diff options
Diffstat (limited to 'mesalib/src/mesa/drivers/dri/common')
-rw-r--r-- | mesalib/src/mesa/drivers/dri/common/depthtmp.h | 548 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/dri/common/dri_util.c | 12 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/dri/common/spantmp2.h | 20 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/dri/common/utils.c | 1532 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/dri/common/utils.h | 221 |
5 files changed, 1116 insertions, 1217 deletions
diff --git a/mesalib/src/mesa/drivers/dri/common/depthtmp.h b/mesalib/src/mesa/drivers/dri/common/depthtmp.h index 8e751d7b2..c6e2bb75c 100644 --- a/mesalib/src/mesa/drivers/dri/common/depthtmp.h +++ b/mesalib/src/mesa/drivers/dri/common/depthtmp.h @@ -1,270 +1,278 @@ -
-/*
- * Notes:
- * 1. These functions plug into the gl_renderbuffer structure.
- * 2. The 'values' parameter always points to GLuint values, regardless of
- * the actual Z buffer depth.
- */
-
-
-#include "spantmp_common.h"
-
-#ifndef DBG
-#define DBG 0
-#endif
-
-#ifndef HAVE_HW_DEPTH_SPANS
-#define HAVE_HW_DEPTH_SPANS 0
-#endif
-
-#ifndef HAVE_HW_DEPTH_PIXELS
-#define HAVE_HW_DEPTH_PIXELS 0
-#endif
-
-static void TAG(WriteDepthSpan)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *values,
- const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const VALUE_TYPE *depth = (const VALUE_TYPE *) values;
- GLint x1;
- GLint n1;
- LOCAL_DEPTH_VARS;
-
- y = Y_FLIP( y );
-
-#if HAVE_HW_DEPTH_SPANS
- (void) x1; (void) n1;
-
- if ( DBG ) fprintf( stderr, "WriteDepthSpan 0..%d (x1 %d)\n",
- (int)n, (int)x );
-
- WRITE_DEPTH_SPAN();
-#else
- HW_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN( x, y, n, x1, n1, i );
-
- if ( DBG ) fprintf( stderr, "WriteDepthSpan %d..%d (x1 %d) (mask %p)\n",
- (int)i, (int)n1, (int)x1, mask );
-
- if ( mask ) {
- for ( ; n1>0 ; i++, x1++, n1-- ) {
- if ( mask[i] ) WRITE_DEPTH( x1, y, depth[i] );
- }
- } else {
- for ( ; n1>0 ; i++, x1++, n1-- ) {
- WRITE_DEPTH( x1, y, depth[i] );
- }
- }
- }
- HW_ENDCLIPLOOP();
-#endif
- }
- HW_WRITE_UNLOCK();
-}
-
-
-#if HAVE_HW_DEPTH_SPANS
-/* implement MonoWriteDepthSpan() in terms of WriteDepthSpan() */
-static void
-TAG(WriteMonoDepthSpan)( struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *value, const GLubyte mask[] )
-{
- const GLuint depthVal = *((GLuint *) value);
- GLuint depths[MAX_WIDTH];
- GLuint i;
- for (i = 0; i < n; i++)
- depths[i] = depthVal;
- TAG(WriteDepthSpan)(ctx, rb, n, x, y, depths, mask);
-}
-#else
-static void TAG(WriteMonoDepthSpan)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *value,
- const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const GLuint depth = *((GLuint *) value);
- GLint x1;
- GLint n1;
- LOCAL_DEPTH_VARS;
-
- y = Y_FLIP( y );
-
- HW_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN( x, y, n, x1, n1, i );
-
- if ( DBG ) fprintf( stderr, "%s %d..%d (x1 %d) = %u\n",
- __FUNCTION__, (int)i, (int)n1, (int)x1, (GLuint)depth );
-
- if ( mask ) {
- for ( ; n1>0 ; i++, x1++, n1-- ) {
- if ( mask[i] ) WRITE_DEPTH( x1, y, depth );
- }
- } else {
- for ( ; n1>0 ; x1++, n1-- ) {
- WRITE_DEPTH( x1, y, depth );
- }
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_WRITE_UNLOCK();
-}
-#endif
-
-
-static void TAG(WriteDepthPixels)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n,
- const GLint x[],
- const GLint y[],
- const void *values,
- const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const VALUE_TYPE *depth = (const VALUE_TYPE *) values;
- GLuint i;
- LOCAL_DEPTH_VARS;
-
- if ( DBG ) fprintf( stderr, "WriteDepthPixels\n" );
-
-#if HAVE_HW_DEPTH_PIXELS
- (void) i;
-
- WRITE_DEPTH_PIXELS();
-#else
- HW_CLIPLOOP()
- {
- if ( mask ) {
- for ( i = 0 ; i < n ; i++ ) {
- if ( mask[i] ) {
- const int fy = Y_FLIP( y[i] );
- if ( CLIPPIXEL( x[i], fy ) )
- WRITE_DEPTH( x[i], fy, depth[i] );
- }
- }
- }
- else {
- for ( i = 0 ; i < n ; i++ ) {
- const int fy = Y_FLIP( y[i] );
- if ( CLIPPIXEL( x[i], fy ) )
- WRITE_DEPTH( x[i], fy, depth[i] );
- }
- }
- }
- HW_ENDCLIPLOOP();
-#endif
- }
- HW_WRITE_UNLOCK();
-}
-
-
-/* Read depth spans and pixels
- */
-static void TAG(ReadDepthSpan)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- void *values )
-{
- HW_READ_LOCK()
- {
- VALUE_TYPE *depth = (VALUE_TYPE *) values;
- GLint x1, n1;
- LOCAL_DEPTH_VARS;
-
- y = Y_FLIP( y );
-
- if ( DBG ) fprintf( stderr, "ReadDepthSpan\n" );
-
-#if HAVE_HW_DEPTH_SPANS
- (void) x1; (void) n1;
-
- READ_DEPTH_SPAN();
-#else
- HW_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN( x, y, n, x1, n1, i );
- for ( ; n1>0 ; i++, n1-- ) {
- READ_DEPTH( depth[i], x+i, y );
- }
- }
- HW_ENDCLIPLOOP();
-#endif
- }
- HW_READ_UNLOCK();
-}
-
-static void TAG(ReadDepthPixels)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n,
- const GLint x[], const GLint y[],
- void *values )
-{
- HW_READ_LOCK()
- {
- VALUE_TYPE *depth = (VALUE_TYPE *) values;
- GLuint i;
- LOCAL_DEPTH_VARS;
-
- if ( DBG ) fprintf( stderr, "ReadDepthPixels\n" );
-
-#if HAVE_HW_DEPTH_PIXELS
- (void) i;
-
- READ_DEPTH_PIXELS();
-#else
- HW_CLIPLOOP()
- {
- for ( i = 0 ; i < n ;i++ ) {
- int fy = Y_FLIP( y[i] );
- if ( CLIPPIXEL( x[i], fy ) )
- READ_DEPTH( depth[i], x[i], fy );
- }
- }
- HW_ENDCLIPLOOP();
-#endif
- }
- HW_READ_UNLOCK();
-}
-
-
-/**
- * Initialize the given renderbuffer's span routines to point to
- * the depth/z functions we generated above.
- */
-static void TAG(InitDepthPointers)(struct gl_renderbuffer *rb)
-{
- rb->GetRow = TAG(ReadDepthSpan);
- rb->GetValues = TAG(ReadDepthPixels);
- rb->PutRow = TAG(WriteDepthSpan);
- rb->PutRowRGB = NULL;
- rb->PutMonoRow = TAG(WriteMonoDepthSpan);
- rb->PutValues = TAG(WriteDepthPixels);
- rb->PutMonoValues = NULL;
-}
-
-
-#if HAVE_HW_DEPTH_SPANS
-#undef WRITE_DEPTH_SPAN
-#undef WRITE_DEPTH_PIXELS
-#undef READ_DEPTH_SPAN
-#undef READ_DEPTH_PIXELS
-#else
-#undef WRITE_DEPTH
-#undef READ_DEPTH
-#endif
-#undef TAG
-#undef VALUE_TYPE
+ +/* + * Notes: + * 1. These functions plug into the gl_renderbuffer structure. + * 2. The 'values' parameter always points to GLuint values, regardless of + * the actual Z buffer depth. + */ + + +#include "spantmp_common.h" + +#ifndef DBG +#define DBG 0 +#endif + +#ifndef HAVE_HW_DEPTH_SPANS +#define HAVE_HW_DEPTH_SPANS 0 +#endif + +#ifndef HAVE_HW_DEPTH_PIXELS +#define HAVE_HW_DEPTH_PIXELS 0 +#endif + +static void TAG(WriteDepthSpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const VALUE_TYPE *depth = (const VALUE_TYPE *) values; + GLint x1; + GLint n1; + LOCAL_DEPTH_VARS; + + y = Y_FLIP( y ); + +#if HAVE_HW_DEPTH_SPANS + (void) x1; (void) n1; + + if ( DBG ) fprintf( stderr, "WriteDepthSpan 0..%d (x1 %d)\n", + (int)n, (int)x ); + + WRITE_DEPTH_SPAN(); +#else + HW_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN( x, y, n, x1, n1, i ); + + if ( DBG ) fprintf( stderr, "WriteDepthSpan %d..%d (x1 %d) (mask %p)\n", + (int)i, (int)n1, (int)x1, mask ); + + if ( mask ) { + for ( ; n1>0 ; i++, x1++, n1-- ) { + if ( mask[i] ) WRITE_DEPTH( x1, y, depth[i] ); + } + } else { + for ( ; n1>0 ; i++, x1++, n1-- ) { + WRITE_DEPTH( x1, y, depth[i] ); + } + } + } + HW_ENDCLIPLOOP(); +#endif + } + HW_WRITE_UNLOCK(); + + (void) ctx; +} + + +#if HAVE_HW_DEPTH_SPANS +/* implement MonoWriteDepthSpan() in terms of WriteDepthSpan() */ +static void +TAG(WriteMonoDepthSpan)( struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, const GLubyte mask[] ) +{ + const GLuint depthVal = *((GLuint *) value); + GLuint depths[MAX_WIDTH]; + GLuint i; + for (i = 0; i < n; i++) + depths[i] = depthVal; + TAG(WriteDepthSpan)(ctx, rb, n, x, y, depths, mask); +} +#else +static void TAG(WriteMonoDepthSpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLuint depth = *((GLuint *) value); + GLint x1; + GLint n1; + LOCAL_DEPTH_VARS; + + y = Y_FLIP( y ); + + HW_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN( x, y, n, x1, n1, i ); + + if ( DBG ) fprintf( stderr, "%s %d..%d (x1 %d) = %u\n", + __FUNCTION__, (int)i, (int)n1, (int)x1, (GLuint)depth ); + + if ( mask ) { + for ( ; n1>0 ; i++, x1++, n1-- ) { + if ( mask[i] ) WRITE_DEPTH( x1, y, depth ); + } + } else { + for ( ; n1>0 ; x1++, n1-- ) { + WRITE_DEPTH( x1, y, depth ); + } + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); + + (void) ctx; +} +#endif + + +static void TAG(WriteDepthPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], + const GLint y[], + const void *values, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const VALUE_TYPE *depth = (const VALUE_TYPE *) values; + GLuint i; + LOCAL_DEPTH_VARS; + + if ( DBG ) fprintf( stderr, "WriteDepthPixels\n" ); + +#if HAVE_HW_DEPTH_PIXELS + (void) i; + + WRITE_DEPTH_PIXELS(); +#else + HW_CLIPLOOP() + { + if ( mask ) { + for ( i = 0 ; i < n ; i++ ) { + if ( mask[i] ) { + const int fy = Y_FLIP( y[i] ); + if ( CLIPPIXEL( x[i], fy ) ) + WRITE_DEPTH( x[i], fy, depth[i] ); + } + } + } + else { + for ( i = 0 ; i < n ; i++ ) { + const int fy = Y_FLIP( y[i] ); + if ( CLIPPIXEL( x[i], fy ) ) + WRITE_DEPTH( x[i], fy, depth[i] ); + } + } + } + HW_ENDCLIPLOOP(); +#endif + } + HW_WRITE_UNLOCK(); + + (void) ctx; +} + + +/* Read depth spans and pixels + */ +static void TAG(ReadDepthSpan)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values ) +{ + HW_READ_LOCK() + { + VALUE_TYPE *depth = (VALUE_TYPE *) values; + GLint x1, n1; + LOCAL_DEPTH_VARS; + + y = Y_FLIP( y ); + + if ( DBG ) fprintf( stderr, "ReadDepthSpan\n" ); + +#if HAVE_HW_DEPTH_SPANS + (void) x1; (void) n1; + + READ_DEPTH_SPAN(); +#else + HW_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN( x, y, n, x1, n1, i ); + for ( ; n1>0 ; i++, n1-- ) { + READ_DEPTH( depth[i], x+i, y ); + } + } + HW_ENDCLIPLOOP(); +#endif + } + HW_READ_UNLOCK(); +} + +static void TAG(ReadDepthPixels)( struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + void *values ) +{ + HW_READ_LOCK() + { + VALUE_TYPE *depth = (VALUE_TYPE *) values; + GLuint i; + LOCAL_DEPTH_VARS; + + if ( DBG ) fprintf( stderr, "ReadDepthPixels\n" ); + +#if HAVE_HW_DEPTH_PIXELS + (void) i; + + READ_DEPTH_PIXELS(); +#else + HW_CLIPLOOP() + { + for ( i = 0 ; i < n ;i++ ) { + int fy = Y_FLIP( y[i] ); + if ( CLIPPIXEL( x[i], fy ) ) + READ_DEPTH( depth[i], x[i], fy ); + } + } + HW_ENDCLIPLOOP(); +#endif + } + HW_READ_UNLOCK(); + + (void) ctx; +} + + +/** + * Initialize the given renderbuffer's span routines to point to + * the depth/z functions we generated above. + */ +static void TAG(InitDepthPointers)(struct gl_renderbuffer *rb) +{ + rb->GetRow = TAG(ReadDepthSpan); + rb->GetValues = TAG(ReadDepthPixels); + rb->PutRow = TAG(WriteDepthSpan); + rb->PutRowRGB = NULL; + rb->PutMonoRow = TAG(WriteMonoDepthSpan); + rb->PutValues = TAG(WriteDepthPixels); + rb->PutMonoValues = NULL; +} + + +#if HAVE_HW_DEPTH_SPANS +#undef WRITE_DEPTH_SPAN +#undef WRITE_DEPTH_PIXELS +#undef READ_DEPTH_SPAN +#undef READ_DEPTH_PIXELS +#else +#undef WRITE_DEPTH +#undef READ_DEPTH +#endif +#undef TAG +#undef VALUE_TYPE diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.c b/mesalib/src/mesa/drivers/dri/common/dri_util.c index 82638fa72..6d6401934 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_util.c +++ b/mesalib/src/mesa/drivers/dri/common/dri_util.c @@ -418,6 +418,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, * supported either. */ (void) attrs; + (void) renderType; pdp = malloc(sizeof *pdp); if (!pdp) { @@ -594,8 +595,10 @@ driDestroyContext(__DRIcontext *pcp) /** * Create the per-drawable private driver information. * - * \param render_type Type of rendering target. \c GLX_RGBA is the only + * \param render_type Type of rendering target. \c GLX_RGBA_TYPE is the only * type likely to ever be supported for direct-rendering. + * However, \c GLX_RGBA_FLOAT_TYPE_ARB may eventually be + * supported by some drivers. * \param shared Context with which to share textures, etc. or NULL * * \returns An opaque pointer to the per-context private information on @@ -616,6 +619,8 @@ driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config, __DRIcontext *pcp; void * const shareCtx = (shared != NULL) ? shared->driverPrivate : NULL; + (void) render_type; + pcp = malloc(sizeof *pcp); if (!pcp) return NULL; @@ -700,6 +705,9 @@ dri2CreateNewContext(__DRIscreen *screen, const __DRIconfig *config, static int driCopyContext(__DRIcontext *dest, __DRIcontext *src, unsigned long mask) { + (void) dest; + (void) src; + (void) mask; return GL_FALSE; } @@ -806,6 +814,8 @@ driCreateNewScreen(int scrn, static const __DRIextension *emptyExtensionList[] = { NULL }; __DRIscreen *psp; + (void) loaderPrivate; + if (driDriverAPI.InitScreen == NULL) return NULL; diff --git a/mesalib/src/mesa/drivers/dri/common/spantmp2.h b/mesalib/src/mesa/drivers/dri/common/spantmp2.h index abd79562f..83cfbb164 100644 --- a/mesalib/src/mesa/drivers/dri/common/spantmp2.h +++ b/mesalib/src/mesa/drivers/dri/common/spantmp2.h @@ -465,6 +465,8 @@ static void TAG(WriteRGBASpan)( struct gl_context *ctx, GLuint n, GLint x, GLint y, const void *values, const GLubyte mask[] ) { + (void) ctx; + HW_WRITE_LOCK() { const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; @@ -508,6 +510,8 @@ static void TAG(WriteRGBSpan)( struct gl_context *ctx, GLuint n, GLint x, GLint y, const void *values, const GLubyte mask[] ) { + (void) ctx; + HW_WRITE_LOCK() { const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; @@ -547,6 +551,8 @@ static void TAG(WriteRGBAPixels)( struct gl_context *ctx, GLuint n, const GLint x[], const GLint y[], const void *values, const GLubyte mask[] ) { + (void) ctx; + HW_WRITE_LOCK() { const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; @@ -593,6 +599,8 @@ static void TAG(WriteMonoRGBASpan)( struct gl_context *ctx, GLuint n, GLint x, GLint y, const void *value, const GLubyte mask[] ) { + (void) ctx; + HW_WRITE_LOCK() { const GLubyte *color = (const GLubyte *) value; @@ -634,6 +642,8 @@ static void TAG(WriteMonoRGBAPixels)( struct gl_context *ctx, const void *value, const GLubyte mask[] ) { + (void) ctx; + HW_WRITE_LOCK() { const GLubyte *color = (const GLubyte *) value; @@ -673,6 +683,8 @@ static void TAG(ReadRGBASpan)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, void *values) { + (void) ctx; + HW_READ_LOCK() { GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; @@ -713,6 +725,8 @@ static void TAG2(ReadRGBASpan,_MMX)( struct gl_context *ctx, __asm__ __volatile__( "emms" ); #endif + (void) ctx; + HW_READ_LOCK() { GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; @@ -757,6 +771,8 @@ static void TAG2(ReadRGBASpan,_SSE2)( struct gl_context *ctx, GLuint n, GLint x, GLint y, void *values) { + (void) ctx; + HW_READ_LOCK() { GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; @@ -799,6 +815,8 @@ static void TAG2(ReadRGBASpan,_SSE)( struct gl_context *ctx, __asm__ __volatile__( "emms" ); #endif + (void) ctx; + HW_READ_LOCK() { GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; @@ -834,6 +852,8 @@ static void TAG(ReadRGBAPixels)( struct gl_context *ctx, GLuint n, const GLint x[], const GLint y[], void *values ) { + (void) ctx; + HW_READ_LOCK() { GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c index 539296d1a..54156d34a 100644 --- a/mesalib/src/mesa/drivers/dri/common/utils.c +++ b/mesalib/src/mesa/drivers/dri/common/utils.c @@ -1,823 +1,709 @@ -/*
- * (C) Copyright IBM Corporation 2002, 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file utils.c
- * Utility functions for DRI drivers.
- *
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-#include <string.h>
-#include <stdlib.h>
-#include "main/mtypes.h"
-#include "main/cpuinfo.h"
-#include "main/extensions.h"
-#include "utils.h"
-
-
-/**
- * Print message to \c stderr if the \c LIBGL_DEBUG environment variable
- * is set.
- *
- * Is called from the drivers.
- *
- * \param f \c printf like format string.
- */
-void
-__driUtilMessage(const char *f, ...)
-{
- va_list args;
-
- if (getenv("LIBGL_DEBUG")) {
- fprintf(stderr, "libGL: ");
- va_start(args, f);
- vfprintf(stderr, f, args);
- va_end(args);
- fprintf(stderr, "\n");
- }
-}
-
-
-unsigned
-driParseDebugString( const char * debug,
- const struct dri_debug_control * control )
-{
- unsigned flag;
-
-
- flag = 0;
- if ( debug != NULL ) {
- while( control->string != NULL ) {
- if ( !strcmp( debug, "all" ) ||
- strstr( debug, control->string ) != NULL ) {
- flag |= control->flag;
- }
-
- control++;
- }
- }
-
- return flag;
-}
-
-
-
-/**
- * Create the \c GL_RENDERER string for DRI drivers.
- *
- * Almost all DRI drivers use a \c GL_RENDERER string of the form:
- *
- * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
- *
- * Using the supplied chip name, driver data, and AGP speed, this function
- * creates the string.
- *
- * \param buffer Buffer to hold the \c GL_RENDERER string.
- * \param hardware_name Name of the hardware.
- * \param agp_mode AGP mode (speed).
- *
- * \returns
- * The length of the string stored in \c buffer. This does \b not include
- * the terminating \c NUL character.
- */
-unsigned
-driGetRendererString( char * buffer, const char * hardware_name,
- GLuint agp_mode )
-{
- unsigned offset;
- char *cpu;
-
- offset = sprintf( buffer, "Mesa DRI %s", hardware_name );
-
- /* Append any AGP-specific information.
- */
- switch ( agp_mode ) {
- case 1:
- case 2:
- case 4:
- case 8:
- offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
- break;
-
- default:
- break;
- }
-
- /* Append any CPU-specific information.
- */
- cpu = _mesa_get_cpu_string();
- if (cpu) {
- offset += sprintf(buffer + offset, " %s", cpu);
- free(cpu);
- }
-
- return offset;
-}
-
-
-
-
-#define need_GL_ARB_copy_buffer
-#define need_GL_ARB_draw_buffers
-#define need_GL_ARB_multisample
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_transpose_matrix
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_ARB_window_pos
-#define need_GL_EXT_compiled_vertex_array
-#define need_GL_EXT_multi_draw_arrays
-#define need_GL_EXT_polygon_offset
-#define need_GL_EXT_texture_object
-#define need_GL_EXT_vertex_array
-#define need_GL_IBM_multimode_draw_arrays
-#define need_GL_MESA_window_pos
-
-/* These are needed in *all* drivers because Mesa internally implements
- * certain functionality in terms of functions provided by these extensions.
- * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT.
- */
-#define need_GL_EXT_blend_func_separate
-#define need_GL_NV_vertex_program
-
-#include "main/remap_helper.h"
-
-static const struct dri_extension all_mesa_extensions[] = {
- { "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions },
- { "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions },
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
- { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
- { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions },
- { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
- { "GL_ARB_window_pos", GL_ARB_window_pos_functions },
- { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
- { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions },
- { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
- { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions },
- { "GL_EXT_texture_object", GL_EXT_texture_object_functions },
- { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions },
- { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions },
- { "GL_MESA_window_pos", GL_MESA_window_pos_functions },
- { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
- { NULL, NULL }
-};
-
-
-/**
- * Enable and map extensions supported by the driver.
- *
- * When ctx is NULL, extensions are not enabled, but their functions
- * are still mapped. When extensions_to_enable is NULL, all static
- * functions known to mesa core are mapped.
- *
- * \bug
- * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also
- * enables all the sub-extensions that are folded into it. This means that
- * we need to add entry-points (via \c driInitSingleExtension) for those
- * new functions here.
- */
-void driInitExtensions( struct gl_context * ctx,
- const struct dri_extension * extensions_to_enable,
- GLboolean enable_imaging )
-{
- static int first_time = 1;
- unsigned i;
-
- if ( first_time ) {
- first_time = 0;
- driInitExtensions( NULL, all_mesa_extensions, GL_FALSE );
- }
-
- if ( (ctx != NULL) && enable_imaging ) {
- _mesa_enable_imaging_extensions( ctx );
- }
-
- /* The caller is too lazy to list any extension */
- if ( extensions_to_enable == NULL ) {
- /* Map the static functions. Together with those mapped by remap
- * table, this should cover everything mesa core knows.
- */
- _mesa_map_static_functions();
- return;
- }
-
- for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) {
- driInitSingleExtension( ctx, & extensions_to_enable[i] );
- }
-}
-
-
-
-
-/**
- * Enable and map functions for a single extension
- *
- * \param ctx Context where extension is to be enabled.
- * \param ext Extension that is to be enabled.
- *
- * \sa driInitExtensions, _mesa_enable_extension, _mesa_map_function_array
- */
-void driInitSingleExtension( struct gl_context * ctx,
- const struct dri_extension * ext )
-{
- if ( ext->functions != NULL ) {
- _mesa_map_function_array(ext->functions);
- }
-
- if ( ctx != NULL ) {
- _mesa_enable_extension( ctx, ext->name );
- }
-}
-
-
-/**
- * Utility function used by drivers to test the verions of other components.
- *
- * \param driver_name Name of the driver. Used in error messages.
- * \param driActual Actual DRI version supplied __driCreateNewScreen.
- * \param driExpected Minimum DRI version required by the driver.
- * \param ddxActual Actual DDX version supplied __driCreateNewScreen.
- * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver.
- * \param drmActual Actual DRM version supplied __driCreateNewScreen.
- * \param drmExpected Minimum DRM version required by the driver.
- *
- * \returns \c GL_TRUE if all version requirements are met. Otherwise,
- * \c GL_FALSE is returned.
- *
- * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2
- *
- * \todo
- * Now that the old \c driCheckDriDdxDrmVersions function is gone, this
- * function and \c driCheckDriDdxDrmVersions2 should be renamed.
- */
-GLboolean
-driCheckDriDdxDrmVersions3(const char * driver_name,
- const __DRIversion * driActual,
- const __DRIversion * driExpected,
- const __DRIversion * ddxActual,
- const __DRIutilversion2 * ddxExpected,
- const __DRIversion * drmActual,
- const __DRIversion * drmExpected)
-{
- static const char format[] = "%s DRI driver expected %s version %d.%d.x "
- "but got version %d.%d.%d\n";
- static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x "
- "but got version %d.%d.%d\n";
-
-
- /* Check the DRI version */
- if ( (driActual->major != driExpected->major)
- || (driActual->minor < driExpected->minor) ) {
- fprintf(stderr, format, driver_name, "DRI",
- driExpected->major, driExpected->minor,
- driActual->major, driActual->minor, driActual->patch);
- return GL_FALSE;
- }
-
- /* Check that the DDX driver version is compatible */
- if ( (ddxActual->major < ddxExpected->major_min)
- || (ddxActual->major > ddxExpected->major_max)
- || (ddxActual->minor < ddxExpected->minor) ) {
- fprintf(stderr, format2, driver_name, "DDX",
- ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor,
- ddxActual->major, ddxActual->minor, ddxActual->patch);
- return GL_FALSE;
- }
-
- /* Check that the DRM driver version is compatible */
- if ( (drmActual->major != drmExpected->major)
- || (drmActual->minor < drmExpected->minor) ) {
- fprintf(stderr, format, driver_name, "DRM",
- drmExpected->major, drmExpected->minor,
- drmActual->major, drmActual->minor, drmActual->patch);
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-GLboolean
-driCheckDriDdxDrmVersions2(const char * driver_name,
- const __DRIversion * driActual,
- const __DRIversion * driExpected,
- const __DRIversion * ddxActual,
- const __DRIversion * ddxExpected,
- const __DRIversion * drmActual,
- const __DRIversion * drmExpected)
-{
- __DRIutilversion2 ddx_expected;
- ddx_expected.major_min = ddxExpected->major;
- ddx_expected.major_max = ddxExpected->major;
- ddx_expected.minor = ddxExpected->minor;
- ddx_expected.patch = ddxExpected->patch;
- return driCheckDriDdxDrmVersions3(driver_name, driActual,
- driExpected, ddxActual, & ddx_expected,
- drmActual, drmExpected);
-}
-
-GLboolean driClipRectToFramebuffer( const struct gl_framebuffer *buffer,
- GLint *x, GLint *y,
- GLsizei *width, GLsizei *height )
-{
- /* left clipping */
- if (*x < buffer->_Xmin) {
- *width -= (buffer->_Xmin - *x);
- *x = buffer->_Xmin;
- }
-
- /* right clipping */
- if (*x + *width > buffer->_Xmax)
- *width -= (*x + *width - buffer->_Xmax - 1);
-
- if (*width <= 0)
- return GL_FALSE;
-
- /* bottom clipping */
- if (*y < buffer->_Ymin) {
- *height -= (buffer->_Ymin - *y);
- *y = buffer->_Ymin;
- }
-
- /* top clipping */
- if (*y + *height > buffer->_Ymax)
- *height -= (*y + *height - buffer->_Ymax - 1);
-
- if (*height <= 0)
- return GL_FALSE;
-
- return GL_TRUE;
-}
-
-/**
- * Creates a set of \c struct gl_config that a driver will expose.
- *
- * A set of \c struct gl_config will be created based on the supplied
- * parameters. The number of modes processed will be 2 *
- * \c num_depth_stencil_bits * \c num_db_modes.
- *
- * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
- * \c db_modes, and \c visType into each \c struct gl_config element.
- * However, the meanings of \c fb_format and \c fb_type require further
- * explanation. The \c fb_format specifies which color components are in
- * each pixel and what the default order is. For example, \c GL_RGB specifies
- * that red, green, blue are available and red is in the "most significant"
- * position and blue is in the "least significant". The \c fb_type specifies
- * the bit sizes of each component and the actual ordering. For example, if
- * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
- * are the blue value, bits [10:5] are the green value, and bits [4:0] are
- * the red value.
- *
- * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
- * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
- * \c struct gl_config structure is \b identical to the \c GL_RGBA or
- * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
- * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
- * still uses 32-bits.
- *
- * If in doubt, look at the tables used in the function.
- *
- * \param ptr_to_modes Pointer to a pointer to a linked list of
- * \c struct gl_config. Upon completion, a pointer to
- * the next element to be process will be stored here.
- * If the function fails and returns \c GL_FALSE, this
- * value will be unmodified, but some elements in the
- * linked list may be modified.
- * \param fb_format Format of the framebuffer. Currently only \c GL_RGB,
- * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported.
- * \param fb_type Type of the pixels in the framebuffer. Currently only
- * \c GL_UNSIGNED_SHORT_5_6_5,
- * \c GL_UNSIGNED_SHORT_5_6_5_REV,
- * \c GL_UNSIGNED_INT_8_8_8_8, and
- * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported.
- * \param depth_bits Array of depth buffer sizes to be exposed.
- * \param stencil_bits Array of stencil buffer sizes to be exposed.
- * \param num_depth_stencil_bits Number of entries in both \c depth_bits and
- * \c stencil_bits.
- * \param db_modes Array of buffer swap modes. If an element has a
- * value of \c GLX_NONE, then it represents a
- * single-buffered mode. Other valid values are
- * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and
- * \c GLX_SWAP_UNDEFINED_OML. See the
- * GLX_OML_swap_method extension spec for more details.
- * \param num_db_modes Number of entries in \c db_modes.
- * \param msaa_samples Array of msaa sample count. 0 represents a visual
- * without a multisample buffer.
- * \param num_msaa_modes Number of entries in \c msaa_samples.
- * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or
- * \c GLX_DIRECT_COLOR.
- *
- * \returns
- * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only
- * cause of failure is a bad parameter (i.e., unsupported \c fb_format or
- * \c fb_type).
- *
- * \todo
- * There is currently no way to support packed RGB modes (i.e., modes with
- * exactly 3 bytes per pixel) or floating-point modes. This could probably
- * be done by creating some new, private enums with clever names likes
- * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32,
- * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it.
- */
-__DRIconfig **
-driCreateConfigs(GLenum fb_format, GLenum fb_type,
- const uint8_t * depth_bits, const uint8_t * stencil_bits,
- unsigned num_depth_stencil_bits,
- const GLenum * db_modes, unsigned num_db_modes,
- const uint8_t * msaa_samples, unsigned num_msaa_modes,
- GLboolean enable_accum)
-{
- static const uint8_t bits_table[4][4] = {
- /* R G B A */
- { 3, 3, 2, 0 }, /* Any GL_UNSIGNED_BYTE_3_3_2 */
- { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
- { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
- { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */
- };
-
- static const uint32_t masks_table_rgb[6][4] = {
- { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */
- { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */
- { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
- { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
- { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */
- { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */
- };
-
- static const uint32_t masks_table_rgba[6][4] = {
- { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */
- { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */
- { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
- { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
- { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */
- { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */
- };
-
- static const uint32_t masks_table_bgr[6][4] = {
- { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */
- { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */
- { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
- { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
- { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */
- { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */
- };
-
- static const uint32_t masks_table_bgra[6][4] = {
- { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */
- { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */
- { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
- { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
- { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */
- { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */
- };
-
- static const uint8_t bytes_per_pixel[6] = {
- 1, /* 3_3_2 */
- 1, /* 2_3_3_REV */
- 2, /* 5_6_5 */
- 2, /* 5_6_5_REV */
- 4, /* 8_8_8_8 */
- 4 /* 8_8_8_8_REV */
- };
-
- const uint8_t * bits;
- const uint32_t * masks;
- int index;
- __DRIconfig **configs, **c;
- struct gl_config *modes;
- unsigned i, j, k, h;
- unsigned num_modes;
- unsigned num_accum_bits = (enable_accum) ? 2 : 1;
-
- switch ( fb_type ) {
- case GL_UNSIGNED_BYTE_3_3_2:
- index = 0;
- break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- index = 1;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- index = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- index = 3;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- index = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- index = 5;
- break;
- default:
- fprintf( stderr, "[%s:%u] Unknown framebuffer type 0x%04x.\n",
- __FUNCTION__, __LINE__, fb_type );
- return NULL;
- }
-
-
- /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and
- * the _REV versions.
- *
- * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA.
- */
-
- switch ( fb_format ) {
- case GL_RGB:
- masks = masks_table_rgb[ index ];
- break;
-
- case GL_RGBA:
- masks = masks_table_rgba[ index ];
- break;
-
- case GL_BGR:
- masks = masks_table_bgr[ index ];
- break;
-
- case GL_BGRA:
- masks = masks_table_bgra[ index ];
- break;
-
- default:
- fprintf( stderr, "[%s:%u] Unknown framebuffer format 0x%04x.\n",
- __FUNCTION__, __LINE__, fb_format );
- return NULL;
- }
-
- switch ( bytes_per_pixel[ index ] ) {
- case 1:
- bits = bits_table[0];
- break;
- case 2:
- bits = bits_table[1];
- break;
- default:
- bits = ((fb_format == GL_RGB) || (fb_format == GL_BGR))
- ? bits_table[2]
- : bits_table[3];
- break;
- }
-
- num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
- configs = calloc(1, (num_modes + 1) * sizeof *configs);
- if (configs == NULL)
- return NULL;
-
- c = configs;
- for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
- for ( i = 0 ; i < num_db_modes ; i++ ) {
- for ( h = 0 ; h < num_msaa_modes; h++ ) {
- for ( j = 0 ; j < num_accum_bits ; j++ ) {
- *c = malloc (sizeof **c);
- modes = &(*c)->modes;
- c++;
-
- memset(modes, 0, sizeof *modes);
- modes->redBits = bits[0];
- modes->greenBits = bits[1];
- modes->blueBits = bits[2];
- modes->alphaBits = bits[3];
- modes->redMask = masks[0];
- modes->greenMask = masks[1];
- modes->blueMask = masks[2];
- modes->alphaMask = masks[3];
- modes->rgbBits = modes->redBits + modes->greenBits
- + modes->blueBits + modes->alphaBits;
-
- modes->accumRedBits = 16 * j;
- modes->accumGreenBits = 16 * j;
- modes->accumBlueBits = 16 * j;
- modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
- modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
-
- modes->stencilBits = stencil_bits[k];
- modes->depthBits = depth_bits[k];
-
- modes->transparentPixel = GLX_NONE;
- modes->transparentRed = GLX_DONT_CARE;
- modes->transparentGreen = GLX_DONT_CARE;
- modes->transparentBlue = GLX_DONT_CARE;
- modes->transparentAlpha = GLX_DONT_CARE;
- modes->transparentIndex = GLX_DONT_CARE;
- modes->rgbMode = GL_TRUE;
-
- if ( db_modes[i] == GLX_NONE ) {
- modes->doubleBufferMode = GL_FALSE;
- }
- else {
- modes->doubleBufferMode = GL_TRUE;
- modes->swapMethod = db_modes[i];
- }
-
- modes->samples = msaa_samples[h];
- modes->sampleBuffers = modes->samples ? 1 : 0;
-
-
- modes->haveAccumBuffer = ((modes->accumRedBits +
- modes->accumGreenBits +
- modes->accumBlueBits +
- modes->accumAlphaBits) > 0);
- modes->haveDepthBuffer = (modes->depthBits > 0);
- modes->haveStencilBuffer = (modes->stencilBits > 0);
-
- modes->bindToTextureRgb = GL_TRUE;
- modes->bindToTextureRgba = GL_TRUE;
- modes->bindToMipmapTexture = GL_FALSE;
- modes->bindToTextureTargets =
- __DRI_ATTRIB_TEXTURE_1D_BIT |
- __DRI_ATTRIB_TEXTURE_2D_BIT |
- __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT;
-
- modes->sRGBCapable = GL_FALSE;
- }
- }
- }
- }
- *c = NULL;
-
- return configs;
-}
-
-__DRIconfig **driConcatConfigs(__DRIconfig **a,
- __DRIconfig **b)
-{
- __DRIconfig **all;
- int i, j, index;
-
- i = 0;
- while (a[i] != NULL)
- i++;
- j = 0;
- while (b[j] != NULL)
- j++;
-
- all = malloc((i + j + 1) * sizeof *all);
- index = 0;
- for (i = 0; a[i] != NULL; i++)
- all[index++] = a[i];
- for (j = 0; b[j] != NULL; j++)
- all[index++] = b[j];
- all[index++] = NULL;
-
- free(a);
- free(b);
-
- return all;
-}
-
-#define __ATTRIB(attrib, field) \
- { attrib, offsetof(struct gl_config, field) }
-
-static const struct { unsigned int attrib, offset; } attribMap[] = {
- __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
- __ATTRIB(__DRI_ATTRIB_LEVEL, level),
- __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
- __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
- __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
- __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
- __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
- __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
- __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
- __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
- __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
- __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
- __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
- __ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
- __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
- __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
- __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
- __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode),
- __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
- __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
- __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
- __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
- __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
- __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
- __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
- __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
- __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
- __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
- __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
- __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
- __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
- __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets),
- __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
- __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable),
-
- /* The struct field doesn't matter here, these are handled by the
- * switch in driGetConfigAttribIndex. We need them in the array
- * so the iterator includes them though.*/
- __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level),
- __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level),
- __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level)
-};
-
-#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
-
-
-/**
- * Return the value of a configuration attribute. The attribute is
- * indicated by the index.
- */
-static int
-driGetConfigAttribIndex(const __DRIconfig *config,
- unsigned int index, unsigned int *value)
-{
- switch (attribMap[index].attrib) {
- case __DRI_ATTRIB_RENDER_TYPE:
- /* no support for color index mode */
- *value = __DRI_ATTRIB_RGBA_BIT;
- break;
- case __DRI_ATTRIB_CONFIG_CAVEAT:
- if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG)
- *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG;
- else if (config->modes.visualRating == GLX_SLOW_CONFIG)
- *value = __DRI_ATTRIB_SLOW_BIT;
- else
- *value = 0;
- break;
- case __DRI_ATTRIB_SWAP_METHOD:
- /* XXX no return value??? */
- break;
-
- case __DRI_ATTRIB_FLOAT_MODE:
- /* this field is not int-sized */
- *value = config->modes.floatMode;
- break;
-
- default:
- /* any other int-sized field */
- *value = *(unsigned int *)
- ((char *) &config->modes + attribMap[index].offset);
-
- break;
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Get the value of a configuration attribute.
- * \param attrib the attribute (one of the _DRI_ATTRIB_x tokens)
- * \param value returns the attribute's value
- * \return 1 for success, 0 for failure
- */
-int
-driGetConfigAttrib(const __DRIconfig *config,
- unsigned int attrib, unsigned int *value)
-{
- int i;
-
- for (i = 0; i < ARRAY_SIZE(attribMap); i++)
- if (attribMap[i].attrib == attrib)
- return driGetConfigAttribIndex(config, i, value);
-
- return GL_FALSE;
-}
-
-
-/**
- * Get a configuration attribute name and value, given an index.
- * \param index which field of the __DRIconfig to query
- * \param attrib returns the attribute name (one of the _DRI_ATTRIB_x tokens)
- * \param value returns the attribute's value
- * \return 1 for success, 0 for failure
- */
-int
-driIndexConfigAttrib(const __DRIconfig *config, int index,
- unsigned int *attrib, unsigned int *value)
-{
- if (index >= 0 && index < ARRAY_SIZE(attribMap)) {
- *attrib = attribMap[index].attrib;
- return driGetConfigAttribIndex(config, index, value);
- }
-
- return GL_FALSE;
-}
+/* + * (C) Copyright IBM Corporation 2002, 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file utils.c + * Utility functions for DRI drivers. + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#include <string.h> +#include <stdlib.h> +#include "main/mtypes.h" +#include "main/cpuinfo.h" +#include "main/extensions.h" +#include "utils.h" + + +/** + * Print message to \c stderr if the \c LIBGL_DEBUG environment variable + * is set. + * + * Is called from the drivers. + * + * \param f \c printf like format string. + */ +void +__driUtilMessage(const char *f, ...) +{ + va_list args; + + if (getenv("LIBGL_DEBUG")) { + fprintf(stderr, "libGL: "); + va_start(args, f); + vfprintf(stderr, f, args); + va_end(args); + fprintf(stderr, "\n"); + } +} + + +unsigned +driParseDebugString( const char * debug, + const struct dri_debug_control * control ) +{ + unsigned flag; + + + flag = 0; + if ( debug != NULL ) { + while( control->string != NULL ) { + if ( !strcmp( debug, "all" ) || + strstr( debug, control->string ) != NULL ) { + flag |= control->flag; + } + + control++; + } + } + + return flag; +} + + + +/** + * Create the \c GL_RENDERER string for DRI drivers. + * + * Almost all DRI drivers use a \c GL_RENDERER string of the form: + * + * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>" + * + * Using the supplied chip name, driver data, and AGP speed, this function + * creates the string. + * + * \param buffer Buffer to hold the \c GL_RENDERER string. + * \param hardware_name Name of the hardware. + * \param agp_mode AGP mode (speed). + * + * \returns + * The length of the string stored in \c buffer. This does \b not include + * the terminating \c NUL character. + */ +unsigned +driGetRendererString( char * buffer, const char * hardware_name, + GLuint agp_mode ) +{ + unsigned offset; + char *cpu; + + offset = sprintf( buffer, "Mesa DRI %s", hardware_name ); + + /* Append any AGP-specific information. + */ + switch ( agp_mode ) { + case 1: + case 2: + case 4: + case 8: + offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode ); + break; + + default: + break; + } + + /* Append any CPU-specific information. + */ + cpu = _mesa_get_cpu_string(); + if (cpu) { + offset += sprintf(buffer + offset, " %s", cpu); + free(cpu); + } + + return offset; +} + + +/** + * Utility function used by drivers to test the verions of other components. + * + * \param driver_name Name of the driver. Used in error messages. + * \param driActual Actual DRI version supplied __driCreateNewScreen. + * \param driExpected Minimum DRI version required by the driver. + * \param ddxActual Actual DDX version supplied __driCreateNewScreen. + * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver. + * \param drmActual Actual DRM version supplied __driCreateNewScreen. + * \param drmExpected Minimum DRM version required by the driver. + * + * \returns \c GL_TRUE if all version requirements are met. Otherwise, + * \c GL_FALSE is returned. + * + * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2 + * + * \todo + * Now that the old \c driCheckDriDdxDrmVersions function is gone, this + * function and \c driCheckDriDdxDrmVersions2 should be renamed. + */ +GLboolean +driCheckDriDdxDrmVersions3(const char * driver_name, + const __DRIversion * driActual, + const __DRIversion * driExpected, + const __DRIversion * ddxActual, + const __DRIutilversion2 * ddxExpected, + const __DRIversion * drmActual, + const __DRIversion * drmExpected) +{ + static const char format[] = "%s DRI driver expected %s version %d.%d.x " + "but got version %d.%d.%d\n"; + static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x " + "but got version %d.%d.%d\n"; + + + /* Check the DRI version */ + if ( (driActual->major != driExpected->major) + || (driActual->minor < driExpected->minor) ) { + fprintf(stderr, format, driver_name, "DRI", + driExpected->major, driExpected->minor, + driActual->major, driActual->minor, driActual->patch); + return GL_FALSE; + } + + /* Check that the DDX driver version is compatible */ + if ( (ddxActual->major < ddxExpected->major_min) + || (ddxActual->major > ddxExpected->major_max) + || (ddxActual->minor < ddxExpected->minor) ) { + fprintf(stderr, format2, driver_name, "DDX", + ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor, + ddxActual->major, ddxActual->minor, ddxActual->patch); + return GL_FALSE; + } + + /* Check that the DRM driver version is compatible */ + if ( (drmActual->major != drmExpected->major) + || (drmActual->minor < drmExpected->minor) ) { + fprintf(stderr, format, driver_name, "DRM", + drmExpected->major, drmExpected->minor, + drmActual->major, drmActual->minor, drmActual->patch); + return GL_FALSE; + } + + return GL_TRUE; +} + +GLboolean +driCheckDriDdxDrmVersions2(const char * driver_name, + const __DRIversion * driActual, + const __DRIversion * driExpected, + const __DRIversion * ddxActual, + const __DRIversion * ddxExpected, + const __DRIversion * drmActual, + const __DRIversion * drmExpected) +{ + __DRIutilversion2 ddx_expected; + ddx_expected.major_min = ddxExpected->major; + ddx_expected.major_max = ddxExpected->major; + ddx_expected.minor = ddxExpected->minor; + ddx_expected.patch = ddxExpected->patch; + return driCheckDriDdxDrmVersions3(driver_name, driActual, + driExpected, ddxActual, & ddx_expected, + drmActual, drmExpected); +} + +GLboolean driClipRectToFramebuffer( const struct gl_framebuffer *buffer, + GLint *x, GLint *y, + GLsizei *width, GLsizei *height ) +{ + /* left clipping */ + if (*x < buffer->_Xmin) { + *width -= (buffer->_Xmin - *x); + *x = buffer->_Xmin; + } + + /* right clipping */ + if (*x + *width > buffer->_Xmax) + *width -= (*x + *width - buffer->_Xmax - 1); + + if (*width <= 0) + return GL_FALSE; + + /* bottom clipping */ + if (*y < buffer->_Ymin) { + *height -= (buffer->_Ymin - *y); + *y = buffer->_Ymin; + } + + /* top clipping */ + if (*y + *height > buffer->_Ymax) + *height -= (*y + *height - buffer->_Ymax - 1); + + if (*height <= 0) + return GL_FALSE; + + return GL_TRUE; +} + +/** + * Creates a set of \c struct gl_config that a driver will expose. + * + * A set of \c struct gl_config will be created based on the supplied + * parameters. The number of modes processed will be 2 * + * \c num_depth_stencil_bits * \c num_db_modes. + * + * For the most part, data is just copied from \c depth_bits, \c stencil_bits, + * \c db_modes, and \c visType into each \c struct gl_config element. + * However, the meanings of \c fb_format and \c fb_type require further + * explanation. The \c fb_format specifies which color components are in + * each pixel and what the default order is. For example, \c GL_RGB specifies + * that red, green, blue are available and red is in the "most significant" + * position and blue is in the "least significant". The \c fb_type specifies + * the bit sizes of each component and the actual ordering. For example, if + * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11] + * are the blue value, bits [10:5] are the green value, and bits [4:0] are + * the red value. + * + * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either + * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the + * \c struct gl_config structure is \b identical to the \c GL_RGBA or + * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as + * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8 + * still uses 32-bits. + * + * If in doubt, look at the tables used in the function. + * + * \param ptr_to_modes Pointer to a pointer to a linked list of + * \c struct gl_config. Upon completion, a pointer to + * the next element to be process will be stored here. + * If the function fails and returns \c GL_FALSE, this + * value will be unmodified, but some elements in the + * linked list may be modified. + * \param fb_format Format of the framebuffer. Currently only \c GL_RGB, + * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported. + * \param fb_type Type of the pixels in the framebuffer. Currently only + * \c GL_UNSIGNED_SHORT_5_6_5, + * \c GL_UNSIGNED_SHORT_5_6_5_REV, + * \c GL_UNSIGNED_INT_8_8_8_8, and + * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported. + * \param depth_bits Array of depth buffer sizes to be exposed. + * \param stencil_bits Array of stencil buffer sizes to be exposed. + * \param num_depth_stencil_bits Number of entries in both \c depth_bits and + * \c stencil_bits. + * \param db_modes Array of buffer swap modes. If an element has a + * value of \c GLX_NONE, then it represents a + * single-buffered mode. Other valid values are + * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and + * \c GLX_SWAP_UNDEFINED_OML. See the + * GLX_OML_swap_method extension spec for more details. + * \param num_db_modes Number of entries in \c db_modes. + * \param msaa_samples Array of msaa sample count. 0 represents a visual + * without a multisample buffer. + * \param num_msaa_modes Number of entries in \c msaa_samples. + * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or + * \c GLX_DIRECT_COLOR. + * + * \returns + * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only + * cause of failure is a bad parameter (i.e., unsupported \c fb_format or + * \c fb_type). + * + * \todo + * There is currently no way to support packed RGB modes (i.e., modes with + * exactly 3 bytes per pixel) or floating-point modes. This could probably + * be done by creating some new, private enums with clever names likes + * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, + * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. + */ +__DRIconfig ** +driCreateConfigs(GLenum fb_format, GLenum fb_type, + const uint8_t * depth_bits, const uint8_t * stencil_bits, + unsigned num_depth_stencil_bits, + const GLenum * db_modes, unsigned num_db_modes, + const uint8_t * msaa_samples, unsigned num_msaa_modes, + GLboolean enable_accum) +{ + static const uint8_t bits_table[4][4] = { + /* R G B A */ + { 3, 3, 2, 0 }, /* Any GL_UNSIGNED_BYTE_3_3_2 */ + { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ + { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ + { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */ + }; + + static const uint32_t masks_table_rgb[6][4] = { + { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ + { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ + { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ + { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ + { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */ + { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */ + }; + + static const uint32_t masks_table_rgba[6][4] = { + { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ + { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ + { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ + { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ + { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */ + { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */ + }; + + static const uint32_t masks_table_bgr[6][4] = { + { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ + { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ + { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ + { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ + { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */ + { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */ + }; + + static const uint32_t masks_table_bgra[6][4] = { + { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ + { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ + { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ + { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ + { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */ + { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */ + }; + + static const uint8_t bytes_per_pixel[6] = { + 1, /* 3_3_2 */ + 1, /* 2_3_3_REV */ + 2, /* 5_6_5 */ + 2, /* 5_6_5_REV */ + 4, /* 8_8_8_8 */ + 4 /* 8_8_8_8_REV */ + }; + + const uint8_t * bits; + const uint32_t * masks; + int index; + __DRIconfig **configs, **c; + struct gl_config *modes; + unsigned i, j, k, h; + unsigned num_modes; + unsigned num_accum_bits = (enable_accum) ? 2 : 1; + + switch ( fb_type ) { + case GL_UNSIGNED_BYTE_3_3_2: + index = 0; + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + index = 1; + break; + case GL_UNSIGNED_SHORT_5_6_5: + index = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + index = 3; + break; + case GL_UNSIGNED_INT_8_8_8_8: + index = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + index = 5; + break; + default: + fprintf( stderr, "[%s:%u] Unknown framebuffer type 0x%04x.\n", + __FUNCTION__, __LINE__, fb_type ); + return NULL; + } + + + /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and + * the _REV versions. + * + * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA. + */ + + switch ( fb_format ) { + case GL_RGB: + masks = masks_table_rgb[ index ]; + break; + + case GL_RGBA: + masks = masks_table_rgba[ index ]; + break; + + case GL_BGR: + masks = masks_table_bgr[ index ]; + break; + + case GL_BGRA: + masks = masks_table_bgra[ index ]; + break; + + default: + fprintf( stderr, "[%s:%u] Unknown framebuffer format 0x%04x.\n", + __FUNCTION__, __LINE__, fb_format ); + return NULL; + } + + switch ( bytes_per_pixel[ index ] ) { + case 1: + bits = bits_table[0]; + break; + case 2: + bits = bits_table[1]; + break; + default: + bits = ((fb_format == GL_RGB) || (fb_format == GL_BGR)) + ? bits_table[2] + : bits_table[3]; + break; + } + + num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes; + configs = calloc(1, (num_modes + 1) * sizeof *configs); + if (configs == NULL) + return NULL; + + c = configs; + for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) { + for ( i = 0 ; i < num_db_modes ; i++ ) { + for ( h = 0 ; h < num_msaa_modes; h++ ) { + for ( j = 0 ; j < num_accum_bits ; j++ ) { + *c = malloc (sizeof **c); + modes = &(*c)->modes; + c++; + + memset(modes, 0, sizeof *modes); + modes->redBits = bits[0]; + modes->greenBits = bits[1]; + modes->blueBits = bits[2]; + modes->alphaBits = bits[3]; + modes->redMask = masks[0]; + modes->greenMask = masks[1]; + modes->blueMask = masks[2]; + modes->alphaMask = masks[3]; + modes->rgbBits = modes->redBits + modes->greenBits + + modes->blueBits + modes->alphaBits; + + modes->accumRedBits = 16 * j; + modes->accumGreenBits = 16 * j; + modes->accumBlueBits = 16 * j; + modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0; + modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; + + modes->stencilBits = stencil_bits[k]; + modes->depthBits = depth_bits[k]; + + modes->transparentPixel = GLX_NONE; + modes->transparentRed = GLX_DONT_CARE; + modes->transparentGreen = GLX_DONT_CARE; + modes->transparentBlue = GLX_DONT_CARE; + modes->transparentAlpha = GLX_DONT_CARE; + modes->transparentIndex = GLX_DONT_CARE; + modes->rgbMode = GL_TRUE; + + if ( db_modes[i] == GLX_NONE ) { + modes->doubleBufferMode = GL_FALSE; + } + else { + modes->doubleBufferMode = GL_TRUE; + modes->swapMethod = db_modes[i]; + } + + modes->samples = msaa_samples[h]; + modes->sampleBuffers = modes->samples ? 1 : 0; + + + modes->haveAccumBuffer = ((modes->accumRedBits + + modes->accumGreenBits + + modes->accumBlueBits + + modes->accumAlphaBits) > 0); + modes->haveDepthBuffer = (modes->depthBits > 0); + modes->haveStencilBuffer = (modes->stencilBits > 0); + + modes->bindToTextureRgb = GL_TRUE; + modes->bindToTextureRgba = GL_TRUE; + modes->bindToMipmapTexture = GL_FALSE; + modes->bindToTextureTargets = + __DRI_ATTRIB_TEXTURE_1D_BIT | + __DRI_ATTRIB_TEXTURE_2D_BIT | + __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT; + + modes->sRGBCapable = GL_FALSE; + } + } + } + } + *c = NULL; + + return configs; +} + +__DRIconfig **driConcatConfigs(__DRIconfig **a, + __DRIconfig **b) +{ + __DRIconfig **all; + int i, j, index; + + i = 0; + while (a[i] != NULL) + i++; + j = 0; + while (b[j] != NULL) + j++; + + all = malloc((i + j + 1) * sizeof *all); + index = 0; + for (i = 0; a[i] != NULL; i++) + all[index++] = a[i]; + for (j = 0; b[j] != NULL; j++) + all[index++] = b[j]; + all[index++] = NULL; + + free(a); + free(b); + + return all; +} + +#define __ATTRIB(attrib, field) \ + { attrib, offsetof(struct gl_config, field) } + +static const struct { unsigned int attrib, offset; } attribMap[] = { + __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), + __ATTRIB(__DRI_ATTRIB_LEVEL, level), + __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), + __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), + __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), + __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), + __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), + __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), + __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), + __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), + __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), + __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), + __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), + __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode), + __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), + __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), + __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), + __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), + __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets), + __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), + __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable), + + /* The struct field doesn't matter here, these are handled by the + * switch in driGetConfigAttribIndex. We need them in the array + * so the iterator includes them though.*/ + __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level), + __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level), + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level) +}; + +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) + + +/** + * Return the value of a configuration attribute. The attribute is + * indicated by the index. + */ +static int +driGetConfigAttribIndex(const __DRIconfig *config, + unsigned int index, unsigned int *value) +{ + switch (attribMap[index].attrib) { + case __DRI_ATTRIB_RENDER_TYPE: + /* no support for color index mode */ + *value = __DRI_ATTRIB_RGBA_BIT; + break; + case __DRI_ATTRIB_CONFIG_CAVEAT: + if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG) + *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG; + else if (config->modes.visualRating == GLX_SLOW_CONFIG) + *value = __DRI_ATTRIB_SLOW_BIT; + else + *value = 0; + break; + case __DRI_ATTRIB_SWAP_METHOD: + /* XXX no return value??? */ + break; + + case __DRI_ATTRIB_FLOAT_MODE: + /* this field is not int-sized */ + *value = config->modes.floatMode; + break; + + default: + /* any other int-sized field */ + *value = *(unsigned int *) + ((char *) &config->modes + attribMap[index].offset); + + break; + } + + return GL_TRUE; +} + + +/** + * Get the value of a configuration attribute. + * \param attrib the attribute (one of the _DRI_ATTRIB_x tokens) + * \param value returns the attribute's value + * \return 1 for success, 0 for failure + */ +int +driGetConfigAttrib(const __DRIconfig *config, + unsigned int attrib, unsigned int *value) +{ + int i; + + for (i = 0; i < ARRAY_SIZE(attribMap); i++) + if (attribMap[i].attrib == attrib) + return driGetConfigAttribIndex(config, i, value); + + return GL_FALSE; +} + + +/** + * Get a configuration attribute name and value, given an index. + * \param index which field of the __DRIconfig to query + * \param attrib returns the attribute name (one of the _DRI_ATTRIB_x tokens) + * \param value returns the attribute's value + * \return 1 for success, 0 for failure + */ +int +driIndexConfigAttrib(const __DRIconfig *config, int index, + unsigned int *attrib, unsigned int *value) +{ + if (index >= 0 && index < ARRAY_SIZE(attribMap)) { + *attrib = attribMap[index].attrib; + return driGetConfigAttribIndex(config, index, value); + } + + return GL_FALSE; +} diff --git a/mesalib/src/mesa/drivers/dri/common/utils.h b/mesalib/src/mesa/drivers/dri/common/utils.h index 10fb23de9..100d0dd51 100644 --- a/mesalib/src/mesa/drivers/dri/common/utils.h +++ b/mesalib/src/mesa/drivers/dri/common/utils.h @@ -1,123 +1,98 @@ -/*
- * (C) Copyright IBM Corporation 2002, 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Ian Romanick <idr@us.ibm.com>
- */
-
-#ifndef DRI_DEBUG_H
-#define DRI_DEBUG_H
-
-#include <GL/gl.h>
-#include <GL/internal/dri_interface.h>
-#include "main/context.h"
-#include "main/remap.h"
-
-typedef struct __DRIutilversionRec2 __DRIutilversion2;
-
-struct dri_debug_control {
- const char * string;
- unsigned flag;
-};
-
-/**
- * Description of the API for an extension to OpenGL.
- */
-struct dri_extension {
- /**
- * Name of the extension.
- */
- const char * name;
-
-
- /**
- * Pointer to a list of \c dri_extension_function structures. The list
- * is terminated by a structure with a \c NULL
- * \c dri_extension_function::strings pointer.
- */
- const struct gl_function_remap * functions;
-};
-
-/**
- * Used to store a version which includes a major range instead of a single
- * major version number.
- */
-struct __DRIutilversionRec2 {
- int major_min; /** min allowed Major version number. */
- int major_max; /** max allowed Major version number. */
- int minor; /**< Minor version number. */
- int patch; /**< Patch-level. */
-};
-
-extern void
-__driUtilMessage(const char *f, ...);
-
-extern unsigned driParseDebugString( const char * debug,
- const struct dri_debug_control * control );
-
-extern unsigned driGetRendererString( char * buffer,
- const char * hardware_name, GLuint agp_mode );
-
-extern void driInitExtensions( struct gl_context * ctx,
- const struct dri_extension * card_extensions, GLboolean enable_imaging );
-
-extern void driInitSingleExtension( struct gl_context * ctx,
- const struct dri_extension * ext );
-
-extern GLboolean driCheckDriDdxDrmVersions2(const char * driver_name,
- const __DRIversion * driActual, const __DRIversion * driExpected,
- const __DRIversion * ddxActual, const __DRIversion * ddxExpected,
- const __DRIversion * drmActual, const __DRIversion * drmExpected);
-
-extern GLboolean driCheckDriDdxDrmVersions3(const char * driver_name,
- const __DRIversion * driActual, const __DRIversion * driExpected,
- const __DRIversion * ddxActual, const __DRIutilversion2 * ddxExpected,
- const __DRIversion * drmActual, const __DRIversion * drmExpected);
-
-extern GLboolean driClipRectToFramebuffer( const struct gl_framebuffer *buffer,
- GLint *x, GLint *y,
- GLsizei *width, GLsizei *height );
-
-struct __DRIconfigRec {
- struct gl_config modes;
-};
-
-extern __DRIconfig **
-driCreateConfigs(GLenum fb_format, GLenum fb_type,
- const uint8_t * depth_bits, const uint8_t * stencil_bits,
- unsigned num_depth_stencil_bits,
- const GLenum * db_modes, unsigned num_db_modes,
- const uint8_t * msaa_samples, unsigned num_msaa_modes,
- GLboolean enable_accum);
-
-__DRIconfig **driConcatConfigs(__DRIconfig **a,
- __DRIconfig **b);
-
-int
-driGetConfigAttrib(const __DRIconfig *config,
- unsigned int attrib, unsigned int *value);
-int
-driIndexConfigAttrib(const __DRIconfig *config, int index,
- unsigned int *attrib, unsigned int *value);
-
-#endif /* DRI_DEBUG_H */
+/* + * (C) Copyright IBM Corporation 2002, 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Ian Romanick <idr@us.ibm.com> + */ + +#ifndef DRI_DEBUG_H +#define DRI_DEBUG_H + +#include <GL/gl.h> +#include <GL/internal/dri_interface.h> +#include "main/context.h" + +typedef struct __DRIutilversionRec2 __DRIutilversion2; + +struct dri_debug_control { + const char * string; + unsigned flag; +}; + +/** + * Used to store a version which includes a major range instead of a single + * major version number. + */ +struct __DRIutilversionRec2 { + int major_min; /** min allowed Major version number. */ + int major_max; /** max allowed Major version number. */ + int minor; /**< Minor version number. */ + int patch; /**< Patch-level. */ +}; + +extern void +__driUtilMessage(const char *f, ...); + +extern unsigned driParseDebugString( const char * debug, + const struct dri_debug_control * control ); + +extern unsigned driGetRendererString( char * buffer, + const char * hardware_name, GLuint agp_mode ); + +extern GLboolean driCheckDriDdxDrmVersions2(const char * driver_name, + const __DRIversion * driActual, const __DRIversion * driExpected, + const __DRIversion * ddxActual, const __DRIversion * ddxExpected, + const __DRIversion * drmActual, const __DRIversion * drmExpected); + +extern GLboolean driCheckDriDdxDrmVersions3(const char * driver_name, + const __DRIversion * driActual, const __DRIversion * driExpected, + const __DRIversion * ddxActual, const __DRIutilversion2 * ddxExpected, + const __DRIversion * drmActual, const __DRIversion * drmExpected); + +extern GLboolean driClipRectToFramebuffer( const struct gl_framebuffer *buffer, + GLint *x, GLint *y, + GLsizei *width, GLsizei *height ); + +struct __DRIconfigRec { + struct gl_config modes; +}; + +extern __DRIconfig ** +driCreateConfigs(GLenum fb_format, GLenum fb_type, + const uint8_t * depth_bits, const uint8_t * stencil_bits, + unsigned num_depth_stencil_bits, + const GLenum * db_modes, unsigned num_db_modes, + const uint8_t * msaa_samples, unsigned num_msaa_modes, + GLboolean enable_accum); + +__DRIconfig **driConcatConfigs(__DRIconfig **a, + __DRIconfig **b); + +int +driGetConfigAttrib(const __DRIconfig *config, + unsigned int attrib, unsigned int *value); +int +driIndexConfigAttrib(const __DRIconfig *config, int index, + unsigned int *attrib, unsigned int *value); + +#endif /* DRI_DEBUG_H */ |