diff options
Diffstat (limited to 'mesalib/src/mesa/drivers')
-rw-r--r-- | mesalib/src/mesa/drivers/common/driverfuncs.c | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/dri/common/utils.c | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/dri/swrast/swrast.c | 6 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/windows/gdi/wmesa.c | 4 |
4 files changed, 4 insertions, 10 deletions
diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c index f18568827..e8dcb2476 100644 --- a/mesalib/src/mesa/drivers/common/driverfuncs.c +++ b/mesalib/src/mesa/drivers/common/driverfuncs.c @@ -302,8 +302,7 @@ _mesa_init_driver_state(struct gl_context *ctx) ctx->Driver.LogicOpcode(ctx, ctx->Color.LogicOp); ctx->Driver.PointSize(ctx, ctx->Point.Size); ctx->Driver.PolygonStipple(ctx, (const GLubyte *) ctx->PolygonStipple); - ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); + ctx->Driver.Scissor(ctx); ctx->Driver.ShadeModel(ctx, ctx->Light.ShadeModel); ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, ctx->Stencil.Function[0], diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c index 9c9483209..3e35fe2d0 100644 --- a/mesalib/src/mesa/drivers/dri/common/utils.c +++ b/mesalib/src/mesa/drivers/dri/common/utils.c @@ -308,6 +308,7 @@ driCreateConfigs(gl_format format, __DRI_ATTRIB_TEXTURE_2D_BIT | __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT; + modes->yInverted = GL_TRUE; modes->sRGBCapable = is_srgb; } } diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c index 79a27408f..30e6805e9 100644 --- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c +++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c @@ -618,15 +618,11 @@ update_state( struct gl_context *ctx, GLuint new_state ) } static void -viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h) +viewport(struct gl_context *ctx) { struct gl_framebuffer *draw = ctx->WinSysDrawBuffer; struct gl_framebuffer *read = ctx->WinSysReadBuffer; - (void) x; - (void) y; - (void) w; - (void) h; swrast_check_and_update_window_size(ctx, draw); swrast_check_and_update_window_size(ctx, read); } diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c index d6eb82392..c1a9c28b1 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c +++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c @@ -484,9 +484,7 @@ wmesa_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *buffer, * we get the viewport set correctly, even if the app does not call * glViewport and relies on the defaults. */ -static void wmesa_viewport(struct gl_context *ctx, - GLint x, GLint y, - GLsizei width, GLsizei height) +static void wmesa_viewport(struct gl_context *ctx) { GLuint new_width, new_height; |