diff options
Diffstat (limited to 'mesalib/src/mesa/drivers/windows/gdi/wgl.c')
-rw-r--r-- | mesalib/src/mesa/drivers/windows/gdi/wgl.c | 707 |
1 files changed, 707 insertions, 0 deletions
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wgl.c b/mesalib/src/mesa/drivers/windows/gdi/wgl.c new file mode 100644 index 000000000..8d8087067 --- /dev/null +++ b/mesalib/src/mesa/drivers/windows/gdi/wgl.c @@ -0,0 +1,707 @@ + +/* + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + */ + +/* + * File name : wgl.c + * WGL stuff. Added by Oleg Letsinsky, ajl@ultersys.ru + * Some things originated from the 3Dfx WGL functions + */ + +/* + * This file contains the implementation of the wgl* functions for + * Mesa on Windows. Since these functions are provided by Windows in + * GDI/OpenGL, we must supply our versions that work with Mesa here. + */ + + +/* We're essentially building part of GDI here, so define this so that + * we get the right export linkage. */ +#ifdef __MINGW32__ + +#include <stdarg.h> +#include <windef.h> +#include <wincon.h> +#include <winbase.h> + +# if defined(BUILD_GL32) +# define WINGDIAPI __declspec(dllexport) +# else +# define __W32API_USE_DLLIMPORT__ +# endif + +#include <wingdi.h> +#include "GL/mesa_wgl.h" +#include <stdlib.h> + +#else + +#define _GDI32_ +#include <windows.h> + +#endif +#include "config.h" +#include "glapi.h" +#include "GL/wmesa.h" /* protos for wmesa* functions */ + +/* + * Pixel Format Descriptors + */ + +/* Extend the PFD to include DB flag */ +struct __pixelformat__ +{ + PIXELFORMATDESCRIPTOR pfd; + GLboolean doubleBuffered; +}; + + + +/* These are the PFD's supported by this driver. */ +struct __pixelformat__ pfd[] = +{ +#if 0 + /* Double Buffer, alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 8, 24, + 0, 0, 0, 0, 0, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_TRUE + }, + /* Single Buffer, alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 8, 24, + 0, 0, 0, 0, 0, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_FALSE + }, +#endif + /* Double Buffer, no alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 0, 0, + 0, 0, 0, 0, 0, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_TRUE + }, + /* Single Buffer, no alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL| + PFD_GENERIC_FORMAT, + PFD_TYPE_RGBA, + 24, + 8, 0, + 8, 8, + 8, 16, + 0, 0, + 0, 0, 0, 0, 0, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, + 0, 0, 0, + 0, 0, 0 + }, + GL_FALSE + }, +}; + +int npfd = sizeof(pfd) / sizeof(pfd[0]); + + +/* + * Contexts + */ + +typedef struct { + WMesaContext ctx; +} MesaWglCtx; + +#define MESAWGL_CTX_MAX_COUNT 20 + +static MesaWglCtx wgl_ctx[MESAWGL_CTX_MAX_COUNT]; + +static unsigned ctx_count = 0; +static int ctx_current = -1; +static unsigned curPFD = 0; + +static HDC CurrentHDC = 0; + + +WINGDIAPI HGLRC GLAPIENTRY wglCreateContext(HDC hdc) +{ + int i = 0; + if (!ctx_count) { + for(i=0;i<MESAWGL_CTX_MAX_COUNT;i++) { + wgl_ctx[i].ctx = NULL; + } + } + for( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) { + if ( wgl_ctx[i].ctx == NULL ) { + wgl_ctx[i].ctx = + WMesaCreateContext(hdc, NULL, (GLboolean)GL_TRUE, + (GLboolean) (pfd[curPFD-1].doubleBuffered ? + GL_TRUE : GL_FALSE), + (GLboolean)(pfd[curPFD-1].pfd.cAlphaBits ? + GL_TRUE : GL_FALSE) ); + if (wgl_ctx[i].ctx == NULL) + break; + ctx_count++; + return ((HGLRC)wgl_ctx[i].ctx); + } + } + SetLastError(0); + return(NULL); +} + +WINGDIAPI BOOL GLAPIENTRY wglDeleteContext(HGLRC hglrc) +{ + int i; + for ( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) { + if ( wgl_ctx[i].ctx == (WMesaContext) hglrc ){ + WMesaMakeCurrent((WMesaContext) hglrc, NULL); + WMesaDestroyContext(wgl_ctx[i].ctx); + wgl_ctx[i].ctx = NULL; + ctx_count--; + return(TRUE); + } + } + SetLastError(0); + return(FALSE); +} + +WINGDIAPI HGLRC GLAPIENTRY wglGetCurrentContext(VOID) +{ + if (ctx_current < 0) + return 0; + else + return (HGLRC) wgl_ctx[ctx_current].ctx; +} + +WINGDIAPI HDC GLAPIENTRY wglGetCurrentDC(VOID) +{ + return CurrentHDC; +} + +WINGDIAPI BOOL GLAPIENTRY wglMakeCurrent(HDC hdc, HGLRC hglrc) +{ + int i; + + CurrentHDC = hdc; + + if (!hdc || !hglrc) { + WMesaMakeCurrent(NULL, NULL); + ctx_current = -1; + return TRUE; + } + + for ( i = 0; i < MESAWGL_CTX_MAX_COUNT; i++ ) { + if ( wgl_ctx[i].ctx == (WMesaContext) hglrc ) { + WMesaMakeCurrent( (WMesaContext) hglrc, hdc ); + ctx_current = i; + return TRUE; + } + } + return FALSE; +} + + +WINGDIAPI int GLAPIENTRY wglChoosePixelFormat(HDC hdc, + CONST + PIXELFORMATDESCRIPTOR *ppfd) +{ + int i,best = -1,bestdelta = 0x7FFFFFFF,delta; + (void) hdc; + + if(ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) + { + SetLastError(0); + return(0); + } + for(i = 0; i < npfd;i++) + { + delta = 0; + if( + (ppfd->dwFlags & PFD_DRAW_TO_WINDOW) && + !(pfd[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) + continue; + if( + (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) && + !(pfd[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) + continue; + if( + (ppfd->dwFlags & PFD_SUPPORT_GDI) && + !(pfd[i].pfd.dwFlags & PFD_SUPPORT_GDI)) + continue; + if( + (ppfd->dwFlags & PFD_SUPPORT_OPENGL) && + !(pfd[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) + continue; + if( + !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && + ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != + (pfd[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) + continue; + if( + !(ppfd->dwFlags & PFD_STEREO_DONTCARE) && + ((ppfd->dwFlags & PFD_STEREO) != + (pfd[i].pfd.dwFlags & PFD_STEREO))) + continue; + if(ppfd->iPixelType != pfd[i].pfd.iPixelType) + delta++; + if(ppfd->cAlphaBits != pfd[i].pfd.cAlphaBits) + delta++; + if(delta < bestdelta) + { + best = i + 1; + bestdelta = delta; + if(bestdelta == 0) + break; + } + } + if(best == -1) + { + SetLastError(0); + return(0); + } + return(best); +} + +WINGDIAPI int GLAPIENTRY wglDescribePixelFormat(HDC hdc, + int iPixelFormat, + UINT nBytes, + LPPIXELFORMATDESCRIPTOR ppfd) +{ + (void) hdc; + + if(ppfd == NULL) + return(npfd); + if(iPixelFormat < 1 || iPixelFormat > npfd || + nBytes != sizeof(PIXELFORMATDESCRIPTOR)) + { + SetLastError(0); + return(0); + } + *ppfd = pfd[iPixelFormat - 1].pfd; + return(npfd); +} + +WINGDIAPI PROC GLAPIENTRY wglGetProcAddress(LPCSTR lpszProc) +{ + PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc); + if (p) + return p; + + SetLastError(0); + return(NULL); +} + +WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc) +{ + (void) hdc; + if(curPFD == 0) { + SetLastError(0); + return(0); + } + return(curPFD); +} + +WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat, + const PIXELFORMATDESCRIPTOR *ppfd) +{ + (void) hdc; + + if(iPixelFormat < 1 || iPixelFormat > npfd || + ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) { + SetLastError(0); + return(FALSE); + } + curPFD = iPixelFormat; + return(TRUE); +} + +WINGDIAPI BOOL GLAPIENTRY wglSwapBuffers(HDC hdc) +{ + WMesaSwapBuffers(hdc); + return TRUE; +} + +static FIXED FixedFromDouble(double d) +{ + long l = (long) (d * 65536L); + return *(FIXED *) (void *) &l; +} + + +/* +** This is cribbed from FX/fxwgl.c, and seems to implement support +** for bitmap fonts where the wglUseFontBitmapsA() code implements +** support for outline fonts. In combination they hopefully give +** fairly generic support for fonts. +*/ +static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, + DWORD numChars, DWORD listBase) +{ +#define VERIFY(a) a + + TEXTMETRIC metric; + BITMAPINFO *dibInfo; + HDC bitDevice; + COLORREF tempColor; + int i; + + VERIFY(GetTextMetrics(fontDevice, &metric)); + + dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1); + dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + dibInfo->bmiHeader.biPlanes = 1; + dibInfo->bmiHeader.biBitCount = 1; + dibInfo->bmiHeader.biCompression = BI_RGB; + + bitDevice = CreateCompatibleDC(fontDevice); + + /* Swap fore and back colors so the bitmap has the right polarity */ + tempColor = GetBkColor(bitDevice); + SetBkColor(bitDevice, GetTextColor(bitDevice)); + SetTextColor(bitDevice, tempColor); + + /* Place chars based on base line */ + VERIFY(SetTextAlign(bitDevice, TA_BASELINE) != GDI_ERROR ? 1 : 0); + + for(i = 0; i < (int)numChars; i++) { + SIZE size; + char curChar; + int charWidth,charHeight,bmapWidth,bmapHeight,numBytes,res; + HBITMAP bitObject; + HGDIOBJ origBmap; + unsigned char *bmap; + + curChar = (char)(i + firstChar); + + /* Find how high/wide this character is */ + VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size)); + + /* Create the output bitmap */ + charWidth = size.cx; + charHeight = size.cy; + /* Round up to the next multiple of 32 bits */ + bmapWidth = ((charWidth + 31) / 32) * 32; + bmapHeight = charHeight; + bitObject = CreateCompatibleBitmap(bitDevice, + bmapWidth, + bmapHeight); + /* VERIFY(bitObject); */ + + /* Assign the output bitmap to the device */ + origBmap = SelectObject(bitDevice, bitObject); + (void) VERIFY(origBmap); + + VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) ); + + /* Use our source font on the device */ + VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT))); + + /* Draw the character */ + VERIFY(TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1)); + + /* Unselect our bmap object */ + VERIFY(SelectObject(bitDevice, origBmap)); + + /* Convert the display dependant representation to a 1 bit deep DIB */ + numBytes = (bmapWidth * bmapHeight) / 8; + bmap = malloc(numBytes); + dibInfo->bmiHeader.biWidth = bmapWidth; + dibInfo->bmiHeader.biHeight = bmapHeight; + res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap, + dibInfo, + DIB_RGB_COLORS); + /* VERIFY(res); */ + + /* Create the GL object */ + glNewList(i + listBase, GL_COMPILE); + glBitmap(bmapWidth, bmapHeight, 0.0, (GLfloat)metric.tmDescent, + (GLfloat)charWidth, 0.0, + bmap); + glEndList(); + /* CheckGL(); */ + + /* Destroy the bmap object */ + DeleteObject(bitObject); + + /* Deallocate the bitmap data */ + free(bmap); + } + + /* Destroy the DC */ + VERIFY(DeleteDC(bitDevice)); + + free(dibInfo); + + return TRUE; +#undef VERIFY +} + +WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsA(HDC hdc, DWORD first, + DWORD count, DWORD listBase) +{ + int i; + GLuint font_list; + DWORD size; + GLYPHMETRICS gm; + HANDLE hBits; + LPSTR lpBits; + MAT2 mat; + int success = TRUE; + + if (count == 0) + return FALSE; + + font_list = listBase; + + mat.eM11 = FixedFromDouble(1); + mat.eM12 = FixedFromDouble(0); + mat.eM21 = FixedFromDouble(0); + mat.eM22 = FixedFromDouble(-1); + + memset(&gm,0,sizeof(gm)); + + /* + ** If we can't get the glyph outline, it may be because this is a fixed + ** font. Try processing it that way. + */ + if( GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat) + == GDI_ERROR ) { + return wglUseFontBitmaps_FX( hdc, first, count, listBase ); + } + + /* + ** Otherwise process all desired characters. + */ + for (i = 0; i < (int)count; i++) { + DWORD err; + + glNewList( font_list+i, GL_COMPILE ); + + /* allocate space for the bitmap/outline */ + size = GetGlyphOutline(hdc, first + i, GGO_BITMAP, + &gm, 0, NULL, &mat); + if (size == GDI_ERROR) { + glEndList( ); + err = GetLastError(); + success = FALSE; + continue; + } + + hBits = GlobalAlloc(GHND, size+1); + lpBits = GlobalLock(hBits); + + err = + GetGlyphOutline(hdc, /* handle to device context */ + first + i, /* character to query */ + GGO_BITMAP, /* format of data to return */ + &gm, /* ptr to structure for metrics*/ + size, /* size of buffer for data */ + lpBits, /* pointer to buffer for data */ + &mat /* pointer to transformation */ + /* matrix structure */ + ); + + if (err == GDI_ERROR) { + GlobalUnlock(hBits); + GlobalFree(hBits); + + glEndList( ); + err = GetLastError(); + success = FALSE; + continue; + } + + glBitmap(gm.gmBlackBoxX,gm.gmBlackBoxY, + (GLfloat)-gm.gmptGlyphOrigin.x, + (GLfloat)gm.gmptGlyphOrigin.y, + (GLfloat)gm.gmCellIncX, + (GLfloat)gm.gmCellIncY, + (const GLubyte * )lpBits); + + GlobalUnlock(hBits); + GlobalFree(hBits); + + glEndList( ); + } + + return success; +} + +WINGDIAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1, + HGLRC hglrc2) +{ + WMesaShareLists((WMesaContext)hglrc1, (WMesaContext)hglrc2); + return(TRUE); +} + + + +/* NOT IMPLEMENTED YET */ +WINGDIAPI BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc, + HGLRC hglrcDst, + UINT mask) +{ + (void) hglrcSrc; (void) hglrcDst; (void) mask; + return(FALSE); +} + +WINGDIAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc, + int iLayerPlane) +{ + SetLastError(0); + if (iLayerPlane == 0) + return wglCreateContext( hdc ); + return(NULL); +} + + +WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsW(HDC hdc, + DWORD first, + DWORD count, + DWORD listBase) +{ + (void) hdc; (void) first; (void) count; (void) listBase; + return FALSE; +} + +WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesA(HDC hdc, + DWORD first, + DWORD count, + DWORD listBase, + FLOAT deviation, + FLOAT extrusion, + int format, + LPGLYPHMETRICSFLOAT lpgmf) +{ + (void) hdc; (void) first; (void) count; + (void) listBase; (void) deviation; (void) extrusion; (void) format; + (void) lpgmf; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesW(HDC hdc, + DWORD first, + DWORD count, + DWORD listBase, + FLOAT deviation, + FLOAT extrusion, + int format, + LPGLYPHMETRICSFLOAT lpgmf) +{ + (void) hdc; (void) first; (void) count; + (void) listBase; (void) deviation; (void) extrusion; (void) format; + (void) lpgmf; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI BOOL GLAPIENTRY wglDescribeLayerPlane(HDC hdc, + int iPixelFormat, + int iLayerPlane, + UINT nBytes, + LPLAYERPLANEDESCRIPTOR plpd) +{ + (void) hdc; (void) iPixelFormat; (void) iLayerPlane; + (void) nBytes; (void) plpd; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC hdc, + int iLayerPlane, + int iStart, + int cEntries, + CONST COLORREF *pcr) +{ + (void) hdc; (void) iLayerPlane; (void) iStart; + (void) cEntries; (void) pcr; + SetLastError(0); + return(0); +} + +WINGDIAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC hdc, + int iLayerPlane, + int iStart, + int cEntries, + COLORREF *pcr) +{ + (void) hdc; (void) iLayerPlane; (void) iStart; (void) cEntries; (void) pcr; + SetLastError(0); + return(0); +} + +WINGDIAPI BOOL GLAPIENTRY wglRealizeLayerPalette(HDC hdc, + int iLayerPlane, + BOOL bRealize) +{ + (void) hdc; (void) iLayerPlane; (void) bRealize; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI BOOL GLAPIENTRY wglSwapLayerBuffers(HDC hdc, + UINT fuPlanes) +{ + (void) hdc; (void) fuPlanes; + SetLastError(0); + return(FALSE); +} + +WINGDIAPI const char * GLAPIENTRY wglGetExtensionsStringARB(HDC hdc) +{ + return "WGL_ARB_extensions_string"; +} |