vertex.position;\n" - "DP4 vertexClip.z, state.matrix.mvp.row[2], vertex.position;\n" - "DP4 vertexClip.w, state.matrix.mvp.row[3], vertex.position;\n" - "MOV result.position, vertexClip;\n" - "MOV result.texcoord[0], vertex.texcoord[0];\n" - "MOV result.color, vertex.color;\n" - "END\n"; - - assert(meta->saved_vp == NULL); - - _mesa_reference_vertprog(ctx, &meta->saved_vp, - ctx->VertexProgram.Current); - if (meta->passthrough_vp == NULL) { - GLuint prog_name; - _mesa_GenPrograms(1, &prog_name); - _mesa_BindProgram(GL_VERTEX_PROGRAM_ARB, prog_name); - _mesa_ProgramStringARB(GL_VERTEX_PROGRAM_ARB, - GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(vp), (const GLubyte *)vp); - _mesa_reference_vertprog(ctx, &meta->passthrough_vp, - ctx->VertexProgram.Current); - _mesa_DeletePrograms(1, &prog_name); - } - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, - meta->passthrough_vp); - ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, - &meta->passthrough_vp->Base); - - meta->saved_vp_enable = ctx->VertexProgram.Enabled; - _mesa_Enable(GL_VERTEX_PROGRAM_ARB); -} - -/** - * Restores the previous vertex program after - * meta_set_passthrough_vertex_program() - */ -void -meta_restore_vertex_program(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, - meta->saved_vp); - _mesa_reference_vertprog(ctx, &meta->saved_vp, NULL); - ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, - &ctx->VertexProgram.Current->Base); - - if (!meta->saved_vp_enable) - _mesa_Disable(GL_VERTEX_PROGRAM_ARB); -} - -/** - * Binds the given program string to GL_FRAGMENT_PROGRAM_ARB, caching the - * program object. - */ -void -meta_set_fragment_program(struct dri_metaops *meta, - struct gl_fragment_program **prog, - const char *prog_string) -{ - GLcontext *ctx = meta->ctx; - assert(meta->saved_fp == NULL); - - _mesa_reference_fragprog(ctx, &meta->saved_fp, - ctx->FragmentProgram.Current); - if (*prog == NULL) { - GLuint prog_name; - _mesa_GenPrograms(1, &prog_name); - _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, prog_name); - _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, - GL_PROGRAM_FORMAT_ASCII_ARB, - strlen(prog_string), (const GLubyte *)prog_string); - _mesa_reference_fragprog(ctx, prog, ctx->FragmentProgram.Current); - /* Note that DeletePrograms unbinds the program on us */ - _mesa_DeletePrograms(1, &prog_name); - } - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, *prog); - ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, &((*prog)->Base)); - - meta->saved_fp_enable = ctx->FragmentProgram.Enabled; - _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB); -} - -/** - * Restores the previous fragment program after - * meta_set_fragment_program() - */ -void -meta_restore_fragment_program(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, - meta->saved_fp); - _mesa_reference_fragprog(ctx, &meta->saved_fp, NULL); - ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, - &ctx->FragmentProgram.Current->Base); - - if (!meta->saved_fp_enable) - _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); -} - -static const float default_texcoords[4][2] = { { 0.0, 0.0 }, - { 1.0, 0.0 }, - { 1.0, 1.0 }, - { 0.0, 1.0 } }; - -void -meta_set_default_texrect(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - struct gl_client_array *old_texcoord_array; - - meta->saved_active_texture = ctx->Texture.CurrentUnit; - if (meta->saved_array_vbo == NULL) { - _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo, - ctx->Array.ArrayBufferObj); - } - - old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0]; - meta->saved_texcoord_type = old_texcoord_array->Type; - meta->saved_texcoord_size = old_texcoord_array->Size; - meta->saved_texcoord_stride = old_texcoord_array->Stride; - meta->saved_texcoord_enable = old_texcoord_array->Enabled; - meta->saved_texcoord_ptr = old_texcoord_array->Ptr; - _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo, - old_texcoord_array->BufferObj); - - _mesa_ClientActiveTextureARB(GL_TEXTURE0); - - if (meta->texcoord_vbo == NULL) { - GLuint vbo_name; - - _mesa_GenBuffersARB(1, &vbo_name); - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords), - default_texcoords, GL_STATIC_DRAW_ARB); - _mesa_reference_buffer_object(ctx, &meta->texcoord_vbo, - ctx->Array.ArrayBufferObj); - } else { - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, - meta->texcoord_vbo->Name); - } - _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL); - - _mesa_Enable(GL_TEXTURE_COORD_ARRAY); -} - -void -meta_restore_texcoords(struct dri_metaops *meta) -{ - GLcontext *ctx = meta->ctx; - - /* Restore the old TexCoordPointer */ - if (meta->saved_texcoord_vbo) { - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, - meta->saved_texcoord_vbo->Name); - _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo, NULL); - } else { - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); - } - - _mesa_TexCoordPointer(meta->saved_texcoord_size, - meta->saved_texcoord_type, - meta->saved_texcoord_stride, - meta->saved_texcoord_ptr); - if (!meta->saved_texcoord_enable) - _mesa_Disable(GL_TEXTURE_COORD_ARRAY); - - _mesa_ClientActiveTextureARB(GL_TEXTURE0 + - meta->saved_active_texture); - - if (meta->saved_array_vbo) { - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, - meta->saved_array_vbo->Name); - _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo, NULL); - } else { - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); - } -} - - -void meta_init_metaops(GLcontext *ctx, struct dri_metaops *meta) -{ - meta->ctx = ctx; -} - -void meta_destroy_metaops(struct dri_metaops *meta) -{ - -} +/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 Intel Corporation.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "main/arbprogram.h"
+#include "main/arrayobj.h"
+#include "main/bufferobj.h"
+#include "main/context.h"
+#include "main/enable.h"
+#include "main/matrix.h"
+#include "main/texstate.h"
+#include "main/varray.h"
+#include "main/viewport.h"
+#include "program/program.h"
+#include "dri_metaops.h"
+
+void
+meta_set_passthrough_transform(struct dri_metaops *meta)
+{
+ struct gl_context *ctx = meta->ctx;
+
+ meta->saved_vp_x = ctx->Viewport.X;
+ meta->saved_vp_y = ctx->Viewport.Y;
+ meta->saved_vp_width = ctx->Viewport.Width;
+ meta->saved_vp_height = ctx->Viewport.Height;
+ meta->saved_matrix_mode = ctx->Transform.MatrixMode;
+
+ meta->internal_viewport_call = GL_TRUE;
+ _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height);
+ meta->internal_viewport_call = GL_FALSE;
+
+ _mesa_MatrixMode(GL_PROJECTION);
+ _mesa_PushMatrix();
+ _mesa_LoadIdentity();
+ _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1);
+
+ _mesa_MatrixMode(GL_MODELVIEW);
+ _mesa_PushMatrix();
+ _mesa_LoadIdentity();
+}
+
+void
+meta_restore_transform(struct dri_metaops *meta)
+{
+ _mesa_MatrixMode(GL_PROJECTION);
+ _mesa_PopMatrix();
+ _mesa_MatrixMode(GL_MODELVIEW);
+ _mesa_PopMatrix();
+
+ _mesa_MatrixMode(meta->saved_matrix_mode);
+
+ meta->internal_viewport_call = GL_TRUE;
+ _mesa_Viewport(meta->saved_vp_x, meta->saved_vp_y,
+ meta->saved_vp_width, meta->saved_vp_height);
+ meta->internal_viewport_call = GL_FALSE;
+}
+
+
+/**
+ * Set up a vertex program to pass through the position and first texcoord
+ * for pixel path.
+ */
+void
+meta_set_passthrough_vertex_program(struct dri_metaops *meta)
+{
+ struct gl_context *ctx = meta->ctx;
+ static const char *vp =
+ "!!ARBvp1.0\n"
+ "TEMP vertexClip;\n"
+ "DP4 vertexClip.x, state.matrix.mvp.row[0], vertex.position;\n"
+ "DP4 vertexClip.y, state.matrix.mvp.row[1], vertex.position;\n"
+ "DP4 vertexClip.z, state.matrix.mvp.row[2], vertex.position;\n"
+ "DP4 vertexClip.w, state.matrix.mvp.row[3], vertex.position;\n"
+ "MOV result.position, vertexClip;\n"
+ "MOV result.texcoord[0], vertex.texcoord[0];\n"
+ "MOV result.color, vertex.color;\n"
+ "END\n";
+
+ assert(meta->saved_vp == NULL);
+
+ _mesa_reference_vertprog(ctx, &meta->saved_vp,
+ ctx->VertexProgram.Current);
+ if (meta->passthrough_vp == NULL) {
+ GLuint prog_name;
+ _mesa_GenPrograms(1, &prog_name);
+ _mesa_BindProgram(GL_VERTEX_PROGRAM_ARB, prog_name);
+ _mesa_ProgramStringARB(GL_VERTEX_PROGRAM_ARB,
+ GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(vp), (const GLubyte *)vp);
+ _mesa_reference_vertprog(ctx, &meta->passthrough_vp,
+ ctx->VertexProgram.Current);
+ _mesa_DeletePrograms(1, &prog_name);
+ }
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
+ meta->passthrough_vp);
+ ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
+ &meta->passthrough_vp->Base);
+
+ meta->saved_vp_enable = ctx->VertexProgram.Enabled;
+ _mesa_Enable(GL_VERTEX_PROGRAM_ARB);
+}
+
+/**
+ * Restores the previous vertex program after
+ * meta_set_passthrough_vertex_program()
+ */
+void
+meta_restore_vertex_program(struct dri_metaops *meta)
+{
+ struct gl_context *ctx = meta->ctx;
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
+ meta->saved_vp);
+ _mesa_reference_vertprog(ctx, &meta->saved_vp, NULL);
+ ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
+ &ctx->VertexProgram.Current->Base);
+
+ if (!meta->saved_vp_enable)
+ _mesa_Disable(GL_VERTEX_PROGRAM_ARB);
+}
+
+/**
+ * Binds the given program string to GL_FRAGMENT_PROGRAM_ARB, caching the
+ * program object.
+ */
+void
+meta_set_fragment_program(struct dri_metaops *meta,
+ struct gl_fragment_program **prog,
+ const char *prog_string)
+{
+ struct gl_context *ctx = meta->ctx;
+ assert(meta->saved_fp == NULL);
+
+ _mesa_reference_fragprog(ctx, &meta->saved_fp,
+ ctx->FragmentProgram.Current);
+ if (*prog == NULL) {
+ GLuint prog_name;
+ _mesa_GenPrograms(1, &prog_name);
+ _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, prog_name);
+ _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB,
+ GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog_string), (const GLubyte *)prog_string);
+ _mesa_reference_fragprog(ctx, prog, ctx->FragmentProgram.Current);
+ /* Note that DeletePrograms unbinds the program on us */
+ _mesa_DeletePrograms(1, &prog_name);
+ }
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, *prog);
+ ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, &((*prog)->Base));
+
+ meta->saved_fp_enable = ctx->FragmentProgram.Enabled;
+ _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB);
+}
+
+/**
+ * Restores the previous fragment program after
+ * meta_set_fragment_program()
+ */
+void
+meta_restore_fragment_program(struct dri_metaops *meta)
+{
+ struct gl_context *ctx = meta->ctx;
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
+ meta->saved_fp);
+ _mesa_reference_fragprog(ctx, &meta->saved_fp, NULL);
+ ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
+ &ctx->FragmentProgram.Current->Base);
+
+ if (!meta->saved_fp_enable)
+ _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
+}
+
+static const float default_texcoords[4][2] = { { 0.0, 0.0 },
+ { 1.0, 0.0 },
+ { 1.0, 1.0 },
+ { 0.0, 1.0 } };
+
+void
+meta_set_default_texrect(struct dri_metaops *meta)
+{
+ struct gl_context *ctx = meta->ctx;
+ struct gl_client_array *old_texcoord_array;
+
+ meta->saved_active_texture = ctx->Texture.CurrentUnit;
+ if (meta->saved_array_vbo == NULL) {
+ _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo,
+ ctx->Array.ArrayBufferObj);
+ }
+
+ old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0];
+ meta->saved_texcoord_type = old_texcoord_array->Type;
+ meta->saved_texcoord_size = old_texcoord_array->Size;
+ meta->saved_texcoord_stride = old_texcoord_array->Stride;
+ meta->saved_texcoord_enable = old_texcoord_array->Enabled;
+ meta->saved_texcoord_ptr = old_texcoord_array->Ptr;
+ _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo,
+ old_texcoord_array->BufferObj);
+
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0);
+
+ if (meta->texcoord_vbo == NULL) {
+ GLuint vbo_name;
+
+ _mesa_GenBuffersARB(1, &vbo_name);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords),
+ default_texcoords, GL_STATIC_DRAW_ARB);
+ _mesa_reference_buffer_object(ctx, &meta->texcoord_vbo,
+ ctx->Array.ArrayBufferObj);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ meta->texcoord_vbo->Name);
+ }
+ _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL);
+
+ _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+}
+
+void
+meta_restore_texcoords(struct dri_metaops *meta)
+{
+ struct gl_context *ctx = meta->ctx;
+
+ /* Restore the old TexCoordPointer */
+ if (meta->saved_texcoord_vbo) {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ meta->saved_texcoord_vbo->Name);
+ _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo, NULL);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ }
+
+ _mesa_TexCoordPointer(meta->saved_texcoord_size,
+ meta->saved_texcoord_type,
+ meta->saved_texcoord_stride,
+ meta->saved_texcoord_ptr);
+ if (!meta->saved_texcoord_enable)
+ _mesa_Disable(GL_TEXTURE_COORD_ARRAY);
+
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0 +
+ meta->saved_active_texture);
+
+ if (meta->saved_array_vbo) {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ meta->saved_array_vbo->Name);
+ _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo, NULL);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ }
+}
+
+
+void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta)
+{
+ meta->ctx = ctx;
+}
+
+void meta_destroy_metaops(struct dri_metaops *meta)
+{
+
+}
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