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-rw-r--r--mesalib/src/mesa/drivers/common/driverfuncs.c3
-rw-r--r--mesalib/src/mesa/drivers/dri/common/utils.c1
-rw-r--r--mesalib/src/mesa/drivers/dri/swrast/swrast.c6
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wmesa.c4
4 files changed, 4 insertions, 10 deletions
diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c
index f18568827..e8dcb2476 100644
--- a/mesalib/src/mesa/drivers/common/driverfuncs.c
+++ b/mesalib/src/mesa/drivers/common/driverfuncs.c
@@ -302,8 +302,7 @@ _mesa_init_driver_state(struct gl_context *ctx)
ctx->Driver.LogicOpcode(ctx, ctx->Color.LogicOp);
ctx->Driver.PointSize(ctx, ctx->Point.Size);
ctx->Driver.PolygonStipple(ctx, (const GLubyte *) ctx->PolygonStipple);
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
+ ctx->Driver.Scissor(ctx);
ctx->Driver.ShadeModel(ctx, ctx->Light.ShadeModel);
ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT,
ctx->Stencil.Function[0],
diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c
index 9c9483209..3e35fe2d0 100644
--- a/mesalib/src/mesa/drivers/dri/common/utils.c
+++ b/mesalib/src/mesa/drivers/dri/common/utils.c
@@ -308,6 +308,7 @@ driCreateConfigs(gl_format format,
__DRI_ATTRIB_TEXTURE_2D_BIT |
__DRI_ATTRIB_TEXTURE_RECTANGLE_BIT;
+ modes->yInverted = GL_TRUE;
modes->sRGBCapable = is_srgb;
}
}
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
index 79a27408f..30e6805e9 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
@@ -618,15 +618,11 @@ update_state( struct gl_context *ctx, GLuint new_state )
}
static void
-viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+viewport(struct gl_context *ctx)
{
struct gl_framebuffer *draw = ctx->WinSysDrawBuffer;
struct gl_framebuffer *read = ctx->WinSysReadBuffer;
- (void) x;
- (void) y;
- (void) w;
- (void) h;
swrast_check_and_update_window_size(ctx, draw);
swrast_check_and_update_window_size(ctx, read);
}
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
index d6eb82392..c1a9c28b1 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
@@ -484,9 +484,7 @@ wmesa_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *buffer,
* we get the viewport set correctly, even if the app does not call
* glViewport and relies on the defaults.
*/
-static void wmesa_viewport(struct gl_context *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height)
+static void wmesa_viewport(struct gl_context *ctx)
{
GLuint new_width, new_height;