diff options
Diffstat (limited to 'mesalib/src/mesa/drivers/dri/swrast/swrast_spantemp.h')
-rw-r--r-- | mesalib/src/mesa/drivers/dri/swrast/swrast_spantemp.h | 638 |
1 files changed, 319 insertions, 319 deletions
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast_spantemp.h b/mesalib/src/mesa/drivers/dri/swrast/swrast_spantemp.h index 1e9405eeb..0d2703ca5 100644 --- a/mesalib/src/mesa/drivers/dri/swrast/swrast_spantemp.h +++ b/mesalib/src/mesa/drivers/dri/swrast/swrast_spantemp.h @@ -1,319 +1,319 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.1 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* - * Modified version of swrast/s_spantemp.h for front-buffer rendering. The - * no-mask paths use a scratch row to avoid repeated calls to the loader. - * - * For the mask paths we always use an array of 4 elements of RB_TYPE. This is - * to satisfy the xorg loader requirement of an image pitch of 32 bits and - * should be ok for other loaders also. - */ - - -#ifndef _SWRAST_SPANTEMP_ONCE -#define _SWRAST_SPANTEMP_ONCE - -static INLINE void -PUT_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLvoid *p ) -{ - __DRIcontext *ctx = swrast_context(glCtx)->cPriv; - __DRIdrawable *draw = swrast_drawable(glCtx->DrawBuffer)->dPriv; - - __DRIscreen *screen = ctx->driScreenPriv; - - screen->swrast_loader->putImage(draw, __DRI_SWRAST_IMAGE_OP_DRAW, - x, y, 1, 1, (char *)p, - draw->loaderPrivate); -} - - -static INLINE void -GET_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLubyte *p ) -{ - __DRIcontext *ctx = swrast_context(glCtx)->cPriv; - __DRIdrawable *read = swrast_drawable(glCtx->ReadBuffer)->dPriv; - - __DRIscreen *screen = ctx->driScreenPriv; - - screen->swrast_loader->getImage(read, x, y, 1, 1, (char *)p, - read->loaderPrivate); -} - -static INLINE void -PUT_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row ) -{ - __DRIcontext *ctx = swrast_context(glCtx)->cPriv; - __DRIdrawable *draw = swrast_drawable(glCtx->DrawBuffer)->dPriv; - - __DRIscreen *screen = ctx->driScreenPriv; - - screen->swrast_loader->putImage(draw, __DRI_SWRAST_IMAGE_OP_DRAW, - x, y, n, 1, row, - draw->loaderPrivate); -} - -static INLINE void -GET_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row ) -{ - __DRIcontext *ctx = swrast_context(glCtx)->cPriv; - __DRIdrawable *read = swrast_drawable(glCtx->ReadBuffer)->dPriv; - - __DRIscreen *screen = ctx->driScreenPriv; - - screen->swrast_loader->getImage(read, x, y, n, 1, row, - read->loaderPrivate); -} - -#endif /* _SWRAST_SPANTEMP_ONCE */ - - -/* - * Templates for the span/pixel-array write/read functions called via - * the gl_renderbuffer's GetRow, GetValues, PutRow, PutMonoRow, PutValues - * and PutMonoValues functions. - * - * Define the following macros before including this file: - * NAME(BASE) to generate the function name (i.e. add prefix or suffix) - * RB_TYPE the renderbuffer DataType - * SPAN_VARS to declare any local variables - * INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel - * INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel - * STORE_PIXEL(DST, X, Y, VALUE) to store pixel values in buffer - * FETCH_PIXEL(DST, SRC) to fetch pixel values from buffer - * - * Note that in the STORE_PIXEL macros, we also pass in the (X,Y) coordinates - * for the pixels to be stored. This is useful when dithering and probably - * ignored otherwise. - */ - -#include "main/macros.h" - - -#if !defined(RB_COMPONENTS) -#define RB_COMPONENTS 4 -#endif - - -static void -NAME(get_row)( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint count, GLint x, GLint y, void *values ) -{ -#ifdef SPAN_VARS - SPAN_VARS -#endif - RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values; - GLuint i; - char *row = swrast_drawable(ctx->ReadBuffer)->row; - INIT_PIXEL_PTR(pixel, x, y); - GET_ROW( ctx, x, YFLIP(xrb, y), count, row ); - for (i = 0; i < count; i++) { - FETCH_PIXEL(dest[i], pixel); - INC_PIXEL_PTR(pixel); - } - (void) rb; -} - - -static void -NAME(get_values)( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], void *values ) -{ -#ifdef SPAN_VARS - SPAN_VARS -#endif - RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values; - GLuint i; - for (i = 0; i < count; i++) { - RB_TYPE pixel[4]; - GET_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel); - FETCH_PIXEL(dest[i], pixel); - } - (void) rb; -} - - -static void -NAME(put_row)( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint count, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ -#ifdef SPAN_VARS - SPAN_VARS -#endif - const RB_TYPE (*src)[RB_COMPONENTS] = (const RB_TYPE (*)[RB_COMPONENTS]) values; - GLuint i; - if (mask) { - for (i = 0; i < count; i++) { - if (mask[i]) { - RB_TYPE row[4]; - INIT_PIXEL_PTR(pixel, x, y); - STORE_PIXEL(pixel, x + i, y, src[i]); - PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel); - } - } - } - else { - char *row = swrast_drawable(ctx->DrawBuffer)->row; - INIT_PIXEL_PTR(pixel, x, y); - for (i = 0; i < count; i++) { - STORE_PIXEL(pixel, x + i, y, src[i]); - INC_PIXEL_PTR(pixel); - } - PUT_ROW( ctx, x, YFLIP(xrb, y), count, row ); - } - (void) rb; -} - - -static void -NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint count, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ -#ifdef SPAN_VARS - SPAN_VARS -#endif - const RB_TYPE (*src)[3] = (const RB_TYPE (*)[3]) values; - GLuint i; - if (mask) { - for (i = 0; i < count; i++) { - if (mask[i]) { - RB_TYPE row[4]; - INIT_PIXEL_PTR(pixel, x, y); -#ifdef STORE_PIXEL_RGB - STORE_PIXEL_RGB(pixel, x + i, y, src[i]); -#else - STORE_PIXEL(pixel, x + i, y, src[i]); -#endif - PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel); - } - } - } - else { - char *row = swrast_drawable(ctx->DrawBuffer)->row; - INIT_PIXEL_PTR(pixel, x, y); - for (i = 0; i < count; i++) { -#ifdef STORE_PIXEL_RGB - STORE_PIXEL_RGB(pixel, x + i, y, src[i]); -#else - STORE_PIXEL(pixel, x + i, y, src[i]); -#endif - INC_PIXEL_PTR(pixel); - } - PUT_ROW( ctx, x, YFLIP(xrb, y), count, row ); - } - (void) rb; -} - - -static void -NAME(put_mono_row)( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint count, GLint x, GLint y, - const void *value, const GLubyte mask[] ) -{ -#ifdef SPAN_VARS - SPAN_VARS -#endif - const RB_TYPE *src = (const RB_TYPE *) value; - GLuint i; - if (mask) { - for (i = 0; i < count; i++) { - if (mask[i]) { - RB_TYPE row[4]; - INIT_PIXEL_PTR(pixel, x, y); - STORE_PIXEL(pixel, x + i, y, src); - PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel); - } - } - } - else { - char *row = swrast_drawable(ctx->DrawBuffer)->row; - INIT_PIXEL_PTR(pixel, x, y); - for (i = 0; i < count; i++) { - STORE_PIXEL(pixel, x + i, y, src); - INC_PIXEL_PTR(pixel); - } - PUT_ROW( ctx, x, YFLIP(xrb, y), count, row ); - } - (void) rb; -} - - -static void -NAME(put_values)( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *values, const GLubyte mask[] ) -{ -#ifdef SPAN_VARS - SPAN_VARS -#endif - const RB_TYPE (*src)[RB_COMPONENTS] = (const RB_TYPE (*)[RB_COMPONENTS]) values; - GLuint i; - ASSERT(mask); - for (i = 0; i < count; i++) { - if (mask[i]) { - RB_TYPE row[4]; - INIT_PIXEL_PTR(pixel, x, y); - STORE_PIXEL(pixel, x[i], y[i], src[i]); - PUT_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel); - } - } - (void) rb; -} - - -static void -NAME(put_mono_values)( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *value, const GLubyte mask[] ) -{ -#ifdef SPAN_VARS - SPAN_VARS -#endif - const RB_TYPE *src = (const RB_TYPE *) value; - GLuint i; - ASSERT(mask); - for (i = 0; i < count; i++) { - if (mask[i]) { - RB_TYPE row[4]; - INIT_PIXEL_PTR(pixel, x, y); - STORE_PIXEL(pixel, x[i], y[i], src); - PUT_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel); - } - } - (void) rb; -} - - -#undef NAME -#undef RB_TYPE -#undef RB_COMPONENTS -#undef SPAN_VARS -#undef INIT_PIXEL_PTR -#undef INC_PIXEL_PTR -#undef STORE_PIXEL -#undef STORE_PIXEL_RGB -#undef FETCH_PIXEL +/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * Modified version of swrast/s_spantemp.h for front-buffer rendering. The
+ * no-mask paths use a scratch row to avoid repeated calls to the loader.
+ *
+ * For the mask paths we always use an array of 4 elements of RB_TYPE. This is
+ * to satisfy the xorg loader requirement of an image pitch of 32 bits and
+ * should be ok for other loaders also.
+ */
+
+
+#ifndef _SWRAST_SPANTEMP_ONCE
+#define _SWRAST_SPANTEMP_ONCE
+
+static INLINE void
+PUT_PIXEL( struct gl_context *glCtx, GLint x, GLint y, GLvoid *p )
+{
+ __DRIcontext *ctx = swrast_context(glCtx)->cPriv;
+ __DRIdrawable *draw = swrast_drawable(glCtx->DrawBuffer)->dPriv;
+
+ __DRIscreen *screen = ctx->driScreenPriv;
+
+ screen->swrast_loader->putImage(draw, __DRI_SWRAST_IMAGE_OP_DRAW,
+ x, y, 1, 1, (char *)p,
+ draw->loaderPrivate);
+}
+
+
+static INLINE void
+GET_PIXEL( struct gl_context *glCtx, GLint x, GLint y, GLubyte *p )
+{
+ __DRIcontext *ctx = swrast_context(glCtx)->cPriv;
+ __DRIdrawable *read = swrast_drawable(glCtx->ReadBuffer)->dPriv;
+
+ __DRIscreen *screen = ctx->driScreenPriv;
+
+ screen->swrast_loader->getImage(read, x, y, 1, 1, (char *)p,
+ read->loaderPrivate);
+}
+
+static INLINE void
+PUT_ROW( struct gl_context *glCtx, GLint x, GLint y, GLuint n, char *row )
+{
+ __DRIcontext *ctx = swrast_context(glCtx)->cPriv;
+ __DRIdrawable *draw = swrast_drawable(glCtx->DrawBuffer)->dPriv;
+
+ __DRIscreen *screen = ctx->driScreenPriv;
+
+ screen->swrast_loader->putImage(draw, __DRI_SWRAST_IMAGE_OP_DRAW,
+ x, y, n, 1, row,
+ draw->loaderPrivate);
+}
+
+static INLINE void
+GET_ROW( struct gl_context *glCtx, GLint x, GLint y, GLuint n, char *row )
+{
+ __DRIcontext *ctx = swrast_context(glCtx)->cPriv;
+ __DRIdrawable *read = swrast_drawable(glCtx->ReadBuffer)->dPriv;
+
+ __DRIscreen *screen = ctx->driScreenPriv;
+
+ screen->swrast_loader->getImage(read, x, y, n, 1, row,
+ read->loaderPrivate);
+}
+
+#endif /* _SWRAST_SPANTEMP_ONCE */
+
+
+/*
+ * Templates for the span/pixel-array write/read functions called via
+ * the gl_renderbuffer's GetRow, GetValues, PutRow, PutMonoRow, PutValues
+ * and PutMonoValues functions.
+ *
+ * Define the following macros before including this file:
+ * NAME(BASE) to generate the function name (i.e. add prefix or suffix)
+ * RB_TYPE the renderbuffer DataType
+ * SPAN_VARS to declare any local variables
+ * INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel
+ * INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel
+ * STORE_PIXEL(DST, X, Y, VALUE) to store pixel values in buffer
+ * FETCH_PIXEL(DST, SRC) to fetch pixel values from buffer
+ *
+ * Note that in the STORE_PIXEL macros, we also pass in the (X,Y) coordinates
+ * for the pixels to be stored. This is useful when dithering and probably
+ * ignored otherwise.
+ */
+
+#include "main/macros.h"
+
+
+#if !defined(RB_COMPONENTS)
+#define RB_COMPONENTS 4
+#endif
+
+
+static void
+NAME(get_row)( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y, void *values )
+{
+#ifdef SPAN_VARS
+ SPAN_VARS
+#endif
+ RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values;
+ GLuint i;
+ char *row = swrast_drawable(ctx->ReadBuffer)->row;
+ INIT_PIXEL_PTR(pixel, x, y);
+ GET_ROW( ctx, x, YFLIP(xrb, y), count, row );
+ for (i = 0; i < count; i++) {
+ FETCH_PIXEL(dest[i], pixel);
+ INC_PIXEL_PTR(pixel);
+ }
+ (void) rb;
+}
+
+
+static void
+NAME(get_values)( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[], void *values )
+{
+#ifdef SPAN_VARS
+ SPAN_VARS
+#endif
+ RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values;
+ GLuint i;
+ for (i = 0; i < count; i++) {
+ RB_TYPE pixel[4];
+ GET_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel);
+ FETCH_PIXEL(dest[i], pixel);
+ }
+ (void) rb;
+}
+
+
+static void
+NAME(put_row)( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *values, const GLubyte mask[] )
+{
+#ifdef SPAN_VARS
+ SPAN_VARS
+#endif
+ const RB_TYPE (*src)[RB_COMPONENTS] = (const RB_TYPE (*)[RB_COMPONENTS]) values;
+ GLuint i;
+ if (mask) {
+ for (i = 0; i < count; i++) {
+ if (mask[i]) {
+ RB_TYPE row[4];
+ INIT_PIXEL_PTR(pixel, x, y);
+ STORE_PIXEL(pixel, x + i, y, src[i]);
+ PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel);
+ }
+ }
+ }
+ else {
+ char *row = swrast_drawable(ctx->DrawBuffer)->row;
+ INIT_PIXEL_PTR(pixel, x, y);
+ for (i = 0; i < count; i++) {
+ STORE_PIXEL(pixel, x + i, y, src[i]);
+ INC_PIXEL_PTR(pixel);
+ }
+ PUT_ROW( ctx, x, YFLIP(xrb, y), count, row );
+ }
+ (void) rb;
+}
+
+
+static void
+NAME(put_row_rgb)( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *values, const GLubyte mask[] )
+{
+#ifdef SPAN_VARS
+ SPAN_VARS
+#endif
+ const RB_TYPE (*src)[3] = (const RB_TYPE (*)[3]) values;
+ GLuint i;
+ if (mask) {
+ for (i = 0; i < count; i++) {
+ if (mask[i]) {
+ RB_TYPE row[4];
+ INIT_PIXEL_PTR(pixel, x, y);
+#ifdef STORE_PIXEL_RGB
+ STORE_PIXEL_RGB(pixel, x + i, y, src[i]);
+#else
+ STORE_PIXEL(pixel, x + i, y, src[i]);
+#endif
+ PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel);
+ }
+ }
+ }
+ else {
+ char *row = swrast_drawable(ctx->DrawBuffer)->row;
+ INIT_PIXEL_PTR(pixel, x, y);
+ for (i = 0; i < count; i++) {
+#ifdef STORE_PIXEL_RGB
+ STORE_PIXEL_RGB(pixel, x + i, y, src[i]);
+#else
+ STORE_PIXEL(pixel, x + i, y, src[i]);
+#endif
+ INC_PIXEL_PTR(pixel);
+ }
+ PUT_ROW( ctx, x, YFLIP(xrb, y), count, row );
+ }
+ (void) rb;
+}
+
+
+static void
+NAME(put_mono_row)( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *value, const GLubyte mask[] )
+{
+#ifdef SPAN_VARS
+ SPAN_VARS
+#endif
+ const RB_TYPE *src = (const RB_TYPE *) value;
+ GLuint i;
+ if (mask) {
+ for (i = 0; i < count; i++) {
+ if (mask[i]) {
+ RB_TYPE row[4];
+ INIT_PIXEL_PTR(pixel, x, y);
+ STORE_PIXEL(pixel, x + i, y, src);
+ PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel);
+ }
+ }
+ }
+ else {
+ char *row = swrast_drawable(ctx->DrawBuffer)->row;
+ INIT_PIXEL_PTR(pixel, x, y);
+ for (i = 0; i < count; i++) {
+ STORE_PIXEL(pixel, x + i, y, src);
+ INC_PIXEL_PTR(pixel);
+ }
+ PUT_ROW( ctx, x, YFLIP(xrb, y), count, row );
+ }
+ (void) rb;
+}
+
+
+static void
+NAME(put_values)( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *values, const GLubyte mask[] )
+{
+#ifdef SPAN_VARS
+ SPAN_VARS
+#endif
+ const RB_TYPE (*src)[RB_COMPONENTS] = (const RB_TYPE (*)[RB_COMPONENTS]) values;
+ GLuint i;
+ ASSERT(mask);
+ for (i = 0; i < count; i++) {
+ if (mask[i]) {
+ RB_TYPE row[4];
+ INIT_PIXEL_PTR(pixel, x, y);
+ STORE_PIXEL(pixel, x[i], y[i], src[i]);
+ PUT_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel);
+ }
+ }
+ (void) rb;
+}
+
+
+static void
+NAME(put_mono_values)( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *value, const GLubyte mask[] )
+{
+#ifdef SPAN_VARS
+ SPAN_VARS
+#endif
+ const RB_TYPE *src = (const RB_TYPE *) value;
+ GLuint i;
+ ASSERT(mask);
+ for (i = 0; i < count; i++) {
+ if (mask[i]) {
+ RB_TYPE row[4];
+ INIT_PIXEL_PTR(pixel, x, y);
+ STORE_PIXEL(pixel, x[i], y[i], src);
+ PUT_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel);
+ }
+ }
+ (void) rb;
+}
+
+
+#undef NAME
+#undef RB_TYPE
+#undef RB_COMPONENTS
+#undef SPAN_VARS
+#undef INIT_PIXEL_PTR
+#undef INC_PIXEL_PTR
+#undef STORE_PIXEL
+#undef STORE_PIXEL_RGB
+#undef FETCH_PIXEL
|