diff options
Diffstat (limited to 'mesalib/src/mesa/drivers')
-rw-r--r-- | mesalib/src/mesa/drivers/common/driverfuncs.c | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/common/meta.c | 17 |
2 files changed, 9 insertions, 9 deletions
diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c index aab61e1a4..43c9de97f 100644 --- a/mesalib/src/mesa/drivers/common/driverfuncs.c +++ b/mesalib/src/mesa/drivers/common/driverfuncs.c @@ -174,6 +174,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->ValidateFramebuffer = _mesa_validate_framebuffer; driver->BlitFramebuffer = _swrast_BlitFramebuffer; + driver->DiscardFramebuffer = NULL; _mesa_init_texture_barrier_functions(driver); diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index 4e32b5066..29a209ede 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -1910,6 +1910,14 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx, GLuint *tmp = malloc(srcW * srcH * sizeof(GLuint)); if (tmp) { + + newTex = alloc_texture(depthTex, srcW, srcH, GL_DEPTH_COMPONENT); + _mesa_ReadPixels(srcX, srcY, srcW, srcH, GL_DEPTH_COMPONENT, + GL_UNSIGNED_INT, tmp); + setup_drawpix_texture(ctx, depthTex, newTex, GL_DEPTH_COMPONENT, + srcW, srcH, GL_DEPTH_COMPONENT, + GL_UNSIGNED_INT, tmp); + /* texcoords (after texture allocation!) */ { verts[0].s = 0.0F; @@ -1928,15 +1936,6 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx, if (!blit->DepthFP) init_blit_depth_pixels(ctx); - /* maybe change tex format here */ - newTex = alloc_texture(depthTex, srcW, srcH, GL_DEPTH_COMPONENT); - - _mesa_ReadPixels(srcX, srcY, srcW, srcH, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); - - setup_drawpix_texture(ctx, depthTex, newTex, GL_DEPTH_COMPONENT, srcW, srcH, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); - _mesa_BindProgramARB(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP); _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); |