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Diffstat (limited to 'mesalib/src/mesa/drivers/dri/common/utils.c')
-rw-r--r--mesalib/src/mesa/drivers/dri/common/utils.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c
index 3e35fe2d0..1f29e0b08 100644
--- a/mesalib/src/mesa/drivers/dri/common/utils.c
+++ b/mesalib/src/mesa/drivers/dri/common/utils.c
@@ -151,7 +151,7 @@ driGetRendererString( char * buffer, const char * hardware_name,
* If the function fails and returns \c GL_FALSE, this
* value will be unmodified, but some elements in the
* linked list may be modified.
- * \param format Mesa gl_format enum describing the pixel format
+ * \param format Mesa mesa_format enum describing the pixel format
* \param depth_bits Array of depth buffer sizes to be exposed.
* \param stencil_bits Array of stencil buffer sizes to be exposed.
* \param num_depth_stencil_bits Number of entries in both \c depth_bits and
@@ -176,7 +176,7 @@ driGetRendererString( char * buffer, const char * hardware_name,
* \c format).
*/
__DRIconfig **
-driCreateConfigs(gl_format format,
+driCreateConfigs(mesa_format format,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
unsigned num_depth_stencil_bits,
const GLenum * db_modes, unsigned num_db_modes,
@@ -184,15 +184,15 @@ driCreateConfigs(gl_format format,
GLboolean enable_accum)
{
static const uint32_t masks_table[][4] = {
- /* MESA_FORMAT_RGB565 */
+ /* MESA_FORMAT_B5G6R5_UNORM */
{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
- /* MESA_FORMAT_XRGB8888 */
+ /* MESA_FORMAT_B8G8R8X8_UNORM */
{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 },
- /* MESA_FORMAT_ARGB8888 */
+ /* MESA_FORMAT_B8G8R8A8_UNORM */
{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 },
- /* MESA_FORMAT_XRGB2101010_UNORM */
+ /* MESA_FORMAT_B10G10R10X2_UNORM */
{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0x00000000 },
- /* MESA_FORMAT_ARGB2101010 */
+ /* MESA_FORMAT_B10G10R10A2_UNORM */
{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000 },
};
@@ -209,20 +209,20 @@ driCreateConfigs(gl_format format,
bool is_srgb;
switch (format) {
- case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_B5G6R5_UNORM:
masks = masks_table[0];
break;
- case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_B8G8R8X8_UNORM:
masks = masks_table[1];
break;
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
+ case MESA_FORMAT_B8G8R8A8_SRGB:
masks = masks_table[2];
break;
- case MESA_FORMAT_XRGB2101010_UNORM:
+ case MESA_FORMAT_B10G10R10X2_UNORM:
masks = masks_table[3];
break;
- case MESA_FORMAT_ARGB2101010:
+ case MESA_FORMAT_B10G10R10A2_UNORM:
masks = masks_table[4];
break;
default: